OpenGLRenderer.cpp revision 1206b9bba91f7ed899c5c87427cce725fe5aadfc
1e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy/*
2e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Copyright (C) 2010 The Android Open Source Project
3e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
4e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * you may not use this file except in compliance with the License.
6e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * You may obtain a copy of the License at
7e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
8e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
10e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Unless required by applicable law or agreed to in writing, software
11e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * See the License for the specific language governing permissions and
14e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * limitations under the License.
15e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy */
16e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
1785bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy#define LOG_TAG "OpenGLRenderer"
18e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
19e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <stdlib.h>
20e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <stdint.h>
21e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <sys/types.h>
22e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
23bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy#include <SkCanvas.h>
2403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy#include <SkPathMeasure.h>
25694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy#include <SkTypeface.h>
265cbbce535744b89df5ecea95de21ee3733298260Romain Guy
275cbbce535744b89df5ecea95de21ee3733298260Romain Guy#include <utils/Log.h>
28e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy#include <utils/StopWatch.h>
2985bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
3008aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy#include <private/hwui/DrawGlInfo.h>
3108aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy
325b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#include <ui/Rect.h>
335b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
3485bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy#include "OpenGLRenderer.h"
35c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik#include "DeferredDisplayList.h"
360fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy#include "DisplayListRenderer.h"
3765cd612face362d054a85d0f7e5881c59cd523beChris Craik#include "PathTessellator.h"
3887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy#include "Properties.h"
39a957eea78557cb47a91d44d9e6ee641c58cf1c07Romain Guy#include "Vector.h"
40e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
41e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guynamespace android {
429d5316e3f56d138504565ff311145ac01621dff4Romain Guynamespace uirenderer {
439d5316e3f56d138504565ff311145ac01621dff4Romain Guy
449d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
459d5316e3f56d138504565ff311145ac01621dff4Romain Guy// Defines
469d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
479d5316e3f56d138504565ff311145ac01621dff4Romain Guy
48759ea80dca64ad652110a129e0d8bf93fea79f61Romain Guy#define RAD_TO_DEG (180.0f / 3.14159265f)
49759ea80dca64ad652110a129e0d8bf93fea79f61Romain Guy#define MIN_ANGLE 0.001f
50759ea80dca64ad652110a129e0d8bf93fea79f61Romain Guy
51f877308f77f7c6f3edd91618a092207dd3be9077Romain Guy#define ALPHA_THRESHOLD 0
52dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
53713e1bb9df6bdfc21bd5c40d1a6ecf6c822a4be5Romain Guy#define FILTER(paint) (!paint || paint->isFilterBitmap() ? GL_LINEAR : GL_NEAREST)
54d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy
559d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
569d5316e3f56d138504565ff311145ac01621dff4Romain Guy// Globals
579d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
589d5316e3f56d138504565ff311145ac01621dff4Romain Guy
59889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy/**
60889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy * Structure mapping Skia xfermodes to OpenGL blending factors.
61889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy */
62889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guystruct Blender {
63889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    SkXfermode::Mode mode;
64889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    GLenum src;
65889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    GLenum dst;
66889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy}; // struct Blender
67889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy
68026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy// In this array, the index of each Blender equals the value of the first
69026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
70026c5e16704e817cac7d9c382914c947e34f87e0Romain Guystatic const Blender gBlends[] = {
712ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kClear_Mode,    GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
722ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrc_Mode,      GL_ONE,                 GL_ZERO },
732ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDst_Mode,      GL_ZERO,                GL_ONE },
742ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOver_Mode,  GL_ONE,                 GL_ONE_MINUS_SRC_ALPHA },
752ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOver_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_ONE },
762ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcIn_Mode,    GL_DST_ALPHA,           GL_ZERO },
772ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstIn_Mode,    GL_ZERO,                GL_SRC_ALPHA },
782ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOut_Mode,   GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
792ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOut_Mode,   GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
802ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcATop_Mode,  GL_DST_ALPHA,           GL_ONE_MINUS_SRC_ALPHA },
812ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstATop_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
822ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kXor_Mode,      GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
832ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kPlus_Mode,     GL_ONE,                 GL_ONE },
84d81ec456bb097a712bcbc093c5a1e0075434158eDerek Sollenberger    { SkXfermode::kModulate_Mode, GL_ZERO,                GL_SRC_COLOR },
852ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kScreen_Mode,   GL_ONE,                 GL_ONE_MINUS_SRC_COLOR }
86026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy};
87e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
8887a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// This array contains the swapped version of each SkXfermode. For instance
8987a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// this array's SrcOver blending mode is actually DstOver. You can refer to
9087a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// createLayer() for more information on the purpose of this array.
91f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guystatic const Blender gBlendsSwap[] = {
922ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kClear_Mode,    GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
932ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrc_Mode,      GL_ZERO,                GL_ONE },
942ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDst_Mode,      GL_ONE,                 GL_ZERO },
952ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOver_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_ONE },
962ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOver_Mode,  GL_ONE,                 GL_ONE_MINUS_SRC_ALPHA },
972ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcIn_Mode,    GL_ZERO,                GL_SRC_ALPHA },
982ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstIn_Mode,    GL_DST_ALPHA,           GL_ZERO },
992ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOut_Mode,   GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
1002ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOut_Mode,   GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
1012ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcATop_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
1022ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstATop_Mode,  GL_DST_ALPHA,           GL_ONE_MINUS_SRC_ALPHA },
1032ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kXor_Mode,      GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
1042ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kPlus_Mode,     GL_ONE,                 GL_ONE },
105d81ec456bb097a712bcbc093c5a1e0075434158eDerek Sollenberger    { SkXfermode::kModulate_Mode, GL_DST_COLOR,           GL_ZERO },
1062ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kScreen_Mode,   GL_ONE_MINUS_DST_COLOR, GL_ONE }
107f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy};
108f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy
109f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
110f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Constructors/destructor
111f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
112f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1133bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain GuyOpenGLRenderer::OpenGLRenderer():
1143bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        mCaches(Caches::getInstance()), mExtensions(Extensions::getInstance()) {
115d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    mDrawModifiers.mShader = NULL;
116d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    mDrawModifiers.mColorFilter = NULL;
11716ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    mDrawModifiers.mOverrideLayerAlpha = 1.0f;
118d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    mDrawModifiers.mHasShadow = false;
119d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    mDrawModifiers.mHasDrawFilter = false;
120026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
121ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
122ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
123ae5575b3421c8fbe590ab046d7d5f2b36ecfd821Romain Guy    mFirstSnapshot = new Snapshot;
12496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    mFrameStarted = false;
12587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
12687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mScissorOptimizationDisabled = false;
127e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
128e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
12985bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain GuyOpenGLRenderer::~OpenGLRenderer() {
13029d8997bd43b7c4ad37fc3d6f91eaafa74913c88Romain Guy    // The context has already been destroyed at this point, do not call
13129d8997bd43b7c4ad37fc3d6f91eaafa74913c88Romain Guy    // GL APIs. All GL state should be kept in Caches.h
132e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
133e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
13487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::initProperties() {
13587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    char property[PROPERTY_VALUE_MAX];
13687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
13787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mScissorOptimizationDisabled = !strcasecmp(property, "true");
13887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        INIT_LOGD("  Scissor optimization %s",
13987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy                mScissorOptimizationDisabled ? "disabled" : "enabled");
14087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    } else {
14187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        INIT_LOGD("  Scissor optimization enabled");
14287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
14313631f3da855f200a151e7837ed9f6b079622b58Romain Guy}
14413631f3da855f200a151e7837ed9f6b079622b58Romain Guy
14513631f3da855f200a151e7837ed9f6b079622b58Romain Guy///////////////////////////////////////////////////////////////////////////////
146f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Setup
147f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
148f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
149ef35927abcd089652f87a985dd6dde7afde58b92Romain Guyvoid OpenGLRenderer::setName(const char* name) {
150ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    if (name) {
151ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy        mName.setTo(name);
152ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    } else {
153ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy        mName.clear();
154ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    }
155ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy}
156ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy
157ef35927abcd089652f87a985dd6dde7afde58b92Romain Guyconst char* OpenGLRenderer::getName() const {
158ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    return mName.string();
159ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy}
160ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy
16149c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guybool OpenGLRenderer::isDeferred() {
16249c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy    return false;
16349c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy}
16449c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy
16585bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guyvoid OpenGLRenderer::setViewport(int width, int height) {
16635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    initViewport(width, height);
16735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
16835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glDisable(GL_DITHER);
16935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
17035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
17135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glEnableVertexAttribArray(Program::kBindingPosition);
17235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
17335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
17435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guyvoid OpenGLRenderer::initViewport(int width, int height) {
175260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1);
176bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
177bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    mWidth = width;
178bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    mHeight = height;
179eb99356a0548684a501766e6a524529ab93304c8Romain Guy
180eb99356a0548684a501766e6a524529ab93304c8Romain Guy    mFirstSnapshot->height = height;
181eb99356a0548684a501766e6a524529ab93304c8Romain Guy    mFirstSnapshot->viewport.set(0, 0, width, height);
182e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
183e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
18496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guyvoid OpenGLRenderer::setupFrameState(float left, float top,
185c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        float right, float bottom, bool opaque) {
186fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy    mCaches.clearGarbage();
187fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy
18896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    mOpaque = opaque;
1898aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot = new Snapshot(mFirstSnapshot,
1908aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy            SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
19184962f2fe6ce779c583cc54b11a9de2b6a568117Romain Guy    mSnapshot->fbo = getTargetFbo();
1928fb954263dd2f918ad339045cc6d82e346515599Romain Guy    mSaveCount = 1;
193f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1947d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy    mSnapshot->setClip(left, top, right, bottom);
1955f803623559aab395a29d575c37c4e39c23a4b4eChris Craik    mTilingClip.set(left, top, right, bottom);
19696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy}
197ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
19896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guystatus_t OpenGLRenderer::startFrame() {
19996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    if (mFrameStarted) return DrawGlInfo::kStatusDone;
20096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    mFrameStarted = true;
20111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
20296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    mDirtyClip = true;
20396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
20496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
20545e4c3df6c00ac98ff6144de9af574877d4fff19Romain Guy
20696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    glViewport(0, 0, mWidth, mHeight);
2077d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy
20854c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // Functors break the tiling extension in pretty spectacular ways
20954c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // This ensures we don't use tiling when a functor is going to be
21054c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // invoked during the frame
21154c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    mSuppressTiling = mCaches.hasRegisteredFunctors();
21254c1a64d5441a964890b44280e4457e11f4f924aRomain Guy
2135f803623559aab395a29d575c37c4e39c23a4b4eChris Craik    startTiling(mSnapshot, true);
2142b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
2157c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, true);
2167c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy
21796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    return clear(mTilingClip.left, mTilingClip.top,
21896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            mTilingClip.right, mTilingClip.bottom, mOpaque);
21996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy}
22096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
22196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guystatus_t OpenGLRenderer::prepare(bool opaque) {
22296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
22396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy}
22496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
22596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guystatus_t OpenGLRenderer::prepareDirty(float left, float top,
22696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        float right, float bottom, bool opaque) {
22796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    setupFrameState(left, top, right, bottom, opaque);
22896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
22996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // Layer renderers will start the frame immediately
23096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // The framebuffer renderer will first defer the display list
23196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // for each layer and wait until the first drawing command
23296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // to start the frame
23396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    if (mSnapshot->fbo == 0) {
23496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        syncState();
23596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        updateLayers();
23696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    } else {
23796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        return startFrame();
23896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    }
23996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
24096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    return DrawGlInfo::kStatusDone;
2417c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy}
2427c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
243dcfc836b457a87881da409e1acf251515f121446Romain Guyvoid OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
244dcfc836b457a87881da409e1acf251515f121446Romain Guy    // If we know that we are going to redraw the entire framebuffer,
245dcfc836b457a87881da409e1acf251515f121446Romain Guy    // perform a discard to let the driver know we don't need to preserve
246dcfc836b457a87881da409e1acf251515f121446Romain Guy    // the back buffer for this frame.
2473bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    if (mExtensions.hasDiscardFramebuffer() &&
248dcfc836b457a87881da409e1acf251515f121446Romain Guy            left <= 0.0f && top <= 0.0f && right >= mWidth && bottom >= mHeight) {
249f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy        const bool isFbo = getTargetFbo() == 0;
250f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy        const GLenum attachments[] = {
251f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy                isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
252f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy                isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
253dcfc836b457a87881da409e1acf251515f121446Romain Guy        glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
254dcfc836b457a87881da409e1acf251515f121446Romain Guy    }
255dcfc836b457a87881da409e1acf251515f121446Romain Guy}
256dcfc836b457a87881da409e1acf251515f121446Romain Guy
2577c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guystatus_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
2586b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy    if (!opaque) {
259586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy        mCaches.enableScissor();
260ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        mCaches.setScissor(left, mSnapshot->height - bottom, right - left, bottom - top);
2616b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy        glClear(GL_COLOR_BUFFER_BIT);
26244b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase        return DrawGlInfo::kStatusDrew;
263ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    }
26444b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase
2657c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    mCaches.resetScissor();
26644b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase    return DrawGlInfo::kStatusDone;
267ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy}
268ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
269ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guyvoid OpenGLRenderer::syncState() {
270ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    if (mCaches.blend) {
271ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        glEnable(GL_BLEND);
272ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    } else {
273ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        glDisable(GL_BLEND);
2746b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy    }
275bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
276bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
27757b5268708c3b974296c7d4e58a02a957979224aRomain Guyvoid OpenGLRenderer::startTiling(const sp<Snapshot>& s, bool opaque) {
27854c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    if (!mSuppressTiling) {
2795f803623559aab395a29d575c37c4e39c23a4b4eChris Craik        Rect* clip = &mTilingClip;
280c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        if (s->flags & Snapshot::kFlagFboTarget) {
2815f803623559aab395a29d575c37c4e39c23a4b4eChris Craik            clip = &(s->layer->clipRect);
28254c1a64d5441a964890b44280e4457e11f4f924aRomain Guy        }
28354c1a64d5441a964890b44280e4457e11f4f924aRomain Guy
284c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        startTiling(*clip, s->height, opaque);
285c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    }
286c3fedafc5f50100219449125a000e3138f6fb987Romain Guy}
287c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
288c3fedafc5f50100219449125a000e3138f6fb987Romain Guyvoid OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque) {
289c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    if (!mSuppressTiling) {
290c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        mCaches.startTiling(clip.left, windowHeight - clip.bottom,
29152036b19a5f82bc4d75cfcbff99c65df8d25a99bRomain Guy                clip.right - clip.left, clip.bottom - clip.top, opaque);
2922b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    }
2932b7028eabac80cec170572bc0e945a1d4224e595Romain Guy}
2942b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
2952b7028eabac80cec170572bc0e945a1d4224e595Romain Guyvoid OpenGLRenderer::endTiling() {
29654c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    if (!mSuppressTiling) mCaches.endTiling();
2972b7028eabac80cec170572bc0e945a1d4224e595Romain Guy}
2982b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
299b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guyvoid OpenGLRenderer::finish() {
3007c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    renderOverdraw();
3012b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    endTiling();
3022b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
303ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    // When finish() is invoked on FBO 0 we've reached the end
304ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    // of the current frame
305ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    if (getTargetFbo() == 0) {
306ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy        mCaches.pathCache.trim();
307ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    }
308ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy
30911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (!suppressErrorChecks()) {
310b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy#if DEBUG_OPENGL
31111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        GLenum status = GL_NO_ERROR;
31211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        while ((status = glGetError()) != GL_NO_ERROR) {
31311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            ALOGD("GL error from OpenGLRenderer: 0x%x", status);
31411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            switch (status) {
31511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_INVALID_ENUM:
31611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  GL_INVALID_ENUM");
31711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
31811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_INVALID_VALUE:
31911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  GL_INVALID_VALUE");
32011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
32111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_INVALID_OPERATION:
32211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  GL_INVALID_OPERATION");
32311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
32411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_OUT_OF_MEMORY:
32511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  Out of memory!");
32611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
32711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            }
328a07105b7d2a27e6d69407bf96ddb773bddb5e553Romain Guy        }
329b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy#endif
33011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
331c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#if DEBUG_MEMORY_USAGE
332e190aa69756aecfaffabdd4c6d32cb6b3220d842Romain Guy        mCaches.dumpMemoryUsage();
33311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy#else
33411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        if (mCaches.getDebugLevel() & kDebugMemory) {
33511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            mCaches.dumpMemoryUsage();
33611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
337c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#endif
33811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
33996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
34096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    mFrameStarted = false;
341b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy}
342b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy
3436c319ca1275c8db892c39b48fc54864c949f9171Romain Guyvoid OpenGLRenderer::interrupt() {
344da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy    if (mCaches.currentProgram) {
345da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy        if (mCaches.currentProgram->isInUse()) {
346da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy            mCaches.currentProgram->remove();
347da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy            mCaches.currentProgram = NULL;
348da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy        }
349da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy    }
35050c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    mCaches.unbindMeshBuffer();
35115bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
352f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    mCaches.resetVertexPointers();
353ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.disableTexCoordsVertexArray();
3547c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(false, false);
355da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy}
356da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy
3576c319ca1275c8db892c39b48fc54864c949f9171Romain Guyvoid OpenGLRenderer::resume() {
35808837c246c9c27902c59b41c8661c2f27a4aa2bcChet Haase    sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
35908837c246c9c27902c59b41c8661c2f27a4aa2bcChet Haase    glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
36035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
3617c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, false);
36235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
3633e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
3643e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy
3658025061c594e5171e1bf370d8fdd77e0e9a02b47Chet Haase    mCaches.scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
366586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    mCaches.enableScissor();
36782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy    mCaches.resetScissor();
368746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    dirtyClip();
369da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy
370a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
37150c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy
37250c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    mCaches.blend = true;
37350c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    glEnable(GL_BLEND);
37450c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    glBlendFunc(mCaches.lastSrcMode, mCaches.lastDstMode);
37550c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    glBlendEquation(GL_FUNC_ADD);
376da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy}
377da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy
37835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guyvoid OpenGLRenderer::resumeAfterLayer() {
37935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
38035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
38135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
3827c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, false);
38335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
38435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    mCaches.resetScissor();
38535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    dirtyClip();
38635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
38735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
388ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guyvoid OpenGLRenderer::detachFunctor(Functor* functor) {
389932b7f6765968bd526c03512f3805fbc3924dc29Chris Craik    mFunctors.remove(functor);
390ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy}
3918f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
392ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guyvoid OpenGLRenderer::attachFunctor(Functor* functor) {
393ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    mFunctors.add(functor);
394ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy}
3958f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
396ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guystatus_t OpenGLRenderer::invokeFunctors(Rect& dirty) {
397ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    status_t result = DrawGlInfo::kStatusDone;
3983d745c03ace18ee59c539e1b7f1df13f22beb57dRomain Guy    size_t count = mFunctors.size();
3998f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
400ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    if (count > 0) {
401d15321bbf57ff7a4615076fefcee5e196c4fc796Chris Craik        interrupt();
402ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        SortedVector<Functor*> functors(mFunctors);
403ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        mFunctors.clear();
404ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
405ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        DrawGlInfo info;
406ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipLeft = 0;
407ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipTop = 0;
408ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipRight = 0;
409ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipBottom = 0;
410ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.isLayer = false;
411ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.width = 0;
412ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.height = 0;
413ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        memset(info.transform, 0, sizeof(float) * 16);
414ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
415ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        for (size_t i = 0; i < count; i++) {
416ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy            Functor* f = functors.itemAt(i);
417ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy            result |= (*f)(DrawGlInfo::kModeProcess, &info);
418ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
419c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik            if (result & DrawGlInfo::kStatusDraw) {
420ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy                Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
421ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy                dirty.unionWith(localDirty);
422c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik            }
423ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
424c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik            if (result & DrawGlInfo::kStatusInvoke) {
425c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik                mFunctors.add(f);
4268f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy            }
