OpenGLRenderer.cpp revision 408eb12631376cbdc96803e918decf6ea804d346
1e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy/*
2e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Copyright (C) 2010 The Android Open Source Project
3e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
4e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * you may not use this file except in compliance with the License.
6e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * You may obtain a copy of the License at
7e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
8e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
10e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Unless required by applicable law or agreed to in writing, software
11e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * See the License for the specific language governing permissions and
14e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * limitations under the License.
15e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy */
16e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
1785bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy#define LOG_TAG "OpenGLRenderer"
18e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
19e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <stdlib.h>
20e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <stdint.h>
21e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <sys/types.h>
22e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
23bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy#include <SkCanvas.h>
2403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy#include <SkPathMeasure.h>
25694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy#include <SkTypeface.h>
265cbbce535744b89df5ecea95de21ee3733298260Romain Guy
275cbbce535744b89df5ecea95de21ee3733298260Romain Guy#include <utils/Log.h>
28e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy#include <utils/StopWatch.h>
2985bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
3008aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy#include <private/hwui/DrawGlInfo.h>
3108aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy
325b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#include <ui/Rect.h>
335b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
3485bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy#include "OpenGLRenderer.h"
35c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik#include "DeferredDisplayList.h"
360fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy#include "DisplayListRenderer.h"
3765cd612face362d054a85d0f7e5881c59cd523beChris Craik#include "PathTessellator.h"
3887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy#include "Properties.h"
39a957eea78557cb47a91d44d9e6ee641c58cf1c07Romain Guy#include "Vector.h"
40e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
41e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guynamespace android {
429d5316e3f56d138504565ff311145ac01621dff4Romain Guynamespace uirenderer {
439d5316e3f56d138504565ff311145ac01621dff4Romain Guy
449d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
459d5316e3f56d138504565ff311145ac01621dff4Romain Guy// Defines
469d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
479d5316e3f56d138504565ff311145ac01621dff4Romain Guy
48759ea80dca64ad652110a129e0d8bf93fea79f61Romain Guy#define RAD_TO_DEG (180.0f / 3.14159265f)
49759ea80dca64ad652110a129e0d8bf93fea79f61Romain Guy#define MIN_ANGLE 0.001f
50759ea80dca64ad652110a129e0d8bf93fea79f61Romain Guy
51f877308f77f7c6f3edd91618a092207dd3be9077Romain Guy#define ALPHA_THRESHOLD 0
52dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
53713e1bb9df6bdfc21bd5c40d1a6ecf6c822a4be5Romain Guy#define FILTER(paint) (!paint || paint->isFilterBitmap() ? GL_LINEAR : GL_NEAREST)
54d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy
559d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
569d5316e3f56d138504565ff311145ac01621dff4Romain Guy// Globals
579d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
589d5316e3f56d138504565ff311145ac01621dff4Romain Guy
59889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy/**
60889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy * Structure mapping Skia xfermodes to OpenGL blending factors.
61889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy */
62889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guystruct Blender {
63889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    SkXfermode::Mode mode;
64889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    GLenum src;
65889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    GLenum dst;
66889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy}; // struct Blender
67889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy
68026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy// In this array, the index of each Blender equals the value of the first
69026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
70026c5e16704e817cac7d9c382914c947e34f87e0Romain Guystatic const Blender gBlends[] = {
712ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kClear_Mode,    GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
722ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrc_Mode,      GL_ONE,                 GL_ZERO },
732ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDst_Mode,      GL_ZERO,                GL_ONE },
742ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOver_Mode,  GL_ONE,                 GL_ONE_MINUS_SRC_ALPHA },
752ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOver_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_ONE },
762ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcIn_Mode,    GL_DST_ALPHA,           GL_ZERO },
772ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstIn_Mode,    GL_ZERO,                GL_SRC_ALPHA },
782ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOut_Mode,   GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
792ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOut_Mode,   GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
802ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcATop_Mode,  GL_DST_ALPHA,           GL_ONE_MINUS_SRC_ALPHA },
812ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstATop_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
822ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kXor_Mode,      GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
832ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kPlus_Mode,     GL_ONE,                 GL_ONE },
84d81ec456bb097a712bcbc093c5a1e0075434158eDerek Sollenberger    { SkXfermode::kModulate_Mode, GL_ZERO,                GL_SRC_COLOR },
852ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kScreen_Mode,   GL_ONE,                 GL_ONE_MINUS_SRC_COLOR }
86026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy};
87e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
8887a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// This array contains the swapped version of each SkXfermode. For instance
8987a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// this array's SrcOver blending mode is actually DstOver. You can refer to
9087a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// createLayer() for more information on the purpose of this array.
91f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guystatic const Blender gBlendsSwap[] = {
922ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kClear_Mode,    GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
932ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrc_Mode,      GL_ZERO,                GL_ONE },
942ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDst_Mode,      GL_ONE,                 GL_ZERO },
952ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOver_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_ONE },
962ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOver_Mode,  GL_ONE,                 GL_ONE_MINUS_SRC_ALPHA },
972ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcIn_Mode,    GL_ZERO,                GL_SRC_ALPHA },
982ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstIn_Mode,    GL_DST_ALPHA,           GL_ZERO },
992ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOut_Mode,   GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
1002ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOut_Mode,   GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
1012ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcATop_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
1022ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstATop_Mode,  GL_DST_ALPHA,           GL_ONE_MINUS_SRC_ALPHA },
1032ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kXor_Mode,      GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
1042ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kPlus_Mode,     GL_ONE,                 GL_ONE },
105d81ec456bb097a712bcbc093c5a1e0075434158eDerek Sollenberger    { SkXfermode::kModulate_Mode, GL_DST_COLOR,           GL_ZERO },
1062ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kScreen_Mode,   GL_ONE_MINUS_DST_COLOR, GL_ONE }
107f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy};
108f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy
109f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
110f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Constructors/destructor
111f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
112f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1133bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain GuyOpenGLRenderer::OpenGLRenderer():
1143bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        mCaches(Caches::getInstance()), mExtensions(Extensions::getInstance()) {
115d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    mDrawModifiers.mShader = NULL;
116d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    mDrawModifiers.mColorFilter = NULL;
117d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    mDrawModifiers.mHasShadow = false;
118d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    mDrawModifiers.mHasDrawFilter = false;
119026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
120ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
121ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
122ae5575b3421c8fbe590ab046d7d5f2b36ecfd821Romain Guy    mFirstSnapshot = new Snapshot;
12387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
12487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mScissorOptimizationDisabled = false;
125e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
126e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
12785bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain GuyOpenGLRenderer::~OpenGLRenderer() {
12829d8997bd43b7c4ad37fc3d6f91eaafa74913c88Romain Guy    // The context has already been destroyed at this point, do not call
12929d8997bd43b7c4ad37fc3d6f91eaafa74913c88Romain Guy    // GL APIs. All GL state should be kept in Caches.h
130e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
131e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
13287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::initProperties() {
13387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    char property[PROPERTY_VALUE_MAX];
13487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
13587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mScissorOptimizationDisabled = !strcasecmp(property, "true");
13687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        INIT_LOGD("  Scissor optimization %s",
13787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy                mScissorOptimizationDisabled ? "disabled" : "enabled");
13887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    } else {
13987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        INIT_LOGD("  Scissor optimization enabled");
14087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
14113631f3da855f200a151e7837ed9f6b079622b58Romain Guy}
14213631f3da855f200a151e7837ed9f6b079622b58Romain Guy
14313631f3da855f200a151e7837ed9f6b079622b58Romain Guy///////////////////////////////////////////////////////////////////////////////
144f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Setup
145f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
146f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
147ef35927abcd089652f87a985dd6dde7afde58b92Romain Guyvoid OpenGLRenderer::setName(const char* name) {
148ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    if (name) {
149ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy        mName.setTo(name);
150ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    } else {
151ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy        mName.clear();
152ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    }
153ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy}
154ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy
155ef35927abcd089652f87a985dd6dde7afde58b92Romain Guyconst char* OpenGLRenderer::getName() const {
156ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    return mName.string();
157ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy}
158ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy
15949c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guybool OpenGLRenderer::isDeferred() {
16049c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy    return false;
16149c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy}
16249c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy
16385bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guyvoid OpenGLRenderer::setViewport(int width, int height) {
16435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    initViewport(width, height);
16535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
16635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glDisable(GL_DITHER);
16735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
16835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
16935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glEnableVertexAttribArray(Program::kBindingPosition);
17035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
17135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
17235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guyvoid OpenGLRenderer::initViewport(int width, int height) {
173260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1);
174bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
175bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    mWidth = width;
176bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    mHeight = height;
177eb99356a0548684a501766e6a524529ab93304c8Romain Guy
178eb99356a0548684a501766e6a524529ab93304c8Romain Guy    mFirstSnapshot->height = height;
179eb99356a0548684a501766e6a524529ab93304c8Romain Guy    mFirstSnapshot->viewport.set(0, 0, width, height);
180e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
181e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
1827c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guystatus_t OpenGLRenderer::prepare(bool opaque) {
18344b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase    return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
1847d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy}
1857d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy
186c3fedafc5f50100219449125a000e3138f6fb987Romain Guystatus_t OpenGLRenderer::prepareDirty(float left, float top,
187c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        float right, float bottom, bool opaque) {
188fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy    mCaches.clearGarbage();
189fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy
1908aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot = new Snapshot(mFirstSnapshot,
1918aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy            SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
19284962f2fe6ce779c583cc54b11a9de2b6a568117Romain Guy    mSnapshot->fbo = getTargetFbo();
1938fb954263dd2f918ad339045cc6d82e346515599Romain Guy    mSaveCount = 1;
194f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1957d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy    mSnapshot->setClip(left, top, right, bottom);
1965f803623559aab395a29d575c37c4e39c23a4b4eChris Craik    mTilingClip.set(left, top, right, bottom);
19741308e2936c768103d0e9c82500e97938d6797f1Romain Guy    mDirtyClip = true;
198ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
19911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    updateLayers();
20011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
201dcfc836b457a87881da409e1acf251515f121446Romain Guy    discardFramebuffer(left, top, right, bottom);
20245e4c3df6c00ac98ff6144de9af574877d4fff19Romain Guy
203ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    syncState();
2047d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy
20554c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // Functors break the tiling extension in pretty spectacular ways
20654c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // This ensures we don't use tiling when a functor is going to be
20754c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // invoked during the frame
20854c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    mSuppressTiling = mCaches.hasRegisteredFunctors();
20954c1a64d5441a964890b44280e4457e11f4f924aRomain Guy
2105f803623559aab395a29d575c37c4e39c23a4b4eChris Craik    startTiling(mSnapshot, true);
2112b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
2127c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, true);
2137c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy
2147c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    return clear(left, top, right, bottom, opaque);
2157c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy}
2167c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
217dcfc836b457a87881da409e1acf251515f121446Romain Guyvoid OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
218dcfc836b457a87881da409e1acf251515f121446Romain Guy    // If we know that we are going to redraw the entire framebuffer,
219dcfc836b457a87881da409e1acf251515f121446Romain Guy    // perform a discard to let the driver know we don't need to preserve
220dcfc836b457a87881da409e1acf251515f121446Romain Guy    // the back buffer for this frame.
2213bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    if (mExtensions.hasDiscardFramebuffer() &&
222dcfc836b457a87881da409e1acf251515f121446Romain Guy            left <= 0.0f && top <= 0.0f && right >= mWidth && bottom >= mHeight) {
223f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy        const bool isFbo = getTargetFbo() == 0;
224f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy        const GLenum attachments[] = {
225f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy                isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
226f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy                isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
227dcfc836b457a87881da409e1acf251515f121446Romain Guy        glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
228dcfc836b457a87881da409e1acf251515f121446Romain Guy    }
229dcfc836b457a87881da409e1acf251515f121446Romain Guy}
230dcfc836b457a87881da409e1acf251515f121446Romain Guy
2317c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guystatus_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
2326b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy    if (!opaque) {
233586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy        mCaches.enableScissor();
234ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        mCaches.setScissor(left, mSnapshot->height - bottom, right - left, bottom - top);
2356b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy        glClear(GL_COLOR_BUFFER_BIT);
23644b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase        return DrawGlInfo::kStatusDrew;
237ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    }
23844b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase
2397c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    mCaches.resetScissor();
24044b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase    return DrawGlInfo::kStatusDone;
241ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy}
242ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
243ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guyvoid OpenGLRenderer::syncState() {
244ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    glViewport(0, 0, mWidth, mHeight);
245ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
246ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    if (mCaches.blend) {
247ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        glEnable(GL_BLEND);
248ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    } else {
249ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        glDisable(GL_BLEND);
2506b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy    }
251bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
252bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
25357b5268708c3b974296c7d4e58a02a957979224aRomain Guyvoid OpenGLRenderer::startTiling(const sp<Snapshot>& s, bool opaque) {
25454c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    if (!mSuppressTiling) {
2555f803623559aab395a29d575c37c4e39c23a4b4eChris Craik        Rect* clip = &mTilingClip;
256c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        if (s->flags & Snapshot::kFlagFboTarget) {
2575f803623559aab395a29d575c37c4e39c23a4b4eChris Craik            clip = &(s->layer->clipRect);
25854c1a64d5441a964890b44280e4457e11f4f924aRomain Guy        }
25954c1a64d5441a964890b44280e4457e11f4f924aRomain Guy
260c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        startTiling(*clip, s->height, opaque);
261c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    }
262c3fedafc5f50100219449125a000e3138f6fb987Romain Guy}
263c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
264c3fedafc5f50100219449125a000e3138f6fb987Romain Guyvoid OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque) {
265c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    if (!mSuppressTiling) {
266c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        mCaches.startTiling(clip.left, windowHeight - clip.bottom,
26752036b19a5f82bc4d75cfcbff99c65df8d25a99bRomain Guy                clip.right - clip.left, clip.bottom - clip.top, opaque);
2682b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    }
2692b7028eabac80cec170572bc0e945a1d4224e595Romain Guy}
2702b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
2712b7028eabac80cec170572bc0e945a1d4224e595Romain Guyvoid OpenGLRenderer::endTiling() {
27254c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    if (!mSuppressTiling) mCaches.endTiling();
2732b7028eabac80cec170572bc0e945a1d4224e595Romain Guy}
2742b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
275b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guyvoid OpenGLRenderer::finish() {
2767c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    renderOverdraw();
2772b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    endTiling();
2782b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
279ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    // When finish() is invoked on FBO 0 we've reached the end
280ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    // of the current frame
281ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    if (getTargetFbo() == 0) {
282ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy        mCaches.pathCache.trim();
283ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    }
284ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy
28511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (!suppressErrorChecks()) {
286b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy#if DEBUG_OPENGL
28711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        GLenum status = GL_NO_ERROR;
28811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        while ((status = glGetError()) != GL_NO_ERROR) {
28911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            ALOGD("GL error from OpenGLRenderer: 0x%x", status);
29011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            switch (status) {
29111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_INVALID_ENUM:
29211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  GL_INVALID_ENUM");
29311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
29411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_INVALID_VALUE:
29511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  GL_INVALID_VALUE");
29611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
29711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_INVALID_OPERATION:
29811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  GL_INVALID_OPERATION");
29911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
30011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_OUT_OF_MEMORY:
30111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  Out of memory!");
30211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
30311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            }
304a07105b7d2a27e6d69407bf96ddb773bddb5e553Romain Guy        }
305b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy#endif
30611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
307c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#if DEBUG_MEMORY_USAGE
308e190aa69756aecfaffabdd4c6d32cb6b3220d842Romain Guy        mCaches.dumpMemoryUsage();
30911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy#else
31011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        if (mCaches.getDebugLevel() & kDebugMemory) {
31111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            mCaches.dumpMemoryUsage();
31211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
313c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#endif
31411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
315b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy}
316b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy
3176c319ca1275c8db892c39b48fc54864c949f9171Romain Guyvoid OpenGLRenderer::interrupt() {
318da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy    if (mCaches.currentProgram) {
319da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy        if (mCaches.currentProgram->isInUse()) {
320da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy            mCaches.currentProgram->remove();
321da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy            mCaches.currentProgram = NULL;
322da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy        }
323da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy    }
32450c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    mCaches.unbindMeshBuffer();
32515bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
326f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    mCaches.resetVertexPointers();
327ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.disableTexCoordsVertexArray();
3287c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(false, false);
329da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy}
330da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy
3316c319ca1275c8db892c39b48fc54864c949f9171Romain Guyvoid OpenGLRenderer::resume() {
33208837c246c9c27902c59b41c8661c2f27a4aa2bcChet Haase    sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
33308837c246c9c27902c59b41c8661c2f27a4aa2bcChet Haase    glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
33435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
3357c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, false);
33635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
3373e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
3383e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy
3398025061c594e5171e1bf370d8fdd77e0e9a02b47Chet Haase    mCaches.scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
340586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    mCaches.enableScissor();
34182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy    mCaches.resetScissor();
342746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    dirtyClip();
343da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy
344a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
34550c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy
34650c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    mCaches.blend = true;
34750c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    glEnable(GL_BLEND);
34850c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    glBlendFunc(mCaches.lastSrcMode, mCaches.lastDstMode);
34950c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    glBlendEquation(GL_FUNC_ADD);
350da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy}
351da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy
35235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guyvoid OpenGLRenderer::resumeAfterLayer() {
35335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
35435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
35535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
3567c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, false);
35735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
35835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    mCaches.resetScissor();
35935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    dirtyClip();
36035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
36135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
362ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guyvoid OpenGLRenderer::detachFunctor(Functor* functor) {
363932b7f6765968bd526c03512f3805fbc3924dc29Chris Craik    mFunctors.remove(functor);
364ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy}
3658f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
366ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guyvoid OpenGLRenderer::attachFunctor(Functor* functor) {
367ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    mFunctors.add(functor);
368ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy}
3698f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
370ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guystatus_t OpenGLRenderer::invokeFunctors(Rect& dirty) {
371ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    status_t result = DrawGlInfo::kStatusDone;
3723d745c03ace18ee59c539e1b7f1df13f22beb57dRomain Guy    size_t count = mFunctors.size();
3738f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
374ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    if (count > 0) {
375d15321bbf57ff7a4615076fefcee5e196c4fc796Chris Craik        interrupt();
376ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        SortedVector<Functor*> functors(mFunctors);
377ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        mFunctors.clear();
378ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
379ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        DrawGlInfo info;
380ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipLeft = 0;
381ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipTop = 0;
382ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipRight = 0;
383ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipBottom = 0;
384ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.isLayer = false;
385ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.width = 0;
386ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.height = 0;
387ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        memset(info.transform, 0, sizeof(float) * 16);
388ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
389ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        for (size_t i = 0; i < count; i++) {
390ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy            Functor* f = functors.itemAt(i);
391ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy            result |= (*f)(DrawGlInfo::kModeProcess, &info);
392ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
393c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik            if (result & DrawGlInfo::kStatusDraw) {
394ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy                Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
395ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy                dirty.unionWith(localDirty);
396c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik            }
397ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
398c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik            if (result & DrawGlInfo::kStatusInvoke) {
399c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik                mFunctors.add(f);
4008f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy            }
4018f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy        }
402d15321bbf57ff7a4615076fefcee5e196c4fc796Chris Craik        resume();
4038f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    }
4048f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
4058f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    return result;
4068f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy}
4078f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
4088f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guystatus_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
409408eb12631376cbdc96803e918decf6ea804d346Chris Craik    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
410408eb12631376cbdc96803e918decf6ea804d346Chris Craik
411daf98e941e140e8739458126640183b9f296a2abChet Haase    interrupt();
412932b7f6765968bd526c03512f3805fbc3924dc29Chris Craik    detachFunctor(functor);
413c8538ade8df2c2f013f8b93094912057ee1cc417Chris Craik
4148a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    mCaches.enableScissor();
415f90f8171e6acb56f9f87093c01fd586f2140697aRomain Guy    if (mDirtyClip) {
416f90f8171e6acb56f9f87093c01fd586f2140697aRomain Guy        setScissorFromClip();
417f90f8171e6acb56f9f87093c01fd586f2140697aRomain Guy    }
418d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy
41980911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy    Rect clip(*mSnapshot->clipRect);
42080911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy    clip.snapToPixelBoundaries();
42180911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy
422d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    // Since we don't know what the functor will draw, let's dirty
423d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    // tne entire clip region
424d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    if (hasLayer()) {
425d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy        dirtyLayerUnchecked(clip, getRegion());
426d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    }
427d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy
42808aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    DrawGlInfo info;
42908aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipLeft = clip.left;
43008aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipTop = clip.top;
43108aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipRight = clip.right;
43208aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipBottom = clip.bottom;
43308aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.isLayer = hasLayer();
4347b6a75872bd2df96a23453d31c2e2e7fcc373554Chet Haase    info.width = getSnapshot()->viewport.getWidth();
4357b6a75872bd2df96a23453d31c2e2e7fcc373554Chet Haase    info.height = getSnapshot()->height;
43608aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    getSnapshot()->transform->copyTo(&info.transform[0]);
43780911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy
438486590963e2207d68eebd6944fec70d50d41116aChet Haase    status_t result = (*functor)(DrawGlInfo::kModeDraw, &info) | DrawGlInfo::kStatusDrew;
439cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy
4408f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    if (result != DrawGlInfo::kStatusDone) {
44108aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy        Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
442cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy        dirty.unionWith(localDirty);
4438f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
44465924a3e56c2e7ac863f8e25e9f9a58b9db7d513Chris Craik        if (result & DrawGlInfo::kStatusInvoke) {
445ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy            mFunctors.add(functor);
4468f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy        }
447cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy    }
448cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy
449daf98e941e140e8739458126640183b9f296a2abChet Haase    resume();
4506554943a1dd6854c0f4976900956e556767b49e1Romain Guy    return result;
451daf98e941e140e8739458126640183b9f296a2abChet Haase}
452daf98e941e140e8739458126640183b9f296a2abChet Haase
453f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
45487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy// Debug
45587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy///////////////////////////////////////////////////////////////////////////////
45687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
4570f6675332c04c74909425d1d328f02b32c0ff40eRomain Guyvoid OpenGLRenderer::eventMark(const char* name) const {
4580f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy    mCaches.eventMark(0, name);
4590f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy}
4600f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy
46187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::startMark(const char* name) const {
46287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.startMark(0, name);
46387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
46487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
46587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::endMark() const {
46687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.endMark();
46787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
46887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
46987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
47087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (mCaches.debugOverdraw && getTargetFbo() == 0) {
47187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        if (clear) {
47287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.disableScissor();
47387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.stencil.clear();
47487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        }
47587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        if (enable) {
47687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.stencil.enableDebugWrite();
47787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        } else {
47887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.stencil.disable();
47987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        }
48087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
48187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
48287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
48387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::renderOverdraw() {
48487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (mCaches.debugOverdraw && getTargetFbo() == 0) {
4855f803623559aab395a29d575c37c4e39c23a4b4eChris Craik        const Rect* clip = &mTilingClip;
48687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
48787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.enableScissor();
4885f803623559aab395a29d575c37c4e39c23a4b4eChris Craik        mCaches.setScissor(clip->left, mFirstSnapshot->height - clip->bottom,
48987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy                clip->right - clip->left, clip->bottom - clip->top);
49087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
49187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(2);
49287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x2f0000ff, SkXfermode::kSrcOver_Mode);
49387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(3);
49487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x2f00ff00, SkXfermode::kSrcOver_Mode);
49587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(4);
49687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x3fff0000, SkXfermode::kSrcOver_Mode);
49787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(4, true);
49887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x7fff0000, SkXfermode::kSrcOver_Mode);
49987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.disable();
50087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
50187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
50287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
50387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy///////////////////////////////////////////////////////////////////////////////
50411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy// Layers
50511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy///////////////////////////////////////////////////////////////////////////////
50611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
50711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guybool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
50811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (layer->deferredUpdateScheduled && layer->renderer && layer->displayList) {
50911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        OpenGLRenderer* renderer = layer->renderer;
51011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        Rect& dirty = layer->dirtyRect;
51111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
5127c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        if (inFrame) {
5137c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy            endTiling();
5147c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy            debugOverdraw(false, false);
5157c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        }
51611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
51711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        renderer->setViewport(layer->layer.getWidth(), layer->layer.getHeight());
51811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        renderer->prepareDirty(dirty.left, dirty.top, dirty.right, dirty.bottom, !layer->isBlend());
51911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        renderer->drawDisplayList(layer->displayList, dirty, DisplayList::kReplayFlag_ClipChildren);
52011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        renderer->finish();
52111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
52211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        if (inFrame) {
52311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            resumeAfterLayer();
52411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            startTiling(mSnapshot);
52511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
52611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
52711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        dirty.setEmpty();
52811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        layer->deferredUpdateScheduled = false;
52911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        layer->renderer = NULL;
53011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        layer->displayList = NULL;
5315bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy        layer->debugDrawUpdate = mCaches.debugLayersUpdates;
53211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
53311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        return true;
53411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
53511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
53611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    return false;
53711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
53811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
53911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::updateLayers() {
54011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    int count = mLayerUpdates.size();
54111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (count > 0) {
54211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        startMark("Layer Updates");
54311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
54411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        // Note: it is very important to update the layers in reverse order
54511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        for (int i = count - 1; i >= 0; i--) {
54611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            Layer* layer = mLayerUpdates.itemAt(i);
54711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            updateLayer(layer, false);
54811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            mCaches.resourceCache.decrementRefcount(layer);
54911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
55011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mLayerUpdates.clear();
55111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
55211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
55311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        endMark();
55411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
55511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
55611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
55711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::pushLayerUpdate(Layer* layer) {
55811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (layer) {
55911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mLayerUpdates.push_back(layer);
56011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mCaches.resourceCache.incrementRefcount(layer);
56111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
56211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
56311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
56411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::clearLayerUpdates() {
56511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    size_t count = mLayerUpdates.size();
56611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (count > 0) {
56711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mCaches.resourceCache.lock();
56811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        for (size_t i = 0; i < count; i++) {
56911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
57011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
57111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mCaches.resourceCache.unlock();
57211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mLayerUpdates.clear();
57311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
57411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
57511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
57611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy///////////////////////////////////////////////////////////////////////////////
577f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// State management
578f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
579f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
580bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyint OpenGLRenderer::getSaveCount() const {
5817ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    return mSaveCount;
582bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
583bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
584bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyint OpenGLRenderer::save(int flags) {
5858aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    return saveSnapshot(flags);
586bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
587bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
588bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::restore() {
5892542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    if (mSaveCount > 1) {
5902542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy        restoreSnapshot();
5917ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    }
592bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
593bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
594bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::restoreToCount(int saveCount) {
5958fb954263dd2f918ad339045cc6d82e346515599Romain Guy    if (saveCount < 1) saveCount = 1;
596bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
5978fb954263dd2f918ad339045cc6d82e346515599Romain Guy    while (mSaveCount > saveCount) {
5982542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy        restoreSnapshot();
5997ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    }
600bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
601bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
6028aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guyint OpenGLRenderer::saveSnapshot(int flags) {
6038aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot = new Snapshot(mSnapshot, flags);
6048fb954263dd2f918ad339045cc6d82e346515599Romain Guy    return mSaveCount++;
605bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
606bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
607bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guybool OpenGLRenderer::restoreSnapshot() {
6087ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    bool restoreClip = mSnapshot->flags & Snapshot::kFlagClipSet;
609bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    bool restoreLayer = mSnapshot->flags & Snapshot::kFlagIsLayer;
610eb99356a0548684a501766e6a524529ab93304c8Romain Guy    bool restoreOrtho = mSnapshot->flags & Snapshot::kFlagDirtyOrtho;
611bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
612bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    sp<Snapshot> current = mSnapshot;
6137ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    sp<Snapshot> previous = mSnapshot->previous;
614bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
615eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (restoreOrtho) {
616eb99356a0548684a501766e6a524529ab93304c8Romain Guy        Rect& r = previous->viewport;
617eb99356a0548684a501766e6a524529ab93304c8Romain Guy        glViewport(r.left, r.top, r.right, r.bottom);
618eb99356a0548684a501766e6a524529ab93304c8Romain Guy        mOrthoMatrix.load(current->orthoMatrix);
619eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
620eb99356a0548684a501766e6a524529ab93304c8Romain Guy
6218b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    mSaveCount--;
6228b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    mSnapshot = previous;
6238b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
6242542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    if (restoreClip) {
625746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy        dirtyClip();
6268fb954263dd2f918ad339045cc6d82e346515599Romain Guy    }
6272542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy
6285ec9924d24495822b589f1a17996655d66273b30Romain Guy    if (restoreLayer) {
6295ec9924d24495822b589f1a17996655d66273b30Romain Guy        composeLayer(current, previous);
6305ec9924d24495822b589f1a17996655d66273b30Romain Guy    }
6315ec9924d24495822b589f1a17996655d66273b30Romain Guy
6322542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    return restoreClip;
633d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy}
6345cbbce535744b89df5ecea95de21ee3733298260Romain Guy
635f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
636bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy// Layers
637bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy///////////////////////////////////////////////////////////////////////////////
638bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
639bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guyint OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
640ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        int alpha, SkXfermode::Mode mode, int flags) {
641eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const GLuint previousFbo = mSnapshot->fbo;
642eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const int count = saveSnapshot(flags);
643d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
644af636ebf5feb2837683fbfe965040cb706b32ec1Romain Guy    if (!mSnapshot->isIgnored()) {
645d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo);
646dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    }
647d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
648d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy    return count;
649bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
650bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
651d90144db52c7297879b950cbbc85137ed123ab5bChris Craikvoid OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
652d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    const Rect untransformedBounds(bounds);
653d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
654d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    currentTransform().mapRect(bounds);
655d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
656d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    // Layers only make sense if they are in the framebuffer's bounds
657d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    if (bounds.intersect(*mSnapshot->clipRect)) {
658d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // We cannot work with sub-pixels in this case
659d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        bounds.snapToPixelBoundaries();
660d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
661d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // When the layer is not an FBO, we may use glCopyTexImage so we
662d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // need to make sure the layer does not extend outside the bounds
663d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // of the framebuffer
664d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        if (!bounds.intersect(mSnapshot->previous->viewport)) {
665d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            bounds.setEmpty();
666d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        } else if (fboLayer) {
667d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            clip.set(bounds);
668d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            mat4 inverse;
669d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            inverse.loadInverse(currentTransform());
670d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            inverse.mapRect(clip);
671d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            clip.snapToPixelBoundaries();
672d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            if (clip.intersect(untransformedBounds)) {
673d90144db52c7297879b950cbbc85137ed123ab5bChris Craik                clip.translate(-untransformedBounds.left, -untransformedBounds.top);
674d90144db52c7297879b950cbbc85137ed123ab5bChris Craik                bounds.set(untransformedBounds);
675d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            } else {
676d90144db52c7297879b950cbbc85137ed123ab5bChris Craik                clip.setEmpty();
677d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            }
678d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        }
679d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    } else {
680d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        bounds.setEmpty();
681d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    }
682d90144db52c7297879b950cbbc85137ed123ab5bChris Craik}
683d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
684408eb12631376cbdc96803e918decf6ea804d346Chris Craikvoid OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
685408eb12631376cbdc96803e918decf6ea804d346Chris Craik        bool fboLayer, int alpha) {
686408eb12631376cbdc96803e918decf6ea804d346Chris Craik    if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
687408eb12631376cbdc96803e918decf6ea804d346Chris Craik            bounds.getHeight() > mCaches.maxTextureSize ||
688408eb12631376cbdc96803e918decf6ea804d346Chris Craik            (fboLayer && clip.isEmpty())) {
689408eb12631376cbdc96803e918decf6ea804d346Chris Craik        mSnapshot->empty = fboLayer;
690408eb12631376cbdc96803e918decf6ea804d346Chris Craik    } else {
691408eb12631376cbdc96803e918decf6ea804d346Chris Craik        mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
692408eb12631376cbdc96803e918decf6ea804d346Chris Craik    }
693408eb12631376cbdc96803e918decf6ea804d346Chris Craik}
694408eb12631376cbdc96803e918decf6ea804d346Chris Craik
695d90144db52c7297879b950cbbc85137ed123ab5bChris Craikint OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
696d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        int alpha, SkXfermode::Mode mode, int flags) {
697d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    const GLuint previousFbo = mSnapshot->fbo;
698d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    const int count = saveSnapshot(flags);
699d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
700d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    if (!mSnapshot->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
701d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // initialize the snapshot as though it almost represents an FBO layer so deferred draw
702d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // operations will be able to store and restore the current clip and transform info, and
703d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // quick rejection will be correct (for display lists)
704d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
705d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        Rect bounds(left, top, right, bottom);
706d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        Rect clip;
707d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        calculateLayerBoundsAndClip(bounds, clip, true);
708408eb12631376cbdc96803e918decf6ea804d346Chris Craik        updateSnapshotIgnoreForLayer(bounds, clip, true, alpha);
709d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
710408eb12631376cbdc96803e918decf6ea804d346Chris Craik        if (!mSnapshot->isIgnored()) {
711d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
712d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
713d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        }
714d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    }
715d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
716d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    return count;
717d90144db52c7297879b950cbbc85137ed123ab5bChris Craik}
718d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
719d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
7201c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy/**
7211c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Layers are viewed by Skia are slightly different than layers in image editing
7221c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * programs (for instance.) When a layer is created, previously created layers
7231c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * and the frame buffer still receive every drawing command. For instance, if a
7241c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * layer is created and a shape intersecting the bounds of the layers and the
7251c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * framebuffer is draw, the shape will be drawn on both (unless the layer was
7261c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
7271c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
7281c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * A way to implement layers is to create an FBO for each layer, backed by an RGBA
7291c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * texture. Unfortunately, this is inefficient as it requires every primitive to
7301c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * be drawn n + 1 times, where n is the number of active layers. In practice this
7311c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * means, for every primitive:
7321c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Switch active frame buffer
7331c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Change viewport, clip and projection matrix
7341c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Issue the drawing
7351c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
7361c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Switching rendering target n + 1 times per drawn primitive is extremely costly.
7376b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * To avoid this, layers are implemented in a different way here, at least in the
7386b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * general case. FBOs are used, as an optimization, when the "clip to layer" flag
7396b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * is set. When this flag is set we can redirect all drawing operations into a
7406b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * single FBO.
7411c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
7421c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * This implementation relies on the frame buffer being at least RGBA 8888. When
7431c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * a layer is created, only a texture is created, not an FBO. The content of the
7441c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * frame buffer contained within the layer's bounds is copied into this texture
74587a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
7461c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * buffer and drawing continues as normal. This technique therefore treats the
7471c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * frame buffer as a scratch buffer for the layers.
7481c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
7491c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * To compose the layers back onto the frame buffer, each layer texture
7501c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * (containing the original frame buffer data) is drawn as a simple quad over
7511c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * the frame buffer. The trick is that the quad is set as the composition
7521c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * destination in the blending equation, and the frame buffer becomes the source
7531c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * of the composition.
7541c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
7551c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Drawing layers with an alpha value requires an extra step before composition.
7561c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * An empty quad is drawn over the layer's region in the frame buffer. This quad
7571c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
7581c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * quad is used to multiply the colors in the frame buffer. This is achieved by
7591c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * changing the GL blend functions for the GL_FUNC_ADD blend equation to
7601c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * GL_ZERO, GL_SRC_ALPHA.
7611c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
7621c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Because glCopyTexImage2D() can be slow, an alternative implementation might
7631c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * be use to draw a single clipped layer. The implementation described above
7641c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * is correct in every case.
76587a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *
76687a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy * (1) The frame buffer is actually not cleared right away. To allow the GPU
76787a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     to potentially optimize series of calls to glCopyTexImage2D, the frame
76887a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     buffer is left untouched until the first drawing operation. Only when
76987a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     something actually gets drawn are the layers regions cleared.
