OpenGLRenderer.cpp revision 65fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6
1e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy/*
2e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Copyright (C) 2010 The Android Open Source Project
3e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
4e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * you may not use this file except in compliance with the License.
6e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * You may obtain a copy of the License at
7e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
8e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
10e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Unless required by applicable law or agreed to in writing, software
11e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * See the License for the specific language governing permissions and
14e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * limitations under the License.
15e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy */
16e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
1785bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy#define LOG_TAG "OpenGLRenderer"
18e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
1985bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy#include "OpenGLRenderer.h"
2065fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik
21c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik#include "DeferredDisplayList.h"
220fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy#include "DisplayListRenderer.h"
23405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy#include "Fence.h"
242dc236b2bae13b9a0ed9b3f7320502aecd7983b3Tom Hudson#include "GammaFontRenderer.h"
252dc236b2bae13b9a0ed9b3f7320502aecd7983b3Tom Hudson#include "Patch.h"
2665cd612face362d054a85d0f7e5881c59cd523beChris Craik#include "PathTessellator.h"
2787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy#include "Properties.h"
282dc236b2bae13b9a0ed9b3f7320502aecd7983b3Tom Hudson#include "RenderNode.h"
2965fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik#include "renderstate/RenderState.h"
3055bfb4e728fe1db619af5d2c287f4abe711b3343ztenghui#include "ShadowTessellator.h"
31d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III#include "SkiaShader.h"
32a957eea78557cb47a91d44d9e6ee641c58cf1c07Romain Guy#include "Vector.h"
3355bfb4e728fe1db619af5d2c287f4abe711b3343ztenghui#include "VertexBuffer.h"
342dc236b2bae13b9a0ed9b3f7320502aecd7983b3Tom Hudson#include "utils/GLUtils.h"
358dfaa4904205772cdceee63ef3989bcdedf1a914Tom Hudson#include "utils/PaintUtils.h"
3606e7fe5a70409d2050b2b3e1286500f5223099daChris Craik#include "utils/TraceUtils.h"
37e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
3865fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik#include <stdlib.h>
3965fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik#include <stdint.h>
4065fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik#include <sys/types.h>
4165fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik
4265fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik#include <SkCanvas.h>
4365fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik#include <SkColor.h>
4465fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik#include <SkShader.h>
4565fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik#include <SkTypeface.h>
4665fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik
4765fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik#include <utils/Log.h>
4865fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik#include <utils/StopWatch.h>
4965fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik
5065fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik#include <private/hwui/DrawGlInfo.h>
5165fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik
5265fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik#include <ui/Rect.h>
5365fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik
5462d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik#if DEBUG_DETAILED_EVENTS
5562d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik    #define EVENT_LOGD(...) eventMarkDEBUG(__VA_ARGS__)
5662d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik#else
5762d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik    #define EVENT_LOGD(...)
5862d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik#endif
5962d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik
60e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guynamespace android {
619d5316e3f56d138504565ff311145ac01621dff4Romain Guynamespace uirenderer {
629d5316e3f56d138504565ff311145ac01621dff4Romain Guy
6367862524056ee2e73a94395139bb8bd0ec1ef38aChris Craikstatic GLenum getFilter(const SkPaint* paint) {
6467862524056ee2e73a94395139bb8bd0ec1ef38aChris Craik    if (!paint || paint->getFilterLevel() != SkPaint::kNone_FilterLevel) {
6567862524056ee2e73a94395139bb8bd0ec1ef38aChris Craik        return GL_LINEAR;
6667862524056ee2e73a94395139bb8bd0ec1ef38aChris Craik    }
6767862524056ee2e73a94395139bb8bd0ec1ef38aChris Craik    return GL_NEAREST;
6867862524056ee2e73a94395139bb8bd0ec1ef38aChris Craik}
69d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy
709d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
719d5316e3f56d138504565ff311145ac01621dff4Romain Guy// Globals
729d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
739d5316e3f56d138504565ff311145ac01621dff4Romain Guy
74889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy/**
75889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy * Structure mapping Skia xfermodes to OpenGL blending factors.