4278f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy        }
428d15321bbf57ff7a4615076fefcee5e196c4fc796Chris Craik        resume();
4298f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    }
4308f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
4318f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    return result;
4328f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy}
4338f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
4348f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guystatus_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
435408eb12631376cbdc96803e918decf6ea804d346Chris Craik    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
436408eb12631376cbdc96803e918decf6ea804d346Chris Craik
437daf98e941e140e8739458126640183b9f296a2abChet Haase    interrupt();
438932b7f6765968bd526c03512f3805fbc3924dc29Chris Craik    detachFunctor(functor);
439c8538ade8df2c2f013f8b93094912057ee1cc417Chris Craik
4408a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    mCaches.enableScissor();
441f90f8171e6acb56f9f87093c01fd586f2140697aRomain Guy    if (mDirtyClip) {
442f90f8171e6acb56f9f87093c01fd586f2140697aRomain Guy        setScissorFromClip();
443f90f8171e6acb56f9f87093c01fd586f2140697aRomain Guy    }
444d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy
44580911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy    Rect clip(*mSnapshot->clipRect);
44680911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy    clip.snapToPixelBoundaries();
44780911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy
448d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    // Since we don't know what the functor will draw, let's dirty
449d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    // tne entire clip region
450d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    if (hasLayer()) {
451d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy        dirtyLayerUnchecked(clip, getRegion());
452d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    }
453d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy
45408aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    DrawGlInfo info;
45508aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipLeft = clip.left;
45608aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipTop = clip.top;
45708aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipRight = clip.right;
45808aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipBottom = clip.bottom;
45908aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.isLayer = hasLayer();
4607b6a75872bd2df96a23453d31c2e2e7fcc373554Chet Haase    info.width = getSnapshot()->viewport.getWidth();
4617b6a75872bd2df96a23453d31c2e2e7fcc373554Chet Haase    info.height = getSnapshot()->height;
46208aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    getSnapshot()->transform->copyTo(&info.transform[0]);
46380911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy
464486590963e2207d68eebd6944fec70d50d41116aChet Haase    status_t result = (*functor)(DrawGlInfo::kModeDraw, &info) | DrawGlInfo::kStatusDrew;
465cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy
4668f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    if (result != DrawGlInfo::kStatusDone) {
46708aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy        Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
468cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy        dirty.unionWith(localDirty);
4698f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
47065924a3e56c2e7ac863f8e25e9f9a58b9db7d513Chris Craik        if (result & DrawGlInfo::kStatusInvoke) {
471ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy            mFunctors.add(functor);
4728f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy        }
473cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy    }
474cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy
475daf98e941e140e8739458126640183b9f296a2abChet Haase    resume();
4766554943a1dd6854c0f4976900956e556767b49e1Romain Guy    return result;
477daf98e941e140e8739458126640183b9f296a2abChet Haase}
478daf98e941e140e8739458126640183b9f296a2abChet Haase
479f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
48087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy// Debug
48187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy///////////////////////////////////////////////////////////////////////////////
48287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
4830f6675332c04c74909425d1d328f02b32c0ff40eRomain Guyvoid OpenGLRenderer::eventMark(const char* name) const {
4840f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy    mCaches.eventMark(0, name);
4850f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy}
4860f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy
48787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::startMark(const char* name) const {
48887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.startMark(0, name);
48987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
49087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
49187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::endMark() const {
49287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.endMark();
49387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
49487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
49587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
49687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (mCaches.debugOverdraw && getTargetFbo() == 0) {
49787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        if (clear) {
49887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.disableScissor();
49987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.stencil.clear();
50087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        }
50187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        if (enable) {
50287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.stencil.enableDebugWrite();
50387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        } else {
50487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.stencil.disable();
50587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        }
50687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
50787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
50887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
50987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::renderOverdraw() {
51087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (mCaches.debugOverdraw && getTargetFbo() == 0) {
5115f803623559aab395a29d575c37c4e39c23a4b4eChris Craik        const Rect* clip = &mTilingClip;
51287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
51387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.enableScissor();
5145f803623559aab395a29d575c37c4e39c23a4b4eChris Craik        mCaches.setScissor(clip->left, mFirstSnapshot->height - clip->bottom,
51587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy                clip->right - clip->left, clip->bottom - clip->top);
51687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
51787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(2);
51887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x2f0000ff, SkXfermode::kSrcOver_Mode);
51987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(3);
52087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x2f00ff00, SkXfermode::kSrcOver_Mode);
52187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(4);
52287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x3fff0000, SkXfermode::kSrcOver_Mode);
52387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(4, true);
52487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x7fff0000, SkXfermode::kSrcOver_Mode);
52587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.disable();
52687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
52787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
52887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
52987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy///////////////////////////////////////////////////////////////////////////////
53011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy// Layers
53111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy///////////////////////////////////////////////////////////////////////////////
53211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
53311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guybool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
53496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    if (layer->deferredUpdateScheduled && layer->renderer &&
53596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            layer->displayList && layer->displayList->isRenderable()) {
53611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        Rect& dirty = layer->dirtyRect;
53711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
5387c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        if (inFrame) {
5397c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy            endTiling();
5407c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy            debugOverdraw(false, false);
5417c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        }
54211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
54396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
54402b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            layer->render();
54596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        } else {
54696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            layer->defer();
54796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        }
54811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
54911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        if (inFrame) {
55011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            resumeAfterLayer();
55111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            startTiling(mSnapshot);
55211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
55311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
5545bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy        layer->debugDrawUpdate = mCaches.debugLayersUpdates;
55511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
55611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        return true;
55711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
55811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
55911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    return false;
56011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
56111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
56211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::updateLayers() {
56396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // If draw deferring is enabled this method will simply defer
56496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // the display list of each individual layer. The layers remain
56596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // in the layer updates list which will be cleared by flushLayers().
56611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    int count = mLayerUpdates.size();
56711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (count > 0) {
56896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
56996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            startMark("Layer Updates");
57096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        } else {
57196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            startMark("Defer Layer Updates");
57296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        }
57311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
5741206b9bba91f7ed899c5c87427cce725fe5aadfcChris Craik        // Note: it is very important to update the layers in order
5751206b9bba91f7ed899c5c87427cce725fe5aadfcChris Craik        for (int i = 0; i < count; i++) {
57611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            Layer* layer = mLayerUpdates.itemAt(i);
57711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            updateLayer(layer, false);
57896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
57996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy                mCaches.resourceCache.decrementRefcount(layer);
58096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            }
58111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
58211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
58396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
58496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            mLayerUpdates.clear();
58596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
58696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        }
58796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        endMark();
58896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    }
58996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy}
59096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
59196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guyvoid OpenGLRenderer::flushLayers() {
59296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    int count = mLayerUpdates.size();
59396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    if (count > 0) {
59496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        startMark("Apply Layer Updates");
59596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        char layerName[12];
59696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
5971206b9bba91f7ed899c5c87427cce725fe5aadfcChris Craik        // Note: it is very important to update the layers in order
5981206b9bba91f7ed899c5c87427cce725fe5aadfcChris Craik        for (int i = 0; i < count; i++) {
59996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            sprintf(layerName, "Layer #%d", i);
60002b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            startMark(layerName);
60102b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy
60202b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            Layer* layer = mLayerUpdates.itemAt(i);
60302b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            layer->flush();
60402b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            mCaches.resourceCache.decrementRefcount(layer);
60502b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy
60696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            endMark();
60796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        }
60896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
60996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        mLayerUpdates.clear();
61011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
61196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
61211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        endMark();
61311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
61411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
61511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
61611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::pushLayerUpdate(Layer* layer) {
61711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (layer) {
61802b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        // Make sure we don't introduce duplicates.
61902b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        // SortedVector would do this automatically but we need to respect
62002b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        // the insertion order. The linear search is not an issue since
62102b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        // this list is usually very short (typically one item, at most a few)
62202b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
62302b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            if (mLayerUpdates.itemAt(i) == layer) {
62402b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy                return;
62502b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            }
62602b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        }
62711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mLayerUpdates.push_back(layer);
62811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mCaches.resourceCache.incrementRefcount(layer);
62911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
63011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
63111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
63211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::clearLayerUpdates() {
63311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    size_t count = mLayerUpdates.size();
63411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (count > 0) {
63511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mCaches.resourceCache.lock();
63611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        for (size_t i = 0; i < count; i++) {
63711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
63811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
63911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mCaches.resourceCache.unlock();
64011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mLayerUpdates.clear();
64111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
64211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
64311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
64411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy///////////////////////////////////////////////////////////////////////////////
645f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// State management
646f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
647f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
648bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyint OpenGLRenderer::getSaveCount() const {
6497ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    return mSaveCount;
650bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
651bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
652bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyint OpenGLRenderer::save(int flags) {
6538aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    return saveSnapshot(flags);
654bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
655bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
656bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::restore() {
6572542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    if (mSaveCount > 1) {
6582542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy        restoreSnapshot();
6597ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    }
660bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
661bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
662bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::restoreToCount(int saveCount) {
6638fb954263dd2f918ad339045cc6d82e346515599Romain Guy    if (saveCount < 1) saveCount = 1;
664bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
6658fb954263dd2f918ad339045cc6d82e346515599Romain Guy    while (mSaveCount > saveCount) {
6662542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy        restoreSnapshot();
6677ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    }
668bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
669bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
6708aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guyint OpenGLRenderer::saveSnapshot(int flags) {
6718aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot = new Snapshot(mSnapshot, flags);
6728fb954263dd2f918ad339045cc6d82e346515599Romain Guy    return mSaveCount++;
673bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
674bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
675bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guybool OpenGLRenderer::restoreSnapshot() {
6767ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    bool restoreClip = mSnapshot->flags & Snapshot::kFlagClipSet;
677bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    bool restoreLayer = mSnapshot->flags & Snapshot::kFlagIsLayer;
678eb99356a0548684a501766e6a524529ab93304c8Romain Guy    bool restoreOrtho = mSnapshot->flags & Snapshot::kFlagDirtyOrtho;
679bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
680bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    sp<Snapshot> current = mSnapshot;
6817ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    sp<Snapshot> previous = mSnapshot->previous;
682bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
683eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (restoreOrtho) {
684eb99356a0548684a501766e6a524529ab93304c8Romain Guy        Rect& r = previous->viewport;
685eb99356a0548684a501766e6a524529ab93304c8Romain Guy        glViewport(r.left, r.top, r.right, r.bottom);
686eb99356a0548684a501766e6a524529ab93304c8Romain Guy        mOrthoMatrix.load(current->orthoMatrix);
687eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
688eb99356a0548684a501766e6a524529ab93304c8Romain Guy
6898b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    mSaveCount--;
6908b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    mSnapshot = previous;
6918b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
6922542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    if (restoreClip) {
693746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy        dirtyClip();
6948fb954263dd2f918ad339045cc6d82e346515599Romain Guy    }
6952542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy
6965ec9924d24495822b589f1a17996655d66273b30Romain Guy    if (restoreLayer) {
6977273daace9303f4662444111c40bb83d3ead4a92Chris Craik        endMark(); // Savelayer
6987273daace9303f4662444111c40bb83d3ead4a92Chris Craik        startMark("ComposeLayer");
6995ec9924d24495822b589f1a17996655d66273b30Romain Guy        composeLayer(current, previous);
7007273daace9303f4662444111c40bb83d3ead4a92Chris Craik        endMark();
7015ec9924d24495822b589f1a17996655d66273b30Romain Guy    }
7025ec9924d24495822b589f1a17996655d66273b30Romain Guy
7032542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    return restoreClip;
704d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy}
7055cbbce535744b89df5ecea95de21ee3733298260Romain Guy
706f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
707bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy// Layers
708bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy///////////////////////////////////////////////////////////////////////////////
709bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
710bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guyint OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
711ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        int alpha, SkXfermode::Mode mode, int flags) {
712eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const GLuint previousFbo = mSnapshot->fbo;
713eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const int count = saveSnapshot(flags);
714d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
715af636ebf5feb2837683fbfe965040cb706b32ec1Romain Guy    if (!mSnapshot->isIgnored()) {
716d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo);
717dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    }
718d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
719d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy    return count;
720bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
721bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
722d90144db52c7297879b950cbbc85137ed123ab5bChris Craikvoid OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
723d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    const Rect untransformedBounds(bounds);
724d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
725d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    currentTransform().mapRect(bounds);
726d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
727d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    // Layers only make sense if they are in the framebuffer's bounds
728d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    if (bounds.intersect(*mSnapshot->clipRect)) {
729d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // We cannot work with sub-pixels in this case
730d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        bounds.snapToPixelBoundaries();
731d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
732d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // When the layer is not an FBO, we may use glCopyTexImage so we
733d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // need to make sure the layer does not extend outside the bounds
734d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // of the framebuffer
735d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        if (!bounds.intersect(mSnapshot->previous->viewport)) {
736d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            bounds.setEmpty();
737d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        } else if (fboLayer) {
738d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            clip.set(bounds);
739d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            mat4 inverse;
740d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            inverse.loadInverse(currentTransform());
741d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            inverse.mapRect(clip);
742d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            clip.snapToPixelBoundaries();
743d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            if (clip.intersect(untransformedBounds)) {
744d90144db52c7297879b950cbbc85137ed123ab5bChris Craik                clip.translate(-untransformedBounds.left, -untransformedBounds.top);
745d90144db52c7297879b950cbbc85137ed123ab5bChris Craik                bounds.set(untransformedBounds);
746d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            } else {
747d90144db52c7297879b950cbbc85137ed123ab5bChris Craik                clip.setEmpty();
748d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            }
749d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        }
750d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    } else {
751d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        bounds.setEmpty();
752d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    }
753d90144db52c7297879b950cbbc85137ed123ab5bChris Craik}
754d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
755408eb12631376cbdc96803e918decf6ea804d346Chris Craikvoid OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
756408eb12631376cbdc96803e918decf6ea804d346Chris Craik        bool fboLayer, int alpha) {
757408eb12631376cbdc96803e918decf6ea804d346Chris Craik    if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
758408eb12631376cbdc96803e918decf6ea804d346Chris Craik            bounds.getHeight() > mCaches.maxTextureSize ||
759408eb12631376cbdc96803e918decf6ea804d346Chris Craik            (fboLayer && clip.isEmpty())) {
760408eb12631376cbdc96803e918decf6ea804d346Chris Craik        mSnapshot->empty = fboLayer;
761408eb12631376cbdc96803e918decf6ea804d346Chris Craik    } else {
762408eb12631376cbdc96803e918decf6ea804d346Chris Craik        mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
763408eb12631376cbdc96803e918decf6ea804d346Chris Craik    }
764408eb12631376cbdc96803e918decf6ea804d346Chris Craik}
765408eb12631376cbdc96803e918decf6ea804d346Chris Craik
766d90144db52c7297879b950cbbc85137ed123ab5bChris Craikint OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
767d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        int alpha, SkXfermode::Mode mode, int flags) {
768d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    const GLuint previousFbo = mSnapshot->fbo;
769d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    const int count = saveSnapshot(flags);
770d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
771d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    if (!mSnapshot->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
772d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // initialize the snapshot as though it almost represents an FBO layer so deferred draw
773d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // operations will be able to store and restore the current clip and transform info, and
774d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // quick rejection will be correct (for display lists)
775d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
776d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        Rect bounds(left, top, right, bottom);
777d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        Rect clip;
778d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        calculateLayerBoundsAndClip(bounds, clip, true);
779408eb12631376cbdc96803e918decf6ea804d346Chris Craik        updateSnapshotIgnoreForLayer(bounds, clip, true, alpha);
780d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
781408eb12631376cbdc96803e918decf6ea804d346Chris Craik        if (!mSnapshot->isIgnored()) {
782d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
783d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
784d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        }
785d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    }
786d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
787d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    return count;
788d90144db52c7297879b950cbbc85137ed123ab5bChris Craik}
789d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
790d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
7911c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy/**
7921c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Layers are viewed by Skia are slightly different than layers in image editing
7931c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * programs (for instance.) When a layer is created, previously created layers
7941c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * and the frame buffer still receive every drawing command. For instance, if a
7951c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * layer is created and a shape intersecting the bounds of the layers and the
7961c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * framebuffer is draw, the shape will be drawn on both (unless the layer was
7971c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
7981c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
7991c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * A way to implement layers is to create an FBO for each layer, backed by an RGBA
8001c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * texture. Unfortunately, this is inefficient as it requires every primitive to
8011c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * be drawn n + 1 times, where n is the number of active layers. In practice this
8021c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * means, for every primitive:
8031c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Switch active frame buffer
8041c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Change viewport, clip and projection matrix
8051c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Issue the drawing
8061c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
8071c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Switching rendering target n + 1 times per drawn primitive is extremely costly.
8086b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * To avoid this, layers are implemented in a different way here, at least in the
8096b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * general case. FBOs are used, as an optimization, when the "clip to layer" flag
8106b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * is set. When this flag is set we can redirect all drawing operations into a
8116b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * single FBO.
8121c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
8131c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * This implementation relies on the frame buffer being at least RGBA 8888. When
8141c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * a layer is created, only a texture is created, not an FBO. The content of the
8151c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * frame buffer contained within the layer's bounds is copied into this texture
81687a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
8171c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * buffer and drawing continues as normal. This technique therefore treats the
8181c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * frame buffer as a scratch buffer for the layers.
8191c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
8201c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * To compose the layers back onto the frame buffer, each layer texture
8211c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * (containing the original frame buffer data) is drawn as a simple quad over
8221c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * the frame buffer. The trick is that the quad is set as the composition
8231c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * destination in the blending equation, and the frame buffer becomes the source
8241c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * of the composition.
8251c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
8261c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Drawing layers with an alpha value requires an extra step before composition.
8271c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * An empty quad is drawn over the layer's region in the frame buffer. This quad
8281c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
8291c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * quad is used to multiply the colors in the frame buffer. This is achieved by
8301c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * changing the GL blend functions for the GL_FUNC_ADD blend equation to
8311c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * GL_ZERO, GL_SRC_ALPHA.
8321c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
8331c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Because glCopyTexImage2D() can be slow, an alternative implementation might
8341c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * be use to draw a single clipped layer. The implementation described above
8351c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * is correct in every case.
83687a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *
83787a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy * (1) The frame buffer is actually not cleared right away. To allow the GPU
83887a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     to potentially optimize series of calls to glCopyTexImage2D, the frame
83987a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     buffer is left untouched until the first drawing operation. Only when
84087a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     something actually gets drawn are the layers regions cleared.
