OpenGLRenderer.cpp revision 65cd612face362d054a85d0f7e5881c59cd523be
1e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy/*
2e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Copyright (C) 2010 The Android Open Source Project
3e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
4e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * you may not use this file except in compliance with the License.
6e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * You may obtain a copy of the License at
7e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
8e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
10e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Unless required by applicable law or agreed to in writing, software
11e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * See the License for the specific language governing permissions and
14e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * limitations under the License.
15e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy */
16e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
1785bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy#define LOG_TAG "OpenGLRenderer"
18e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
19e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <stdlib.h>
20e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <stdint.h>
21e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <sys/types.h>
22e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
23bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy#include <SkCanvas.h>
2403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy#include <SkPathMeasure.h>
25694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy#include <SkTypeface.h>
265cbbce535744b89df5ecea95de21ee3733298260Romain Guy
275cbbce535744b89df5ecea95de21ee3733298260Romain Guy#include <utils/Log.h>
28e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy#include <utils/StopWatch.h>
2985bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
3008aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy#include <private/hwui/DrawGlInfo.h>
3108aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy
325b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#include <ui/Rect.h>
335b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
3485bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy#include "OpenGLRenderer.h"
350fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy#include "DisplayListRenderer.h"
3665cd612face362d054a85d0f7e5881c59cd523beChris Craik#include "PathTessellator.h"
3787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy#include "Properties.h"
38a957eea78557cb47a91d44d9e6ee641c58cf1c07Romain Guy#include "Vector.h"
39e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
40e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guynamespace android {
419d5316e3f56d138504565ff311145ac01621dff4Romain Guynamespace uirenderer {
429d5316e3f56d138504565ff311145ac01621dff4Romain Guy
439d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
449d5316e3f56d138504565ff311145ac01621dff4Romain Guy// Defines
459d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
469d5316e3f56d138504565ff311145ac01621dff4Romain Guy
47759ea80dca64ad652110a129e0d8bf93fea79f61Romain Guy#define RAD_TO_DEG (180.0f / 3.14159265f)
48759ea80dca64ad652110a129e0d8bf93fea79f61Romain Guy#define MIN_ANGLE 0.001f
49759ea80dca64ad652110a129e0d8bf93fea79f61Romain Guy
50f877308f77f7c6f3edd91618a092207dd3be9077Romain Guy#define ALPHA_THRESHOLD 0
51dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
52713e1bb9df6bdfc21bd5c40d1a6ecf6c822a4be5Romain Guy#define FILTER(paint) (!paint || paint->isFilterBitmap() ? GL_LINEAR : GL_NEAREST)
53d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy
549d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
559d5316e3f56d138504565ff311145ac01621dff4Romain Guy// Globals
569d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
579d5316e3f56d138504565ff311145ac01621dff4Romain Guy
58889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy/**
59889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy * Structure mapping Skia xfermodes to OpenGL blending factors.
60889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy */
61889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guystruct Blender {
62889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    SkXfermode::Mode mode;
63889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    GLenum src;
64889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    GLenum dst;
65889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy}; // struct Blender
66889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy
67026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy// In this array, the index of each Blender equals the value of the first
68026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
69026c5e16704e817cac7d9c382914c947e34f87e0Romain Guystatic const Blender gBlends[] = {
702ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kClear_Mode,    GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
712ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrc_Mode,      GL_ONE,                 GL_ZERO },
722ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDst_Mode,      GL_ZERO,                GL_ONE },
732ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOver_Mode,  GL_ONE,                 GL_ONE_MINUS_SRC_ALPHA },
742ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOver_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_ONE },
752ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcIn_Mode,    GL_DST_ALPHA,           GL_ZERO },
762ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstIn_Mode,    GL_ZERO,                GL_SRC_ALPHA },
772ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOut_Mode,   GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
782ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOut_Mode,   GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
792ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcATop_Mode,  GL_DST_ALPHA,           GL_ONE_MINUS_SRC_ALPHA },
802ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstATop_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
812ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kXor_Mode,      GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
822ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kPlus_Mode,     GL_ONE,                 GL_ONE },
832ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kMultiply_Mode, GL_ZERO,                GL_SRC_COLOR },
842ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kScreen_Mode,   GL_ONE,                 GL_ONE_MINUS_SRC_COLOR }
85026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy};
86e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
8787a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// This array contains the swapped version of each SkXfermode. For instance
8887a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// this array's SrcOver blending mode is actually DstOver. You can refer to
8987a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// createLayer() for more information on the purpose of this array.
90f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guystatic const Blender gBlendsSwap[] = {
912ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kClear_Mode,    GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
922ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrc_Mode,      GL_ZERO,                GL_ONE },
932ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDst_Mode,      GL_ONE,                 GL_ZERO },
942ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOver_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_ONE },
952ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOver_Mode,  GL_ONE,                 GL_ONE_MINUS_SRC_ALPHA },
962ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcIn_Mode,    GL_ZERO,                GL_SRC_ALPHA },
972ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstIn_Mode,    GL_DST_ALPHA,           GL_ZERO },
982ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOut_Mode,   GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
992ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOut_Mode,   GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
1002ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcATop_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
1012ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstATop_Mode,  GL_DST_ALPHA,           GL_ONE_MINUS_SRC_ALPHA },
1022ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kXor_Mode,      GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
1032ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kPlus_Mode,     GL_ONE,                 GL_ONE },
1042ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kMultiply_Mode, GL_DST_COLOR,           GL_ZERO },
1052ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kScreen_Mode,   GL_ONE_MINUS_DST_COLOR, GL_ONE }
106f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy};
107f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy
108f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
109f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Constructors/destructor
110f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
111f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
112fb8b763f762ae21923c58d64caa729b012f40e05Romain GuyOpenGLRenderer::OpenGLRenderer(): mCaches(Caches::getInstance()) {
11306f96e2652e4855b6520ad9dd70583677605b79aRomain Guy    mShader = NULL;
114db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    mColorFilter = NULL;
1151e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    mHasShadow = false;
1165ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    mHasDrawFilter = false;
117026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
118ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
119ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
120ae5575b3421c8fbe590ab046d7d5f2b36ecfd821Romain Guy    mFirstSnapshot = new Snapshot;
12187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
12287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mScissorOptimizationDisabled = false;
123e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
124e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
12585bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain GuyOpenGLRenderer::~OpenGLRenderer() {
12629d8997bd43b7c4ad37fc3d6f91eaafa74913c88Romain Guy    // The context has already been destroyed at this point, do not call
12729d8997bd43b7c4ad37fc3d6f91eaafa74913c88Romain Guy    // GL APIs. All GL state should be kept in Caches.h
128e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
129e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
13087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::initProperties() {
13187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    char property[PROPERTY_VALUE_MAX];
13287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
13387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mScissorOptimizationDisabled = !strcasecmp(property, "true");
13487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        INIT_LOGD("  Scissor optimization %s",
13587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy                mScissorOptimizationDisabled ? "disabled" : "enabled");
13687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    } else {
13787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        INIT_LOGD("  Scissor optimization enabled");
13887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
13913631f3da855f200a151e7837ed9f6b079622b58Romain Guy}
14013631f3da855f200a151e7837ed9f6b079622b58Romain Guy
14113631f3da855f200a151e7837ed9f6b079622b58Romain Guy///////////////////////////////////////////////////////////////////////////////
142f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Setup
143f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
144f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
14549c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guybool OpenGLRenderer::isDeferred() {
14649c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy    return false;
14749c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy}
14849c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy
14985bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guyvoid OpenGLRenderer::setViewport(int width, int height) {
15035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    initViewport(width, height);
15135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
15235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glDisable(GL_DITHER);
15335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
15435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
15535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glEnableVertexAttribArray(Program::kBindingPosition);
15635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
15735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
15835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guyvoid OpenGLRenderer::initViewport(int width, int height) {
159260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1);
160bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
161bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    mWidth = width;
162bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    mHeight = height;
163eb99356a0548684a501766e6a524529ab93304c8Romain Guy
164eb99356a0548684a501766e6a524529ab93304c8Romain Guy    mFirstSnapshot->height = height;
165eb99356a0548684a501766e6a524529ab93304c8Romain Guy    mFirstSnapshot->viewport.set(0, 0, width, height);
166e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
167e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
1687c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guystatus_t OpenGLRenderer::prepare(bool opaque) {
16944b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase    return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
1707d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy}
1717d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy
172c3fedafc5f50100219449125a000e3138f6fb987Romain Guystatus_t OpenGLRenderer::prepareDirty(float left, float top,
173c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        float right, float bottom, bool opaque) {
174fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy    mCaches.clearGarbage();
175fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy
1768aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot = new Snapshot(mFirstSnapshot,
1778aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy            SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
17884962f2fe6ce779c583cc54b11a9de2b6a568117Romain Guy    mSnapshot->fbo = getTargetFbo();
1798fb954263dd2f918ad339045cc6d82e346515599Romain Guy    mSaveCount = 1;
180f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1817d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy    mSnapshot->setClip(left, top, right, bottom);
18241308e2936c768103d0e9c82500e97938d6797f1Romain Guy    mDirtyClip = true;
183ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
18411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    updateLayers();
18511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
186dcfc836b457a87881da409e1acf251515f121446Romain Guy    discardFramebuffer(left, top, right, bottom);
18745e4c3df6c00ac98ff6144de9af574877d4fff19Romain Guy
188ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    syncState();
1897d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy
19054c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // Functors break the tiling extension in pretty spectacular ways
19154c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // This ensures we don't use tiling when a functor is going to be
19254c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // invoked during the frame
19354c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    mSuppressTiling = mCaches.hasRegisteredFunctors();
19454c1a64d5441a964890b44280e4457e11f4f924aRomain Guy
1952b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    mTilingSnapshot = mSnapshot;
19657b5268708c3b974296c7d4e58a02a957979224aRomain Guy    startTiling(mTilingSnapshot, true);
1972b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
1987c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, true);
1997c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy
2007c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    return clear(left, top, right, bottom, opaque);
2017c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy}
2027c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
203dcfc836b457a87881da409e1acf251515f121446Romain Guyvoid OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
204dcfc836b457a87881da409e1acf251515f121446Romain Guy    // If we know that we are going to redraw the entire framebuffer,
205dcfc836b457a87881da409e1acf251515f121446Romain Guy    // perform a discard to let the driver know we don't need to preserve
206dcfc836b457a87881da409e1acf251515f121446Romain Guy    // the back buffer for this frame.
207dcfc836b457a87881da409e1acf251515f121446Romain Guy    if (mCaches.extensions.hasDiscardFramebuffer() &&
208dcfc836b457a87881da409e1acf251515f121446Romain Guy            left <= 0.0f && top <= 0.0f && right >= mWidth && bottom >= mHeight) {
209dcfc836b457a87881da409e1acf251515f121446Romain Guy        const GLenum attachments[] = { getTargetFbo() == 0 ? (const GLenum) GL_COLOR_EXT :
210c3fedafc5f50100219449125a000e3138f6fb987Romain Guy                (const GLenum) GL_COLOR_ATTACHMENT0, GL_STENCIL_EXT };
211dcfc836b457a87881da409e1acf251515f121446Romain Guy        glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
212dcfc836b457a87881da409e1acf251515f121446Romain Guy    }
213dcfc836b457a87881da409e1acf251515f121446Romain Guy}
214dcfc836b457a87881da409e1acf251515f121446Romain Guy
2157c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guystatus_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
2166b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy    if (!opaque) {
217586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy        mCaches.enableScissor();
218ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        mCaches.setScissor(left, mSnapshot->height - bottom, right - left, bottom - top);
2196b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy        glClear(GL_COLOR_BUFFER_BIT);
22044b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase        return DrawGlInfo::kStatusDrew;
221ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    }
22244b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase
2237c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    mCaches.resetScissor();
22444b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase    return DrawGlInfo::kStatusDone;
225ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy}
226ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
227ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guyvoid OpenGLRenderer::syncState() {
228ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    glViewport(0, 0, mWidth, mHeight);
229ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
230ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    if (mCaches.blend) {
231ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        glEnable(GL_BLEND);
232ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    } else {
233ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        glDisable(GL_BLEND);
2346b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy    }
235bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
236bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
23757b5268708c3b974296c7d4e58a02a957979224aRomain Guyvoid OpenGLRenderer::startTiling(const sp<Snapshot>& s, bool opaque) {
23854c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    if (!mSuppressTiling) {
23954c1a64d5441a964890b44280e4457e11f4f924aRomain Guy        Rect* clip = mTilingSnapshot->clipRect;
240c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        if (s->flags & Snapshot::kFlagFboTarget) {
241c3fedafc5f50100219449125a000e3138f6fb987Romain Guy            clip = &s->layer->clipRect;
24254c1a64d5441a964890b44280e4457e11f4f924aRomain Guy        }
24354c1a64d5441a964890b44280e4457e11f4f924aRomain Guy
244c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        startTiling(*clip, s->height, opaque);
245c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    }
246c3fedafc5f50100219449125a000e3138f6fb987Romain Guy}
247c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
248c3fedafc5f50100219449125a000e3138f6fb987Romain Guyvoid OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque) {
249c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    if (!mSuppressTiling) {
250c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        mCaches.startTiling(clip.left, windowHeight - clip.bottom,
251c3fedafc5f50100219449125a000e3138f6fb987Romain Guy                    clip.right - clip.left, clip.bottom - clip.top, opaque);
2522b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    }
2532b7028eabac80cec170572bc0e945a1d4224e595Romain Guy}
2542b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
2552b7028eabac80cec170572bc0e945a1d4224e595Romain Guyvoid OpenGLRenderer::endTiling() {
25654c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    if (!mSuppressTiling) mCaches.endTiling();
2572b7028eabac80cec170572bc0e945a1d4224e595Romain Guy}
2582b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
259b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guyvoid OpenGLRenderer::finish() {
2607c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    renderOverdraw();
2612b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    endTiling();
2622b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
26311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (!suppressErrorChecks()) {
264b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy#if DEBUG_OPENGL
26511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        GLenum status = GL_NO_ERROR;
26611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        while ((status = glGetError()) != GL_NO_ERROR) {
26711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            ALOGD("GL error from OpenGLRenderer: 0x%x", status);
26811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            switch (status) {
26911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_INVALID_ENUM:
27011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  GL_INVALID_ENUM");
27111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
27211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_INVALID_VALUE:
27311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  GL_INVALID_VALUE");
27411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
27511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_INVALID_OPERATION:
27611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  GL_INVALID_OPERATION");
27711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
27811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_OUT_OF_MEMORY:
27911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  Out of memory!");
28011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
28111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            }
282a07105b7d2a27e6d69407bf96ddb773bddb5e553Romain Guy        }
283b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy#endif
28411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
285c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#if DEBUG_MEMORY_USAGE
286e190aa69756aecfaffabdd4c6d32cb6b3220d842Romain Guy        mCaches.dumpMemoryUsage();
28711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy#else
28811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        if (mCaches.getDebugLevel() & kDebugMemory) {
28911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            mCaches.dumpMemoryUsage();
29011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
291c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#endif
29211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
293b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy}
294b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy
2956c319ca1275c8db892c39b48fc54864c949f9171Romain Guyvoid OpenGLRenderer::interrupt() {
296da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy    if (mCaches.currentProgram) {
297da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy        if (mCaches.currentProgram->isInUse()) {
298da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy            mCaches.currentProgram->remove();
299da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy            mCaches.currentProgram = NULL;
300da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy        }
301da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy    }
30250c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    mCaches.unbindMeshBuffer();
30315bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
304f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    mCaches.resetVertexPointers();
30515bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.disbaleTexCoordsVertexArray();
3067c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(false, false);
307da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy}
308da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy
3096c319ca1275c8db892c39b48fc54864c949f9171Romain Guyvoid OpenGLRenderer::resume() {
31008837c246c9c27902c59b41c8661c2f27a4aa2bcChet Haase    sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
31108837c246c9c27902c59b41c8661c2f27a4aa2bcChet Haase    glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
31235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
3137c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, false);
31435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
3153e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
3163e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy
3178025061c594e5171e1bf370d8fdd77e0e9a02b47Chet Haase    mCaches.scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
318586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    mCaches.enableScissor();
31982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy    mCaches.resetScissor();
320746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    dirtyClip();
321da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy
322a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
32350c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy
32450c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    mCaches.blend = true;
32550c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    glEnable(GL_BLEND);
32650c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    glBlendFunc(mCaches.lastSrcMode, mCaches.lastDstMode);
32750c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    glBlendEquation(GL_FUNC_ADD);
328da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy}
329da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy
33035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guyvoid OpenGLRenderer::resumeAfterLayer() {
33135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
33235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
33335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
3347c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, false);
33535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
33635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    mCaches.resetScissor();
33735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    dirtyClip();
33835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
33935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
340ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guyvoid OpenGLRenderer::detachFunctor(Functor* functor) {
341932b7f6765968bd526c03512f3805fbc3924dc29Chris Craik    mFunctors.remove(functor);
342ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy}
3438f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
344ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guyvoid OpenGLRenderer::attachFunctor(Functor* functor) {
345ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    mFunctors.add(functor);
346ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy}
3478f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
348ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guystatus_t OpenGLRenderer::invokeFunctors(Rect& dirty) {
349ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    status_t result = DrawGlInfo::kStatusDone;
3503d745c03ace18ee59c539e1b7f1df13f22beb57dRomain Guy    size_t count = mFunctors.size();
3518f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
352ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    if (count > 0) {
353d15321bbf57ff7a4615076fefcee5e196c4fc796Chris Craik        interrupt();
354ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        SortedVector<Functor*> functors(mFunctors);
355ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        mFunctors.clear();
356ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
357ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        DrawGlInfo info;
358ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipLeft = 0;
359ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipTop = 0;
360ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipRight = 0;
361ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipBottom = 0;
362ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.isLayer = false;
363ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.width = 0;
364ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.height = 0;
365ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        memset(info.transform, 0, sizeof(float) * 16);
366ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
367ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        for (size_t i = 0; i < count; i++) {
368ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy            Functor* f = functors.itemAt(i);
369ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy            result |= (*f)(DrawGlInfo::kModeProcess, &info);
370ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
371c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik            if (result & DrawGlInfo::kStatusDraw) {
372ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy                Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
373ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy                dirty.unionWith(localDirty);
374c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik            }
375ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
376c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik            if (result & DrawGlInfo::kStatusInvoke) {
377c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik                mFunctors.add(f);
3788f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy            }
3798f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy        }
380d15321bbf57ff7a4615076fefcee5e196c4fc796Chris Craik        resume();
3818f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    }
3828f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
3838f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    return result;
3848f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy}
3858f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
3868f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guystatus_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
387daf98e941e140e8739458126640183b9f296a2abChet Haase    interrupt();
388932b7f6765968bd526c03512f3805fbc3924dc29Chris Craik    detachFunctor(functor);
389c8538ade8df2c2f013f8b93094912057ee1cc417Chris Craik
3908a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    mCaches.enableScissor();
391f90f8171e6acb56f9f87093c01fd586f2140697aRomain Guy    if (mDirtyClip) {
392f90f8171e6acb56f9f87093c01fd586f2140697aRomain Guy        setScissorFromClip();
393f90f8171e6acb56f9f87093c01fd586f2140697aRomain Guy    }
394d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy
39580911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy    Rect clip(*mSnapshot->clipRect);
39680911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy    clip.snapToPixelBoundaries();
39780911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy
398d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    // Since we don't know what the functor will draw, let's dirty
399d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    // tne entire clip region
400d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    if (hasLayer()) {
401d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy        dirtyLayerUnchecked(clip, getRegion());
402d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    }
403d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy
40408aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    DrawGlInfo info;
40508aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipLeft = clip.left;
40608aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipTop = clip.top;
40708aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipRight = clip.right;
40808aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipBottom = clip.bottom;
40908aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.isLayer = hasLayer();
4107b6a75872bd2df96a23453d31c2e2e7fcc373554Chet Haase    info.width = getSnapshot()->viewport.getWidth();
4117b6a75872bd2df96a23453d31c2e2e7fcc373554Chet Haase    info.height = getSnapshot()->height;
41208aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    getSnapshot()->transform->copyTo(&info.transform[0]);
41380911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy
414486590963e2207d68eebd6944fec70d50d41116aChet Haase    status_t result = (*functor)(DrawGlInfo::kModeDraw, &info) | DrawGlInfo::kStatusDrew;
415cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy
4168f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    if (result != DrawGlInfo::kStatusDone) {
41708aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy        Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
418cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy        dirty.unionWith(localDirty);
4198f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
42065924a3e56c2e7ac863f8e25e9f9a58b9db7d513Chris Craik        if (result & DrawGlInfo::kStatusInvoke) {
421ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy            mFunctors.add(functor);
4228f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy        }
423cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy    }
424cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy
425daf98e941e140e8739458126640183b9f296a2abChet Haase    resume();
4266554943a1dd6854c0f4976900956e556767b49e1Romain Guy    return result;
427daf98e941e140e8739458126640183b9f296a2abChet Haase}
428daf98e941e140e8739458126640183b9f296a2abChet Haase
429f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
43087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy// Debug
43187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy///////////////////////////////////////////////////////////////////////////////
43287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
43387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::startMark(const char* name) const {
43487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.startMark(0, name);
43587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
43687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
43787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::endMark() const {
43887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.endMark();
43987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
44087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
44187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
44287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (mCaches.debugOverdraw && getTargetFbo() == 0) {
44387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        if (clear) {
44487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.disableScissor();
44587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.stencil.clear();
44687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        }
44787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        if (enable) {
44887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.stencil.enableDebugWrite();
44987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        } else {
45087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.stencil.disable();
45187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        }
45287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
45387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
45487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
45587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::renderOverdraw() {
45687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (mCaches.debugOverdraw && getTargetFbo() == 0) {
45787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        const Rect* clip = mTilingSnapshot->clipRect;
45887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
45987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.enableScissor();
46087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.setScissor(clip->left, mTilingSnapshot->height - clip->bottom,
46187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy                clip->right - clip->left, clip->bottom - clip->top);
46287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
46387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(2);
46487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x2f0000ff, SkXfermode::kSrcOver_Mode);
46587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(3);
46687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x2f00ff00, SkXfermode::kSrcOver_Mode);
46787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(4);
46887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x3fff0000, SkXfermode::kSrcOver_Mode);
46987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(4, true);
47087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x7fff0000, SkXfermode::kSrcOver_Mode);
47187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.disable();
47287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
47387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
47487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
47587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy///////////////////////////////////////////////////////////////////////////////
47611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy// Layers
47711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy///////////////////////////////////////////////////////////////////////////////
47811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
47911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guybool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
48011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (layer->deferredUpdateScheduled && layer->renderer && layer->displayList) {
48111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        OpenGLRenderer* renderer = layer->renderer;
48211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        Rect& dirty = layer->dirtyRect;
48311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
4847c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        if (inFrame) {
4857c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy            endTiling();
4867c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy            debugOverdraw(false, false);
4877c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        }
48811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
48911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        renderer->setViewport(layer->layer.getWidth(), layer->layer.getHeight());
49011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        renderer->prepareDirty(dirty.left, dirty.top, dirty.right, dirty.bottom, !layer->isBlend());
49111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        renderer->drawDisplayList(layer->displayList, dirty, DisplayList::kReplayFlag_ClipChildren);
49211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        renderer->finish();
49311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
49411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        if (inFrame) {
49511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            resumeAfterLayer();
49611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            startTiling(mSnapshot);
49711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
49811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
49911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        dirty.setEmpty();
50011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        layer->deferredUpdateScheduled = false;
50111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        layer->renderer = NULL;
50211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        layer->displayList = NULL;
5035bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy        layer->debugDrawUpdate = mCaches.debugLayersUpdates;
50411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
50511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        return true;
50611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
50711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
50811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    return false;
50911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
51011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
51111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::updateLayers() {
51211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    int count = mLayerUpdates.size();
51311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (count > 0) {
51411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        startMark("Layer Updates");
51511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
51611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        // Note: it is very important to update the layers in reverse order
51711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        for (int i = count - 1; i >= 0; i--) {
51811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            Layer* layer = mLayerUpdates.itemAt(i);
51911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            updateLayer(layer, false);
52011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            mCaches.resourceCache.decrementRefcount(layer);
52111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
52211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mLayerUpdates.clear();
52311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
52411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
52511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        endMark();
52611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
52711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
52811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
52911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::pushLayerUpdate(Layer* layer) {
53011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (layer) {
53111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mLayerUpdates.push_back(layer);
53211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mCaches.resourceCache.incrementRefcount(layer);
53311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
53411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
53511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
53611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::clearLayerUpdates() {
53711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    size_t count = mLayerUpdates.size();
53811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (count > 0) {
53911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mCaches.resourceCache.lock();
54011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        for (size_t i = 0; i < count; i++) {
54111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
54211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
54311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mCaches.resourceCache.unlock();
54411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mLayerUpdates.clear();
54511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
54611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
54711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
54811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy///////////////////////////////////////////////////////////////////////////////
549f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// State management
550f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
551f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
552bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyint OpenGLRenderer::getSaveCount() const {
5537ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    return mSaveCount;
554bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
555bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
556bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyint OpenGLRenderer::save(int flags) {
5578aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    return saveSnapshot(flags);
558bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
559bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
560bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::restore() {
5612542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    if (mSaveCount > 1) {
5622542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy        restoreSnapshot();
5637ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    }
564bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
565bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
566bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::restoreToCount(int saveCount) {
5678fb954263dd2f918ad339045cc6d82e346515599Romain Guy    if (saveCount < 1) saveCount = 1;
568bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
5698fb954263dd2f918ad339045cc6d82e346515599Romain Guy    while (mSaveCount > saveCount) {
5702542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy        restoreSnapshot();
5717ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    }
572bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
573bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
5748aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guyint OpenGLRenderer::saveSnapshot(int flags) {
5758aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot = new Snapshot(mSnapshot, flags);
5768fb954263dd2f918ad339045cc6d82e346515599Romain Guy    return mSaveCount++;
577bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
578bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
579bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guybool OpenGLRenderer::restoreSnapshot() {
5807ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    bool restoreClip = mSnapshot->flags & Snapshot::kFlagClipSet;
581bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    bool restoreLayer = mSnapshot->flags & Snapshot::kFlagIsLayer;
582eb99356a0548684a501766e6a524529ab93304c8Romain Guy    bool restoreOrtho = mSnapshot->flags & Snapshot::kFlagDirtyOrtho;
583bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
584bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    sp<Snapshot> current = mSnapshot;
5857ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    sp<Snapshot> previous = mSnapshot->previous;
586bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
587eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (restoreOrtho) {
588eb99356a0548684a501766e6a524529ab93304c8Romain Guy        Rect& r = previous->viewport;
589eb99356a0548684a501766e6a524529ab93304c8Romain Guy        glViewport(r.left, r.top, r.right, r.bottom);
590eb99356a0548684a501766e6a524529ab93304c8Romain Guy        mOrthoMatrix.load(current->orthoMatrix);
591eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
592eb99356a0548684a501766e6a524529ab93304c8Romain Guy
5938b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    mSaveCount--;
5948b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    mSnapshot = previous;
5958b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
5962542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    if (restoreClip) {
597746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy        dirtyClip();
5988fb954263dd2f918ad339045cc6d82e346515599Romain Guy    }
5992542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy
6005ec9924d24495822b589f1a17996655d66273b30Romain Guy    if (restoreLayer) {
6015ec9924d24495822b589f1a17996655d66273b30Romain Guy        composeLayer(current, previous);
6025ec9924d24495822b589f1a17996655d66273b30Romain Guy    }
6035ec9924d24495822b589f1a17996655d66273b30Romain Guy
6042542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    return restoreClip;
605d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy}
6065cbbce535744b89df5ecea95de21ee3733298260Romain Guy
607f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
608bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy// Layers
609bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy///////////////////////////////////////////////////////////////////////////////
610bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
611bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guyint OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
6125c13d89c1332fcc499379b9064b891187b75ca32Chet Haase        SkPaint* p, int flags) {
613eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const GLuint previousFbo = mSnapshot->fbo;
614eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const int count = saveSnapshot(flags);
615d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
616af636ebf5feb2837683fbfe965040cb706b32ec1Romain Guy    if (!mSnapshot->isIgnored()) {
617e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy        int alpha = 255;
618e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy        SkXfermode::Mode mode;
619e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy
620e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy        if (p) {
621e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy            alpha = p->getAlpha();
622710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik            mode = getXfermode(p->getXfermode());
623a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy        } else {
624e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy            mode = SkXfermode::kSrcOver_Mode;
625d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy        }
626d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
627d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo);
628dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    }
629d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
630d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy    return count;
631bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
632bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
633bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guyint OpenGLRenderer::saveLayerAlpha(float left, float top, float right, float bottom,
634bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy        int alpha, int flags) {
635f877308f77f7c6f3edd91618a092207dd3be9077Romain Guy    if (alpha >= 255) {
6368aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy        return saveLayer(left, top, right, bottom, NULL, flags);
6378b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    } else {
6388aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy        SkPaint paint;
6398aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy        paint.setAlpha(alpha);
6408aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy        return saveLayer(left, top, right, bottom, &paint, flags);
6418b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    }
642d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy}
643bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
6441c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy/**
6451c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Layers are viewed by Skia are slightly different than layers in image editing
6461c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * programs (for instance.) When a layer is created, previously created layers
6471c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * and the frame buffer still receive every drawing command. For instance, if a
6481c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * layer is created and a shape intersecting the bounds of the layers and the
6491c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * framebuffer is draw, the shape will be drawn on both (unless the layer was
6501c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
6511c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
6521c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * A way to implement layers is to create an FBO for each layer, backed by an RGBA
6531c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * texture. Unfortunately, this is inefficient as it requires every primitive to
6541c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * be drawn n + 1 times, where n is the number of active layers. In practice this
6551c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * means, for every primitive:
6561c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Switch active frame buffer
6571c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Change viewport, clip and projection matrix
6581c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Issue the drawing
6591c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
6601c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Switching rendering target n + 1 times per drawn primitive is extremely costly.
6616b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * To avoid this, layers are implemented in a different way here, at least in the
6626b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * general case. FBOs are used, as an optimization, when the "clip to layer" flag
6636b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * is set. When this flag is set we can redirect all drawing operations into a
6646b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * single FBO.
6651c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
6661c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * This implementation relies on the frame buffer being at least RGBA 8888. When
6671c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * a layer is created, only a texture is created, not an FBO. The content of the
6681c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * frame buffer contained within the layer's bounds is copied into this texture
66987a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
6701c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * buffer and drawing continues as normal. This technique therefore treats the
6711c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * frame buffer as a scratch buffer for the layers.
6721c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
6731c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * To compose the layers back onto the frame buffer, each layer texture
6741c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * (containing the original frame buffer data) is drawn as a simple quad over
6751c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * the frame buffer. The trick is that the quad is set as the composition
6761c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * destination in the blending equation, and the frame buffer becomes the source
6771c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * of the composition.
6781c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
6791c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Drawing layers with an alpha value requires an extra step before composition.
6801c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * An empty quad is drawn over the layer's region in the frame buffer. This quad
6811c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
6821c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * quad is used to multiply the colors in the frame buffer. This is achieved by
6831c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * changing the GL blend functions for the GL_FUNC_ADD blend equation to
6841c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * GL_ZERO, GL_SRC_ALPHA.
6851c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
6861c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Because glCopyTexImage2D() can be slow, an alternative implementation might
6871c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * be use to draw a single clipped layer. The implementation described above
6881c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * is correct in every case.
68987a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *
69087a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy * (1) The frame buffer is actually not cleared right away. To allow the GPU
69187a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     to potentially optimize series of calls to glCopyTexImage2D, the frame
69287a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     buffer is left untouched until the first drawing operation. Only when
69387a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     something actually gets drawn are the layers regions cleared.
6941c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy */
695d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haasebool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
696d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) {
697eb99356a0548684a501766e6a524529ab93304c8Romain Guy    LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
698fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
699dda570201ac851dd85af3861f7e575721d3345daRomain Guy
700eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
701eb99356a0548684a501766e6a524529ab93304c8Romain Guy
702f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    // Window coordinates of the layer
703d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    Rect clip;
7048aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    Rect bounds(left, top, right, bottom);
705d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    Rect untransformedBounds(bounds);
706d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->transform->mapRect(bounds);
707d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase
708d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    // Layers only make sense if they are in the framebuffer's bounds
709d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    if (bounds.intersect(*mSnapshot->clipRect)) {
710d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        // We cannot work with sub-pixels in this case
711d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        bounds.snapToPixelBoundaries();
712d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase
713d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        // When the layer is not an FBO, we may use glCopyTexImage so we
714d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        // need to make sure the layer does not extend outside the bounds
715d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        // of the framebuffer
716d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        if (!bounds.intersect(mSnapshot->previous->viewport)) {
717ad37cd3b5d3de9dd0858af04fbccd102e8ff4b0eRomain Guy            bounds.setEmpty();
718d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        } else if (fboLayer) {
719d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            clip.set(bounds);
720d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            mat4 inverse;
721d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            inverse.loadInverse(*mSnapshot->transform);
722d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            inverse.mapRect(clip);
723d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            clip.snapToPixelBoundaries();
724d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            if (clip.intersect(untransformedBounds)) {
725d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                clip.translate(-left, -top);
726d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                bounds.set(untransformedBounds);
727d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            } else {
728d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                clip.setEmpty();
729d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            }
730ad37cd3b5d3de9dd0858af04fbccd102e8ff4b0eRomain Guy        }
731d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    } else {
732d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        bounds.setEmpty();
733eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
734bf434114cbf55b216fdc76fc8d65a75e84c9dab5Romain Guy
735746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
736d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            bounds.getHeight() > mCaches.maxTextureSize ||
737d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            (fboLayer && clip.isEmpty())) {
738d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        mSnapshot->empty = fboLayer;
739dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    } else {
740d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
741dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    }
742dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
743dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    // Bail out if we won't draw in this snapshot
744d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    if (mSnapshot->invisible || mSnapshot->empty) {
745b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy        return false;
746b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy    }
747dda570201ac851dd85af3861f7e575721d3345daRomain Guy
748a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
7498550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
750f18fd99b5c182329cd8936a9611f0103d8ece44aRomain Guy    if (!layer) {
751f18fd99b5c182329cd8936a9611f0103d8ece44aRomain Guy        return false;
752bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    }
753bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
7549ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setAlpha(alpha, mode);
7558aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    layer->layer.set(bounds);
7569ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
7579ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            bounds.getWidth() / float(layer->getWidth()), 0.0f);
7589ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setColorFilter(mColorFilter);
759a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase    layer->setBlend(true);
7607c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    layer->setDirty(false);
761dda570201ac851dd85af3861f7e575721d3345daRomain Guy
7628fb954263dd2f918ad339045cc6d82e346515599Romain Guy    // Save the layer in the snapshot
763d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->flags |= Snapshot::kFlagIsLayer;
764d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->layer = layer;
7651d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
766eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
767d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        return createFboLayer(layer, bounds, clip, previousFbo);
768eb99356a0548684a501766e6a524529ab93304c8Romain Guy    } else {
769eb99356a0548684a501766e6a524529ab93304c8Romain Guy        // Copy the framebuffer into the layer
7709ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->bindTexture();
771514fb18827186591d66973c2362c859b64b63556Romain Guy        if (!bounds.isEmpty()) {
7729ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            if (layer->isEmpty()) {
7739ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
774d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                        bounds.left, mSnapshot->height - bounds.bottom,
7759ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                        layer->getWidth(), layer->getHeight(), 0);
7769ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->setEmpty(false);
777514fb18827186591d66973c2362c859b64b63556Romain Guy            } else {
778514fb18827186591d66973c2362c859b64b63556Romain Guy                glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bounds.left,
779d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                        mSnapshot->height - bounds.bottom, bounds.getWidth(), bounds.getHeight());
780514fb18827186591d66973c2362c859b64b63556Romain Guy            }
7817b5b6abf852c039983eded25ebe43a70fef5a4abRomain Guy
78254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            // Enqueue the buffer coordinates to clear the corresponding region later
78354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            mLayers.push(new Rect(bounds));
784ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy        }
785eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
786f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
787d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy    return true;
788bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
789bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
790d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haasebool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) {
791c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    layer->clipRect.set(clip);
7929ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setFbo(mCaches.fboCache.get());
7935b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
794d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->region = &mSnapshot->layer->region;
795c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer |
796c3fedafc5f50100219449125a000e3138f6fb987Romain Guy            Snapshot::kFlagDirtyOrtho;
797d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->fbo = layer->getFbo();
798d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
799d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
800d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
801d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->height = bounds.getHeight();
802d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->orthoMatrix.load(mOrthoMatrix);
8035b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8042b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    endTiling();
8057c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(false, false);
8065b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Bind texture to FBO
8079ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
8089ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->bindTexture();
8095b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8105b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Initialize the texture if needed
8119ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->isEmpty()) {
8129ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->allocateTexture(GL_RGBA, GL_UNSIGNED_BYTE);
8139ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setEmpty(false);
8145b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
8155b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8165b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
8179ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            layer->getTexture(), 0);
8185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
819c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    startTiling(mSnapshot, !layer->isBlend());
8205b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8215b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
822586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    mCaches.enableScissor();
8238f85e80b64b89fd38cc23b129f61ec36ddde7f15Romain Guy    mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
8245b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
8255b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glClear(GL_COLOR_BUFFER_BIT);
8265b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8275b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    dirtyClip();
8285b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8295b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Change the ortho projection
8305b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
8315b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    mOrthoMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f);
8325b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8335b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    return true;
8345b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
8355b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8361c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy/**
8371c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Read the documentation of createLayer() before doing anything in this method.
