OpenGLRenderer.cpp revision 0f6675332c04c74909425d1d328f02b32c0ff40e
1e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy/*
2e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Copyright (C) 2010 The Android Open Source Project
3e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
4e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * you may not use this file except in compliance with the License.
6e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * You may obtain a copy of the License at
7e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
8e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
10e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Unless required by applicable law or agreed to in writing, software
11e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * See the License for the specific language governing permissions and
14e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * limitations under the License.
15e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy */
16e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
1785bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy#define LOG_TAG "OpenGLRenderer"
18e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
19e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <stdlib.h>
20e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <stdint.h>
21e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <sys/types.h>
22e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
23bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy#include <SkCanvas.h>
2403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy#include <SkPathMeasure.h>
25694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy#include <SkTypeface.h>
265cbbce535744b89df5ecea95de21ee3733298260Romain Guy
275cbbce535744b89df5ecea95de21ee3733298260Romain Guy#include <utils/Log.h>
28e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy#include <utils/StopWatch.h>
2985bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
3008aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy#include <private/hwui/DrawGlInfo.h>
3108aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy
325b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#include <ui/Rect.h>
335b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
3485bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy#include "OpenGLRenderer.h"
35c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik#include "DeferredDisplayList.h"
360fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy#include "DisplayListRenderer.h"
3765cd612face362d054a85d0f7e5881c59cd523beChris Craik#include "PathTessellator.h"
3887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy#include "Properties.h"
39a957eea78557cb47a91d44d9e6ee641c58cf1c07Romain Guy#include "Vector.h"
40e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
41e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guynamespace android {
429d5316e3f56d138504565ff311145ac01621dff4Romain Guynamespace uirenderer {
439d5316e3f56d138504565ff311145ac01621dff4Romain Guy
449d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
459d5316e3f56d138504565ff311145ac01621dff4Romain Guy// Defines
469d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
479d5316e3f56d138504565ff311145ac01621dff4Romain Guy
48759ea80dca64ad652110a129e0d8bf93fea79f61Romain Guy#define RAD_TO_DEG (180.0f / 3.14159265f)
49759ea80dca64ad652110a129e0d8bf93fea79f61Romain Guy#define MIN_ANGLE 0.001f
50759ea80dca64ad652110a129e0d8bf93fea79f61Romain Guy
51f877308f77f7c6f3edd91618a092207dd3be9077Romain Guy#define ALPHA_THRESHOLD 0
52dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
53713e1bb9df6bdfc21bd5c40d1a6ecf6c822a4be5Romain Guy#define FILTER(paint) (!paint || paint->isFilterBitmap() ? GL_LINEAR : GL_NEAREST)
54d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy
559d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
569d5316e3f56d138504565ff311145ac01621dff4Romain Guy// Globals
579d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
589d5316e3f56d138504565ff311145ac01621dff4Romain Guy
59889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy/**
60889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy * Structure mapping Skia xfermodes to OpenGL blending factors.
61889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy */
62889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guystruct Blender {
63889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    SkXfermode::Mode mode;
64889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    GLenum src;
65889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    GLenum dst;
66889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy}; // struct Blender
67889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy
68026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy// In this array, the index of each Blender equals the value of the first
69026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
70026c5e16704e817cac7d9c382914c947e34f87e0Romain Guystatic const Blender gBlends[] = {
712ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kClear_Mode,    GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
722ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrc_Mode,      GL_ONE,                 GL_ZERO },
732ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDst_Mode,      GL_ZERO,                GL_ONE },
742ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOver_Mode,  GL_ONE,                 GL_ONE_MINUS_SRC_ALPHA },
752ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOver_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_ONE },
762ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcIn_Mode,    GL_DST_ALPHA,           GL_ZERO },
772ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstIn_Mode,    GL_ZERO,                GL_SRC_ALPHA },
782ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOut_Mode,   GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
792ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOut_Mode,   GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
802ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcATop_Mode,  GL_DST_ALPHA,           GL_ONE_MINUS_SRC_ALPHA },
812ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstATop_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
822ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kXor_Mode,      GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
832ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kPlus_Mode,     GL_ONE,                 GL_ONE },
84d81ec456bb097a712bcbc093c5a1e0075434158eDerek Sollenberger    { SkXfermode::kModulate_Mode, GL_ZERO,                GL_SRC_COLOR },
852ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kScreen_Mode,   GL_ONE,                 GL_ONE_MINUS_SRC_COLOR }
86026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy};
87e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
8887a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// This array contains the swapped version of each SkXfermode. For instance
8987a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// this array's SrcOver blending mode is actually DstOver. You can refer to
9087a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// createLayer() for more information on the purpose of this array.
91f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guystatic const Blender gBlendsSwap[] = {
922ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kClear_Mode,    GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
932ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrc_Mode,      GL_ZERO,                GL_ONE },
942ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDst_Mode,      GL_ONE,                 GL_ZERO },
952ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOver_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_ONE },
962ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOver_Mode,  GL_ONE,                 GL_ONE_MINUS_SRC_ALPHA },
972ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcIn_Mode,    GL_ZERO,                GL_SRC_ALPHA },
982ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstIn_Mode,    GL_DST_ALPHA,           GL_ZERO },
992ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOut_Mode,   GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
1002ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOut_Mode,   GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
1012ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcATop_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
1022ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstATop_Mode,  GL_DST_ALPHA,           GL_ONE_MINUS_SRC_ALPHA },
1032ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kXor_Mode,      GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
1042ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kPlus_Mode,     GL_ONE,                 GL_ONE },
105d81ec456bb097a712bcbc093c5a1e0075434158eDerek Sollenberger    { SkXfermode::kModulate_Mode, GL_DST_COLOR,           GL_ZERO },
1062ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kScreen_Mode,   GL_ONE_MINUS_DST_COLOR, GL_ONE }
107f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy};
108f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy
109f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
110f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Constructors/destructor
111f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
112f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1133bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain GuyOpenGLRenderer::OpenGLRenderer():
1143bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        mCaches(Caches::getInstance()), mExtensions(Extensions::getInstance()) {
115c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShader = NULL;
116c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mColorFilter = NULL;
117c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasShadow = false;
118c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasDrawFilter = false;
119026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
120ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
121ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
122ae5575b3421c8fbe590ab046d7d5f2b36ecfd821Romain Guy    mFirstSnapshot = new Snapshot;
12387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
12487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mScissorOptimizationDisabled = false;
125e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
126e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
12785bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain GuyOpenGLRenderer::~OpenGLRenderer() {
12829d8997bd43b7c4ad37fc3d6f91eaafa74913c88Romain Guy    // The context has already been destroyed at this point, do not call
12929d8997bd43b7c4ad37fc3d6f91eaafa74913c88Romain Guy    // GL APIs. All GL state should be kept in Caches.h
130e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
131e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
13287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::initProperties() {
13387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    char property[PROPERTY_VALUE_MAX];
13487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
13587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mScissorOptimizationDisabled = !strcasecmp(property, "true");
13687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        INIT_LOGD("  Scissor optimization %s",
13787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy                mScissorOptimizationDisabled ? "disabled" : "enabled");
13887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    } else {
13987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        INIT_LOGD("  Scissor optimization enabled");
14087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
14113631f3da855f200a151e7837ed9f6b079622b58Romain Guy}
14213631f3da855f200a151e7837ed9f6b079622b58Romain Guy
14313631f3da855f200a151e7837ed9f6b079622b58Romain Guy///////////////////////////////////////////////////////////////////////////////
144f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Setup
145f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
146f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
147ef35927abcd089652f87a985dd6dde7afde58b92Romain Guyvoid OpenGLRenderer::setName(const char* name) {
148ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    if (name) {
149ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy        mName.setTo(name);
150ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    } else {
151ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy        mName.clear();
152ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    }
153ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy}
154ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy
155ef35927abcd089652f87a985dd6dde7afde58b92Romain Guyconst char* OpenGLRenderer::getName() const {
156ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    return mName.string();
157ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy}
158ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy
15949c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guybool OpenGLRenderer::isDeferred() {
16049c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy    return false;
16149c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy}
16249c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy
16385bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guyvoid OpenGLRenderer::setViewport(int width, int height) {
16435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    initViewport(width, height);
16535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
16635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glDisable(GL_DITHER);
16735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
16835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
16935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glEnableVertexAttribArray(Program::kBindingPosition);
17035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
17135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
17235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guyvoid OpenGLRenderer::initViewport(int width, int height) {
173260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1);
174bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
175bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    mWidth = width;
176bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    mHeight = height;
177eb99356a0548684a501766e6a524529ab93304c8Romain Guy
178eb99356a0548684a501766e6a524529ab93304c8Romain Guy    mFirstSnapshot->height = height;
179eb99356a0548684a501766e6a524529ab93304c8Romain Guy    mFirstSnapshot->viewport.set(0, 0, width, height);
180e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
181e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
1827c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guystatus_t OpenGLRenderer::prepare(bool opaque) {
18344b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase    return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
1847d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy}
1857d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy
186c3fedafc5f50100219449125a000e3138f6fb987Romain Guystatus_t OpenGLRenderer::prepareDirty(float left, float top,
187c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        float right, float bottom, bool opaque) {
188fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy    mCaches.clearGarbage();
189fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy
1908aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot = new Snapshot(mFirstSnapshot,
1918aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy            SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
19284962f2fe6ce779c583cc54b11a9de2b6a568117Romain Guy    mSnapshot->fbo = getTargetFbo();
1938fb954263dd2f918ad339045cc6d82e346515599Romain Guy    mSaveCount = 1;
194f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1957d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy    mSnapshot->setClip(left, top, right, bottom);
19641308e2936c768103d0e9c82500e97938d6797f1Romain Guy    mDirtyClip = true;
197ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
19811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    updateLayers();
19911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
200dcfc836b457a87881da409e1acf251515f121446Romain Guy    discardFramebuffer(left, top, right, bottom);
20145e4c3df6c00ac98ff6144de9af574877d4fff19Romain Guy
202ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    syncState();
2037d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy
20454c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // Functors break the tiling extension in pretty spectacular ways
20554c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // This ensures we don't use tiling when a functor is going to be
20654c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // invoked during the frame
20754c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    mSuppressTiling = mCaches.hasRegisteredFunctors();
20854c1a64d5441a964890b44280e4457e11f4f924aRomain Guy
2092b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    mTilingSnapshot = mSnapshot;
21057b5268708c3b974296c7d4e58a02a957979224aRomain Guy    startTiling(mTilingSnapshot, true);
2112b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
2127c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, true);
2137c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy
2147c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    return clear(left, top, right, bottom, opaque);
2157c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy}
2167c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
217dcfc836b457a87881da409e1acf251515f121446Romain Guyvoid OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
218dcfc836b457a87881da409e1acf251515f121446Romain Guy    // If we know that we are going to redraw the entire framebuffer,
219dcfc836b457a87881da409e1acf251515f121446Romain Guy    // perform a discard to let the driver know we don't need to preserve
220dcfc836b457a87881da409e1acf251515f121446Romain Guy    // the back buffer for this frame.
2213bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    if (mExtensions.hasDiscardFramebuffer() &&
222dcfc836b457a87881da409e1acf251515f121446Romain Guy            left <= 0.0f && top <= 0.0f && right >= mWidth && bottom >= mHeight) {
223f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy        const bool isFbo = getTargetFbo() == 0;
224f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy        const GLenum attachments[] = {
225f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy                isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
226f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy                isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
227dcfc836b457a87881da409e1acf251515f121446Romain Guy        glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
228dcfc836b457a87881da409e1acf251515f121446Romain Guy    }
229dcfc836b457a87881da409e1acf251515f121446Romain Guy}
230dcfc836b457a87881da409e1acf251515f121446Romain Guy
2317c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guystatus_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
2326b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy    if (!opaque) {
233586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy        mCaches.enableScissor();
234ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        mCaches.setScissor(left, mSnapshot->height - bottom, right - left, bottom - top);
2356b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy        glClear(GL_COLOR_BUFFER_BIT);
23644b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase        return DrawGlInfo::kStatusDrew;
237ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    }
23844b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase
2397c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    mCaches.resetScissor();
24044b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase    return DrawGlInfo::kStatusDone;
241ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy}
242ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
243ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guyvoid OpenGLRenderer::syncState() {
244ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    glViewport(0, 0, mWidth, mHeight);
245ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
246ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    if (mCaches.blend) {
247ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        glEnable(GL_BLEND);
248ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    } else {
249ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        glDisable(GL_BLEND);
2506b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy    }
251bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
252bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
25357b5268708c3b974296c7d4e58a02a957979224aRomain Guyvoid OpenGLRenderer::startTiling(const sp<Snapshot>& s, bool opaque) {
25454c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    if (!mSuppressTiling) {
25554c1a64d5441a964890b44280e4457e11f4f924aRomain Guy        Rect* clip = mTilingSnapshot->clipRect;
256c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        if (s->flags & Snapshot::kFlagFboTarget) {
257c3fedafc5f50100219449125a000e3138f6fb987Romain Guy            clip = &s->layer->clipRect;
25854c1a64d5441a964890b44280e4457e11f4f924aRomain Guy        }
25954c1a64d5441a964890b44280e4457e11f4f924aRomain Guy
260c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        startTiling(*clip, s->height, opaque);
261c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    }
262c3fedafc5f50100219449125a000e3138f6fb987Romain Guy}
263c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
264c3fedafc5f50100219449125a000e3138f6fb987Romain Guyvoid OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque) {
265c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    if (!mSuppressTiling) {
266c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        mCaches.startTiling(clip.left, windowHeight - clip.bottom,
26752036b19a5f82bc4d75cfcbff99c65df8d25a99bRomain Guy                clip.right - clip.left, clip.bottom - clip.top, opaque);
2682b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    }
2692b7028eabac80cec170572bc0e945a1d4224e595Romain Guy}
2702b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
2712b7028eabac80cec170572bc0e945a1d4224e595Romain Guyvoid OpenGLRenderer::endTiling() {
27254c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    if (!mSuppressTiling) mCaches.endTiling();
2732b7028eabac80cec170572bc0e945a1d4224e595Romain Guy}
2742b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
275b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guyvoid OpenGLRenderer::finish() {
2767c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    renderOverdraw();
2772b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    endTiling();
2782b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
27911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (!suppressErrorChecks()) {
280b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy#if DEBUG_OPENGL
28111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        GLenum status = GL_NO_ERROR;
28211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        while ((status = glGetError()) != GL_NO_ERROR) {
28311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            ALOGD("GL error from OpenGLRenderer: 0x%x", status);
28411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            switch (status) {
28511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_INVALID_ENUM:
28611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  GL_INVALID_ENUM");
28711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
28811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_INVALID_VALUE:
28911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  GL_INVALID_VALUE");
29011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
29111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_INVALID_OPERATION:
29211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  GL_INVALID_OPERATION");
29311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
29411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_OUT_OF_MEMORY:
29511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  Out of memory!");
29611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
29711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            }
298a07105b7d2a27e6d69407bf96ddb773bddb5e553Romain Guy        }
299b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy#endif
30011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
301c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#if DEBUG_MEMORY_USAGE
302e190aa69756aecfaffabdd4c6d32cb6b3220d842Romain Guy        mCaches.dumpMemoryUsage();
30311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy#else
30411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        if (mCaches.getDebugLevel() & kDebugMemory) {
30511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            mCaches.dumpMemoryUsage();
30611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
307c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#endif
30811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
309b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy}
310b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy
3116c319ca1275c8db892c39b48fc54864c949f9171Romain Guyvoid OpenGLRenderer::interrupt() {
312da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy    if (mCaches.currentProgram) {
313da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy        if (mCaches.currentProgram->isInUse()) {
314da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy            mCaches.currentProgram->remove();
315da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy            mCaches.currentProgram = NULL;
316da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy        }
317da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy    }
31850c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    mCaches.unbindMeshBuffer();
31915bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
320f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    mCaches.resetVertexPointers();
321ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.disableTexCoordsVertexArray();
3227c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(false, false);
323da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy}
324da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy
3256c319ca1275c8db892c39b48fc54864c949f9171Romain Guyvoid OpenGLRenderer::resume() {
32608837c246c9c27902c59b41c8661c2f27a4aa2bcChet Haase    sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
32708837c246c9c27902c59b41c8661c2f27a4aa2bcChet Haase    glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
32835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
3297c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, false);
33035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
3313e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
3323e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy
3338025061c594e5171e1bf370d8fdd77e0e9a02b47Chet Haase    mCaches.scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
334586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    mCaches.enableScissor();
33582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy    mCaches.resetScissor();
336746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    dirtyClip();
337da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy
338a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
33950c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy
34050c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    mCaches.blend = true;
34150c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    glEnable(GL_BLEND);
34250c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    glBlendFunc(mCaches.lastSrcMode, mCaches.lastDstMode);
34350c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    glBlendEquation(GL_FUNC_ADD);
344da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy}
345da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy
34635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guyvoid OpenGLRenderer::resumeAfterLayer() {
34735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
34835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
34935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
3507c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, false);
35135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
35235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    mCaches.resetScissor();
35335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    dirtyClip();
35435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
35535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
356ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guyvoid OpenGLRenderer::detachFunctor(Functor* functor) {
357932b7f6765968bd526c03512f3805fbc3924dc29Chris Craik    mFunctors.remove(functor);
358ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy}
3598f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
360ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guyvoid OpenGLRenderer::attachFunctor(Functor* functor) {
361ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    mFunctors.add(functor);
362ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy}
3638f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
364ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guystatus_t OpenGLRenderer::invokeFunctors(Rect& dirty) {
365ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    status_t result = DrawGlInfo::kStatusDone;
3663d745c03ace18ee59c539e1b7f1df13f22beb57dRomain Guy    size_t count = mFunctors.size();
3678f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
368ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    if (count > 0) {
369d15321bbf57ff7a4615076fefcee5e196c4fc796Chris Craik        interrupt();
370ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        SortedVector<Functor*> functors(mFunctors);
371ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        mFunctors.clear();
372ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
373ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        DrawGlInfo info;
374ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipLeft = 0;
375ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipTop = 0;
376ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipRight = 0;
377ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipBottom = 0;
378ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.isLayer = false;
379ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.width = 0;
380ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.height = 0;
381ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        memset(info.transform, 0, sizeof(float) * 16);
382ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
383ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        for (size_t i = 0; i < count; i++) {
384ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy            Functor* f = functors.itemAt(i);
385ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy            result |= (*f)(DrawGlInfo::kModeProcess, &info);
386ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
387c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik            if (result & DrawGlInfo::kStatusDraw) {
388ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy                Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
389ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy                dirty.unionWith(localDirty);
390c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik            }
391ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
392c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik            if (result & DrawGlInfo::kStatusInvoke) {
393c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik                mFunctors.add(f);
3948f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy            }
3958f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy        }
396d15321bbf57ff7a4615076fefcee5e196c4fc796Chris Craik        resume();
3978f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    }
3988f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
3998f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    return result;
4008f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy}
4018f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
4028f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guystatus_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
403daf98e941e140e8739458126640183b9f296a2abChet Haase    interrupt();
404932b7f6765968bd526c03512f3805fbc3924dc29Chris Craik    detachFunctor(functor);
405c8538ade8df2c2f013f8b93094912057ee1cc417Chris Craik
4068a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    mCaches.enableScissor();
407f90f8171e6acb56f9f87093c01fd586f2140697aRomain Guy    if (mDirtyClip) {
408f90f8171e6acb56f9f87093c01fd586f2140697aRomain Guy        setScissorFromClip();
409f90f8171e6acb56f9f87093c01fd586f2140697aRomain Guy    }
410d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy
41180911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy    Rect clip(*mSnapshot->clipRect);
41280911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy    clip.snapToPixelBoundaries();
41380911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy
414d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    // Since we don't know what the functor will draw, let's dirty
415d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    // tne entire clip region
416d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    if (hasLayer()) {
417d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy        dirtyLayerUnchecked(clip, getRegion());
418d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    }
419d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy
42008aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    DrawGlInfo info;
42108aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipLeft = clip.left;
42208aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipTop = clip.top;
42308aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipRight = clip.right;
42408aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipBottom = clip.bottom;
42508aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.isLayer = hasLayer();
4267b6a75872bd2df96a23453d31c2e2e7fcc373554Chet Haase    info.width = getSnapshot()->viewport.getWidth();
4277b6a75872bd2df96a23453d31c2e2e7fcc373554Chet Haase    info.height = getSnapshot()->height;
42808aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    getSnapshot()->transform->copyTo(&info.transform[0]);
42980911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy
430486590963e2207d68eebd6944fec70d50d41116aChet Haase    status_t result = (*functor)(DrawGlInfo::kModeDraw, &info) | DrawGlInfo::kStatusDrew;
431cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy
4328f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    if (result != DrawGlInfo::kStatusDone) {
43308aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy        Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
434cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy        dirty.unionWith(localDirty);
4358f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
43665924a3e56c2e7ac863f8e25e9f9a58b9db7d513Chris Craik        if (result & DrawGlInfo::kStatusInvoke) {
437ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy            mFunctors.add(functor);
4388f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy        }
439cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy    }
440cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy
441daf98e941e140e8739458126640183b9f296a2abChet Haase    resume();
4426554943a1dd6854c0f4976900956e556767b49e1Romain Guy    return result;
443daf98e941e140e8739458126640183b9f296a2abChet Haase}
444daf98e941e140e8739458126640183b9f296a2abChet Haase
445f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
44687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy// Debug
44787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy///////////////////////////////////////////////////////////////////////////////
44887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
4490f6675332c04c74909425d1d328f02b32c0ff40eRomain Guyvoid OpenGLRenderer::eventMark(const char* name) const {
4500f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy    mCaches.eventMark(0, name);
4510f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy}
4520f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy
45387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::startMark(const char* name) const {
45487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.startMark(0, name);
45587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
45687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
45787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::endMark() const {
45887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.endMark();
45987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
46087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
46187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
46287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (mCaches.debugOverdraw && getTargetFbo() == 0) {
46387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        if (clear) {
46487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.disableScissor();
46587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.stencil.clear();
46687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        }
46787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        if (enable) {
46887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.stencil.enableDebugWrite();
46987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        } else {
47087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.stencil.disable();
47187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        }
47287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
47387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
47487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
47587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::renderOverdraw() {
47687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (mCaches.debugOverdraw && getTargetFbo() == 0) {
47787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        const Rect* clip = mTilingSnapshot->clipRect;
47887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
47987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.enableScissor();
48087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.setScissor(clip->left, mTilingSnapshot->height - clip->bottom,
48187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy                clip->right - clip->left, clip->bottom - clip->top);
48287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
48387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(2);
48487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x2f0000ff, SkXfermode::kSrcOver_Mode);
48587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(3);
48687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x2f00ff00, SkXfermode::kSrcOver_Mode);
48787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(4);
48887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x3fff0000, SkXfermode::kSrcOver_Mode);
48987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(4, true);
49087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x7fff0000, SkXfermode::kSrcOver_Mode);
49187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.disable();
49287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
49387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
49487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
49587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy///////////////////////////////////////////////////////////////////////////////
49611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy// Layers
49711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy///////////////////////////////////////////////////////////////////////////////
49811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
49911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guybool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
50011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (layer->deferredUpdateScheduled && layer->renderer && layer->displayList) {
50111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        OpenGLRenderer* renderer = layer->renderer;
50211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        Rect& dirty = layer->dirtyRect;
50311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
5047c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        if (inFrame) {
5057c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy            endTiling();
5067c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy            debugOverdraw(false, false);
5077c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        }
50811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
50911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        renderer->setViewport(layer->layer.getWidth(), layer->layer.getHeight());
51011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        renderer->prepareDirty(dirty.left, dirty.top, dirty.right, dirty.bottom, !layer->isBlend());
51111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        renderer->drawDisplayList(layer->displayList, dirty, DisplayList::kReplayFlag_ClipChildren);
51211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        renderer->finish();
51311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
51411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        if (inFrame) {
51511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            resumeAfterLayer();
51611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            startTiling(mSnapshot);
51711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
51811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
51911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        dirty.setEmpty();
52011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        layer->deferredUpdateScheduled = false;
52111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        layer->renderer = NULL;
52211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        layer->displayList = NULL;
5235bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy        layer->debugDrawUpdate = mCaches.debugLayersUpdates;
52411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
52511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        return true;
52611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
52711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
52811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    return false;
52911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
53011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
53111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::updateLayers() {
53211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    int count = mLayerUpdates.size();
53311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (count > 0) {
53411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        startMark("Layer Updates");
53511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
53611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        // Note: it is very important to update the layers in reverse order
53711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        for (int i = count - 1; i >= 0; i--) {
53811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            Layer* layer = mLayerUpdates.itemAt(i);
53911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            updateLayer(layer, false);
54011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            mCaches.resourceCache.decrementRefcount(layer);
54111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
54211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mLayerUpdates.clear();
54311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
54411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
54511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        endMark();
54611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
54711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
54811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
54911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::pushLayerUpdate(Layer* layer) {
55011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (layer) {
55111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mLayerUpdates.push_back(layer);
55211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mCaches.resourceCache.incrementRefcount(layer);
55311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
55411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
55511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
55611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::clearLayerUpdates() {
55711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    size_t count = mLayerUpdates.size();
55811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (count > 0) {
55911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mCaches.resourceCache.lock();
56011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        for (size_t i = 0; i < count; i++) {
56111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
56211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
56311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mCaches.resourceCache.unlock();
56411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mLayerUpdates.clear();
56511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
56611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
56711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
56811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy///////////////////////////////////////////////////////////////////////////////
569f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// State management
570f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
571f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
572bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyint OpenGLRenderer::getSaveCount() const {
5737ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    return mSaveCount;
574bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
575bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
576bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyint OpenGLRenderer::save(int flags) {
5778aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    return saveSnapshot(flags);
578bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
579bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
580bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::restore() {
5812542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    if (mSaveCount > 1) {
5822542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy        restoreSnapshot();
5837ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    }
584bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
585bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
586bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::restoreToCount(int saveCount) {
5878fb954263dd2f918ad339045cc6d82e346515599Romain Guy    if (saveCount < 1) saveCount = 1;
588bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
5898fb954263dd2f918ad339045cc6d82e346515599Romain Guy    while (mSaveCount > saveCount) {
5902542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy        restoreSnapshot();
5917ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    }
592bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
593bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
5948aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guyint OpenGLRenderer::saveSnapshot(int flags) {
5958aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot = new Snapshot(mSnapshot, flags);
5968fb954263dd2f918ad339045cc6d82e346515599Romain Guy    return mSaveCount++;
597bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
598bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
599bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guybool OpenGLRenderer::restoreSnapshot() {
6007ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    bool restoreClip = mSnapshot->flags & Snapshot::kFlagClipSet;
601bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    bool restoreLayer = mSnapshot->flags & Snapshot::kFlagIsLayer;
602eb99356a0548684a501766e6a524529ab93304c8Romain Guy    bool restoreOrtho = mSnapshot->flags & Snapshot::kFlagDirtyOrtho;
603bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
604bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    sp<Snapshot> current = mSnapshot;
6057ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    sp<Snapshot> previous = mSnapshot->previous;
606bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
607eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (restoreOrtho) {
608eb99356a0548684a501766e6a524529ab93304c8Romain Guy        Rect& r = previous->viewport;
609eb99356a0548684a501766e6a524529ab93304c8Romain Guy        glViewport(r.left, r.top, r.right, r.bottom);
610eb99356a0548684a501766e6a524529ab93304c8Romain Guy        mOrthoMatrix.load(current->orthoMatrix);
611eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
612eb99356a0548684a501766e6a524529ab93304c8Romain Guy
6138b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    mSaveCount--;
6148b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    mSnapshot = previous;
6158b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
6162542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    if (restoreClip) {
617746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy        dirtyClip();
6188fb954263dd2f918ad339045cc6d82e346515599Romain Guy    }
6192542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy
6205ec9924d24495822b589f1a17996655d66273b30Romain Guy    if (restoreLayer) {
6215ec9924d24495822b589f1a17996655d66273b30Romain Guy        composeLayer(current, previous);
6225ec9924d24495822b589f1a17996655d66273b30Romain Guy    }
6235ec9924d24495822b589f1a17996655d66273b30Romain Guy
6242542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    return restoreClip;
625d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy}
6265cbbce535744b89df5ecea95de21ee3733298260Romain Guy
627f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
628bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy// Layers
629bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy///////////////////////////////////////////////////////////////////////////////
630bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
631bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guyint OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
6325c13d89c1332fcc499379b9064b891187b75ca32Chet Haase        SkPaint* p, int flags) {
633eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const GLuint previousFbo = mSnapshot->fbo;
634eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const int count = saveSnapshot(flags);
635d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
636af636ebf5feb2837683fbfe965040cb706b32ec1Romain Guy    if (!mSnapshot->isIgnored()) {
637e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy        int alpha = 255;
638e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy        SkXfermode::Mode mode;
639e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy
640e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy        if (p) {
641e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy            alpha = p->getAlpha();
642710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik            mode = getXfermode(p->getXfermode());
643a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy        } else {
644e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy            mode = SkXfermode::kSrcOver_Mode;
645d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy        }
646d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
647d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo);
648dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    }
649d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
650d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy    return count;
651bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
652bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
653bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guyint OpenGLRenderer::saveLayerAlpha(float left, float top, float right, float bottom,
654bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy        int alpha, int flags) {
655f877308f77f7c6f3edd91618a092207dd3be9077Romain Guy    if (alpha >= 255) {
6568aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy        return saveLayer(left, top, right, bottom, NULL, flags);
6578b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    } else {
6588aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy        SkPaint paint;
6598aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy        paint.setAlpha(alpha);
6608aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy        return saveLayer(left, top, right, bottom, &paint, flags);
6618b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    }
662d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy}
663bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
6641c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy/**
6651c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Layers are viewed by Skia are slightly different than layers in image editing
6661c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * programs (for instance.) When a layer is created, previously created layers
6671c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * and the frame buffer still receive every drawing command. For instance, if a
6681c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * layer is created and a shape intersecting the bounds of the layers and the
6691c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * framebuffer is draw, the shape will be drawn on both (unless the layer was
6701c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
6711c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
6721c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * A way to implement layers is to create an FBO for each layer, backed by an RGBA
6731c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * texture. Unfortunately, this is inefficient as it requires every primitive to
6741c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * be drawn n + 1 times, where n is the number of active layers. In practice this
6751c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * means, for every primitive:
6761c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Switch active frame buffer
6771c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Change viewport, clip and projection matrix
6781c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Issue the drawing
6791c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
6801c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Switching rendering target n + 1 times per drawn primitive is extremely costly.
6816b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * To avoid this, layers are implemented in a different way here, at least in the
6826b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * general case. FBOs are used, as an optimization, when the "clip to layer" flag
6836b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * is set. When this flag is set we can redirect all drawing operations into a
6846b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * single FBO.
6851c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
6861c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * This implementation relies on the frame buffer being at least RGBA 8888. When
6871c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * a layer is created, only a texture is created, not an FBO. The content of the
6881c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * frame buffer contained within the layer's bounds is copied into this texture
68987a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
6901c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * buffer and drawing continues as normal. This technique therefore treats the
6911c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * frame buffer as a scratch buffer for the layers.
6921c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
6931c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * To compose the layers back onto the frame buffer, each layer texture
6941c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * (containing the original frame buffer data) is drawn as a simple quad over
6951c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * the frame buffer. The trick is that the quad is set as the composition
6961c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * destination in the blending equation, and the frame buffer becomes the source
6971c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * of the composition.
6981c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
6991c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Drawing layers with an alpha value requires an extra step before composition.
7001c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * An empty quad is drawn over the layer's region in the frame buffer. This quad
7011c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
7021c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * quad is used to multiply the colors in the frame buffer. This is achieved by
7031c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * changing the GL blend functions for the GL_FUNC_ADD blend equation to
7041c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * GL_ZERO, GL_SRC_ALPHA.
7051c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
7061c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Because glCopyTexImage2D() can be slow, an alternative implementation might
7071c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * be use to draw a single clipped layer. The implementation described above
7081c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * is correct in every case.
70987a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *
71087a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy * (1) The frame buffer is actually not cleared right away. To allow the GPU
71187a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     to potentially optimize series of calls to glCopyTexImage2D, the frame
71287a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     buffer is left untouched until the first drawing operation. Only when
71387a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     something actually gets drawn are the layers regions cleared.
7141c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy */
715d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haasebool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
716d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) {
717eb99356a0548684a501766e6a524529ab93304c8Romain Guy    LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
718fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
719dda570201ac851dd85af3861f7e575721d3345daRomain Guy
720eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
721eb99356a0548684a501766e6a524529ab93304c8Romain Guy
722f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    // Window coordinates of the layer
723d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    Rect clip;
7248aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    Rect bounds(left, top, right, bottom);
725d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    Rect untransformedBounds(bounds);
726d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->transform->mapRect(bounds);
727d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase
728d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    // Layers only make sense if they are in the framebuffer's bounds
729d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    if (bounds.intersect(*mSnapshot->clipRect)) {
730d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        // We cannot work with sub-pixels in this case
731d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        bounds.snapToPixelBoundaries();
732d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase
733d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        // When the layer is not an FBO, we may use glCopyTexImage so we
734d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        // need to make sure the layer does not extend outside the bounds
735d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        // of the framebuffer
736d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        if (!bounds.intersect(mSnapshot->previous->viewport)) {
737ad37cd3b5d3de9dd0858af04fbccd102e8ff4b0eRomain Guy            bounds.setEmpty();
738d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        } else if (fboLayer) {
739d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            clip.set(bounds);
740d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            mat4 inverse;
741d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            inverse.loadInverse(*mSnapshot->transform);
742d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            inverse.mapRect(clip);
743d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            clip.snapToPixelBoundaries();
744d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            if (clip.intersect(untransformedBounds)) {
745d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                clip.translate(-left, -top);
746d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                bounds.set(untransformedBounds);
747d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            } else {
748d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                clip.setEmpty();
749d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            }
750ad37cd3b5d3de9dd0858af04fbccd102e8ff4b0eRomain Guy        }
751d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    } else {
752d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        bounds.setEmpty();
753eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
754bf434114cbf55b216fdc76fc8d65a75e84c9dab5Romain Guy
755746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
756d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            bounds.getHeight() > mCaches.maxTextureSize ||
757d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            (fboLayer && clip.isEmpty())) {
758d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        mSnapshot->empty = fboLayer;
759dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    } else {
760d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
761dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    }
762dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
763dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    // Bail out if we won't draw in this snapshot
764d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    if (mSnapshot->invisible || mSnapshot->empty) {
765b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy        return false;
766b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy    }
767dda570201ac851dd85af3861f7e575721d3345daRomain Guy
768a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
7698550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
770f18fd99b5c182329cd8936a9611f0103d8ece44aRomain Guy    if (!layer) {
771f18fd99b5c182329cd8936a9611f0103d8ece44aRomain Guy        return false;
772bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    }
773bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
7749ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setAlpha(alpha, mode);
7758aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    layer->layer.set(bounds);
7769ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
7779ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            bounds.getWidth() / float(layer->getWidth()), 0.0f);
778c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    layer->setColorFilter(mDrawModifiers.mColorFilter);
779a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase    layer->setBlend(true);
7807c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    layer->setDirty(false);
781dda570201ac851dd85af3861f7e575721d3345daRomain Guy
7828fb954263dd2f918ad339045cc6d82e346515599Romain Guy    // Save the layer in the snapshot
783d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->flags |= Snapshot::kFlagIsLayer;
784d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->layer = layer;
7851d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
786eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
787d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        return createFboLayer(layer, bounds, clip, previousFbo);
788eb99356a0548684a501766e6a524529ab93304c8Romain Guy    } else {
789eb99356a0548684a501766e6a524529ab93304c8Romain Guy        // Copy the framebuffer into the layer
7909ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->bindTexture();
791514fb18827186591d66973c2362c859b64b63556Romain Guy        if (!bounds.isEmpty()) {
7929ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            if (layer->isEmpty()) {
7939ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
794d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                        bounds.left, mSnapshot->height - bounds.bottom,
7959ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                        layer->getWidth(), layer->getHeight(), 0);
7969ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->setEmpty(false);
797514fb18827186591d66973c2362c859b64b63556Romain Guy            } else {
798514fb18827186591d66973c2362c859b64b63556Romain Guy                glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bounds.left,
799d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                        mSnapshot->height - bounds.bottom, bounds.getWidth(), bounds.getHeight());
800514fb18827186591d66973c2362c859b64b63556Romain Guy            }
8017b5b6abf852c039983eded25ebe43a70fef5a4abRomain Guy
80254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            // Enqueue the buffer coordinates to clear the corresponding region later
80354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            mLayers.push(new Rect(bounds));
804ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy        }
805eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
806f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
807d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy    return true;
808bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
809bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
810d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haasebool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) {
811c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    layer->clipRect.set(clip);
8129ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setFbo(mCaches.fboCache.get());
8135b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
814d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->region = &mSnapshot->layer->region;
815c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer |
816c3fedafc5f50100219449125a000e3138f6fb987Romain Guy            Snapshot::kFlagDirtyOrtho;
817d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->fbo = layer->getFbo();
818d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
819d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
820d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
821d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->height = bounds.getHeight();
822d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->orthoMatrix.load(mOrthoMatrix);
8235b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8242b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    endTiling();
8257c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(false, false);
8265b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Bind texture to FBO
8279ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
8289ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->bindTexture();
8295b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8305b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Initialize the texture if needed
8319ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->isEmpty()) {
8329ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->allocateTexture(GL_RGBA, GL_UNSIGNED_BYTE);
8339ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setEmpty(false);
8345b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
8355b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8365b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
8379ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            layer->getTexture(), 0);
8385b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
839f735c8e5cb59d6e1d1aa152fed7a6480a08d1c2aRomain Guy    startTiling(mSnapshot, true);
8405b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8415b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
842586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    mCaches.enableScissor();
8438f85e80b64b89fd38cc23b129f61ec36ddde7f15Romain Guy    mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
8445b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
8455b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glClear(GL_COLOR_BUFFER_BIT);
8465b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8475b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    dirtyClip();
8485b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8495b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Change the ortho projection
8505b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
8515b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    mOrthoMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f);
8525b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8535b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    return true;
8545b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
8555b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8561c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy/**
8571c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Read the documentation of createLayer() before doing anything in this method.