8411c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy */
842d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haasebool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
843d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) {
844eb99356a0548684a501766e6a524529ab93304c8Romain Guy    LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
845fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
846dda570201ac851dd85af3861f7e575721d3345daRomain Guy
847eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
848eb99356a0548684a501766e6a524529ab93304c8Romain Guy
849f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    // Window coordinates of the layer
850d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    Rect clip;
8518aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    Rect bounds(left, top, right, bottom);
852d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    calculateLayerBoundsAndClip(bounds, clip, fboLayer);
853408eb12631376cbdc96803e918decf6ea804d346Chris Craik    updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, alpha);
854dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
855dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    // Bail out if we won't draw in this snapshot
856408eb12631376cbdc96803e918decf6ea804d346Chris Craik    if (mSnapshot->isIgnored()) {
857b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy        return false;
858b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy    }
859dda570201ac851dd85af3861f7e575721d3345daRomain Guy
860a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
8618550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
862f18fd99b5c182329cd8936a9611f0103d8ece44aRomain Guy    if (!layer) {
863f18fd99b5c182329cd8936a9611f0103d8ece44aRomain Guy        return false;
864bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    }
865bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
8669ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setAlpha(alpha, mode);
8678aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    layer->layer.set(bounds);
8689ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
8699ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            bounds.getWidth() / float(layer->getWidth()), 0.0f);
870c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    layer->setColorFilter(mDrawModifiers.mColorFilter);
871a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase    layer->setBlend(true);
8727c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    layer->setDirty(false);
873dda570201ac851dd85af3861f7e575721d3345daRomain Guy
8748fb954263dd2f918ad339045cc6d82e346515599Romain Guy    // Save the layer in the snapshot
875d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->flags |= Snapshot::kFlagIsLayer;
876d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->layer = layer;
8771d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
8787273daace9303f4662444111c40bb83d3ead4a92Chris Craik    startMark("SaveLayer");
879eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
880d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        return createFboLayer(layer, bounds, clip, previousFbo);
881eb99356a0548684a501766e6a524529ab93304c8Romain Guy    } else {
882eb99356a0548684a501766e6a524529ab93304c8Romain Guy        // Copy the framebuffer into the layer
8839ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->bindTexture();
884514fb18827186591d66973c2362c859b64b63556Romain Guy        if (!bounds.isEmpty()) {
8859ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            if (layer->isEmpty()) {
8869ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
887d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                        bounds.left, mSnapshot->height - bounds.bottom,
8889ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                        layer->getWidth(), layer->getHeight(), 0);
8899ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->setEmpty(false);
890514fb18827186591d66973c2362c859b64b63556Romain Guy            } else {
891514fb18827186591d66973c2362c859b64b63556Romain Guy                glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bounds.left,
892d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                        mSnapshot->height - bounds.bottom, bounds.getWidth(), bounds.getHeight());
893514fb18827186591d66973c2362c859b64b63556Romain Guy            }
8947b5b6abf852c039983eded25ebe43a70fef5a4abRomain Guy
89554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            // Enqueue the buffer coordinates to clear the corresponding region later
89654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            mLayers.push(new Rect(bounds));
897ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy        }
898eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
899f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
900d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy    return true;
901bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
902bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
903d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haasebool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) {
904c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    layer->clipRect.set(clip);
9059ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setFbo(mCaches.fboCache.get());
9065b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
907d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->region = &mSnapshot->layer->region;
908c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer |
909c3fedafc5f50100219449125a000e3138f6fb987Romain Guy            Snapshot::kFlagDirtyOrtho;
910d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->fbo = layer->getFbo();
911d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
912d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
913d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
914d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->height = bounds.getHeight();
915d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->orthoMatrix.load(mOrthoMatrix);
9165b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9172b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    endTiling();
9187c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(false, false);
9195b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Bind texture to FBO
9209ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
9219ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->bindTexture();
9225b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9235b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Initialize the texture if needed
9249ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->isEmpty()) {
9259ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->allocateTexture(GL_RGBA, GL_UNSIGNED_BYTE);
9269ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setEmpty(false);
9275b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
9285b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9295b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
9309ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            layer->getTexture(), 0);
9315b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
932f735c8e5cb59d6e1d1aa152fed7a6480a08d1c2aRomain Guy    startTiling(mSnapshot, true);
9335b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9345b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
935586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    mCaches.enableScissor();
9368f85e80b64b89fd38cc23b129f61ec36ddde7f15Romain Guy    mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
9375b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
9385b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glClear(GL_COLOR_BUFFER_BIT);
9395b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9405b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    dirtyClip();
9415b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9425b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Change the ortho projection
9435b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
9445b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    mOrthoMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f);
9455b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9465b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    return true;
9475b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
9485b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9491c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy/**
9501c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Read the documentation of createLayer() before doing anything in this method.
9511c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy */
9521d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guyvoid OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
9531d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    if (!current->layer) {
9543762c311729fe9f3af085c14c5c1fb471d994c03Steve Block        ALOGE("Attempting to compose a layer that does not exist");
9551d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy        return;
9561d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    }
9571d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
9588ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    Layer* layer = current->layer;
9598ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    const Rect& rect = layer->layer;
9605b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    const bool fboLayer = current->flags & Snapshot::kFlagIsFboLayer;
961eb99356a0548684a501766e6a524529ab93304c8Romain Guy
962eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
9632b7028eabac80cec170572bc0e945a1d4224e595Romain Guy        endTiling();
9642b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
965e0aa84b7dc087e999e20055dcc04cb6a48d5bd62Romain Guy        // Detach the texture from the FBO
966e0aa84b7dc087e999e20055dcc04cb6a48d5bd62Romain Guy        glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
9678ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
9688ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        layer->removeFbo(false);
9698ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
970eb99356a0548684a501766e6a524529ab93304c8Romain Guy        // Unbind current FBO and restore previous one
971eb99356a0548684a501766e6a524529ab93304c8Romain Guy        glBindFramebuffer(GL_FRAMEBUFFER, previous->fbo);
9727c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        debugOverdraw(true, false);
9732b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
9742b7028eabac80cec170572bc0e945a1d4224e595Romain Guy        startTiling(previous);
975eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
976eb99356a0548684a501766e6a524529ab93304c8Romain Guy
9779ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (!fboLayer && layer->getAlpha() < 255) {
978f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy        drawColorRect(rect.left, rect.top, rect.right, rect.bottom,
9799ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->getAlpha() << 24, SkXfermode::kDstIn_Mode, true);
9805b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        // Required below, composeLayerRect() will divide by 255
9819ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setAlpha(255);
982f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    }
983f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy
98403750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    mCaches.unbindMeshBuffer();
9858b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
986a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
9875b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9885b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // When the layer is stored in an FBO, we can save a bit of fillrate by
9895b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // drawing only the dirty region
990eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
9915b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *previous->transform);
9929ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        if (layer->getColorFilter()) {
9939ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupColorFilter(layer->getColorFilter());
994171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy        }
9955b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        composeLayerRegion(layer, rect);
9969ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        if (layer->getColorFilter()) {
997171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy            resetColorFilter();
998171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy        }
9999ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    } else if (!rect.isEmpty()) {
10009ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
10019ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        composeLayerRect(layer, rect, true);
1002eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
10031d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
1004746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    dirtyClip();
1005746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
1006eb99356a0548684a501766e6a524529ab93304c8Romain Guy    // Failing to add the layer to the cache should happen only if the layer is too large
10078550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    if (!mCaches.layerCache.put(layer)) {
10081d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy        LAYER_LOGD("Deleting layer");
1009603f6de35f21d74ae242d52d501f4f5c25ff4f4cChet Haase        Caches::getInstance().resourceCache.decrementRefcount(layer);
10101d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    }
10111d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy}
10121d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
1013aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
1014e83569ca76308bfe945efcfef5a12c64b8fb8849Chris Craik    float alpha = layer->getAlpha() / 255.0f * mSnapshot->alpha;
1015aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
1016aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDraw();
10179ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->getRenderTarget() == GL_TEXTURE_2D) {
10188f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy        setupDrawWithTexture();
10198f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    } else {
10208f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy        setupDrawWithExternalTexture();
10218f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    }
10228f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    setupDrawTextureTransform();
1023aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColor(alpha, alpha, alpha, alpha);
1024aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColorFilter();
10259ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode());
1026aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawProgram();
1027aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawPureColorUniforms();
1028aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColorFilterUniforms();
10299ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->getRenderTarget() == GL_TEXTURE_2D) {
10309ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawTexture(layer->getTexture());
10318f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    } else {
10329ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawExternalTexture(layer->getTexture());
10338f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    }
10343b753829ae858d424fe109f714745379a6daf455Romain Guy    if (currentTransform().isPureTranslate() &&
1035ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy            layer->getWidth() == (uint32_t) rect.getWidth() &&
1036ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy            layer->getHeight() == (uint32_t) rect.getHeight()) {
10373b753829ae858d424fe109f714745379a6daf455Romain Guy        const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
10383b753829ae858d424fe109f714745379a6daf455Romain Guy        const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
10399ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1040d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        layer->setFilter(GL_NEAREST);
10419ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawModelView(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
10429ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    } else {
1043d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        layer->setFilter(GL_LINEAR);
10449ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawModelView(rect.left, rect.top, rect.right, rect.bottom);
10459ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
10469ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    setupDrawTextureTransformUniforms(layer->getTexTransform());
1047aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawMesh(&mMeshVertices[0].position[0], &mMeshVertices[0].texture[0]);
1048aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
1049aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
1050aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
1051aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    finishDrawTexture();
1052aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1053aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
10545b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
10559ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (!layer->isTextureLayer()) {
1056aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        const Rect& texCoords = layer->texCoords;
1057aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(texCoords.left, texCoords.top,
1058aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy                texCoords.right, texCoords.bottom);
10595b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10609ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        float x = rect.left;
10619ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        float y = rect.top;
10623b753829ae858d424fe109f714745379a6daf455Romain Guy        bool simpleTransform = currentTransform().isPureTranslate() &&
1063ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy                layer->getWidth() == (uint32_t) rect.getWidth() &&
1064b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy                layer->getHeight() == (uint32_t) rect.getHeight();
1065b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy
1066b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy        if (simpleTransform) {
10679ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            // When we're swapping, the layer is already in screen coordinates
10689ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            if (!swap) {
10693b753829ae858d424fe109f714745379a6daf455Romain Guy                x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
10703b753829ae858d424fe109f714745379a6daf455Romain Guy                y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
10719ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            }
10729ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1073d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_NEAREST, true);
10749ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        } else {
1075d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_LINEAR, true);
10769ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        }
10779ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
107816ecda5317c40fc3da284952d9b3add34d6763aeChris Craik        float alpha = getLayerAlpha(layer);
1079e83569ca76308bfe945efcfef5a12c64b8fb8849Chris Craik        bool blend = layer->isBlend() || alpha < 1.0f;
10809ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
1081e83569ca76308bfe945efcfef5a12c64b8fb8849Chris Craik                layer->getTexture(), alpha, layer->getMode(), blend,
10829ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
10839ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
10845b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
1085aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1086aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    } else {
1087aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
1088aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        drawTextureLayer(layer, rect);
1089aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1090aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    }
10915b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
10925b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10935b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
10945b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    if (layer->region.isRect()) {
10959fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        layer->setRegionAsRect();
10969fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
109740667676e542a9daeafeac9904c30004e8706fd3Romain Guy        composeLayerRect(layer, layer->regionRect);
10989fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
10995b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        layer->region.clear();
11005b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        return;
11015b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
11025b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11038a3957d43bcae93fbb9f6b4b4c3de8abdb3c953cRomain Guy    // TODO: See LayerRenderer.cpp::generateMesh() for important
11048a3957d43bcae93fbb9f6b4b4c3de8abdb3c953cRomain Guy    //       information about this implementation
1105211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(!layer->region.isEmpty())) {
11065b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        size_t count;
11076c5b9be7450903762f676522c32d65f7545730dfChris Craik        const android::Rect* rects;
11086c5b9be7450903762f676522c32d65f7545730dfChris Craik        Region safeRegion;
11096c5b9be7450903762f676522c32d65f7545730dfChris Craik        if (CC_LIKELY(hasRectToRectTransform())) {
11106c5b9be7450903762f676522c32d65f7545730dfChris Craik            rects = layer->region.getArray(&count);
11116c5b9be7450903762f676522c32d65f7545730dfChris Craik        } else {
11126c5b9be7450903762f676522c32d65f7545730dfChris Craik            safeRegion = Region::createTJunctionFreeRegion(layer->region);
11136c5b9be7450903762f676522c32d65f7545730dfChris Craik            rects = safeRegion.getArray(&count);
11146c5b9be7450903762f676522c32d65f7545730dfChris Craik        }
11155b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
111616ecda5317c40fc3da284952d9b3add34d6763aeChris Craik        const float alpha = getLayerAlpha(layer);
11179ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texX = 1.0f / float(layer->getWidth());
11189ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texY = 1.0f / float(layer->getHeight());
1119f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        const float height = rect.getHeight();
11205b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11218ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        setupDraw();
11228ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
11238ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        // We must get (and therefore bind) the region mesh buffer
11248ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        // after we setup drawing in case we need to mess with the
11258ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        // stencil buffer in setupDraw()
11265b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        TextureVertex* mesh = mCaches.getRegionMesh();
11275b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        GLsizei numQuads = 0;
11285b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11297230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawWithTexture();
11307230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawColor(alpha, alpha, alpha, alpha);
1131ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        setupDrawColorFilter();
11329ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode(), false);
11337230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawProgram();
11347230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawDirtyRegionsDisabled();
11357230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawPureColorUniforms();
1136ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        setupDrawColorFilterUniforms();
11379ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawTexture(layer->getTexture());
11383b753829ae858d424fe109f714745379a6daf455Romain Guy        if (currentTransform().isPureTranslate()) {
11393b753829ae858d424fe109f714745379a6daf455Romain Guy            const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
11403b753829ae858d424fe109f714745379a6daf455Romain Guy            const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
11419ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1142d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_NEAREST);
11439ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawModelViewTranslate(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
11449ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        } else {
1145d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_LINEAR);
11469ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawModelViewTranslate(rect.left, rect.top, rect.right, rect.bottom);
11479ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        }
114815bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy        setupDrawMeshIndices(&mesh[0].position[0], &mesh[0].texture[0]);
11495b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11505b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        for (size_t i = 0; i < count; i++) {
11515b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const android::Rect* r = &rects[i];
11525b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11535b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const float u1 = r->left * texX;
1154f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            const float v1 = (height - r->top) * texY;
11555b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const float u2 = r->right * texX;
1156f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            const float v2 = (height - r->bottom) * texY;
11575b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11585b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            // TODO: Reject quads outside of the clip
11595b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->left, r->top, u1, v1);
11605b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->right, r->top, u2, v1);
11615b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
11625b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
11635b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11645b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            numQuads++;
11655b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11665b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            if (numQuads >= REGION_MESH_QUAD_COUNT) {
11675b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy                glDrawElements(GL_TRIANGLES, numQuads * 6, GL_UNSIGNED_SHORT, NULL);
11685b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy                numQuads = 0;
11695b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy                mesh = mCaches.getRegionMesh();
11705b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            }
11715b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
11725b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11735b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        if (numQuads > 0) {
11745b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            glDrawElements(GL_TRIANGLES, numQuads * 6, GL_UNSIGNED_SHORT, NULL);
11755b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
11765b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11777230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        finishDrawTexture();
11785b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11795b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
11803a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        drawRegionRects(layer->region);
11815b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif
11825b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11835b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        layer->region.clear();
11845b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
11855b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
11865b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11873a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guyvoid OpenGLRenderer::drawRegionRects(const Region& region) {
11883a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
11893a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    size_t count;
11903a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    const android::Rect* rects = region.getArray(&count);
11913a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
11923a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    uint32_t colors[] = {
11933a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            0x7fff0000, 0x7f00ff00,
11943a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            0x7f0000ff, 0x7fff00ff,
11953a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    };
11963a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
11973a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    int offset = 0;
11983a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    int32_t top = rects[0].top;
11993a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
12003a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    for (size_t i = 0; i < count; i++) {
12013a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        if (top != rects[i].top) {
12023a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            offset ^= 0x2;
12033a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            top = rects[i].top;
12043a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        }
12053a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
12063a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
12073a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        drawColorRect(r.left, r.top, r.right, r.bottom, colors[offset + (i & 0x1)],
12083a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy                SkXfermode::kSrcOver_Mode);
12093a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    }
12103a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#endif
12113a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy}
12123a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
12138ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::drawRegionRects(const SkRegion& region, int color,
12148ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        SkXfermode::Mode mode, bool dirty) {
12158ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    int count = 0;
12168ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    Vector<float> rects;
12178ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
12188ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion::Iterator it(region);
12198ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    while (!it.done()) {
12208ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        const SkIRect& r = it.rect();
12218ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fLeft);
12228ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fTop);
12238ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fRight);
12248ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fBottom);
12252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        count += 4;
12268ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        it.next();
12278ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
12288ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
12293bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    drawColorRects(rects.array(), count, color, mode, true, dirty, false);
12308ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
12318ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
12325b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::dirtyLayer(const float left, const float top,
12335b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        const float right, const float bottom, const mat4 transform) {
1234f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (hasLayer()) {
12355b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        Rect bounds(left, top, right, bottom);
12365b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        transform.mapRect(bounds);
1237f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
12385b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
12395b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
12405b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
12415b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::dirtyLayer(const float left, const float top,
12425b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        const float right, const float bottom) {
1243f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (hasLayer()) {
12445b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        Rect bounds(left, top, right, bottom);
1245f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
12461bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy    }
12471bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy}
12481bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy
12491bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guyvoid OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
12501bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy    if (bounds.intersect(*mSnapshot->clipRect)) {
12511bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        bounds.snapToPixelBoundaries();
12521bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
12531bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        if (!dirty.isEmpty()) {
12541bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy            region->orSelf(dirty);
12555b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
12565b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
12575b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
12585b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
125954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guyvoid OpenGLRenderer::clearLayerRegions() {
126054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    const size_t count = mLayers.size();
126154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (count == 0) return;
126254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
126354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (!mSnapshot->isIgnored()) {
126454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // Doing several glScissor/glClear here can negatively impact
126554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // GPUs with a tiler architecture, instead we draw quads with
126654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // the Clear blending mode
126754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
126854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // The list contains bounds that have already been clipped
126954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // against their initial clip rect, and the current clip
127054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // is likely different so we need to disable clipping here
12718a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        bool scissorChanged = mCaches.disableScissor();
127254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
127354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        Vertex mesh[count * 6];
127454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        Vertex* vertex = mesh;
127554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
127654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        for (uint32_t i = 0; i < count; i++) {
127754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Rect* bounds = mLayers.itemAt(i);
127854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
127954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->bottom);
128054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->top);
128154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->top);
128254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->bottom);
128354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->top);
128454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->bottom);
128554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
128654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            delete bounds;
128754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        }
1288e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        // We must clear the list of dirty rects before we
1289e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        // call setupDraw() to prevent stencil setup to do
1290e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        // the same thing again
1291e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        mLayers.clear();
129254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
129354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDraw(false);
129454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
129554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawBlending(true, SkXfermode::kClear_Mode);
129654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawProgram();
129754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawPureColorUniforms();
129854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawModelViewTranslate(0.0f, 0.0f, 0.0f, 0.0f, true);
129939d252a6632d057d5077f7eaf1b8ed7a142f3397Romain Guy        setupDrawVertices(&mesh[0].position[0]);
130054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
130154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        glDrawArrays(GL_TRIANGLES, 0, count * 6);
13028a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
13038a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        if (scissorChanged) mCaches.enableScissor();
130454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    } else {
130554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        for (uint32_t i = 0; i < count; i++) {
130654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            delete mLayers.itemAt(i);
130754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        }
1308e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        mLayers.clear();
130954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    }
131054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy}
131154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
1312bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy///////////////////////////////////////////////////////////////////////////////
1313c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik// State Deferral
1314c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik///////////////////////////////////////////////////////////////////////////////
1315c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1316ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikbool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
1317c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const Rect& currentClip = *(mSnapshot->clipRect);
1318c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const mat4& currentMatrix = *(mSnapshot->transform);
1319c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1320ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    if (stateDeferFlags & kStateDeferFlag_Draw) {
1321ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        // state has bounds initialized in local coordinates
1322ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        if (!state.mBounds.isEmpty()) {
1323ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            currentMatrix.mapRect(state.mBounds);
1324ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            if (!state.mBounds.intersect(currentClip)) {
1325ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik                // quick rejected
1326ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik                return true;
1327ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            }
1328ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        } else {
1329ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            state.mBounds.set(currentClip);
1330c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
1331ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
1332ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
1333ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    if (stateDeferFlags & kStateDeferFlag_Clip) {
1334ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        state.mClip.set(currentClip);
13355d11676414b3606792e23c269cf75b44faa1a2afChris Craik    } else {
1336ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        state.mClip.setEmpty();
1337c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
1338c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
13397273daace9303f4662444111c40bb83d3ead4a92Chris Craik    // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
13407273daace9303f4662444111c40bb83d3ead4a92Chris Craik    // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
1341c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    state.mMatrix.load(currentMatrix);
13427273daace9303f4662444111c40bb83d3ead4a92Chris Craik    state.mDrawModifiers = mDrawModifiers;
13437273daace9303f4662444111c40bb83d3ead4a92Chris Craik    state.mAlpha = mSnapshot->alpha;
1344c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    return false;
1345c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik}
1346c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
13477273daace9303f4662444111c40bb83d3ead4a92Chris Craikvoid OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state) {
13483b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().load(state.mMatrix);
13497273daace9303f4662444111c40bb83d3ead4a92Chris Craik    mDrawModifiers = state.mDrawModifiers;
13507273daace9303f4662444111c40bb83d3ead4a92Chris Craik    mSnapshot->alpha = state.mAlpha;
1351ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
1352d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    if (!state.mClip.isEmpty()) {
1353ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        mSnapshot->setClip(state.mClip.left, state.mClip.top, state.mClip.right, state.mClip.bottom);
1354ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        dirtyClip();
1355ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
1356c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik}
1357c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1358c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik///////////////////////////////////////////////////////////////////////////////
1359f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Transforms
1360f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1361f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1362f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::translate(float dx, float dy) {
13633b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().translate(dx, dy, 0.0f);
1364f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1365f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1366f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::rotate(float degrees) {
13673b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().rotate(degrees, 0.0f, 0.0f, 1.0f);
1368f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1369f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1370f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::scale(float sx, float sy) {
13713b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().scale(sx, sy, 1.0f);
1372f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1373f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1374807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guyvoid OpenGLRenderer::skew(float sx, float sy) {
13753b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().skew(sx, sy);
1376807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy}
1377807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy
1378f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::setMatrix(SkMatrix* matrix) {
1379e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy    if (matrix) {
13803b753829ae858d424fe109f714745379a6daf455Romain Guy        currentTransform().load(*matrix);
1381e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy    } else {
13823b753829ae858d424fe109f714745379a6daf455Romain Guy        currentTransform().loadIdentity();
1383e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy    }
1384f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1385f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1386b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craikbool OpenGLRenderer::hasRectToRectTransform() {
13873b753829ae858d424fe109f714745379a6daf455Romain Guy    return CC_LIKELY(currentTransform().rectToRect());
1388b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik}
1389b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik
1390f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::getMatrix(SkMatrix* matrix) {
13913b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().copyTo(*matrix);
1392f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1393f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1394f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::concatMatrix(SkMatrix* matrix) {
1395e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    SkMatrix transform;
13963b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().copyTo(transform);
1397e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    transform.preConcat(*matrix);
13983b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().load(transform);
1399f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1400f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1401f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1402f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Clipping
1403f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1404f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1405bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::setScissorFromClip() {
1406e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    Rect clip(*mSnapshot->clipRect);
1407e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    clip.snapToPixelBoundaries();
14088f85e80b64b89fd38cc23b129f61ec36ddde7f15Romain Guy
14098a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    if (mCaches.setScissor(clip.left, mSnapshot->height - clip.bottom,
14108a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy            clip.getWidth(), clip.getHeight())) {
14118a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        mDirtyClip = false;
14128a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    }
14139d5316e3f56d138504565ff311145ac01621dff4Romain Guy}
14149d5316e3f56d138504565ff311145ac01621dff4Romain Guy
14158ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::ensureStencilBuffer() {
14168ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // Thanks to the mismatch between EGL and OpenGL ES FBO we
14178ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // cannot attach a stencil buffer to fbo0 dynamically. Let's
14188ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // just hope we have one when hasLayer() returns false.