7701c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy */
771d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haasebool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
772d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) {
773eb99356a0548684a501766e6a524529ab93304c8Romain Guy    LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
774fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
775dda570201ac851dd85af3861f7e575721d3345daRomain Guy
776eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
777eb99356a0548684a501766e6a524529ab93304c8Romain Guy
778f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    // Window coordinates of the layer
779d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    Rect clip;
7808aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    Rect bounds(left, top, right, bottom);
781d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    calculateLayerBoundsAndClip(bounds, clip, fboLayer);
782408eb12631376cbdc96803e918decf6ea804d346Chris Craik    updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, alpha);
783dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
784dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    // Bail out if we won't draw in this snapshot
785408eb12631376cbdc96803e918decf6ea804d346Chris Craik    if (mSnapshot->isIgnored()) {
786b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy        return false;
787b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy    }
788dda570201ac851dd85af3861f7e575721d3345daRomain Guy
789a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
7908550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
791f18fd99b5c182329cd8936a9611f0103d8ece44aRomain Guy    if (!layer) {
792f18fd99b5c182329cd8936a9611f0103d8ece44aRomain Guy        return false;
793bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    }
794bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
7959ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setAlpha(alpha, mode);
7968aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    layer->layer.set(bounds);
7979ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
7989ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            bounds.getWidth() / float(layer->getWidth()), 0.0f);
799c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    layer->setColorFilter(mDrawModifiers.mColorFilter);
800a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase    layer->setBlend(true);
8017c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    layer->setDirty(false);
802dda570201ac851dd85af3861f7e575721d3345daRomain Guy
8038fb954263dd2f918ad339045cc6d82e346515599Romain Guy    // Save the layer in the snapshot
804d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->flags |= Snapshot::kFlagIsLayer;
805d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->layer = layer;
8061d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
807eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
808d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        return createFboLayer(layer, bounds, clip, previousFbo);
809eb99356a0548684a501766e6a524529ab93304c8Romain Guy    } else {
810eb99356a0548684a501766e6a524529ab93304c8Romain Guy        // Copy the framebuffer into the layer
8119ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->bindTexture();
812514fb18827186591d66973c2362c859b64b63556Romain Guy        if (!bounds.isEmpty()) {
8139ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            if (layer->isEmpty()) {
8149ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
815d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                        bounds.left, mSnapshot->height - bounds.bottom,
8169ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                        layer->getWidth(), layer->getHeight(), 0);
8179ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->setEmpty(false);
818514fb18827186591d66973c2362c859b64b63556Romain Guy            } else {
819514fb18827186591d66973c2362c859b64b63556Romain Guy                glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bounds.left,
820d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                        mSnapshot->height - bounds.bottom, bounds.getWidth(), bounds.getHeight());
821514fb18827186591d66973c2362c859b64b63556Romain Guy            }
8227b5b6abf852c039983eded25ebe43a70fef5a4abRomain Guy
82354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            // Enqueue the buffer coordinates to clear the corresponding region later
82454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            mLayers.push(new Rect(bounds));
825ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy        }
826eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
827f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
828d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy    return true;
829bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
830bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
831d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haasebool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) {
832c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    layer->clipRect.set(clip);
8339ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setFbo(mCaches.fboCache.get());
8345b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
835d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->region = &mSnapshot->layer->region;
836c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer |
837c3fedafc5f50100219449125a000e3138f6fb987Romain Guy            Snapshot::kFlagDirtyOrtho;
838d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->fbo = layer->getFbo();
839d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
840d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
841d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
842d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->height = bounds.getHeight();
843d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->orthoMatrix.load(mOrthoMatrix);
8445b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8452b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    endTiling();
8467c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(false, false);
8475b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Bind texture to FBO
8489ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
8499ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->bindTexture();
8505b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8515b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Initialize the texture if needed
8529ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->isEmpty()) {
8539ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->allocateTexture(GL_RGBA, GL_UNSIGNED_BYTE);
8549ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setEmpty(false);
8555b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
8565b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8575b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
8589ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            layer->getTexture(), 0);
8595b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
860f735c8e5cb59d6e1d1aa152fed7a6480a08d1c2aRomain Guy    startTiling(mSnapshot, true);
8615b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8625b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
863586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    mCaches.enableScissor();
8648f85e80b64b89fd38cc23b129f61ec36ddde7f15Romain Guy    mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
8655b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
8665b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glClear(GL_COLOR_BUFFER_BIT);
8675b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8685b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    dirtyClip();
8695b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8705b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Change the ortho projection
8715b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
8725b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    mOrthoMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f);
8735b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8745b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    return true;
8755b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
8765b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8771c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy/**
8781c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Read the documentation of createLayer() before doing anything in this method.
8791c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy */
8801d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guyvoid OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
8811d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    if (!current->layer) {
8823762c311729fe9f3af085c14c5c1fb471d994c03Steve Block        ALOGE("Attempting to compose a layer that does not exist");
8831d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy        return;
8841d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    }
8851d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
8868ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    Layer* layer = current->layer;
8878ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    const Rect& rect = layer->layer;
8885b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    const bool fboLayer = current->flags & Snapshot::kFlagIsFboLayer;
889eb99356a0548684a501766e6a524529ab93304c8Romain Guy
890eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
8912b7028eabac80cec170572bc0e945a1d4224e595Romain Guy        endTiling();
8922b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
893e0aa84b7dc087e999e20055dcc04cb6a48d5bd62Romain Guy        // Detach the texture from the FBO
894e0aa84b7dc087e999e20055dcc04cb6a48d5bd62Romain Guy        glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
8958ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
8968ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        layer->removeFbo(false);
8978ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
898eb99356a0548684a501766e6a524529ab93304c8Romain Guy        // Unbind current FBO and restore previous one
899eb99356a0548684a501766e6a524529ab93304c8Romain Guy        glBindFramebuffer(GL_FRAMEBUFFER, previous->fbo);
9007c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        debugOverdraw(true, false);
9012b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
9022b7028eabac80cec170572bc0e945a1d4224e595Romain Guy        startTiling(previous);
903eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
904eb99356a0548684a501766e6a524529ab93304c8Romain Guy
9059ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (!fboLayer && layer->getAlpha() < 255) {
906f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy        drawColorRect(rect.left, rect.top, rect.right, rect.bottom,
9079ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->getAlpha() << 24, SkXfermode::kDstIn_Mode, true);
9085b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        // Required below, composeLayerRect() will divide by 255
9099ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setAlpha(255);
910f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    }
911f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy
91203750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    mCaches.unbindMeshBuffer();
9138b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
914a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
9155b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9165b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // When the layer is stored in an FBO, we can save a bit of fillrate by
9175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // drawing only the dirty region
918eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
9195b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *previous->transform);
9209ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        if (layer->getColorFilter()) {
9219ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupColorFilter(layer->getColorFilter());
922171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy        }
9235b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        composeLayerRegion(layer, rect);
9249ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        if (layer->getColorFilter()) {
925171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy            resetColorFilter();
926171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy        }
9279ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    } else if (!rect.isEmpty()) {
9289ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
9299ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        composeLayerRect(layer, rect, true);
930eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
9311d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
932746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    dirtyClip();
933746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
934eb99356a0548684a501766e6a524529ab93304c8Romain Guy    // Failing to add the layer to the cache should happen only if the layer is too large
9358550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    if (!mCaches.layerCache.put(layer)) {
9361d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy        LAYER_LOGD("Deleting layer");
937603f6de35f21d74ae242d52d501f4f5c25ff4f4cChet Haase        Caches::getInstance().resourceCache.decrementRefcount(layer);
9381d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    }
9391d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy}
9401d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
941aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
942e83569ca76308bfe945efcfef5a12c64b8fb8849Chris Craik    float alpha = layer->getAlpha() / 255.0f * mSnapshot->alpha;
943aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
944aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDraw();
9459ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->getRenderTarget() == GL_TEXTURE_2D) {
9468f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy        setupDrawWithTexture();
9478f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    } else {
9488f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy        setupDrawWithExternalTexture();
9498f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    }
9508f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    setupDrawTextureTransform();
951aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColor(alpha, alpha, alpha, alpha);
952aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColorFilter();
9539ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode());
954aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawProgram();
955aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawPureColorUniforms();
956aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColorFilterUniforms();
9579ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->getRenderTarget() == GL_TEXTURE_2D) {
9589ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawTexture(layer->getTexture());
9598f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    } else {
9609ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawExternalTexture(layer->getTexture());
9618f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    }
9623b753829ae858d424fe109f714745379a6daf455Romain Guy    if (currentTransform().isPureTranslate() &&
963ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy            layer->getWidth() == (uint32_t) rect.getWidth() &&
964ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy            layer->getHeight() == (uint32_t) rect.getHeight()) {
9653b753829ae858d424fe109f714745379a6daf455Romain Guy        const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
9663b753829ae858d424fe109f714745379a6daf455Romain Guy        const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
9679ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
968d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        layer->setFilter(GL_NEAREST);
9699ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawModelView(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
9709ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    } else {
971d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        layer->setFilter(GL_LINEAR);
9729ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawModelView(rect.left, rect.top, rect.right, rect.bottom);
9739ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
9749ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    setupDrawTextureTransformUniforms(layer->getTexTransform());
975aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawMesh(&mMeshVertices[0].position[0], &mMeshVertices[0].texture[0]);
976aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
977aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
978aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
979aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    finishDrawTexture();
980aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
981aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
9825b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
9839ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (!layer->isTextureLayer()) {
984aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        const Rect& texCoords = layer->texCoords;
985aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(texCoords.left, texCoords.top,
986aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy                texCoords.right, texCoords.bottom);
9875b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9889ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        float x = rect.left;
9899ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        float y = rect.top;
9903b753829ae858d424fe109f714745379a6daf455Romain Guy        bool simpleTransform = currentTransform().isPureTranslate() &&
991ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy                layer->getWidth() == (uint32_t) rect.getWidth() &&
992b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy                layer->getHeight() == (uint32_t) rect.getHeight();
993b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy
994b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy        if (simpleTransform) {
9959ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            // When we're swapping, the layer is already in screen coordinates
9969ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            if (!swap) {
9973b753829ae858d424fe109f714745379a6daf455Romain Guy                x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
9983b753829ae858d424fe109f714745379a6daf455Romain Guy                y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
9999ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            }
10009ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1001d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_NEAREST, true);
10029ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        } else {
1003d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_LINEAR, true);
10049ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        }
10059ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1006e83569ca76308bfe945efcfef5a12c64b8fb8849Chris Craik        float alpha = layer->getAlpha() / 255.0f * mSnapshot->alpha;
1007e83569ca76308bfe945efcfef5a12c64b8fb8849Chris Craik        bool blend = layer->isBlend() || alpha < 1.0f;
10089ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
1009e83569ca76308bfe945efcfef5a12c64b8fb8849Chris Craik                layer->getTexture(), alpha, layer->getMode(), blend,
10109ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
10119ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
10125b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
1013aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1014aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    } else {
1015aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
1016aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        drawTextureLayer(layer, rect);
1017aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1018aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    }
10195b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
10205b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10215b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
10225b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    if (layer->region.isRect()) {
10239fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        layer->setRegionAsRect();
10249fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
102540667676e542a9daeafeac9904c30004e8706fd3Romain Guy        composeLayerRect(layer, layer->regionRect);
10269fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
10275b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        layer->region.clear();
10285b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        return;
10295b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
10305b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10318a3957d43bcae93fbb9f6b4b4c3de8abdb3c953cRomain Guy    // TODO: See LayerRenderer.cpp::generateMesh() for important
10328a3957d43bcae93fbb9f6b4b4c3de8abdb3c953cRomain Guy    //       information about this implementation
1033211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(!layer->region.isEmpty())) {
10345b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        size_t count;
10356c5b9be7450903762f676522c32d65f7545730dfChris Craik        const android::Rect* rects;
10366c5b9be7450903762f676522c32d65f7545730dfChris Craik        Region safeRegion;
10376c5b9be7450903762f676522c32d65f7545730dfChris Craik        if (CC_LIKELY(hasRectToRectTransform())) {
10386c5b9be7450903762f676522c32d65f7545730dfChris Craik            rects = layer->region.getArray(&count);
10396c5b9be7450903762f676522c32d65f7545730dfChris Craik        } else {
10406c5b9be7450903762f676522c32d65f7545730dfChris Craik            safeRegion = Region::createTJunctionFreeRegion(layer->region);
10416c5b9be7450903762f676522c32d65f7545730dfChris Craik            rects = safeRegion.getArray(&count);
10426c5b9be7450903762f676522c32d65f7545730dfChris Craik        }
10435b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
1044e83569ca76308bfe945efcfef5a12c64b8fb8849Chris Craik        const float alpha = layer->getAlpha() / 255.0f * mSnapshot->alpha;
10459ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texX = 1.0f / float(layer->getWidth());
10469ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texY = 1.0f / float(layer->getHeight());
1047f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        const float height = rect.getHeight();
10485b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10498ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        setupDraw();
10508ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
10518ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        // We must get (and therefore bind) the region mesh buffer
10528ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        // after we setup drawing in case we need to mess with the
10538ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        // stencil buffer in setupDraw()
10545b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        TextureVertex* mesh = mCaches.getRegionMesh();
10555b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        GLsizei numQuads = 0;
10565b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10577230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawWithTexture();
10587230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawColor(alpha, alpha, alpha, alpha);
1059ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        setupDrawColorFilter();
10609ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode(), false);
10617230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawProgram();
10627230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawDirtyRegionsDisabled();
10637230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawPureColorUniforms();
1064ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        setupDrawColorFilterUniforms();
10659ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawTexture(layer->getTexture());
10663b753829ae858d424fe109f714745379a6daf455Romain Guy        if (currentTransform().isPureTranslate()) {
10673b753829ae858d424fe109f714745379a6daf455Romain Guy            const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
10683b753829ae858d424fe109f714745379a6daf455Romain Guy            const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
10699ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1070d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_NEAREST);
10719ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawModelViewTranslate(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
10729ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        } else {
1073d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_LINEAR);
10749ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawModelViewTranslate(rect.left, rect.top, rect.right, rect.bottom);
10759ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        }
107615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy        setupDrawMeshIndices(&mesh[0].position[0], &mesh[0].texture[0]);
10775b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10785b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        for (size_t i = 0; i < count; i++) {
10795b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const android::Rect* r = &rects[i];
10805b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10815b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const float u1 = r->left * texX;
1082f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            const float v1 = (height - r->top) * texY;
10835b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const float u2 = r->right * texX;
1084f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            const float v2 = (height - r->bottom) * texY;
10855b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10865b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            // TODO: Reject quads outside of the clip
10875b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->left, r->top, u1, v1);
10885b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->right, r->top, u2, v1);
10895b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
10905b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
10915b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10925b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            numQuads++;
10935b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10945b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            if (numQuads >= REGION_MESH_QUAD_COUNT) {
10955b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy                glDrawElements(GL_TRIANGLES, numQuads * 6, GL_UNSIGNED_SHORT, NULL);
10965b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy                numQuads = 0;
10975b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy                mesh = mCaches.getRegionMesh();
10985b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            }
10995b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
11005b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11015b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        if (numQuads > 0) {
11025b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            glDrawElements(GL_TRIANGLES, numQuads * 6, GL_UNSIGNED_SHORT, NULL);
11035b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
11045b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11057230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        finishDrawTexture();
11065b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11075b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
11083a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        drawRegionRects(layer->region);
11095b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif
11105b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11115b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        layer->region.clear();
11125b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
11135b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
11145b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11153a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guyvoid OpenGLRenderer::drawRegionRects(const Region& region) {
11163a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
11173a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    size_t count;
11183a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    const android::Rect* rects = region.getArray(&count);
11193a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
11203a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    uint32_t colors[] = {
11213a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            0x7fff0000, 0x7f00ff00,
11223a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            0x7f0000ff, 0x7fff00ff,
11233a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    };
11243a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
11253a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    int offset = 0;
11263a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    int32_t top = rects[0].top;
11273a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
11283a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    for (size_t i = 0; i < count; i++) {
11293a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        if (top != rects[i].top) {
11303a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            offset ^= 0x2;
11313a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            top = rects[i].top;
11323a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        }
11333a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
11343a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
11353a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        drawColorRect(r.left, r.top, r.right, r.bottom, colors[offset + (i & 0x1)],
11363a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy                SkXfermode::kSrcOver_Mode);
11373a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    }
11383a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#endif
11393a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy}
11403a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
11418ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::drawRegionRects(const SkRegion& region, int color,
11428ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        SkXfermode::Mode mode, bool dirty) {
11438ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    int count = 0;
11448ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    Vector<float> rects;
11458ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
11468ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion::Iterator it(region);
11478ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    while (!it.done()) {
11488ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        const SkIRect& r = it.rect();
11498ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fLeft);
11508ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fTop);
11518ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fRight);
11528ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fBottom);
11532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        count += 4;
11548ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        it.next();
11558ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
11568ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
11573bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    drawColorRects(rects.array(), count, color, mode, true, dirty, false);
11588ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
11598ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
11605b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::dirtyLayer(const float left, const float top,
11615b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        const float right, const float bottom, const mat4 transform) {
1162f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (hasLayer()) {
11635b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        Rect bounds(left, top, right, bottom);
11645b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        transform.mapRect(bounds);
1165f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
11665b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
11675b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
11685b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11695b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::dirtyLayer(const float left, const float top,
11705b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        const float right, const float bottom) {
1171f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (hasLayer()) {
11725b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        Rect bounds(left, top, right, bottom);
1173f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
11741bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy    }
11751bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy}
11761bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy
11771bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guyvoid OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
11781bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy    if (bounds.intersect(*mSnapshot->clipRect)) {
11791bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        bounds.snapToPixelBoundaries();
11801bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
11811bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        if (!dirty.isEmpty()) {
11821bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy            region->orSelf(dirty);
11835b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
11845b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
11855b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
11865b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
118754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guyvoid OpenGLRenderer::clearLayerRegions() {
118854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    const size_t count = mLayers.size();
118954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (count == 0) return;
119054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
119154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (!mSnapshot->isIgnored()) {
119254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // Doing several glScissor/glClear here can negatively impact
119354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // GPUs with a tiler architecture, instead we draw quads with
119454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // the Clear blending mode
119554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
119654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // The list contains bounds that have already been clipped
119754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // against their initial clip rect, and the current clip
119854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // is likely different so we need to disable clipping here
11998a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        bool scissorChanged = mCaches.disableScissor();
120054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
120154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        Vertex mesh[count * 6];
120254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        Vertex* vertex = mesh;
120354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
120454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        for (uint32_t i = 0; i < count; i++) {
120554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Rect* bounds = mLayers.itemAt(i);
120654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
120754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->bottom);
120854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->top);
120954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->top);
121054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->bottom);
121154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->top);
121254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->bottom);
121354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
121454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            delete bounds;
121554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        }
1216e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        // We must clear the list of dirty rects before we
1217e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        // call setupDraw() to prevent stencil setup to do
1218e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        // the same thing again
1219e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        mLayers.clear();
122054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
122154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDraw(false);
122254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
122354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawBlending(true, SkXfermode::kClear_Mode);
122454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawProgram();
122554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawPureColorUniforms();
122654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawModelViewTranslate(0.0f, 0.0f, 0.0f, 0.0f, true);
122739d252a6632d057d5077f7eaf1b8ed7a142f3397Romain Guy        setupDrawVertices(&mesh[0].position[0]);
122854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
122954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        glDrawArrays(GL_TRIANGLES, 0, count * 6);
12308a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
12318a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        if (scissorChanged) mCaches.enableScissor();
123254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    } else {
123354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        for (uint32_t i = 0; i < count; i++) {
123454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            delete mLayers.itemAt(i);
123554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        }
1236e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        mLayers.clear();
123754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    }
123854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy}
123954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
1240bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy///////////////////////////////////////////////////////////////////////////////
1241c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik// State Deferral
1242c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik///////////////////////////////////////////////////////////////////////////////
1243c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1244ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikbool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
1245c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const Rect& currentClip = *(mSnapshot->clipRect);
1246c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const mat4& currentMatrix = *(mSnapshot->transform);
1247c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1248ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    if (stateDeferFlags & kStateDeferFlag_Draw) {
1249ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        // state has bounds initialized in local coordinates
1250ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        if (!state.mBounds.isEmpty()) {
1251ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            currentMatrix.mapRect(state.mBounds);
1252ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            if (!state.mBounds.intersect(currentClip)) {
1253ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik                // quick rejected
1254ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik                return true;
1255ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            }
1256ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        } else {
1257ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            state.mBounds.set(currentClip);
1258c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
1259ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        state.mDrawModifiers = mDrawModifiers;
1260ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        state.mAlpha = mSnapshot->alpha;
1261ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
1262ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
1263ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    if (stateDeferFlags & kStateDeferFlag_Clip) {
1264ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        state.mClip.set(currentClip);
12655d11676414b3606792e23c269cf75b44faa1a2afChris Craik    } else {
1266ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        state.mClip.setEmpty();
1267c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
1268c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1269ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    // transform always deferred
1270c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    state.mMatrix.load(currentMatrix);
1271c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    return false;
1272c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik}
1273c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1274ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikvoid OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, int stateDeferFlags) {
12753b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().load(state.mMatrix);
1276c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1277ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    if (stateDeferFlags & kStateDeferFlag_Draw) {
1278ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        mDrawModifiers = state.mDrawModifiers;
1279ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        mSnapshot->alpha = state.mAlpha;
1280ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
1281ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
1282d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    if (!state.mClip.isEmpty()) {
1283ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        mSnapshot->setClip(state.mClip.left, state.mClip.top, state.mClip.right, state.mClip.bottom);
1284ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        dirtyClip();
1285ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
1286c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik}
1287c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1288c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik///////////////////////////////////////////////////////////////////////////////
1289f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Transforms
1290f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1291f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1292f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::translate(float dx, float dy) {
12933b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().translate(dx, dy, 0.0f);
1294f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1295f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1296f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::rotate(float degrees) {
12973b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().rotate(degrees, 0.0f, 0.0f, 1.0f);
1298f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1299f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1300f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::scale(float sx, float sy) {
13013b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().scale(sx, sy, 1.0f);
1302f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1303f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1304807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guyvoid OpenGLRenderer::skew(float sx, float sy) {
13053b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().skew(sx, sy);
1306807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy}
1307807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy
1308f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::setMatrix(SkMatrix* matrix) {
1309e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy    if (matrix) {
13103b753829ae858d424fe109f714745379a6daf455Romain Guy        currentTransform().load(*matrix);
1311e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy    } else {
13123b753829ae858d424fe109f714745379a6daf455Romain Guy        currentTransform().loadIdentity();
1313e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy    }
1314f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1315f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1316b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craikbool OpenGLRenderer::hasRectToRectTransform() {
13173b753829ae858d424fe109f714745379a6daf455Romain Guy    return CC_LIKELY(currentTransform().rectToRect());
1318b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik}
1319b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik
1320f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::getMatrix(SkMatrix* matrix) {
13213b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().copyTo(*matrix);
1322f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1323f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1324f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::concatMatrix(SkMatrix* matrix) {
1325e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    SkMatrix transform;
13263b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().copyTo(transform);
1327e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    transform.preConcat(*matrix);
13283b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().load(transform);
1329f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1330f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1331f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1332f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Clipping
1333f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1334f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1335bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::setScissorFromClip() {
1336e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    Rect clip(*mSnapshot->clipRect);
1337e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    clip.snapToPixelBoundaries();
13388f85e80b64b89fd38cc23b129f61ec36ddde7f15Romain Guy
13398a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    if (mCaches.setScissor(clip.left, mSnapshot->height - clip.bottom,
13408a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy            clip.getWidth(), clip.getHeight())) {
13418a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        mDirtyClip = false;
13428a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    }
13439d5316e3f56d138504565ff311145ac01621dff4Romain Guy}
13449d5316e3f56d138504565ff311145ac01621dff4Romain Guy
13458ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::ensureStencilBuffer() {
13468ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // Thanks to the mismatch between EGL and OpenGL ES FBO we
13478ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // cannot attach a stencil buffer to fbo0 dynamically. Let's
13488ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // just hope we have one when hasLayer() returns false.