8581c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy */
8591d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guyvoid OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
8601d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    if (!current->layer) {
8613762c311729fe9f3af085c14c5c1fb471d994c03Steve Block        ALOGE("Attempting to compose a layer that does not exist");
8621d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy        return;
8631d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    }
8641d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
8658ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    Layer* layer = current->layer;
8668ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    const Rect& rect = layer->layer;
8675b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    const bool fboLayer = current->flags & Snapshot::kFlagIsFboLayer;
868eb99356a0548684a501766e6a524529ab93304c8Romain Guy
869eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
8702b7028eabac80cec170572bc0e945a1d4224e595Romain Guy        endTiling();
8712b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
872e0aa84b7dc087e999e20055dcc04cb6a48d5bd62Romain Guy        // Detach the texture from the FBO
873e0aa84b7dc087e999e20055dcc04cb6a48d5bd62Romain Guy        glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
8748ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
8758ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        layer->removeFbo(false);
8768ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
877eb99356a0548684a501766e6a524529ab93304c8Romain Guy        // Unbind current FBO and restore previous one
878eb99356a0548684a501766e6a524529ab93304c8Romain Guy        glBindFramebuffer(GL_FRAMEBUFFER, previous->fbo);
8797c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        debugOverdraw(true, false);
8802b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
8812b7028eabac80cec170572bc0e945a1d4224e595Romain Guy        startTiling(previous);
882eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
883eb99356a0548684a501766e6a524529ab93304c8Romain Guy
8849ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (!fboLayer && layer->getAlpha() < 255) {
885f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy        drawColorRect(rect.left, rect.top, rect.right, rect.bottom,
8869ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->getAlpha() << 24, SkXfermode::kDstIn_Mode, true);
8875b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        // Required below, composeLayerRect() will divide by 255
8889ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setAlpha(255);
889f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    }
890f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy
89103750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    mCaches.unbindMeshBuffer();
8928b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
893a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
8945b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8955b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // When the layer is stored in an FBO, we can save a bit of fillrate by
8965b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // drawing only the dirty region
897eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
8985b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *previous->transform);
8999ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        if (layer->getColorFilter()) {
9009ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupColorFilter(layer->getColorFilter());
901171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy        }
9025b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        composeLayerRegion(layer, rect);
9039ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        if (layer->getColorFilter()) {
904171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy            resetColorFilter();
905171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy        }
9069ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    } else if (!rect.isEmpty()) {
9079ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
9089ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        composeLayerRect(layer, rect, true);
909eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
9101d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
911746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    dirtyClip();
912746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
913eb99356a0548684a501766e6a524529ab93304c8Romain Guy    // Failing to add the layer to the cache should happen only if the layer is too large
9148550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    if (!mCaches.layerCache.put(layer)) {
9151d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy        LAYER_LOGD("Deleting layer");
916603f6de35f21d74ae242d52d501f4f5c25ff4f4cChet Haase        Caches::getInstance().resourceCache.decrementRefcount(layer);
9171d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    }
9181d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy}
9191d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
920aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
9219ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    float alpha = layer->getAlpha() / 255.0f;
922aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
923aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDraw();
9249ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->getRenderTarget() == GL_TEXTURE_2D) {
9258f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy        setupDrawWithTexture();
9268f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    } else {
9278f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy        setupDrawWithExternalTexture();
9288f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    }
9298f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    setupDrawTextureTransform();
930aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColor(alpha, alpha, alpha, alpha);
931aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColorFilter();
9329ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode());
933aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawProgram();
934aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawPureColorUniforms();
935aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColorFilterUniforms();
9369ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->getRenderTarget() == GL_TEXTURE_2D) {
9379ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawTexture(layer->getTexture());
9388f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    } else {
9399ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawExternalTexture(layer->getTexture());
9408f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    }
941ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy    if (mSnapshot->transform->isPureTranslate() &&
942ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy            layer->getWidth() == (uint32_t) rect.getWidth() &&
943ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy            layer->getHeight() == (uint32_t) rect.getHeight()) {
9449ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float x = (int) floorf(rect.left + mSnapshot->transform->getTranslateX() + 0.5f);
9459ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float y = (int) floorf(rect.top + mSnapshot->transform->getTranslateY() + 0.5f);
9469ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
947d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        layer->setFilter(GL_NEAREST);
9489ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawModelView(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
9499ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    } else {
950d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        layer->setFilter(GL_LINEAR);
9519ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawModelView(rect.left, rect.top, rect.right, rect.bottom);
9529ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
9539ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    setupDrawTextureTransformUniforms(layer->getTexTransform());
954aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawMesh(&mMeshVertices[0].position[0], &mMeshVertices[0].texture[0]);
955aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
956aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
957aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
958aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    finishDrawTexture();
959aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
960aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
9615b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
9629ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (!layer->isTextureLayer()) {
963aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        const Rect& texCoords = layer->texCoords;
964aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(texCoords.left, texCoords.top,
965aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy                texCoords.right, texCoords.bottom);
9665b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9679ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        float x = rect.left;
9689ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        float y = rect.top;
969b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy        bool simpleTransform = mSnapshot->transform->isPureTranslate() &&
970ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy                layer->getWidth() == (uint32_t) rect.getWidth() &&
971b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy                layer->getHeight() == (uint32_t) rect.getHeight();
972b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy
973b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy        if (simpleTransform) {
9749ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            // When we're swapping, the layer is already in screen coordinates
9759ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            if (!swap) {
9769ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                x = (int) floorf(rect.left + mSnapshot->transform->getTranslateX() + 0.5f);
9779ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                y = (int) floorf(rect.top + mSnapshot->transform->getTranslateY() + 0.5f);
9789ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            }
9799ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
980d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_NEAREST, true);
9819ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        } else {
982d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_LINEAR, true);
9839ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        }
9849ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
9859ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
9869ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->getTexture(), layer->getAlpha() / 255.0f,
9879ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->getMode(), layer->isBlend(),
9889ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
9899ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
9905b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
991aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
992aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    } else {
993aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
994aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        drawTextureLayer(layer, rect);
995aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
996aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    }
9975b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
9985b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9995b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
10005b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    if (layer->region.isRect()) {
10019fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        layer->setRegionAsRect();
10029fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
100340667676e542a9daeafeac9904c30004e8706fd3Romain Guy        composeLayerRect(layer, layer->regionRect);
10049fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
10055b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        layer->region.clear();
10065b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        return;
10075b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
10085b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10098a3957d43bcae93fbb9f6b4b4c3de8abdb3c953cRomain Guy    // TODO: See LayerRenderer.cpp::generateMesh() for important
10108a3957d43bcae93fbb9f6b4b4c3de8abdb3c953cRomain Guy    //       information about this implementation
1011211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(!layer->region.isEmpty())) {
10125b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        size_t count;
10136c5b9be7450903762f676522c32d65f7545730dfChris Craik        const android::Rect* rects;
10146c5b9be7450903762f676522c32d65f7545730dfChris Craik        Region safeRegion;
10156c5b9be7450903762f676522c32d65f7545730dfChris Craik        if (CC_LIKELY(hasRectToRectTransform())) {
10166c5b9be7450903762f676522c32d65f7545730dfChris Craik            rects = layer->region.getArray(&count);
10176c5b9be7450903762f676522c32d65f7545730dfChris Craik        } else {
10186c5b9be7450903762f676522c32d65f7545730dfChris Craik            safeRegion = Region::createTJunctionFreeRegion(layer->region);
10196c5b9be7450903762f676522c32d65f7545730dfChris Craik            rects = safeRegion.getArray(&count);
10206c5b9be7450903762f676522c32d65f7545730dfChris Craik        }
10215b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10229ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float alpha = layer->getAlpha() / 255.0f;
10239ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texX = 1.0f / float(layer->getWidth());
10249ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texY = 1.0f / float(layer->getHeight());
1025f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        const float height = rect.getHeight();
10265b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10278ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        setupDraw();
10288ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
10298ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        // We must get (and therefore bind) the region mesh buffer
10308ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        // after we setup drawing in case we need to mess with the
10318ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        // stencil buffer in setupDraw()
10325b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        TextureVertex* mesh = mCaches.getRegionMesh();
10335b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        GLsizei numQuads = 0;
10345b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10357230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawWithTexture();
10367230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawColor(alpha, alpha, alpha, alpha);
1037ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        setupDrawColorFilter();
10389ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode(), false);
10397230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawProgram();
10407230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawDirtyRegionsDisabled();
10417230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawPureColorUniforms();
1042ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        setupDrawColorFilterUniforms();
10439ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawTexture(layer->getTexture());
10449ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        if (mSnapshot->transform->isPureTranslate()) {
10459ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            const float x = (int) floorf(rect.left + mSnapshot->transform->getTranslateX() + 0.5f);
10469ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            const float y = (int) floorf(rect.top + mSnapshot->transform->getTranslateY() + 0.5f);
10479ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1048d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_NEAREST);
10499ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawModelViewTranslate(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
10509ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        } else {
1051d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_LINEAR);
10529ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawModelViewTranslate(rect.left, rect.top, rect.right, rect.bottom);
10539ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        }
105415bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy        setupDrawMeshIndices(&mesh[0].position[0], &mesh[0].texture[0]);
10555b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10565b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        for (size_t i = 0; i < count; i++) {
10575b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const android::Rect* r = &rects[i];
10585b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10595b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const float u1 = r->left * texX;
1060f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            const float v1 = (height - r->top) * texY;
10615b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const float u2 = r->right * texX;
1062f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            const float v2 = (height - r->bottom) * texY;
10635b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10645b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            // TODO: Reject quads outside of the clip
10655b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->left, r->top, u1, v1);
10665b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->right, r->top, u2, v1);
10675b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
10685b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
10695b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10705b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            numQuads++;
10715b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10725b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            if (numQuads >= REGION_MESH_QUAD_COUNT) {
10735b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy                glDrawElements(GL_TRIANGLES, numQuads * 6, GL_UNSIGNED_SHORT, NULL);
10745b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy                numQuads = 0;
10755b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy                mesh = mCaches.getRegionMesh();
10765b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            }
10775b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
10785b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10795b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        if (numQuads > 0) {
10805b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            glDrawElements(GL_TRIANGLES, numQuads * 6, GL_UNSIGNED_SHORT, NULL);
10815b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
10825b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10837230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        finishDrawTexture();
10845b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10855b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
10863a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        drawRegionRects(layer->region);
10875b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif
10885b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10895b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        layer->region.clear();
10905b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
10915b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
10925b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10933a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guyvoid OpenGLRenderer::drawRegionRects(const Region& region) {
10943a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
10953a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    size_t count;
10963a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    const android::Rect* rects = region.getArray(&count);
10973a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
10983a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    uint32_t colors[] = {
10993a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            0x7fff0000, 0x7f00ff00,
11003a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            0x7f0000ff, 0x7fff00ff,
11013a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    };
11023a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
11033a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    int offset = 0;
11043a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    int32_t top = rects[0].top;
11053a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
11063a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    for (size_t i = 0; i < count; i++) {
11073a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        if (top != rects[i].top) {
11083a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            offset ^= 0x2;
11093a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            top = rects[i].top;
11103a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        }
11113a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
11123a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
11133a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        drawColorRect(r.left, r.top, r.right, r.bottom, colors[offset + (i & 0x1)],
11143a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy                SkXfermode::kSrcOver_Mode);
11153a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    }
11163a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#endif
11173a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy}
11183a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
11198ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::drawRegionRects(const SkRegion& region, int color,
11208ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        SkXfermode::Mode mode, bool dirty) {
11218ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    int count = 0;
11228ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    Vector<float> rects;
11238ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
11248ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion::Iterator it(region);
11258ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    while (!it.done()) {
11268ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        const SkIRect& r = it.rect();
11278ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fLeft);
11288ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fTop);
11298ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fRight);
11308ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fBottom);
11312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        count += 4;
11328ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        it.next();
11338ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
11348ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
11353bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    drawColorRects(rects.array(), count, color, mode, true, dirty, false);
11368ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
11378ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
11385b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::dirtyLayer(const float left, const float top,
11395b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        const float right, const float bottom, const mat4 transform) {
1140f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (hasLayer()) {
11415b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        Rect bounds(left, top, right, bottom);
11425b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        transform.mapRect(bounds);
1143f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
11445b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
11455b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
11465b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11475b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::dirtyLayer(const float left, const float top,
11485b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        const float right, const float bottom) {
1149f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (hasLayer()) {
11505b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        Rect bounds(left, top, right, bottom);
1151f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
11521bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy    }
11531bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy}
11541bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy
11551bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guyvoid OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
11561bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy    if (bounds.intersect(*mSnapshot->clipRect)) {
11571bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        bounds.snapToPixelBoundaries();
11581bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
11591bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        if (!dirty.isEmpty()) {
11601bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy            region->orSelf(dirty);
11615b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
11625b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
11635b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
11645b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
116554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guyvoid OpenGLRenderer::clearLayerRegions() {
116654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    const size_t count = mLayers.size();
116754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (count == 0) return;
116854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
116954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (!mSnapshot->isIgnored()) {
117054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // Doing several glScissor/glClear here can negatively impact
117154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // GPUs with a tiler architecture, instead we draw quads with
117254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // the Clear blending mode
117354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
117454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // The list contains bounds that have already been clipped
117554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // against their initial clip rect, and the current clip
117654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // is likely different so we need to disable clipping here
11778a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        bool scissorChanged = mCaches.disableScissor();
117854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
117954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        Vertex mesh[count * 6];
118054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        Vertex* vertex = mesh;
118154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
118254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        for (uint32_t i = 0; i < count; i++) {
118354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Rect* bounds = mLayers.itemAt(i);
118454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
118554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->bottom);
118654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->top);
118754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->top);
118854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->bottom);
118954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->top);
119054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->bottom);
119154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
119254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            delete bounds;
119354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        }
1194e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        // We must clear the list of dirty rects before we
1195e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        // call setupDraw() to prevent stencil setup to do
1196e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        // the same thing again
1197e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        mLayers.clear();
119854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
119954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDraw(false);
120054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
120154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawBlending(true, SkXfermode::kClear_Mode);
120254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawProgram();
120354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawPureColorUniforms();
120454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawModelViewTranslate(0.0f, 0.0f, 0.0f, 0.0f, true);
120539d252a6632d057d5077f7eaf1b8ed7a142f3397Romain Guy        setupDrawVertices(&mesh[0].position[0]);
120654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
120754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        glDrawArrays(GL_TRIANGLES, 0, count * 6);
12088a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
12098a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        if (scissorChanged) mCaches.enableScissor();
121054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    } else {
121154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        for (uint32_t i = 0; i < count; i++) {
121254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            delete mLayers.itemAt(i);
121354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        }
1214e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        mLayers.clear();
121554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    }
121654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy}
121754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
1218bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy///////////////////////////////////////////////////////////////////////////////
1219c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik// State Deferral
1220c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik///////////////////////////////////////////////////////////////////////////////
1221c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1222c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craikbool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state) {
1223c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const Rect& currentClip = *(mSnapshot->clipRect);
1224c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const mat4& currentMatrix = *(mSnapshot->transform);
1225c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1226c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    // state only has bounds initialized in local coordinates
1227c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (!state.mBounds.isEmpty()) {
1228c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        currentMatrix.mapRect(state.mBounds);
1229c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        if (!state.mBounds.intersect(currentClip)) {
1230c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            // quick rejected
1231c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            return true;
1232c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
12335d11676414b3606792e23c269cf75b44faa1a2afChris Craik    } else {
12345d11676414b3606792e23c269cf75b44faa1a2afChris Craik        state.mBounds.set(currentClip);
1235c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
1236c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1237c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    state.mClip.set(currentClip);
1238c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    state.mMatrix.load(currentMatrix);
1239c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    state.mDrawModifiers = mDrawModifiers;
1240c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    return false;
1241c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik}
1242c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1243c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craikvoid OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state) {
1244c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mSnapshot->transform->load(state.mMatrix);
1245c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1246c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    // NOTE: a clip RECT will be saved and restored, but DeferredDisplayState doesn't support
1247c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    // complex clips. In the future, we should add support for deferral of operations clipped by
1248c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    // these. for now, we don't defer with complex clips (see OpenGLRenderer::disallowDeferral())
1249c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mSnapshot->setClip(state.mClip.left, state.mClip.top, state.mClip.right, state.mClip.bottom);
1250c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    dirtyClip();
1251c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers = state.mDrawModifiers;
1252c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik}
1253c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1254c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik///////////////////////////////////////////////////////////////////////////////
1255f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Transforms
1256f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1257f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1258f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::translate(float dx, float dy) {
12598aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot->transform->translate(dx, dy, 0.0f);
1260f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1261f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1262f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::rotate(float degrees) {
12638aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot->transform->rotate(degrees, 0.0f, 0.0f, 1.0f);
1264f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1265f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1266f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::scale(float sx, float sy) {
12678aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot->transform->scale(sx, sy, 1.0f);
1268f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1269f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1270807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guyvoid OpenGLRenderer::skew(float sx, float sy) {
1271807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy    mSnapshot->transform->skew(sx, sy);
1272807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy}
1273807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy
1274f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::setMatrix(SkMatrix* matrix) {
1275e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy    if (matrix) {
1276e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy        mSnapshot->transform->load(*matrix);
1277e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy    } else {
1278e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy        mSnapshot->transform->loadIdentity();
1279e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy    }
1280f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1281f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1282b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craikbool OpenGLRenderer::hasRectToRectTransform() {
1283b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik    return CC_LIKELY(mSnapshot->transform->rectToRect());
1284b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik}
1285b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik
1286f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::getMatrix(SkMatrix* matrix) {
12878aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot->transform->copyTo(*matrix);
1288f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1289f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1290f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::concatMatrix(SkMatrix* matrix) {
1291e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    SkMatrix transform;
1292e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    mSnapshot->transform->copyTo(transform);
1293e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    transform.preConcat(*matrix);
1294e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    mSnapshot->transform->load(transform);
1295f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1296f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1297f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1298f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Clipping
1299f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1300f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1301bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::setScissorFromClip() {
1302e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    Rect clip(*mSnapshot->clipRect);
1303e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    clip.snapToPixelBoundaries();
13048f85e80b64b89fd38cc23b129f61ec36ddde7f15Romain Guy
13058a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    if (mCaches.setScissor(clip.left, mSnapshot->height - clip.bottom,
13068a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy            clip.getWidth(), clip.getHeight())) {
13078a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        mDirtyClip = false;
13088a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    }
13099d5316e3f56d138504565ff311145ac01621dff4Romain Guy}
13109d5316e3f56d138504565ff311145ac01621dff4Romain Guy
13118ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::ensureStencilBuffer() {
13128ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // Thanks to the mismatch between EGL and OpenGL ES FBO we
13138ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // cannot attach a stencil buffer to fbo0 dynamically. Let's
13148ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // just hope we have one when hasLayer() returns false.