76889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy */
77889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guystruct Blender {
78889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    SkXfermode::Mode mode;
79889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    GLenum src;
80889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    GLenum dst;
81889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy}; // struct Blender
82889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy
83026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy// In this array, the index of each Blender equals the value of the first
84026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
85026c5e16704e817cac7d9c382914c947e34f87e0Romain Guystatic const Blender gBlends[] = {
862ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kClear_Mode,    GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
872ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrc_Mode,      GL_ONE,                 GL_ZERO },
882ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDst_Mode,      GL_ZERO,                GL_ONE },
892ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOver_Mode,  GL_ONE,                 GL_ONE_MINUS_SRC_ALPHA },
902ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOver_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_ONE },
912ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcIn_Mode,    GL_DST_ALPHA,           GL_ZERO },
922ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstIn_Mode,    GL_ZERO,                GL_SRC_ALPHA },
932ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOut_Mode,   GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
942ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOut_Mode,   GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
952ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcATop_Mode,  GL_DST_ALPHA,           GL_ONE_MINUS_SRC_ALPHA },
962ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstATop_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
972ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kXor_Mode,      GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
982ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kPlus_Mode,     GL_ONE,                 GL_ONE },
99d81ec456bb097a712bcbc093c5a1e0075434158eDerek Sollenberger    { SkXfermode::kModulate_Mode, GL_ZERO,                GL_SRC_COLOR },
1002ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kScreen_Mode,   GL_ONE,                 GL_ONE_MINUS_SRC_COLOR }
101026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy};
102e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
10387a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// This array contains the swapped version of each SkXfermode. For instance
10487a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// this array's SrcOver blending mode is actually DstOver. You can refer to
10587a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// createLayer() for more information on the purpose of this array.
106f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guystatic const Blender gBlendsSwap[] = {
1072ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kClear_Mode,    GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
1082ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrc_Mode,      GL_ZERO,                GL_ONE },
1092ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDst_Mode,      GL_ONE,                 GL_ZERO },
1102ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOver_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_ONE },
1112ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOver_Mode,  GL_ONE,                 GL_ONE_MINUS_SRC_ALPHA },
1122ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcIn_Mode,    GL_ZERO,                GL_SRC_ALPHA },
1132ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstIn_Mode,    GL_DST_ALPHA,           GL_ZERO },
1142ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOut_Mode,   GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
1152ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOut_Mode,   GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
1162ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcATop_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
1172ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstATop_Mode,  GL_DST_ALPHA,           GL_ONE_MINUS_SRC_ALPHA },
1182ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kXor_Mode,      GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
1192ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kPlus_Mode,     GL_ONE,                 GL_ONE },
120d81ec456bb097a712bcbc093c5a1e0075434158eDerek Sollenberger    { SkXfermode::kModulate_Mode, GL_DST_COLOR,           GL_ZERO },
1212ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kScreen_Mode,   GL_ONE_MINUS_DST_COLOR, GL_ONE }
122f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy};
123f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy
124f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
125448455fe783b0a711340322dca272b8cc0ebe473Romain Guy// Functions