8381c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy */
8391d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guyvoid OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
8401d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    if (!current->layer) {
8413762c311729fe9f3af085c14c5c1fb471d994c03Steve Block        ALOGE("Attempting to compose a layer that does not exist");
8421d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy        return;
8431d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    }
8441d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
8458ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    Layer* layer = current->layer;
8468ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    const Rect& rect = layer->layer;
8475b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    const bool fboLayer = current->flags & Snapshot::kFlagIsFboLayer;
848eb99356a0548684a501766e6a524529ab93304c8Romain Guy
849eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
8502b7028eabac80cec170572bc0e945a1d4224e595Romain Guy        endTiling();
8512b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
852e0aa84b7dc087e999e20055dcc04cb6a48d5bd62Romain Guy        // Detach the texture from the FBO
853e0aa84b7dc087e999e20055dcc04cb6a48d5bd62Romain Guy        glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
8548ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
8558ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        layer->removeFbo(false);
8568ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
857eb99356a0548684a501766e6a524529ab93304c8Romain Guy        // Unbind current FBO and restore previous one
858eb99356a0548684a501766e6a524529ab93304c8Romain Guy        glBindFramebuffer(GL_FRAMEBUFFER, previous->fbo);
8597c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        debugOverdraw(true, false);
8602b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
8612b7028eabac80cec170572bc0e945a1d4224e595Romain Guy        startTiling(previous);
862eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
863eb99356a0548684a501766e6a524529ab93304c8Romain Guy
8649ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (!fboLayer && layer->getAlpha() < 255) {
865f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy        drawColorRect(rect.left, rect.top, rect.right, rect.bottom,
8669ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->getAlpha() << 24, SkXfermode::kDstIn_Mode, true);
8675b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        // Required below, composeLayerRect() will divide by 255
8689ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setAlpha(255);
869f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    }
870f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy
87103750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    mCaches.unbindMeshBuffer();
8728b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
873a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
8745b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8755b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // When the layer is stored in an FBO, we can save a bit of fillrate by
8765b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // drawing only the dirty region
877eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
8785b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *previous->transform);
8799ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        if (layer->getColorFilter()) {
8809ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupColorFilter(layer->getColorFilter());
881171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy        }
8825b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        composeLayerRegion(layer, rect);
8839ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        if (layer->getColorFilter()) {
884171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy            resetColorFilter();
885171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy        }
8869ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    } else if (!rect.isEmpty()) {
8879ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
8889ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        composeLayerRect(layer, rect, true);
889eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
8901d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
891746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    dirtyClip();
892746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
893eb99356a0548684a501766e6a524529ab93304c8Romain Guy    // Failing to add the layer to the cache should happen only if the layer is too large
8948550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    if (!mCaches.layerCache.put(layer)) {
8951d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy        LAYER_LOGD("Deleting layer");
896603f6de35f21d74ae242d52d501f4f5c25ff4f4cChet Haase        Caches::getInstance().resourceCache.decrementRefcount(layer);
8971d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    }
8981d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy}
8991d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
900aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
9019ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    float alpha = layer->getAlpha() / 255.0f;
902aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
903aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDraw();
9049ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->getRenderTarget() == GL_TEXTURE_2D) {
9058f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy        setupDrawWithTexture();
9068f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    } else {
9078f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy        setupDrawWithExternalTexture();
9088f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    }
9098f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    setupDrawTextureTransform();
910aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColor(alpha, alpha, alpha, alpha);
911aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColorFilter();
9129ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode());
913aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawProgram();
914aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawPureColorUniforms();
915aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColorFilterUniforms();
9169ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->getRenderTarget() == GL_TEXTURE_2D) {
9179ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawTexture(layer->getTexture());
9188f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    } else {
9199ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawExternalTexture(layer->getTexture());
9208f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    }
921ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy    if (mSnapshot->transform->isPureTranslate() &&
922ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy            layer->getWidth() == (uint32_t) rect.getWidth() &&
923ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy            layer->getHeight() == (uint32_t) rect.getHeight()) {
9249ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float x = (int) floorf(rect.left + mSnapshot->transform->getTranslateX() + 0.5f);
9259ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float y = (int) floorf(rect.top + mSnapshot->transform->getTranslateY() + 0.5f);
9269ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
927d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        layer->setFilter(GL_NEAREST);
9289ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawModelView(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
9299ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    } else {
930d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        layer->setFilter(GL_LINEAR);
9319ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawModelView(rect.left, rect.top, rect.right, rect.bottom);
9329ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
9339ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    setupDrawTextureTransformUniforms(layer->getTexTransform());
934aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawMesh(&mMeshVertices[0].position[0], &mMeshVertices[0].texture[0]);
935aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
936aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
937aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
938aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    finishDrawTexture();
939aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
940aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
9415b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
9429ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (!layer->isTextureLayer()) {
943aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        const Rect& texCoords = layer->texCoords;
944aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(texCoords.left, texCoords.top,
945aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy                texCoords.right, texCoords.bottom);
9465b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9479ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        float x = rect.left;
9489ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        float y = rect.top;
949b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy        bool simpleTransform = mSnapshot->transform->isPureTranslate() &&
950ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy                layer->getWidth() == (uint32_t) rect.getWidth() &&
951b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy                layer->getHeight() == (uint32_t) rect.getHeight();
952b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy
953b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy        if (simpleTransform) {
9549ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            // When we're swapping, the layer is already in screen coordinates
9559ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            if (!swap) {
9569ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                x = (int) floorf(rect.left + mSnapshot->transform->getTranslateX() + 0.5f);
9579ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                y = (int) floorf(rect.top + mSnapshot->transform->getTranslateY() + 0.5f);
9589ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            }
9599ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
960d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_NEAREST, true);
9619ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        } else {
962d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_LINEAR, true);
9639ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        }
9649ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
9659ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
9669ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->getTexture(), layer->getAlpha() / 255.0f,
9679ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->getMode(), layer->isBlend(),
9689ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
9699ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
9705b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
971aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
972aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    } else {
973aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
974aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        drawTextureLayer(layer, rect);
975aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
976aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    }
9775b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
9785b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9795b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
9805b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    if (layer->region.isRect()) {
9819fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        layer->setRegionAsRect();
9829fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
98340667676e542a9daeafeac9904c30004e8706fd3Romain Guy        composeLayerRect(layer, layer->regionRect);
9849fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
9855b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        layer->region.clear();
9865b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        return;
9875b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
9885b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9898a3957d43bcae93fbb9f6b4b4c3de8abdb3c953cRomain Guy    // TODO: See LayerRenderer.cpp::generateMesh() for important
9908a3957d43bcae93fbb9f6b4b4c3de8abdb3c953cRomain Guy    //       information about this implementation
991211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(!layer->region.isEmpty())) {
9925b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        size_t count;
9935b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        const android::Rect* rects = layer->region.getArray(&count);
9945b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9959ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float alpha = layer->getAlpha() / 255.0f;
9969ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texX = 1.0f / float(layer->getWidth());
9979ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texY = 1.0f / float(layer->getHeight());
998f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        const float height = rect.getHeight();
9995b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10008ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        setupDraw();
10018ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
10028ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        // We must get (and therefore bind) the region mesh buffer
10038ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        // after we setup drawing in case we need to mess with the
10048ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        // stencil buffer in setupDraw()
10055b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        TextureVertex* mesh = mCaches.getRegionMesh();
10065b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        GLsizei numQuads = 0;
10075b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10087230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawWithTexture();
10097230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawColor(alpha, alpha, alpha, alpha);
1010ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        setupDrawColorFilter();
10119ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode(), false);
10127230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawProgram();
10137230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawDirtyRegionsDisabled();
10147230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawPureColorUniforms();
1015ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        setupDrawColorFilterUniforms();
10169ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawTexture(layer->getTexture());
10179ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        if (mSnapshot->transform->isPureTranslate()) {
10189ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            const float x = (int) floorf(rect.left + mSnapshot->transform->getTranslateX() + 0.5f);
10199ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            const float y = (int) floorf(rect.top + mSnapshot->transform->getTranslateY() + 0.5f);
10209ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1021d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_NEAREST);
10229ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawModelViewTranslate(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
10239ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        } else {
1024d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_LINEAR);
10259ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawModelViewTranslate(rect.left, rect.top, rect.right, rect.bottom);
10269ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        }
102715bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy        setupDrawMeshIndices(&mesh[0].position[0], &mesh[0].texture[0]);
10285b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10295b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        for (size_t i = 0; i < count; i++) {
10305b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const android::Rect* r = &rects[i];
10315b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10325b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const float u1 = r->left * texX;
1033f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            const float v1 = (height - r->top) * texY;
10345b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const float u2 = r->right * texX;
1035f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            const float v2 = (height - r->bottom) * texY;
10365b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10375b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            // TODO: Reject quads outside of the clip
10385b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->left, r->top, u1, v1);
10395b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->right, r->top, u2, v1);
10405b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
10415b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
10425b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10435b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            numQuads++;
10445b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10455b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            if (numQuads >= REGION_MESH_QUAD_COUNT) {
10465b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy                glDrawElements(GL_TRIANGLES, numQuads * 6, GL_UNSIGNED_SHORT, NULL);
10475b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy                numQuads = 0;
10485b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy                mesh = mCaches.getRegionMesh();
10495b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            }
10505b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
10515b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10525b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        if (numQuads > 0) {
10535b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            glDrawElements(GL_TRIANGLES, numQuads * 6, GL_UNSIGNED_SHORT, NULL);
10545b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
10555b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10567230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        finishDrawTexture();
10575b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10585b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
10593a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        drawRegionRects(layer->region);
10605b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif
10615b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10625b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        layer->region.clear();
10635b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
10645b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
10655b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10663a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guyvoid OpenGLRenderer::drawRegionRects(const Region& region) {
10673a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
10683a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    size_t count;
10693a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    const android::Rect* rects = region.getArray(&count);
10703a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
10713a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    uint32_t colors[] = {
10723a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            0x7fff0000, 0x7f00ff00,
10733a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            0x7f0000ff, 0x7fff00ff,
10743a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    };
10753a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
10763a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    int offset = 0;
10773a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    int32_t top = rects[0].top;
10783a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
10793a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    for (size_t i = 0; i < count; i++) {
10803a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        if (top != rects[i].top) {
10813a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            offset ^= 0x2;
10823a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            top = rects[i].top;
10833a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        }
10843a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
10853a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
10863a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        drawColorRect(r.left, r.top, r.right, r.bottom, colors[offset + (i & 0x1)],
10873a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy                SkXfermode::kSrcOver_Mode);
10883a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    }
10893a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#endif
10903a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy}
10913a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
10928ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::drawRegionRects(const SkRegion& region, int color,
10938ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        SkXfermode::Mode mode, bool dirty) {
10948ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    int count = 0;
10958ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    Vector<float> rects;
10968ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
10978ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion::Iterator it(region);
10988ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    while (!it.done()) {
10998ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        const SkIRect& r = it.rect();
11008ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fLeft);
11018ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fTop);
11028ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fRight);
11038ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fBottom);
11042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        count += 4;
11058ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        it.next();
11068ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
11078ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
11088ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    drawColorRects(rects.array(), count, color, mode, true, dirty);
11098ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
11108ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
11115b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::dirtyLayer(const float left, const float top,
11125b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        const float right, const float bottom, const mat4 transform) {
1113f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (hasLayer()) {
11145b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        Rect bounds(left, top, right, bottom);
11155b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        transform.mapRect(bounds);
1116f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
11175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
11185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
11195b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11205b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::dirtyLayer(const float left, const float top,
11215b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        const float right, const float bottom) {
1122f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (hasLayer()) {
11235b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        Rect bounds(left, top, right, bottom);
1124f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
11251bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy    }
11261bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy}
11271bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy
11281bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guyvoid OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
11291bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy    if (bounds.intersect(*mSnapshot->clipRect)) {
11301bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        bounds.snapToPixelBoundaries();
11311bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
11321bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        if (!dirty.isEmpty()) {
11331bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy            region->orSelf(dirty);
11345b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
11355b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
11365b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
11375b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
113854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guyvoid OpenGLRenderer::clearLayerRegions() {
113954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    const size_t count = mLayers.size();
114054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (count == 0) return;
114154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
114254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (!mSnapshot->isIgnored()) {
114354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // Doing several glScissor/glClear here can negatively impact
114454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // GPUs with a tiler architecture, instead we draw quads with
114554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // the Clear blending mode
114654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
114754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // The list contains bounds that have already been clipped
114854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // against their initial clip rect, and the current clip
114954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // is likely different so we need to disable clipping here
11508a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        bool scissorChanged = mCaches.disableScissor();
115154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
115254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        Vertex mesh[count * 6];
115354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        Vertex* vertex = mesh;
115454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
115554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        for (uint32_t i = 0; i < count; i++) {
115654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Rect* bounds = mLayers.itemAt(i);
115754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
115854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->bottom);
115954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->top);
116054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->top);
116154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->bottom);
116254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->top);
116354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->bottom);
116454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
116554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            delete bounds;
116654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        }
116754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
116854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDraw(false);
116954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
117054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawBlending(true, SkXfermode::kClear_Mode);
117154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawProgram();
117254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawPureColorUniforms();
117354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawModelViewTranslate(0.0f, 0.0f, 0.0f, 0.0f, true);
117439d252a6632d057d5077f7eaf1b8ed7a142f3397Romain Guy        setupDrawVertices(&mesh[0].position[0]);
117554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
117654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        glDrawArrays(GL_TRIANGLES, 0, count * 6);
11778a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
11788a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        if (scissorChanged) mCaches.enableScissor();
117954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    } else {
118054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        for (uint32_t i = 0; i < count; i++) {
118154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            delete mLayers.itemAt(i);
118254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        }
118354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    }
118454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
118554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    mLayers.clear();
118654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy}
118754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
1188bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy///////////////////////////////////////////////////////////////////////////////
1189f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Transforms
1190f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1191f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1192f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::translate(float dx, float dy) {
11938aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot->transform->translate(dx, dy, 0.0f);
1194f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1195f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1196f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::rotate(float degrees) {
11978aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot->transform->rotate(degrees, 0.0f, 0.0f, 1.0f);
1198f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1199f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1200f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::scale(float sx, float sy) {
12018aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot->transform->scale(sx, sy, 1.0f);
1202f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1203f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1204807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guyvoid OpenGLRenderer::skew(float sx, float sy) {
1205807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy    mSnapshot->transform->skew(sx, sy);
1206807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy}
1207807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy
1208f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::setMatrix(SkMatrix* matrix) {
1209e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy    if (matrix) {
1210e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy        mSnapshot->transform->load(*matrix);
1211e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy    } else {
1212e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy        mSnapshot->transform->loadIdentity();
1213e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy    }
1214f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1215f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1216f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::getMatrix(SkMatrix* matrix) {
12178aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot->transform->copyTo(*matrix);
1218f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1219f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1220f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::concatMatrix(SkMatrix* matrix) {
1221e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    SkMatrix transform;
1222e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    mSnapshot->transform->copyTo(transform);
1223e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    transform.preConcat(*matrix);
1224e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    mSnapshot->transform->load(transform);
1225f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1226f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1227f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1228f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Clipping
1229f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1230f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1231bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::setScissorFromClip() {
1232e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    Rect clip(*mSnapshot->clipRect);
1233e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    clip.snapToPixelBoundaries();
12348f85e80b64b89fd38cc23b129f61ec36ddde7f15Romain Guy
12358a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    if (mCaches.setScissor(clip.left, mSnapshot->height - clip.bottom,
12368a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy            clip.getWidth(), clip.getHeight())) {
12378a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        mDirtyClip = false;
12388a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    }
12399d5316e3f56d138504565ff311145ac01621dff4Romain Guy}
12409d5316e3f56d138504565ff311145ac01621dff4Romain Guy
12418ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::ensureStencilBuffer() {
12428ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // Thanks to the mismatch between EGL and OpenGL ES FBO we
12438ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // cannot attach a stencil buffer to fbo0 dynamically. Let's
12448ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // just hope we have one when hasLayer() returns false.