14198ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (hasLayer()) {
14208ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        attachStencilBufferToLayer(mSnapshot->layer);
14218ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14228ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
14238ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14248ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
14258ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // The layer's FBO is already bound when we reach this stage
14268ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!layer->getStencilRenderBuffer()) {
1427c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1428c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // is attached after we initiated tiling. We must turn it off,
1429c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // attach the new render buffer then turn tiling back on
1430c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        endTiling();
1431c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
14328d4aeb7111afac0c3c7e56d4ad5d92f9cfce2ffdRomain Guy        RenderBuffer* buffer = mCaches.renderBufferCache.get(
14333bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy                Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
14348ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        layer->setStencilRenderBuffer(buffer);
1435c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
1436f735c8e5cb59d6e1d1aa152fed7a6480a08d1c2aRomain Guy        startTiling(layer->clipRect, layer->layer.getHeight());
14378ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14388ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
14398ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14408ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::setStencilFromClip() {
14418ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!mCaches.debugOverdraw) {
14428ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        if (!mSnapshot->clipRegion->isEmpty()) {
14438ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // NOTE: The order here is important, we must set dirtyClip to false
14448ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       before any draw call to avoid calling back into this method
14458ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mDirtyClip = false;
14468ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14478ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            ensureStencilBuffer();
14488ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14498ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.enableWrite();
14508ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14518ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // Clear the stencil but first make sure we restrict drawing
14528ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // to the region's bounds
14538ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            bool resetScissor = mCaches.enableScissor();
14548ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            if (resetScissor) {
14558ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy                // The scissor was not set so we now need to update it
14568ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy                setScissorFromClip();
14578ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            }
14588ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.clear();
14598ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            if (resetScissor) mCaches.disableScissor();
14608ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14618ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // NOTE: We could use the region contour path to generate a smaller mesh
14628ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       Since we are using the stencil we could use the red book path
14638ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       drawing technique. It might increase bandwidth usage though.
14648ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14658ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // The last parameter is important: we are not drawing in the color buffer
14668ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // so we don't want to dirty the current layer, if any
14678ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            drawRegionRects(*mSnapshot->clipRegion, 0xff000000, SkXfermode::kSrc_Mode, false);
14688ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14698ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.enableTest();
14703ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
14713ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            // Draw the region used to generate the stencil if the appropriate debug
14723ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            // mode is enabled
14733ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
14743ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy                drawRegionRects(*mSnapshot->clipRegion, 0x7f0000ff, SkXfermode::kSrcOver_Mode);
14753ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            }
14768ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        } else {
14778ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.disable();
14788ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        }
14798ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14808ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
14818ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14829d5316e3f56d138504565ff311145ac01621dff4Romain Guyconst Rect& OpenGLRenderer::getClipBounds() {
1483079ba2c85b15e882629b8d188f5fbdb42f7f8eeaRomain Guy    return mSnapshot->getLocalClip();
1484bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
1485bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
14868a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guybool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom) {
14878a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    if (mSnapshot->isIgnored()) {
14888a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        return true;
14898a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    }
14908a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
14918a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    Rect r(left, top, right, bottom);
14923b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().mapRect(r);
14938a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    r.snapToPixelBoundaries();
14948a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
14958a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    Rect clipRect(*mSnapshot->clipRect);
14968a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    clipRect.snapToPixelBoundaries();
14978a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
14988a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    return !clipRect.intersects(r);
14998a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy}
15008a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
150135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guybool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom,
150235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy        Rect& transformed, Rect& clip) {
150335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (mSnapshot->isIgnored()) {
150435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy        return true;
150535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    }
150635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
150735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    transformed.set(left, top, right, bottom);
15083b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().mapRect(transformed);
150935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    transformed.snapToPixelBoundaries();
151035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
151135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    clip.set(*mSnapshot->clipRect);
151235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    clip.snapToPixelBoundaries();
151335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
151435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    return !clip.intersects(transformed);
151535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
151635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
1517672433d90fab7383cd28beac9d4485b566a90940Romain Guybool OpenGLRenderer::quickRejectPreStroke(float left, float top, float right, float bottom,
1518672433d90fab7383cd28beac9d4485b566a90940Romain Guy        SkPaint* paint) {
1519cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (paint->getStyle() != SkPaint::kFill_Style) {
1520cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        float outset = paint->getStrokeWidth() * 0.5f;
1521cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        return quickReject(left - outset, top - outset, right + outset, bottom + outset);
1522cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    } else {
1523cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        return quickReject(left, top, right, bottom);
1524cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
1525cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik}
1526cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik
1527c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guybool OpenGLRenderer::quickReject(float left, float top, float right, float bottom) {
1528bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik    if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
1529dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy        return true;
1530dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    }
1531dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
15321d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    Rect r(left, top, right, bottom);
15333b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().mapRect(r);
1534d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy    r.snapToPixelBoundaries();
1535d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy
1536d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy    Rect clipRect(*mSnapshot->clipRect);
1537d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy    clipRect.snapToPixelBoundaries();
1538d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy
1539586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    bool rejected = !clipRect.intersects(r);
1540586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    if (!isDeferred() && !rejected) {
154187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clipRect.contains(r));
1542586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    }
1543586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy
1544586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    return rejected;
1545c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
1546c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy
15478ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::debugClip() {
1548735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy#if DEBUG_CLIP_REGIONS
15498ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!isDeferred() && !mSnapshot->clipRegion->isEmpty()) {
15508ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        drawRegionRects(*mSnapshot->clipRegion, 0x7f00ff00, SkXfermode::kSrcOver_Mode);
15518ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
15528ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy#endif
15538ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
1554735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
15558ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guybool OpenGLRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
15563b753829ae858d424fe109f714745379a6daf455Romain Guy    if (CC_LIKELY(currentTransform().rectToRect())) {
15578ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        bool clipped = mSnapshot->clip(left, top, right, bottom, op);
15588ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        if (clipped) {
15598ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            dirtyClip();
1560735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy        }
15618ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        return !mSnapshot->clipRect->isEmpty();
15627ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    }
15638ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15648ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkPath path;
15658ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    path.addRect(left, top, right, bottom);
15668ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15678ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    return clipPath(&path, op);
1568e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
1569e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
1570735738c4ddf3229caa5f6e634bf591953ac29944Romain Guybool OpenGLRenderer::clipPath(SkPath* path, SkRegion::Op op) {
15718ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkMatrix transform;
15723b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().copyTo(transform);
15738ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15748ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkPath transformed;
15758ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    path->transform(transform, &transformed);
15768ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15778ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion clip;
15788ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!mSnapshot->clipRegion->isEmpty()) {
15798ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        clip.setRegion(*mSnapshot->clipRegion);
15808ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    } else {
15818ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        Rect* bounds = mSnapshot->clipRect;
15828ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
15838ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
15848ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15858ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion region;
15868ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    region.setPath(transformed, clip);
15878ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15888ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    bool clipped = mSnapshot->clipRegionTransformed(region, op);
15898ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (clipped) {
15908ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        dirtyClip();
15918ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
15928ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    return !mSnapshot->clipRect->isEmpty();
1593735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
1594735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
1595735738c4ddf3229caa5f6e634bf591953ac29944Romain Guybool OpenGLRenderer::clipRegion(SkRegion* region, SkRegion::Op op) {
15968ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    bool clipped = mSnapshot->clipRegionTransformed(*region, op);
15978ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (clipped) {
15988ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        dirtyClip();
15998ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
16008ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    return !mSnapshot->clipRect->isEmpty();
1601735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
1602735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
1603a23eed808a1ae4ec0d818c0a9238385e797fd056Chet HaaseRect* OpenGLRenderer::getClipRect() {
1604a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase    return mSnapshot->clipRect;
1605a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase}
1606a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase
1607f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
160870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy// Drawing commands
160970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy///////////////////////////////////////////////////////////////////////////////
161070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
161154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guyvoid OpenGLRenderer::setupDraw(bool clear) {
16128a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    // TODO: It would be best if we could do this before quickReject()
16138a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    //       changes the scissor test state
161454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (clear) clearLayerRegions();
16158ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // Make sure setScissor & setStencil happen at the beginning of
16168ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // this method
1617b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik    if (mDirtyClip) {
1618b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik        if (mCaches.scissorEnabled) {
1619b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik            setScissorFromClip();
1620b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik        }
16218ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        setStencilFromClip();
162270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
16233ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
162470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.reset();
16253ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
162670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = false;
162770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = false;
162870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorA = mColorR = mColorG = mColorB = 0.0f;
162970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTextureUnit = 0;
163070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTrackDirtyRegions = true;
16313ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
16323ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy    // Enable debug highlight when what we're about to draw is tested against
16333ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy    // the stencil buffer and if stencil highlight debugging is on
16343ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy    mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
16353ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
16363ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            mCaches.stencil.isTestEnabled();
163770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
163870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
163970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
164070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.hasTexture = true;
164170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.hasAlpha8Texture = isAlpha8;
164270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
164370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1644ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyvoid OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1645ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mDescription.hasTexture = true;
1646ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mDescription.hasColors = true;
1647ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mDescription.hasAlpha8Texture = isAlpha8;
1648ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy}
1649ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1650aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::setupDrawWithExternalTexture() {
1651aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    mDescription.hasExternalTexture = true;
1652aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1653aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
165415bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guyvoid OpenGLRenderer::setupDrawNoTexture() {
1655ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.disableTexCoordsVertexArray();
165615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy}
165715bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
1658710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikvoid OpenGLRenderer::setupDrawAA() {
165999585adeb4167ca357a72eb866f34c1af944f4b9Chet Haase    mDescription.isAA = true;
16605b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
16615b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
1662ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guyvoid OpenGLRenderer::setupDrawPoint(float pointSize) {
1663ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    mDescription.isPoint = true;
1664ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    mDescription.pointSize = pointSize;
1665ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy}
1666ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
16678d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guyvoid OpenGLRenderer::setupDrawColor(int color, int alpha) {
16688d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    mColorA = alpha / 255.0f;
1669886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1670886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorG = mColorA * ((color >>  8) & 0xFF) / 255.0f;
1671886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorB = mColorA * ((color      ) & 0xFF) / 255.0f;
167270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = true;
167370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = mDescription.setColor(mColorR, mColorG, mColorB, mColorA);
167470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
167570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
167686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guyvoid OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
167786568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mColorA = alpha / 255.0f;
1678886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1679886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorG = mColorA * ((color >>  8) & 0xFF) / 255.0f;
1680886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorB = mColorA * ((color      ) & 0xFF) / 255.0f;
168186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mColorSet = true;
168286568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mSetShaderColor = mDescription.setAlpha8Color(mColorR, mColorG, mColorB, mColorA);
168386568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy}
168486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy
16854121063313ac0d6f69f6253cac821d0c1c122086Romain Guyvoid OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
16864121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    mCaches.fontRenderer->describe(mDescription, paint);
16874121063313ac0d6f69f6253cac821d0c1c122086Romain Guy}
16884121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
168970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
169070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorA = a;
169170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorR = r;
169270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorG = g;
169370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorB = b;
169470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = true;
169570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = mDescription.setColor(r, g, b, a);
169670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
169770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
169870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawShader() {
1699c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
1700c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mShader->describe(mDescription, mExtensions);
170170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
170270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
170370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
170470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColorFilter() {
1705c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mColorFilter) {
1706c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter->describe(mDescription, mExtensions);
170770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
170870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
170970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1710f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guyvoid OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1711f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    if (mColorSet && mode == SkXfermode::kClear_Mode) {
1712f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy        mColorA = 1.0f;
1713f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy        mColorR = mColorG = mColorB = 0.0f;
171454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        mSetShaderColor = mDescription.modulate = true;
1715f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    }
1716f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy}
1717f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy
171870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawBlending(SkXfermode::Mode mode, bool swapSrcDst) {
1719f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // When the blending mode is kClear_Mode, we need to use a modulate color
1720f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // argb=1,0,0,0
1721f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    accountForClear(mode);
1722c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    bool blend = (mColorSet && mColorA < 1.0f) ||
1723c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            (mDrawModifiers.mShader && mDrawModifiers.mShader->blend());
1724c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    chooseBlending(blend, mode, mDescription, swapSrcDst);
172570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
172670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
172770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawBlending(bool blend, SkXfermode::Mode mode, bool swapSrcDst) {
1728f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // When the blending mode is kClear_Mode, we need to use a modulate color
1729f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // argb=1,0,0,0
1730f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    accountForClear(mode);
1731c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    blend |= (mColorSet && mColorA < 1.0f) ||
1732c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            (mDrawModifiers.mShader && mDrawModifiers.mShader->blend()) ||
1733c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            (mDrawModifiers.mColorFilter && mDrawModifiers.mColorFilter->blend());
1734c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    chooseBlending(blend, mode, mDescription, swapSrcDst);
173570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
173670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
173770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawProgram() {
173870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    useProgram(mCaches.programCache.get(mDescription));
173970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
174070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
174170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
174270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTrackDirtyRegions = false;
174370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
174470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
174570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawModelViewTranslate(float left, float top, float right, float bottom,
174670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        bool ignoreTransform) {
174770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mModelView.loadTranslate(left, top, 0.0f);
174870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (!ignoreTransform) {
17493b753829ae858d424fe109f714745379a6daf455Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
17503b753829ae858d424fe109f714745379a6daf455Romain Guy        if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom, currentTransform());
175170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
1752c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
175370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom);
175470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
175570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
175670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
17578a5cc92a150bae38ec43732d941b38bb381fe153Chet Haasevoid OpenGLRenderer::setupDrawModelViewIdentity(bool offset) {
17583b753829ae858d424fe109f714745379a6daf455Romain Guy    mCaches.currentProgram->set(mOrthoMatrix, mat4::identity(), currentTransform(), offset);
17598d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy}
17608d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy
176170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawModelView(float left, float top, float right, float bottom,
176270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        bool ignoreTransform, bool ignoreModelView) {
176370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (!ignoreModelView) {
176470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mModelView.loadTranslate(left, top, 0.0f);
176570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mModelView.scale(right - left, bottom - top, 1.0f);
176670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
176770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mModelView.loadIdentity();
176870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
176986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    bool dirty = right - left > 0.0f && bottom - top > 0.0f;
177086568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    if (!ignoreTransform) {
17713b753829ae858d424fe109f714745379a6daf455Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
177286568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        if (mTrackDirtyRegions && dirty) {
17733b753829ae858d424fe109f714745379a6daf455Romain Guy            dirtyLayer(left, top, right, bottom, currentTransform());
177486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        }
177586568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    } else {
1776c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
177786568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        if (mTrackDirtyRegions && dirty) dirtyLayer(left, top, right, bottom);
177886568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    }
177970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
178070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1781ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guyvoid OpenGLRenderer::setupDrawPointUniforms() {
1782ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int slot = mCaches.currentProgram->getUniform("pointSize");
1783ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    glUniform1f(slot, mDescription.pointSize);
1784ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy}
1785ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
178670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColorUniforms() {
1787c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if ((mColorSet && !mDrawModifiers.mShader) || (mDrawModifiers.mShader && mSetShaderColor)) {
178870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
178970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
179070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
179170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
179286568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guyvoid OpenGLRenderer::setupDrawPureColorUniforms() {
17935536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy    if (mSetShaderColor) {
179486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
17955536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy    }
17965536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy}
17975536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy
179870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawShaderUniforms(bool ignoreTransform) {
1799c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
180070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        if (ignoreTransform) {
18013b753829ae858d424fe109f714745379a6daf455Romain Guy            mModelView.loadInverse(currentTransform());
180270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        }
1803c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1804c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                mModelView, *mSnapshot, &mTextureUnit);
180570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
180670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
180770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
18088d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guyvoid OpenGLRenderer::setupDrawShaderIdentityUniforms() {
1809c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
1810c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1811c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy                mat4::identity(), *mSnapshot, &mTextureUnit);
18128d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    }
18138d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy}
18148d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy
181570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColorFilterUniforms() {
1816c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mColorFilter) {
1817c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter->setupProgram(mCaches.currentProgram);
181870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
181970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
182070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
18214121063313ac0d6f69f6253cac821d0c1c122086Romain Guyvoid OpenGLRenderer::setupDrawTextGammaUniforms() {
18224121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
18234121063313ac0d6f69f6253cac821d0c1c122086Romain Guy}
18244121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
182570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawSimpleMesh() {
1826f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = mCaches.bindMeshBuffer();
1827cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, 0);
182815bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
182970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
183070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
183170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawTexture(GLuint texture) {
1832257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    if (texture) bindTexture(texture);
18332d4fd364843d3efc6e6ee59ccc5beb513a86d789Romain Guy    mTextureUnit++;
183415bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.enableTexCoordsVertexArray();
183570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
183670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1837aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1838aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    bindExternalTexture(texture);
18392d4fd364843d3efc6e6ee59ccc5beb513a86d789Romain Guy    mTextureUnit++;
184015bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.enableTexCoordsVertexArray();
1841aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1842aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
18438f0095cd33558e9cc8a440047908e53b68906f5fRomain Guyvoid OpenGLRenderer::setupDrawTextureTransform() {
18448f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    mDescription.hasTextureTransform = true;
18458f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy}
18468f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy
18478f0095cd33558e9cc8a440047908e53b68906f5fRomain Guyvoid OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
1848aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1849aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy            GL_FALSE, &transform.data[0]);
1850aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1851aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
185270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
1853f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = false;
185470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (!vertices) {
1855f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
185670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
1857f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        force = mCaches.unbindMeshBuffer();
185870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
1859d71dd367af604571c7d00ca473184a1b9240eca2Romain Guy
1860cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices);
186115bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1862cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        mCaches.bindTexCoordsVertexPointer(force, texCoords);
186315bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    }
186415bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
186515bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
186615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy}
186715bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
1868ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyvoid OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors) {
1869ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    bool force = mCaches.unbindMeshBuffer();
1870ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    GLsizei stride = sizeof(ColorTextureVertex);
1871ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1872ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.bindPositionVertexPointer(force, vertices, stride);
1873ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1874ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1875ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
1876ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    int slot = mCaches.currentProgram->getAttrib("colors");
1877ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (slot >= 0) {
1878ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        glEnableVertexAttribArray(slot);
1879ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1880ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
1881ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1882ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.unbindIndicesBuffer();
1883ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy}
1884ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
188515bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guyvoid OpenGLRenderer::setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords) {
188615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    bool force = mCaches.unbindMeshBuffer();
1887cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices);
188815bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1889cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        mCaches.bindTexCoordsVertexPointer(force, texCoords);
18908d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    }
189170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
189270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
18935b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haasevoid OpenGLRenderer::setupDrawVertices(GLvoid* vertices) {
1894f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = mCaches.unbindMeshBuffer();
1895cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
189615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
18975b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
18985b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
189970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::finishDrawTexture() {
190070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
190170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
190270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy///////////////////////////////////////////////////////////////////////////////
1903f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Drawing
1904f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1905f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1906ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikstatus_t OpenGLRenderer::drawDisplayList(DisplayList* displayList, Rect& dirty,
1907ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        int32_t replayFlags) {
19080fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    // All the usual checks and setup operations (quickReject, setupDraw, etc.)