126448455fe783b0a711340322dca272b8cc0ebe473Romain Guy///////////////////////////////////////////////////////////////////////////////
127448455fe783b0a711340322dca272b8cc0ebe473Romain Guy
128448455fe783b0a711340322dca272b8cc0ebe473Romain Guytemplate<typename T>
129448455fe783b0a711340322dca272b8cc0ebe473Romain Guystatic inline T min(T a, T b) {
130448455fe783b0a711340322dca272b8cc0ebe473Romain Guy    return a < b ? a : b;
131448455fe783b0a711340322dca272b8cc0ebe473Romain Guy}
132448455fe783b0a711340322dca272b8cc0ebe473Romain Guy
133448455fe783b0a711340322dca272b8cc0ebe473Romain Guy///////////////////////////////////////////////////////////////////////////////
134f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Constructors/destructor
135f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
136f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1373b20251a355c88193c439f928a84ae69483fb488John ReckOpenGLRenderer::OpenGLRenderer(RenderState& renderState)
138984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        : mState(*this)
139058fc640017c90120c599d378a4cbc55668b05b7Chris Craik        , mCaches(Caches::getInstance())
1403b20251a355c88193c439f928a84ae69483fb488John Reck        , mExtensions(Extensions::getInstance())
141058fc640017c90120c599d378a4cbc55668b05b7Chris Craik        , mRenderState(renderState)
14265fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik        , mFrameStarted(false)
143058fc640017c90120c599d378a4cbc55668b05b7Chris Craik        , mScissorOptimizationDisabled(false)
144284b24358410cb0200e525a5ba36994090c83f20Chris Craik        , mSuppressTiling(false)
145284b24358410cb0200e525a5ba36994090c83f20Chris Craik        , mFirstFrameAfterResize(true)
146107843de4507b3511006cb9c77b8d0364374385aTom Hudson        , mDirty(false)
1471aa5d2d7068147ff781cfe911a93f01593a68c79John Reck        , mLightCenter((Vector3){FLT_MIN, FLT_MIN, FLT_MIN})
148058fc640017c90120c599d378a4cbc55668b05b7Chris Craik        , mLightRadius(FLT_MIN)
149058fc640017c90120c599d378a4cbc55668b05b7Chris Craik        , mAmbientShadowAlpha(0)
150058fc640017c90120c599d378a4cbc55668b05b7Chris Craik        , mSpotShadowAlpha(0) {
151527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    // *set* draw modifiers to be 0
152527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
15316ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    mDrawModifiers.mOverrideLayerAlpha = 1.0f;
154026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
155ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
156e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
157e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
15885bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain GuyOpenGLRenderer::~OpenGLRenderer() {
15929d8997bd43b7c4ad37fc3d6f91eaafa74913c88Romain Guy    // The context has already been destroyed at this point, do not call
16029d8997bd43b7c4ad37fc3d6f91eaafa74913c88Romain Guy    // GL APIs. All GL state should be kept in Caches.h
161e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
162e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
16387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::initProperties() {
16487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    char property[PROPERTY_VALUE_MAX];
16587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
16687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mScissorOptimizationDisabled = !strcasecmp(property, "true");
16787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        INIT_LOGD("  Scissor optimization %s",
16887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy                mScissorOptimizationDisabled ? "disabled" : "enabled");
16987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    } else {
17087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        INIT_LOGD("  Scissor optimization enabled");
17187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
17213631f3da855f200a151e7837ed9f6b079622b58Romain Guy}
17313631f3da855f200a151e7837ed9f6b079622b58Romain Guy
174058fc640017c90120c599d378a4cbc55668b05b7Chris Craikvoid OpenGLRenderer::initLight(const Vector3& lightCenter, float lightRadius,
175058fc640017c90120c599d378a4cbc55668b05b7Chris Craik        uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
176058fc640017c90120c599d378a4cbc55668b05b7Chris Craik    mLightCenter = lightCenter;
177058fc640017c90120c599d378a4cbc55668b05b7Chris Craik    mLightRadius = lightRadius;
178058fc640017c90120c599d378a4cbc55668b05b7Chris Craik    mAmbientShadowAlpha = ambientShadowAlpha;
179058fc640017c90120c599d378a4cbc55668b05b7Chris Craik    mSpotShadowAlpha = spotShadowAlpha;
180058fc640017c90120c599d378a4cbc55668b05b7Chris Craik}
181058fc640017c90120c599d378a4cbc55668b05b7Chris Craik
18213631f3da855f200a151e7837ed9f6b079622b58Romain Guy///////////////////////////////////////////////////////////////////////////////
183f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Setup
184f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
185f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
186797b95b26bbb7557678af78b9a2a61830158920fChris Craikvoid OpenGLRenderer::onViewportInitialized() {