12458ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (hasLayer()) {
12468ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        attachStencilBufferToLayer(mSnapshot->layer);
12478ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
12488ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
12498ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
12508ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
12518ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // The layer's FBO is already bound when we reach this stage
12528ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!layer->getStencilRenderBuffer()) {
1253c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1254c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // is attached after we initiated tiling. We must turn it off,
1255c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // attach the new render buffer then turn tiling back on
1256c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        endTiling();
1257c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
12588ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        // TODO: See Layer::removeFbo(). The stencil renderbuffer should be cached
12598ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        GLuint buffer;
12608ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        glGenRenderbuffers(1, &buffer);
12612055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy
12628ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        layer->setStencilRenderBuffer(buffer);
12632055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy        layer->bindStencilRenderBuffer();
12642055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy        layer->allocateStencilRenderBuffer();
12652055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy
12662055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy        glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, buffer);
1267c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
1268c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        startTiling(layer->clipRect, layer->layer.getHeight(), !layer->isBlend());
12698ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
12708ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
12718ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
12728ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::setStencilFromClip() {
12738ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!mCaches.debugOverdraw) {
12748ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        if (!mSnapshot->clipRegion->isEmpty()) {
12758ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // NOTE: The order here is important, we must set dirtyClip to false
12768ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       before any draw call to avoid calling back into this method
12778ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mDirtyClip = false;
12788ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
12798ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            ensureStencilBuffer();
12808ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
12818ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.enableWrite();
12828ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
12838ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // Clear the stencil but first make sure we restrict drawing
12848ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // to the region's bounds
12858ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            bool resetScissor = mCaches.enableScissor();
12868ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            if (resetScissor) {
12878ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy                // The scissor was not set so we now need to update it
12888ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy                setScissorFromClip();
12898ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            }
12908ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.clear();
12918ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            if (resetScissor) mCaches.disableScissor();
12928ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
12938ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // NOTE: We could use the region contour path to generate a smaller mesh
12948ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       Since we are using the stencil we could use the red book path
12958ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       drawing technique. It might increase bandwidth usage though.
12968ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
12978ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // The last parameter is important: we are not drawing in the color buffer
12988ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // so we don't want to dirty the current layer, if any
12998ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            drawRegionRects(*mSnapshot->clipRegion, 0xff000000, SkXfermode::kSrc_Mode, false);
13008ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13018ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.enableTest();
13028ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        } else {
13038ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.disable();
13048ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        }
13058ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
13068ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
13078ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13089d5316e3f56d138504565ff311145ac01621dff4Romain Guyconst Rect& OpenGLRenderer::getClipBounds() {
1309079ba2c85b15e882629b8d188f5fbdb42f7f8eeaRomain Guy    return mSnapshot->getLocalClip();
1310bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
1311bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
13128a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guybool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom) {
13138a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    if (mSnapshot->isIgnored()) {
13148a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        return true;
13158a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    }
13168a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
13178a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    Rect r(left, top, right, bottom);
13188a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    mSnapshot->transform->mapRect(r);
13198a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    r.snapToPixelBoundaries();
13208a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
13218a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    Rect clipRect(*mSnapshot->clipRect);
13228a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    clipRect.snapToPixelBoundaries();
13238a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
13248a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    return !clipRect.intersects(r);
13258a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy}
13268a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
132735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guybool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom,
132835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy        Rect& transformed, Rect& clip) {
132935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (mSnapshot->isIgnored()) {
133035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy        return true;
133135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    }
133235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
133335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    transformed.set(left, top, right, bottom);
133435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    mSnapshot->transform->mapRect(transformed);
133535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    transformed.snapToPixelBoundaries();
133635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
133735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    clip.set(*mSnapshot->clipRect);
133835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    clip.snapToPixelBoundaries();
133935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
134035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    return !clip.intersects(transformed);
134135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
134235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
1343672433d90fab7383cd28beac9d4485b566a90940Romain Guybool OpenGLRenderer::quickRejectPreStroke(float left, float top, float right, float bottom,
1344672433d90fab7383cd28beac9d4485b566a90940Romain Guy        SkPaint* paint) {
1345cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (paint->getStyle() != SkPaint::kFill_Style) {
1346cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        float outset = paint->getStrokeWidth() * 0.5f;
1347cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        return quickReject(left - outset, top - outset, right + outset, bottom + outset);
1348cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    } else {
1349cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        return quickReject(left, top, right, bottom);
1350cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
1351cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik}
1352cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik
1353c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guybool OpenGLRenderer::quickReject(float left, float top, float right, float bottom) {
1354bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik    if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
1355dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy        return true;
1356dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    }
1357dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
13581d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    Rect r(left, top, right, bottom);
13598aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot->transform->mapRect(r);
1360d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy    r.snapToPixelBoundaries();
1361d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy
1362d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy    Rect clipRect(*mSnapshot->clipRect);
1363d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy    clipRect.snapToPixelBoundaries();
1364d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy
1365586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    bool rejected = !clipRect.intersects(r);
1366586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    if (!isDeferred() && !rejected) {
136787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clipRect.contains(r));
1368586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    }
1369586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy
1370586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    return rejected;
1371c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
1372c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy
13738ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::debugClip() {
1374735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy#if DEBUG_CLIP_REGIONS
13758ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!isDeferred() && !mSnapshot->clipRegion->isEmpty()) {
13768ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        drawRegionRects(*mSnapshot->clipRegion, 0x7f00ff00, SkXfermode::kSrcOver_Mode);
13778ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
13788ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy#endif
13798ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
1380735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
13818ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guybool OpenGLRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
13828ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (CC_LIKELY(mSnapshot->transform->rectToRect())) {
13838ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        bool clipped = mSnapshot->clip(left, top, right, bottom, op);
13848ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        if (clipped) {
13858ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            dirtyClip();
1386735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy        }
13878ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        return !mSnapshot->clipRect->isEmpty();
13887ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    }
13898ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13908ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkPath path;
13918ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    path.addRect(left, top, right, bottom);
13928ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13938ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    return clipPath(&path, op);
1394e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
1395e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
1396735738c4ddf3229caa5f6e634bf591953ac29944Romain Guybool OpenGLRenderer::clipPath(SkPath* path, SkRegion::Op op) {
13978ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkMatrix transform;
13988ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    mSnapshot->transform->copyTo(transform);
13998ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14008ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkPath transformed;
14018ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    path->transform(transform, &transformed);
14028ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14038ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion clip;
14048ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!mSnapshot->clipRegion->isEmpty()) {
14058ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        clip.setRegion(*mSnapshot->clipRegion);
14068ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    } else {
14078ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        Rect* bounds = mSnapshot->clipRect;
14088ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
14098ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14108ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14118ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion region;
14128ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    region.setPath(transformed, clip);
14138ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14148ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    bool clipped = mSnapshot->clipRegionTransformed(region, op);
14158ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (clipped) {
14168ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        dirtyClip();
14178ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14188ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    return !mSnapshot->clipRect->isEmpty();
1419735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
1420735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
1421735738c4ddf3229caa5f6e634bf591953ac29944Romain Guybool OpenGLRenderer::clipRegion(SkRegion* region, SkRegion::Op op) {
14228ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    bool clipped = mSnapshot->clipRegionTransformed(*region, op);
14238ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (clipped) {
14248ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        dirtyClip();
14258ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14268ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    return !mSnapshot->clipRect->isEmpty();
1427735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
1428735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
1429a23eed808a1ae4ec0d818c0a9238385e797fd056Chet HaaseRect* OpenGLRenderer::getClipRect() {
1430a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase    return mSnapshot->clipRect;
1431a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase}
1432a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase
1433f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
143470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy// Drawing commands
143570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy///////////////////////////////////////////////////////////////////////////////
143670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
143754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guyvoid OpenGLRenderer::setupDraw(bool clear) {
14388a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    // TODO: It would be best if we could do this before quickReject()
14398a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    //       changes the scissor test state
144054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (clear) clearLayerRegions();
14418ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // Make sure setScissor & setStencil happen at the beginning of
14428ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // this method
144370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (mDirtyClip) {
144470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        setScissorFromClip();
14458ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        setStencilFromClip();
144670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
144770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.reset();
144870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = false;
144970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = false;
145070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorA = mColorR = mColorG = mColorB = 0.0f;
145170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTextureUnit = 0;
145270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTrackDirtyRegions = true;
145370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
145470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
145570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
145670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.hasTexture = true;
145770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.hasAlpha8Texture = isAlpha8;
145870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
145970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1460aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::setupDrawWithExternalTexture() {
1461aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    mDescription.hasExternalTexture = true;
1462aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1463aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
146415bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guyvoid OpenGLRenderer::setupDrawNoTexture() {
146515bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.disbaleTexCoordsVertexArray();
146615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy}
146715bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
1468710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikvoid OpenGLRenderer::setupDrawAA() {
146999585adeb4167ca357a72eb866f34c1af944f4b9Chet Haase    mDescription.isAA = true;
14705b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
14715b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
1472ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guyvoid OpenGLRenderer::setupDrawPoint(float pointSize) {
1473ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    mDescription.isPoint = true;
1474ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    mDescription.pointSize = pointSize;
1475ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy}
1476ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
14778d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guyvoid OpenGLRenderer::setupDrawColor(int color, int alpha) {
14788d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    mColorA = alpha / 255.0f;
1479886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1480886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorG = mColorA * ((color >>  8) & 0xFF) / 255.0f;
1481886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorB = mColorA * ((color      ) & 0xFF) / 255.0f;
148270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = true;
148370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = mDescription.setColor(mColorR, mColorG, mColorB, mColorA);
148470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
148570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
148686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guyvoid OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
148786568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mColorA = alpha / 255.0f;
1488886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1489886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorG = mColorA * ((color >>  8) & 0xFF) / 255.0f;
1490886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorB = mColorA * ((color      ) & 0xFF) / 255.0f;
149186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mColorSet = true;
149286568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mSetShaderColor = mDescription.setAlpha8Color(mColorR, mColorG, mColorB, mColorA);
149386568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy}
149486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy
14954121063313ac0d6f69f6253cac821d0c1c122086Romain Guyvoid OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
14964121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    mCaches.fontRenderer->describe(mDescription, paint);
14974121063313ac0d6f69f6253cac821d0c1c122086Romain Guy}
14984121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
149970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
150070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorA = a;
150170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorR = r;
150270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorG = g;
150370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorB = b;
150470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = true;
150570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = mDescription.setColor(r, g, b, a);
150670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
150770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
150870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawShader() {
150970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (mShader) {
151070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mShader->describe(mDescription, mCaches.extensions);
151170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
151270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
151370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
151470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColorFilter() {
151570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (mColorFilter) {
151670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mColorFilter->describe(mDescription, mCaches.extensions);
151770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
151870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
151970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1520f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guyvoid OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1521f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    if (mColorSet && mode == SkXfermode::kClear_Mode) {
1522f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy        mColorA = 1.0f;
1523f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy        mColorR = mColorG = mColorB = 0.0f;
152454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        mSetShaderColor = mDescription.modulate = true;
1525f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    }
1526f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy}
1527f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy
152870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawBlending(SkXfermode::Mode mode, bool swapSrcDst) {
1529f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // When the blending mode is kClear_Mode, we need to use a modulate color
1530f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // argb=1,0,0,0
1531f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    accountForClear(mode);
153270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    chooseBlending((mColorSet && mColorA < 1.0f) || (mShader && mShader->blend()), mode,
153370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy            mDescription, swapSrcDst);
153470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
153570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
153670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawBlending(bool blend, SkXfermode::Mode mode, bool swapSrcDst) {
1537f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // When the blending mode is kClear_Mode, we need to use a modulate color
1538f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // argb=1,0,0,0
1539f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    accountForClear(mode);
1540e83221c547cf2038752e5378e72e49a62cfd9954Romain Guy    chooseBlending(blend || (mColorSet && mColorA < 1.0f) || (mShader && mShader->blend()) ||
1541e83221c547cf2038752e5378e72e49a62cfd9954Romain Guy            (mColorFilter && mColorFilter->blend()), mode, mDescription, swapSrcDst);
154270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
154370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
154470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawProgram() {
154570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    useProgram(mCaches.programCache.get(mDescription));
154670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
154770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
154870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
154970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTrackDirtyRegions = false;
155070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
155170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
155270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawModelViewTranslate(float left, float top, float right, float bottom,
155370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        bool ignoreTransform) {
155470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mModelView.loadTranslate(left, top, 0.0f);
155570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (!ignoreTransform) {
155670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, *mSnapshot->transform);
155770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom, *mSnapshot->transform);
155870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
155970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, mIdentity);
156070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom);
156170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
156270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
156370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
15648a5cc92a150bae38ec43732d941b38bb381fe153Chet Haasevoid OpenGLRenderer::setupDrawModelViewIdentity(bool offset) {
15658a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    mCaches.currentProgram->set(mOrthoMatrix, mIdentity, *mSnapshot->transform, offset);
15668d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy}
15678d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy
156870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawModelView(float left, float top, float right, float bottom,
156970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        bool ignoreTransform, bool ignoreModelView) {
157070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (!ignoreModelView) {
157170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mModelView.loadTranslate(left, top, 0.0f);
157270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mModelView.scale(right - left, bottom - top, 1.0f);
157370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
157470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mModelView.loadIdentity();
157570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
157686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    bool dirty = right - left > 0.0f && bottom - top > 0.0f;
157786568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    if (!ignoreTransform) {
157886568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, *mSnapshot->transform);
157986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        if (mTrackDirtyRegions && dirty) {
158086568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy            dirtyLayer(left, top, right, bottom, *mSnapshot->transform);
158186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        }
158286568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    } else {
158386568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, mIdentity);
158486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        if (mTrackDirtyRegions && dirty) dirtyLayer(left, top, right, bottom);
158586568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    }
158670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
158770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1588ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guyvoid OpenGLRenderer::setupDrawPointUniforms() {
1589ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int slot = mCaches.currentProgram->getUniform("pointSize");
1590ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    glUniform1f(slot, mDescription.pointSize);
1591ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy}
1592ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
159370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColorUniforms() {
159455fd2c9b2e87986b03cb58676bdf46bc6d5f1c36Romain Guy    if ((mColorSet && !mShader) || (mShader && mSetShaderColor)) {
159570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
159670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
159770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
159870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
159986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guyvoid OpenGLRenderer::setupDrawPureColorUniforms() {
16005536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy    if (mSetShaderColor) {
160186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
16025536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy    }
16035536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy}
16045536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy
160570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawShaderUniforms(bool ignoreTransform) {
160670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (mShader) {
160770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        if (ignoreTransform) {
160870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy            mModelView.loadInverse(*mSnapshot->transform);
160970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        }
161070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mShader->setupProgram(mCaches.currentProgram, mModelView, *mSnapshot, &mTextureUnit);
161170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
161270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
161370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
16148d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guyvoid OpenGLRenderer::setupDrawShaderIdentityUniforms() {
16158d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    if (mShader) {
16168d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy        mShader->setupProgram(mCaches.currentProgram, mIdentity, *mSnapshot, &mTextureUnit);
16178d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    }
16188d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy}
16198d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy
162070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColorFilterUniforms() {
162170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (mColorFilter) {
162270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mColorFilter->setupProgram(mCaches.currentProgram);
162370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
162470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
162570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
16264121063313ac0d6f69f6253cac821d0c1c122086Romain Guyvoid OpenGLRenderer::setupDrawTextGammaUniforms() {
16274121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
16284121063313ac0d6f69f6253cac821d0c1c122086Romain Guy}
16294121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
163070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawSimpleMesh() {
1631f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = mCaches.bindMeshBuffer();
1632cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, 0);
163315bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
163470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
163570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
163670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawTexture(GLuint texture) {
163770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    bindTexture(texture);
16382d4fd364843d3efc6e6ee59ccc5beb513a86d789Romain Guy    mTextureUnit++;
163915bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.enableTexCoordsVertexArray();
164070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
164170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1642aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1643aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    bindExternalTexture(texture);
16442d4fd364843d3efc6e6ee59ccc5beb513a86d789Romain Guy    mTextureUnit++;
164515bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.enableTexCoordsVertexArray();
1646aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1647aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
16488f0095cd33558e9cc8a440047908e53b68906f5fRomain Guyvoid OpenGLRenderer::setupDrawTextureTransform() {
16498f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    mDescription.hasTextureTransform = true;
16508f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy}
16518f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy
16528f0095cd33558e9cc8a440047908e53b68906f5fRomain Guyvoid OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
1653aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1654aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy            GL_FALSE, &transform.data[0]);
1655aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1656aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
165770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
1658f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = false;
165970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (!vertices) {
1660f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
166170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
1662f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        force = mCaches.unbindMeshBuffer();
166370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
1664d71dd367af604571c7d00ca473184a1b9240eca2Romain Guy
1665cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices);
166615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1667cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        mCaches.bindTexCoordsVertexPointer(force, texCoords);
166815bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    }
166915bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
167015bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
167115bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy}
167215bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
167315bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guyvoid OpenGLRenderer::setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords) {
167415bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    bool force = mCaches.unbindMeshBuffer();
1675cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices);
167615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1677cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        mCaches.bindTexCoordsVertexPointer(force, texCoords);
16788d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    }
167970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
168070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
16815b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haasevoid OpenGLRenderer::setupDrawVertices(GLvoid* vertices) {
1682f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = mCaches.unbindMeshBuffer();
1683cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
168415bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
16855b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
16865b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
168770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::finishDrawTexture() {
168870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
168970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
169070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy///////////////////////////////////////////////////////////////////////////////
1691f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Drawing
1692f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1693f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
16941271e2cc80b01d577e9db339459ef0222bb9320dChet Haasestatus_t OpenGLRenderer::drawDisplayList(DisplayList* displayList,
169533f6beb10f98e8ba96250e284876d607055d278dRomain Guy        Rect& dirty, int32_t flags, uint32_t level) {
1696b85967b9af76e1e60f7a96603e2567a6449d2e04Chet Haase
16970fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    // All the usual checks and setup operations (quickReject, setupDraw, etc.)