13158ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (hasLayer()) {
13168ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        attachStencilBufferToLayer(mSnapshot->layer);
13178ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
13188ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
13198ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13208ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
13218ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // The layer's FBO is already bound when we reach this stage
13228ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!layer->getStencilRenderBuffer()) {
1323c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1324c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // is attached after we initiated tiling. We must turn it off,
1325c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // attach the new render buffer then turn tiling back on
1326c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        endTiling();
1327c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
13288d4aeb7111afac0c3c7e56d4ad5d92f9cfce2ffdRomain Guy        RenderBuffer* buffer = mCaches.renderBufferCache.get(
13293bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy                Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
13308ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        layer->setStencilRenderBuffer(buffer);
1331c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
1332f735c8e5cb59d6e1d1aa152fed7a6480a08d1c2aRomain Guy        startTiling(layer->clipRect, layer->layer.getHeight());
13338ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
13348ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
13358ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13368ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::setStencilFromClip() {
13378ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!mCaches.debugOverdraw) {
13388ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        if (!mSnapshot->clipRegion->isEmpty()) {
13398ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // NOTE: The order here is important, we must set dirtyClip to false
13408ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       before any draw call to avoid calling back into this method
13418ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mDirtyClip = false;
13428ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13438ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            ensureStencilBuffer();
13448ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13458ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.enableWrite();
13468ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13478ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // Clear the stencil but first make sure we restrict drawing
13488ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // to the region's bounds
13498ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            bool resetScissor = mCaches.enableScissor();
13508ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            if (resetScissor) {
13518ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy                // The scissor was not set so we now need to update it
13528ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy                setScissorFromClip();
13538ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            }
13548ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.clear();
13558ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            if (resetScissor) mCaches.disableScissor();
13568ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13578ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // NOTE: We could use the region contour path to generate a smaller mesh
13588ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       Since we are using the stencil we could use the red book path
13598ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       drawing technique. It might increase bandwidth usage though.
13608ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13618ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // The last parameter is important: we are not drawing in the color buffer
13628ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // so we don't want to dirty the current layer, if any
13638ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            drawRegionRects(*mSnapshot->clipRegion, 0xff000000, SkXfermode::kSrc_Mode, false);
13648ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13658ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.enableTest();
13663ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
13673ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            // Draw the region used to generate the stencil if the appropriate debug
13683ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            // mode is enabled
13693ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
13703ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy                drawRegionRects(*mSnapshot->clipRegion, 0x7f0000ff, SkXfermode::kSrcOver_Mode);
13713ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            }
13728ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        } else {
13738ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.disable();
13748ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        }
13758ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
13768ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
13778ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13789d5316e3f56d138504565ff311145ac01621dff4Romain Guyconst Rect& OpenGLRenderer::getClipBounds() {
1379079ba2c85b15e882629b8d188f5fbdb42f7f8eeaRomain Guy    return mSnapshot->getLocalClip();
1380bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
1381bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
13828a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guybool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom) {
13838a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    if (mSnapshot->isIgnored()) {
13848a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        return true;
13858a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    }
13868a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
13878a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    Rect r(left, top, right, bottom);
13888a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    mSnapshot->transform->mapRect(r);
13898a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    r.snapToPixelBoundaries();
13908a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
13918a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    Rect clipRect(*mSnapshot->clipRect);
13928a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    clipRect.snapToPixelBoundaries();
13938a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
13948a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    return !clipRect.intersects(r);
13958a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy}
13968a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
139735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guybool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom,
139835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy        Rect& transformed, Rect& clip) {
139935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (mSnapshot->isIgnored()) {
140035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy        return true;
140135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    }
140235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
140335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    transformed.set(left, top, right, bottom);
140435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    mSnapshot->transform->mapRect(transformed);
140535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    transformed.snapToPixelBoundaries();
140635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
140735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    clip.set(*mSnapshot->clipRect);
140835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    clip.snapToPixelBoundaries();
140935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
141035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    return !clip.intersects(transformed);
141135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
141235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
1413672433d90fab7383cd28beac9d4485b566a90940Romain Guybool OpenGLRenderer::quickRejectPreStroke(float left, float top, float right, float bottom,
1414672433d90fab7383cd28beac9d4485b566a90940Romain Guy        SkPaint* paint) {
1415cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (paint->getStyle() != SkPaint::kFill_Style) {
1416cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        float outset = paint->getStrokeWidth() * 0.5f;
1417cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        return quickReject(left - outset, top - outset, right + outset, bottom + outset);
1418cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    } else {
1419cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        return quickReject(left, top, right, bottom);
1420cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
1421cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik}
1422cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik
1423c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guybool OpenGLRenderer::quickReject(float left, float top, float right, float bottom) {
1424bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik    if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
1425dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy        return true;
1426dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    }
1427dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
14281d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    Rect r(left, top, right, bottom);
14298aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot->transform->mapRect(r);
1430d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy    r.snapToPixelBoundaries();
1431d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy
1432d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy    Rect clipRect(*mSnapshot->clipRect);
1433d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy    clipRect.snapToPixelBoundaries();
1434d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy
1435586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    bool rejected = !clipRect.intersects(r);
1436586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    if (!isDeferred() && !rejected) {
143787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clipRect.contains(r));
1438586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    }
1439586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy
1440586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    return rejected;
1441c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
1442c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy
14438ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::debugClip() {
1444735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy#if DEBUG_CLIP_REGIONS
14458ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!isDeferred() && !mSnapshot->clipRegion->isEmpty()) {
14468ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        drawRegionRects(*mSnapshot->clipRegion, 0x7f00ff00, SkXfermode::kSrcOver_Mode);
14478ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14488ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy#endif
14498ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
1450735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
14518ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guybool OpenGLRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
14528ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (CC_LIKELY(mSnapshot->transform->rectToRect())) {
14538ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        bool clipped = mSnapshot->clip(left, top, right, bottom, op);
14548ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        if (clipped) {
14558ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            dirtyClip();
1456735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy        }
14578ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        return !mSnapshot->clipRect->isEmpty();
14587ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    }
14598ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14608ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkPath path;
14618ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    path.addRect(left, top, right, bottom);
14628ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14638ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    return clipPath(&path, op);
1464e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
1465e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
1466735738c4ddf3229caa5f6e634bf591953ac29944Romain Guybool OpenGLRenderer::clipPath(SkPath* path, SkRegion::Op op) {
14678ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkMatrix transform;
14688ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    mSnapshot->transform->copyTo(transform);
14698ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14708ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkPath transformed;
14718ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    path->transform(transform, &transformed);
14728ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14738ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion clip;
14748ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!mSnapshot->clipRegion->isEmpty()) {
14758ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        clip.setRegion(*mSnapshot->clipRegion);
14768ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    } else {
14778ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        Rect* bounds = mSnapshot->clipRect;
14788ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
14798ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14808ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14818ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion region;
14828ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    region.setPath(transformed, clip);
14838ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14848ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    bool clipped = mSnapshot->clipRegionTransformed(region, op);
14858ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (clipped) {
14868ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        dirtyClip();
14878ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14888ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    return !mSnapshot->clipRect->isEmpty();
1489735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
1490735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
1491735738c4ddf3229caa5f6e634bf591953ac29944Romain Guybool OpenGLRenderer::clipRegion(SkRegion* region, SkRegion::Op op) {
14928ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    bool clipped = mSnapshot->clipRegionTransformed(*region, op);
14938ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (clipped) {
14948ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        dirtyClip();
14958ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14968ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    return !mSnapshot->clipRect->isEmpty();
1497735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
1498735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
1499a23eed808a1ae4ec0d818c0a9238385e797fd056Chet HaaseRect* OpenGLRenderer::getClipRect() {
1500a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase    return mSnapshot->clipRect;
1501a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase}
1502a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase
1503f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
150470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy// Drawing commands
150570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy///////////////////////////////////////////////////////////////////////////////
150670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
150754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guyvoid OpenGLRenderer::setupDraw(bool clear) {
15088a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    // TODO: It would be best if we could do this before quickReject()
15098a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    //       changes the scissor test state
151054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (clear) clearLayerRegions();
15118ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // Make sure setScissor & setStencil happen at the beginning of
15128ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // this method
1513b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik    if (mDirtyClip) {
1514b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik        if (mCaches.scissorEnabled) {
1515b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik            setScissorFromClip();
1516b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik        }
15178ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        setStencilFromClip();
151870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
15193ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
152070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.reset();
15213ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
152270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = false;
152370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = false;
152470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorA = mColorR = mColorG = mColorB = 0.0f;
152570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTextureUnit = 0;
152670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTrackDirtyRegions = true;
15273ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
15283ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy    // Enable debug highlight when what we're about to draw is tested against
15293ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy    // the stencil buffer and if stencil highlight debugging is on
15303ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy    mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
15313ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
15323ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            mCaches.stencil.isTestEnabled();
153370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
153470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
153570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
153670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.hasTexture = true;
153770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.hasAlpha8Texture = isAlpha8;
153870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
153970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1540ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyvoid OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1541ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mDescription.hasTexture = true;
1542ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mDescription.hasColors = true;
1543ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mDescription.hasAlpha8Texture = isAlpha8;
1544ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy}
1545ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1546aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::setupDrawWithExternalTexture() {
1547aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    mDescription.hasExternalTexture = true;
1548aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1549aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
155015bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guyvoid OpenGLRenderer::setupDrawNoTexture() {
1551ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.disableTexCoordsVertexArray();
155215bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy}
155315bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
1554710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikvoid OpenGLRenderer::setupDrawAA() {
155599585adeb4167ca357a72eb866f34c1af944f4b9Chet Haase    mDescription.isAA = true;
15565b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
15575b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
1558ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guyvoid OpenGLRenderer::setupDrawPoint(float pointSize) {
1559ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    mDescription.isPoint = true;
1560ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    mDescription.pointSize = pointSize;
1561ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy}
1562ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
15638d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guyvoid OpenGLRenderer::setupDrawColor(int color, int alpha) {
15648d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    mColorA = alpha / 255.0f;
1565886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1566886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorG = mColorA * ((color >>  8) & 0xFF) / 255.0f;
1567886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorB = mColorA * ((color      ) & 0xFF) / 255.0f;
156870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = true;
156970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = mDescription.setColor(mColorR, mColorG, mColorB, mColorA);
157070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
157170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
157286568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guyvoid OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
157386568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mColorA = alpha / 255.0f;
1574886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1575886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorG = mColorA * ((color >>  8) & 0xFF) / 255.0f;
1576886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorB = mColorA * ((color      ) & 0xFF) / 255.0f;
157786568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mColorSet = true;
157886568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mSetShaderColor = mDescription.setAlpha8Color(mColorR, mColorG, mColorB, mColorA);
157986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy}
158086568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy
15814121063313ac0d6f69f6253cac821d0c1c122086Romain Guyvoid OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
15824121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    mCaches.fontRenderer->describe(mDescription, paint);
15834121063313ac0d6f69f6253cac821d0c1c122086Romain Guy}
15844121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
158570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
158670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorA = a;
158770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorR = r;
158870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorG = g;
158970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorB = b;
159070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = true;
159170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = mDescription.setColor(r, g, b, a);
159270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
159370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
159470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawShader() {
1595c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
1596c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mShader->describe(mDescription, mExtensions);
159770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
159870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
159970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
160070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColorFilter() {
1601c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mColorFilter) {
1602c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter->describe(mDescription, mExtensions);
160370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
160470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
160570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1606f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guyvoid OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1607f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    if (mColorSet && mode == SkXfermode::kClear_Mode) {
1608f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy        mColorA = 1.0f;
1609f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy        mColorR = mColorG = mColorB = 0.0f;
161054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        mSetShaderColor = mDescription.modulate = true;
1611f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    }
1612f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy}
1613f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy
161470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawBlending(SkXfermode::Mode mode, bool swapSrcDst) {
1615f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // When the blending mode is kClear_Mode, we need to use a modulate color
1616f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // argb=1,0,0,0
1617f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    accountForClear(mode);
1618c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    bool blend = (mColorSet && mColorA < 1.0f) ||
1619c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            (mDrawModifiers.mShader && mDrawModifiers.mShader->blend());
1620c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    chooseBlending(blend, mode, mDescription, swapSrcDst);
162170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
162270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
162370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawBlending(bool blend, SkXfermode::Mode mode, bool swapSrcDst) {
1624f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // When the blending mode is kClear_Mode, we need to use a modulate color
1625f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // argb=1,0,0,0
1626f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    accountForClear(mode);
1627c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    blend |= (mColorSet && mColorA < 1.0f) ||
1628c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            (mDrawModifiers.mShader && mDrawModifiers.mShader->blend()) ||
1629c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            (mDrawModifiers.mColorFilter && mDrawModifiers.mColorFilter->blend());
1630c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    chooseBlending(blend, mode, mDescription, swapSrcDst);
163170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
163270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
163370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawProgram() {
163470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    useProgram(mCaches.programCache.get(mDescription));
163570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
163670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
163770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
163870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTrackDirtyRegions = false;
163970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
164070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
164170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawModelViewTranslate(float left, float top, float right, float bottom,
164270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        bool ignoreTransform) {
164370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mModelView.loadTranslate(left, top, 0.0f);
164470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (!ignoreTransform) {
164570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, *mSnapshot->transform);
164670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom, *mSnapshot->transform);
164770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
1648c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
164970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom);
165070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
165170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
165270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
16538a5cc92a150bae38ec43732d941b38bb381fe153Chet Haasevoid OpenGLRenderer::setupDrawModelViewIdentity(bool offset) {
1654c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy    mCaches.currentProgram->set(mOrthoMatrix, mat4::identity(), *mSnapshot->transform, offset);
16558d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy}
16568d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy
165770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawModelView(float left, float top, float right, float bottom,
165870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        bool ignoreTransform, bool ignoreModelView) {
165970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (!ignoreModelView) {
166070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mModelView.loadTranslate(left, top, 0.0f);
166170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mModelView.scale(right - left, bottom - top, 1.0f);
166270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
166370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mModelView.loadIdentity();
166470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
166586568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    bool dirty = right - left > 0.0f && bottom - top > 0.0f;
166686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    if (!ignoreTransform) {
166786568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, *mSnapshot->transform);
166886568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        if (mTrackDirtyRegions && dirty) {
166986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy            dirtyLayer(left, top, right, bottom, *mSnapshot->transform);
167086568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        }
167186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    } else {
1672c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
167386568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        if (mTrackDirtyRegions && dirty) dirtyLayer(left, top, right, bottom);
167486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    }
167570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
167670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1677ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guyvoid OpenGLRenderer::setupDrawPointUniforms() {
1678ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int slot = mCaches.currentProgram->getUniform("pointSize");
1679ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    glUniform1f(slot, mDescription.pointSize);
1680ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy}
1681ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
168270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColorUniforms() {
1683c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if ((mColorSet && !mDrawModifiers.mShader) || (mDrawModifiers.mShader && mSetShaderColor)) {
168470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
168570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
168670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
168770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
168886568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guyvoid OpenGLRenderer::setupDrawPureColorUniforms() {
16895536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy    if (mSetShaderColor) {
169086568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
16915536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy    }
16925536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy}
16935536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy
169470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawShaderUniforms(bool ignoreTransform) {
1695c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
169670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        if (ignoreTransform) {
169770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy            mModelView.loadInverse(*mSnapshot->transform);
169870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        }
1699c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1700c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                mModelView, *mSnapshot, &mTextureUnit);
170170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
170270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
170370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
17048d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guyvoid OpenGLRenderer::setupDrawShaderIdentityUniforms() {
1705c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
1706c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1707c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy                mat4::identity(), *mSnapshot, &mTextureUnit);
17088d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    }
17098d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy}
17108d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy
171170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColorFilterUniforms() {
1712c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mColorFilter) {
1713c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter->setupProgram(mCaches.currentProgram);
171470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
171570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
171670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
17174121063313ac0d6f69f6253cac821d0c1c122086Romain Guyvoid OpenGLRenderer::setupDrawTextGammaUniforms() {
17184121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
17194121063313ac0d6f69f6253cac821d0c1c122086Romain Guy}
17204121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
172170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawSimpleMesh() {
1722f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = mCaches.bindMeshBuffer();
1723cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, 0);
172415bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
172570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
172670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
172770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawTexture(GLuint texture) {
172870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    bindTexture(texture);
17292d4fd364843d3efc6e6ee59ccc5beb513a86d789Romain Guy    mTextureUnit++;
173015bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.enableTexCoordsVertexArray();
173170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
173270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1733aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1734aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    bindExternalTexture(texture);
17352d4fd364843d3efc6e6ee59ccc5beb513a86d789Romain Guy    mTextureUnit++;
173615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.enableTexCoordsVertexArray();
1737aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1738aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
17398f0095cd33558e9cc8a440047908e53b68906f5fRomain Guyvoid OpenGLRenderer::setupDrawTextureTransform() {
17408f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    mDescription.hasTextureTransform = true;
17418f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy}
17428f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy
17438f0095cd33558e9cc8a440047908e53b68906f5fRomain Guyvoid OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
1744aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1745aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy            GL_FALSE, &transform.data[0]);
1746aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1747aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
174870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
1749f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = false;
175070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (!vertices) {
1751f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
175270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
1753f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        force = mCaches.unbindMeshBuffer();
175470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
1755d71dd367af604571c7d00ca473184a1b9240eca2Romain Guy
1756cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices);
175715bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1758cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        mCaches.bindTexCoordsVertexPointer(force, texCoords);
175915bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    }
176015bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
176115bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
176215bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy}
176315bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
1764ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyvoid OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors) {
1765ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    bool force = mCaches.unbindMeshBuffer();
1766ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    GLsizei stride = sizeof(ColorTextureVertex);
1767ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1768ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.bindPositionVertexPointer(force, vertices, stride);
1769ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1770ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1771ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
1772ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    int slot = mCaches.currentProgram->getAttrib("colors");
1773ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (slot >= 0) {
1774ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        glEnableVertexAttribArray(slot);
1775ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1776ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
1777ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1778ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.unbindIndicesBuffer();
1779ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy}
1780ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
178115bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guyvoid OpenGLRenderer::setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords) {
178215bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    bool force = mCaches.unbindMeshBuffer();
1783cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices);
178415bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1785cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        mCaches.bindTexCoordsVertexPointer(force, texCoords);
17868d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    }
178770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
178870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
17895b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haasevoid OpenGLRenderer::setupDrawVertices(GLvoid* vertices) {
1790f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = mCaches.unbindMeshBuffer();
1791cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
179215bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
17935b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
17945b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
179570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::finishDrawTexture() {
179670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
179770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
179870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy///////////////////////////////////////////////////////////////////////////////
1799f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Drawing
1800f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1801f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1802c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craikstatus_t OpenGLRenderer::drawDisplayList(DisplayList* displayList, Rect& dirty, int32_t flags) {
18030fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    // All the usual checks and setup operations (quickReject, setupDraw, etc.)
