1dda570201ac851dd85af3861f7e575721d3345daRomain Guy/* 2dda570201ac851dd85af3861f7e575721d3345daRomain Guy * Copyright (C) 2010 The Android Open Source Project 3dda570201ac851dd85af3861f7e575721d3345daRomain Guy * 4dda570201ac851dd85af3861f7e575721d3345daRomain Guy * Licensed under the Apache License, Version 2.0 (the "License"); 5dda570201ac851dd85af3861f7e575721d3345daRomain Guy * you may not use this file except in compliance with the License. 6dda570201ac851dd85af3861f7e575721d3345daRomain Guy * You may obtain a copy of the License at 7dda570201ac851dd85af3861f7e575721d3345daRomain Guy * 8dda570201ac851dd85af3861f7e575721d3345daRomain Guy * http://www.apache.org/licenses/LICENSE-2.0 9dda570201ac851dd85af3861f7e575721d3345daRomain Guy * 10dda570201ac851dd85af3861f7e575721d3345daRomain Guy * Unless required by applicable law or agreed to in writing, software 11dda570201ac851dd85af3861f7e575721d3345daRomain Guy * distributed under the License is distributed on an "AS IS" BASIS, 12dda570201ac851dd85af3861f7e575721d3345daRomain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13dda570201ac851dd85af3861f7e575721d3345daRomain Guy * See the License for the specific language governing permissions and 14dda570201ac851dd85af3861f7e575721d3345daRomain Guy * limitations under the License. 15dda570201ac851dd85af3861f7e575721d3345daRomain Guy */ 16dda570201ac851dd85af3861f7e575721d3345daRomain Guy 175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#ifndef ANDROID_HWUI_LAYER_H 185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#define ANDROID_HWUI_LAYER_H 19dda570201ac851dd85af3861f7e575721d3345daRomain Guy 2076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger#include <cutils/compiler.h> 21f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy#include <sys/types.h> 22087bc0c14bdccf7c258dce0cdef46a69a839b427John Reck#include <utils/StrongPointer.h> 23bfed827028eae460a40464be7dbe146f4d748e26Nick Kralevich#include <utils/RefBase.h> 2451d6a3db97bdd5315f1a17a4b447d10a92217b98Chris Craik#include <memory> 25f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy 26dda570201ac851dd85af3861f7e575721d3345daRomain Guy#include <GLES2/gl2.h> 2738e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reck#include <GpuMemoryTracker.h> 28dda570201ac851dd85af3861f7e575721d3345daRomain Guy 295b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#include <ui/Region.h> 305b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy 31ca79cf69d09efa0c327e9b1237d86a119aea5da7Derek Sollenberger#include <SkPaint.h> 32dda570201ac851dd85af3861f7e575721d3345daRomain Guy#include <SkXfermode.h> 33dda570201ac851dd85af3861f7e575721d3345daRomain Guy 3476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger#include "Matrix.h" 35dda570201ac851dd85af3861f7e575721d3345daRomain Guy#include "Rect.h" 363bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy#include "RenderBuffer.h" 379ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy#include "Texture.h" 38f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy#include "Vertex.h" 39dda570201ac851dd85af3861f7e575721d3345daRomain Guy 40dda570201ac851dd85af3861f7e575721d3345daRomain Guynamespace android { 41dda570201ac851dd85af3861f7e575721d3345daRomain Guynamespace uirenderer { 42dda570201ac851dd85af3861f7e575721d3345daRomain Guy 438550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy/////////////////////////////////////////////////////////////////////////////// 448550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy// Layers 458550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy/////////////////////////////////////////////////////////////////////////////// 46dda570201ac851dd85af3861f7e575721d3345daRomain Guy 472bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy// Forward declarations 488aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guyclass Caches; 4951d6a3db97bdd5315f1a17a4b447d10a92217b98Chris Craikclass RenderNode; 503b20251a355c88193c439f928a84ae69483fb488John Reckclass RenderState; 512bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guyclass OpenGLRenderer; 5296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guyclass DeferredDisplayList; 53d3448e437ac247e96455014e95f15a3ddd5cb328Chih-Hung Hsiehstruct DeferStateStruct; 542bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy 55dda570201ac851dd85af3861f7e575721d3345daRomain Guy/** 56eb99356a0548684a501766e6a524529ab93304c8Romain Guy * A layer has dimensions and is backed by an OpenGL texture or FBO. 57dda570201ac851dd85af3861f7e575721d3345daRomain Guy */ 5838e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reckclass Layer : public VirtualLightRefBase, GpuMemoryTracker { 59564acf7c9bff822f608cda0d5df0a64a9f9aaefdChris Craikpublic: 60b9ce116dac378b4cf4490f265dcbd5704a1dd43cChris Craik enum class Type { 61b9ce116dac378b4cf4490f265dcbd5704a1dd43cChris Craik Texture, 62b9ce116dac378b4cf4490f265dcbd5704a1dd43cChris Craik DisplayList, 638a226d24b8b2fde4c855d0051cb7bfc5b5813c36Chris Craik }; 648a226d24b8b2fde4c855d0051cb7bfc5b5813c36Chris Craik 65bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik // layer lifecycle, controlled from outside 66b9ce116dac378b4cf4490f265dcbd5704a1dd43cChris Craik enum class State { 67b9ce116dac378b4cf4490f265dcbd5704a1dd43cChris Craik Uncached = 0, 68b9ce116dac378b4cf4490f265dcbd5704a1dd43cChris Craik InCache = 1, 69b9ce116dac378b4cf4490f265dcbd5704a1dd43cChris Craik FailedToCache = 2, 70b9ce116dac378b4cf4490f265dcbd5704a1dd43cChris Craik RemovedFromCache = 3, 71b9ce116dac378b4cf4490f265dcbd5704a1dd43cChris Craik DeletedFromCache = 4, 72b9ce116dac378b4cf4490f265dcbd5704a1dd43cChris Craik InGarbageList = 5, 73bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik }; 74bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik State state; // public for logging/debugging purposes 75bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik 76e5c6584a402fb3b1fe0507e4e00e601bec8f1bbcChris Craik Layer(Type type, RenderState& renderState, uint32_t layerWidth, uint32_t layerHeight); 77d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase ~Layer(); 788550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy 792055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy static uint32_t computeIdealWidth(uint32_t layerWidth); 802055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy static uint32_t computeIdealHeight(uint32_t layerHeight); 812055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy 828ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy /** 838ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy * Calling this method will remove (either by recycling or 848ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy * destroying) the associated FBO, if present, and any render 858ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy * buffer (stencil for instance.) 868ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy */ 878ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy void removeFbo(bool flush = true); 8856257aff8a55c847be72be9924c392033fd8151dDave Burke 89dda570201ac851dd85af3861f7e575721d3345daRomain Guy /** 909fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy * Sets this layer's region to a rectangle. Computes the appropriate 919fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy * texture coordinates. 929fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy */ 939fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy void setRegionAsRect() { 949fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy const android::Rect& bounds = region.getBounds(); 959fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy regionRect.set(bounds.leftTop().x, bounds.leftTop().y, 969fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy bounds.rightBottom().x, bounds.rightBottom().y); 979fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy 9838e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reck const float texX = 1.0f / float(texture.mWidth); 9938e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reck const float texY = 1.0f / float(texture.mHeight); 1009fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy const float height = layer.getHeight(); 1019fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy texCoords.set( 1029fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy regionRect.left * texX, (height - regionRect.top) * texY, 1039fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy regionRect.right * texX, (height - regionRect.bottom) * texY); 1049ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1059ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy regionRect.translate(layer.left, layer.top); 1069ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1079ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 10869e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik void setWindowTransform(Matrix4& windowTransform) { 10969e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik cachedInvTransformInWindow.loadInverse(windowTransform); 11069e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik rendererLightPosDirty = true; 11169e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik } 11269e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik 113a7090e0cfd7c719a6d4c03aae34f5db98754cbddChris Craik void updateDeferred(RenderNode* renderNode, int left, int top, int right, int bottom); 1142bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy 1153bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline uint32_t getWidth() const { 11638e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reck return texture.mWidth; 1179ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1189ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1193bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline uint32_t getHeight() const { 12038e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reck return texture.mHeight; 1219ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1229ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1232055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy /** 1242055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy * Resize the layer and its texture if needed. 1252055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy * 1262055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy * @param width The new width of the layer 1272055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy * @param height The new height of the layer 1282055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy * 1292055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy * @return True if the layer was resized or nothing happened, false if 1302055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy * a failure occurred during the resizing operation 1312055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy */ 1322055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy bool resize(const uint32_t width, const uint32_t height); 1332055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy 1349ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy void setSize(uint32_t width, uint32_t height) { 13538e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reck texture.updateSize(width, height, texture.format()); 1369ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1379ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 138674554fc36932ca50b15bba41ac6f650254d4e72Derek Sollenberger ANDROID_API void setPaint(const SkPaint* paint); 139d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase 1409ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline void setBlend(bool blend) { 1419ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy texture.blend = blend; 1429ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1439ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1443bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline bool isBlend() const { 1459ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return texture.blend; 1469ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1479ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1489757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik inline void setForceFilter(bool forceFilter) { 1499757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik this->forceFilter = forceFilter; 1509757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik } 1519757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik 1529757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik inline bool getForceFilter() const { 1539757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik return forceFilter; 1549757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik } 1559757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik 1569ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline void setAlpha(int alpha) { 1579ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy this->alpha = alpha; 1589ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1599ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1609ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline void setAlpha(int alpha, SkXfermode::Mode mode) { 1619ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy this->alpha = alpha; 1629ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy this->mode = mode; 1639ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1649ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1653bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline int getAlpha() const { 1669ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return alpha; 1679ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1689ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1693bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline SkXfermode::Mode getMode() const { 1709ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return mode; 1719ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1729ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1739ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline void setEmpty(bool empty) { 1749ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy this->empty = empty; 1759ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1769ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1773bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline bool isEmpty() const { 1789ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return empty; 1799ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1809ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1819ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline void setFbo(GLuint fbo) { 1829ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy this->fbo = fbo; 1839ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1849ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1853bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline GLuint getFbo() const { 1869ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return fbo; 1879ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 1889ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 1893bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline void setStencilRenderBuffer(RenderBuffer* renderBuffer) { 1903bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy if (RenderBuffer::isStencilBuffer(renderBuffer->getFormat())) { 1913bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy this->stencil = renderBuffer; 1923bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, 1933bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy GL_RENDERBUFFER, stencil->getName()); 1943bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy } else { 1953bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy ALOGE("The specified render buffer is not a stencil buffer"); 1963bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy } 1978ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy } 1988ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy 1993bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline RenderBuffer* getStencilRenderBuffer() const { 2008ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy return stencil; 2018ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy } 2028ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy 203f27133df2d179c99d6bc1ae644af09e9153a0071Chris Craik inline GLuint getTextureId() const { 20438e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reck return texture.id(); 2059ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 206f27133df2d179c99d6bc1ae644af09e9153a0071Chris Craik 207f27133df2d179c99d6bc1ae644af09e9153a0071Chris Craik inline Texture& getTexture() { 208f27133df2d179c99d6bc1ae644af09e9153a0071Chris Craik return texture; 209f27133df2d179c99d6bc1ae644af09e9153a0071Chris Craik } 2109ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 2113bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline GLenum getRenderTarget() const { 2129ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return renderTarget; 2139ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2149ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 2159ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline void setRenderTarget(GLenum renderTarget) { 2169ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy this->renderTarget = renderTarget; 2179ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2189ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 219417ed6d4337e5409d52f58cc93677c8715193f32John Reck inline bool isRenderable() const { 220417ed6d4337e5409d52f58cc93677c8715193f32John