13498ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (hasLayer()) {
13508ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        attachStencilBufferToLayer(mSnapshot->layer);
13518ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
13528ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
13538ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13548ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
13558ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // The layer's FBO is already bound when we reach this stage
13568ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!layer->getStencilRenderBuffer()) {
1357c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1358c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // is attached after we initiated tiling. We must turn it off,
1359c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // attach the new render buffer then turn tiling back on
1360c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        endTiling();
1361c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
13628d4aeb7111afac0c3c7e56d4ad5d92f9cfce2ffdRomain Guy        RenderBuffer* buffer = mCaches.renderBufferCache.get(
13633bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy                Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
13648ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        layer->setStencilRenderBuffer(buffer);
1365c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
1366f735c8e5cb59d6e1d1aa152fed7a6480a08d1c2aRomain Guy        startTiling(layer->clipRect, layer->layer.getHeight());
13678ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
13688ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
13698ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13708ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::setStencilFromClip() {
13718ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!mCaches.debugOverdraw) {
13728ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        if (!mSnapshot->clipRegion->isEmpty()) {
13738ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // NOTE: The order here is important, we must set dirtyClip to false
13748ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       before any draw call to avoid calling back into this method
13758ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mDirtyClip = false;
13768ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13778ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            ensureStencilBuffer();
13788ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13798ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.enableWrite();
13808ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13818ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // Clear the stencil but first make sure we restrict drawing
13828ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // to the region's bounds
13838ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            bool resetScissor = mCaches.enableScissor();
13848ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            if (resetScissor) {
13858ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy                // The scissor was not set so we now need to update it
13868ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy                setScissorFromClip();
13878ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            }
13888ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.clear();
13898ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            if (resetScissor) mCaches.disableScissor();
13908ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13918ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // NOTE: We could use the region contour path to generate a smaller mesh
13928ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       Since we are using the stencil we could use the red book path
13938ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       drawing technique. It might increase bandwidth usage though.
13948ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13958ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // The last parameter is important: we are not drawing in the color buffer
13968ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // so we don't want to dirty the current layer, if any
13978ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            drawRegionRects(*mSnapshot->clipRegion, 0xff000000, SkXfermode::kSrc_Mode, false);
13988ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13998ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.enableTest();
14003ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
14013ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            // Draw the region used to generate the stencil if the appropriate debug
14023ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            // mode is enabled
14033ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
14043ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy                drawRegionRects(*mSnapshot->clipRegion, 0x7f0000ff, SkXfermode::kSrcOver_Mode);
14053ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            }
14068ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        } else {
14078ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.disable();
14088ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        }
14098ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14108ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
14118ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14129d5316e3f56d138504565ff311145ac01621dff4Romain Guyconst Rect& OpenGLRenderer::getClipBounds() {
1413079ba2c85b15e882629b8d188f5fbdb42f7f8eeaRomain Guy    return mSnapshot->getLocalClip();
1414bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
1415bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
14168a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guybool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom) {
14178a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    if (mSnapshot->isIgnored()) {
14188a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        return true;
14198a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    }
14208a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
14218a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    Rect r(left, top, right, bottom);
14223b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().mapRect(r);
14238a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    r.snapToPixelBoundaries();
14248a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
14258a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    Rect clipRect(*mSnapshot->clipRect);
14268a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    clipRect.snapToPixelBoundaries();
14278a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
14288a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    return !clipRect.intersects(r);
14298a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy}
14308a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
143135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guybool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom,
143235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy        Rect& transformed, Rect& clip) {
143335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (mSnapshot->isIgnored()) {
143435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy        return true;
143535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    }
143635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
143735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    transformed.set(left, top, right, bottom);
14383b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().mapRect(transformed);
143935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    transformed.snapToPixelBoundaries();
144035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
144135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    clip.set(*mSnapshot->clipRect);
144235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    clip.snapToPixelBoundaries();
144335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
144435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    return !clip.intersects(transformed);
144535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
144635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
1447672433d90fab7383cd28beac9d4485b566a90940Romain Guybool OpenGLRenderer::quickRejectPreStroke(float left, float top, float right, float bottom,
1448672433d90fab7383cd28beac9d4485b566a90940Romain Guy        SkPaint* paint) {
1449cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (paint->getStyle() != SkPaint::kFill_Style) {
1450cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        float outset = paint->getStrokeWidth() * 0.5f;
1451cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        return quickReject(left - outset, top - outset, right + outset, bottom + outset);
1452cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    } else {
1453cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        return quickReject(left, top, right, bottom);
1454cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
1455cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik}
1456cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik
1457c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guybool OpenGLRenderer::quickReject(float left, float top, float right, float bottom) {
1458bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik    if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
1459dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy        return true;
1460dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    }
1461dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
14621d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    Rect r(left, top, right, bottom);
14633b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().mapRect(r);
1464d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy    r.snapToPixelBoundaries();
1465d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy
1466d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy    Rect clipRect(*mSnapshot->clipRect);
1467d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy    clipRect.snapToPixelBoundaries();
1468d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy
1469586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    bool rejected = !clipRect.intersects(r);
1470586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    if (!isDeferred() && !rejected) {
147187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clipRect.contains(r));
1472586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    }
1473586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy
1474586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    return rejected;
1475c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
1476c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy
14778ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::debugClip() {
1478735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy#if DEBUG_CLIP_REGIONS
14798ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!isDeferred() && !mSnapshot->clipRegion->isEmpty()) {
14808ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        drawRegionRects(*mSnapshot->clipRegion, 0x7f00ff00, SkXfermode::kSrcOver_Mode);
14818ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14828ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy#endif
14838ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
1484735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
14858ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guybool OpenGLRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
14863b753829ae858d424fe109f714745379a6daf455Romain Guy    if (CC_LIKELY(currentTransform().rectToRect())) {
14878ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        bool clipped = mSnapshot->clip(left, top, right, bottom, op);
14888ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        if (clipped) {
14898ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            dirtyClip();
1490735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy        }
14918ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        return !mSnapshot->clipRect->isEmpty();
14927ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    }
14938ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14948ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkPath path;
14958ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    path.addRect(left, top, right, bottom);
14968ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14978ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    return clipPath(&path, op);
1498e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
1499e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
1500735738c4ddf3229caa5f6e634bf591953ac29944Romain Guybool OpenGLRenderer::clipPath(SkPath* path, SkRegion::Op op) {
15018ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkMatrix transform;
15023b753829ae858d424fe109f714745379a6daf455Romain Guy    currentTransform().copyTo(transform);
15038ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15048ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkPath transformed;
15058ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    path->transform(transform, &transformed);
15068ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15078ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion clip;
15088ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!mSnapshot->clipRegion->isEmpty()) {
15098ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        clip.setRegion(*mSnapshot->clipRegion);
15108ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    } else {
15118ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        Rect* bounds = mSnapshot->clipRect;
15128ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
15138ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
15148ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15158ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion region;
15168ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    region.setPath(transformed, clip);
15178ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15188ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    bool clipped = mSnapshot->clipRegionTransformed(region, op);
15198ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (clipped) {
15208ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        dirtyClip();
15218ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
15228ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    return !mSnapshot->clipRect->isEmpty();
1523735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
1524735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
1525735738c4ddf3229caa5f6e634bf591953ac29944Romain Guybool OpenGLRenderer::clipRegion(SkRegion* region, SkRegion::Op op) {
15268ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    bool clipped = mSnapshot->clipRegionTransformed(*region, op);
15278ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (clipped) {
15288ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        dirtyClip();
15298ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
15308ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    return !mSnapshot->clipRect->isEmpty();
1531735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
1532735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
1533a23eed808a1ae4ec0d818c0a9238385e797fd056Chet HaaseRect* OpenGLRenderer::getClipRect() {
1534a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase    return mSnapshot->clipRect;
1535a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase}
1536a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase
1537f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
153870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy// Drawing commands
153970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy///////////////////////////////////////////////////////////////////////////////
154070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
154154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guyvoid OpenGLRenderer::setupDraw(bool clear) {
15428a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    // TODO: It would be best if we could do this before quickReject()
15438a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    //       changes the scissor test state
154454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (clear) clearLayerRegions();
15458ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // Make sure setScissor & setStencil happen at the beginning of
15468ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // this method
1547b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik    if (mDirtyClip) {
1548b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik        if (mCaches.scissorEnabled) {
1549b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik            setScissorFromClip();
1550b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik        }
15518ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        setStencilFromClip();
155270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
15533ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
155470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.reset();
15553ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
155670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = false;
155770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = false;
155870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorA = mColorR = mColorG = mColorB = 0.0f;
155970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTextureUnit = 0;
156070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTrackDirtyRegions = true;
15613ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
15623ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy    // Enable debug highlight when what we're about to draw is tested against
15633ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy    // the stencil buffer and if stencil highlight debugging is on
15643ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy    mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
15653ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
15663ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            mCaches.stencil.isTestEnabled();
156770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
156870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
156970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
157070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.hasTexture = true;
157170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.hasAlpha8Texture = isAlpha8;
157270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
157370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1574ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyvoid OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1575ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mDescription.hasTexture = true;
1576ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mDescription.hasColors = true;
1577ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mDescription.hasAlpha8Texture = isAlpha8;
1578ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy}
1579ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1580aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::setupDrawWithExternalTexture() {
1581aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    mDescription.hasExternalTexture = true;
1582aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1583aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
158415bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guyvoid OpenGLRenderer::setupDrawNoTexture() {
1585ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.disableTexCoordsVertexArray();
158615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy}
158715bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
1588710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikvoid OpenGLRenderer::setupDrawAA() {
158999585adeb4167ca357a72eb866f34c1af944f4b9Chet Haase    mDescription.isAA = true;
15905b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
15915b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
1592ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guyvoid OpenGLRenderer::setupDrawPoint(float pointSize) {
1593ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    mDescription.isPoint = true;
1594ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    mDescription.pointSize = pointSize;
1595ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy}
1596ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
15978d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guyvoid OpenGLRenderer::setupDrawColor(int color, int alpha) {
15988d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    mColorA = alpha / 255.0f;
1599886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1600886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorG = mColorA * ((color >>  8) & 0xFF) / 255.0f;
1601886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorB = mColorA * ((color      ) & 0xFF) / 255.0f;
160270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = true;
160370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = mDescription.setColor(mColorR, mColorG, mColorB, mColorA);
160470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
160570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
160686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guyvoid OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
160786568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mColorA = alpha / 255.0f;
1608886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1609886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorG = mColorA * ((color >>  8) & 0xFF) / 255.0f;
1610886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorB = mColorA * ((color      ) & 0xFF) / 255.0f;
161186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mColorSet = true;
161286568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mSetShaderColor = mDescription.setAlpha8Color(mColorR, mColorG, mColorB, mColorA);
161386568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy}
161486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy
16154121063313ac0d6f69f6253cac821d0c1c122086Romain Guyvoid OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
16164121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    mCaches.fontRenderer->describe(mDescription, paint);
16174121063313ac0d6f69f6253cac821d0c1c122086Romain Guy}
16184121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
161970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
162070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorA = a;
162170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorR = r;
162270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorG = g;
162370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorB = b;
162470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = true;
162570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = mDescription.setColor(r, g, b, a);
162670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
162770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
162870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawShader() {
1629c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
1630c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mShader->describe(mDescription, mExtensions);
163170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
163270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
163370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
163470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColorFilter() {
1635c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mColorFilter) {
1636c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter->describe(mDescription, mExtensions);
163770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
163870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
163970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1640f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guyvoid OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1641f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    if (mColorSet && mode == SkXfermode::kClear_Mode) {
1642f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy        mColorA = 1.0f;
1643f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy        mColorR = mColorG = mColorB = 0.0f;
164454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        mSetShaderColor = mDescription.modulate = true;
1645f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    }
1646f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy}
1647f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy
164870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawBlending(SkXfermode::Mode mode, bool swapSrcDst) {
1649f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // When the blending mode is kClear_Mode, we need to use a modulate color
1650f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // argb=1,0,0,0
1651f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    accountForClear(mode);
1652c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    bool blend = (mColorSet && mColorA < 1.0f) ||
1653c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            (mDrawModifiers.mShader && mDrawModifiers.mShader->blend());
1654c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    chooseBlending(blend, mode, mDescription, swapSrcDst);
165570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
165670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
165770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawBlending(bool blend, SkXfermode::Mode mode, bool swapSrcDst) {
1658f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // When the blending mode is kClear_Mode, we need to use a modulate color
1659f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // argb=1,0,0,0
1660f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    accountForClear(mode);
1661c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    blend |= (mColorSet && mColorA < 1.0f) ||
1662c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            (mDrawModifiers.mShader && mDrawModifiers.mShader->blend()) ||
1663c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            (mDrawModifiers.mColorFilter && mDrawModifiers.mColorFilter->blend());
1664c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    chooseBlending(blend, mode, mDescription, swapSrcDst);
166570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
166670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
166770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawProgram() {
166870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    useProgram(mCaches.programCache.get(mDescription));
166970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
167070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
167170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
167270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTrackDirtyRegions = false;
167370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
167470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
167570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawModelViewTranslate(float left, float top, float right, float bottom,
167670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        bool ignoreTransform) {
167770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mModelView.loadTranslate(left, top, 0.0f);
167870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (!ignoreTransform) {
16793b753829ae858d424fe109f714745379a6daf455Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
16803b753829ae858d424fe109f714745379a6daf455Romain Guy        if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom, currentTransform());
168170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
1682c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
168370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom);
168470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
168570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
168670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
16878a5cc92a150bae38ec43732d941b38bb381fe153Chet Haasevoid OpenGLRenderer::setupDrawModelViewIdentity(bool offset) {
16883b753829ae858d424fe109f714745379a6daf455Romain Guy    mCaches.currentProgram->set(mOrthoMatrix, mat4::identity(), currentTransform(), offset);
16898d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy}
16908d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy
169170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawModelView(float left, float top, float right, float bottom,
169270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        bool ignoreTransform, bool ignoreModelView) {
169370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (!ignoreModelView) {
169470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mModelView.loadTranslate(left, top, 0.0f);
169570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mModelView.scale(right - left, bottom - top, 1.0f);
169670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
169770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mModelView.loadIdentity();
169870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
169986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    bool dirty = right - left > 0.0f && bottom - top > 0.0f;
170086568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    if (!ignoreTransform) {
17013b753829ae858d424fe109f714745379a6daf455Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
170286568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        if (mTrackDirtyRegions && dirty) {
17033b753829ae858d424fe109f714745379a6daf455Romain Guy            dirtyLayer(left, top, right, bottom, currentTransform());
170486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        }
170586568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    } else {
1706c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
170786568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        if (mTrackDirtyRegions && dirty) dirtyLayer(left, top, right, bottom);
170886568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    }
170970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
171070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1711ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guyvoid OpenGLRenderer::setupDrawPointUniforms() {
1712ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int slot = mCaches.currentProgram->getUniform("pointSize");
1713ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    glUniform1f(slot, mDescription.pointSize);
1714ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy}
1715ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
171670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColorUniforms() {
1717c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if ((mColorSet && !mDrawModifiers.mShader) || (mDrawModifiers.mShader && mSetShaderColor)) {
171870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
171970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
172070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
172170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
172286568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guyvoid OpenGLRenderer::setupDrawPureColorUniforms() {
17235536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy    if (mSetShaderColor) {
172486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
17255536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy    }
17265536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy}
17275536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy
172870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawShaderUniforms(bool ignoreTransform) {
1729c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
173070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        if (ignoreTransform) {
17313b753829ae858d424fe109f714745379a6daf455Romain Guy            mModelView.loadInverse(currentTransform());
173270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        }
1733c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1734c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                mModelView, *mSnapshot, &mTextureUnit);
173570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
173670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
173770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
17388d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guyvoid OpenGLRenderer::setupDrawShaderIdentityUniforms() {
1739c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
1740c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
1741c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy                mat4::identity(), *mSnapshot, &mTextureUnit);
17428d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    }
17438d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy}
17448d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy
174570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColorFilterUniforms() {
1746c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mColorFilter) {
1747c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter->setupProgram(mCaches.currentProgram);
174870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
174970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
175070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
17514121063313ac0d6f69f6253cac821d0c1c122086Romain Guyvoid OpenGLRenderer::setupDrawTextGammaUniforms() {
17524121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
17534121063313ac0d6f69f6253cac821d0c1c122086Romain Guy}
17544121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
175570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawSimpleMesh() {
1756f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = mCaches.bindMeshBuffer();
1757cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, 0);
175815bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
175970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
176070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
176170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawTexture(GLuint texture) {
1762257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    if (texture) bindTexture(texture);
17632d4fd364843d3efc6e6ee59ccc5beb513a86d789Romain Guy    mTextureUnit++;
176415bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.enableTexCoordsVertexArray();
176570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
176670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1767aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1768aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    bindExternalTexture(texture);
17692d4fd364843d3efc6e6ee59ccc5beb513a86d789Romain Guy    mTextureUnit++;
177015bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.enableTexCoordsVertexArray();
1771aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1772aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
17738f0095cd33558e9cc8a440047908e53b68906f5fRomain Guyvoid OpenGLRenderer::setupDrawTextureTransform() {
17748f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    mDescription.hasTextureTransform = true;
17758f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy}
17768f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy
17778f0095cd33558e9cc8a440047908e53b68906f5fRomain Guyvoid OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
1778aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1779aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy            GL_FALSE, &transform.data[0]);
1780aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1781aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
178270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
1783f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = false;
178470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (!vertices) {
1785f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
178670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
1787f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        force = mCaches.unbindMeshBuffer();
178870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
1789d71dd367af604571c7d00ca473184a1b9240eca2Romain Guy
1790cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices);
179115bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1792cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        mCaches.bindTexCoordsVertexPointer(force, texCoords);
179315bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    }
179415bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
179515bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
179615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy}
179715bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
1798ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyvoid OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors) {
1799ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    bool force = mCaches.unbindMeshBuffer();
1800ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    GLsizei stride = sizeof(ColorTextureVertex);
1801ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1802ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.bindPositionVertexPointer(force, vertices, stride);
1803ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1804ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1805ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
1806ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    int slot = mCaches.currentProgram->getAttrib("colors");
1807ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (slot >= 0) {
1808ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        glEnableVertexAttribArray(slot);
1809ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1810ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
1811ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1812ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.unbindIndicesBuffer();
1813ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy}
1814ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
181515bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guyvoid OpenGLRenderer::setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords) {
181615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    bool force = mCaches.unbindMeshBuffer();
1817cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices);
181815bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1819cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        mCaches.bindTexCoordsVertexPointer(force, texCoords);
18208d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    }
182170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
182270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
18235b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haasevoid OpenGLRenderer::setupDrawVertices(GLvoid* vertices) {
1824f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = mCaches.unbindMeshBuffer();
1825cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
182615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
18275b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
18285b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
182970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::finishDrawTexture() {
183070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
183170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
183270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy///////////////////////////////////////////////////////////////////////////////
1833f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Drawing
1834f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1835f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1836ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikstatus_t OpenGLRenderer::drawDisplayList(DisplayList* displayList, Rect& dirty,
1837ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        int32_t replayFlags) {
18380fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    // All the usual checks and setup operations (quickReject, setupDraw, etc.)