16980fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    // will be performed by the display list itself
169904c9d8c2ffd028c35c750bac0a4a7b79e48059b5Romain Guy    if (displayList && displayList->isRenderable()) {
17001271e2cc80b01d577e9db339459ef0222bb9320dChet Haase        return displayList->replay(*this, dirty, flags, level);
17010fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    }
17027b5b6abf852c039983eded25ebe43a70fef5a4abRomain Guy
17036554943a1dd6854c0f4976900956e556767b49e1Romain Guy    return DrawGlInfo::kStatusDone;
17040fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy}
17050fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy
1706ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haasevoid OpenGLRenderer::outputDisplayList(DisplayList* displayList, uint32_t level) {
1707ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase    if (displayList) {
17082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        displayList->output(level);
1709ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase    }
1710ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase}
1711ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase
1712a168d7372132d6c87835878794b6ed43d0d282fdRomain Guyvoid OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint) {
1713a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    int alpha;
1714a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    SkXfermode::Mode mode;
1715a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
1716a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1717886b275e529e44a59c54b933453d9bc902973178Romain Guy    int color = paint != NULL ? paint->getColor() : 0;
1718886b275e529e44a59c54b933453d9bc902973178Romain Guy
1719a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    float x = left;
1720a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    float y = top;
1721a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1722886b275e529e44a59c54b933453d9bc902973178Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
1723886b275e529e44a59c54b933453d9bc902973178Romain Guy
1724a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    bool ignoreTransform = false;
1725a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    if (mSnapshot->transform->isPureTranslate()) {
1726a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        x = (int) floorf(left + mSnapshot->transform->getTranslateX() + 0.5f);
1727a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        y = (int) floorf(top + mSnapshot->transform->getTranslateY() + 0.5f);
1728a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        ignoreTransform = true;
1729a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1730886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(GL_NEAREST, true);
1731886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
1732886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(FILTER(paint), true);
17335b7a3150a6dbf193b371854b66fa654937633d3aRomain Guy    }
1734e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy
1735886b275e529e44a59c54b933453d9bc902973178Romain Guy    drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
1736886b275e529e44a59c54b933453d9bc902973178Romain Guy            paint != NULL, color, alpha, mode, (GLvoid*) NULL,
1737886b275e529e44a59c54b933453d9bc902973178Romain Guy            (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
1738a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy}
1739a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1740486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
17416926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    const float right = left + bitmap->width();
17426926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    const float bottom = top + bitmap->height();
17436926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
17446926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(left, top, right, bottom)) {
1745486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
17466926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
17476926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
1748a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
17498164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
1750486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
175122158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
175222158e139a3d6c6a9787ca0de224e9368f643284Romain Guy
1753211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
1754a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        drawAlphaBitmap(texture, left, top, paint);
1755a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    } else {
1756a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        drawTextureRect(left, top, right, bottom, texture, paint);
1757a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    }
1758486590963e2207d68eebd6944fec70d50d41116aChet Haase
1759486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
17608ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy}
17618ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
1762486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) {
1763f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy    Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
1764f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy    const mat4 transform(*matrix);
1765f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy    transform.mapRect(r);
1766f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
17676926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(r.left, r.top, r.right, r.bottom)) {
1768486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
17696926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
17706926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
1771a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
17728164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
1773486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
177422158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
177522158e139a3d6c6a9787ca0de224e9368f643284Romain Guy
17765b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // This could be done in a cheaper way, all we need is pass the matrix
17775b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // to the vertex shader. The save/restore is a bit overkill.
17785b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    save(SkCanvas::kMatrix_SaveFlag);
17795b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    concatMatrix(matrix);
1780886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
1781886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
1782886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
1783886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
1784886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
17855b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    restore();
1786486590963e2207d68eebd6944fec70d50d41116aChet Haase
1787486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
1788f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy}
1789f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
1790486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
1791e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    const float right = left + bitmap->width();
1792e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    const float bottom = top + bitmap->height();
1793e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
1794e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    if (quickReject(left, top, right, bottom)) {
1795486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
1796e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    }
1797e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
1798e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    mCaches.activeTexture(0);
1799e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    Texture* texture = mCaches.textureCache.getTransient(bitmap);
1800e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    const AutoTexture autoCleanup(texture);
1801e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
1802886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
1803886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlphaBitmap(texture, left, top, paint);
1804886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
1805886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureRect(left, top, right, bottom, texture, paint);
1806886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
1807486590963e2207d68eebd6944fec70d50d41116aChet Haase
1808486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
1809e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy}
1810e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
1811486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
18125a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        float* vertices, int* colors, SkPaint* paint) {
18135a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    if (!vertices || mSnapshot->isIgnored()) {
1814486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
18155a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    }
18165a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
1817b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float left = FLT_MAX;
1818b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float top = FLT_MAX;
1819b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float right = FLT_MIN;
1820b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float bottom = FLT_MIN;
1821b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
1822a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    const uint32_t count = meshWidth * meshHeight * 6;
1823b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
1824a566b7c3aada08d37cf08096c972e3e641bed773Romain Guy    // TODO: Support the colors array
1825a566b7c3aada08d37cf08096c972e3e641bed773Romain Guy    TextureVertex mesh[count];
18265a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    TextureVertex* vertex = mesh;
1827a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
18285a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    for (int32_t y = 0; y < meshHeight; y++) {
18295a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        for (int32_t x = 0; x < meshWidth; x++) {
18305a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            uint32_t i = (y * (meshWidth + 1) + x) * 2;
18315a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
18325a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float u1 = float(x) / meshWidth;
18335a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float u2 = float(x + 1) / meshWidth;
18345a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float v1 = float(y) / meshHeight;
18355a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float v2 = float(y + 1) / meshHeight;
18365a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
18375a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int ax = i + (meshWidth + 1) * 2;
18385a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int ay = ax + 1;
18395a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int bx = i;
18405a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int by = bx + 1;
18415a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int cx = i + 2;
18425a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int cy = cx + 1;
18435a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int dx = i + (meshWidth + 1) * 2 + 2;
18445a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int dy = dx + 1;
18455a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
18465a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            TextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2);
18475a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            TextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1);
18485a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            TextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1);
18495a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
18505a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            TextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2);
18515a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            TextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1);
18525a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            TextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2);
1853b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
1854a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
1855a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
1856a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
1857a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
18585a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        }
18595a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    }
18605a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
1861a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    if (quickReject(left, top, right, bottom)) {
1862a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy        return DrawGlInfo::kStatusDone;
1863a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    }
1864a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
1865a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    mCaches.activeTexture(0);
1866a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
1867a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    if (!texture) return DrawGlInfo::kStatusDone;
1868a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    const AutoTexture autoCleanup(texture);
1869a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
1870a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
1871a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    texture->setFilter(FILTER(paint), true);
1872a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
1873a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    int alpha;
1874a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    SkXfermode::Mode mode;
1875a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
1876a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
1877a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    if (hasLayer()) {
1878b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy        dirtyLayer(left, top, right, bottom, *mSnapshot->transform);
1879b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    }
1880b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
18815a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    drawTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, alpha / 255.0f,
18825a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            mode, texture->blend, &mesh[0].position[0], &mesh[0].texture[0],
1883b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy            GL_TRIANGLES, count, false, false, 0, false, false);
1884486590963e2207d68eebd6944fec70d50d41116aChet Haase
1885486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
18865a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy}
18875a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
1888486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
18898ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy         float srcLeft, float srcTop, float srcRight, float srcBottom,
18908ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy         float dstLeft, float dstTop, float dstRight, float dstBottom,
18915c13d89c1332fcc499379b9064b891187b75ca32Chet Haase         SkPaint* paint) {
18926926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(dstLeft, dstTop, dstRight, dstBottom)) {
1893486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
18946926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
18956926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
1896a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
18978164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
1898486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
189922158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
19008ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
19018ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    const float width = texture->width;
19028ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    const float height = texture->height;
1903c1396e93b6a5286a5183c00c781b62e940a12c1fRomain Guy
19046816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float u1 = fmax(0.0f, srcLeft / width);
19056816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float v1 = fmax(0.0f, srcTop / height);
19066816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float u2 = fmin(1.0f, srcRight / width);
19076816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float v2 = fmin(1.0f, srcBottom / height);
1908c1396e93b6a5286a5183c00c781b62e940a12c1fRomain Guy
190903750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    mCaches.unbindMeshBuffer();
19108ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    resetDrawTextureTexCoords(u1, v1, u2, v2);
19118ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
191203750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    int alpha;
191303750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    SkXfermode::Mode mode;
191403750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
191503750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy
1916d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
1917d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy
1918886b275e529e44a59c54b933453d9bc902973178Romain Guy    float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
1919886b275e529e44a59c54b933453d9bc902973178Romain Guy    float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
19206620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
1921886b275e529e44a59c54b933453d9bc902973178Romain Guy    bool scaled = scaleX != 1.0f || scaleY != 1.0f;
1922886b275e529e44a59c54b933453d9bc902973178Romain Guy    // Apply a scale transform on the canvas only when a shader is in use
1923886b275e529e44a59c54b933453d9bc902973178Romain Guy    // Skia handles the ratio between the dst and src rects as a scale factor
1924886b275e529e44a59c54b933453d9bc902973178Romain Guy    // when a shader is set
1925886b275e529e44a59c54b933453d9bc902973178Romain Guy    bool useScaleTransform = mShader && scaled;
1926886b275e529e44a59c54b933453d9bc902973178Romain Guy    bool ignoreTransform = false;
1927b50149825fae95b2918bcf67b2ddb773b9797068Romain Guy
1928886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_LIKELY(mSnapshot->transform->isPureTranslate() && !useScaleTransform)) {
1929886b275e529e44a59c54b933453d9bc902973178Romain Guy        float x = (int) floorf(dstLeft + mSnapshot->transform->getTranslateX() + 0.5f);
1930886b275e529e44a59c54b933453d9bc902973178Romain Guy        float y = (int) floorf(dstTop + mSnapshot->transform->getTranslateY() + 0.5f);
1931886b275e529e44a59c54b933453d9bc902973178Romain Guy
1932886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstRight = x + (dstRight - dstLeft);
1933886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstBottom = y + (dstBottom - dstTop);
1934886b275e529e44a59c54b933453d9bc902973178Romain Guy
1935886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstLeft = x;
1936886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstTop = y;
1937886b275e529e44a59c54b933453d9bc902973178Romain Guy
1938886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(scaled ? FILTER(paint) : GL_NEAREST, true);
1939886b275e529e44a59c54b933453d9bc902973178Romain Guy        ignoreTransform = true;
19406620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    } else {
1941d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(FILTER(paint), true);
1942886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
1943886b275e529e44a59c54b933453d9bc902973178Romain Guy
1944886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(useScaleTransform)) {
1945886b275e529e44a59c54b933453d9bc902973178Romain Guy        save(SkCanvas::kMatrix_SaveFlag);
1946886b275e529e44a59c54b933453d9bc902973178Romain Guy        translate(dstLeft, dstTop);
1947886b275e529e44a59c54b933453d9bc902973178Romain Guy        scale(scaleX, scaleY);
1948886b275e529e44a59c54b933453d9bc902973178Romain Guy
1949886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstLeft = 0.0f;
1950886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstTop = 0.0f;
1951886b275e529e44a59c54b933453d9bc902973178Romain Guy
1952886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstRight = srcRight - srcLeft;
1953886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstBottom = srcBottom - srcTop;
1954886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
1955886b275e529e44a59c54b933453d9bc902973178Romain Guy
1956886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
1957886b275e529e44a59c54b933453d9bc902973178Romain Guy        int color = paint ? paint->getColor() : 0;
1958886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
1959886b275e529e44a59c54b933453d9bc902973178Romain Guy                texture->id, paint != NULL, color, alpha, mode,
1960886b275e529e44a59c54b933453d9bc902973178Romain Guy                &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
1961886b275e529e44a59c54b933453d9bc902973178Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
1962886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
1963886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
1964886b275e529e44a59c54b933453d9bc902973178Romain Guy                texture->id, alpha / 255.0f, mode, texture->blend,
1965886b275e529e44a59c54b933453d9bc902973178Romain Guy                &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
1966886b275e529e44a59c54b933453d9bc902973178Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
1967886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
1968886b275e529e44a59c54b933453d9bc902973178Romain Guy
1969886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(useScaleTransform)) {
1970886b275e529e44a59c54b933453d9bc902973178Romain Guy        restore();
19716620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
19728ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
19738ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1974486590963e2207d68eebd6944fec70d50d41116aChet Haase
1975486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
1976ce0537b80087a6225273040a987414b1dd081aa0Romain Guy}
1977ce0537b80087a6225273040a987414b1dd081aa0Romain Guy
1978486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
19794bb942083a0d4db746adf95349108dd8ef842e32Romain Guy        const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
19805c13d89c1332fcc499379b9064b891187b75ca32Chet Haase        float left, float top, float right, float bottom, SkPaint* paint) {
1981be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    int alpha;
1982be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    SkXfermode::Mode mode;
1983be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    getAlphaAndModeDirect(paint, &alpha, &mode);
1984be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
1985be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    return drawPatch(bitmap, xDivs, yDivs, colors, width, height, numColors,
1986be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy            left, top, right, bottom, alpha, mode);
1987be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy}
1988be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
1989be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guystatus_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
1990be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
1991be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode) {
19926926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(left, top, right, bottom)) {
1993486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
19946926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
19956926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
1996be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    alpha *= mSnapshot->alpha;
1997be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
1998a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
19998164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
2000486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
200122158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
2002d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
2003d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    texture->setFilter(GL_LINEAR, true);
2004f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
20052728f961614a385df1f056fc24803a9f65c90fabRomain Guy    const Patch* mesh = mCaches.patchCache.get(bitmap->width(), bitmap->height(),
20064bb942083a0d4db746adf95349108dd8ef842e32Romain Guy            right - left, bottom - top, xDivs, yDivs, colors, width, height, numColors);
2007f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
2008211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
20096620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        const bool pureTranslate = mSnapshot->transform->isPureTranslate();
20105b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        // Mark the current layer dirty where we are going to draw the patch
20118168396d1acbcb5fdd29eeda4c30b2803d5283aeRomain Guy        if (hasLayer() && mesh->hasEmptyQuads) {
2012c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy            const float offsetX = left + mSnapshot->transform->getTranslateX();
2013c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy            const float offsetY = top + mSnapshot->transform->getTranslateY();
20145b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const size_t count = mesh->quads.size();
20155b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            for (size_t i = 0; i < count; i++) {
20168ab4079ca27e36e5c584495bcd71b573598ac021Romain Guy                const Rect& bounds = mesh->quads.itemAt(i);
2017211370fd943cf26905001b38b8b1791851b26adcRomain Guy                if (CC_LIKELY(pureTranslate)) {
2018c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2019c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2020c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
20216620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                } else {
2022c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    dirtyLayer(left + bounds.left, top + bounds.top,
2023c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                            left + bounds.right, top + bounds.bottom, *mSnapshot->transform);
20246620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                }
20255b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            }
20265b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
20275b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
2028211370fd943cf26905001b38b8b1791851b26adcRomain Guy        if (CC_LIKELY(pureTranslate)) {
20296620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy            const float x = (int) floorf(left + mSnapshot->transform->getTranslateX() + 0.5f);
20306620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy            const float y = (int) floorf(top + mSnapshot->transform->getTranslateY() + 0.5f);
20316620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
20326620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy            drawTextureMesh(x, y, x + right - left, y + bottom - top, texture->id, alpha / 255.0f,
20336620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    mode, texture->blend, (GLvoid*) 0, (GLvoid*) gMeshTextureOffset,
20346620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    GL_TRIANGLES, mesh->verticesCount, false, true, mesh->meshBuffer,
20356620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    true, !mesh->hasEmptyQuads);
20366620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        } else {
20376620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy            drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f,
20386620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    mode, texture->blend, (GLvoid*) 0, (GLvoid*) gMeshTextureOffset,
20396620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    GL_TRIANGLES, mesh->verticesCount, false, false, mesh->meshBuffer,
20406620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    true, !mesh->hasEmptyQuads);
20416620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        }
2042054dc1840941665e32036f9523df51720ad069c8Romain Guy    }
2043486590963e2207d68eebd6944fec70d50d41116aChet Haase
2044486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2045f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy}
2046f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
204765cd612face362d054a85d0f7e5881c59cd523beChris Craikstatus_t OpenGLRenderer::drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
204865cd612face362d054a85d0f7e5881c59cd523beChris Craik        bool useOffset) {
2049bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik    if (!vertexBuffer.getSize()) {
2050bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik        // no vertices to draw
205165cd612face362d054a85d0f7e5881c59cd523beChris Craik        return DrawGlInfo::kStatusDone;
2052bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik    }
2053bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik
205465cd612face362d054a85d0f7e5881c59cd523beChris Craik    int color = paint->getColor();
205565cd612face362d054a85d0f7e5881c59cd523beChris Craik    SkXfermode::Mode mode = getXfermode(paint->getXfermode());
205665cd612face362d054a85d0f7e5881c59cd523beChris Craik    bool isAA = paint->isAntiAlias();
205765cd612face362d054a85d0f7e5881c59cd523beChris Craik
2058710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDraw();
2059710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawNoTexture();
2060710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) setupDrawAA();
2061710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
2062710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColorFilter();
2063710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawShader();
2064710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawBlending(isAA, mode);
2065710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawProgram();
206665cd612face362d054a85d0f7e5881c59cd523beChris Craik    setupDrawModelViewIdentity(useOffset);
2067710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColorUniforms();
2068710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColorFilterUniforms();
2069710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawShaderIdentityUniforms();
2070858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase
2071710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    void* vertices = vertexBuffer.getBuffer();
2072710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    bool force = mCaches.unbindMeshBuffer();
2073cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
2074710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    mCaches.resetTexCoordsVertexPointer();
2075710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    mCaches.unbindIndicesBuffer();
20766ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
2077710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    int alphaSlot = -1;
2078710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) {
2079710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2080710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
20816ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
2082710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        // TODO: avoid enable/disable in back to back uses of the alpha attribute
20836ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glEnableVertexAttribArray(alphaSlot);
20846ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
2085710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
20866ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
2087710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getSize());
20887b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
2089710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) {
20906ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glDisableVertexAttribArray(alphaSlot);
209104299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    }
209265cd612face362d054a85d0f7e5881c59cd523beChris Craik
209365cd612face362d054a85d0f7e5881c59cd523beChris Craik    return DrawGlInfo::kStatusDrew;
2094858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase}
2095858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase
2096858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase/**
209765cd612face362d054a85d0f7e5881c59cd523beChris Craik * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
209865cd612face362d054a85d0f7e5881c59cd523beChris Craik * that of AA lines in the drawLines() function.  We expand the convex path by a half pixel in
209965cd612face362d054a85d0f7e5881c59cd523beChris Craik * screen space in all directions. However, instead of using a fragment shader to compute the
210065cd612face362d054a85d0f7e5881c59cd523beChris Craik * translucency of the color from its position, we simply use a varying parameter to define how far
210165cd612face362d054a85d0f7e5881c59cd523beChris Craik * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
210265cd612face362d054a85d0f7e5881c59cd523beChris Craik *
210365cd612face362d054a85d0f7e5881c59cd523beChris Craik * Doesn't yet support joins, caps, or path effects.