19090fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    // will be performed by the display list itself
191004c9d8c2ffd028c35c750bac0a4a7b79e48059b5Romain Guy    if (displayList && displayList->isRenderable()) {
1911d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
191296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            startFrame();
1913ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            ReplayStateStruct replayStruct(*this, dirty, replayFlags);
1914ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            displayList->replay(replayStruct, 0);
1915ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            return replayStruct.mDrawGlStatus;
1916c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
1917c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1918c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        DeferredDisplayList deferredList;
1919ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        DeferStateStruct deferStruct(deferredList, *this, replayFlags);
1920ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        displayList->defer(deferStruct, 0);
192196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
192296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        flushLayers();
192396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        startFrame();
192496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
1925ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        return deferredList.flush(*this, dirty);
19260fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    }
19277b5b6abf852c039983eded25ebe43a70fef5a4abRomain Guy
19286554943a1dd6854c0f4976900956e556767b49e1Romain Guy    return DrawGlInfo::kStatusDone;
19290fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy}
19300fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy
1931c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craikvoid OpenGLRenderer::outputDisplayList(DisplayList* displayList) {
1932ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase    if (displayList) {
19337031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy        displayList->output(1);
1934ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase    }
1935ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase}
1936ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase
1937a168d7372132d6c87835878794b6ed43d0d282fdRomain Guyvoid OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint) {
1938a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    int alpha;
1939a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    SkXfermode::Mode mode;
1940a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
1941a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1942886b275e529e44a59c54b933453d9bc902973178Romain Guy    int color = paint != NULL ? paint->getColor() : 0;
1943886b275e529e44a59c54b933453d9bc902973178Romain Guy
1944a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    float x = left;
1945a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    float y = top;
1946a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1947886b275e529e44a59c54b933453d9bc902973178Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
1948886b275e529e44a59c54b933453d9bc902973178Romain Guy
1949a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    bool ignoreTransform = false;
19503b753829ae858d424fe109f714745379a6daf455Romain Guy    if (currentTransform().isPureTranslate()) {
19513b753829ae858d424fe109f714745379a6daf455Romain Guy        x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
19523b753829ae858d424fe109f714745379a6daf455Romain Guy        y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
1953a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        ignoreTransform = true;
1954a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1955886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(GL_NEAREST, true);
1956886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
1957886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(FILTER(paint), true);
19585b7a3150a6dbf193b371854b66fa654937633d3aRomain Guy    }
1959e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy
1960886b275e529e44a59c54b933453d9bc902973178Romain Guy    drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
1961886b275e529e44a59c54b933453d9bc902973178Romain Guy            paint != NULL, color, alpha, mode, (GLvoid*) NULL,
1962886b275e529e44a59c54b933453d9bc902973178Romain Guy            (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
1963a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy}
1964a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1965486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
19666926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    const float right = left + bitmap->width();
19676926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    const float bottom = top + bitmap->height();
19686926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
19696926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(left, top, right, bottom)) {
1970486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
19716926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
19726926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
1973a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
19748164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
1975486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
197622158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
197722158e139a3d6c6a9787ca0de224e9368f643284Romain Guy
1978211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
1979a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        drawAlphaBitmap(texture, left, top, paint);
1980a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    } else {
1981a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        drawTextureRect(left, top, right, bottom, texture, paint);
1982a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    }
1983486590963e2207d68eebd6944fec70d50d41116aChet Haase
1984486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
19858ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy}
19868ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
1987486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) {
1988f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy    Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
1989f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy    const mat4 transform(*matrix);
1990f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy    transform.mapRect(r);
1991f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
19926926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(r.left, r.top, r.right, r.bottom)) {
1993486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
19946926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
19956926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
1996a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
19978164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
1998486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
199922158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
200022158e139a3d6c6a9787ca0de224e9368f643284Romain Guy
20015b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // This could be done in a cheaper way, all we need is pass the matrix
20025b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // to the vertex shader. The save/restore is a bit overkill.
20035b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    save(SkCanvas::kMatrix_SaveFlag);
20045b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    concatMatrix(matrix);
2005886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2006886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
2007886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
2008886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
2009886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
20105b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    restore();
2011486590963e2207d68eebd6944fec70d50d41116aChet Haase
2012486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2013f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy}
2014f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
2015486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
2016e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    const float right = left + bitmap->width();
2017e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    const float bottom = top + bitmap->height();
2018e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
2019e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    if (quickReject(left, top, right, bottom)) {
2020486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2021e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    }
2022e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
2023e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    mCaches.activeTexture(0);
2024e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    Texture* texture = mCaches.textureCache.getTransient(bitmap);
2025e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    const AutoTexture autoCleanup(texture);
2026e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
2027886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2028886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlphaBitmap(texture, left, top, paint);
2029886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
2030886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureRect(left, top, right, bottom, texture, paint);
2031886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2032486590963e2207d68eebd6944fec70d50d41116aChet Haase
2033486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2034e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy}
2035e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
2036486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
20375a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        float* vertices, int* colors, SkPaint* paint) {
20385a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    if (!vertices || mSnapshot->isIgnored()) {
2039486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
20405a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    }
20415a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2042b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float left = FLT_MAX;
2043b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float top = FLT_MAX;
2044b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float right = FLT_MIN;
2045b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float bottom = FLT_MIN;
2046b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
2047a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    const uint32_t count = meshWidth * meshHeight * 6;
2048b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
2049ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    ColorTextureVertex mesh[count];
2050ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    ColorTextureVertex* vertex = mesh;
2051ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2052ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    bool cleanupColors = false;
2053ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (!colors) {
2054ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
2055ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        colors = new int[colorsCount];
2056ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        memset(colors, 0xff, colorsCount * sizeof(int));
2057ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        cleanupColors = true;
2058ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
2059a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
20605a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    for (int32_t y = 0; y < meshHeight; y++) {
20615a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        for (int32_t x = 0; x < meshWidth; x++) {
20625a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            uint32_t i = (y * (meshWidth + 1) + x) * 2;
20635a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
20645a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float u1 = float(x) / meshWidth;
20655a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float u2 = float(x + 1) / meshWidth;
20665a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float v1 = float(y) / meshHeight;
20675a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float v2 = float(y + 1) / meshHeight;
20685a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
20695a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int ax = i + (meshWidth + 1) * 2;
20705a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int ay = ax + 1;
20715a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int bx = i;
20725a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int by = bx + 1;
20735a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int cx = i + 2;
20745a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int cy = cx + 1;
20755a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int dx = i + (meshWidth + 1) * 2 + 2;
20765a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int dy = dx + 1;
20775a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2078ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2079ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2080ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
20815a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2082ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2083ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2084ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
2085b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
2086a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2087a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2088a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2089a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
20905a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        }
20915a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    }
20925a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2093a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    if (quickReject(left, top, right, bottom)) {
2094ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        if (cleanupColors) delete[] colors;
2095a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy        return DrawGlInfo::kStatusDone;
2096a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    }
2097a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
2098a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    mCaches.activeTexture(0);
2099a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
2100ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (!texture) {
2101ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        if (cleanupColors) delete[] colors;
2102ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        return DrawGlInfo::kStatusDone;
2103ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
2104a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    const AutoTexture autoCleanup(texture);
2105a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
2106a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
2107a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    texture->setFilter(FILTER(paint), true);
2108a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
2109a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    int alpha;
2110a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    SkXfermode::Mode mode;
2111a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
2112a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
2113ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    float a = alpha / 255.0f;
2114ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2115a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    if (hasLayer()) {
21163b753829ae858d424fe109f714745379a6daf455Romain Guy        dirtyLayer(left, top, right, bottom, currentTransform());
2117b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    }
2118b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
2119ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDraw();
2120ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawWithTextureAndColor();
2121ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawColor(a, a, a, a);
2122ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawColorFilter();
2123ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawBlending(true, mode, false);
2124ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawProgram();
2125ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawDirtyRegionsDisabled();
2126ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, false);
2127ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawTexture(texture->id);
2128ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawPureColorUniforms();
2129ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawColorFilterUniforms();
2130ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawMesh(&mesh[0].position[0], &mesh[0].texture[0], &mesh[0].color[0]);
2131ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2132ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    glDrawArrays(GL_TRIANGLES, 0, count);
2133ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2134ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    finishDrawTexture();
2135ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2136ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    int slot = mCaches.currentProgram->getAttrib("colors");
2137ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (slot >= 0) {
2138ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        glDisableVertexAttribArray(slot);
2139ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
2140ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2141ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (cleanupColors) delete[] colors;
2142486590963e2207d68eebd6944fec70d50d41116aChet Haase
2143486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
21445a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy}
21455a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2146486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
21478ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy         float srcLeft, float srcTop, float srcRight, float srcBottom,
21488ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy         float dstLeft, float dstTop, float dstRight, float dstBottom,
21495c13d89c1332fcc499379b9064b891187b75ca32Chet Haase         SkPaint* paint) {
21506926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(dstLeft, dstTop, dstRight, dstBottom)) {
2151486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
21526926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
21536926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2154a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
21558164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
2156486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
215722158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
21588ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
21598ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    const float width = texture->width;
21608ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    const float height = texture->height;
2161c1396e93b6a5286a5183c00c781b62e940a12c1fRomain Guy
21626816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float u1 = fmax(0.0f, srcLeft / width);
21636816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float v1 = fmax(0.0f, srcTop / height);
21646816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float u2 = fmin(1.0f, srcRight / width);
21656816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float v2 = fmin(1.0f, srcBottom / height);
2166c1396e93b6a5286a5183c00c781b62e940a12c1fRomain Guy
216703750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    mCaches.unbindMeshBuffer();
21688ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    resetDrawTextureTexCoords(u1, v1, u2, v2);
21698ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
217003750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    int alpha;
217103750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    SkXfermode::Mode mode;
217203750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
217303750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy
2174d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
2175d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy
2176886b275e529e44a59c54b933453d9bc902973178Romain Guy    float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2177886b275e529e44a59c54b933453d9bc902973178Romain Guy    float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
21786620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
2179886b275e529e44a59c54b933453d9bc902973178Romain Guy    bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2180886b275e529e44a59c54b933453d9bc902973178Romain Guy    // Apply a scale transform on the canvas only when a shader is in use
2181886b275e529e44a59c54b933453d9bc902973178Romain Guy    // Skia handles the ratio between the dst and src rects as a scale factor
2182886b275e529e44a59c54b933453d9bc902973178Romain Guy    // when a shader is set
2183c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    bool useScaleTransform = mDrawModifiers.mShader && scaled;
2184886b275e529e44a59c54b933453d9bc902973178Romain Guy    bool ignoreTransform = false;
2185b50149825fae95b2918bcf67b2ddb773b9797068Romain Guy
21863b753829ae858d424fe109f714745379a6daf455Romain Guy    if (CC_LIKELY(currentTransform().isPureTranslate() && !useScaleTransform)) {
21873b753829ae858d424fe109f714745379a6daf455Romain Guy        float x = (int) floorf(dstLeft + currentTransform().getTranslateX() + 0.5f);
21883b753829ae858d424fe109f714745379a6daf455Romain Guy        float y = (int) floorf(dstTop + currentTransform().getTranslateY() + 0.5f);
2189886b275e529e44a59c54b933453d9bc902973178Romain Guy
2190886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstRight = x + (dstRight - dstLeft);
2191886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstBottom = y + (dstBottom - dstTop);
2192886b275e529e44a59c54b933453d9bc902973178Romain Guy
2193886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstLeft = x;
2194886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstTop = y;
2195886b275e529e44a59c54b933453d9bc902973178Romain Guy
2196886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(scaled ? FILTER(paint) : GL_NEAREST, true);
2197886b275e529e44a59c54b933453d9bc902973178Romain Guy        ignoreTransform = true;
21986620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    } else {
2199d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(FILTER(paint), true);
2200886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2201886b275e529e44a59c54b933453d9bc902973178Romain Guy
2202886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(useScaleTransform)) {
2203886b275e529e44a59c54b933453d9bc902973178Romain Guy        save(SkCanvas::kMatrix_SaveFlag);
2204886b275e529e44a59c54b933453d9bc902973178Romain Guy        translate(dstLeft, dstTop);
2205886b275e529e44a59c54b933453d9bc902973178Romain Guy        scale(scaleX, scaleY);
2206886b275e529e44a59c54b933453d9bc902973178Romain Guy
2207886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstLeft = 0.0f;
2208886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstTop = 0.0f;
2209886b275e529e44a59c54b933453d9bc902973178Romain Guy
2210886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstRight = srcRight - srcLeft;
2211886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstBottom = srcBottom - srcTop;
2212886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2213886b275e529e44a59c54b933453d9bc902973178Romain Guy
2214886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2215886b275e529e44a59c54b933453d9bc902973178Romain Guy        int color = paint ? paint->getColor() : 0;
2216886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2217886b275e529e44a59c54b933453d9bc902973178Romain Guy                texture->id, paint != NULL, color, alpha, mode,
2218886b275e529e44a59c54b933453d9bc902973178Romain Guy                &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2219886b275e529e44a59c54b933453d9bc902973178Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2220886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
2221886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2222886b275e529e44a59c54b933453d9bc902973178Romain Guy                texture->id, alpha / 255.0f, mode, texture->blend,
2223886b275e529e44a59c54b933453d9bc902973178Romain Guy                &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2224886b275e529e44a59c54b933453d9bc902973178Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2225886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2226886b275e529e44a59c54b933453d9bc902973178Romain Guy
2227886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(useScaleTransform)) {
2228886b275e529e44a59c54b933453d9bc902973178Romain Guy        restore();
22296620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
22308ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
22318ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
2232486590963e2207d68eebd6944fec70d50d41116aChet Haase
2233486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2234ce0537b80087a6225273040a987414b1dd081aa0Romain Guy}
2235ce0537b80087a6225273040a987414b1dd081aa0Romain Guy
2236486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
22374bb942083a0d4db746adf95349108dd8ef842e32Romain Guy        const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
22385c13d89c1332fcc499379b9064b891187b75ca32Chet Haase        float left, float top, float right, float bottom, SkPaint* paint) {
2239be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    int alpha;
2240be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    SkXfermode::Mode mode;
224116ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    getAlphaAndMode(paint, &alpha, &mode);
2242be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
2243be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    return drawPatch(bitmap, xDivs, yDivs, colors, width, height, numColors,
2244be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy            left, top, right, bottom, alpha, mode);
2245be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy}
2246be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
2247be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guystatus_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
2248be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
2249be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode) {
22506926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(left, top, right, bottom)) {
2251486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
22526926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
22536926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2254be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    alpha *= mSnapshot->alpha;
2255be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
22562728f961614a385df1f056fc24803a9f65c90fabRomain Guy    const Patch* mesh = mCaches.patchCache.get(bitmap->width(), bitmap->height(),
22574bb942083a0d4db746adf95349108dd8ef842e32Romain Guy            right - left, bottom - top, xDivs, yDivs, colors, width, height, numColors);
2258f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
2259211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
2260a4adcf0239039eb8f005be252409901c41b28839Romain Guy        mCaches.activeTexture(0);
2261a4adcf0239039eb8f005be252409901c41b28839Romain Guy        Texture* texture = mCaches.textureCache.get(bitmap);
2262a4adcf0239039eb8f005be252409901c41b28839Romain Guy        if (!texture) return DrawGlInfo::kStatusDone;
2263a4adcf0239039eb8f005be252409901c41b28839Romain Guy        const AutoTexture autoCleanup(texture);
2264a4adcf0239039eb8f005be252409901c41b28839Romain Guy        texture->setWrap(GL_CLAMP_TO_EDGE, true);
2265a4adcf0239039eb8f005be252409901c41b28839Romain Guy        texture->setFilter(GL_LINEAR, true);
2266a4adcf0239039eb8f005be252409901c41b28839Romain Guy
22673b753829ae858d424fe109f714745379a6daf455Romain Guy        const bool pureTranslate = currentTransform().isPureTranslate();
22685b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        // Mark the current layer dirty where we are going to draw the patch
22698168396d1acbcb5fdd29eeda4c30b2803d5283aeRomain Guy        if (hasLayer() && mesh->hasEmptyQuads) {
22703b753829ae858d424fe109f714745379a6daf455Romain Guy            const float offsetX = left + currentTransform().getTranslateX();
22713b753829ae858d424fe109f714745379a6daf455Romain Guy            const float offsetY = top + currentTransform().getTranslateY();
22725b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const size_t count = mesh->quads.size();
22735b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            for (size_t i = 0; i < count; i++) {
22748ab4079ca27e36e5c584495bcd71b573598ac021Romain Guy                const Rect& bounds = mesh->quads.itemAt(i);
2275211370fd943cf26905001b38b8b1791851b26adcRomain Guy                if (CC_LIKELY(pureTranslate)) {
2276c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2277c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2278c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
22796620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                } else {
2280c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    dirtyLayer(left + bounds.left, top + bounds.top,
22813b753829ae858d424fe109f714745379a6daf455Romain Guy                            left + bounds.right, top + bounds.bottom, currentTransform());
22826620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                }
22835b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            }
22845b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
22855b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
2286211370fd943cf26905001b38b8b1791851b26adcRomain Guy        if (CC_LIKELY(pureTranslate)) {
22873b753829ae858d424fe109f714745379a6daf455Romain Guy            const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
22883b753829ae858d424fe109f714745379a6daf455Romain Guy            const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
22896620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
22906620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy            drawTextureMesh(x, y, x + right - left, y + bottom - top, texture->id, alpha / 255.0f,
22916620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    mode, texture->blend, (GLvoid*) 0, (GLvoid*) gMeshTextureOffset,
22926620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    GL_TRIANGLES, mesh->verticesCount, false, true, mesh->meshBuffer,
22936620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    true, !mesh->hasEmptyQuads);
22946620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        } else {
22956620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy            drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f,
22966620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    mode, texture->blend, (GLvoid*) 0, (GLvoid*) gMeshTextureOffset,
22976620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    GL_TRIANGLES, mesh->verticesCount, false, false, mesh->meshBuffer,
22986620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    true, !mesh->hasEmptyQuads);
22996620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        }
2300054dc1840941665e32036f9523df51720ad069c8Romain Guy    }
2301486590963e2207d68eebd6944fec70d50d41116aChet Haase
2302486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2303f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy}
2304f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
230565cd612face362d054a85d0f7e5881c59cd523beChris Craikstatus_t OpenGLRenderer::drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
230665cd612face362d054a85d0f7e5881c59cd523beChris Craik        bool useOffset) {
2307bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik    if (!vertexBuffer.getSize()) {