18390fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    // will be performed by the display list itself
184004c9d8c2ffd028c35c750bac0a4a7b79e48059b5Romain Guy    if (displayList && displayList->isRenderable()) {
1841d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
1842ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            ReplayStateStruct replayStruct(*this, dirty, replayFlags);
1843ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            displayList->replay(replayStruct, 0);
1844ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            return replayStruct.mDrawGlStatus;
1845c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
1846c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1847c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        DeferredDisplayList deferredList;
1848ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        DeferStateStruct deferStruct(deferredList, *this, replayFlags);
1849ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        displayList->defer(deferStruct, 0);
1850ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        return deferredList.flush(*this, dirty);
18510fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    }
18527b5b6abf852c039983eded25ebe43a70fef5a4abRomain Guy
18536554943a1dd6854c0f4976900956e556767b49e1Romain Guy    return DrawGlInfo::kStatusDone;
18540fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy}
18550fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy
1856c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craikvoid OpenGLRenderer::outputDisplayList(DisplayList* displayList) {
1857ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase    if (displayList) {
18587031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy        displayList->output(1);
1859ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase    }
1860ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase}
1861ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase
1862a168d7372132d6c87835878794b6ed43d0d282fdRomain Guyvoid OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint) {
1863a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    int alpha;
1864a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    SkXfermode::Mode mode;
1865a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
1866a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1867886b275e529e44a59c54b933453d9bc902973178Romain Guy    int color = paint != NULL ? paint->getColor() : 0;
1868886b275e529e44a59c54b933453d9bc902973178Romain Guy
1869a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    float x = left;
1870a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    float y = top;
1871a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1872886b275e529e44a59c54b933453d9bc902973178Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
1873886b275e529e44a59c54b933453d9bc902973178Romain Guy
1874a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    bool ignoreTransform = false;
18753b753829ae858d424fe109f714745379a6daf455Romain Guy    if (currentTransform().isPureTranslate()) {
18763b753829ae858d424fe109f714745379a6daf455Romain Guy        x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
18773b753829ae858d424fe109f714745379a6daf455Romain Guy        y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
1878a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        ignoreTransform = true;
1879a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1880886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(GL_NEAREST, true);
1881886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
1882886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(FILTER(paint), true);
18835b7a3150a6dbf193b371854b66fa654937633d3aRomain Guy    }
1884e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy
1885886b275e529e44a59c54b933453d9bc902973178Romain Guy    drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
1886886b275e529e44a59c54b933453d9bc902973178Romain Guy            paint != NULL, color, alpha, mode, (GLvoid*) NULL,
1887886b275e529e44a59c54b933453d9bc902973178Romain Guy            (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
1888a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy}
1889a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1890486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
18916926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    const float right = left + bitmap->width();
18926926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    const float bottom = top + bitmap->height();
18936926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
18946926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(left, top, right, bottom)) {
1895486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
18966926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
18976926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
1898a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
18998164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
1900486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
190122158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
190222158e139a3d6c6a9787ca0de224e9368f643284Romain Guy
1903211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
1904a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        drawAlphaBitmap(texture, left, top, paint);
1905a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    } else {
1906a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        drawTextureRect(left, top, right, bottom, texture, paint);
1907a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    }
1908486590963e2207d68eebd6944fec70d50d41116aChet Haase
1909486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
19108ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy}
19118ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
1912486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) {
1913f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy    Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
1914f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy    const mat4 transform(*matrix);
1915f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy    transform.mapRect(r);
1916f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
19176926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(r.left, r.top, r.right, r.bottom)) {
1918486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
19196926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
19206926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
1921a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
19228164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
1923486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
192422158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
192522158e139a3d6c6a9787ca0de224e9368f643284Romain Guy
19265b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // This could be done in a cheaper way, all we need is pass the matrix
19275b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // to the vertex shader. The save/restore is a bit overkill.
19285b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    save(SkCanvas::kMatrix_SaveFlag);
19295b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    concatMatrix(matrix);
1930886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
1931886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
1932886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
1933886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
1934886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
19355b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    restore();
1936486590963e2207d68eebd6944fec70d50d41116aChet Haase
1937486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
1938f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy}
1939f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
1940486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
1941e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    const float right = left + bitmap->width();
1942e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    const float bottom = top + bitmap->height();
1943e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
1944e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    if (quickReject(left, top, right, bottom)) {
1945486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
1946e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    }
1947e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
1948e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    mCaches.activeTexture(0);
1949e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    Texture* texture = mCaches.textureCache.getTransient(bitmap);
1950e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    const AutoTexture autoCleanup(texture);
1951e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
1952886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
1953886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlphaBitmap(texture, left, top, paint);
1954886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
1955886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureRect(left, top, right, bottom, texture, paint);
1956886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
1957486590963e2207d68eebd6944fec70d50d41116aChet Haase
1958486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
1959e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy}
1960e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
1961486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
19625a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        float* vertices, int* colors, SkPaint* paint) {
19635a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    if (!vertices || mSnapshot->isIgnored()) {
1964486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
19655a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    }
19665a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
1967b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float left = FLT_MAX;
1968b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float top = FLT_MAX;
1969b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float right = FLT_MIN;
1970b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float bottom = FLT_MIN;
1971b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
1972a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    const uint32_t count = meshWidth * meshHeight * 6;
1973b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
1974ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    ColorTextureVertex mesh[count];
1975ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    ColorTextureVertex* vertex = mesh;
1976ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1977ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    bool cleanupColors = false;
1978ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (!colors) {
1979ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
1980ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        colors = new int[colorsCount];
1981ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        memset(colors, 0xff, colorsCount * sizeof(int));
1982ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        cleanupColors = true;
1983ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
1984a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
19855a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    for (int32_t y = 0; y < meshHeight; y++) {
19865a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        for (int32_t x = 0; x < meshWidth; x++) {
19875a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            uint32_t i = (y * (meshWidth + 1) + x) * 2;
19885a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
19895a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float u1 = float(x) / meshWidth;
19905a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float u2 = float(x + 1) / meshWidth;
19915a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float v1 = float(y) / meshHeight;
19925a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float v2 = float(y + 1) / meshHeight;
19935a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
19945a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int ax = i + (meshWidth + 1) * 2;
19955a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int ay = ax + 1;
19965a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int bx = i;
19975a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int by = bx + 1;
19985a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int cx = i + 2;
19995a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int cy = cx + 1;
20005a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int dx = i + (meshWidth + 1) * 2 + 2;
20015a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int dy = dx + 1;
20025a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2003ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2004ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2005ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
20065a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2007ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2008ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2009ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
2010b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
2011a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2012a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2013a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2014a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
20155a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        }
20165a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    }
20175a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2018a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    if (quickReject(left, top, right, bottom)) {
2019ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        if (cleanupColors) delete[] colors;
2020a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy        return DrawGlInfo::kStatusDone;
2021a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    }
2022a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
2023a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    mCaches.activeTexture(0);
2024a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
2025ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (!texture) {
2026ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        if (cleanupColors) delete[] colors;
2027ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        return DrawGlInfo::kStatusDone;
2028ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
2029a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    const AutoTexture autoCleanup(texture);
2030a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
2031a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
2032a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    texture->setFilter(FILTER(paint), true);
2033a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
2034a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    int alpha;
2035a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    SkXfermode::Mode mode;
2036a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
2037a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
2038ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    float a = alpha / 255.0f;
2039ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2040a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    if (hasLayer()) {
20413b753829ae858d424fe109f714745379a6daf455Romain Guy        dirtyLayer(left, top, right, bottom, currentTransform());
2042b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    }
2043b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
2044ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDraw();
2045ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawWithTextureAndColor();
2046ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawColor(a, a, a, a);
2047ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawColorFilter();
2048ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawBlending(true, mode, false);
2049ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawProgram();
2050ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawDirtyRegionsDisabled();
2051ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, false);
2052ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawTexture(texture->id);
2053ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawPureColorUniforms();
2054ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawColorFilterUniforms();
2055ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawMesh(&mesh[0].position[0], &mesh[0].texture[0], &mesh[0].color[0]);
2056ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2057ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    glDrawArrays(GL_TRIANGLES, 0, count);
2058ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2059ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    finishDrawTexture();
2060ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2061ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    int slot = mCaches.currentProgram->getAttrib("colors");
2062ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (slot >= 0) {
2063ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        glDisableVertexAttribArray(slot);
2064ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
2065ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2066ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (cleanupColors) delete[] colors;
2067486590963e2207d68eebd6944fec70d50d41116aChet Haase
2068486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
20695a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy}
20705a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2071486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
20728ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy         float srcLeft, float srcTop, float srcRight, float srcBottom,
20738ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy         float dstLeft, float dstTop, float dstRight, float dstBottom,
20745c13d89c1332fcc499379b9064b891187b75ca32Chet Haase         SkPaint* paint) {
20756926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(dstLeft, dstTop, dstRight, dstBottom)) {
2076486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
20776926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
20786926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2079a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
20808164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
2081486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
208222158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
20838ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
20848ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    const float width = texture->width;
20858ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    const float height = texture->height;
2086c1396e93b6a5286a5183c00c781b62e940a12c1fRomain Guy
20876816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float u1 = fmax(0.0f, srcLeft / width);
20886816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float v1 = fmax(0.0f, srcTop / height);
20896816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float u2 = fmin(1.0f, srcRight / width);
20906816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float v2 = fmin(1.0f, srcBottom / height);
2091c1396e93b6a5286a5183c00c781b62e940a12c1fRomain Guy
209203750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    mCaches.unbindMeshBuffer();
20938ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    resetDrawTextureTexCoords(u1, v1, u2, v2);
20948ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
209503750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    int alpha;
209603750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    SkXfermode::Mode mode;
209703750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
209803750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy
2099d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
2100d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy
2101886b275e529e44a59c54b933453d9bc902973178Romain Guy    float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2102886b275e529e44a59c54b933453d9bc902973178Romain Guy    float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
21036620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
2104886b275e529e44a59c54b933453d9bc902973178Romain Guy    bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2105886b275e529e44a59c54b933453d9bc902973178Romain Guy    // Apply a scale transform on the canvas only when a shader is in use
2106886b275e529e44a59c54b933453d9bc902973178Romain Guy    // Skia handles the ratio between the dst and src rects as a scale factor
2107886b275e529e44a59c54b933453d9bc902973178Romain Guy    // when a shader is set
2108c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    bool useScaleTransform = mDrawModifiers.mShader && scaled;
2109886b275e529e44a59c54b933453d9bc902973178Romain Guy    bool ignoreTransform = false;
2110b50149825fae95b2918bcf67b2ddb773b9797068Romain Guy
21113b753829ae858d424fe109f714745379a6daf455Romain Guy    if (CC_LIKELY(currentTransform().isPureTranslate() && !useScaleTransform)) {
21123b753829ae858d424fe109f714745379a6daf455Romain Guy        float x = (int) floorf(dstLeft + currentTransform().getTranslateX() + 0.5f);
21133b753829ae858d424fe109f714745379a6daf455Romain Guy        float y = (int) floorf(dstTop + currentTransform().getTranslateY() + 0.5f);
2114886b275e529e44a59c54b933453d9bc902973178Romain Guy
2115886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstRight = x + (dstRight - dstLeft);
2116886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstBottom = y + (dstBottom - dstTop);
2117886b275e529e44a59c54b933453d9bc902973178Romain Guy
2118886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstLeft = x;
2119886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstTop = y;
2120886b275e529e44a59c54b933453d9bc902973178Romain Guy
2121886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(scaled ? FILTER(paint) : GL_NEAREST, true);
2122886b275e529e44a59c54b933453d9bc902973178Romain Guy        ignoreTransform = true;
21236620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    } else {
2124d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(FILTER(paint), true);
2125886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2126886b275e529e44a59c54b933453d9bc902973178Romain Guy
2127886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(useScaleTransform)) {
2128886b275e529e44a59c54b933453d9bc902973178Romain Guy        save(SkCanvas::kMatrix_SaveFlag);
2129886b275e529e44a59c54b933453d9bc902973178Romain Guy        translate(dstLeft, dstTop);
2130886b275e529e44a59c54b933453d9bc902973178Romain Guy        scale(scaleX, scaleY);
2131886b275e529e44a59c54b933453d9bc902973178Romain Guy
2132886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstLeft = 0.0f;
2133886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstTop = 0.0f;
2134886b275e529e44a59c54b933453d9bc902973178Romain Guy
2135886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstRight = srcRight - srcLeft;
2136886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstBottom = srcBottom - srcTop;
2137886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2138886b275e529e44a59c54b933453d9bc902973178Romain Guy
2139886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
2140886b275e529e44a59c54b933453d9bc902973178Romain Guy        int color = paint ? paint->getColor() : 0;
2141886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2142886b275e529e44a59c54b933453d9bc902973178Romain Guy                texture->id, paint != NULL, color, alpha, mode,
2143886b275e529e44a59c54b933453d9bc902973178Romain Guy                &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2144886b275e529e44a59c54b933453d9bc902973178Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2145886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
2146886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
2147886b275e529e44a59c54b933453d9bc902973178Romain Guy                texture->id, alpha / 255.0f, mode, texture->blend,
2148886b275e529e44a59c54b933453d9bc902973178Romain Guy                &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
2149886b275e529e44a59c54b933453d9bc902973178Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2150886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2151886b275e529e44a59c54b933453d9bc902973178Romain Guy
2152886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(useScaleTransform)) {
2153886b275e529e44a59c54b933453d9bc902973178Romain Guy        restore();
21546620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
21558ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
21568ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
2157486590963e2207d68eebd6944fec70d50d41116aChet Haase
2158486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2159ce0537b80087a6225273040a987414b1dd081aa0Romain Guy}
2160ce0537b80087a6225273040a987414b1dd081aa0Romain Guy
2161486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
21624bb942083a0d4db746adf95349108dd8ef842e32Romain Guy        const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
21635c13d89c1332fcc499379b9064b891187b75ca32Chet Haase        float left, float top, float right, float bottom, SkPaint* paint) {
2164be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    int alpha;
2165be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    SkXfermode::Mode mode;
2166be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    getAlphaAndModeDirect(paint, &alpha, &mode);
2167be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
2168be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    return drawPatch(bitmap, xDivs, yDivs, colors, width, height, numColors,
2169be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy            left, top, right, bottom, alpha, mode);
2170be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy}
2171be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
2172be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guystatus_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
2173be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
2174be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode) {
21756926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(left, top, right, bottom)) {
2176486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
21776926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
21786926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2179be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    alpha *= mSnapshot->alpha;
2180be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
21812728f961614a385df1f056fc24803a9f65c90fabRomain Guy    const Patch* mesh = mCaches.patchCache.get(bitmap->width(), bitmap->height(),
21824bb942083a0d4db746adf95349108dd8ef842e32Romain Guy            right - left, bottom - top, xDivs, yDivs, colors, width, height, numColors);
2183f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
2184211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
2185a4adcf0239039eb8f005be252409901c41b28839Romain Guy        mCaches.activeTexture(0);
2186a4adcf0239039eb8f005be252409901c41b28839Romain Guy        Texture* texture = mCaches.textureCache.get(bitmap);
2187a4adcf0239039eb8f005be252409901c41b28839Romain Guy        if (!texture) return DrawGlInfo::kStatusDone;
2188a4adcf0239039eb8f005be252409901c41b28839Romain Guy        const AutoTexture autoCleanup(texture);
2189a4adcf0239039eb8f005be252409901c41b28839Romain Guy        texture->setWrap(GL_CLAMP_TO_EDGE, true);
2190a4adcf0239039eb8f005be252409901c41b28839Romain Guy        texture->setFilter(GL_LINEAR, true);
2191a4adcf0239039eb8f005be252409901c41b28839Romain Guy
21923b753829ae858d424fe109f714745379a6daf455Romain Guy        const bool pureTranslate = currentTransform().isPureTranslate();
21935b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        // Mark the current layer dirty where we are going to draw the patch
21948168396d1acbcb5fdd29eeda4c30b2803d5283aeRomain Guy        if (hasLayer() && mesh->hasEmptyQuads) {
21953b753829ae858d424fe109f714745379a6daf455Romain Guy            const float offsetX = left + currentTransform().getTranslateX();
21963b753829ae858d424fe109f714745379a6daf455Romain Guy            const float offsetY = top + currentTransform().getTranslateY();
21975b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const size_t count = mesh->quads.size();
21985b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            for (size_t i = 0; i < count; i++) {
21998ab4079ca27e36e5c584495bcd71b573598ac021Romain Guy                const Rect& bounds = mesh->quads.itemAt(i);
2200211370fd943cf26905001b38b8b1791851b26adcRomain Guy                if (CC_LIKELY(pureTranslate)) {
2201c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2202c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2203c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
22046620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                } else {
2205c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    dirtyLayer(left + bounds.left, top + bounds.top,
22063b753829ae858d424fe109f714745379a6daf455Romain Guy                            left + bounds.right, top + bounds.bottom, currentTransform());
22076620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                }
22085b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            }
22095b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
22105b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
2211211370fd943cf26905001b38b8b1791851b26adcRomain Guy        if (CC_LIKELY(pureTranslate)) {
22123b753829ae858d424fe109f714745379a6daf455Romain Guy            const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
22133b753829ae858d424fe109f714745379a6daf455Romain Guy            const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
22146620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
22156620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy            drawTextureMesh(x, y, x + right - left, y + bottom - top, texture->id, alpha / 255.0f,
22166620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    mode, texture->blend, (GLvoid*) 0, (GLvoid*) gMeshTextureOffset,
22176620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    GL_TRIANGLES, mesh->verticesCount, false, true, mesh->meshBuffer,
22186620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    true, !mesh->hasEmptyQuads);
22196620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        } else {
22206620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy            drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f,
22216620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    mode, texture->blend, (GLvoid*) 0, (GLvoid*) gMeshTextureOffset,
22226620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    GL_TRIANGLES, mesh->verticesCount, false, false, mesh->meshBuffer,
22236620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    true, !mesh->hasEmptyQuads);
22246620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        }
2225054dc1840941665e32036f9523df51720ad069c8Romain Guy    }
2226486590963e2207d68eebd6944fec70d50d41116aChet Haase
2227486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2228f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy}
2229f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
223065cd612face362d054a85d0f7e5881c59cd523beChris Craikstatus_t OpenGLRenderer::drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
223165cd612face362d054a85d0f7e5881c59cd523beChris Craik        bool useOffset) {
2232bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik    if (!vertexBuffer.getSize()) {
2233bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik        // no vertices to draw
223465cd612face362d054a85d0f7e5881c59cd523beChris Craik        return DrawGlInfo::kStatusDone;
2235bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik    }
2236bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik
223765cd612face362d054a85d0f7e5881c59cd523beChris Craik    int color = paint->getColor();
223865cd612face362d054a85d0f7e5881c59cd523beChris Craik    SkXfermode::Mode mode = getXfermode(paint->getXfermode());
223965cd612face362d054a85d0f7e5881c59cd523beChris Craik    bool isAA = paint->isAntiAlias();
224065cd612face362d054a85d0f7e5881c59cd523beChris Craik
2241710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDraw();
2242710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawNoTexture();
2243710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) setupDrawAA();
2244710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
2245710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColorFilter();
2246710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawShader();
2247710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawBlending(isAA, mode);
2248710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawProgram();
224965cd612face362d054a85d0f7e5881c59cd523beChris Craik    setupDrawModelViewIdentity(useOffset);
2250710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColorUniforms();
2251710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColorFilterUniforms();
2252710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawShaderIdentityUniforms();
2253858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase
2254710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    void* vertices = vertexBuffer.getBuffer();
2255710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    bool force = mCaches.unbindMeshBuffer();
2256cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
2257710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    mCaches.resetTexCoordsVertexPointer();
2258710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    mCaches.unbindIndicesBuffer();
22596ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
2260710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    int alphaSlot = -1;
2261710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) {
2262710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2263710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
22646ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
2265710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        // TODO: avoid enable/disable in back to back uses of the alpha attribute
22666ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glEnableVertexAttribArray(alphaSlot);
22676ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
2268710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
22696ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
2270710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getSize());
22717b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
2272710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) {
22736ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glDisableVertexAttribArray(alphaSlot);
227404299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    }
227565cd612face362d054a85d0f7e5881c59cd523beChris Craik
227665cd612face362d054a85d0f7e5881c59cd523beChris Craik    return DrawGlInfo::kStatusDrew;
2277858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase}
2278858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase
2279858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase/**
228065cd612face362d054a85d0f7e5881c59cd523beChris Craik * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
228165cd612face362d054a85d0f7e5881c59cd523beChris Craik * that of AA lines in the drawLines() function.  We expand the convex path by a half pixel in
228265cd612face362d054a85d0f7e5881c59cd523beChris Craik * screen space in all directions. However, instead of using a fragment shader to compute the
228365cd612face362d054a85d0f7e5881c59cd523beChris Craik * translucency of the color from its position, we simply use a varying parameter to define how far
228465cd612face362d054a85d0f7e5881c59cd523beChris Craik * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
228565cd612face362d054a85d0f7e5881c59cd523beChris Craik *
228665cd612face362d054a85d0f7e5881c59cd523beChris Craik * Doesn't yet support joins, caps, or path effects.