Reck return renderTarget != GL_NONE; 221417ed6d4337e5409d52f58cc93677c8715193f32John Reck } 222417ed6d4337e5409d52f58cc93677c8715193f32John Reck 223d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy void setWrap(GLenum wrap, bool bindTexture = false, bool force = false) { 224d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy texture.setWrap(wrap, bindTexture, force, renderTarget); 2259ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2269ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 227d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy void setFilter(GLenum filter, bool bindTexture = false, bool force = false) { 228d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy texture.setFilter(filter, bindTexture, force, renderTarget); 2299ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2309ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 2313bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline bool isCacheable() const { 2329ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return cacheable; 2339ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2349ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 2359ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline void setCacheable(bool cacheable) { 2369ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy this->cacheable = cacheable; 2379ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2389ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 2393bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline bool isDirty() const { 2407c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy return dirty; 2417c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy } 2427c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy 2437c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy inline void setDirty(bool dirty) { 2447c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy this->dirty = dirty; 2457c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy } 2467c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy 2473bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy inline bool isTextureLayer() const { 248b9ce116dac378b4cf4490f265dcbd5704a1dd43cChris Craik return type == Type::Texture; 2499ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2509ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 25176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger inline SkColorFilter* getColorFilter() const { 2529ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return colorFilter; 2539ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy } 2549ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 25576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger ANDROID_API void setColorFilter(SkColorFilter* filter); 2569ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 2573f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik inline void setConvexMask(const SkPath* convexMask) { 2583f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik this->convexMask = convexMask; 2593f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik } 2603f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik 2613f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik inline const SkPath* getConvexMask() { 2623f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik return convexMask; 2633f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik } 2643f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik 2658aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy void bindStencilRenderBuffer() const; 2662055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy 2678aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy void bindTexture() const; 2688aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy void generateTexture(); 2698aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy void allocateTexture(); 270ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy 271ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy /** 272ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy * When the caller frees the texture itself, the caller 273ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy * must call this method to tell this layer that it lost 274ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy * the texture. 275ef09a210dd6ea481158b7028ec2424a7f5769ed2Romain Guy */ 2768aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy ANDROID_API void clearTexture(); 2772055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy 2789ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy inline mat4& getTexTransform() { 2799ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy return texTransform; 2809fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy } 2819fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy 282302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy inline mat4& getTransform() { 283302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy return transform; 284302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy } 285302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy 28669e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik void defer(const OpenGLRenderer& rootRenderer); 287e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy void cancelDefer(); 28896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy void flush(); 28969e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik void render(const OpenGLRenderer& rootRenderer); 29096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy 2919fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy /** 2920e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck * Posts a decStrong call to the appropriate thread. 