18040fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    // will be performed by the display list itself
180504c9d8c2ffd028c35c750bac0a4a7b79e48059b5Romain Guy    if (displayList && displayList->isRenderable()) {
18060f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy        if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
1807c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            return displayList->replay(*this, dirty, flags, 0);
1808c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
1809c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1810c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        DeferredDisplayList deferredList;
1811c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        return displayList->replay(*this, dirty, flags, 0, &deferredList);
18120fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    }
18137b5b6abf852c039983eded25ebe43a70fef5a4abRomain Guy
18146554943a1dd6854c0f4976900956e556767b49e1Romain Guy    return DrawGlInfo::kStatusDone;
18150fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy}
18160fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy
1817c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craikvoid OpenGLRenderer::outputDisplayList(DisplayList* displayList) {
1818ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase    if (displayList) {
18197031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy        displayList->output(1);
1820ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase    }
1821ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase}
1822ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase
1823a168d7372132d6c87835878794b6ed43d0d282fdRomain Guyvoid OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint) {
1824a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    int alpha;
1825a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    SkXfermode::Mode mode;
1826a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
1827a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1828886b275e529e44a59c54b933453d9bc902973178Romain Guy    int color = paint != NULL ? paint->getColor() : 0;
1829886b275e529e44a59c54b933453d9bc902973178Romain Guy
1830a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    float x = left;
1831a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    float y = top;
1832a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1833886b275e529e44a59c54b933453d9bc902973178Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
1834886b275e529e44a59c54b933453d9bc902973178Romain Guy
1835a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    bool ignoreTransform = false;
1836a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    if (mSnapshot->transform->isPureTranslate()) {
1837a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        x = (int) floorf(left + mSnapshot->transform->getTranslateX() + 0.5f);
1838a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        y = (int) floorf(top + mSnapshot->transform->getTranslateY() + 0.5f);
1839a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        ignoreTransform = true;
1840a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1841886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(GL_NEAREST, true);
1842886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
1843886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(FILTER(paint), true);
18445b7a3150a6dbf193b371854b66fa654937633d3aRomain Guy    }
1845e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy
1846886b275e529e44a59c54b933453d9bc902973178Romain Guy    drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
1847886b275e529e44a59c54b933453d9bc902973178Romain Guy            paint != NULL, color, alpha, mode, (GLvoid*) NULL,
1848886b275e529e44a59c54b933453d9bc902973178Romain Guy            (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
1849a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy}
1850a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1851486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
18526926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    const float right = left + bitmap->width();
18536926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    const float bottom = top + bitmap->height();
18546926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
18556926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(left, top, right, bottom)) {
1856486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
18576926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
18586926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
1859a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
18608164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
1861486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
186222158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
186322158e139a3d6c6a9787ca0de224e9368f643284Romain Guy
1864211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
1865a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        drawAlphaBitmap(texture, left, top, paint);
1866a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    } else {
1867a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        drawTextureRect(left, top, right, bottom, texture, paint);
1868a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    }
1869486590963e2207d68eebd6944fec70d50d41116aChet Haase
1870486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
18718ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy}
18728ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
1873486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) {
1874f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy    Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
1875f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy    const mat4 transform(*matrix);
1876f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy    transform.mapRect(r);
1877f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
18786926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(r.left, r.top, r.right, r.bottom)) {
1879486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
18806926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
18816926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
1882a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
18838164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
1884486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
188522158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
188622158e139a3d6c6a9787ca0de224e9368f643284Romain Guy
18875b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // This could be done in a cheaper way, all we need is pass the matrix
18885b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // to the vertex shader. The save/restore is a bit overkill.
18895b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    save(SkCanvas::kMatrix_SaveFlag);
18905b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    concatMatrix(matrix);
1891886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
1892886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
1893886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
1894886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
1895886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
18965b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    restore();
1897486590963e2207d68eebd6944fec70d50d41116aChet Haase
1898486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
1899f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy}
1900f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
1901486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
1902e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    const float right = left + bitmap->width();
1903e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    const float bottom = top + bitmap->height();
1904e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
1905e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    if (quickReject(left, top, right, bottom)) {
1906486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
1907e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    }
1908e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
1909e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    mCaches.activeTexture(0);
1910e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    Texture* texture = mCaches.textureCache.getTransient(bitmap);
1911e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    const AutoTexture autoCleanup(texture);
1912e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
1913886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
1914886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlphaBitmap(texture, left, top, paint);
1915886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
1916886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureRect(left, top, right, bottom, texture, paint);
1917886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
1918486590963e2207d68eebd6944fec70d50d41116aChet Haase
1919486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
1920e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy}
1921e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
1922486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
19235a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        float* vertices, int* colors, SkPaint* paint) {
19245a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    if (!vertices || mSnapshot->isIgnored()) {
1925486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
19265a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    }
19275a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
1928b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float left = FLT_MAX;
1929b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float top = FLT_MAX;
1930b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float right = FLT_MIN;
1931b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float bottom = FLT_MIN;
1932b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
1933a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    const uint32_t count = meshWidth * meshHeight * 6;
1934b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
1935ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    ColorTextureVertex mesh[count];
1936ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    ColorTextureVertex* vertex = mesh;
1937ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1938ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    bool cleanupColors = false;
1939ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (!colors) {
1940ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
1941ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        colors = new int[colorsCount];
1942ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        memset(colors, 0xff, colorsCount * sizeof(int));
1943ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        cleanupColors = true;
1944ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
1945a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
19465a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    for (int32_t y = 0; y < meshHeight; y++) {
19475a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        for (int32_t x = 0; x < meshWidth; x++) {
19485a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            uint32_t i = (y * (meshWidth + 1) + x) * 2;
19495a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
19505a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float u1 = float(x) / meshWidth;
19515a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float u2 = float(x + 1) / meshWidth;
19525a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float v1 = float(y) / meshHeight;
19535a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float v2 = float(y + 1) / meshHeight;
19545a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
19555a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int ax = i + (meshWidth + 1) * 2;
19565a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int ay = ax + 1;
19575a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int bx = i;
19585a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int by = bx + 1;
19595a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int cx = i + 2;
19605a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int cy = cx + 1;
19615a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int dx = i + (meshWidth + 1) * 2 + 2;
19625a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int dy = dx + 1;
19635a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
1964ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
1965ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
1966ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
19675a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
1968ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
1969ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
1970ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
1971b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
1972a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
1973a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
1974a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
1975a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
19765a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        }
19775a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    }
19785a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
1979a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    if (quickReject(left, top, right, bottom)) {
1980ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        if (cleanupColors) delete[] colors;
1981a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy        return DrawGlInfo::kStatusDone;
1982a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    }
1983a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
1984a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    mCaches.activeTexture(0);
1985a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
1986ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (!texture) {
1987ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        if (cleanupColors) delete[] colors;
1988ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        return DrawGlInfo::kStatusDone;
1989ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
1990a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    const AutoTexture autoCleanup(texture);
1991a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
1992a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
1993a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    texture->setFilter(FILTER(paint), true);
1994a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
1995a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    int alpha;
1996a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    SkXfermode::Mode mode;
1997a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
1998a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
1999ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    float a = alpha / 255.0f;
2000ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2001a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    if (hasLayer()) {
2002b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy        dirtyLayer(left, top, right, bottom, *mSnapshot->transform);
2003b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    }
2004b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
2005ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDraw();
2006ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawWithTextureAndColor();
2007ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawColor(a, a, a, a);
2008ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawColorFilter();
2009ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawBlending(true, mode, false);
2010ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawProgram();
2011ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawDirtyRegionsDisabled();
2012ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, false);
2013ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawTexture(texture->id);
2014ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawPureColorUniforms();
2015ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawColorFilterUniforms();
2016ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawMesh(&mesh[0].position[0], &mesh[0].texture[0], &mesh[0].color[0]);
2017ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2018ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    glDrawArrays(GL_TRIANGLES, 0, count);
2019ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2020ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    finishDrawTexture();
2021ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2022ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    int slot = mCaches.currentProgram->getAttrib("colors");
2023ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (slot >= 0) {
2024ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        glDisableVertexAttribArray(slot);
2025ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
2026ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2027ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (cleanupColors) delete[] colors;
2028486590963e2207d68eebd6944fec70d50d41116aChet Haase
2029486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
20305a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy}
20315a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2032486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
20338ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy         float srcLeft, float srcTop, float srcRight, float srcBottom,
20348ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy         float dstLeft, float dstTop, float dstRight, float dstBottom,
20355c13d89c1332fcc499379b9064b891187b75ca32Chet Haase         SkPaint* paint) {
20366926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(dstLeft, dstTop, dstRight, dstBottom)) {
2037486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
20386926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
20396926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2040a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
20418164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
2042486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
204322158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
20448ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
20458ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    const float width = texture->width;
20468ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    const float height = texture->height;
2047c1396e93b6a5286a5183c00c781b62e940a12c1fRomain Guy
20486816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float u1 = fmax(0.0f, srcLeft / width);
20496816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float v1 = fmax(0.0f, srcTop / height);
20506816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float u2 = fmin(1.0f, srcRight / width);
20516816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float v2 = fmin(1.0f, srcBottom / height);
2052c1396e93b6a5286a5183c00c781b62e940a12c1fRomain Guy
205303750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    mCaches.unbindMeshBuffer();
20548ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    resetDrawTextureTexCoords(u1, v1, u2, v2);
20558ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
205603750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    int alpha;
205703750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    SkXfermode::Mode mode;
205803750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
205903750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy
2060d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
2061d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy
2062886b275e529e44a59c54b933453d9bc902973178Romain Guy    float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2063886b275e529e44a59c54b933453d9bc902973178Romain Guy    float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
20646620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
2065886b275e529e44a59c54b933453d9bc902973178Romain Guy    bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2066886b275e529e44a59c54b933453d9bc902973178Romain Guy    // Apply a scale transform on the canvas only when a shader is in use
2067886b275e529e44a59c54b933453d9bc902973178Romain Guy    // Skia handles the ratio between the dst and src rects as a scale factor
2068886b275e529e44a59c54b933453d9bc902973178Romain Guy    // when a shader is set
2069c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    bool useScaleTransform = mDrawModifiers.mShader && scaled;
2070886b275e529e44a59c54b933453d9bc902973178Romain Guy    bool ignoreTransform = false;
2071b50149825fae95b2918bcf67b2ddb773b9797068Romain Guy
2072886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_LIKELY(mSnapshot->transform->isPureTranslate() && !useScaleTransform)) {
2073886b275e529e44a59c54b933453d9bc902973178Romain Guy        float x = (int) floorf(dstLeft + mSnapshot->transform->getTranslateX() + 0.5f);
2074886b275e529e44a59c54b933453d9bc902973178Romain Guy        float y = (int) floorf(dstTop + mSnapshot->transform->getTranslateY() + 0.5f);
2075886b275e529e44a59c54b933453d9bc902973178Romain Guy
2076886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstRight = x + (dstRight - dstLeft);
2077886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstBottom = y + (dstBottom - dstTop);
2078886b275e529e44a59c54b933453d9bc902973178Romain Guy
2079886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstLeft = x;
2080886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstTop = y;
2081886b275e529e44a59c54b933453d9bc902973178Romain Guy
2082886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(scaled ? FILTER(paint) : GL_NEAREST, true);
2083886b275e529e44a59c54b933453d9bc902973178Romain Guy        ignoreTransform = true;
20846620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    } else {
2085d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(FILTER(paint), true);
2086886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2087886b275e529e44a59c54b933453d9bc902973178Romain Guy
2088886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(useScaleTransform)) {
2089886b275e529e44a59c54b933453d9bc902973178Romain Guy        save(SkCanvas::kMatrix_SaveFlag);
2090886b275e529e44a59c54b933453d9bc902973178Romain Guy        translate(dstLeft, dstTop);
2091886b275e529e44a59c54b933453d9bc902973178Romain Guy        scale(scaleX, scaleY);
2092886b275e529e44a59c54b933453d9bc902973178Romain Guy
2093886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstLeft = 0.0f;
2094886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstTop = 0.0f;
2095886b275e529e44a59c54b933453d9bc902973178Romain Guy
2096886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstRight = srcRight - srcLeft;
2097886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstBottom = srcBottom - srcTop;
2098886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2099886b275e529e44a59c54b933453d9bc902973178Romain Guy
2100886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2101886b275e529e44a59c54b933453d9bc902973178Romain Guy        int color = paint ? paint->getColor() : 0;
2102886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2103886b275e529e44a59c54b933453d9bc902973178Romain Guy                texture->id, paint != NULL, color, alpha, mode,
2104886b275e529e44a59c54b933453d9bc902973178Romain Guy                &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2105886b275e529e44a59c54b933453d9bc902973178Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2106886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
2107886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2108886b275e529e44a59c54b933453d9bc902973178Romain Guy                texture->id, alpha / 255.0f, mode, texture->blend,
2109886b275e529e44a59c54b933453d9bc902973178Romain Guy                &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2110886b275e529e44a59c54b933453d9bc902973178Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2111886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2112886b275e529e44a59c54b933453d9bc902973178Romain Guy
2113886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(useScaleTransform)) {
2114886b275e529e44a59c54b933453d9bc902973178Romain Guy        restore();
21156620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
21168ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
21178ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
2118486590963e2207d68eebd6944fec70d50d41116aChet Haase
2119486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2120ce0537b80087a6225273040a987414b1dd081aa0Romain Guy}
2121ce0537b80087a6225273040a987414b1dd081aa0Romain Guy
2122486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
21234bb942083a0d4db746adf95349108dd8ef842e32Romain Guy        const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
21245c13d89c1332fcc499379b9064b891187b75ca32Chet Haase        float left, float top, float right, float bottom, SkPaint* paint) {
2125be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    int alpha;
2126be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    SkXfermode::Mode mode;
2127be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    getAlphaAndModeDirect(paint, &alpha, &mode);
2128be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
2129be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    return drawPatch(bitmap, xDivs, yDivs, colors, width, height, numColors,
2130be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy            left, top, right, bottom, alpha, mode);
2131be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy}
2132be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
2133be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guystatus_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
2134be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
2135be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode) {
21366926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(left, top, right, bottom)) {
2137486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
21386926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
21396926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2140be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    alpha *= mSnapshot->alpha;
2141be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
21422728f961614a385df1f056fc24803a9f65c90fabRomain Guy    const Patch* mesh = mCaches.patchCache.get(bitmap->width(), bitmap->height(),
21434bb942083a0d4db746adf95349108dd8ef842e32Romain Guy            right - left, bottom - top, xDivs, yDivs, colors, width, height, numColors);
2144f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
2145211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
2146a4adcf0239039eb8f005be252409901c41b28839Romain Guy        mCaches.activeTexture(0);
2147a4adcf0239039eb8f005be252409901c41b28839Romain Guy        Texture* texture = mCaches.textureCache.get(bitmap);
2148a4adcf0239039eb8f005be252409901c41b28839Romain Guy        if (!texture) return DrawGlInfo::kStatusDone;
2149a4adcf0239039eb8f005be252409901c41b28839Romain Guy        const AutoTexture autoCleanup(texture);
2150a4adcf0239039eb8f005be252409901c41b28839Romain Guy        texture->setWrap(GL_CLAMP_TO_EDGE, true);
2151a4adcf0239039eb8f005be252409901c41b28839Romain Guy        texture->setFilter(GL_LINEAR, true);
2152a4adcf0239039eb8f005be252409901c41b28839Romain Guy
21536620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        const bool pureTranslate = mSnapshot->transform->isPureTranslate();
21545b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        // Mark the current layer dirty where we are going to draw the patch
21558168396d1acbcb5fdd29eeda4c30b2803d5283aeRomain Guy        if (hasLayer() && mesh->hasEmptyQuads) {
2156c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy            const float offsetX = left + mSnapshot->transform->getTranslateX();
2157c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy            const float offsetY = top + mSnapshot->transform->getTranslateY();
21585b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const size_t count = mesh->quads.size();
21595b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            for (size_t i = 0; i < count; i++) {
21608ab4079ca27e36e5c584495bcd71b573598ac021Romain Guy                const Rect& bounds = mesh->quads.itemAt(i);
2161211370fd943cf26905001b38b8b1791851b26adcRomain Guy                if (CC_LIKELY(pureTranslate)) {
2162c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2163c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2164c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
21656620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                } else {
2166c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    dirtyLayer(left + bounds.left, top + bounds.top,
2167c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                            left + bounds.right, top + bounds.bottom, *mSnapshot->transform);
21686620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                }
21695b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            }
21705b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
21715b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
2172211370fd943cf26905001b38b8b1791851b26adcRomain Guy        if (CC_LIKELY(pureTranslate)) {
21736620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy            const float x = (int) floorf(left + mSnapshot->transform->getTranslateX() + 0.5f);
21746620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy            const float y = (int) floorf(top + mSnapshot->transform->getTranslateY() + 0.5f);
21756620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
21766620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy            drawTextureMesh(x, y, x + right - left, y + bottom - top, texture->id, alpha / 255.0f,
21776620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    mode, texture->blend, (GLvoid*) 0, (GLvoid*) gMeshTextureOffset,
21786620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    GL_TRIANGLES, mesh->verticesCount, false, true, mesh->meshBuffer,
21796620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    true, !mesh->hasEmptyQuads);
21806620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        } else {
21816620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy            drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f,
21826620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    mode, texture->blend, (GLvoid*) 0, (GLvoid*) gMeshTextureOffset,
21836620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    GL_TRIANGLES, mesh->verticesCount, false, false, mesh->meshBuffer,
21846620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    true, !mesh->hasEmptyQuads);
21856620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        }
2186054dc1840941665e32036f9523df51720ad069c8Romain Guy    }
2187486590963e2207d68eebd6944fec70d50d41116aChet Haase
2188486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2189f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy}
2190f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
219165cd612face362d054a85d0f7e5881c59cd523beChris Craikstatus_t OpenGLRenderer::drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
219265cd612face362d054a85d0f7e5881c59cd523beChris Craik        bool useOffset) {
2193bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik    if (!vertexBuffer.getSize()) {
2194bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik        // no vertices to draw
219565cd612face362d054a85d0f7e5881c59cd523beChris Craik        return DrawGlInfo::kStatusDone;
2196bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik    }
2197bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik
219865cd612face362d054a85d0f7e5881c59cd523beChris Craik    int color = paint->getColor();
219965cd612face362d054a85d0f7e5881c59cd523beChris Craik    SkXfermode::Mode mode = getXfermode(paint->getXfermode());
220065cd612face362d054a85d0f7e5881c59cd523beChris Craik    bool isAA = paint->isAntiAlias();
220165cd612face362d054a85d0f7e5881c59cd523beChris Craik
2202710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDraw();
2203710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawNoTexture();
2204710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) setupDrawAA();
2205710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
2206710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColorFilter();
2207710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawShader();
2208710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawBlending(isAA, mode);
2209710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawProgram();
221065cd612face362d054a85d0f7e5881c59cd523beChris Craik    setupDrawModelViewIdentity(useOffset);
2211710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColorUniforms();
2212710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColorFilterUniforms();
2213710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawShaderIdentityUniforms();
2214858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase
2215710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    void* vertices = vertexBuffer.getBuffer();
2216710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    bool force = mCaches.unbindMeshBuffer();
2217cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
2218710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    mCaches.resetTexCoordsVertexPointer();
2219710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    mCaches.unbindIndicesBuffer();
22206ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
2221710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    int alphaSlot = -1;
2222710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) {
2223710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2224710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
22256ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
2226710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        // TODO: avoid enable/disable in back to back uses of the alpha attribute
22276ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glEnableVertexAttribArray(alphaSlot);
22286ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
2229710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
22306ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
2231710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getSize());
22327b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
2233710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) {
22346ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glDisableVertexAttribArray(alphaSlot);
223504299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    }
223665cd612face362d054a85d0f7e5881c59cd523beChris Craik
223765cd612face362d054a85d0f7e5881c59cd523beChris Craik    return DrawGlInfo::kStatusDrew;
2238858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase}
2239858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase
2240858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase/**
224165cd612face362d054a85d0f7e5881c59cd523beChris Craik * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
224265cd612face362d054a85d0f7e5881c59cd523beChris Craik * that of AA lines in the drawLines() function.  We expand the convex path by a half pixel in
224365cd612face362d054a85d0f7e5881c59cd523beChris Craik * screen space in all directions. However, instead of using a fragment shader to compute the
224465cd612face362d054a85d0f7e5881c59cd523beChris Craik * translucency of the color from its position, we simply use a varying parameter to define how far
224565cd612face362d054a85d0f7e5881c59cd523beChris Craik * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
224665cd612face362d054a85d0f7e5881c59cd523beChris Craik *
224765cd612face362d054a85d0f7e5881c59cd523beChris Craik * Doesn't yet support joins, caps, or path effects.