2308bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik        // no vertices to draw
230965cd612face362d054a85d0f7e5881c59cd523beChris Craik        return DrawGlInfo::kStatusDone;
2310bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik    }
2311bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik
231265cd612face362d054a85d0f7e5881c59cd523beChris Craik    int color = paint->getColor();
231365cd612face362d054a85d0f7e5881c59cd523beChris Craik    SkXfermode::Mode mode = getXfermode(paint->getXfermode());
231465cd612face362d054a85d0f7e5881c59cd523beChris Craik    bool isAA = paint->isAntiAlias();
231565cd612face362d054a85d0f7e5881c59cd523beChris Craik
2316710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDraw();
2317710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawNoTexture();
2318710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) setupDrawAA();
2319710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
2320710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColorFilter();
2321710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawShader();
2322710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawBlending(isAA, mode);
2323710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawProgram();
232465cd612face362d054a85d0f7e5881c59cd523beChris Craik    setupDrawModelViewIdentity(useOffset);
2325710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColorUniforms();
2326710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColorFilterUniforms();
2327710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawShaderIdentityUniforms();
2328858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase
2329710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    void* vertices = vertexBuffer.getBuffer();
2330710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    bool force = mCaches.unbindMeshBuffer();
2331cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
2332710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    mCaches.resetTexCoordsVertexPointer();
2333710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    mCaches.unbindIndicesBuffer();
23346ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
2335710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    int alphaSlot = -1;
2336710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) {
2337710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2338710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
23396ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
2340710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        // TODO: avoid enable/disable in back to back uses of the alpha attribute
23416ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glEnableVertexAttribArray(alphaSlot);
23426ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
2343710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
23446ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
2345710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getSize());
23467b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
2347710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) {
23486ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glDisableVertexAttribArray(alphaSlot);
234904299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    }
235065cd612face362d054a85d0f7e5881c59cd523beChris Craik
235165cd612face362d054a85d0f7e5881c59cd523beChris Craik    return DrawGlInfo::kStatusDrew;
2352858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase}
2353858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase
2354858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase/**
235565cd612face362d054a85d0f7e5881c59cd523beChris Craik * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
235665cd612face362d054a85d0f7e5881c59cd523beChris Craik * that of AA lines in the drawLines() function.  We expand the convex path by a half pixel in
235765cd612face362d054a85d0f7e5881c59cd523beChris Craik * screen space in all directions. However, instead of using a fragment shader to compute the
235865cd612face362d054a85d0f7e5881c59cd523beChris Craik * translucency of the color from its position, we simply use a varying parameter to define how far
235965cd612face362d054a85d0f7e5881c59cd523beChris Craik * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
236065cd612face362d054a85d0f7e5881c59cd523beChris Craik *
236165cd612face362d054a85d0f7e5881c59cd523beChris Craik * Doesn't yet support joins, caps, or path effects.
236299ecdc480dd4f9b550b2a62ea39f77845a4fec49Chet Haase */
236365cd612face362d054a85d0f7e5881c59cd523beChris Craikstatus_t OpenGLRenderer::drawConvexPath(const SkPath& path, SkPaint* paint) {
236465cd612face362d054a85d0f7e5881c59cd523beChris Craik    VertexBuffer vertexBuffer;
236565cd612face362d054a85d0f7e5881c59cd523beChris Craik    // TODO: try clipping large paths to viewport
236665cd612face362d054a85d0f7e5881c59cd523beChris Craik    PathTessellator::tessellatePath(path, paint, mSnapshot->transform, vertexBuffer);
23677b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
2368c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy    if (hasLayer()) {
2369c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        SkRect bounds = path.getBounds();
2370c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        PathTessellator::expandBoundsForStroke(bounds, paint, false);
2371c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
2372c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy    }
23737b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
237465cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawVertexBuffer(vertexBuffer, paint);
237565cd612face362d054a85d0f7e5881c59cd523beChris Craik}
23767b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
237765cd612face362d054a85d0f7e5881c59cd523beChris Craik/**
237865cd612face362d054a85d0f7e5881c59cd523beChris Craik * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
237965cd612face362d054a85d0f7e5881c59cd523beChris Craik * and additional geometry for defining an alpha slope perimeter.
238065cd612face362d054a85d0f7e5881c59cd523beChris Craik *
238165cd612face362d054a85d0f7e5881c59cd523beChris Craik * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
238265cd612face362d054a85d0f7e5881c59cd523beChris Craik * unexpected results, and may vary between hardware devices. Previously we used a varying-base
238365cd612face362d054a85d0f7e5881c59cd523beChris Craik * in-shader alpha region, but found it to be taxing on some GPUs.
238465cd612face362d054a85d0f7e5881c59cd523beChris Craik *
238565cd612face362d054a85d0f7e5881c59cd523beChris Craik * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
238665cd612face362d054a85d0f7e5881c59cd523beChris Craik * memory transfer by removing need for degenerate vertices.
238765cd612face362d054a85d0f7e5881c59cd523beChris Craik */
238865cd612face362d054a85d0f7e5881c59cd523beChris Craikstatus_t OpenGLRenderer::drawLines(float* points, int count, SkPaint* paint) {
238965cd612face362d054a85d0f7e5881c59cd523beChris Craik    if (mSnapshot->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
23907b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
239165cd612face362d054a85d0f7e5881c59cd523beChris Craik    count &= ~0x3; // round down to nearest four
23927b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
239365cd612face362d054a85d0f7e5881c59cd523beChris Craik    VertexBuffer buffer;
239465cd612face362d054a85d0f7e5881c59cd523beChris Craik    SkRect bounds;
239565cd612face362d054a85d0f7e5881c59cd523beChris Craik    PathTessellator::tessellateLines(points, count, paint, mSnapshot->transform, bounds, buffer);
2396d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy
2397d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy    if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2398d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy        return DrawGlInfo::kStatusDone;
2399d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy    }
2400d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy
24013b753829ae858d424fe109f714745379a6daf455Romain Guy    dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
2402486590963e2207d68eebd6944fec70d50d41116aChet Haase
240365cd612face362d054a85d0f7e5881c59cd523beChris Craik    bool useOffset = !paint->isAntiAlias();
240465cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawVertexBuffer(buffer, paint, useOffset);
24055b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
24065b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
2407486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPoints(float* points, int count, SkPaint* paint) {
2408486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
2409ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2410ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    // TODO: The paint's cap style defines whether the points are square or circular
2411ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    // TODO: Handle AA for round points
2412ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
24135b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase    // A stroke width of 0 has a special meaning in Skia:
2414ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    // it draws an unscaled 1px point
24158a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    float strokeWidth = paint->getStrokeWidth();
2416ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    const bool isHairLine = paint->getStrokeWidth() == 0.0f;
24178a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    if (isHairLine) {
24188a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        // Now that we know it's hairline, we can set the effective width, to be used later
24198a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        strokeWidth = 1.0f;
24208a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    }
24218a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    const float halfWidth = strokeWidth / 2;
2422d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy
2423ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int alpha;
2424ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    SkXfermode::Mode mode;
2425ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
2426ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2427ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int verticesCount = count >> 1;
2428ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int generatedVerticesCount = 0;
2429ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2430ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    TextureVertex pointsData[verticesCount];
2431ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    TextureVertex* vertex = &pointsData[0];
2432ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
243304299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    // TODO: We should optimize this method to not generate vertices for points
243404299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    // that lie outside of the clip.
243504299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    mCaches.enableScissor();
243604299385c681140239b0dc31d9780d087d2b4d7cRomain Guy
2437ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDraw();
243815bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    setupDrawNoTexture();
24398a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    setupDrawPoint(strokeWidth);
2440ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColor(paint->getColor(), alpha);
2441ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColorFilter();
2442ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawShader();
2443ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawBlending(mode);
2444ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawProgram();
24458a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    setupDrawModelViewIdentity(true);
2446ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColorUniforms();
2447ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColorFilterUniforms();
2448ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawPointUniforms();
2449ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawShaderIdentityUniforms();
2450ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawMesh(vertex);
2451ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2452ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    for (int i = 0; i < count; i += 2) {
2453ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy        TextureVertex::set(vertex++, points[i], points[i + 1], 0.0f, 0.0f);
2454ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy        generatedVerticesCount++;
24557b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
24568a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float left = points[i] - halfWidth;
24578a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float right = points[i] + halfWidth;
24588a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float top = points[i + 1] - halfWidth;
24598a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float bottom = points [i + 1] + halfWidth;
24607b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
24613b753829ae858d424fe109f714745379a6daf455Romain Guy        dirtyLayer(left, top, right, bottom, currentTransform());
2462ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    }
2463ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2464ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    glDrawArrays(GL_POINTS, 0, generatedVerticesCount);
2465486590963e2207d68eebd6944fec70d50d41116aChet Haase
2466486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2467ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy}
2468ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2469486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
2470e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy    // No need to check against the clip, we fill the clip region
2471486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
2472e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy
2473ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy    Rect& clip(*mSnapshot->clipRect);
2474ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy    clip.snapToPixelBoundaries();
247570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
24763d58c03de0d8877b36cdb78b0ca8b5cac7f600e2Romain Guy    drawColorRect(clip.left, clip.top, clip.right, clip.bottom, color, mode, true);
2477486590963e2207d68eebd6944fec70d50d41116aChet Haase
2478486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2479c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
24809d5316e3f56d138504565ff311145ac01621dff4Romain Guy
2481486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
2482486590963e2207d68eebd6944fec70d50d41116aChet Haase        SkPaint* paint) {
2483486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
248401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const AutoTexture autoCleanup(texture);
248501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
248601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const float x = left + texture->left - texture->offset;
248701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const float y = top + texture->top - texture->offset;
248801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
248901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    drawPathTexture(texture, x, y, paint);
2490486590963e2207d68eebd6944fec70d50d41116aChet Haase
2491486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
249201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy}
249301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2494486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
2495710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        float rx, float ry, SkPaint* p) {
2496257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2497257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
2498710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return DrawGlInfo::kStatusDone;
2499710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
250001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2501cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2502710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2503c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        const PathTexture* texture = mCaches.pathCache.getRoundRect(
2504710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik                right - left, bottom - top, rx, ry, p);
2505710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return drawShape(left, top, texture, p);
2506710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2507710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik
2508710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkPath path;
2509710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2510cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2511cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        float outset = p->getStrokeWidth() / 2;
2512cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        rect.outset(outset, outset);
2513cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        rx += outset;
2514cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        ry += outset;
2515cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
2516710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    path.addRoundRect(rect, rx, ry);
251765cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
2518c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
251901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2520710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikstatus_t OpenGLRenderer::drawCircle(float x, float y, float radius, SkPaint* p) {
2521cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (mSnapshot->isIgnored() || quickRejectPreStroke(x - radius, y - radius,
2522257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            x + radius, y + radius, p) ||
2523257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
2524710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return DrawGlInfo::kStatusDone;
2525710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2526cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2527710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2528c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
2529710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return drawShape(x - radius, y - radius, texture, p);
2530710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2531710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik
2532710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkPath path;
2533cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2534cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2535cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    } else {
2536cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        path.addCircle(x, y, radius);
2537cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
253865cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
2539c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
254001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2541486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
2542710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        SkPaint* p) {
2543257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2544257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
2545710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return DrawGlInfo::kStatusDone;
2546710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
254701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2548cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2549710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2550c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
2551710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return drawShape(left, top, texture, p);
2552710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2553710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik
2554710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkPath path;
2555710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2556cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2557cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2558cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
2559710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    path.addOval(rect);
256065cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
2561c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
2562c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy
2563486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
2564780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        float startAngle, float sweepAngle, bool useCenter, SkPaint* p) {
2565257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2566257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
2567780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        return DrawGlInfo::kStatusDone;
2568780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
25698b2f5267f16c295f12faab810527cd6311997e34Romain Guy
25708b2f5267f16c295f12faab810527cd6311997e34Romain Guy    if (fabs(sweepAngle) >= 360.0f) {
2571780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        return drawOval(left, top, right, bottom, p);
25728b2f5267f16c295f12faab810527cd6311997e34Romain Guy    }
25738b2f5267f16c295f12faab810527cd6311997e34Romain Guy
2574780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
257565cd612face362d054a85d0f7e5881c59cd523beChris Craik    if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
2576780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        mCaches.activeTexture(0);
2577c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
2578780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik                startAngle, sweepAngle, useCenter, p);
2579780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        return drawShape(left, top, texture, p);
2580780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2581780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik
2582780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2583780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2584780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2585780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2586780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik
2587780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    SkPath path;
2588780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (useCenter) {
2589780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        path.moveTo(rect.centerX(), rect.centerY());
2590780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2591780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2592780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (useCenter) {
2593780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        path.close();
2594780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
259565cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
25968b2f5267f16c295f12faab810527cd6311997e34Romain Guy}
25978b2f5267f16c295f12faab810527cd6311997e34Romain Guy
2598cf8675ee176a375f873792684d38a47f78348dffRomain Guy// See SkPaintDefaults.h
2599cf8675ee176a375f873792684d38a47f78348dffRomain Guy#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2600cf8675ee176a375f873792684d38a47f78348dffRomain Guy
2601486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom, SkPaint* p) {
2602257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2603257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
2604486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
26056926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
26066926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2607710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (p->getStyle() != SkPaint::kFill_Style) {
2608cf8675ee176a375f873792684d38a47f78348dffRomain Guy        // only fill style is supported by drawConvexPath, since others have to handle joins
2609cf8675ee176a375f873792684d38a47f78348dffRomain Guy        if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2610cf8675ee176a375f873792684d38a47f78348dffRomain Guy                p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2611cf8675ee176a375f873792684d38a47f78348dffRomain Guy            mCaches.activeTexture(0);
2612cf8675ee176a375f873792684d38a47f78348dffRomain Guy            const PathTexture* texture =
2613c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy                    mCaches.pathCache.getRect(right - left, bottom - top, p);
2614cf8675ee176a375f873792684d38a47f78348dffRomain Guy            return drawShape(left, top, texture, p);
2615cf8675ee176a375f873792684d38a47f78348dffRomain Guy        }
2616cf8675ee176a375f873792684d38a47f78348dffRomain Guy
2617cf8675ee176a375f873792684d38a47f78348dffRomain Guy        SkPath path;
2618cf8675ee176a375f873792684d38a47f78348dffRomain Guy        SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2619cf8675ee176a375f873792684d38a47f78348dffRomain Guy        if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2620cf8675ee176a375f873792684d38a47f78348dffRomain Guy            rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2621cf8675ee176a375f873792684d38a47f78348dffRomain Guy        }
2622cf8675ee176a375f873792684d38a47f78348dffRomain Guy        path.addRect(rect);
262365cd612face362d054a85d0f7e5881c59cd523beChris Craik        return drawConvexPath(path, p);
2624026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy    }
2625026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
26263b753829ae858d424fe109f714745379a6daf455Romain Guy    if (p->isAntiAlias() && !currentTransform().isSimple()) {
2627710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        SkPath path;
2628710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        path.addRect(left, top, right, bottom);
262965cd612face362d054a85d0f7e5881c59cd523beChris Craik        return drawConvexPath(path, p);
2630858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase    } else {
2631710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        drawColorRect(left, top, right, bottom, p->getColor(), getXfermode(p->getXfermode()));
263265cd612face362d054a85d0f7e5881c59cd523beChris Craik        return DrawGlInfo::kStatusDrew;
2633858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase    }
2634c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
26359d5316e3f56d138504565ff311145ac01621dff4Romain Guy
2636416a847633680d94efb926837efdc18726d54918Raph Levienvoid OpenGLRenderer::drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
2637416a847633680d94efb926837efdc18726d54918Raph Levien        const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
2638416a847633680d94efb926837efdc18726d54918Raph Levien        float x, float y) {
2639416a847633680d94efb926837efdc18726d54918Raph Levien    mCaches.activeTexture(0);
2640416a847633680d94efb926837efdc18726d54918Raph Levien
2641416a847633680d94efb926837efdc18726d54918Raph Levien    // NOTE: The drop shadow will not perform gamma correction
2642416a847633680d94efb926837efdc18726d54918Raph Levien    //       if shader-based correction is enabled
2643416a847633680d94efb926837efdc18726d54918Raph Levien    mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2644416a847633680d94efb926837efdc18726d54918Raph Levien    const ShadowTexture* shadow = mCaches.dropShadowCache.get(
2645c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            paint, text, bytesCount, count, mDrawModifiers.mShadowRadius, positions);
2646416a847633680d94efb926837efdc18726d54918Raph Levien    const AutoTexture autoCleanup(shadow);
2647416a847633680d94efb926837efdc18726d54918Raph Levien
2648c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const float sx = x - shadow->left + mDrawModifiers.mShadowDx;
2649c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const float sy = y - shadow->top + mDrawModifiers.mShadowDy;
2650416a847633680d94efb926837efdc18726d54918Raph Levien
2651c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const int shadowAlpha = ((mDrawModifiers.mShadowColor >> 24) & 0xFF) * mSnapshot->alpha;
2652c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    int shadowColor = mDrawModifiers.mShadowColor;
2653c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
2654416a847633680d94efb926837efdc18726d54918Raph Levien        shadowColor = 0xffffffff;
2655416a847633680d94efb926837efdc18726d54918Raph Levien    }
2656416a847633680d94efb926837efdc18726d54918Raph Levien
2657416a847633680d94efb926837efdc18726d54918Raph Levien    setupDraw();
2658416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawWithTexture(true);
2659416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawAlpha8Color(shadowColor, shadowAlpha < 255 ? shadowAlpha : alpha);
2660416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawColorFilter();
2661416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawShader();
2662416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawBlending(true, mode);
2663416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawProgram();
2664416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawModelView(sx, sy, sx + shadow->width, sy + shadow->height);
2665416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawTexture(shadow->id);
2666416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawPureColorUniforms();
2667416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawColorFilterUniforms();
2668416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawShaderUniforms();
2669416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2670416a847633680d94efb926837efdc18726d54918Raph Levien
2671416a847633680d94efb926837efdc18726d54918Raph Levien    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2672416a847633680d94efb926837efdc18726d54918Raph Levien}
2673416a847633680d94efb926837efdc18726d54918Raph Levien
2674768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guybool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
2675768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    float alpha = (mDrawModifiers.mHasShadow ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
2676768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2677768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy}
2678768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy
2679257ae3502cfad43df681b1783528d645bdabc63fRomain Guyclass TextSetupFunctor: public Functor {
2680257ae3502cfad43df681b1783528d645bdabc63fRomain Guypublic:
2681257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    TextSetupFunctor(OpenGLRenderer& renderer, float x, float y, bool pureTranslate,
2682257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            int alpha, SkXfermode::Mode mode, SkPaint* paint): Functor(),
2683257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            renderer(renderer), x(x), y(y), pureTranslate(pureTranslate),
2684257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            alpha(alpha), mode(mode), paint(paint) {
2685257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    }
2686257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    ~TextSetupFunctor() { }
2687257ae3502cfad43df681b1783528d645bdabc63fRomain Guy
2688257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    status_t operator ()(int what, void* data) {
2689257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDraw();
2690257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawTextGamma(paint);
2691257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawDirtyRegionsDisabled();
2692257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawWithTexture(true);
2693257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawAlpha8Color(paint->getColor(), alpha);
2694257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawColorFilter();
2695257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawShader();
2696257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawBlending(true, mode);
2697257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawProgram();
2698257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawModelView(x, y, x, y, pureTranslate, true);