18735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glDisable(GL_DITHER);
18835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
18935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
19035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glEnableVertexAttribArray(Program::kBindingPosition);
191284b24358410cb0200e525a5ba36994090c83f20Chris Craik    mFirstFrameAfterResize = true;
19235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
19335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
19496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guyvoid OpenGLRenderer::setupFrameState(float left, float top,
195c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        float right, float bottom, bool opaque) {
196fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy    mCaches.clearGarbage();
197984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    mState.initializeSaveStack(left, top, right, bottom, mLightCenter);
19896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    mOpaque = opaque;
1995f803623559aab395a29d575c37c4e39c23a4b4eChris Craik    mTilingClip.set(left, top, right, bottom);
20096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy}
201ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
202107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::startFrame() {
203107843de4507b3511006cb9c77b8d0364374385aTom Hudson    if (mFrameStarted) return;
20496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    mFrameStarted = true;
20511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
206984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    mState.setDirtyClip(true);
20796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
20896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
20945e4c3df6c00ac98ff6144de9af574877d4fff19Romain Guy
210984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    mRenderState.setViewport(mState.getWidth(), mState.getHeight());
2117d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy
21254c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // Functors break the tiling extension in pretty spectacular ways
21354c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // This ensures we don't use tiling when a functor is going to be
21454c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // invoked during the frame
215284b24358410cb0200e525a5ba36994090c83f20Chris Craik    mSuppressTiling = mCaches.hasRegisteredFunctors()
216284b24358410cb0200e525a5ba36994090c83f20Chris Craik            || mFirstFrameAfterResize;
217284b24358410cb0200e525a5ba36994090c83f20Chris Craik    mFirstFrameAfterResize = false;
21854c1a64d5441a964890b44280e4457e11f4f924aRomain Guy
219d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    startTilingCurrentClip(true);
2202b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
2217c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, true);
2227c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy
223107843de4507b3511006cb9c77b8d0364374385aTom Hudson    clear(mTilingClip.left, mTilingClip.top,
22496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            mTilingClip.right, mTilingClip.bottom, mOpaque);
22596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy}
22696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
227107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::prepareDirty(float left, float top,
22896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        float right, float bottom, bool opaque) {
22978dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy
23096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    setupFrameState(left, top, right, bottom, opaque);
23196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
23296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // Layer renderers will start the frame immediately
23396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // The framebuffer renderer will first defer the display list
23496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // for each layer and wait until the first drawing command
23596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // to start the frame
236d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    if (currentSnapshot()->fbo == 0) {
23796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        syncState();
23896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        updateLayers();
23996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    } else {
240107843de4507b3511006cb9c77b8d0364374385aTom Hudson        startFrame();
24196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    }
2427c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy}
2437c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
244dcfc836b457a87881da409e1acf251515f121446Romain Guyvoid OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
245dcfc836b457a87881da409e1acf251515f121446Romain Guy    // If we know that we are going to redraw the entire framebuffer,
246dcfc836b457a87881da409e1acf251515f121446Romain Guy    // perform a discard to let the driver know we don't need to preserve
247dcfc836b457a87881da409e1acf251515f121446Romain Guy    // the back buffer for this frame.