210499ecdc480dd4f9b550b2a62ea39f77845a4fec49Chet Haase */
210565cd612face362d054a85d0f7e5881c59cd523beChris Craikstatus_t OpenGLRenderer::drawConvexPath(const SkPath& path, SkPaint* paint) {
210665cd612face362d054a85d0f7e5881c59cd523beChris Craik    VertexBuffer vertexBuffer;
210765cd612face362d054a85d0f7e5881c59cd523beChris Craik    // TODO: try clipping large paths to viewport
210865cd612face362d054a85d0f7e5881c59cd523beChris Craik    PathTessellator::tessellatePath(path, paint, mSnapshot->transform, vertexBuffer);
21097b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
211065cd612face362d054a85d0f7e5881c59cd523beChris Craik    SkRect bounds = path.getBounds();
211165cd612face362d054a85d0f7e5881c59cd523beChris Craik    PathTessellator::expandBoundsForStroke(bounds, paint, false);
211265cd612face362d054a85d0f7e5881c59cd523beChris Craik    dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, *mSnapshot->transform);
21137b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
211465cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawVertexBuffer(vertexBuffer, paint);
211565cd612face362d054a85d0f7e5881c59cd523beChris Craik}
21167b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
211765cd612face362d054a85d0f7e5881c59cd523beChris Craik/**
211865cd612face362d054a85d0f7e5881c59cd523beChris Craik * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
211965cd612face362d054a85d0f7e5881c59cd523beChris Craik * and additional geometry for defining an alpha slope perimeter.
212065cd612face362d054a85d0f7e5881c59cd523beChris Craik *
212165cd612face362d054a85d0f7e5881c59cd523beChris Craik * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
212265cd612face362d054a85d0f7e5881c59cd523beChris Craik * unexpected results, and may vary between hardware devices. Previously we used a varying-base
212365cd612face362d054a85d0f7e5881c59cd523beChris Craik * in-shader alpha region, but found it to be taxing on some GPUs.
212465cd612face362d054a85d0f7e5881c59cd523beChris Craik *
212565cd612face362d054a85d0f7e5881c59cd523beChris Craik * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
212665cd612face362d054a85d0f7e5881c59cd523beChris Craik * memory transfer by removing need for degenerate vertices.
212765cd612face362d054a85d0f7e5881c59cd523beChris Craik */
212865cd612face362d054a85d0f7e5881c59cd523beChris Craikstatus_t OpenGLRenderer::drawLines(float* points, int count, SkPaint* paint) {
212965cd612face362d054a85d0f7e5881c59cd523beChris Craik    if (mSnapshot->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
21307b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
213165cd612face362d054a85d0f7e5881c59cd523beChris Craik    count &= ~0x3; // round down to nearest four
21327b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
213365cd612face362d054a85d0f7e5881c59cd523beChris Craik    VertexBuffer buffer;
213465cd612face362d054a85d0f7e5881c59cd523beChris Craik    SkRect bounds;
213565cd612face362d054a85d0f7e5881c59cd523beChris Craik    PathTessellator::tessellateLines(points, count, paint, mSnapshot->transform, bounds, buffer);
213665cd612face362d054a85d0f7e5881c59cd523beChris Craik    dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, *mSnapshot->transform);
2137486590963e2207d68eebd6944fec70d50d41116aChet Haase
213865cd612face362d054a85d0f7e5881c59cd523beChris Craik    bool useOffset = !paint->isAntiAlias();
213965cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawVertexBuffer(buffer, paint, useOffset);
21405b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
21415b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
2142486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPoints(float* points, int count, SkPaint* paint) {
2143486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
2144ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2145ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    // TODO: The paint's cap style defines whether the points are square or circular
2146ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    // TODO: Handle AA for round points
2147ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
21485b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase    // A stroke width of 0 has a special meaning in Skia:
2149ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    // it draws an unscaled 1px point
21508a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    float strokeWidth = paint->getStrokeWidth();
2151ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    const bool isHairLine = paint->getStrokeWidth() == 0.0f;
21528a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    if (isHairLine) {
21538a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        // Now that we know it's hairline, we can set the effective width, to be used later
21548a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        strokeWidth = 1.0f;
21558a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    }
21568a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    const float halfWidth = strokeWidth / 2;
2157ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int alpha;
2158ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    SkXfermode::Mode mode;
2159ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
2160ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2161ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int verticesCount = count >> 1;
2162ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int generatedVerticesCount = 0;
2163ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2164ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    TextureVertex pointsData[verticesCount];
2165ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    TextureVertex* vertex = &pointsData[0];
2166ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
216704299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    // TODO: We should optimize this method to not generate vertices for points
216804299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    // that lie outside of the clip.
216904299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    mCaches.enableScissor();
217004299385c681140239b0dc31d9780d087d2b4d7cRomain Guy
2171ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDraw();
217215bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    setupDrawNoTexture();
21738a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    setupDrawPoint(strokeWidth);
2174ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColor(paint->getColor(), alpha);
2175ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColorFilter();
2176ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawShader();
2177ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawBlending(mode);
2178ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawProgram();
21798a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    setupDrawModelViewIdentity(true);
2180ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColorUniforms();
2181ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColorFilterUniforms();
2182ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawPointUniforms();
2183ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawShaderIdentityUniforms();
2184ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawMesh(vertex);
2185ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2186ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    for (int i = 0; i < count; i += 2) {
2187ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy        TextureVertex::set(vertex++, points[i], points[i + 1], 0.0f, 0.0f);
2188ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy        generatedVerticesCount++;
21897b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
21908a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float left = points[i] - halfWidth;
21918a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float right = points[i] + halfWidth;
21928a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float top = points[i + 1] - halfWidth;
21938a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float bottom = points [i + 1] + halfWidth;
21947b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
21958a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        dirtyLayer(left, top, right, bottom, *mSnapshot->transform);
2196ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    }
2197ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2198ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    glDrawArrays(GL_POINTS, 0, generatedVerticesCount);
2199486590963e2207d68eebd6944fec70d50d41116aChet Haase
2200486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2201ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy}
2202ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2203486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
2204e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy    // No need to check against the clip, we fill the clip region
2205486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
2206e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy
2207ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy    Rect& clip(*mSnapshot->clipRect);
2208ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy    clip.snapToPixelBoundaries();
220970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
22103d58c03de0d8877b36cdb78b0ca8b5cac7f600e2Romain Guy    drawColorRect(clip.left, clip.top, clip.right, clip.bottom, color, mode, true);
2211486590963e2207d68eebd6944fec70d50d41116aChet Haase
2212486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2213c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
22149d5316e3f56d138504565ff311145ac01621dff4Romain Guy
2215486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
2216486590963e2207d68eebd6944fec70d50d41116aChet Haase        SkPaint* paint) {
2217486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
221801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const AutoTexture autoCleanup(texture);
221901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
222001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const float x = left + texture->left - texture->offset;
222101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const float y = top + texture->top - texture->offset;
222201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
222301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    drawPathTexture(texture, x, y, paint);
2224486590963e2207d68eebd6944fec70d50d41116aChet Haase
2225486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
222601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy}
222701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2228486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
2229710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        float rx, float ry, SkPaint* p) {
2230cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
2231710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return DrawGlInfo::kStatusDone;
2232710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
223301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2234cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2235710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2236710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        const PathTexture* texture = mCaches.roundRectShapeCache.getRoundRect(
2237710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik                right - left, bottom - top, rx, ry, p);
2238710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return drawShape(left, top, texture, p);
2239710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2240710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik
2241710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkPath path;
2242710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2243cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2244cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        float outset = p->getStrokeWidth() / 2;
2245cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        rect.outset(outset, outset);
2246cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        rx += outset;
2247cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        ry += outset;
2248cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
2249710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    path.addRoundRect(rect, rx, ry);
225065cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
2251c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
225201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2253710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikstatus_t OpenGLRenderer::drawCircle(float x, float y, float radius, SkPaint* p) {
2254cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (mSnapshot->isIgnored() || quickRejectPreStroke(x - radius, y - radius,
2255cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik            x + radius, y + radius, p)) {
2256710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return DrawGlInfo::kStatusDone;
2257710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2258cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2259710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2260710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        const PathTexture* texture = mCaches.circleShapeCache.getCircle(radius, p);
2261710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return drawShape(x - radius, y - radius, texture, p);
2262710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2263710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik
2264710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkPath path;
2265cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2266cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2267cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    } else {
2268cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        path.addCircle(x, y, radius);
2269cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
227065cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
2271c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
227201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2273486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
2274710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        SkPaint* p) {
2275cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
2276710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return DrawGlInfo::kStatusDone;
2277710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
227801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2279cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2280710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2281710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        const PathTexture* texture = mCaches.ovalShapeCache.getOval(right - left, bottom - top, p);
2282710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return drawShape(left, top, texture, p);
2283710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2284710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik
2285710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkPath path;
2286710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2287cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2288cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2289cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
2290710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    path.addOval(rect);
229165cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
2292c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
2293c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy
2294486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
2295780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        float startAngle, float sweepAngle, bool useCenter, SkPaint* p) {
2296780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
2297780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        return DrawGlInfo::kStatusDone;
2298780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
22998b2f5267f16c295f12faab810527cd6311997e34Romain Guy
23008b2f5267f16c295f12faab810527cd6311997e34Romain Guy    if (fabs(sweepAngle) >= 360.0f) {
2301780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        return drawOval(left, top, right, bottom, p);
23028b2f5267f16c295f12faab810527cd6311997e34Romain Guy    }
23038b2f5267f16c295f12faab810527cd6311997e34Romain Guy
2304780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
230565cd612face362d054a85d0f7e5881c59cd523beChris Craik    if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
2306780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        mCaches.activeTexture(0);
2307780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        const PathTexture* texture = mCaches.arcShapeCache.getArc(right - left, bottom - top,
2308780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik                startAngle, sweepAngle, useCenter, p);
2309780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        return drawShape(left, top, texture, p);
2310780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2311780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik
2312780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2313780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2314780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2315780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2316780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik
2317780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    SkPath path;
2318780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (useCenter) {
2319780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        path.moveTo(rect.centerX(), rect.centerY());
2320780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2321780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2322780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (useCenter) {
2323780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        path.close();
2324780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
232565cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
23268b2f5267f16c295f12faab810527cd6311997e34Romain Guy}
23278b2f5267f16c295f12faab810527cd6311997e34Romain Guy
2328cf8675ee176a375f873792684d38a47f78348dffRomain Guy// See SkPaintDefaults.h
2329cf8675ee176a375f873792684d38a47f78348dffRomain Guy#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2330cf8675ee176a375f873792684d38a47f78348dffRomain Guy
2331486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom, SkPaint* p) {
2332cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
2333486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
23346926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
23356926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2336710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (p->getStyle() != SkPaint::kFill_Style) {
2337cf8675ee176a375f873792684d38a47f78348dffRomain Guy        // only fill style is supported by drawConvexPath, since others have to handle joins
2338cf8675ee176a375f873792684d38a47f78348dffRomain Guy        if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2339cf8675ee176a375f873792684d38a47f78348dffRomain Guy                p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2340cf8675ee176a375f873792684d38a47f78348dffRomain Guy            mCaches.activeTexture(0);
2341cf8675ee176a375f873792684d38a47f78348dffRomain Guy            const PathTexture* texture =
2342cf8675ee176a375f873792684d38a47f78348dffRomain Guy                    mCaches.rectShapeCache.getRect(right - left, bottom - top, p);
2343cf8675ee176a375f873792684d38a47f78348dffRomain Guy            return drawShape(left, top, texture, p);
2344cf8675ee176a375f873792684d38a47f78348dffRomain Guy        }
2345cf8675ee176a375f873792684d38a47f78348dffRomain Guy
2346cf8675ee176a375f873792684d38a47f78348dffRomain Guy        SkPath path;
2347cf8675ee176a375f873792684d38a47f78348dffRomain Guy        SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2348cf8675ee176a375f873792684d38a47f78348dffRomain Guy        if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2349cf8675ee176a375f873792684d38a47f78348dffRomain Guy            rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2350cf8675ee176a375f873792684d38a47f78348dffRomain Guy        }
2351cf8675ee176a375f873792684d38a47f78348dffRomain Guy        path.addRect(rect);
235265cd612face362d054a85d0f7e5881c59cd523beChris Craik        return drawConvexPath(path, p);
2353026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy    }
2354026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
2355181d0a6ccedee03789919d53c46540a8df751896Romain Guy    if (p->isAntiAlias() && !mSnapshot->transform->isSimple()) {
2356710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        SkPath path;
2357710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        path.addRect(left, top, right, bottom);
235865cd612face362d054a85d0f7e5881c59cd523beChris Craik        return drawConvexPath(path, p);
2359858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase    } else {
2360710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        drawColorRect(left, top, right, bottom, p->getColor(), getXfermode(p->getXfermode()));
236165cd612face362d054a85d0f7e5881c59cd523beChris Craik        return DrawGlInfo::kStatusDrew;
2362858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase    }
2363c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
23649d5316e3f56d138504565ff311145ac01621dff4Romain Guy
2365416a847633680d94efb926837efdc18726d54918Raph Levienvoid OpenGLRenderer::drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
2366416a847633680d94efb926837efdc18726d54918Raph Levien        const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
2367416a847633680d94efb926837efdc18726d54918Raph Levien        float x, float y) {
2368416a847633680d94efb926837efdc18726d54918Raph Levien    mCaches.activeTexture(0);
2369416a847633680d94efb926837efdc18726d54918Raph Levien
2370416a847633680d94efb926837efdc18726d54918Raph Levien    // NOTE: The drop shadow will not perform gamma correction
2371416a847633680d94efb926837efdc18726d54918Raph Levien    //       if shader-based correction is enabled
2372416a847633680d94efb926837efdc18726d54918Raph Levien    mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2373416a847633680d94efb926837efdc18726d54918Raph Levien    const ShadowTexture* shadow = mCaches.dropShadowCache.get(
2374416a847633680d94efb926837efdc18726d54918Raph Levien            paint, text, bytesCount, count, mShadowRadius, positions);
2375416a847633680d94efb926837efdc18726d54918Raph Levien    const AutoTexture autoCleanup(shadow);
2376416a847633680d94efb926837efdc18726d54918Raph Levien
2377416a847633680d94efb926837efdc18726d54918Raph Levien    const float sx = x - shadow->left + mShadowDx;
2378416a847633680d94efb926837efdc18726d54918Raph Levien    const float sy = y - shadow->top + mShadowDy;
2379416a847633680d94efb926837efdc18726d54918Raph Levien
2380416a847633680d94efb926837efdc18726d54918Raph Levien    const int shadowAlpha = ((mShadowColor >> 24) & 0xFF) * mSnapshot->alpha;
2381416a847633680d94efb926837efdc18726d54918Raph Levien    int shadowColor = mShadowColor;
2382416a847633680d94efb926837efdc18726d54918Raph Levien    if (mShader) {
2383416a847633680d94efb926837efdc18726d54918Raph Levien        shadowColor = 0xffffffff;
2384416a847633680d94efb926837efdc18726d54918Raph Levien    }
2385416a847633680d94efb926837efdc18726d54918Raph Levien
2386416a847633680d94efb926837efdc18726d54918Raph Levien    setupDraw();
2387416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawWithTexture(true);
2388416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawAlpha8Color(shadowColor, shadowAlpha < 255 ? shadowAlpha : alpha);
2389416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawColorFilter();
2390416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawShader();
2391416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawBlending(true, mode);
2392416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawProgram();
2393416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawModelView(sx, sy, sx + shadow->width, sy + shadow->height);
2394416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawTexture(shadow->id);
2395416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawPureColorUniforms();
2396416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawColorFilterUniforms();
2397416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawShaderUniforms();
2398416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2399416a847633680d94efb926837efdc18726d54918Raph Levien
2400416a847633680d94efb926837efdc18726d54918Raph Levien    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2401416a847633680d94efb926837efdc18726d54918Raph Levien}
2402416a847633680d94efb926837efdc18726d54918Raph Levien
2403486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
2404eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy        const float* positions, SkPaint* paint) {
2405671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (text == NULL || count == 0 || mSnapshot->isIgnored() ||
24069c0b188e4231bcb967234f3646c178d22d8a9f50Romain Guy            (paint->getAlpha() * mSnapshot->alpha == 0 && paint->getXfermode() == NULL)) {
2407486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2408eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy    }
2409eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy
2410671d6cf460531825a321edb200523d0faa7792c9Romain Guy    // NOTE: Skia does not support perspective transform on drawPosText yet
2411671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (!mSnapshot->transform->isSimple()) {
2412486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2413671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2414671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2415671d6cf460531825a321edb200523d0faa7792c9Romain Guy    float x = 0.0f;
2416671d6cf460531825a321edb200523d0faa7792c9Romain Guy    float y = 0.0f;
2417671d6cf460531825a321edb200523d0faa7792c9Romain Guy    const bool pureTranslate = mSnapshot->transform->isPureTranslate();
2418671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (pureTranslate) {
2419671d6cf460531825a321edb200523d0faa7792c9Romain Guy        x = (int) floorf(x + mSnapshot->transform->getTranslateX() + 0.5f);
2420671d6cf460531825a321edb200523d0faa7792c9Romain Guy        y = (int) floorf(y + mSnapshot->transform->getTranslateY() + 0.5f);
2421671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2422671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2423b1d0a4ed21168fefcb82232c8f22cb95d60acb85Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2424e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy    fontRenderer.setFont(paint, *mSnapshot->transform);
2425671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2426671d6cf460531825a321edb200523d0faa7792c9Romain Guy    int alpha;
2427671d6cf460531825a321edb200523d0faa7792c9Romain Guy    SkXfermode::Mode mode;
2428671d6cf460531825a321edb200523d0faa7792c9Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
2429671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2430416a847633680d94efb926837efdc18726d54918Raph Levien    if (CC_UNLIKELY(mHasShadow)) {
2431e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy        drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2432e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy                alpha, mode, 0.0f, 0.0f);
2433416a847633680d94efb926837efdc18726d54918Raph Levien    }
2434416a847633680d94efb926837efdc18726d54918Raph Levien
2435671d6cf460531825a321edb200523d0faa7792c9Romain Guy    // Pick the appropriate texture filtering
2436671d6cf460531825a321edb200523d0faa7792c9Romain Guy    bool linearFilter = mSnapshot->transform->changesBounds();
2437671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (pureTranslate && !linearFilter) {
2438671d6cf460531825a321edb200523d0faa7792c9Romain Guy        linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2439671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2440671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2441671d6cf460531825a321edb200523d0faa7792c9Romain Guy    mCaches.activeTexture(0);
2442671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDraw();
24434121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGamma(paint);
2444671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawDirtyRegionsDisabled();
2445671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawWithTexture(true);
2446671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
2447671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawColorFilter();
2448671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawShader();
2449671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawBlending(true, mode);