2699257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        // Calling setupDrawTexture with the name 0 will enable the
2700257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        // uv attributes and increase the texture unit count
2701257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        // texture binding will be performed by the font renderer as
2702257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        // needed
2703257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawTexture(0);
2704257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawPureColorUniforms();
2705257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawColorFilterUniforms();
2706257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawShaderUniforms(pureTranslate);
2707257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawTextGammaUniforms();
2708257ae3502cfad43df681b1783528d645bdabc63fRomain Guy
2709257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        return NO_ERROR;
2710257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    }
2711257ae3502cfad43df681b1783528d645bdabc63fRomain Guy
2712257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    OpenGLRenderer& renderer;
2713257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    float x;
2714257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    float y;
2715257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    bool pureTranslate;
2716257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    int alpha;
2717257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    SkXfermode::Mode mode;
2718257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    SkPaint* paint;
2719257ae3502cfad43df681b1783528d645bdabc63fRomain Guy};
2720257ae3502cfad43df681b1783528d645bdabc63fRomain Guy
2721486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
2722eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy        const float* positions, SkPaint* paint) {
2723768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
2724486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2725eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy    }
2726eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy
2727671d6cf460531825a321edb200523d0faa7792c9Romain Guy    // NOTE: Skia does not support perspective transform on drawPosText yet
27283b753829ae858d424fe109f714745379a6daf455Romain Guy    if (!currentTransform().isSimple()) {
2729486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2730671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2731671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2732671d6cf460531825a321edb200523d0faa7792c9Romain Guy    float x = 0.0f;
2733671d6cf460531825a321edb200523d0faa7792c9Romain Guy    float y = 0.0f;
27343b753829ae858d424fe109f714745379a6daf455Romain Guy    const bool pureTranslate = currentTransform().isPureTranslate();
2735671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (pureTranslate) {
27363b753829ae858d424fe109f714745379a6daf455Romain Guy        x = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
27373b753829ae858d424fe109f714745379a6daf455Romain Guy        y = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
2738671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2739671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2740b1d0a4ed21168fefcb82232c8f22cb95d60acb85Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2741c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy    fontRenderer.setFont(paint, mat4::identity());
2742671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2743671d6cf460531825a321edb200523d0faa7792c9Romain Guy    int alpha;
2744671d6cf460531825a321edb200523d0faa7792c9Romain Guy    SkXfermode::Mode mode;
2745671d6cf460531825a321edb200523d0faa7792c9Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
2746671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2747c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
2748e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy        drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2749e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy                alpha, mode, 0.0f, 0.0f);
2750416a847633680d94efb926837efdc18726d54918Raph Levien    }
2751416a847633680d94efb926837efdc18726d54918Raph Levien
2752671d6cf460531825a321edb200523d0faa7792c9Romain Guy    // Pick the appropriate texture filtering
27533b753829ae858d424fe109f714745379a6daf455Romain Guy    bool linearFilter = currentTransform().changesBounds();
2754671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (pureTranslate && !linearFilter) {
2755671d6cf460531825a321edb200523d0faa7792c9Romain Guy        linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2756671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2757257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    fontRenderer.setTextureFiltering(linearFilter);
2758671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2759671d6cf460531825a321edb200523d0faa7792c9Romain Guy    const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2760671d6cf460531825a321edb200523d0faa7792c9Romain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2761671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2762211370fd943cf26905001b38b8b1791851b26adcRomain Guy    const bool hasActiveLayer = hasLayer();
2763671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2764257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    TextSetupFunctor functor(*this, x, y, pureTranslate, alpha, mode, paint);
2765671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
2766257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            positions, hasActiveLayer ? &bounds : NULL, &functor)) {
2767671d6cf460531825a321edb200523d0faa7792c9Romain Guy        if (hasActiveLayer) {
2768671d6cf460531825a321edb200523d0faa7792c9Romain Guy            if (!pureTranslate) {
27693b753829ae858d424fe109f714745379a6daf455Romain Guy                currentTransform().mapRect(bounds);
2770671d6cf460531825a321edb200523d0faa7792c9Romain Guy            }
2771671d6cf460531825a321edb200523d0faa7792c9Romain Guy            dirtyLayerUnchecked(bounds, getRegion());
2772671d6cf460531825a321edb200523d0faa7792c9Romain Guy        }
2773671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2774486590963e2207d68eebd6944fec70d50d41116aChet Haase
2775486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2776eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy}
2777eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy
2778624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guymat4 OpenGLRenderer::findBestFontTransform(const mat4& transform) const {
2779624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    mat4 fontTransform;
2780624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    if (CC_LIKELY(transform.isPureTranslate())) {
2781624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        fontTransform = mat4::identity();
2782624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    } else {
2783624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        if (CC_UNLIKELY(transform.isPerspective())) {
2784b09f1471262c3e629daacbc319bcefc2d621a484Romain Guy            fontTransform = mat4::identity();
2785624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        } else {
2786624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy            float sx, sy;
2787624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy            currentTransform().decomposeScale(sx, sy);
2788624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy            fontTransform.loadScale(sx, sy, 1.0f);
2789624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        }
2790624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    }
2791624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    return fontTransform;
2792624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy}
2793624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy
2794c25259519f1b74bb62a2b051b74537f073436b5cRomain Guystatus_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count,
2795996e57c84368058be793897ebc355b917a59abc2Raph Levien        float x, float y, const float* positions, SkPaint* paint, float length) {
2796768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
2797486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2798e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy    }
2799e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy
2800a1cff5043d0fbd78fcf9c48e7658e56a5b0c2de3Chet Haase    if (length < 0.0f) length = paint->measureText(text, bytesCount);
2801e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy    switch (paint->getTextAlign()) {
2802e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy        case SkPaint::kCenter_Align:
2803e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            x -= length / 2.0f;
2804e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            break;
2805e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy        case SkPaint::kRight_Align:
2806e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            x -= length;
2807e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            break;
2808e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy        default:
2809e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            break;
2810e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy    }
2811e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy
2812cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy    SkPaint::FontMetrics metrics;
2813cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy    paint->getFontMetrics(&metrics, 0.0f);
281433f6beb10f98e8ba96250e284876d607055d278dRomain Guy    if (quickReject(x, y + metrics.fTop, x + length, y + metrics.fBottom)) {
2815486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2816cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy    }
2817cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy
28183a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    const float oldX = x;
28193a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    const float oldY = y;
2820624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy
2821624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    const mat4& transform = currentTransform();
2822624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    const bool pureTranslate = transform.isPureTranslate();
2823c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy
2824211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(pureTranslate)) {
2825624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2826624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        y = (int) floorf(y + transform.getTranslateY() + 0.5f);
28276620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
28286620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
282986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    int alpha;
283086568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    SkXfermode::Mode mode;
283186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
28329d13fe25f4f10b25776b1dc5c858f9ebb0b28b30Romain Guy
2833c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2834c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy
2835c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
2836c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy        fontRenderer.setFont(paint, mat4::identity());
2837c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy        drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2838c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy                alpha, mode, oldX, oldY);
28391e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    }
28401e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
284119d4dd8599cb870923ab349d2ab96cacffd9c6f5Romain Guy    const bool hasActiveLayer = hasLayer();
284219d4dd8599cb870923ab349d2ab96cacffd9c6f5Romain Guy
2843624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // We only pass a partial transform to the font renderer. That partial
2844624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // matrix defines how glyphs are rasterized. Typically we want glyphs
2845624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // to be rasterized at their final size on screen, which means the partial
2846624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // matrix needs to take the scale factor into account.
2847624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // When a partial matrix is used to transform glyphs during rasterization,
2848624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // the mesh is generated with the inverse transform (in the case of scale,
2849624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // the mesh is generated at 1.0 / scale for instance.) This allows us to
2850624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // apply the full transform matrix at draw time in the vertex shader.
2851624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // Applying the full matrix in the shader is the easiest way to handle
2852624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // rotation and perspective and allows us to always generated quads in the
2853624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // font renderer which greatly simplifies the code, clipping in particular.
2854624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    mat4 fontTransform = findBestFontTransform(transform);
28553b753829ae858d424fe109f714745379a6daf455Romain Guy    fontRenderer.setFont(paint, fontTransform);
2856c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy
28576620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    // Pick the appropriate texture filtering
2858a4adcf0239039eb8f005be252409901c41b28839Romain Guy    bool linearFilter = !pureTranslate || fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2859257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    fontRenderer.setTextureFiltering(linearFilter);
286006f96e2652e4855b6520ad9dd70583677605b79aRomain Guy
2861624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // TODO: Implement better clipping for scaled/rotated text
2862624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    const Rect* clip = !pureTranslate ? NULL : mSnapshot->clipRect;
28635b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
28645b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
2865996e57c84368058be793897ebc355b917a59abc2Raph Levien    bool status;
2866257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    TextSetupFunctor functor(*this, x, y, pureTranslate, alpha, mode, paint);
2867a3dc55f83ab583e0a66b893c71b849afa046770aRomain Guy    if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
28688b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        SkPaint paintCopy(*paint);
28698b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        paintCopy.setTextAlign(SkPaint::kLeft_Align);
28708b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
2871257ae3502cfad43df681b1783528d645bdabc63fRomain Guy                positions, hasActiveLayer ? &bounds : NULL, &functor);
2872996e57c84368058be793897ebc355b917a59abc2Raph Levien    } else {
28738b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
2874257ae3502cfad43df681b1783528d645bdabc63fRomain Guy                positions, hasActiveLayer ? &bounds : NULL, &functor);
2875996e57c84368058be793897ebc355b917a59abc2Raph Levien    }
28764ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
28774ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy    if (status && hasActiveLayer) {
2878624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        if (!pureTranslate) {
2879624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy            transform.mapRect(bounds);
2880a4adcf0239039eb8f005be252409901c41b28839Romain Guy        }
28814ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
28825b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
2883694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
28843a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    drawTextDecorations(text, bytesCount, length, oldX, oldY, paint);
2885486590963e2207d68eebd6944fec70d50d41116aChet Haase
2886486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2887694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy}
2888694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
2889486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
2890325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy        float hOffset, float vOffset, SkPaint* paint) {
2891768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
2892486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
289303d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    }
289403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
2895b1d0a4ed21168fefcb82232c8f22cb95d60acb85Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2896c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy    fontRenderer.setFont(paint, mat4::identity());
2897257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    fontRenderer.setTextureFiltering(true);
289803d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
289903d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    int alpha;
290003d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    SkXfermode::Mode mode;
290103d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
290203d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
290303d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDraw();
29044121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGamma(paint);
290503d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawDirtyRegionsDisabled();
290603d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawWithTexture(true);
290703d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
290803d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawColorFilter();
290903d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawShader();
291003d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawBlending(true, mode);
291103d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawProgram();
29129777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    setupDrawModelView(0.0f, 0.0f, 0.0f, 0.0f, false, true);
2913257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    // Calling setupDrawTexture with the name 0 will enable the
2914257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    // uv attributes and increase the texture unit count
2915257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    // texture binding will be performed by the font renderer as
2916257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    // needed
2917257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    setupDrawTexture(0);
291803d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawPureColorUniforms();
291903d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawColorFilterUniforms();
29209777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    setupDrawShaderUniforms(false);
29214121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGammaUniforms();
29229777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy
29239777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    const Rect* clip = &mSnapshot->getLocalClip();
29249777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
292503d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
29269777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    const bool hasActiveLayer = hasLayer();
29279777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy
29289777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
29299777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            hOffset, vOffset, hasActiveLayer ? &bounds : NULL)) {
29309777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy        if (hasActiveLayer) {
29313b753829ae858d424fe109f714745379a6daf455Romain Guy            currentTransform().mapRect(bounds);
29329777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            dirtyLayerUnchecked(bounds, getRegion());
29339777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy        }
29349777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    }
2935486590963e2207d68eebd6944fec70d50d41116aChet Haase
2936486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2937325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy}
2938325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy
2939486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) {
2940486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
2941dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
2942a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
29437fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
2944fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    const PathTexture* texture = mCaches.pathCache.get(path, paint);
2945486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
294622158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
29477fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
29488b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    const float x = texture->left - texture->offset;
29498b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    const float y = texture->top - texture->offset;
29508b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
295101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    drawPathTexture(texture, x, y, paint);
2952486590963e2207d68eebd6944fec70d50d41116aChet Haase
2953486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
29547fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy}
29557fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
2956a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craikstatus_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
295735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (!layer) {
2958486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
29596c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    }
29606c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
2961b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    mat4* transform = NULL;
2962b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    if (layer->isTextureLayer()) {
2963b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        transform = &layer->getTransform();
2964b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        if (!transform->isIdentity()) {
2965b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy            save(0);
29663b753829ae858d424fe109f714745379a6daf455Romain Guy            currentTransform().multiply(*transform);
2967b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        }
2968b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    }
2969b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy
297035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    Rect transformed;
297135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    Rect clip;
297235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    const bool rejected = quickRejectNoScissor(x, y,
297335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy            x + layer->layer.getWidth(), y + layer->layer.getHeight(), transformed, clip);
29744ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
297535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (rejected) {
2976b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        if (transform && !transform->isIdentity()) {
2977b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy            restore();
2978b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        }
297935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy        return DrawGlInfo::kStatusDone;
298035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    }
298135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
29825bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy    updateLayer(layer, true);
29832bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy
298487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clip.contains(transformed));
2985a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
29866c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
2987211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(!layer->region.isEmpty())) {
2988c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        SkiaColorFilter* oldFilter = mDrawModifiers.mColorFilter;
2989c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter = layer->getColorFilter();
2990e529ece37f664f8947a1d4a1e27d679f6f286388Romain Guy
2991c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        if (layer->region.isRect()) {
299240667676e542a9daeafeac9904c30004e8706fd3Romain Guy            composeLayerRect(layer, layer->regionRect);
2993c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        } else if (layer->mesh) {
299416ecda5317c40fc3da284952d9b3add34d6763aeChris Craik            const float a = getLayerAlpha(layer);
2995c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDraw();
2996c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawWithTexture();
29978168396d1acbcb5fdd29eeda4c30b2803d5283aeRomain Guy            setupDrawColor(a, a, a, a);
2998c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawColorFilter();
29999ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawBlending(layer->isBlend() || a < 1.0f, layer->getMode(), false);
3000c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawProgram();
3001c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawPureColorUniforms();
3002c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawColorFilterUniforms();
30039ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawTexture(layer->getTexture());
30043b753829ae858d424fe109f714745379a6daf455Romain Guy            if (CC_LIKELY(currentTransform().isPureTranslate())) {
30053b753829ae858d424fe109f714745379a6daf455Romain Guy                int tx = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
30063b753829ae858d424fe109f714745379a6daf455Romain Guy                int ty = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
30079ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
3008d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy                layer->setFilter(GL_NEAREST);
30094ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                setupDrawModelViewTranslate(tx, ty,
30104ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                        tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
30119ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            } else {
3012d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy                layer->setFilter(GL_LINEAR);
30139ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                setupDrawModelViewTranslate(x, y,
30149ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                        x + layer->layer.getWidth(), y + layer->layer.getHeight());
30159ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            }
3016c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawMesh(&layer->mesh[0].position[0], &layer->mesh[0].texture[0]);
3017c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy
3018c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            glDrawElements(GL_TRIANGLES, layer->meshElementCount,
3019c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy                    GL_UNSIGNED_SHORT, layer->meshIndices);
3020c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy
3021c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            finishDrawTexture();
30223a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
30233a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
30243a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            drawRegionRects(layer->region);
30253a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#endif
3026c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        }
30274ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
3028c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter = oldFilter;
3029e529ece37f664f8947a1d4a1e27d679f6f286388Romain Guy
30305bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy        if (layer->debugDrawUpdate) {
30315bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy            layer->debugDrawUpdate = false;
30324ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy            drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(),
30334ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                    0x7f00ff00, SkXfermode::kSrcOver_Mode);
30344ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy        }
3035f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
3036486590963e2207d68eebd6944fec70d50d41116aChet Haase
3037b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    if (transform && !transform->isIdentity()) {
3038b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        restore();
3039b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    }
3040b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy
3041486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
30426c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
30436c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
30446926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy///////////////////////////////////////////////////////////////////////////////
3045d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy// Shaders
3046d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy///////////////////////////////////////////////////////////////////////////////
3047d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy
3048d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guyvoid OpenGLRenderer::resetShader() {
3049c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShader = NULL;
305006f96e2652e4855b6520ad9dd70583677605b79aRomain Guy}
305106f96e2652e4855b6520ad9dd70583677605b79aRomain Guy
305206f96e2652e4855b6520ad9dd70583677605b79aRomain Guyvoid OpenGLRenderer::setupShader(SkiaShader* shader) {
3053c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShader = shader;
3054c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
3055c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mShader->set(&mCaches.textureCache, &mCaches.gradientCache);
305606f96e2652e4855b6520ad9dd70583677605b79aRomain Guy    }
30577fac2e18339f765320d759e8d4c090f92431959eRomain Guy}
30587fac2e18339f765320d759e8d4c090f92431959eRomain Guy
3059d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy///////////////////////////////////////////////////////////////////////////////
3060db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy// Color filters
3061db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy///////////////////////////////////////////////////////////////////////////////
3062db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
3063db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guyvoid OpenGLRenderer::resetColorFilter() {
3064c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mColorFilter = NULL;
3065db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy}
3066db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
3067db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guyvoid OpenGLRenderer::setupColorFilter(SkiaColorFilter* filter) {
3068c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mColorFilter = filter;
3069db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy}
3070db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
3071db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy///////////////////////////////////////////////////////////////////////////////
30721e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy// Drop shadow
30731e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy///////////////////////////////////////////////////////////////////////////////
30741e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
30751e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guyvoid OpenGLRenderer::resetShadow() {
3076c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasShadow = false;
30771e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy}
30781e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