2483bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    if (mExtensions.hasDiscardFramebuffer() &&
249984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson            left <= 0.0f && top <= 0.0f && right >= mState.getWidth() && bottom >= mState.getHeight()) {
250984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        const bool isFbo = onGetTargetFbo() == 0;
251f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy        const GLenum attachments[] = {
252f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy                isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
253f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy                isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
254dcfc836b457a87881da409e1acf251515f121446Romain Guy        glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
255dcfc836b457a87881da409e1acf251515f121446Romain Guy    }
256dcfc836b457a87881da409e1acf251515f121446Romain Guy}
257dcfc836b457a87881da409e1acf251515f121446Romain Guy
258107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
25923d307c8d88f4a3849163b9e5b7cd11d0d4f372cJohn Reck    if (!opaque) {
26065fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik        mRenderState.scissor().setEnabled(true);
26165fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik        mRenderState.scissor().set(left, getViewportHeight() - bottom, right - left, bottom - top);
2626b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy        glClear(GL_COLOR_BUFFER_BIT);
263107843de4507b3511006cb9c77b8d0364374385aTom Hudson        mDirty = true;
264107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
265ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    }
26644b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase
26765fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik    mRenderState.scissor().reset();
268ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy}
269ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
270ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guyvoid OpenGLRenderer::syncState() {
271ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    if (mCaches.blend) {
272ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        glEnable(GL_BLEND);
273ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    } else {
274ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        glDisable(GL_BLEND);
2756b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy    }
276bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
277bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
27833f5a59ac3e304970920dda824958870f85f76efhenry.uh_chenvoid OpenGLRenderer::startTilingCurrentClip(bool opaque, bool expand) {
27954c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    if (!mSuppressTiling) {
280d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        const Snapshot* snapshot = currentSnapshot();
281d6b65f67717025b1162f86f04e2caa5723566cacChris Craik
28214e513058ed4168c94e015638d16f5f87fd8063aChris Craik        const Rect* clip = &mTilingClip;
283d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        if (snapshot->flags & Snapshot::kFlagFboTarget) {
284d6b65f67717025b1162f86f04e2caa5723566cacChris Craik            clip = &(snapshot->layer->clipRect);
28554c1a64d5441a964890b44280e4457e11f4f924aRomain Guy        }
28654c1a64d5441a964890b44280e4457e11f4f924aRomain Guy
28733f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen        startTiling(*clip, getViewportHeight(), opaque, expand);
288c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    }
289c3fedafc5f50100219449125a000e3138f6fb987Romain Guy}
290c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
29133f5a59ac3e304970920dda824958870f85f76efhenry.uh_chenvoid OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque, bool expand) {
292c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    if (!mSuppressTiling) {
29333f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen        if(expand) {
29433f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen            // Expand the startTiling region by 1
29533f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen            int leftNotZero = (clip.left > 0) ? 1 : 0;
29633f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen            int topNotZero = (windowHeight - clip.bottom > 0) ? 1 : 0;
29733f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen
29833f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen            mCaches.startTiling(
29933f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen                clip.left - leftNotZero,
30033f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen                windowHeight - clip.bottom - topNotZero,
30133f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen                clip.right - clip.left + leftNotZero + 1,
30233f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen                clip.bottom - clip.top + topNotZero + 1,
30333f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen                opaque);
30433f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen        } else {
30533f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen            mCaches.startTiling(clip.left, windowHeight - clip.bottom,
30652036b19a5f82bc4d75cfcbff99c65df8d25a99bRomain Guy                clip.right - clip.left, clip.bottom - clip.top, opaque);
30733f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen        }
3082b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    }
3092b7028eabac80cec170572bc0e945a1d4224e595Romain Guy}
3102b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
3112b7028eabac80cec170572bc0e945a1d4224e595Romain Guyvoid OpenGLRenderer::endTiling() {
31254c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    if (!mSuppressTiling) mCaches.endTiling();
3132b7028eabac80cec170572bc0e945a1d4224e595Romain Guy}
3142b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
315107843de4507b3511006cb9c77b8d0364374385aTom Hudsonbool OpenGLRenderer::finish() {
3167c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    renderOverdraw();
3172b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    endTiling();
3184ac36f80beb958c77a92a3e1a235f6ed9daaa510Chris Craik    mTempPaths.clear();
3194ac36f80beb958c77a92a3e1a235f6ed9daaa510Chris Craik
320ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    // When finish() is invoked on FBO 0 we've reached the end
321ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    // of the current frame
322984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (onGetTargetFbo() == 0) {
323ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy        mCaches.pathCache.trim();
32405f3d6e5111fd08df5cd9aae2c3d28399dc0e7f5Chris Craik        mCaches.tessellationCache.trim();
325ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    }
326ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy
32711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (!suppressErrorChecks()) {
328b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy#if DEBUG_OPENGL
329e4aa95e3627226bcb0d8cc3e42dca6e4df8f421cChris Craik        GLUtils::dumpGLErrors();
330b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy#endif
33111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
332c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#if DEBUG_MEMORY_USAGE
333e190aa69756aecfaffabdd4c6d32cb6b3220d842Romain Guy        mCaches.dumpMemoryUsage();
33411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy#else
33511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        if (mCaches.getDebugLevel() & kDebugMemory) {
33611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            mCaches.dumpMemoryUsage();
33711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
338c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#endif
33911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
34096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
34196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    mFrameStarted = false;
342107843de4507b3511006cb9c77b8d0364374385aTom Hudson
343107843de4507b3511006cb9c77b8d0364374385aTom Hudson    return reportAndClearDirty();
344b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy}
345b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy
34635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guyvoid OpenGLRenderer::resumeAfterLayer() {
3473b20251a355c88193c439f928a84ae69483fb488John Reck    mRenderState.setViewport(getViewportWidth(), getViewportHeight());
3483b20251a355c88193c439f928a84ae69483fb488John Reck    mRenderState.bindFramebuffer(currentSnapshot()->fbo);
3497c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, false);
35035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
35165fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik    mRenderState.scissor().reset();
35235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    dirtyClip();
35335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
35435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
35564bb413a664001c95c8439cf097dc3033f4ed733Andreas Gampevoid OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
356984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.currentlyIgnored()) return;
357408eb12631376cbdc96803e918decf6ea804d346Chris Craik
358487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    Rect clip(mState.currentClipRect());
35980911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy    clip.snapToPixelBoundaries();
36080911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy
361d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    // Since we don't know what the functor will draw, let's dirty
362d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    // the entire clip region
363d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    if (hasLayer()) {
364d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy        dirtyLayerUnchecked(clip, getRegion());
365d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    }
366d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy
36708aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    DrawGlInfo info;
36808aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipLeft = clip.left;
36908aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipTop = clip.top;
37008aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipRight = clip.right;
37108aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipBottom = clip.bottom;
37208aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.isLayer = hasLayer();
373a64a2bef1048db5a742843f1e3bea9e80d0defc5Chris Craik    info.width = getViewportWidth();
374a64a2bef1048db5a742843f1e3bea9e80d0defc5Chris Craik    info.height = getViewportHeight();
375d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    currentTransform()->copyTo(&info.transform[0]);
37680911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy
377984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    bool prevDirtyClip = mState.getDirtyClip();
37854f574acf4dd5483170b8f79e2f7c70b58763ce7Chris Craik    // setup GL state for functor
379984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.getDirtyClip()) {
38054f574acf4dd5483170b8f79e2f7c70b58763ce7Chris Craik        setStencilFromClip(); // can issue draws, so must precede enableScissor()/interrupt()
38154f574acf4dd5483170b8f79e2f7c70b58763ce7Chris Craik    }
38265fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik    if (mRenderState.scissor().setEnabled(true) || prevDirtyClip) {
38325d2f7bc1ff9b475eff75bfff647466e91dbacb2John Reck        setScissorFromClip();
38425d2f7bc1ff9b475eff75bfff647466e91dbacb2John Reck    }
38554f574acf4dd5483170b8f79e2f7c70b58763ce7Chris Craik
3863b20251a355c88193c439f928a84ae69483fb488John Reck    mRenderState.invokeFunctor(functor, DrawGlInfo::kModeDraw, &info);
3873b20251a355c88193c439f928a84ae69483fb488John Reck    // Scissor may have been modified, reset dirty clip
3883b20251a355c88193c439f928a84ae69483fb488John Reck    dirtyClip();
389cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy
390107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
391daf98e941e140e8739458126640183b9f296a2abChet Haase}
392daf98e941e140e8739458126640183b9f296a2abChet Haase
393f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
39487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy// Debug
39587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy///////////////////////////////////////////////////////////////////////////////
39687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
39762d307c2402777d5e53b4590af5f32f8c55afd81Chris Craikvoid OpenGLRenderer::eventMarkDEBUG(const char* fmt, ...) const {
39862d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik#if DEBUG_DETAILED_EVENTS
39962d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik    const int BUFFER_SIZE = 256;
40062d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik    va_list ap;
40162d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik    char buf[BUFFER_SIZE];
40262d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik
40362d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik    va_start(ap, fmt);
40462d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik    vsnprintf(buf, BUFFER_SIZE, fmt, ap);
40562d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik    va_end(ap);
40662d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik
40762d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik    eventMark(buf);
40862d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik#endif
40962d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik}
41062d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik
41162d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik
4120f6675332c04c74909425d1d328f02b32c0ff40eRomain Guyvoid OpenGLRenderer::eventMark(const char* name) const {
4130f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy    mCaches.eventMark(0, name);
4140f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy}
4150f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy
41687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::startMark(const char* name) const {
41787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.startMark(0, name);
41887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
41987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
42087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::endMark() const {
42187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.endMark();
42287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
42387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
42487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
4253b20251a355c88193c439f928a84ae69483fb488John Reck    mRenderState.debugOverdraw(enable, clear);
42687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
42787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
42887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::renderOverdraw() {
429984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mCaches.debugOverdraw && onGetTargetFbo() == 0) {
4305f803623559aab395a29d575c37c4e39c23a4b4eChris Craik        const Rect* clip = &mTilingClip;
43187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
43265fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik        mRenderState.scissor().setEnabled(true);
43365fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik        mRenderState.scissor().set(clip->left,
43465fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik                mState.firstSnapshot()->getViewportHeight() - clip->bottom,
43565fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik                clip->right - clip->left,
43665fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik                clip->bottom - clip->top);
43787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
438627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy        // 1x overdraw
43987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(2);
440627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy        drawColor(mCaches.getOverdrawColor(1), SkXfermode::kSrcOver_Mode);
441627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy
442627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy        // 2x overdraw
44387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(3);
444627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy        drawColor(mCaches.getOverdrawColor(2), SkXfermode::kSrcOver_Mode);
445627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy
446627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy        // 3x overdraw
44787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(4);
448627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy        drawColor(mCaches.getOverdrawColor(3), SkXfermode::kSrcOver_Mode);
449627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy
450627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy        // 4x overdraw and higher
45187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(4, true);
452627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy        drawColor(mCaches.getOverdrawColor(4), SkXfermode::kSrcOver_Mode);
453627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy
45487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.disable();
45587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
45687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
45787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
45887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy///////////////////////////////////////////////////////////////////////////////
45911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy// Layers
46011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy///////////////////////////////////////////////////////////////////////////////
46111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
46211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guybool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
463a7090e0cfd7c719a6d4c03aae34f5db98754cbddChris Craik    if (layer->deferredUpdateScheduled && layer->renderer
464a7090e0cfd7c719a6d4c03aae34f5db98754cbddChris Craik            && layer->renderNode.get() && layer->renderNode->isRenderable()) {
465405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy
4667c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        if (inFrame) {
4677c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy            endTiling();
4687c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy            debugOverdraw(false, false);
4697c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        }
47011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
47196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
47269e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik            layer->render(*this);
47396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        } else {
47469e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik            layer->defer(*this);
47596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        }
47611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
47711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        if (inFrame) {
47811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            resumeAfterLayer();
479d6b65f67717025b1162f86f04e2caa5723566cacChris Craik            startTilingCurrentClip();
48011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
48111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
4825bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy        layer->debugDrawUpdate = mCaches.debugLayersUpdates;
48334416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik        layer->hasDrawnSinceUpdate = false;
48411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
48511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        return true;
48611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
48711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
48811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    return false;
48911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
49011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
49111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::updateLayers() {
49296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // If draw deferring is enabled this method will simply defer
49396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // the display list of each individual layer. The layers remain
49496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // in the layer updates list which will be cleared by flushLayers().