2450671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawProgram();
2451671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawModelView(x, y, x, y, pureTranslate, true);
2452671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawTexture(fontRenderer.getTexture(linearFilter));
2453671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawPureColorUniforms();
2454671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawColorFilterUniforms();
2455671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawShaderUniforms(pureTranslate);
24564121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGammaUniforms();
2457671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2458671d6cf460531825a321edb200523d0faa7792c9Romain Guy    const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2459671d6cf460531825a321edb200523d0faa7792c9Romain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2460671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2461211370fd943cf26905001b38b8b1791851b26adcRomain Guy    const bool hasActiveLayer = hasLayer();
2462671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2463671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
2464671d6cf460531825a321edb200523d0faa7792c9Romain Guy            positions, hasActiveLayer ? &bounds : NULL)) {
2465671d6cf460531825a321edb200523d0faa7792c9Romain Guy        if (hasActiveLayer) {
2466671d6cf460531825a321edb200523d0faa7792c9Romain Guy            if (!pureTranslate) {
2467671d6cf460531825a321edb200523d0faa7792c9Romain Guy                mSnapshot->transform->mapRect(bounds);
2468671d6cf460531825a321edb200523d0faa7792c9Romain Guy            }
2469671d6cf460531825a321edb200523d0faa7792c9Romain Guy            dirtyLayerUnchecked(bounds, getRegion());
2470671d6cf460531825a321edb200523d0faa7792c9Romain Guy        }
2471671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2472486590963e2207d68eebd6944fec70d50d41116aChet Haase
2473486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2474eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy}
2475eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy
2476c25259519f1b74bb62a2b051b74537f073436b5cRomain Guystatus_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count,
2477996e57c84368058be793897ebc355b917a59abc2Raph Levien        float x, float y, const float* positions, SkPaint* paint, float length) {
2478671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (text == NULL || count == 0 || mSnapshot->isIgnored() ||
24799c0b188e4231bcb967234f3646c178d22d8a9f50Romain Guy            (paint->getAlpha() * mSnapshot->alpha == 0 && paint->getXfermode() == NULL)) {
2480486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2481e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy    }
2482e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy
2483a1cff5043d0fbd78fcf9c48e7658e56a5b0c2de3Chet Haase    if (length < 0.0f) length = paint->measureText(text, bytesCount);
2484e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy    switch (paint->getTextAlign()) {
2485e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy        case SkPaint::kCenter_Align:
2486e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            x -= length / 2.0f;
2487e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            break;
2488e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy        case SkPaint::kRight_Align:
2489e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            x -= length;
2490e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            break;
2491e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy        default:
2492e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            break;
2493e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy    }
2494e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy
2495cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy    SkPaint::FontMetrics metrics;
2496cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy    paint->getFontMetrics(&metrics, 0.0f);
249733f6beb10f98e8ba96250e284876d607055d278dRomain Guy    if (quickReject(x, y + metrics.fTop, x + length, y + metrics.fBottom)) {
2498486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2499cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy    }
2500cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy
2501e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy#if DEBUG_GLYPHS
2502e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy    ALOGD("OpenGLRenderer drawText() with FontID=%d",
2503e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy            SkTypeface::UniqueID(paint->getTypeface()));
2504e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy#endif
2505e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy
2506e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2507e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy    fontRenderer.setFont(paint, *mSnapshot->transform);
2508e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy
25093a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    const float oldX = x;
25103a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    const float oldY = y;
25116620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    const bool pureTranslate = mSnapshot->transform->isPureTranslate();
2512211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(pureTranslate)) {
25136620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        x = (int) floorf(x + mSnapshot->transform->getTranslateX() + 0.5f);
25146620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        y = (int) floorf(y + mSnapshot->transform->getTranslateY() + 0.5f);
25156620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
25166620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
251786568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    int alpha;
251886568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    SkXfermode::Mode mode;
251986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
25209d13fe25f4f10b25776b1dc5c858f9ebb0b28b30Romain Guy
2521211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_UNLIKELY(mHasShadow)) {
2522996e57c84368058be793897ebc355b917a59abc2Raph Levien        drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer, alpha, mode,
2523996e57c84368058be793897ebc355b917a59abc2Raph Levien                oldX, oldY);
25241e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    }
25251e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
25266620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    // Pick the appropriate texture filtering
25276620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    bool linearFilter = mSnapshot->transform->changesBounds();
25286620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    if (pureTranslate && !linearFilter) {
25296620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
25306620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
25315b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
253216c88085255c71a1a8fc034129aa2dcc61e1ddd0Romain Guy    // The font renderer will always use texture unit 0
2533a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
253486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDraw();
25354121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGamma(paint);
253686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawDirtyRegionsDisabled();
253786568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawWithTexture(true);
253886568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
253986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawColorFilter();
254086568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawShader();
254186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawBlending(true, mode);
254286568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawProgram();
254386568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawModelView(x, y, x, y, pureTranslate, true);
254416c88085255c71a1a8fc034129aa2dcc61e1ddd0Romain Guy    // See comment above; the font renderer must use texture unit 0
254516c88085255c71a1a8fc034129aa2dcc61e1ddd0Romain Guy    // assert(mTextureUnit == 0)
254686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawTexture(fontRenderer.getTexture(linearFilter));
254786568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawPureColorUniforms();
254886568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawColorFilterUniforms();
254986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawShaderUniforms(pureTranslate);
25504121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGammaUniforms();
255106f96e2652e4855b6520ad9dd70583677605b79aRomain Guy
2552a3dc55f83ab583e0a66b893c71b849afa046770aRomain Guy    const Rect* clip = pureTranslate ? mSnapshot->clipRect :
2553a3dc55f83ab583e0a66b893c71b849afa046770aRomain Guy            (mSnapshot->hasPerspectiveTransform() ? NULL : &mSnapshot->getLocalClip());
25545b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
25555b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
2556211370fd943cf26905001b38b8b1791851b26adcRomain Guy    const bool hasActiveLayer = hasLayer();
2557894df17eee708688c8a6e67941add2017239c790Alex Sakhartchouk
2558996e57c84368058be793897ebc355b917a59abc2Raph Levien    bool status;
2559a3dc55f83ab583e0a66b893c71b849afa046770aRomain Guy    if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
25608b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        SkPaint paintCopy(*paint);
25618b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        paintCopy.setTextAlign(SkPaint::kLeft_Align);
25628b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
2563a3dc55f83ab583e0a66b893c71b849afa046770aRomain Guy                positions, hasActiveLayer ? &bounds : NULL);
2564996e57c84368058be793897ebc355b917a59abc2Raph Levien    } else {
25658b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
2566a3dc55f83ab583e0a66b893c71b849afa046770aRomain Guy                positions, hasActiveLayer ? &bounds : NULL);
2567996e57c84368058be793897ebc355b917a59abc2Raph Levien    }
25684ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
25694ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy    if (status && hasActiveLayer) {
25704ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy        if (!pureTranslate) {
25714ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy            mSnapshot->transform->mapRect(bounds);
25725b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
25734ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
25745b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
2575694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
25763a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    drawTextDecorations(text, bytesCount, length, oldX, oldY, paint);
2577486590963e2207d68eebd6944fec70d50d41116aChet Haase
2578486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2579694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy}
2580694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
2581486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
2582325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy        float hOffset, float vOffset, SkPaint* paint) {
258303d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    if (text == NULL || count == 0 || mSnapshot->isIgnored() ||
258403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy            (paint->getAlpha() == 0 && paint->getXfermode() == NULL)) {
2585486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
258603d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    }
258703d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
2588b1d0a4ed21168fefcb82232c8f22cb95d60acb85Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2589e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy    fontRenderer.setFont(paint, *mSnapshot->transform);
259003d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
259103d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    int alpha;
259203d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    SkXfermode::Mode mode;
259303d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
259403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
259503d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    mCaches.activeTexture(0);
259603d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDraw();
25974121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGamma(paint);
259803d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawDirtyRegionsDisabled();
259903d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawWithTexture(true);
260003d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
260103d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawColorFilter();
260203d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawShader();
260303d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawBlending(true, mode);
260403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawProgram();
26059777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    setupDrawModelView(0.0f, 0.0f, 0.0f, 0.0f, false, true);
260603d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawTexture(fontRenderer.getTexture(true));
260703d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawPureColorUniforms();
260803d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawColorFilterUniforms();
26099777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    setupDrawShaderUniforms(false);
26104121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGammaUniforms();
26119777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy
26129777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    const Rect* clip = &mSnapshot->getLocalClip();
26139777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
261403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
26159777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    const bool hasActiveLayer = hasLayer();
26169777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy
26179777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
26189777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            hOffset, vOffset, hasActiveLayer ? &bounds : NULL)) {
26199777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy        if (hasActiveLayer) {
26209777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            mSnapshot->transform->mapRect(bounds);
26219777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            dirtyLayerUnchecked(bounds, getRegion());
26229777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy        }
26239777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    }
2624486590963e2207d68eebd6944fec70d50d41116aChet Haase
2625486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2626325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy}
2627325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy
2628486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) {
2629486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
2630dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
2631a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
26327fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
2633fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    const PathTexture* texture = mCaches.pathCache.get(path, paint);
2634486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
263522158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
26367fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
26378b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    const float x = texture->left - texture->offset;
26388b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    const float y = texture->top - texture->offset;
26398b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
264001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    drawPathTexture(texture, x, y, paint);
2641486590963e2207d68eebd6944fec70d50d41116aChet Haase
2642486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
26437fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy}
26447fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
2645486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y, SkPaint* paint) {
264635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (!layer) {
2647486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
26486c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    }
26496c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
2650b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    mat4* transform = NULL;
2651b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    if (layer->isTextureLayer()) {
2652b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        transform = &layer->getTransform();
2653b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        if (!transform->isIdentity()) {
2654b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy            save(0);
2655b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy            mSnapshot->transform->multiply(*transform);
2656b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        }
2657b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    }
2658b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy
265935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    Rect transformed;
266035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    Rect clip;
266135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    const bool rejected = quickRejectNoScissor(x, y,
266235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy            x + layer->layer.getWidth(), y + layer->layer.getHeight(), transformed, clip);
26634ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
266435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (rejected) {
2665b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        if (transform && !transform->isIdentity()) {
2666b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy            restore();
2667b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        }
266835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy        return DrawGlInfo::kStatusDone;
266935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    }
267035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
26715bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy    updateLayer(layer, true);
26722bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy
267387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clip.contains(transformed));
2674a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
26756c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
2676211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(!layer->region.isEmpty())) {
2677e529ece37f664f8947a1d4a1e27d679f6f286388Romain Guy        SkiaColorFilter* oldFilter = mColorFilter;
2678e529ece37f664f8947a1d4a1e27d679f6f286388Romain Guy        mColorFilter = layer->getColorFilter();
2679e529ece37f664f8947a1d4a1e27d679f6f286388Romain Guy
2680c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        if (layer->region.isRect()) {
268140667676e542a9daeafeac9904c30004e8706fd3Romain Guy            composeLayerRect(layer, layer->regionRect);
2682c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        } else if (layer->mesh) {
2683d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase            const float a = layer->getAlpha() / 255.0f;
2684c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDraw();
2685c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawWithTexture();
26868168396d1acbcb5fdd29eeda4c30b2803d5283aeRomain Guy            setupDrawColor(a, a, a, a);
2687c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawColorFilter();
26889ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawBlending(layer->isBlend() || a < 1.0f, layer->getMode(), false);
2689c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawProgram();
2690c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawPureColorUniforms();
2691c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawColorFilterUniforms();
26929ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawTexture(layer->getTexture());
2693211370fd943cf26905001b38b8b1791851b26adcRomain Guy            if (CC_LIKELY(mSnapshot->transform->isPureTranslate())) {
26944ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                int tx = (int) floorf(x + mSnapshot->transform->getTranslateX() + 0.5f);
26954ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                int ty = (int) floorf(y + mSnapshot->transform->getTranslateY() + 0.5f);
26969ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2697d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy                layer->setFilter(GL_NEAREST);
26984ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                setupDrawModelViewTranslate(tx, ty,
26994ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                        tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
27009ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            } else {
2701d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy                layer->setFilter(GL_LINEAR);
27029ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                setupDrawModelViewTranslate(x, y,
27039ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                        x + layer->layer.getWidth(), y + layer->layer.getHeight());
27049ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            }
2705c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawMesh(&layer->mesh[0].position[0], &layer->mesh[0].texture[0]);
2706c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy
2707c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            glDrawElements(GL_TRIANGLES, layer->meshElementCount,
2708c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy                    GL_UNSIGNED_SHORT, layer->meshIndices);
2709c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy
2710c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            finishDrawTexture();
27113a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
27123a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
27133a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            drawRegionRects(layer->region);
27143a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#endif
2715c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        }
27164ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
2717e529ece37f664f8947a1d4a1e27d679f6f286388Romain Guy        mColorFilter = oldFilter;
2718e529ece37f664f8947a1d4a1e27d679f6f286388Romain Guy
27195bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy        if (layer->debugDrawUpdate) {
27205bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy            layer->debugDrawUpdate = false;
27214ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy            drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(),
27224ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                    0x7f00ff00, SkXfermode::kSrcOver_Mode);
27234ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy        }
2724f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
2725486590963e2207d68eebd6944fec70d50d41116aChet Haase
2726b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    if (transform && !transform->isIdentity()) {
2727b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        restore();
2728b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    }
2729b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy
2730486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
27316c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
27326c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
27336926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy///////////////////////////////////////////////////////////////////////////////
2734d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy// Shaders
2735d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy///////////////////////////////////////////////////////////////////////////////
2736d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy
2737d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guyvoid OpenGLRenderer::resetShader() {
273806f96e2652e4855b6520ad9dd70583677605b79aRomain Guy    mShader = NULL;
273906f96e2652e4855b6520ad9dd70583677605b79aRomain Guy}
274006f96e2652e4855b6520ad9dd70583677605b79aRomain Guy
274106f96e2652e4855b6520ad9dd70583677605b79aRomain Guyvoid OpenGLRenderer::setupShader(SkiaShader* shader) {
274206f96e2652e4855b6520ad9dd70583677605b79aRomain Guy    mShader = shader;
274306f96e2652e4855b6520ad9dd70583677605b79aRomain Guy    if (mShader) {
2744fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        mShader->set(&mCaches.textureCache, &mCaches.gradientCache);
274506f96e2652e4855b6520ad9dd70583677605b79aRomain Guy    }
27467fac2e18339f765320d759e8d4c090f92431959eRomain Guy}
27477fac2e18339f765320d759e8d4c090f92431959eRomain Guy
2748d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy///////////////////////////////////////////////////////////////////////////////
2749db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy// Color filters
2750db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy///////////////////////////////////////////////////////////////////////////////
2751db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
2752db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guyvoid OpenGLRenderer::resetColorFilter() {
2753db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    mColorFilter = NULL;
2754db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy}
2755db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
2756db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guyvoid OpenGLRenderer::setupColorFilter(SkiaColorFilter* filter) {
2757db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    mColorFilter = filter;
2758db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy}
2759db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
2760db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy///////////////////////////////////////////////////////////////////////////////
27611e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy// Drop shadow
27621e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy///////////////////////////////////////////////////////////////////////////////
27631e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
27641e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guyvoid OpenGLRenderer::resetShadow() {
27651e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    mHasShadow = false;
27661e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy}
27671e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
27681e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guyvoid OpenGLRenderer::setupShadow(float radius, float dx, float dy, int color) {
27691e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    mHasShadow = true;
27701e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    mShadowRadius = radius;
27711e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    mShadowDx = dx;
27721e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    mShadowDy = dy;
27731e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    mShadowColor = color;
27741e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy}
27751e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
27761e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy///////////////////////////////////////////////////////////////////////////////
27775ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy// Draw filters
27785ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy///////////////////////////////////////////////////////////////////////////////
27795ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
27805ff9df658230d49e42c43586997a02d8e4dd417eRomain Guyvoid OpenGLRenderer::resetPaintFilter() {
27815ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    mHasDrawFilter = false;
27825ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
27835ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
27845ff9df658230d49e42c43586997a02d8e4dd417eRomain Guyvoid OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
27855ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    mHasDrawFilter = true;
27865ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
27875ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
27885ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
27895ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
27905ff9df658230d49e42c43586997a02d8e4dd417eRomain GuySkPaint* OpenGLRenderer::filterPaint(SkPaint* paint) {
2791dd7c8e4c68205d39109d4317dd0c9b05ed43e8e5Romain Guy    if (CC_LIKELY(!mHasDrawFilter || !paint)) return paint;
27925ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
27935ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    uint32_t flags = paint->getFlags();