228799ecdc480dd4f9b550b2a62ea39f77845a4fec49Chet Haase */
228865cd612face362d054a85d0f7e5881c59cd523beChris Craikstatus_t OpenGLRenderer::drawConvexPath(const SkPath& path, SkPaint* paint) {
228965cd612face362d054a85d0f7e5881c59cd523beChris Craik    VertexBuffer vertexBuffer;
229065cd612face362d054a85d0f7e5881c59cd523beChris Craik    // TODO: try clipping large paths to viewport
229165cd612face362d054a85d0f7e5881c59cd523beChris Craik    PathTessellator::tessellatePath(path, paint, mSnapshot->transform, vertexBuffer);
22927b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
2293c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy    if (hasLayer()) {
2294c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        SkRect bounds = path.getBounds();
2295c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        PathTessellator::expandBoundsForStroke(bounds, paint, false);
2296c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
2297c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy    }
22987b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
229965cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawVertexBuffer(vertexBuffer, paint);
230065cd612face362d054a85d0f7e5881c59cd523beChris Craik}
23017b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
230265cd612face362d054a85d0f7e5881c59cd523beChris Craik/**
230365cd612face362d054a85d0f7e5881c59cd523beChris Craik * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
230465cd612face362d054a85d0f7e5881c59cd523beChris Craik * and additional geometry for defining an alpha slope perimeter.
230565cd612face362d054a85d0f7e5881c59cd523beChris Craik *
230665cd612face362d054a85d0f7e5881c59cd523beChris Craik * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
230765cd612face362d054a85d0f7e5881c59cd523beChris Craik * unexpected results, and may vary between hardware devices. Previously we used a varying-base
230865cd612face362d054a85d0f7e5881c59cd523beChris Craik * in-shader alpha region, but found it to be taxing on some GPUs.
230965cd612face362d054a85d0f7e5881c59cd523beChris Craik *
231065cd612face362d054a85d0f7e5881c59cd523beChris Craik * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
231165cd612face362d054a85d0f7e5881c59cd523beChris Craik * memory transfer by removing need for degenerate vertices.
231265cd612face362d054a85d0f7e5881c59cd523beChris Craik */
231365cd612face362d054a85d0f7e5881c59cd523beChris Craikstatus_t OpenGLRenderer::drawLines(float* points, int count, SkPaint* paint) {
231465cd612face362d054a85d0f7e5881c59cd523beChris Craik    if (mSnapshot->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
23157b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
231665cd612face362d054a85d0f7e5881c59cd523beChris Craik    count &= ~0x3; // round down to nearest four
23177b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
231865cd612face362d054a85d0f7e5881c59cd523beChris Craik    VertexBuffer buffer;
231965cd612face362d054a85d0f7e5881c59cd523beChris Craik    SkRect bounds;
232065cd612face362d054a85d0f7e5881c59cd523beChris Craik    PathTessellator::tessellateLines(points, count, paint, mSnapshot->transform, bounds, buffer);
2321d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy
2322d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy    if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2323d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy        return DrawGlInfo::kStatusDone;
2324d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy    }
2325d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy
23263b753829ae858d424fe109f714745379a6daf455Romain Guy    dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
2327486590963e2207d68eebd6944fec70d50d41116aChet Haase
232865cd612face362d054a85d0f7e5881c59cd523beChris Craik    bool useOffset = !paint->isAntiAlias();
232965cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawVertexBuffer(buffer, paint, useOffset);
23305b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
23315b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
2332486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPoints(float* points, int count, SkPaint* paint) {
2333486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
2334ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2335ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    // TODO: The paint's cap style defines whether the points are square or circular
2336ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    // TODO: Handle AA for round points
2337ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
23385b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase    // A stroke width of 0 has a special meaning in Skia:
2339ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    // it draws an unscaled 1px point
23408a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    float strokeWidth = paint->getStrokeWidth();
2341ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    const bool isHairLine = paint->getStrokeWidth() == 0.0f;
23428a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    if (isHairLine) {
23438a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        // Now that we know it's hairline, we can set the effective width, to be used later
23448a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        strokeWidth = 1.0f;
23458a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    }
23468a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    const float halfWidth = strokeWidth / 2;
2347d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy
2348ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int alpha;
2349ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    SkXfermode::Mode mode;
2350ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
2351ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2352ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int verticesCount = count >> 1;
2353ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int generatedVerticesCount = 0;
2354ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2355ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    TextureVertex pointsData[verticesCount];
2356ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    TextureVertex* vertex = &pointsData[0];
2357ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
235804299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    // TODO: We should optimize this method to not generate vertices for points
235904299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    // that lie outside of the clip.
236004299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    mCaches.enableScissor();
236104299385c681140239b0dc31d9780d087d2b4d7cRomain Guy
2362ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDraw();
236315bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    setupDrawNoTexture();
23648a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    setupDrawPoint(strokeWidth);
2365ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColor(paint->getColor(), alpha);
2366ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColorFilter();
2367ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawShader();
2368ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawBlending(mode);
2369ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawProgram();
23708a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    setupDrawModelViewIdentity(true);
2371ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColorUniforms();
2372ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColorFilterUniforms();
2373ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawPointUniforms();
2374ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawShaderIdentityUniforms();
2375ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawMesh(vertex);
2376ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2377ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    for (int i = 0; i < count; i += 2) {
2378ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy        TextureVertex::set(vertex++, points[i], points[i + 1], 0.0f, 0.0f);
2379ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy        generatedVerticesCount++;
23807b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
23818a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float left = points[i] - halfWidth;
23828a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float right = points[i] + halfWidth;
23838a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float top = points[i + 1] - halfWidth;
23848a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float bottom = points [i + 1] + halfWidth;
23857b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
23863b753829ae858d424fe109f714745379a6daf455Romain Guy        dirtyLayer(left, top, right, bottom, currentTransform());
2387ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    }
2388ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2389ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    glDrawArrays(GL_POINTS, 0, generatedVerticesCount);
2390486590963e2207d68eebd6944fec70d50d41116aChet Haase
2391486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2392ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy}
2393ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2394486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
2395e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy    // No need to check against the clip, we fill the clip region
2396486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
2397e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy
2398ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy    Rect& clip(*mSnapshot->clipRect);
2399ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy    clip.snapToPixelBoundaries();
240070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
24013d58c03de0d8877b36cdb78b0ca8b5cac7f600e2Romain Guy    drawColorRect(clip.left, clip.top, clip.right, clip.bottom, color, mode, true);
2402486590963e2207d68eebd6944fec70d50d41116aChet Haase
2403486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2404c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
24059d5316e3f56d138504565ff311145ac01621dff4Romain Guy
2406486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
2407486590963e2207d68eebd6944fec70d50d41116aChet Haase        SkPaint* paint) {
2408486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
240901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const AutoTexture autoCleanup(texture);
241001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
241101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const float x = left + texture->left - texture->offset;
241201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const float y = top + texture->top - texture->offset;
241301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
241401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    drawPathTexture(texture, x, y, paint);
2415486590963e2207d68eebd6944fec70d50d41116aChet Haase
2416486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
241701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy}
241801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2419486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
2420710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        float rx, float ry, SkPaint* p) {
2421257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2422257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
2423710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return DrawGlInfo::kStatusDone;
2424710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
242501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2426cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2427710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2428c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        const PathTexture* texture = mCaches.pathCache.getRoundRect(
2429710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik                right - left, bottom - top, rx, ry, p);
2430710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return drawShape(left, top, texture, p);
2431710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2432710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik
2433710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkPath path;
2434710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2435cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2436cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        float outset = p->getStrokeWidth() / 2;
2437cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        rect.outset(outset, outset);
2438cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        rx += outset;
2439cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        ry += outset;
2440cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
2441710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    path.addRoundRect(rect, rx, ry);
244265cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
2443c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
244401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2445710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikstatus_t OpenGLRenderer::drawCircle(float x, float y, float radius, SkPaint* p) {
2446cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (mSnapshot->isIgnored() || quickRejectPreStroke(x - radius, y - radius,
2447257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            x + radius, y + radius, p) ||
2448257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
2449710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return DrawGlInfo::kStatusDone;
2450710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2451cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2452710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2453c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
2454710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return drawShape(x - radius, y - radius, texture, p);
2455710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2456710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik
2457710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkPath path;
2458cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2459cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2460cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    } else {
2461cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        path.addCircle(x, y, radius);
2462cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
246365cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
2464c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
246501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2466486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
2467710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        SkPaint* p) {
2468257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2469257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
2470710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return DrawGlInfo::kStatusDone;
2471710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
247201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2473cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2474710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2475c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
2476710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return drawShape(left, top, texture, p);
2477710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2478710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik
2479710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkPath path;
2480710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2481cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2482cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2483cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
2484710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    path.addOval(rect);
248565cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
2486c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
2487c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy
2488486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
2489780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        float startAngle, float sweepAngle, bool useCenter, SkPaint* p) {
2490257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2491257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
2492780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        return DrawGlInfo::kStatusDone;
2493780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
24948b2f5267f16c295f12faab810527cd6311997e34Romain Guy
24958b2f5267f16c295f12faab810527cd6311997e34Romain Guy    if (fabs(sweepAngle) >= 360.0f) {
2496780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        return drawOval(left, top, right, bottom, p);
24978b2f5267f16c295f12faab810527cd6311997e34Romain Guy    }
24988b2f5267f16c295f12faab810527cd6311997e34Romain Guy
2499780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
250065cd612face362d054a85d0f7e5881c59cd523beChris Craik    if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
2501780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        mCaches.activeTexture(0);
2502c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
2503780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik                startAngle, sweepAngle, useCenter, p);
2504780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        return drawShape(left, top, texture, p);
2505780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2506780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik
2507780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2508780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2509780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2510780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2511780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik
2512780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    SkPath path;
2513780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (useCenter) {
2514780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        path.moveTo(rect.centerX(), rect.centerY());
2515780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2516780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2517780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (useCenter) {
2518780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        path.close();
2519780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
252065cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
25218b2f5267f16c295f12faab810527cd6311997e34Romain Guy}
25228b2f5267f16c295f12faab810527cd6311997e34Romain Guy
2523cf8675ee176a375f873792684d38a47f78348dffRomain Guy// See SkPaintDefaults.h
2524cf8675ee176a375f873792684d38a47f78348dffRomain Guy#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2525cf8675ee176a375f873792684d38a47f78348dffRomain Guy
2526486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom, SkPaint* p) {
2527257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
2528257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            (p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
2529486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
25306926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
25316926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2532710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (p->getStyle() != SkPaint::kFill_Style) {
2533cf8675ee176a375f873792684d38a47f78348dffRomain Guy        // only fill style is supported by drawConvexPath, since others have to handle joins
2534cf8675ee176a375f873792684d38a47f78348dffRomain Guy        if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2535cf8675ee176a375f873792684d38a47f78348dffRomain Guy                p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2536cf8675ee176a375f873792684d38a47f78348dffRomain Guy            mCaches.activeTexture(0);
2537cf8675ee176a375f873792684d38a47f78348dffRomain Guy            const PathTexture* texture =
2538c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy                    mCaches.pathCache.getRect(right - left, bottom - top, p);
2539cf8675ee176a375f873792684d38a47f78348dffRomain Guy            return drawShape(left, top, texture, p);
2540cf8675ee176a375f873792684d38a47f78348dffRomain Guy        }
2541cf8675ee176a375f873792684d38a47f78348dffRomain Guy
2542cf8675ee176a375f873792684d38a47f78348dffRomain Guy        SkPath path;
2543cf8675ee176a375f873792684d38a47f78348dffRomain Guy        SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2544cf8675ee176a375f873792684d38a47f78348dffRomain Guy        if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2545cf8675ee176a375f873792684d38a47f78348dffRomain Guy            rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2546cf8675ee176a375f873792684d38a47f78348dffRomain Guy        }
2547cf8675ee176a375f873792684d38a47f78348dffRomain Guy        path.addRect(rect);
254865cd612face362d054a85d0f7e5881c59cd523beChris Craik        return drawConvexPath(path, p);
2549026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy    }
2550026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
25513b753829ae858d424fe109f714745379a6daf455Romain Guy    if (p->isAntiAlias() && !currentTransform().isSimple()) {
2552710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        SkPath path;
2553710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        path.addRect(left, top, right, bottom);
255465cd612face362d054a85d0f7e5881c59cd523beChris Craik        return drawConvexPath(path, p);
2555858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase    } else {
2556710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        drawColorRect(left, top, right, bottom, p->getColor(), getXfermode(p->getXfermode()));
255765cd612face362d054a85d0f7e5881c59cd523beChris Craik        return DrawGlInfo::kStatusDrew;
2558858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase    }
2559c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
25609d5316e3f56d138504565ff311145ac01621dff4Romain Guy
2561416a847633680d94efb926837efdc18726d54918Raph Levienvoid OpenGLRenderer::drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
2562416a847633680d94efb926837efdc18726d54918Raph Levien        const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
2563416a847633680d94efb926837efdc18726d54918Raph Levien        float x, float y) {
2564416a847633680d94efb926837efdc18726d54918Raph Levien    mCaches.activeTexture(0);
2565416a847633680d94efb926837efdc18726d54918Raph Levien
2566416a847633680d94efb926837efdc18726d54918Raph Levien    // NOTE: The drop shadow will not perform gamma correction
2567416a847633680d94efb926837efdc18726d54918Raph Levien    //       if shader-based correction is enabled
2568416a847633680d94efb926837efdc18726d54918Raph Levien    mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2569416a847633680d94efb926837efdc18726d54918Raph Levien    const ShadowTexture* shadow = mCaches.dropShadowCache.get(
2570c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            paint, text, bytesCount, count, mDrawModifiers.mShadowRadius, positions);
2571416a847633680d94efb926837efdc18726d54918Raph Levien    const AutoTexture autoCleanup(shadow);
2572416a847633680d94efb926837efdc18726d54918Raph Levien
2573c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const float sx = x - shadow->left + mDrawModifiers.mShadowDx;
2574c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const float sy = y - shadow->top + mDrawModifiers.mShadowDy;
2575416a847633680d94efb926837efdc18726d54918Raph Levien
2576c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const int shadowAlpha = ((mDrawModifiers.mShadowColor >> 24) & 0xFF) * mSnapshot->alpha;
2577c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    int shadowColor = mDrawModifiers.mShadowColor;
2578c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
2579416a847633680d94efb926837efdc18726d54918Raph Levien        shadowColor = 0xffffffff;
2580416a847633680d94efb926837efdc18726d54918Raph Levien    }
2581416a847633680d94efb926837efdc18726d54918Raph Levien
2582416a847633680d94efb926837efdc18726d54918Raph Levien    setupDraw();
2583416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawWithTexture(true);
2584416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawAlpha8Color(shadowColor, shadowAlpha < 255 ? shadowAlpha : alpha);
2585416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawColorFilter();
2586416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawShader();
2587416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawBlending(true, mode);
2588416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawProgram();
2589416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawModelView(sx, sy, sx + shadow->width, sy + shadow->height);
2590416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawTexture(shadow->id);
2591416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawPureColorUniforms();
2592416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawColorFilterUniforms();
2593416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawShaderUniforms();
2594416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2595416a847633680d94efb926837efdc18726d54918Raph Levien
2596416a847633680d94efb926837efdc18726d54918Raph Levien    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2597416a847633680d94efb926837efdc18726d54918Raph Levien}
2598416a847633680d94efb926837efdc18726d54918Raph Levien
2599768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guybool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
2600768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    float alpha = (mDrawModifiers.mHasShadow ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
2601768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2602768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy}
2603768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy
2604257ae3502cfad43df681b1783528d645bdabc63fRomain Guyclass TextSetupFunctor: public Functor {
2605257ae3502cfad43df681b1783528d645bdabc63fRomain Guypublic:
2606257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    TextSetupFunctor(OpenGLRenderer& renderer, float x, float y, bool pureTranslate,
2607257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            int alpha, SkXfermode::Mode mode, SkPaint* paint): Functor(),
2608257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            renderer(renderer), x(x), y(y), pureTranslate(pureTranslate),
2609257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            alpha(alpha), mode(mode), paint(paint) {
2610257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    }
2611257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    ~TextSetupFunctor() { }
2612257ae3502cfad43df681b1783528d645bdabc63fRomain Guy
2613257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    status_t operator ()(int what, void* data) {
2614257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDraw();
2615257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawTextGamma(paint);
2616257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawDirtyRegionsDisabled();
2617257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawWithTexture(true);
2618257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawAlpha8Color(paint->getColor(), alpha);
2619257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawColorFilter();
2620257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawShader();
2621257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawBlending(true, mode);
2622257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawProgram();
2623257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawModelView(x, y, x, y, pureTranslate, true);
2624257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        // Calling setupDrawTexture with the name 0 will enable the
2625257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        // uv attributes and increase the texture unit count
2626257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        // texture binding will be performed by the font renderer as
2627257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        // needed
2628257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawTexture(0);
2629257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawPureColorUniforms();
2630257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawColorFilterUniforms();
2631257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawShaderUniforms(pureTranslate);
2632257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        renderer.setupDrawTextGammaUniforms();
2633257ae3502cfad43df681b1783528d645bdabc63fRomain Guy
2634257ae3502cfad43df681b1783528d645bdabc63fRomain Guy        return NO_ERROR;
2635257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    }
2636257ae3502cfad43df681b1783528d645bdabc63fRomain Guy
2637257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    OpenGLRenderer& renderer;
2638257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    float x;
2639257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    float y;
2640257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    bool pureTranslate;
2641257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    int alpha;
2642257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    SkXfermode::Mode mode;
2643257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    SkPaint* paint;
2644257ae3502cfad43df681b1783528d645bdabc63fRomain Guy};
2645257ae3502cfad43df681b1783528d645bdabc63fRomain Guy
2646486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
2647eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy        const float* positions, SkPaint* paint) {
2648768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
2649486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2650eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy    }
2651eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy
2652671d6cf460531825a321edb200523d0faa7792c9Romain Guy    // NOTE: Skia does not support perspective transform on drawPosText yet
26533b753829ae858d424fe109f714745379a6daf455Romain Guy    if (!currentTransform().isSimple()) {
2654486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2655671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2656671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2657671d6cf460531825a321edb200523d0faa7792c9Romain Guy    float x = 0.0f;