30791e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guyvoid OpenGLRenderer::setupShadow(float radius, float dx, float dy, int color) {
3080c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasShadow = true;
3081c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowRadius = radius;
3082c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowDx = dx;
3083c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowDy = dy;
3084c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowColor = color;
30851e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy}
30861e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
30871e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy///////////////////////////////////////////////////////////////////////////////
30885ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy// Draw filters
30895ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy///////////////////////////////////////////////////////////////////////////////
30905ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
30915ff9df658230d49e42c43586997a02d8e4dd417eRomain Guyvoid OpenGLRenderer::resetPaintFilter() {
3092c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasDrawFilter = false;
30935ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
30945ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
30955ff9df658230d49e42c43586997a02d8e4dd417eRomain Guyvoid OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
3096c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasDrawFilter = true;
3097c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3098c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
30995ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
31005ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
3101a08f95cfeca7217f9c533b03663bf0dceedd259aChris CraikSkPaint* OpenGLRenderer::filterPaint(SkPaint* paint) {
3102758724fd09a1599f2c55130f81953cfa6c17c300Romain Guy    if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
3103758724fd09a1599f2c55130f81953cfa6c17c300Romain Guy        return paint;
3104758724fd09a1599f2c55130f81953cfa6c17c300Romain Guy    }
31055ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
31065ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    uint32_t flags = paint->getFlags();
31075ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
31085ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    mFilteredPaint = *paint;
3109c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
3110c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            mDrawModifiers.mPaintFilterSetBits);
31115ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
31125ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    return &mFilteredPaint;
31135ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
31145ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
31155ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy///////////////////////////////////////////////////////////////////////////////
31166926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy// Drawing implementation
31176926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy///////////////////////////////////////////////////////////////////////////////
31186926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
311901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guyvoid OpenGLRenderer::drawPathTexture(const PathTexture* texture,
312001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy        float x, float y, SkPaint* paint) {
312101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    if (quickReject(x, y, x + texture->width, y + texture->height)) {
312201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy        return;
312301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    }
312401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
312501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    int alpha;
312601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    SkXfermode::Mode mode;
312701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
312801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
312901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDraw();
313001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawWithTexture(true);
313101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
313201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawColorFilter();
313301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawShader();
313401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawBlending(true, mode);
313501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawProgram();
313601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawModelView(x, y, x + texture->width, y + texture->height);
313701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawTexture(texture->id);
313801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawPureColorUniforms();
313901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawColorFilterUniforms();
314001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawShaderUniforms();
314101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
314201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
314301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
314401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
314501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    finishDrawTexture();
314601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy}
314701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
3148f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy// Same values used by Skia
31490a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdStrikeThru_Offset   (-6.0f / 21.0f)
31500a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdUnderline_Offset    (1.0f / 9.0f)
31510a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdUnderline_Thickness (1.0f / 18.0f)
31520a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
31530a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guyvoid OpenGLRenderer::drawTextDecorations(const char* text, int bytesCount, float length,
31540a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        float x, float y, SkPaint* paint) {
31550a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    // Handle underline and strike-through
31560a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    uint32_t flags = paint->getFlags();
31570a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
3158726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy        SkPaint paintCopy(*paint);
31590a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        float underlineWidth = length;
31600a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        // If length is > 0.0f, we already measured the text for the text alignment
31610a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        if (length <= 0.0f) {
3162726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            underlineWidth = paintCopy.measureText(text, bytesCount);
31630a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        }
31640a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
3165211370fd943cf26905001b38b8b1791851b26adcRomain Guy        if (CC_LIKELY(underlineWidth > 0.0f)) {
3166726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            const float textSize = paintCopy.getTextSize();
3167f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
31680a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
31698b4072d3fb9bb49d774d97689a065204beca1752Raph Levien            const float left = x;
31700a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            float top = 0.0f;
3171e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
3172f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            int linesCount = 0;
3173f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3174f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3175f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy
3176f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            const int pointsCount = 4 * linesCount;
3177e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy            float points[pointsCount];
3178e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy            int currentPoint = 0;
31790a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
31800a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            if (flags & SkPaint::kUnderlineText_Flag) {
31810a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy                top = y + textSize * kStdUnderline_Offset;
3182e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left;
3183e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
3184e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left + underlineWidth;
3185e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
31860a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            }
31870a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
31880a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            if (flags & SkPaint::kStrikeThruText_Flag) {
31890a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy                top = y + textSize * kStdStrikeThru_Offset;
3190e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left;
3191e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
3192e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left + underlineWidth;
3193e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
31940a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            }
3195e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
3196726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            paintCopy.setStrokeWidth(strokeWidth);
3197e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
3198726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            drawLines(&points[0], pointsCount, &paintCopy);
31990a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        }
32000a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    }
32010a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy}
32020a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
3203672433d90fab7383cd28beac9d4485b566a90940Romain Guystatus_t OpenGLRenderer::drawRects(const float* rects, int count, SkPaint* paint) {
3204672433d90fab7383cd28beac9d4485b566a90940Romain Guy    if (mSnapshot->isIgnored()) {
3205672433d90fab7383cd28beac9d4485b566a90940Romain Guy        return DrawGlInfo::kStatusDone;
3206672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
3207672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3208735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    int color = paint->getColor();
3209735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    // If a shader is set, preserve only the alpha
3210c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
3211735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy        color |= 0x00ffffff;
3212735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    }
3213735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    SkXfermode::Mode mode = getXfermode(paint->getXfermode());
3214735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
3215735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    return drawColorRects(rects, count, color, mode);
3216735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
3217735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
3218735738c4ddf3229caa5f6e634bf591953ac29944Romain Guystatus_t OpenGLRenderer::drawColorRects(const float* rects, int count, int color,
32193bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        SkXfermode::Mode mode, bool ignoreTransform, bool dirty, bool clip) {
32203b753829ae858d424fe109f714745379a6daf455Romain Guy    if (count == 0) {
32213b753829ae858d424fe109f714745379a6daf455Romain Guy        return DrawGlInfo::kStatusDone;
32223b753829ae858d424fe109f714745379a6daf455Romain Guy    }
3223735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
3224672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float left = FLT_MAX;
3225672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float top = FLT_MAX;
3226672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float right = FLT_MIN;
3227672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float bottom = FLT_MIN;
3228672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3229672433d90fab7383cd28beac9d4485b566a90940Romain Guy    int vertexCount = 0;
3230672433d90fab7383cd28beac9d4485b566a90940Romain Guy    Vertex mesh[count * 6];
3231672433d90fab7383cd28beac9d4485b566a90940Romain Guy    Vertex* vertex = mesh;
3232672433d90fab7383cd28beac9d4485b566a90940Romain Guy
32332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    for (int index = 0; index < count; index += 4) {
3234672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float l = rects[index + 0];
3235672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float t = rects[index + 1];
3236672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float r = rects[index + 2];
3237672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float b = rects[index + 3];
3238672433d90fab7383cd28beac9d4485b566a90940Romain Guy
32393b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, l, b);
32403b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, l, t);
32413b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, r, t);
32423b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, l, b);
32433b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, r, t);
32443b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, r, b);
3245672433d90fab7383cd28beac9d4485b566a90940Romain Guy
32463b753829ae858d424fe109f714745379a6daf455Romain Guy        vertexCount += 6;
3247672433d90fab7383cd28beac9d4485b566a90940Romain Guy
32483b753829ae858d424fe109f714745379a6daf455Romain Guy        left = fminf(left, l);
32493b753829ae858d424fe109f714745379a6daf455Romain Guy        top = fminf(top, t);
32503b753829ae858d424fe109f714745379a6daf455Romain Guy        right = fmaxf(right, r);
32513b753829ae858d424fe109f714745379a6daf455Romain Guy        bottom = fmaxf(bottom, b);
3252672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
3253672433d90fab7383cd28beac9d4485b566a90940Romain Guy
32543b753829ae858d424fe109f714745379a6daf455Romain Guy    if (clip && quickReject(left, top, right, bottom)) {
3255a362c69d6cdf448107e5a539f77df73937141870Romain Guy        return DrawGlInfo::kStatusDone;
3256a362c69d6cdf448107e5a539f77df73937141870Romain Guy    }
3257672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3258672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDraw();
3259672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawNoTexture();
3260672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
3261672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawShader();
3262672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColorFilter();
3263672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawBlending(mode);
3264672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawProgram();
3265672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawDirtyRegionsDisabled();
3266735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, ignoreTransform, true);
3267672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColorUniforms();
3268672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawShaderUniforms();
3269672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColorFilterUniforms();
3270672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawVertices((GLvoid*) &mesh[0].position[0]);
3271672433d90fab7383cd28beac9d4485b566a90940Romain Guy
32728ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (dirty && hasLayer()) {
32733b753829ae858d424fe109f714745379a6daf455Romain Guy        dirtyLayer(left, top, right, bottom, currentTransform());
3274672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
3275672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3276672433d90fab7383cd28beac9d4485b566a90940Romain Guy    glDrawArrays(GL_TRIANGLES, 0, vertexCount);
3277672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3278672433d90fab7383cd28beac9d4485b566a90940Romain Guy    return DrawGlInfo::kStatusDrew;
3279672433d90fab7383cd28beac9d4485b566a90940Romain Guy}
3280672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3281026c5e16704e817cac7d9c382914c947e34f87e0Romain Guyvoid OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
32821c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy        int color, SkXfermode::Mode mode, bool ignoreTransform) {
3283d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    // If a shader is set, preserve only the alpha
3284c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
3285d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy        color |= 0x00ffffff;
3286d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    }
3287d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy
328870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDraw();
328915bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    setupDrawNoTexture();
32909c0b188e4231bcb967234f3646c178d22d8a9f50Romain Guy    setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
329170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawShader();
329270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilter();
329370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawBlending(mode);
329470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawProgram();
329570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawModelView(left, top, right, bottom, ignoreTransform);
329670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorUniforms();
329770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawShaderUniforms(ignoreTransform);
329870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilterUniforms();
329970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawSimpleMesh();
3300c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy
3301c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3302c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy}
3303c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy
330482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guyvoid OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
33058164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy        Texture* texture, SkPaint* paint) {
330682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    int alpha;
330782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    SkXfermode::Mode mode;
330882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
330982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy
3310d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
33118164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy
33123b753829ae858d424fe109f714745379a6daf455Romain Guy    if (CC_LIKELY(currentTransform().isPureTranslate())) {
33133b753829ae858d424fe109f714745379a6daf455Romain Guy        const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
33143b753829ae858d424fe109f714745379a6daf455Romain Guy        const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
33156620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
3316d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(GL_NEAREST, true);
33176620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
33186620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                alpha / 255.0f, mode, texture->blend, (GLvoid*) NULL,
33196620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount, false, true);
33206620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    } else {
3321d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(FILTER(paint), true);
33226620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f, mode,
33236620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                texture->blend, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
33246620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                GL_TRIANGLE_STRIP, gMeshCount);
33256620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
332685bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy}
332785bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
3328bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guyvoid OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
3329a979474f15b454c8e2963f239a3770e200bb227cRomain Guy        GLuint texture, float alpha, SkXfermode::Mode mode, bool blend) {
3330a979474f15b454c8e2963f239a3770e200bb227cRomain Guy    drawTextureMesh(left, top, right, bottom, texture, alpha, mode, blend,
333103750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy            (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount);
3332f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy}
3333f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
3334f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guyvoid OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
3335a979474f15b454c8e2963f239a3770e200bb227cRomain Guy        GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
33366820ac8b14b4558f5d8b833dde80895306a3e137Romain Guy        GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
33375b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
33388694230ff25fa0a60e480d424843e56b718f0516Romain Guy
333970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDraw();
334070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawWithTexture();
334170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColor(alpha, alpha, alpha, alpha);
334270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilter();
334370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawBlending(blend, mode, swapSrcDst);
334470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawProgram();
3345886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (!dirty) setupDrawDirtyRegionsDisabled();
33465b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    if (!ignoreScale) {
334770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        setupDrawModelView(left, top, right, bottom, ignoreTransform);
334803750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    } else {
334970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3350db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    }
3351886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawTexture(texture);
335286568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawPureColorUniforms();
335370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilterUniforms();
335470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawMesh(vertices, texCoords, vbo);
3355db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
33566820ac8b14b4558f5d8b833dde80895306a3e137Romain Guy    glDrawArrays(drawMode, 0, elementsCount);
335770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
335870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    finishDrawTexture();
335982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy}
336082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy
3361886b275e529e44a59c54b933453d9bc902973178Romain Guyvoid OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
3362886b275e529e44a59c54b933453d9bc902973178Romain Guy        GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
3363886b275e529e44a59c54b933453d9bc902973178Romain Guy        GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
3364886b275e529e44a59c54b933453d9bc902973178Romain Guy        bool ignoreTransform, bool dirty) {
3365886b275e529e44a59c54b933453d9bc902973178Romain Guy
3366886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDraw();
3367886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawWithTexture(true);
3368886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (hasColor) {
3369886b275e529e44a59c54b933453d9bc902973178Romain Guy        setupDrawAlpha8Color(color, alpha);
3370886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
3371886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawColorFilter();
3372886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawShader();
3373886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawBlending(true, mode);
3374886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawProgram();
3375886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (!dirty) setupDrawDirtyRegionsDisabled();
3376886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawModelView(left, top, right, bottom, ignoreTransform);
3377886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawTexture(texture);
3378886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawPureColorUniforms();
3379886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawColorFilterUniforms();
3380886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawShaderUniforms();
3381886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawMesh(vertices, texCoords);
3382886b275e529e44a59c54b933453d9bc902973178Romain Guy
3383886b275e529e44a59c54b933453d9bc902973178Romain Guy    glDrawArrays(drawMode, 0, elementsCount);
3384886b275e529e44a59c54b933453d9bc902973178Romain Guy
3385886b275e529e44a59c54b933453d9bc902973178Romain Guy    finishDrawTexture();
3386886b275e529e44a59c54b933453d9bc902973178Romain Guy}
3387886b275e529e44a59c54b933453d9bc902973178Romain Guy
3388a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guyvoid OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
3389f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy        ProgramDescription& description, bool swapSrcDst) {
339082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    blend = blend || mode != SkXfermode::kSrcOver_Mode;
3391c189ef53220059acf2adedc92ac4ac7e6a993e6bRomain Guy
339282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    if (blend) {
339382bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // These blend modes are not supported by OpenGL directly and have
339482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // to be implemented using shaders. Since the shader will perform
339582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // the blending, turn blending off here
339682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // If the blend mode cannot be implemented using shaders, fall
339782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // back to the default SrcOver blend mode instead
339833fa1f774c8e7289fd7c39fbc2c65b9361f2c2c4Romain Guy        if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
33993bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy            if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
3400a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy                description.framebufferMode = mode;
3401f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy                description.swapSrcDst = swapSrcDst;
3402a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy
340382bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                if (mCaches.blend) {
340482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                    glDisable(GL_BLEND);
340582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                    mCaches.blend = false;
340682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                }
340782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
340882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                return;
340982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            } else {
341082bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                mode = SkXfermode::kSrcOver_Mode;
3411a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy            }
341282bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        }
341382bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
341482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        if (!mCaches.blend) {
341582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            glEnable(GL_BLEND);
341682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        }
341782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
341882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
341982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
342082bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
342182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
342282bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            glBlendFunc(sourceMode, destMode);
342382bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            mCaches.lastSrcMode = sourceMode;
342482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            mCaches.lastDstMode = destMode;
342582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy        }
3426fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    } else if (mCaches.blend) {
342782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy        glDisable(GL_BLEND);
342882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    }
3429fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    mCaches.blend = blend;
3430bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
3431bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
3432889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guybool OpenGLRenderer::useProgram(Program* program) {
3433d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    if (!program->isInUse()) {
3434fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
3435d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy        program->use();
3436fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        mCaches.currentProgram = program;
34376926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy        return false;
3438260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    }
34396926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    return true;
3440260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy}
3441260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy
3442026c5e16704e817cac7d9c382914c947e34f87e0Romain Guyvoid OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
3443ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    TextureVertex* v = &mMeshVertices[0];
344482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u1, v1);
344582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u2, v1);
344682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u1, v2);
344782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u2, v2);
34488ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy}
34498ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
345016ecda5317c40fc3da284952d9b3add34d6763aeChris Craikvoid OpenGLRenderer::getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
3451be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    getAlphaAndModeDirect(paint, alpha,  mode);
345216ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
345316ecda5317c40fc3da284952d9b3add34d6763aeChris Craik        // if drawing a layer, ignore the paint's alpha
345416ecda5317c40fc3da284952d9b3add34d6763aeChris Craik        *alpha = mDrawModifiers.mOverrideLayerAlpha;
345516ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    }
3456db8c9a6a4d9bf8c39f834b25611926caf21380f6Chet Haase    *alpha *= mSnapshot->alpha;
3457026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy}
3458026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
345916ecda5317c40fc3da284952d9b3add34d6763aeChris Craikfloat OpenGLRenderer::getLayerAlpha(Layer* layer) const {
346016ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    float alpha;
346116ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
346216ecda5317c40fc3da284952d9b3add34d6763aeChris Craik        alpha = mDrawModifiers.mOverrideLayerAlpha;
346316ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    } else {
346416ecda5317c40fc3da284952d9b3add34d6763aeChris Craik        alpha = layer->getAlpha() / 255.0f;
346516ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    }
346616ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    return alpha * mSnapshot->alpha;
346716ecda5317c40fc3da284952d9b3add34d6763aeChris Craik}
346816ecda5317c40fc3da284952d9b3add34d6763aeChris Craik
34699d5316e3f56d138504565ff311145ac01621dff4Romain Guy}; // namespace uirenderer
3470e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}; // namespace android
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