224899ecdc480dd4f9b550b2a62ea39f77845a4fec49Chet Haase */
224965cd612face362d054a85d0f7e5881c59cd523beChris Craikstatus_t OpenGLRenderer::drawConvexPath(const SkPath& path, SkPaint* paint) {
225065cd612face362d054a85d0f7e5881c59cd523beChris Craik    VertexBuffer vertexBuffer;
225165cd612face362d054a85d0f7e5881c59cd523beChris Craik    // TODO: try clipping large paths to viewport
225265cd612face362d054a85d0f7e5881c59cd523beChris Craik    PathTessellator::tessellatePath(path, paint, mSnapshot->transform, vertexBuffer);
22537b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
225465cd612face362d054a85d0f7e5881c59cd523beChris Craik    SkRect bounds = path.getBounds();
225565cd612face362d054a85d0f7e5881c59cd523beChris Craik    PathTessellator::expandBoundsForStroke(bounds, paint, false);
225665cd612face362d054a85d0f7e5881c59cd523beChris Craik    dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, *mSnapshot->transform);
22577b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
225865cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawVertexBuffer(vertexBuffer, paint);
225965cd612face362d054a85d0f7e5881c59cd523beChris Craik}
22607b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
226165cd612face362d054a85d0f7e5881c59cd523beChris Craik/**
226265cd612face362d054a85d0f7e5881c59cd523beChris Craik * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
226365cd612face362d054a85d0f7e5881c59cd523beChris Craik * and additional geometry for defining an alpha slope perimeter.
226465cd612face362d054a85d0f7e5881c59cd523beChris Craik *
226565cd612face362d054a85d0f7e5881c59cd523beChris Craik * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
226665cd612face362d054a85d0f7e5881c59cd523beChris Craik * unexpected results, and may vary between hardware devices. Previously we used a varying-base
226765cd612face362d054a85d0f7e5881c59cd523beChris Craik * in-shader alpha region, but found it to be taxing on some GPUs.
226865cd612face362d054a85d0f7e5881c59cd523beChris Craik *
226965cd612face362d054a85d0f7e5881c59cd523beChris Craik * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
227065cd612face362d054a85d0f7e5881c59cd523beChris Craik * memory transfer by removing need for degenerate vertices.
227165cd612face362d054a85d0f7e5881c59cd523beChris Craik */
227265cd612face362d054a85d0f7e5881c59cd523beChris Craikstatus_t OpenGLRenderer::drawLines(float* points, int count, SkPaint* paint) {
227365cd612face362d054a85d0f7e5881c59cd523beChris Craik    if (mSnapshot->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
22747b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
227565cd612face362d054a85d0f7e5881c59cd523beChris Craik    count &= ~0x3; // round down to nearest four
22767b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
227765cd612face362d054a85d0f7e5881c59cd523beChris Craik    VertexBuffer buffer;
227865cd612face362d054a85d0f7e5881c59cd523beChris Craik    SkRect bounds;
227965cd612face362d054a85d0f7e5881c59cd523beChris Craik    PathTessellator::tessellateLines(points, count, paint, mSnapshot->transform, bounds, buffer);
2280d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy
2281d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy    if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2282d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy        return DrawGlInfo::kStatusDone;
2283d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy    }
2284d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy
228565cd612face362d054a85d0f7e5881c59cd523beChris Craik    dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, *mSnapshot->transform);
2286486590963e2207d68eebd6944fec70d50d41116aChet Haase
228765cd612face362d054a85d0f7e5881c59cd523beChris Craik    bool useOffset = !paint->isAntiAlias();
228865cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawVertexBuffer(buffer, paint, useOffset);
22895b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
22905b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
2291486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPoints(float* points, int count, SkPaint* paint) {
2292486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
2293ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2294ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    // TODO: The paint's cap style defines whether the points are square or circular
2295ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    // TODO: Handle AA for round points
2296ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
22975b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase    // A stroke width of 0 has a special meaning in Skia:
2298ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    // it draws an unscaled 1px point
22998a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    float strokeWidth = paint->getStrokeWidth();
2300ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    const bool isHairLine = paint->getStrokeWidth() == 0.0f;
23018a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    if (isHairLine) {
23028a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        // Now that we know it's hairline, we can set the effective width, to be used later
23038a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        strokeWidth = 1.0f;
23048a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    }
23058a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    const float halfWidth = strokeWidth / 2;
2306d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy
2307ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int alpha;
2308ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    SkXfermode::Mode mode;
2309ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
2310ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2311ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int verticesCount = count >> 1;
2312ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int generatedVerticesCount = 0;
2313ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2314ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    TextureVertex pointsData[verticesCount];
2315ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    TextureVertex* vertex = &pointsData[0];
2316ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
231704299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    // TODO: We should optimize this method to not generate vertices for points
231804299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    // that lie outside of the clip.
231904299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    mCaches.enableScissor();
232004299385c681140239b0dc31d9780d087d2b4d7cRomain Guy
2321ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDraw();
232215bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    setupDrawNoTexture();
23238a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    setupDrawPoint(strokeWidth);
2324ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColor(paint->getColor(), alpha);
2325ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColorFilter();
2326ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawShader();
2327ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawBlending(mode);
2328ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawProgram();
23298a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    setupDrawModelViewIdentity(true);
2330ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColorUniforms();
2331ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColorFilterUniforms();
2332ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawPointUniforms();
2333ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawShaderIdentityUniforms();
2334ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawMesh(vertex);
2335ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2336ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    for (int i = 0; i < count; i += 2) {
2337ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy        TextureVertex::set(vertex++, points[i], points[i + 1], 0.0f, 0.0f);
2338ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy        generatedVerticesCount++;
23397b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
23408a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float left = points[i] - halfWidth;
23418a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float right = points[i] + halfWidth;
23428a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float top = points[i + 1] - halfWidth;
23438a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float bottom = points [i + 1] + halfWidth;
23447b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
23458a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        dirtyLayer(left, top, right, bottom, *mSnapshot->transform);
2346ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    }
2347ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2348ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    glDrawArrays(GL_POINTS, 0, generatedVerticesCount);
2349486590963e2207d68eebd6944fec70d50d41116aChet Haase
2350486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2351ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy}
2352ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2353486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
2354e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy    // No need to check against the clip, we fill the clip region
2355486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
2356e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy
2357ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy    Rect& clip(*mSnapshot->clipRect);
2358ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy    clip.snapToPixelBoundaries();
235970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
23603d58c03de0d8877b36cdb78b0ca8b5cac7f600e2Romain Guy    drawColorRect(clip.left, clip.top, clip.right, clip.bottom, color, mode, true);
2361486590963e2207d68eebd6944fec70d50d41116aChet Haase
2362486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2363c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
23649d5316e3f56d138504565ff311145ac01621dff4Romain Guy
2365486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
2366486590963e2207d68eebd6944fec70d50d41116aChet Haase        SkPaint* paint) {
2367486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
236801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const AutoTexture autoCleanup(texture);
236901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
237001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const float x = left + texture->left - texture->offset;
237101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const float y = top + texture->top - texture->offset;
237201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
237301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    drawPathTexture(texture, x, y, paint);
2374486590963e2207d68eebd6944fec70d50d41116aChet Haase
2375486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
237601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy}
237701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2378486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
2379710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        float rx, float ry, SkPaint* p) {
2380cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
2381710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return DrawGlInfo::kStatusDone;
2382710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
238301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2384cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2385710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2386710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        const PathTexture* texture = mCaches.roundRectShapeCache.getRoundRect(
2387710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik                right - left, bottom - top, rx, ry, p);
2388710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return drawShape(left, top, texture, p);
2389710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2390710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik
2391710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkPath path;
2392710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2393cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2394cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        float outset = p->getStrokeWidth() / 2;
2395cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        rect.outset(outset, outset);
2396cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        rx += outset;
2397cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        ry += outset;
2398cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
2399710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    path.addRoundRect(rect, rx, ry);
240065cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
2401c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
240201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2403710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikstatus_t OpenGLRenderer::drawCircle(float x, float y, float radius, SkPaint* p) {
2404cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (mSnapshot->isIgnored() || quickRejectPreStroke(x - radius, y - radius,
2405cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik            x + radius, y + radius, p)) {
2406710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return DrawGlInfo::kStatusDone;
2407710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2408cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2409710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2410710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        const PathTexture* texture = mCaches.circleShapeCache.getCircle(radius, p);
2411710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return drawShape(x - radius, y - radius, texture, p);
2412710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2413710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik
2414710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkPath path;
2415cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2416cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2417cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    } else {
2418cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        path.addCircle(x, y, radius);
2419cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
242065cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
2421c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
242201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2423486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
2424710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        SkPaint* p) {
2425cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
2426710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return DrawGlInfo::kStatusDone;
2427710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
242801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2429cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2430710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2431710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        const PathTexture* texture = mCaches.ovalShapeCache.getOval(right - left, bottom - top, p);
2432710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return drawShape(left, top, texture, p);
2433710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2434710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik
2435710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkPath path;
2436710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2437cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2438cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2439cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
2440710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    path.addOval(rect);
244165cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
2442c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
2443c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy
2444486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
2445780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        float startAngle, float sweepAngle, bool useCenter, SkPaint* p) {
2446780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
2447780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        return DrawGlInfo::kStatusDone;
2448780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
24498b2f5267f16c295f12faab810527cd6311997e34Romain Guy
24508b2f5267f16c295f12faab810527cd6311997e34Romain Guy    if (fabs(sweepAngle) >= 360.0f) {
2451780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        return drawOval(left, top, right, bottom, p);
24528b2f5267f16c295f12faab810527cd6311997e34Romain Guy    }
24538b2f5267f16c295f12faab810527cd6311997e34Romain Guy
2454780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
245565cd612face362d054a85d0f7e5881c59cd523beChris Craik    if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
2456780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        mCaches.activeTexture(0);
2457780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        const PathTexture* texture = mCaches.arcShapeCache.getArc(right - left, bottom - top,
2458780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik                startAngle, sweepAngle, useCenter, p);
2459780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        return drawShape(left, top, texture, p);
2460780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2461780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik
2462780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2463780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2464780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2465780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2466780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik
2467780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    SkPath path;
2468780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (useCenter) {
2469780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        path.moveTo(rect.centerX(), rect.centerY());
2470780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2471780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2472780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (useCenter) {
2473780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        path.close();
2474780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
247565cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
24768b2f5267f16c295f12faab810527cd6311997e34Romain Guy}
24778b2f5267f16c295f12faab810527cd6311997e34Romain Guy
2478cf8675ee176a375f873792684d38a47f78348dffRomain Guy// See SkPaintDefaults.h
2479cf8675ee176a375f873792684d38a47f78348dffRomain Guy#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2480cf8675ee176a375f873792684d38a47f78348dffRomain Guy
2481486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom, SkPaint* p) {
2482cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
2483486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
24846926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
24856926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2486710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (p->getStyle() != SkPaint::kFill_Style) {
2487cf8675ee176a375f873792684d38a47f78348dffRomain Guy        // only fill style is supported by drawConvexPath, since others have to handle joins
2488cf8675ee176a375f873792684d38a47f78348dffRomain Guy        if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2489cf8675ee176a375f873792684d38a47f78348dffRomain Guy                p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2490cf8675ee176a375f873792684d38a47f78348dffRomain Guy            mCaches.activeTexture(0);
2491cf8675ee176a375f873792684d38a47f78348dffRomain Guy            const PathTexture* texture =
2492cf8675ee176a375f873792684d38a47f78348dffRomain Guy                    mCaches.rectShapeCache.getRect(right - left, bottom - top, p);
2493cf8675ee176a375f873792684d38a47f78348dffRomain Guy            return drawShape(left, top, texture, p);
2494cf8675ee176a375f873792684d38a47f78348dffRomain Guy        }
2495cf8675ee176a375f873792684d38a47f78348dffRomain Guy
2496cf8675ee176a375f873792684d38a47f78348dffRomain Guy        SkPath path;
2497cf8675ee176a375f873792684d38a47f78348dffRomain Guy        SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2498cf8675ee176a375f873792684d38a47f78348dffRomain Guy        if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2499cf8675ee176a375f873792684d38a47f78348dffRomain Guy            rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2500cf8675ee176a375f873792684d38a47f78348dffRomain Guy        }
2501cf8675ee176a375f873792684d38a47f78348dffRomain Guy        path.addRect(rect);
250265cd612face362d054a85d0f7e5881c59cd523beChris Craik        return drawConvexPath(path, p);
2503026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy    }
2504026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
2505181d0a6ccedee03789919d53c46540a8df751896Romain Guy    if (p->isAntiAlias() && !mSnapshot->transform->isSimple()) {
2506710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        SkPath path;
2507710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        path.addRect(left, top, right, bottom);
250865cd612face362d054a85d0f7e5881c59cd523beChris Craik        return drawConvexPath(path, p);
2509858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase    } else {
2510710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        drawColorRect(left, top, right, bottom, p->getColor(), getXfermode(p->getXfermode()));
251165cd612face362d054a85d0f7e5881c59cd523beChris Craik        return DrawGlInfo::kStatusDrew;
2512858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase    }
2513c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
25149d5316e3f56d138504565ff311145ac01621dff4Romain Guy
2515416a847633680d94efb926837efdc18726d54918Raph Levienvoid OpenGLRenderer::drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
2516416a847633680d94efb926837efdc18726d54918Raph Levien        const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
2517416a847633680d94efb926837efdc18726d54918Raph Levien        float x, float y) {
2518416a847633680d94efb926837efdc18726d54918Raph Levien    mCaches.activeTexture(0);
2519416a847633680d94efb926837efdc18726d54918Raph Levien
2520416a847633680d94efb926837efdc18726d54918Raph Levien    // NOTE: The drop shadow will not perform gamma correction
2521416a847633680d94efb926837efdc18726d54918Raph Levien    //       if shader-based correction is enabled
2522416a847633680d94efb926837efdc18726d54918Raph Levien    mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2523416a847633680d94efb926837efdc18726d54918Raph Levien    const ShadowTexture* shadow = mCaches.dropShadowCache.get(
2524c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            paint, text, bytesCount, count, mDrawModifiers.mShadowRadius, positions);
2525416a847633680d94efb926837efdc18726d54918Raph Levien    const AutoTexture autoCleanup(shadow);
2526416a847633680d94efb926837efdc18726d54918Raph Levien
2527c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const float sx = x - shadow->left + mDrawModifiers.mShadowDx;
2528c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const float sy = y - shadow->top + mDrawModifiers.mShadowDy;
2529416a847633680d94efb926837efdc18726d54918Raph Levien
2530c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const int shadowAlpha = ((mDrawModifiers.mShadowColor >> 24) & 0xFF) * mSnapshot->alpha;
2531c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    int shadowColor = mDrawModifiers.mShadowColor;
2532c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
2533416a847633680d94efb926837efdc18726d54918Raph Levien        shadowColor = 0xffffffff;
2534416a847633680d94efb926837efdc18726d54918Raph Levien    }
2535416a847633680d94efb926837efdc18726d54918Raph Levien
2536416a847633680d94efb926837efdc18726d54918Raph Levien    setupDraw();
2537416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawWithTexture(true);
2538416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawAlpha8Color(shadowColor, shadowAlpha < 255 ? shadowAlpha : alpha);
2539416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawColorFilter();
2540416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawShader();
2541416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawBlending(true, mode);
2542416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawProgram();
2543416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawModelView(sx, sy, sx + shadow->width, sy + shadow->height);
2544416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawTexture(shadow->id);
2545416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawPureColorUniforms();
2546416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawColorFilterUniforms();
2547416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawShaderUniforms();
2548416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2549416a847633680d94efb926837efdc18726d54918Raph Levien
2550416a847633680d94efb926837efdc18726d54918Raph Levien    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2551416a847633680d94efb926837efdc18726d54918Raph Levien}
2552416a847633680d94efb926837efdc18726d54918Raph Levien
2553768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guybool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
2554768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    float alpha = (mDrawModifiers.mHasShadow ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
2555768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2556768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy}
2557768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy
2558486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
2559eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy        const float* positions, SkPaint* paint) {
2560768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
2561486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2562eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy    }
2563eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy
2564671d6cf460531825a321edb200523d0faa7792c9Romain Guy    // NOTE: Skia does not support perspective transform on drawPosText yet
2565671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (!mSnapshot->transform->isSimple()) {
2566486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2567671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2568671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2569671d6cf460531825a321edb200523d0faa7792c9Romain Guy    float x = 0.0f;
2570671d6cf460531825a321edb200523d0faa7792c9Romain Guy    float y = 0.0f;
2571671d6cf460531825a321edb200523d0faa7792c9Romain Guy    const bool pureTranslate = mSnapshot->transform->isPureTranslate();
2572671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (pureTranslate) {
2573671d6cf460531825a321edb200523d0faa7792c9Romain Guy        x = (int) floorf(x + mSnapshot->transform->getTranslateX() + 0.5f);
2574671d6cf460531825a321edb200523d0faa7792c9Romain Guy        y = (int) floorf(y + mSnapshot->transform->getTranslateY() + 0.5f);
2575671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2576671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2577b1d0a4ed21168fefcb82232c8f22cb95d60acb85Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2578c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy    fontRenderer.setFont(paint, mat4::identity());
2579671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2580671d6cf460531825a321edb200523d0faa7792c9Romain Guy    int alpha;
2581671d6cf460531825a321edb200523d0faa7792c9Romain Guy    SkXfermode::Mode mode;
2582671d6cf460531825a321edb200523d0faa7792c9Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
2583671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2584c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
2585e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy        drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2586e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy                alpha, mode, 0.0f, 0.0f);
2587416a847633680d94efb926837efdc18726d54918Raph Levien    }
2588416a847633680d94efb926837efdc18726d54918Raph Levien
2589671d6cf460531825a321edb200523d0faa7792c9Romain Guy    // Pick the appropriate texture filtering
2590671d6cf460531825a321edb200523d0faa7792c9Romain Guy    bool linearFilter = mSnapshot->transform->changesBounds();
2591671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (pureTranslate && !linearFilter) {
2592671d6cf460531825a321edb200523d0faa7792c9Romain Guy        linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2593671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2594671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2595671d6cf460531825a321edb200523d0faa7792c9Romain Guy    mCaches.activeTexture(0);