2930e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck * Thread-safe. 2940e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck */ 2950e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck void postDecStrong(); 2960e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck 2970e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck /** 29857998017ff137f7d4ec33df21b6596141f8c4547John Reck * Lost the GL context but the layer is still around, mark it invalid internally 29957998017ff137f7d4ec33df21b6596141f8c4547John Reck * so the dtor knows not to do any GL work 30057998017ff137f7d4ec33df21b6596141f8c4547John Reck */ 30157998017ff137f7d4ec33df21b6596141f8c4547John Reck void onGlContextLost(); 30257998017ff137f7d4ec33df21b6596141f8c4547John Reck 30357998017ff137f7d4ec33df21b6596141f8c4547John Reck /** 3048550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy * Bounds of the layer. 305dda570201ac851dd85af3861f7e575721d3345daRomain Guy */ 306dda570201ac851dd85af3861f7e575721d3345daRomain Guy Rect layer; 307dda570201ac851dd85af3861f7e575721d3345daRomain Guy /** 3088550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy * Texture coordinates of the layer. 309dda570201ac851dd85af3861f7e575721d3345daRomain Guy */ 3108550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy Rect texCoords; 311c3fedafc5f50100219449125a000e3138f6fb987Romain Guy /** 312c3fedafc5f50100219449125a000e3138f6fb987Romain Guy * Clipping rectangle. 313c3fedafc5f50100219449125a000e3138f6fb987Romain Guy */ 314c3fedafc5f50100219449125a000e3138f6fb987Romain Guy Rect clipRect; 3158550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy 316dda570201ac851dd85af3861f7e575721d3345daRomain Guy /** 3179ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * Dirty region indicating what parts of the layer 3189ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * have been drawn. 319eb99356a0548684a501766e6a524529ab93304c8Romain Guy */ 3209ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy Region region; 321eb99356a0548684a501766e6a524529ab93304c8Romain Guy /** 3229ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * If the region is a rectangle, coordinates of the 3239ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * region are stored here. 324dda570201ac851dd85af3861f7e575721d3345daRomain Guy */ 3259ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy Rect regionRect; 3269ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 327dda570201ac851dd85af3861f7e575721d3345daRomain Guy /** 3289ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * If the layer can be rendered as a mesh, this is non-null. 329dda570201ac851dd85af3861f7e575721d3345daRomain Guy */ 330e5c6584a402fb3b1fe0507e4e00e601bec8f1bbcChris Craik TextureVertex* mesh = nullptr; 331e5c6584a402fb3b1fe0507e4e00e601bec8f1bbcChris Craik GLsizei meshElementCount = 0; 3329ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 3332bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy /** 3342bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy * Used for deferred updates. 3352bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy */ 336e5c6584a402fb3b1fe0507e4e00e601bec8f1bbcChris Craik bool deferredUpdateScheduled = false; 33751d6a3db97bdd5315f1a17a4b447d10a92217b98Chris Craik std::unique_ptr<OpenGLRenderer> renderer; 338a7090e0cfd7c719a6d4c03aae34f5db98754cbddChris Craik sp<RenderNode> renderNode; 3392bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy Rect dirtyRect; 340e5c6584a402fb3b1fe0507e4e00e601bec8f1bbcChris Craik bool debugDrawUpdate = false; 341e5c6584a402fb3b1fe0507e4e00e601bec8f1bbcChris Craik bool hasDrawnSinceUpdate = false; 342e5c6584a402fb3b1fe0507e4e00e601bec8f1bbcChris Craik bool wasBuildLayered = false; 3432bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy 3449ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guyprivate: 345668f0e38ef0277d55d3118af37e17b8c435df85cJohn Reck void requireRenderer(); 34669e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik void updateLightPosFromRenderer(const OpenGLRenderer& rootRenderer); 347668f0e38ef0277d55d3118af37e17b8c435df85cJohn Reck 3488aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy Caches& caches; 3498aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy 3503b20251a355c88193c439f928a84ae69483fb488John Reck RenderState& renderState; 3513b20251a355c88193c439f928a84ae69483fb488John Reck 352dda570201ac851dd85af3861f7e575721d3345daRomain Guy /** 3539ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * Name of the FBO used to render the layer. If the name is 0 3549ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * this layer is not backed by an FBO, but a simple texture. 355dda570201ac851dd85af3861f7e575721d3345daRomain Guy */ 356e5c6584a402fb3b1fe0507e4e00e601bec8f1bbcChris Craik GLuint fbo = 0; 3578550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy 35838c85b907a478af96d71b9a5df5a2066b8475311Romain Guy /** 3593bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy * The render buffer used as the stencil buffer. 3608ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy */ 361e5c6584a402fb3b1fe0507e4e00e601bec8f1bbcChris Craik RenderBuffer* stencil = nullptr; 3628ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy 3638ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy /** 3640bb5667b4ef91fefd0500fae0186789d15d54e0eRomain Guy * Indicates whether this layer has been used already. 36538c85b907a478af96d71b9a5df5a2066b8475311Romain Guy */ 366e5c6584a402fb3b1fe0507e4e00e601bec8f1bbcChris Craik bool empty = true; 3678550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy 3688550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy /** 3699ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * The texture backing this layer. 3708550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy */ 3719ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy Texture texture; 3729ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 3738550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy /** 3749ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * If set to true (by default), the layer can be reused. 