2658671d6cf460531825a321edb200523d0faa7792c9Romain Guy    float y = 0.0f;
26593b753829ae858d424fe109f714745379a6daf455Romain Guy    const bool pureTranslate = currentTransform().isPureTranslate();
2660671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (pureTranslate) {
26613b753829ae858d424fe109f714745379a6daf455Romain Guy        x = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
26623b753829ae858d424fe109f714745379a6daf455Romain Guy        y = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
2663671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2664671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2665b1d0a4ed21168fefcb82232c8f22cb95d60acb85Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2666c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy    fontRenderer.setFont(paint, mat4::identity());
2667671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2668671d6cf460531825a321edb200523d0faa7792c9Romain Guy    int alpha;
2669671d6cf460531825a321edb200523d0faa7792c9Romain Guy    SkXfermode::Mode mode;
2670671d6cf460531825a321edb200523d0faa7792c9Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
2671671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2672c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
2673e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy        drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2674e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy                alpha, mode, 0.0f, 0.0f);
2675416a847633680d94efb926837efdc18726d54918Raph Levien    }
2676416a847633680d94efb926837efdc18726d54918Raph Levien
2677671d6cf460531825a321edb200523d0faa7792c9Romain Guy    // Pick the appropriate texture filtering
26783b753829ae858d424fe109f714745379a6daf455Romain Guy    bool linearFilter = currentTransform().changesBounds();
2679671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (pureTranslate && !linearFilter) {
2680671d6cf460531825a321edb200523d0faa7792c9Romain Guy        linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2681671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2682257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    fontRenderer.setTextureFiltering(linearFilter);
2683671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2684671d6cf460531825a321edb200523d0faa7792c9Romain Guy    const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2685671d6cf460531825a321edb200523d0faa7792c9Romain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2686671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2687211370fd943cf26905001b38b8b1791851b26adcRomain Guy    const bool hasActiveLayer = hasLayer();
2688671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2689257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    TextSetupFunctor functor(*this, x, y, pureTranslate, alpha, mode, paint);
2690671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
2691257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            positions, hasActiveLayer ? &bounds : NULL, &functor)) {
2692671d6cf460531825a321edb200523d0faa7792c9Romain Guy        if (hasActiveLayer) {
2693671d6cf460531825a321edb200523d0faa7792c9Romain Guy            if (!pureTranslate) {
26943b753829ae858d424fe109f714745379a6daf455Romain Guy                currentTransform().mapRect(bounds);
2695671d6cf460531825a321edb200523d0faa7792c9Romain Guy            }
2696671d6cf460531825a321edb200523d0faa7792c9Romain Guy            dirtyLayerUnchecked(bounds, getRegion());
2697671d6cf460531825a321edb200523d0faa7792c9Romain Guy        }
2698671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2699486590963e2207d68eebd6944fec70d50d41116aChet Haase
2700486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2701eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy}
2702eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy
2703624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guymat4 OpenGLRenderer::findBestFontTransform(const mat4& transform) const {
2704624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    mat4 fontTransform;
2705624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    if (CC_LIKELY(transform.isPureTranslate())) {
2706624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        fontTransform = mat4::identity();
2707624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    } else {
2708624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        if (CC_UNLIKELY(transform.isPerspective())) {
2709b09f1471262c3e629daacbc319bcefc2d621a484Romain Guy            fontTransform = mat4::identity();
2710624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        } else {
2711624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy            float sx, sy;
2712624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy            currentTransform().decomposeScale(sx, sy);
2713624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy            fontTransform.loadScale(sx, sy, 1.0f);
2714624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        }
2715624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    }
2716624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    return fontTransform;
2717624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy}
2718624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy
2719c25259519f1b74bb62a2b051b74537f073436b5cRomain Guystatus_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count,
2720996e57c84368058be793897ebc355b917a59abc2Raph Levien        float x, float y, const float* positions, SkPaint* paint, float length) {
2721768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
2722486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2723e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy    }
2724e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy
2725a1cff5043d0fbd78fcf9c48e7658e56a5b0c2de3Chet Haase    if (length < 0.0f) length = paint->measureText(text, bytesCount);
2726e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy    switch (paint->getTextAlign()) {
2727e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy        case SkPaint::kCenter_Align:
2728e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            x -= length / 2.0f;
2729e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            break;
2730e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy        case SkPaint::kRight_Align:
2731e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            x -= length;
2732e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            break;
2733e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy        default:
2734e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            break;
2735e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy    }
2736e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy
2737cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy    SkPaint::FontMetrics metrics;
2738cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy    paint->getFontMetrics(&metrics, 0.0f);
273933f6beb10f98e8ba96250e284876d607055d278dRomain Guy    if (quickReject(x, y + metrics.fTop, x + length, y + metrics.fBottom)) {
2740486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2741cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy    }
2742cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy
27433a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    const float oldX = x;
27443a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    const float oldY = y;
2745624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy
2746624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    const mat4& transform = currentTransform();
2747624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    const bool pureTranslate = transform.isPureTranslate();
2748c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy
2749211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(pureTranslate)) {
2750624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2751624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        y = (int) floorf(y + transform.getTranslateY() + 0.5f);
27526620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
27536620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
275486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    int alpha;
275586568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    SkXfermode::Mode mode;
275686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
27579d13fe25f4f10b25776b1dc5c858f9ebb0b28b30Romain Guy
2758c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2759c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy
2760c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (CC_UNLIKELY(mDrawModifiers.mHasShadow)) {
2761c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy        fontRenderer.setFont(paint, mat4::identity());
2762c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy        drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2763c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy                alpha, mode, oldX, oldY);
27641e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    }
27651e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
276619d4dd8599cb870923ab349d2ab96cacffd9c6f5Romain Guy    const bool hasActiveLayer = hasLayer();
276719d4dd8599cb870923ab349d2ab96cacffd9c6f5Romain Guy
2768624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // We only pass a partial transform to the font renderer. That partial
2769624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // matrix defines how glyphs are rasterized. Typically we want glyphs
2770624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // to be rasterized at their final size on screen, which means the partial
2771624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // matrix needs to take the scale factor into account.
2772624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // When a partial matrix is used to transform glyphs during rasterization,
2773624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // the mesh is generated with the inverse transform (in the case of scale,
2774624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // the mesh is generated at 1.0 / scale for instance.) This allows us to
2775624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // apply the full transform matrix at draw time in the vertex shader.
2776624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // Applying the full matrix in the shader is the easiest way to handle
2777624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // rotation and perspective and allows us to always generated quads in the
2778624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // font renderer which greatly simplifies the code, clipping in particular.
2779624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    mat4 fontTransform = findBestFontTransform(transform);
27803b753829ae858d424fe109f714745379a6daf455Romain Guy    fontRenderer.setFont(paint, fontTransform);
2781c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy
27826620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    // Pick the appropriate texture filtering
2783a4adcf0239039eb8f005be252409901c41b28839Romain Guy    bool linearFilter = !pureTranslate || fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2784257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    fontRenderer.setTextureFiltering(linearFilter);
278506f96e2652e4855b6520ad9dd70583677605b79aRomain Guy
2786624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // TODO: Implement better clipping for scaled/rotated text
2787624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    const Rect* clip = !pureTranslate ? NULL : mSnapshot->clipRect;
27885b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
27895b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
2790996e57c84368058be793897ebc355b917a59abc2Raph Levien    bool status;
2791257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    TextSetupFunctor functor(*this, x, y, pureTranslate, alpha, mode, paint);
2792a3dc55f83ab583e0a66b893c71b849afa046770aRomain Guy    if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
27938b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        SkPaint paintCopy(*paint);
27948b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        paintCopy.setTextAlign(SkPaint::kLeft_Align);
27958b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
2796257ae3502cfad43df681b1783528d645bdabc63fRomain Guy                positions, hasActiveLayer ? &bounds : NULL, &functor);
2797996e57c84368058be793897ebc355b917a59abc2Raph Levien    } else {
27988b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
2799257ae3502cfad43df681b1783528d645bdabc63fRomain Guy                positions, hasActiveLayer ? &bounds : NULL, &functor);
2800996e57c84368058be793897ebc355b917a59abc2Raph Levien    }
28014ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
28024ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy    if (status && hasActiveLayer) {
2803624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        if (!pureTranslate) {
2804624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy            transform.mapRect(bounds);
2805a4adcf0239039eb8f005be252409901c41b28839Romain Guy        }
28064ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
28075b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
2808694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
28093a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    drawTextDecorations(text, bytesCount, length, oldX, oldY, paint);
2810486590963e2207d68eebd6944fec70d50d41116aChet Haase
2811486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2812694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy}
2813694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
2814486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
2815325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy        float hOffset, float vOffset, SkPaint* paint) {
2816768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
2817486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
281803d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    }
281903d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
2820b1d0a4ed21168fefcb82232c8f22cb95d60acb85Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2821c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy    fontRenderer.setFont(paint, mat4::identity());
2822257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    fontRenderer.setTextureFiltering(true);
282303d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
282403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    int alpha;
282503d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    SkXfermode::Mode mode;
282603d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
282703d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
282803d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDraw();
28294121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGamma(paint);
283003d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawDirtyRegionsDisabled();
283103d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawWithTexture(true);
283203d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
283303d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawColorFilter();
283403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawShader();
283503d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawBlending(true, mode);
283603d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawProgram();
28379777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    setupDrawModelView(0.0f, 0.0f, 0.0f, 0.0f, false, true);
2838257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    // Calling setupDrawTexture with the name 0 will enable the
2839257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    // uv attributes and increase the texture unit count
2840257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    // texture binding will be performed by the font renderer as
2841257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    // needed
2842257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    setupDrawTexture(0);
284303d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawPureColorUniforms();
284403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawColorFilterUniforms();
28459777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    setupDrawShaderUniforms(false);
28464121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGammaUniforms();
28479777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy
28489777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    const Rect* clip = &mSnapshot->getLocalClip();
28499777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
285003d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
28519777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    const bool hasActiveLayer = hasLayer();
28529777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy
28539777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
28549777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            hOffset, vOffset, hasActiveLayer ? &bounds : NULL)) {
28559777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy        if (hasActiveLayer) {
28563b753829ae858d424fe109f714745379a6daf455Romain Guy            currentTransform().mapRect(bounds);
28579777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            dirtyLayerUnchecked(bounds, getRegion());
28589777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy        }
28599777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    }
2860486590963e2207d68eebd6944fec70d50d41116aChet Haase
2861486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2862325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy}
2863325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy
2864486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) {
2865486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
2866dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
2867a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
28687fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
2869fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    const PathTexture* texture = mCaches.pathCache.get(path, paint);
2870486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
287122158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
28727fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
28738b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    const float x = texture->left - texture->offset;
28748b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    const float y = texture->top - texture->offset;
28758b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
287601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    drawPathTexture(texture, x, y, paint);
2877486590963e2207d68eebd6944fec70d50d41116aChet Haase
2878486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
28797fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy}
28807fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
2881a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craikstatus_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
288235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (!layer) {
2883486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
28846c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    }
28856c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
2886b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    mat4* transform = NULL;
2887b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    if (layer->isTextureLayer()) {
2888b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        transform = &layer->getTransform();
2889b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        if (!transform->isIdentity()) {
2890b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy            save(0);
28913b753829ae858d424fe109f714745379a6daf455Romain Guy            currentTransform().multiply(*transform);
2892b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        }
2893b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    }
2894b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy
289535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    Rect transformed;
289635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    Rect clip;
289735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    const bool rejected = quickRejectNoScissor(x, y,
289835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy            x + layer->layer.getWidth(), y + layer->layer.getHeight(), transformed, clip);
28994ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
290035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (rejected) {
2901b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        if (transform && !transform->isIdentity()) {
2902b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy            restore();
2903b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        }
290435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy        return DrawGlInfo::kStatusDone;
290535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    }
290635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
29075bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy    updateLayer(layer, true);
29082bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy
290987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clip.contains(transformed));
2910a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
29116c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
2912211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(!layer->region.isEmpty())) {
2913c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        SkiaColorFilter* oldFilter = mDrawModifiers.mColorFilter;
2914c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter = layer->getColorFilter();
2915e529ece37f664f8947a1d4a1e27d679f6f286388Romain Guy
2916c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        if (layer->region.isRect()) {
291740667676e542a9daeafeac9904c30004e8706fd3Romain Guy            composeLayerRect(layer, layer->regionRect);
2918c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        } else if (layer->mesh) {
2919a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik            const float a = layer->getAlpha() / 255.0f * mSnapshot->alpha;
2920c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDraw();
2921c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawWithTexture();
29228168396d1acbcb5fdd29eeda4c30b2803d5283aeRomain Guy            setupDrawColor(a, a, a, a);
2923c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawColorFilter();
29249ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawBlending(layer->isBlend() || a < 1.0f, layer->getMode(), false);
2925c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawProgram();
2926c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawPureColorUniforms();
2927c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawColorFilterUniforms();
29289ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawTexture(layer->getTexture());
29293b753829ae858d424fe109f714745379a6daf455Romain Guy            if (CC_LIKELY(currentTransform().isPureTranslate())) {
29303b753829ae858d424fe109f714745379a6daf455Romain Guy                int tx = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
29313b753829ae858d424fe109f714745379a6daf455Romain Guy                int ty = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
29329ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2933d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy                layer->setFilter(GL_NEAREST);
29344ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                setupDrawModelViewTranslate(tx, ty,
29354ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                        tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
29369ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            } else {
2937d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy                layer->setFilter(GL_LINEAR);
29389ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                setupDrawModelViewTranslate(x, y,
29399ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                        x + layer->layer.getWidth(), y + layer->layer.getHeight());
29409ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            }
2941c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawMesh(&layer->mesh[0].position[0], &layer->mesh[0].texture[0]);
2942c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy
2943c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            glDrawElements(GL_TRIANGLES, layer->meshElementCount,
2944c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy                    GL_UNSIGNED_SHORT, layer->meshIndices);
2945c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy
2946c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            finishDrawTexture();
29473a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
29483a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
29493a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            drawRegionRects(layer->region);
29503a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#endif
2951c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        }
29524ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
2953c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mColorFilter = oldFilter;
2954e529ece37f664f8947a1d4a1e27d679f6f286388Romain Guy
29555bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy        if (layer->debugDrawUpdate) {
29565bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy            layer->debugDrawUpdate = false;
29574ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy            drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(),
29584ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                    0x7f00ff00, SkXfermode::kSrcOver_Mode);
29594ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy        }
2960f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
2961486590963e2207d68eebd6944fec70d50d41116aChet Haase
2962b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    if (transform && !transform->isIdentity()) {
2963b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        restore();
2964b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    }
2965b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy
2966486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
29676c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
29686c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
29696926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy///////////////////////////////////////////////////////////////////////////////
2970d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy// Shaders
2971d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy///////////////////////////////////////////////////////////////////////////////
2972d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy
2973d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guyvoid OpenGLRenderer::resetShader() {
2974c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShader = NULL;
297506f96e2652e4855b6520ad9dd70583677605b79aRomain Guy}
297606f96e2652e4855b6520ad9dd70583677605b79aRomain Guy
297706f96e2652e4855b6520ad9dd70583677605b79aRomain Guyvoid OpenGLRenderer::setupShader(SkiaShader* shader) {
2978c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShader = shader;
2979c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
2980c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mDrawModifiers.mShader->set(&mCaches.textureCache, &mCaches.gradientCache);
298106f96e2652e4855b6520ad9dd70583677605b79aRomain Guy    }
29827fac2e18339f765320d759e8d4c090f92431959eRomain Guy}
29837fac2e18339f765320d759e8d4c090f92431959eRomain Guy
2984d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy///////////////////////////////////////////////////////////////////////////////
2985db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy// Color filters
2986db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy///////////////////////////////////////////////////////////////////////////////
2987db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
2988db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guyvoid OpenGLRenderer::resetColorFilter() {
2989c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mColorFilter = NULL;
2990db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy}
2991db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
2992db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guyvoid OpenGLRenderer::setupColorFilter(SkiaColorFilter* filter) {
2993c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mColorFilter = filter;
2994db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy}
2995db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
2996db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy///////////////////////////////////////////////////////////////////////////////
29971e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy// Drop shadow
29981e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy///////////////////////////////////////////////////////////////////////////////
29991e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
30001e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guyvoid OpenGLRenderer::resetShadow() {
3001c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasShadow = false;
30021e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy}
30031e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
30041e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guyvoid OpenGLRenderer::setupShadow(float radius, float dx, float dy, int color) {
3005c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasShadow = true;
3006c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowRadius = radius;
3007c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowDx = dx;
3008c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowDy = dy;
3009c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mShadowColor = color;
30101e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy}
30111e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
30121e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy///////////////////////////////////////////////////////////////////////////////