2596671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDraw();
25974121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGamma(paint);
2598671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawDirtyRegionsDisabled();
2599671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawWithTexture(true);
2600671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
2601671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawColorFilter();
2602671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawShader();
2603671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawBlending(true, mode);
2604671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawProgram();
2605671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawModelView(x, y, x, y, pureTranslate, true);
2606671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawTexture(fontRenderer.getTexture(linearFilter));
2607671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawPureColorUniforms();
2608671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawColorFilterUniforms();
2609671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawShaderUniforms(pureTranslate);
26104121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGammaUniforms();
2611671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2612671d6cf460531825a321edb200523d0faa7792c9Romain Guy    const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2613671d6cf460531825a321edb200523d0faa7792c9Romain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2614671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2615211370fd943cf26905001b38b8b1791851b26adcRomain Guy    const bool hasActiveLayer = hasLayer();
2616671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2617671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
2618671d6cf460531825a321edb200523d0faa7792c9Romain Guy            positions, hasActiveLayer ? &bounds : NULL)) {
2619671d6cf460531825a321edb200523d0faa7792c9Romain Guy        if (hasActiveLayer) {
2620671d6cf460531825a321edb200523d0faa7792c9Romain Guy            if (!pureTranslate) {
2621671d6cf460531825a321edb200523d0faa7792c9Romain Guy                mSnapshot->transform->mapRect(bounds);
2622671d6cf460531825a321edb200523d0faa7792c9Romain Guy            }
2623671d6cf460531825a321edb200523d0faa7792c9Romain Guy            dirtyLayerUnchecked(bounds, getRegion());
2624671d6cf460531825a321edb200523d0faa7792c9Romain Guy        }
2625671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2626486590963e2207d68eebd6944fec70d50d41116aChet Haase
2627486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2628eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy}
2629eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy
2630c25259519f1b74bb62a2b051b74537f073436b5cRomain Guystatus_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count,
2631996e57c84368058be793897ebc355b917a59abc2Raph Levien        float x, float y, const float* positions, SkPaint* paint, float length) {
2632768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
2633486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2634e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy    }
2635e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy
2636a1cff5043d0fbd78fcf9c48e7658e56a5b0c2de3Chet Haase    if (length < 0.0f) length = paint->measureText(text, bytesCount);
2637e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy    switch (paint->getTextAlign()) {
2638e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy        case SkPaint::kCenter_Align:
2639e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            x -= length / 2.0f;
2640e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            break;
2641e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy        case SkPaint::kRight_Align:
2642e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            x -= length;
2643e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            break;
2644e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy        default:
2645e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            break;
2646e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy    }
2647e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy
2648cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy    SkPaint::FontMetrics metrics;
2649cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy    paint->getFontMetrics(&metrics, 0.0f);
265033f6beb10f98e8ba96250e284876d607055d278dRomain Guy    if (quickReject(x, y + metrics.fTop, x + length, y + metrics.fBottom)) {
2651486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2652cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy    }
2653cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy
26543a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    const float oldX = x;
26553a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    const float oldY = y;
26566620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    const bool pureTranslate = mSnapshot->transform->isPureTranslate();
2657a4adcf0239039eb8f005be252409901c41b28839Romain Guy    const bool isPerspective = mSnapshot->transform->isPerspective();
2658c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy
2659211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(pureTranslate)) {
26606620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        x = (int) floorf(x + mSnapshot->transform->getTranslateX() + 0.5f);
26616620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        y = (int) floorf(y + mSnapshot->transform->getTranslateY() + 0.5f);
26626620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
26636620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
266486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    int alpha;
266586568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    SkXfermode::Mode mode;
266686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
26679d13fe25f4f10b25776b1dc5c858f9ebb0b28b30Romain Guy
2668c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2669c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy
2670c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
2671c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy        fontRenderer.setFont(paint, mat4::identity());
2672c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy        drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2673c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy                alpha, mode, oldX, oldY);
26741e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    }
26751e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
2676c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy    fontRenderer.setFont(paint, pureTranslate ? mat4::identity() : *mSnapshot->transform);
2677c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy
26786620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    // Pick the appropriate texture filtering
2679a4adcf0239039eb8f005be252409901c41b28839Romain Guy    bool linearFilter = !pureTranslate || fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
26805b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
268116c88085255c71a1a8fc034129aa2dcc61e1ddd0Romain Guy    // The font renderer will always use texture unit 0
2682a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
268386568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDraw();
26844121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGamma(paint);
268586568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawDirtyRegionsDisabled();
268686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawWithTexture(true);
268786568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
268886568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawColorFilter();
268986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawShader();
269086568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawBlending(true, mode);
269186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawProgram();
2692a4adcf0239039eb8f005be252409901c41b28839Romain Guy    setupDrawModelView(x, y, x, y, !isPerspective, true);
269316c88085255c71a1a8fc034129aa2dcc61e1ddd0Romain Guy    // See comment above; the font renderer must use texture unit 0
269416c88085255c71a1a8fc034129aa2dcc61e1ddd0Romain Guy    // assert(mTextureUnit == 0)
269586568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawTexture(fontRenderer.getTexture(linearFilter));
269686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawPureColorUniforms();
269786568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawColorFilterUniforms();
2698a4adcf0239039eb8f005be252409901c41b28839Romain Guy    setupDrawShaderUniforms(!isPerspective);
26994121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGammaUniforms();
270006f96e2652e4855b6520ad9dd70583677605b79aRomain Guy
27010f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy    const Rect* clip = isPerspective ? NULL : mSnapshot->clipRect;
27025b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
27035b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
2704211370fd943cf26905001b38b8b1791851b26adcRomain Guy    const bool hasActiveLayer = hasLayer();
2705894df17eee708688c8a6e67941add2017239c790Alex Sakhartchouk
2706996e57c84368058be793897ebc355b917a59abc2Raph Levien    bool status;
2707a3dc55f83ab583e0a66b893c71b849afa046770aRomain Guy    if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
27088b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        SkPaint paintCopy(*paint);
27098b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        paintCopy.setTextAlign(SkPaint::kLeft_Align);
27108b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
2711a3dc55f83ab583e0a66b893c71b849afa046770aRomain Guy                positions, hasActiveLayer ? &bounds : NULL);
2712996e57c84368058be793897ebc355b917a59abc2Raph Levien    } else {
27138b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
2714a3dc55f83ab583e0a66b893c71b849afa046770aRomain Guy                positions, hasActiveLayer ? &bounds : NULL);
2715996e57c84368058be793897ebc355b917a59abc2Raph Levien    }
27164ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
27174ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy    if (status && hasActiveLayer) {
2718a4adcf0239039eb8f005be252409901c41b28839Romain Guy        if (isPerspective) {
2719a4adcf0239039eb8f005be252409901c41b28839Romain Guy            mSnapshot->transform->mapRect(bounds);
2720a4adcf0239039eb8f005be252409901c41b28839Romain Guy        }
27214ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
27225b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
2723694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
27243a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    drawTextDecorations(text, bytesCount, length, oldX, oldY, paint);
2725486590963e2207d68eebd6944fec70d50d41116aChet Haase
2726486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2727694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy}
2728694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
2729486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
2730325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy        float hOffset, float vOffset, SkPaint* paint) {
2731768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
2732486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
273303d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    }
273403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
2735b1d0a4ed21168fefcb82232c8f22cb95d60acb85Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2736c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy    fontRenderer.setFont(paint, mat4::identity());
273703d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
273803d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    int alpha;
273903d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    SkXfermode::Mode mode;
274003d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
274103d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
274203d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    mCaches.activeTexture(0);
274303d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDraw();
27444121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGamma(paint);
274503d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawDirtyRegionsDisabled();
274603d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawWithTexture(true);
274703d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
274803d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawColorFilter();
274903d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawShader();
275003d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawBlending(true, mode);
275103d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawProgram();
27529777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    setupDrawModelView(0.0f, 0.0f, 0.0f, 0.0f, false, true);
275303d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawTexture(fontRenderer.getTexture(true));
275403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawPureColorUniforms();
275503d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawColorFilterUniforms();
27569777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    setupDrawShaderUniforms(false);
27574121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGammaUniforms();
27589777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy
27599777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    const Rect* clip = &mSnapshot->getLocalClip();
27609777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
276103d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
27629777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    const bool hasActiveLayer = hasLayer();
27639777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy
27649777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
27659777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            hOffset, vOffset, hasActiveLayer ? &bounds : NULL)) {
27669777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy        if (hasActiveLayer) {
27679777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            mSnapshot->transform->mapRect(bounds);
27689777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            dirtyLayerUnchecked(bounds, getRegion());
27699777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy        }
27709777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    }
2771486590963e2207d68eebd6944fec70d50d41116aChet Haase
2772486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2773325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy}
2774325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy
2775486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) {
2776486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
2777dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
2778a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
27797fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
2780fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    const PathTexture* texture = mCaches.pathCache.get(path, paint);
2781486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
278222158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
27837fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
27848b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    const float x = texture->left - texture->offset;
27858b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    const float y = texture->top - texture->offset;
27868b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
278701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    drawPathTexture(texture, x, y, paint);
2788486590963e2207d68eebd6944fec70d50d41116aChet Haase
2789486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
27907fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy}
27917fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
2792486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y, SkPaint* paint) {
279335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (!layer) {
2794486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
27956c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    }
27966c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
2797b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    mat4* transform = NULL;
2798b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    if (layer->isTextureLayer()) {
2799b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        transform = &layer->getTransform();
2800b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        if (!transform->isIdentity()) {
2801b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy            save(0);
2802b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy            mSnapshot->transform->multiply(*transform);
2803b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        }
2804b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    }
2805b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy
280635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    Rect transformed;
280735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    Rect clip;
280835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    const bool rejected = quickRejectNoScissor(x, y,
280935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy            x + layer->layer.getWidth(), y + layer->layer.getHeight(), transformed, clip);
28104ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
281135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (rejected) {
2812b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        if (transform && !transform->isIdentity()) {
2813b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy            restore();
2814b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        }
281535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy        return DrawGlInfo::kStatusDone;
281635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    }
281735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
28185bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy    updateLayer(layer, true);
28192bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy
282087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clip.contains(transformed));
2821a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
28226c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
2823211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(!layer->region.isEmpty())) {
2824c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        SkiaColorFilter* oldFilter = mDrawModifiers.mColorFilter;
2825c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter = layer->getColorFilter();
2826e529ece37f664f8947a1d4a1e27d679f6f286388Romain Guy
2827c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        if (layer->region.isRect()) {
282840667676e542a9daeafeac9904c30004e8706fd3Romain Guy            composeLayerRect(layer, layer->regionRect);
2829c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        } else if (layer->mesh) {
2830d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase            const float a = layer->getAlpha() / 255.0f;
2831c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDraw();
2832c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawWithTexture();
28338168396d1acbcb5fdd29eeda4c30b2803d5283aeRomain Guy            setupDrawColor(a, a, a, a);
2834c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawColorFilter();
28359ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawBlending(layer->isBlend() || a < 1.0f, layer->getMode(), false);
2836c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawProgram();
2837c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawPureColorUniforms();
2838c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawColorFilterUniforms();
28399ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawTexture(layer->getTexture());
2840211370fd943cf26905001b38b8b1791851b26adcRomain Guy            if (CC_LIKELY(mSnapshot->transform->isPureTranslate())) {
28414ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                int tx = (int) floorf(x + mSnapshot->transform->getTranslateX() + 0.5f);
28424ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                int ty = (int) floorf(y + mSnapshot->transform->getTranslateY() + 0.5f);
28439ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2844d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy                layer->setFilter(GL_NEAREST);
28454ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                setupDrawModelViewTranslate(tx, ty,
28464ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                        tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
28479ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            } else {
2848d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy                layer->setFilter(GL_LINEAR);
28499ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                setupDrawModelViewTranslate(x, y,
28509ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                        x + layer->layer.getWidth(), y + layer->layer.getHeight());
28519ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            }
2852c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawMesh(&layer->mesh[0].position[0], &layer->mesh[0].texture[0]);
2853c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy
2854c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            glDrawElements(GL_TRIANGLES, layer->meshElementCount,
2855c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy                    GL_UNSIGNED_SHORT, layer->meshIndices);
2856c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy
2857c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            finishDrawTexture();
28583a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
28593a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
28603a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            drawRegionRects(layer->region);
28613a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#endif
2862c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        }
28634ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
2864c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter = oldFilter;
2865e529ece37f664f8947a1d4a1e27d679f6f286388Romain Guy
28665bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy        if (layer->debugDrawUpdate) {
28675bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy            layer->debugDrawUpdate = false;
28684ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy            drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(),
28694ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                    0x7f00ff00, SkXfermode::kSrcOver_Mode);
28704ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy        }
2871f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
2872486590963e2207d68eebd6944fec70d50d41116aChet Haase
2873b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    if (transform && !transform->isIdentity()) {
2874b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        restore();
2875b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    }
2876b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy
2877486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
28786c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
28796c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
28806926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy///////////////////////////////////////////////////////////////////////////////
2881d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy// Shaders
2882d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy///////////////////////////////////////////////////////////////////////////////
2883d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy
2884d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guyvoid OpenGLRenderer::resetShader() {
2885c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShader = NULL;
288606f96e2652e4855b6520ad9dd70583677605b79aRomain Guy}
288706f96e2652e4855b6520ad9dd70583677605b79aRomain Guy
288806f96e2652e4855b6520ad9dd70583677605b79aRomain Guyvoid OpenGLRenderer::setupShader(SkiaShader* shader) {
2889c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShader = shader;
2890c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
2891c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mShader->set(&mCaches.textureCache, &mCaches.gradientCache);
289206f96e2652e4855b6520ad9dd70583677605b79aRomain Guy    }
28937fac2e18339f765320d759e8d4c090f92431959eRomain Guy}
28947fac2e18339f765320d759e8d4c090f92431959eRomain Guy
2895d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy///////////////////////////////////////////////////////////////////////////////
2896db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy// Color filters
2897db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy///////////////////////////////////////////////////////////////////////////////
2898db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
2899db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guyvoid OpenGLRenderer::resetColorFilter() {
2900c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mColorFilter = NULL;
2901db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy}
2902db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
2903db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guyvoid OpenGLRenderer::setupColorFilter(SkiaColorFilter* filter) {
2904c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mColorFilter = filter;
2905db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy}
2906db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
2907db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy///////////////////////////////////////////////////////////////////////////////
29081e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy// Drop shadow
29091e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy///////////////////////////////////////////////////////////////////////////////
29101e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
29111e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guyvoid OpenGLRenderer::resetShadow() {
2912c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasShadow = false;
29131e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy}
29141e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
29151e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guyvoid OpenGLRenderer::setupShadow(float radius, float dx, float dy, int color) {
2916c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasShadow = true;
2917c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowRadius = radius;
2918c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowDx = dx;
2919c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowDy = dy;
2920c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowColor = color;
29211e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy}
29221e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
29231e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy///////////////////////////////////////////////////////////////////////////////
29245ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy// Draw filters
29255ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy///////////////////////////////////////////////////////////////////////////////
29265ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
29275ff9df658230d49e42c43586997a02d8e4dd417eRomain Guyvoid OpenGLRenderer::resetPaintFilter() {
2928c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasDrawFilter = false;
29295ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
29305ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
29315ff9df658230d49e42c43586997a02d8e4dd417eRomain Guyvoid OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
2932c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasDrawFilter = true;
2933c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
2934c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
29355ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
29365ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
2937758724fd09a1599f2c55130f81953cfa6c17c300Romain GuySkPaint* OpenGLRenderer::filterPaint(SkPaint* paint, bool alwaysCopy) {
2938758724fd09a1599f2c55130f81953cfa6c17c300Romain Guy    if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
2939758724fd09a1599f2c55130f81953cfa6c17c300Romain Guy        if (CC_UNLIKELY(alwaysCopy)) {
2940758724fd09a1599f2c55130f81953cfa6c17c300Romain Guy            mFilteredPaint = *paint;
2941758724fd09a1599f2c55130f81953cfa6c17c300Romain Guy            return &mFilteredPaint;
2942758724fd09a1599f2c55130f81953cfa6c17c300Romain Guy        }
2943758724fd09a1599f2c55130f81953cfa6c17c300Romain Guy        return paint;
2944758724fd09a1599f2c55130f81953cfa6c17c300Romain Guy    }
29455ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
29465ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    uint32_t flags = paint->getFlags();