3758550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy */ 376e5c6584a402fb3b1fe0507e4e00e601bec8f1bbcChris Craik bool cacheable = true; 3775b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy 3785b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy /** 3798a226d24b8b2fde4c855d0051cb7bfc5b5813c36Chris Craik * Denotes whether the layer is a DisplayList, or Texture layer. 3805b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy */ 3818a226d24b8b2fde4c855d0051cb7bfc5b5813c36Chris Craik const Type type; 3829ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy 38340667676e542a9daeafeac9904c30004e8706fd3Romain Guy /** 3847c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy * When set to true, this layer is dirty and should be cleared 3857c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy * before any rendering occurs. 3867c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy */ 387e5c6584a402fb3b1fe0507e4e00e601bec8f1bbcChris Craik bool dirty = false; 3887c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy 3897c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy /** 3909ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * Indicates the render target. 39140667676e542a9daeafeac9904c30004e8706fd3Romain Guy */ 392e5c6584a402fb3b1fe0507e4e00e601bec8f1bbcChris Craik GLenum renderTarget = GL_TEXTURE_2D; 393171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy 394171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy /** 395171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy * Color filter used to draw this layer. Optional. 396171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy */ 397e5c6584a402fb3b1fe0507e4e00e601bec8f1bbcChris Craik SkColorFilter* colorFilter = nullptr; 398f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 399f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy /** 4009757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik * Indicates raster data backing the layer is scaled, requiring filtration. 4019757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik */ 402e5c6584a402fb3b1fe0507e4e00e601bec8f1bbcChris Craik bool forceFilter = false; 4039757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik 4049757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik /** 4059ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * Opacity of the layer. 406aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy */ 407e5c6584a402fb3b1fe0507e4e00e601bec8f1bbcChris Craik int alpha = 255; 4089757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik 409aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy /** 4109ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy * Blending mode of the layer. 411aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy */ 412e5c6584a402fb3b1fe0507e4e00e601bec8f1bbcChris Craik SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode; 413aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy 414aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy /** 415aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy * Optional texture coordinates transform. 416aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy */ 417aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy mat4 texTransform; 4188f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy 419302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy /** 420302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy * Optional transform. 421302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy */ 422302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy mat4 transform; 423302a9df1d50373c82923bb84ff665dfce584fb22Romain Guy 42496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy /** 42569e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik * Cached transform of layer in window, updated only on creation / resize 42669e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik */ 42769e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik mat4 cachedInvTransformInWindow; 428e5c6584a402fb3b1fe0507e4e00e601bec8f1bbcChris Craik bool rendererLightPosDirty = true; 42969e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik 43069e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik /** 43196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy * Used to defer display lists when the layer is updated with a 43296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy * display list. 43396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy */ 43451d6a3db97bdd5315f1a17a4b447d10a92217b98Chris Craik std::unique_ptr<DeferredDisplayList> deferredList; 43596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy 4363f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik /** 4373f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik * This convex path should be used to mask the layer's draw to the screen. 4383f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik * 4393f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik * Data not owned/managed by layer object. 4403f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik */ 441e5c6584a402fb3b1fe0507e4e00e601bec8f1bbcChris Craik const SkPath* convexMask = nullptr; 4423f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik 443dda570201ac851dd85af3861f7e575721d3345daRomain Guy}; // struct Layer 444dda570201ac851dd85af3861f7e575721d3345daRomain Guy 445dda570201ac851dd85af3861f7e575721d3345daRomain Guy}; // namespace uirenderer 446dda570201ac851dd85af3861f7e575721d3345daRomain Guy}; // namespace android 447dda570201ac851dd85af3861f7e575721d3345daRomain Guy 4485b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif // ANDROID_HWUI_LAYER_H 449