30135ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy// Draw filters
30145ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy///////////////////////////////////////////////////////////////////////////////
30155ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
30165ff9df658230d49e42c43586997a02d8e4dd417eRomain Guyvoid OpenGLRenderer::resetPaintFilter() {
3017c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasDrawFilter = false;
30185ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
30195ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
30205ff9df658230d49e42c43586997a02d8e4dd417eRomain Guyvoid OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
3021c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mHasDrawFilter = true;
3022c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3023c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
30245ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
30255ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
3026a08f95cfeca7217f9c533b03663bf0dceedd259aChris CraikSkPaint* OpenGLRenderer::filterPaint(SkPaint* paint) {
3027758724fd09a1599f2c55130f81953cfa6c17c300Romain Guy    if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
3028758724fd09a1599f2c55130f81953cfa6c17c300Romain Guy        return paint;
3029758724fd09a1599f2c55130f81953cfa6c17c300Romain Guy    }
30305ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
30315ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    uint32_t flags = paint->getFlags();
30325ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
30335ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    mFilteredPaint = *paint;
3034c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mFilteredPaint.setFlags((flags & ~mDrawModifiers.mPaintFilterClearBits) |
3035c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            mDrawModifiers.mPaintFilterSetBits);
30365ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
30375ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    return &mFilteredPaint;
30385ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
30395ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
30405ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy///////////////////////////////////////////////////////////////////////////////
30416926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy// Drawing implementation
30426926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy///////////////////////////////////////////////////////////////////////////////
30436926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
304401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guyvoid OpenGLRenderer::drawPathTexture(const PathTexture* texture,
304501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy        float x, float y, SkPaint* paint) {
304601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    if (quickReject(x, y, x + texture->width, y + texture->height)) {
304701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy        return;
304801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    }
304901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
305001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    int alpha;
305101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    SkXfermode::Mode mode;
305201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
305301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
305401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDraw();
305501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawWithTexture(true);
305601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
305701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawColorFilter();
305801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawShader();
305901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawBlending(true, mode);
306001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawProgram();
306101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawModelView(x, y, x + texture->width, y + texture->height);
306201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawTexture(texture->id);
306301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawPureColorUniforms();
306401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawColorFilterUniforms();
306501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawShaderUniforms();
306601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
306701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
306801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
306901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
307001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    finishDrawTexture();
307101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy}
307201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
3073f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy// Same values used by Skia
30740a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdStrikeThru_Offset   (-6.0f / 21.0f)
30750a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdUnderline_Offset    (1.0f / 9.0f)
30760a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdUnderline_Thickness (1.0f / 18.0f)
30770a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
30780a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guyvoid OpenGLRenderer::drawTextDecorations(const char* text, int bytesCount, float length,
30790a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        float x, float y, SkPaint* paint) {
30800a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    // Handle underline and strike-through
30810a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    uint32_t flags = paint->getFlags();
30820a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
3083726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy        SkPaint paintCopy(*paint);
30840a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        float underlineWidth = length;
30850a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        // If length is > 0.0f, we already measured the text for the text alignment
30860a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        if (length <= 0.0f) {
3087726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            underlineWidth = paintCopy.measureText(text, bytesCount);
30880a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        }
30890a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
3090211370fd943cf26905001b38b8b1791851b26adcRomain Guy        if (CC_LIKELY(underlineWidth > 0.0f)) {
3091726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            const float textSize = paintCopy.getTextSize();
3092f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
30930a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
30948b4072d3fb9bb49d774d97689a065204beca1752Raph Levien            const float left = x;
30950a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            float top = 0.0f;
3096e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
3097f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            int linesCount = 0;
3098f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3099f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3100f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy
3101f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            const int pointsCount = 4 * linesCount;
3102e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy            float points[pointsCount];
3103e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy            int currentPoint = 0;
31040a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
31050a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            if (flags & SkPaint::kUnderlineText_Flag) {
31060a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy                top = y + textSize * kStdUnderline_Offset;
3107e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left;
3108e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
3109e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left + underlineWidth;
3110e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
31110a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            }
31120a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
31130a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            if (flags & SkPaint::kStrikeThruText_Flag) {
31140a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy                top = y + textSize * kStdStrikeThru_Offset;
3115e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left;
3116e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
3117e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left + underlineWidth;
3118e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
31190a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            }
3120e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
3121726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            paintCopy.setStrokeWidth(strokeWidth);
3122e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
3123726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            drawLines(&points[0], pointsCount, &paintCopy);
31240a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        }
31250a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    }
31260a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy}
31270a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
3128672433d90fab7383cd28beac9d4485b566a90940Romain Guystatus_t OpenGLRenderer::drawRects(const float* rects, int count, SkPaint* paint) {
3129672433d90fab7383cd28beac9d4485b566a90940Romain Guy    if (mSnapshot->isIgnored()) {
3130672433d90fab7383cd28beac9d4485b566a90940Romain Guy        return DrawGlInfo::kStatusDone;
3131672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
3132672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3133735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    int color = paint->getColor();
3134735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    // If a shader is set, preserve only the alpha
3135c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
3136735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy        color |= 0x00ffffff;
3137735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    }
3138735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    SkXfermode::Mode mode = getXfermode(paint->getXfermode());
3139735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
3140735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    return drawColorRects(rects, count, color, mode);
3141735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
3142735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
3143735738c4ddf3229caa5f6e634bf591953ac29944Romain Guystatus_t OpenGLRenderer::drawColorRects(const float* rects, int count, int color,
31443bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        SkXfermode::Mode mode, bool ignoreTransform, bool dirty, bool clip) {
31453b753829ae858d424fe109f714745379a6daf455Romain Guy    if (count == 0) {
31463b753829ae858d424fe109f714745379a6daf455Romain Guy        return DrawGlInfo::kStatusDone;
31473b753829ae858d424fe109f714745379a6daf455Romain Guy    }
3148735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
3149672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float left = FLT_MAX;
3150672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float top = FLT_MAX;
3151672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float right = FLT_MIN;
3152672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float bottom = FLT_MIN;
3153672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3154672433d90fab7383cd28beac9d4485b566a90940Romain Guy    int vertexCount = 0;
3155672433d90fab7383cd28beac9d4485b566a90940Romain Guy    Vertex mesh[count * 6];
3156672433d90fab7383cd28beac9d4485b566a90940Romain Guy    Vertex* vertex = mesh;
3157672433d90fab7383cd28beac9d4485b566a90940Romain Guy
31582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    for (int index = 0; index < count; index += 4) {
3159672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float l = rects[index + 0];
3160672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float t = rects[index + 1];
3161672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float r = rects[index + 2];
3162672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float b = rects[index + 3];
3163672433d90fab7383cd28beac9d4485b566a90940Romain Guy
31643b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, l, b);
31653b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, l, t);
31663b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, r, t);
31673b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, l, b);
31683b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, r, t);
31693b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, r, b);
3170672433d90fab7383cd28beac9d4485b566a90940Romain Guy
31713b753829ae858d424fe109f714745379a6daf455Romain Guy        vertexCount += 6;
3172672433d90fab7383cd28beac9d4485b566a90940Romain Guy
31733b753829ae858d424fe109f714745379a6daf455Romain Guy        left = fminf(left, l);
31743b753829ae858d424fe109f714745379a6daf455Romain Guy        top = fminf(top, t);
31753b753829ae858d424fe109f714745379a6daf455Romain Guy        right = fmaxf(right, r);
31763b753829ae858d424fe109f714745379a6daf455Romain Guy        bottom = fmaxf(bottom, b);
3177672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
3178672433d90fab7383cd28beac9d4485b566a90940Romain Guy
31793b753829ae858d424fe109f714745379a6daf455Romain Guy    if (clip && quickReject(left, top, right, bottom)) {
3180a362c69d6cdf448107e5a539f77df73937141870Romain Guy        return DrawGlInfo::kStatusDone;
3181a362c69d6cdf448107e5a539f77df73937141870Romain Guy    }
3182672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3183672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDraw();
3184672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawNoTexture();
3185672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
3186672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawShader();
3187672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColorFilter();
3188672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawBlending(mode);
3189672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawProgram();
3190672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawDirtyRegionsDisabled();
3191735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, ignoreTransform, true);
3192672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColorUniforms();
3193672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawShaderUniforms();
3194672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColorFilterUniforms();
3195672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawVertices((GLvoid*) &mesh[0].position[0]);
3196672433d90fab7383cd28beac9d4485b566a90940Romain Guy
31978ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (dirty && hasLayer()) {
31983b753829ae858d424fe109f714745379a6daf455Romain Guy        dirtyLayer(left, top, right, bottom, currentTransform());
3199672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
3200672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3201672433d90fab7383cd28beac9d4485b566a90940Romain Guy    glDrawArrays(GL_TRIANGLES, 0, vertexCount);
3202672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3203672433d90fab7383cd28beac9d4485b566a90940Romain Guy    return DrawGlInfo::kStatusDrew;
3204672433d90fab7383cd28beac9d4485b566a90940Romain Guy}
3205672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3206026c5e16704e817cac7d9c382914c947e34f87e0Romain Guyvoid OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
32071c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy        int color, SkXfermode::Mode mode, bool ignoreTransform) {
3208d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    // If a shader is set, preserve only the alpha
3209c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (mDrawModifiers.mShader) {
3210d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy        color |= 0x00ffffff;
3211d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    }
3212d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy
321370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDraw();
321415bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    setupDrawNoTexture();
32159c0b188e4231bcb967234f3646c178d22d8a9f50Romain Guy    setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
321670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawShader();
321770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilter();
321870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawBlending(mode);
321970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawProgram();
322070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawModelView(left, top, right, bottom, ignoreTransform);
322170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorUniforms();
322270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawShaderUniforms(ignoreTransform);
322370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilterUniforms();
322470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawSimpleMesh();
3225c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy
3226c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3227c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy}
3228c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy
322982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guyvoid OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
32308164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy        Texture* texture, SkPaint* paint) {
323182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    int alpha;
323282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    SkXfermode::Mode mode;
323382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
323482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy
3235d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
32368164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy
32373b753829ae858d424fe109f714745379a6daf455Romain Guy    if (CC_LIKELY(currentTransform().isPureTranslate())) {
32383b753829ae858d424fe109f714745379a6daf455Romain Guy        const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
32393b753829ae858d424fe109f714745379a6daf455Romain Guy        const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
32406620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
3241d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(GL_NEAREST, true);
32426620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
32436620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                alpha / 255.0f, mode, texture->blend, (GLvoid*) NULL,
32446620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount, false, true);
32456620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    } else {
3246d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(FILTER(paint), true);
32476620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f, mode,
32486620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                texture->blend, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
32496620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                GL_TRIANGLE_STRIP, gMeshCount);
32506620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
325185bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy}
325285bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
3253bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guyvoid OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
3254a979474f15b454c8e2963f239a3770e200bb227cRomain Guy        GLuint texture, float alpha, SkXfermode::Mode mode, bool blend) {
3255a979474f15b454c8e2963f239a3770e200bb227cRomain Guy    drawTextureMesh(left, top, right, bottom, texture, alpha, mode, blend,
325603750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy            (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount);
3257f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy}
3258f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
3259f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guyvoid OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
3260a979474f15b454c8e2963f239a3770e200bb227cRomain Guy        GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
32616820ac8b14b4558f5d8b833dde80895306a3e137Romain Guy        GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
32625b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
32638694230ff25fa0a60e480d424843e56b718f0516Romain Guy
326470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDraw();
326570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawWithTexture();
326670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColor(alpha, alpha, alpha, alpha);
326770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilter();
326870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawBlending(blend, mode, swapSrcDst);
326970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawProgram();
3270886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (!dirty) setupDrawDirtyRegionsDisabled();
32715b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    if (!ignoreScale) {
327270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        setupDrawModelView(left, top, right, bottom, ignoreTransform);
327303750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    } else {
327470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3275db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    }
3276886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawTexture(texture);
327786568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawPureColorUniforms();
327870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilterUniforms();
327970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawMesh(vertices, texCoords, vbo);
3280db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
32816820ac8b14b4558f5d8b833dde80895306a3e137Romain Guy    glDrawArrays(drawMode, 0, elementsCount);
328270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
328370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    finishDrawTexture();
328482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy}
328582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy
3286886b275e529e44a59c54b933453d9bc902973178Romain Guyvoid OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
3287886b275e529e44a59c54b933453d9bc902973178Romain Guy        GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
3288886b275e529e44a59c54b933453d9bc902973178Romain Guy        GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
3289886b275e529e44a59c54b933453d9bc902973178Romain Guy        bool ignoreTransform, bool dirty) {
3290886b275e529e44a59c54b933453d9bc902973178Romain Guy
3291886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDraw();
3292886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawWithTexture(true);
3293886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (hasColor) {
3294886b275e529e44a59c54b933453d9bc902973178Romain Guy        setupDrawAlpha8Color(color, alpha);
3295886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
3296886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawColorFilter();
3297886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawShader();
3298886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawBlending(true, mode);
3299886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawProgram();
3300886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (!dirty) setupDrawDirtyRegionsDisabled();
3301886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawModelView(left, top, right, bottom, ignoreTransform);
3302886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawTexture(texture);
3303886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawPureColorUniforms();
3304886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawColorFilterUniforms();
3305886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawShaderUniforms();
3306886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawMesh(vertices, texCoords);
3307886b275e529e44a59c54b933453d9bc902973178Romain Guy
3308886b275e529e44a59c54b933453d9bc902973178Romain Guy    glDrawArrays(drawMode, 0, elementsCount);
3309886b275e529e44a59c54b933453d9bc902973178Romain Guy
3310886b275e529e44a59c54b933453d9bc902973178Romain Guy    finishDrawTexture();
3311886b275e529e44a59c54b933453d9bc902973178Romain Guy}
3312886b275e529e44a59c54b933453d9bc902973178Romain Guy
3313a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guyvoid OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
3314f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy        ProgramDescription& description, bool swapSrcDst) {
331582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    blend = blend || mode != SkXfermode::kSrcOver_Mode;
3316c189ef53220059acf2adedc92ac4ac7e6a993e6bRomain Guy
331782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    if (blend) {
331882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // These blend modes are not supported by OpenGL directly and have
331982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // to be implemented using shaders. Since the shader will perform
332082bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // the blending, turn blending off here
332182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // If the blend mode cannot be implemented using shaders, fall
332282bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // back to the default SrcOver blend mode instead
332333fa1f774c8e7289fd7c39fbc2c65b9361f2c2c4Romain Guy        if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
33243bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy            if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
3325a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy                description.framebufferMode = mode;
3326f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy                description.swapSrcDst = swapSrcDst;
3327a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy
332882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                if (mCaches.blend) {
332982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                    glDisable(GL_BLEND);
333082bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                    mCaches.blend = false;
333182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                }
333282bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
333382bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                return;
333482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            } else {
333582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                mode = SkXfermode::kSrcOver_Mode;
3336a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy            }
333782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        }
333882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
333982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        if (!mCaches.blend) {
334082bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            glEnable(GL_BLEND);
334182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        }
334282bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
334382bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
334482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
334582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
334682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
334782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            glBlendFunc(sourceMode, destMode);
334882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            mCaches.lastSrcMode = sourceMode;
334982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            mCaches.lastDstMode = destMode;
335082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy        }
3351fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    } else if (mCaches.blend) {
335282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy        glDisable(GL_BLEND);
335382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    }
3354fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    mCaches.blend = blend;
3355bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
3356bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
3357889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guybool OpenGLRenderer::useProgram(Program* program) {
3358d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    if (!program->isInUse()) {
3359fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
3360d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy        program->use();
3361fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        mCaches.currentProgram = program;
33626926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy        return false;
3363260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    }
33646926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    return true;
3365260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy}
3366260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy
3367026c5e16704e817cac7d9c382914c947e34f87e0Romain Guyvoid OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
3368ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    TextureVertex* v = &mMeshVertices[0];
336982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u1, v1);
337082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u2, v1);
337182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u1, v2);
337282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u2, v2);
33738ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy}
33748ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
33755c13d89c1332fcc499379b9064b891187b75ca32Chet Haasevoid OpenGLRenderer::getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
3376be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    getAlphaAndModeDirect(paint, alpha,  mode);
3377db8c9a6a4d9bf8c39f834b25611926caf21380f6Chet Haase    *alpha *= mSnapshot->alpha;
3378026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy}
3379026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
33809d5316e3f56d138504565ff311145ac01621dff4Romain Guy}; // namespace uirenderer
3381e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}; // namespace android
3382