29475ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
29485ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    mFilteredPaint = *paint;
2949c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
2950c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            mDrawModifiers.mPaintFilterSetBits);
29515ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
29525ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    return &mFilteredPaint;
29535ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
29545ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
29555ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy///////////////////////////////////////////////////////////////////////////////
29566926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy// Drawing implementation
29576926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy///////////////////////////////////////////////////////////////////////////////
29586926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
295901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guyvoid OpenGLRenderer::drawPathTexture(const PathTexture* texture,
296001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy        float x, float y, SkPaint* paint) {
296101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    if (quickReject(x, y, x + texture->width, y + texture->height)) {
296201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy        return;
296301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    }
296401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
296501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    int alpha;
296601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    SkXfermode::Mode mode;
296701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
296801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
296901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDraw();
297001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawWithTexture(true);
297101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
297201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawColorFilter();
297301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawShader();
297401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawBlending(true, mode);
297501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawProgram();
297601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawModelView(x, y, x + texture->width, y + texture->height);
297701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawTexture(texture->id);
297801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawPureColorUniforms();
297901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawColorFilterUniforms();
298001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawShaderUniforms();
298101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
298201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
298301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
298401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
298501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    finishDrawTexture();
298601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy}
298701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2988f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy// Same values used by Skia
29890a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdStrikeThru_Offset   (-6.0f / 21.0f)
29900a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdUnderline_Offset    (1.0f / 9.0f)
29910a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdUnderline_Thickness (1.0f / 18.0f)
29920a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
29930a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guyvoid OpenGLRenderer::drawTextDecorations(const char* text, int bytesCount, float length,
29940a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        float x, float y, SkPaint* paint) {
29950a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    // Handle underline and strike-through
29960a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    uint32_t flags = paint->getFlags();
29970a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
2998726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy        SkPaint paintCopy(*paint);
29990a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        float underlineWidth = length;
30000a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        // If length is > 0.0f, we already measured the text for the text alignment
30010a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        if (length <= 0.0f) {
3002726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            underlineWidth = paintCopy.measureText(text, bytesCount);
30030a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        }
30040a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
3005211370fd943cf26905001b38b8b1791851b26adcRomain Guy        if (CC_LIKELY(underlineWidth > 0.0f)) {
3006726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            const float textSize = paintCopy.getTextSize();
3007f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
30080a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
30098b4072d3fb9bb49d774d97689a065204beca1752Raph Levien            const float left = x;
30100a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            float top = 0.0f;
3011e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
3012f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            int linesCount = 0;
3013f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3014f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3015f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy
3016f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            const int pointsCount = 4 * linesCount;
3017e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy            float points[pointsCount];
3018e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy            int currentPoint = 0;
30190a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
30200a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            if (flags & SkPaint::kUnderlineText_Flag) {
30210a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy                top = y + textSize * kStdUnderline_Offset;
3022e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left;
3023e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
3024e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left + underlineWidth;
3025e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
30260a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            }
30270a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
30280a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            if (flags & SkPaint::kStrikeThruText_Flag) {
30290a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy                top = y + textSize * kStdStrikeThru_Offset;
3030e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left;
3031e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
3032e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left + underlineWidth;
3033e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
30340a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            }
3035e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
3036726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            paintCopy.setStrokeWidth(strokeWidth);
3037e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
3038726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            drawLines(&points[0], pointsCount, &paintCopy);
30390a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        }
30400a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    }
30410a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy}
30420a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
3043672433d90fab7383cd28beac9d4485b566a90940Romain Guystatus_t OpenGLRenderer::drawRects(const float* rects, int count, SkPaint* paint) {
3044672433d90fab7383cd28beac9d4485b566a90940Romain Guy    if (mSnapshot->isIgnored()) {
3045672433d90fab7383cd28beac9d4485b566a90940Romain Guy        return DrawGlInfo::kStatusDone;
3046672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
3047672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3048735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    int color = paint->getColor();
3049735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    // If a shader is set, preserve only the alpha
3050c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
3051735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy        color |= 0x00ffffff;
3052735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    }
3053735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    SkXfermode::Mode mode = getXfermode(paint->getXfermode());
3054735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
3055735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    return drawColorRects(rects, count, color, mode);
3056735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
3057735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
3058735738c4ddf3229caa5f6e634bf591953ac29944Romain Guystatus_t OpenGLRenderer::drawColorRects(const float* rects, int count, int color,
30593bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        SkXfermode::Mode mode, bool ignoreTransform, bool dirty, bool clip) {
3060735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
3061672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float left = FLT_MAX;
3062672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float top = FLT_MAX;
3063672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float right = FLT_MIN;
3064672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float bottom = FLT_MIN;
3065672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3066672433d90fab7383cd28beac9d4485b566a90940Romain Guy    int vertexCount = 0;
3067672433d90fab7383cd28beac9d4485b566a90940Romain Guy    Vertex mesh[count * 6];
3068672433d90fab7383cd28beac9d4485b566a90940Romain Guy    Vertex* vertex = mesh;
3069672433d90fab7383cd28beac9d4485b566a90940Romain Guy
30702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    for (int index = 0; index < count; index += 4) {
3071672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float l = rects[index + 0];
3072672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float t = rects[index + 1];
3073672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float r = rects[index + 2];
3074672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float b = rects[index + 3];
3075672433d90fab7383cd28beac9d4485b566a90940Romain Guy
30768ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        if (ignoreTransform || !quickRejectNoScissor(left, top, right, bottom)) {
3077672433d90fab7383cd28beac9d4485b566a90940Romain Guy            Vertex::set(vertex++, l, b);
3078672433d90fab7383cd28beac9d4485b566a90940Romain Guy            Vertex::set(vertex++, l, t);
3079672433d90fab7383cd28beac9d4485b566a90940Romain Guy            Vertex::set(vertex++, r, t);
3080672433d90fab7383cd28beac9d4485b566a90940Romain Guy            Vertex::set(vertex++, l, b);
3081672433d90fab7383cd28beac9d4485b566a90940Romain Guy            Vertex::set(vertex++, r, t);
3082672433d90fab7383cd28beac9d4485b566a90940Romain Guy            Vertex::set(vertex++, r, b);
3083672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3084672433d90fab7383cd28beac9d4485b566a90940Romain Guy            vertexCount += 6;
3085672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3086672433d90fab7383cd28beac9d4485b566a90940Romain Guy            left = fminf(left, l);
3087672433d90fab7383cd28beac9d4485b566a90940Romain Guy            top = fminf(top, t);
3088672433d90fab7383cd28beac9d4485b566a90940Romain Guy            right = fmaxf(right, r);
3089672433d90fab7383cd28beac9d4485b566a90940Romain Guy            bottom = fmaxf(bottom, b);
3090672433d90fab7383cd28beac9d4485b566a90940Romain Guy        }
3091672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
3092672433d90fab7383cd28beac9d4485b566a90940Romain Guy
30933bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    if (count == 0 || (clip && quickReject(left, top, right, bottom))) {
3094a362c69d6cdf448107e5a539f77df73937141870Romain Guy        return DrawGlInfo::kStatusDone;
3095a362c69d6cdf448107e5a539f77df73937141870Romain Guy    }
3096672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3097672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDraw();
3098672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawNoTexture();
3099672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
3100672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawShader();
3101672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColorFilter();
3102672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawBlending(mode);
3103672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawProgram();
3104672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawDirtyRegionsDisabled();
3105735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, ignoreTransform, true);
3106672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColorUniforms();
3107672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawShaderUniforms();
3108672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColorFilterUniforms();
3109672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawVertices((GLvoid*) &mesh[0].position[0]);
3110672433d90fab7383cd28beac9d4485b566a90940Romain Guy
31118ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (dirty && hasLayer()) {
3112672433d90fab7383cd28beac9d4485b566a90940Romain Guy        dirtyLayer(left, top, right, bottom, *mSnapshot->transform);
3113672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
3114672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3115672433d90fab7383cd28beac9d4485b566a90940Romain Guy    glDrawArrays(GL_TRIANGLES, 0, vertexCount);
3116672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3117672433d90fab7383cd28beac9d4485b566a90940Romain Guy    return DrawGlInfo::kStatusDrew;
3118672433d90fab7383cd28beac9d4485b566a90940Romain Guy}
3119672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3120026c5e16704e817cac7d9c382914c947e34f87e0Romain Guyvoid OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
31211c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy        int color, SkXfermode::Mode mode, bool ignoreTransform) {
3122d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    // If a shader is set, preserve only the alpha
3123c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
3124d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy        color |= 0x00ffffff;
3125d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    }
3126d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy
312770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDraw();
312815bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    setupDrawNoTexture();
31299c0b188e4231bcb967234f3646c178d22d8a9f50Romain Guy    setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
313070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawShader();
313170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilter();
313270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawBlending(mode);
313370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawProgram();
313470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawModelView(left, top, right, bottom, ignoreTransform);
313570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorUniforms();
313670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawShaderUniforms(ignoreTransform);
313770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilterUniforms();
313870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawSimpleMesh();
3139c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy
3140c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3141c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy}
3142c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy
314382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guyvoid OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
31448164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy        Texture* texture, SkPaint* paint) {
314582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    int alpha;
314682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    SkXfermode::Mode mode;
314782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
314882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy
3149d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
31508164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy
3151211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(mSnapshot->transform->isPureTranslate())) {
31526620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        const float x = (int) floorf(left + mSnapshot->transform->getTranslateX() + 0.5f);
31536620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        const float y = (int) floorf(top + mSnapshot->transform->getTranslateY() + 0.5f);
31546620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
3155d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(GL_NEAREST, true);
31566620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
31576620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                alpha / 255.0f, mode, texture->blend, (GLvoid*) NULL,
31586620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount, false, true);
31596620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    } else {
3160d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(FILTER(paint), true);
31616620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f, mode,
31626620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                texture->blend, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
31636620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                GL_TRIANGLE_STRIP, gMeshCount);
31646620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
316585bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy}
316685bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
3167bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guyvoid OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
3168a979474f15b454c8e2963f239a3770e200bb227cRomain Guy        GLuint texture, float alpha, SkXfermode::Mode mode, bool blend) {
3169a979474f15b454c8e2963f239a3770e200bb227cRomain Guy    drawTextureMesh(left, top, right, bottom, texture, alpha, mode, blend,
317003750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy            (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount);
3171f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy}
3172f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
3173f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guyvoid OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
3174a979474f15b454c8e2963f239a3770e200bb227cRomain Guy        GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
31756820ac8b14b4558f5d8b833dde80895306a3e137Romain Guy        GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
31765b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
31778694230ff25fa0a60e480d424843e56b718f0516Romain Guy
317870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDraw();
317970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawWithTexture();
318070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColor(alpha, alpha, alpha, alpha);
318170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilter();
318270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawBlending(blend, mode, swapSrcDst);
318370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawProgram();
3184886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (!dirty) setupDrawDirtyRegionsDisabled();
31855b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    if (!ignoreScale) {
318670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        setupDrawModelView(left, top, right, bottom, ignoreTransform);
318703750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    } else {
318870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3189db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    }
3190886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawTexture(texture);
319186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawPureColorUniforms();
319270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilterUniforms();
319370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawMesh(vertices, texCoords, vbo);
3194db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
31956820ac8b14b4558f5d8b833dde80895306a3e137Romain Guy    glDrawArrays(drawMode, 0, elementsCount);
319670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
319770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    finishDrawTexture();
319882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy}
319982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy
3200886b275e529e44a59c54b933453d9bc902973178Romain Guyvoid OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
3201886b275e529e44a59c54b933453d9bc902973178Romain Guy        GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
3202886b275e529e44a59c54b933453d9bc902973178Romain Guy        GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
3203886b275e529e44a59c54b933453d9bc902973178Romain Guy        bool ignoreTransform, bool dirty) {
3204886b275e529e44a59c54b933453d9bc902973178Romain Guy
3205886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDraw();
3206886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawWithTexture(true);
3207886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (hasColor) {
3208886b275e529e44a59c54b933453d9bc902973178Romain Guy        setupDrawAlpha8Color(color, alpha);
3209886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
3210886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawColorFilter();
3211886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawShader();
3212886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawBlending(true, mode);
3213886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawProgram();
3214886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (!dirty) setupDrawDirtyRegionsDisabled();
3215886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawModelView(left, top, right, bottom, ignoreTransform);
3216886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawTexture(texture);
3217886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawPureColorUniforms();
3218886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawColorFilterUniforms();
3219886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawShaderUniforms();
3220886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawMesh(vertices, texCoords);
3221886b275e529e44a59c54b933453d9bc902973178Romain Guy
3222886b275e529e44a59c54b933453d9bc902973178Romain Guy    glDrawArrays(drawMode, 0, elementsCount);
3223886b275e529e44a59c54b933453d9bc902973178Romain Guy
3224886b275e529e44a59c54b933453d9bc902973178Romain Guy    finishDrawTexture();
3225886b275e529e44a59c54b933453d9bc902973178Romain Guy}
3226886b275e529e44a59c54b933453d9bc902973178Romain Guy
3227a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guyvoid OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
3228f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy        ProgramDescription& description, bool swapSrcDst) {
322982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    blend = blend || mode != SkXfermode::kSrcOver_Mode;
3230c189ef53220059acf2adedc92ac4ac7e6a993e6bRomain Guy
323182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    if (blend) {
323282bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // These blend modes are not supported by OpenGL directly and have
323382bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // to be implemented using shaders. Since the shader will perform
323482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // the blending, turn blending off here
323582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // If the blend mode cannot be implemented using shaders, fall
323682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // back to the default SrcOver blend mode instead
323733fa1f774c8e7289fd7c39fbc2c65b9361f2c2c4Romain Guy        if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
32383bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy            if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
3239a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy                description.framebufferMode = mode;
3240f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy                description.swapSrcDst = swapSrcDst;
3241a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy
324282bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                if (mCaches.blend) {
324382bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                    glDisable(GL_BLEND);
324482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                    mCaches.blend = false;
324582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                }
324682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
324782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                return;
324882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            } else {
324982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                mode = SkXfermode::kSrcOver_Mode;
3250a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy            }
325182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        }
325282bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
325382bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        if (!mCaches.blend) {
325482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            glEnable(GL_BLEND);
325582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        }
325682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
325782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
325882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
325982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
326082bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
326182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            glBlendFunc(sourceMode, destMode);
326282bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            mCaches.lastSrcMode = sourceMode;
326382bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            mCaches.lastDstMode = destMode;
326482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy        }
3265fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    } else if (mCaches.blend) {
326682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy        glDisable(GL_BLEND);
326782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    }
3268fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    mCaches.blend = blend;
3269bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
3270bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
3271889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guybool OpenGLRenderer::useProgram(Program* program) {
3272d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    if (!program->isInUse()) {
3273fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
3274d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy        program->use();
3275fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        mCaches.currentProgram = program;
32766926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy        return false;
3277260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    }
32786926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    return true;
3279260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy}
3280260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy
3281026c5e16704e817cac7d9c382914c947e34f87e0Romain Guyvoid OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
3282ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    TextureVertex* v = &mMeshVertices[0];
328382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u1, v1);
328482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u2, v1);
328582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u1, v2);
328682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u2, v2);
32878ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy}
32888ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
32895c13d89c1332fcc499379b9064b891187b75ca32Chet Haasevoid OpenGLRenderer::getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
3290be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    getAlphaAndModeDirect(paint, alpha,  mode);
3291db8c9a6a4d9bf8c39f834b25611926caf21380f6Chet Haase    *alpha *= mSnapshot->alpha;
3292026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy}
3293026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
32949d5316e3f56d138504565ff311145ac01621dff4Romain Guy}; // namespace uirenderer
3295e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}; // namespace android
3296