27945ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
27955ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    mFilteredPaint = *paint;
27965ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    mFilteredPaint.setFlags((flags & ~mPaintFilterClearBits) | mPaintFilterSetBits);
27975ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
27985ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    return &mFilteredPaint;
27995ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
28005ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
28015ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy///////////////////////////////////////////////////////////////////////////////
28026926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy// Drawing implementation
28036926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy///////////////////////////////////////////////////////////////////////////////
28046926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
280501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guyvoid OpenGLRenderer::drawPathTexture(const PathTexture* texture,
280601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy        float x, float y, SkPaint* paint) {
280701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    if (quickReject(x, y, x + texture->width, y + texture->height)) {
280801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy        return;
280901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    }
281001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
281101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    int alpha;
281201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    SkXfermode::Mode mode;
281301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
281401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
281501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDraw();
281601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawWithTexture(true);
281701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
281801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawColorFilter();
281901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawShader();
282001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawBlending(true, mode);
282101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawProgram();
282201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawModelView(x, y, x + texture->width, y + texture->height);
282301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawTexture(texture->id);
282401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawPureColorUniforms();
282501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawColorFilterUniforms();
282601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawShaderUniforms();
282701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
282801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
282901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
283001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
283101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    finishDrawTexture();
283201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy}
283301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2834f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy// Same values used by Skia
28350a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdStrikeThru_Offset   (-6.0f / 21.0f)
28360a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdUnderline_Offset    (1.0f / 9.0f)
28370a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdUnderline_Thickness (1.0f / 18.0f)
28380a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
28390a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guyvoid OpenGLRenderer::drawTextDecorations(const char* text, int bytesCount, float length,
28400a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        float x, float y, SkPaint* paint) {
28410a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    // Handle underline and strike-through
28420a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    uint32_t flags = paint->getFlags();
28430a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
2844726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy        SkPaint paintCopy(*paint);
28450a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        float underlineWidth = length;
28460a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        // If length is > 0.0f, we already measured the text for the text alignment
28470a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        if (length <= 0.0f) {
2848726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            underlineWidth = paintCopy.measureText(text, bytesCount);
28490a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        }
28500a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
2851211370fd943cf26905001b38b8b1791851b26adcRomain Guy        if (CC_LIKELY(underlineWidth > 0.0f)) {
2852726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            const float textSize = paintCopy.getTextSize();
2853f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
28540a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
28558b4072d3fb9bb49d774d97689a065204beca1752Raph Levien            const float left = x;
28560a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            float top = 0.0f;
2857e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
2858f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            int linesCount = 0;
2859f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
2860f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
2861f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy
2862f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            const int pointsCount = 4 * linesCount;
2863e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy            float points[pointsCount];
2864e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy            int currentPoint = 0;
28650a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
28660a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            if (flags & SkPaint::kUnderlineText_Flag) {
28670a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy                top = y + textSize * kStdUnderline_Offset;
2868e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left;
2869e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
2870e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left + underlineWidth;
2871e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
28720a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            }
28730a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
28740a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            if (flags & SkPaint::kStrikeThruText_Flag) {
28750a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy                top = y + textSize * kStdStrikeThru_Offset;
2876e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left;
2877e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
2878e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left + underlineWidth;
2879e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
28800a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            }
2881e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
2882726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            paintCopy.setStrokeWidth(strokeWidth);
2883e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
2884726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            drawLines(&points[0], pointsCount, &paintCopy);
28850a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        }
28860a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    }
28870a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy}
28880a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
2889672433d90fab7383cd28beac9d4485b566a90940Romain Guystatus_t OpenGLRenderer::drawRects(const float* rects, int count, SkPaint* paint) {
2890672433d90fab7383cd28beac9d4485b566a90940Romain Guy    if (mSnapshot->isIgnored()) {
2891672433d90fab7383cd28beac9d4485b566a90940Romain Guy        return DrawGlInfo::kStatusDone;
2892672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
2893672433d90fab7383cd28beac9d4485b566a90940Romain Guy
2894735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    int color = paint->getColor();
2895735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    // If a shader is set, preserve only the alpha
2896735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    if (mShader) {
2897735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy        color |= 0x00ffffff;
2898735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    }
2899735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    SkXfermode::Mode mode = getXfermode(paint->getXfermode());
2900735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
2901735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    return drawColorRects(rects, count, color, mode);
2902735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
2903735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
2904735738c4ddf3229caa5f6e634bf591953ac29944Romain Guystatus_t OpenGLRenderer::drawColorRects(const float* rects, int count, int color,
29058ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        SkXfermode::Mode mode, bool ignoreTransform, bool dirty) {
2906735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
2907672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float left = FLT_MAX;
2908672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float top = FLT_MAX;
2909672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float right = FLT_MIN;
2910672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float bottom = FLT_MIN;
2911672433d90fab7383cd28beac9d4485b566a90940Romain Guy
2912672433d90fab7383cd28beac9d4485b566a90940Romain Guy    int vertexCount = 0;
2913672433d90fab7383cd28beac9d4485b566a90940Romain Guy    Vertex mesh[count * 6];
2914672433d90fab7383cd28beac9d4485b566a90940Romain Guy    Vertex* vertex = mesh;
2915672433d90fab7383cd28beac9d4485b566a90940Romain Guy
29162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    for (int index = 0; index < count; index += 4) {
2917672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float l = rects[index + 0];
2918672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float t = rects[index + 1];
2919672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float r = rects[index + 2];
2920672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float b = rects[index + 3];
2921672433d90fab7383cd28beac9d4485b566a90940Romain Guy
29228ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        if (ignoreTransform || !quickRejectNoScissor(left, top, right, bottom)) {
2923672433d90fab7383cd28beac9d4485b566a90940Romain Guy            Vertex::set(vertex++, l, b);
2924672433d90fab7383cd28beac9d4485b566a90940Romain Guy            Vertex::set(vertex++, l, t);
2925672433d90fab7383cd28beac9d4485b566a90940Romain Guy            Vertex::set(vertex++, r, t);
2926672433d90fab7383cd28beac9d4485b566a90940Romain Guy            Vertex::set(vertex++, l, b);
2927672433d90fab7383cd28beac9d4485b566a90940Romain Guy            Vertex::set(vertex++, r, t);
2928672433d90fab7383cd28beac9d4485b566a90940Romain Guy            Vertex::set(vertex++, r, b);
2929672433d90fab7383cd28beac9d4485b566a90940Romain Guy
2930672433d90fab7383cd28beac9d4485b566a90940Romain Guy            vertexCount += 6;
2931672433d90fab7383cd28beac9d4485b566a90940Romain Guy
2932672433d90fab7383cd28beac9d4485b566a90940Romain Guy            left = fminf(left, l);
2933672433d90fab7383cd28beac9d4485b566a90940Romain Guy            top = fminf(top, t);
2934672433d90fab7383cd28beac9d4485b566a90940Romain Guy            right = fmaxf(right, r);
2935672433d90fab7383cd28beac9d4485b566a90940Romain Guy            bottom = fmaxf(bottom, b);
2936672433d90fab7383cd28beac9d4485b566a90940Romain Guy        }
2937672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
2938672433d90fab7383cd28beac9d4485b566a90940Romain Guy
2939672433d90fab7383cd28beac9d4485b566a90940Romain Guy    if (count == 0) return DrawGlInfo::kStatusDone;
2940672433d90fab7383cd28beac9d4485b566a90940Romain Guy
2941672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDraw();
2942672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawNoTexture();
2943672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
2944672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawShader();
2945672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColorFilter();
2946672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawBlending(mode);
2947672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawProgram();
2948672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawDirtyRegionsDisabled();
2949735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, ignoreTransform, true);
2950672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColorUniforms();
2951672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawShaderUniforms();
2952672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColorFilterUniforms();
2953672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawVertices((GLvoid*) &mesh[0].position[0]);
2954672433d90fab7383cd28beac9d4485b566a90940Romain Guy
29558ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (dirty && hasLayer()) {
2956672433d90fab7383cd28beac9d4485b566a90940Romain Guy        dirtyLayer(left, top, right, bottom, *mSnapshot->transform);
2957672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
2958672433d90fab7383cd28beac9d4485b566a90940Romain Guy
2959672433d90fab7383cd28beac9d4485b566a90940Romain Guy    glDrawArrays(GL_TRIANGLES, 0, vertexCount);
2960672433d90fab7383cd28beac9d4485b566a90940Romain Guy
2961672433d90fab7383cd28beac9d4485b566a90940Romain Guy    return DrawGlInfo::kStatusDrew;
2962672433d90fab7383cd28beac9d4485b566a90940Romain Guy}
2963672433d90fab7383cd28beac9d4485b566a90940Romain Guy
2964026c5e16704e817cac7d9c382914c947e34f87e0Romain Guyvoid OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
29651c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy        int color, SkXfermode::Mode mode, bool ignoreTransform) {
2966d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    // If a shader is set, preserve only the alpha
296706f96e2652e4855b6520ad9dd70583677605b79aRomain Guy    if (mShader) {
2968d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy        color |= 0x00ffffff;
2969d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    }
2970d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy
297170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDraw();
297215bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    setupDrawNoTexture();
29739c0b188e4231bcb967234f3646c178d22d8a9f50Romain Guy    setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
297470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawShader();
297570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilter();
297670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawBlending(mode);
297770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawProgram();
297870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawModelView(left, top, right, bottom, ignoreTransform);
297970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorUniforms();
298070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawShaderUniforms(ignoreTransform);
298170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilterUniforms();
298270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawSimpleMesh();
2983c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy
2984c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2985c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy}
2986c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy
298782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guyvoid OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
29888164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy        Texture* texture, SkPaint* paint) {
298982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    int alpha;
299082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    SkXfermode::Mode mode;
299182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
299282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy
2993d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
29948164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy
2995211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(mSnapshot->transform->isPureTranslate())) {
29966620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        const float x = (int) floorf(left + mSnapshot->transform->getTranslateX() + 0.5f);
29976620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        const float y = (int) floorf(top + mSnapshot->transform->getTranslateY() + 0.5f);
29986620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
2999d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(GL_NEAREST, true);
30006620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
30016620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                alpha / 255.0f, mode, texture->blend, (GLvoid*) NULL,
30026620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount, false, true);
30036620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    } else {
3004d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(FILTER(paint), true);
30056620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f, mode,
30066620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                texture->blend, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
30076620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                GL_TRIANGLE_STRIP, gMeshCount);
30086620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
300985bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy}
301085bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
3011bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guyvoid OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
3012a979474f15b454c8e2963f239a3770e200bb227cRomain Guy        GLuint texture, float alpha, SkXfermode::Mode mode, bool blend) {
3013a979474f15b454c8e2963f239a3770e200bb227cRomain Guy    drawTextureMesh(left, top, right, bottom, texture, alpha, mode, blend,
301403750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy            (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount);
3015f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy}
3016f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
3017f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guyvoid OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
3018a979474f15b454c8e2963f239a3770e200bb227cRomain Guy        GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
30196820ac8b14b4558f5d8b833dde80895306a3e137Romain Guy        GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
30205b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
30218694230ff25fa0a60e480d424843e56b718f0516Romain Guy
302270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDraw();
302370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawWithTexture();
302470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColor(alpha, alpha, alpha, alpha);
302570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilter();
302670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawBlending(blend, mode, swapSrcDst);
302770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawProgram();
3028886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (!dirty) setupDrawDirtyRegionsDisabled();
30295b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    if (!ignoreScale) {
303070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        setupDrawModelView(left, top, right, bottom, ignoreTransform);
303103750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    } else {
303270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3033db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    }
3034886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawTexture(texture);
303586568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawPureColorUniforms();
303670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilterUniforms();
303770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawMesh(vertices, texCoords, vbo);
3038db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
30396820ac8b14b4558f5d8b833dde80895306a3e137Romain Guy    glDrawArrays(drawMode, 0, elementsCount);
304070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
304170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    finishDrawTexture();
304282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy}
304382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy
3044886b275e529e44a59c54b933453d9bc902973178Romain Guyvoid OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
3045886b275e529e44a59c54b933453d9bc902973178Romain Guy        GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
3046886b275e529e44a59c54b933453d9bc902973178Romain Guy        GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
3047886b275e529e44a59c54b933453d9bc902973178Romain Guy        bool ignoreTransform, bool dirty) {
3048886b275e529e44a59c54b933453d9bc902973178Romain Guy
3049886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDraw();
3050886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawWithTexture(true);
3051886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (hasColor) {
3052886b275e529e44a59c54b933453d9bc902973178Romain Guy        setupDrawAlpha8Color(color, alpha);
3053886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
3054886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawColorFilter();
3055886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawShader();
3056886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawBlending(true, mode);
3057886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawProgram();
3058886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (!dirty) setupDrawDirtyRegionsDisabled();
3059886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawModelView(left, top, right, bottom, ignoreTransform);
3060886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawTexture(texture);
3061886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawPureColorUniforms();
3062886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawColorFilterUniforms();
3063886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawShaderUniforms();
3064886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawMesh(vertices, texCoords);
3065886b275e529e44a59c54b933453d9bc902973178Romain Guy
3066886b275e529e44a59c54b933453d9bc902973178Romain Guy    glDrawArrays(drawMode, 0, elementsCount);
3067886b275e529e44a59c54b933453d9bc902973178Romain Guy
3068886b275e529e44a59c54b933453d9bc902973178Romain Guy    finishDrawTexture();
3069886b275e529e44a59c54b933453d9bc902973178Romain Guy}
3070886b275e529e44a59c54b933453d9bc902973178Romain Guy
3071a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guyvoid OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
3072f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy        ProgramDescription& description, bool swapSrcDst) {
307382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    blend = blend || mode != SkXfermode::kSrcOver_Mode;
3074c189ef53220059acf2adedc92ac4ac7e6a993e6bRomain Guy
307582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    if (blend) {
307682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // These blend modes are not supported by OpenGL directly and have
307782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // to be implemented using shaders. Since the shader will perform
307882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // the blending, turn blending off here
307982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // If the blend mode cannot be implemented using shaders, fall
308082bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // back to the default SrcOver blend mode instead
308133fa1f774c8e7289fd7c39fbc2c65b9361f2c2c4Romain Guy        if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
3082211370fd943cf26905001b38b8b1791851b26adcRomain Guy            if (CC_UNLIKELY(mCaches.extensions.hasFramebufferFetch())) {
3083a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy                description.framebufferMode = mode;
3084f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy                description.swapSrcDst = swapSrcDst;
3085a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy
308682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                if (mCaches.blend) {
308782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                    glDisable(GL_BLEND);
308882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                    mCaches.blend = false;
308982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                }
309082bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
309182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                return;
309282bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            } else {
309382bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                mode = SkXfermode::kSrcOver_Mode;
3094a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy            }
309582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        }
309682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
309782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        if (!mCaches.blend) {
309882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            glEnable(GL_BLEND);
309982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        }
310082bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
310182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
310282bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
310382bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
310482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
310582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            glBlendFunc(sourceMode, destMode);
310682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            mCaches.lastSrcMode = sourceMode;
310782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            mCaches.lastDstMode = destMode;
310882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy        }
3109fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    } else if (mCaches.blend) {
311082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy        glDisable(GL_BLEND);
311182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    }
3112fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    mCaches.blend = blend;
3113bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
3114bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
3115889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guybool OpenGLRenderer::useProgram(Program* program) {
3116d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    if (!program->isInUse()) {
3117fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
3118d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy        program->use();
3119fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        mCaches.currentProgram = program;
31206926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy        return false;
3121260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    }
31226926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    return true;
3123260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy}
3124260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy
3125026c5e16704e817cac7d9c382914c947e34f87e0Romain Guyvoid OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
3126ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    TextureVertex* v = &mMeshVertices[0];
312782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u1, v1);
312882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u2, v1);
312982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u1, v2);
313082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u2, v2);
31318ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy}
31328ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
31335c13d89c1332fcc499379b9064b891187b75ca32Chet Haasevoid OpenGLRenderer::getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
3134be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    getAlphaAndModeDirect(paint, alpha,  mode);
3135db8c9a6a4d9bf8c39f834b25611926caf21380f6Chet Haase    *alpha *= mSnapshot->alpha;
3136026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy}
3137026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
31389d5316e3f56d138504565ff311145ac01621dff4Romain Guy}; // namespace uirenderer
3139e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}; // namespace android
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