49511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    int count = mLayerUpdates.size();
49611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (count > 0) {
49796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
49896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            startMark("Layer Updates");
49996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        } else {
50096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            startMark("Defer Layer Updates");
50196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        }
50211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
5031206b9bba91f7ed899c5c87427cce725fe5aadfcChris Craik        // Note: it is very important to update the layers in order
5041206b9bba91f7ed899c5c87427cce725fe5aadfcChris Craik        for (int i = 0; i < count; i++) {
5050e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck            Layer* layer = mLayerUpdates.itemAt(i).get();
50611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            updateLayer(layer, false);
50711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
50811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
50996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
51096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            mLayerUpdates.clear();
511984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson            mRenderState.bindFramebuffer(onGetTargetFbo());
51296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        }
51396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        endMark();
51496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    }
51596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy}
51696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
51796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guyvoid OpenGLRenderer::flushLayers() {
51896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    int count = mLayerUpdates.size();
51996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    if (count > 0) {
52096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        startMark("Apply Layer Updates");
52196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
5221206b9bba91f7ed899c5c87427cce725fe5aadfcChris Craik        // Note: it is very important to update the layers in order
5231206b9bba91f7ed899c5c87427cce725fe5aadfcChris Craik        for (int i = 0; i < count; i++) {
52470850ea258cbf91477efa57a1f1a23cc0044cc93Chris Craik            mLayerUpdates.itemAt(i)->flush();
52596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        }
52696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
52796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        mLayerUpdates.clear();
528984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        mRenderState.bindFramebuffer(onGetTargetFbo());
52996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
53011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        endMark();
53111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
53211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
53311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
53411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::pushLayerUpdate(Layer* layer) {
53511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (layer) {
53602b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        // Make sure we don't introduce duplicates.
53702b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        // SortedVector would do this automatically but we need to respect
53802b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        // the insertion order. The linear search is not an issue since
53902b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        // this list is usually very short (typically one item, at most a few)
54002b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
54102b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            if (mLayerUpdates.itemAt(i) == layer) {
54202b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy                return;
54302b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            }
54402b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        }
54511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mLayerUpdates.push_back(layer);
54611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
54711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
54811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
549e93482f5eac3df581d57e64c2a771a96aa868585Romain Guyvoid OpenGLRenderer::cancelLayerUpdate(Layer* layer) {
550e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy    if (layer) {
551e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy        for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
552e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy            if (mLayerUpdates.itemAt(i) == layer) {
553e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy                mLayerUpdates.removeAt(i);
554e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy                break;
555e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy            }
556e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy        }
557e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy    }
558e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy}
559e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy
560405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guyvoid OpenGLRenderer::flushLayerUpdates() {
56170850ea258cbf91477efa57a1f1a23cc0044cc93Chris Craik    ATRACE_NAME("Update HW Layers");
562405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy    syncState();
563405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy    updateLayers();
564405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy    flushLayers();
565405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy    // Wait for all the layer updates to be executed
566405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy    AutoFence fence;
567405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy}
568405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy
569443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reckvoid OpenGLRenderer::markLayersAsBuildLayers() {
570443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck    for (size_t i = 0; i < mLayerUpdates.size(); i++) {
571443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck        mLayerUpdates[i]->wasBuildLayered = true;
572443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck    }
573443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck}
574443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck
57511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy///////////////////////////////////////////////////////////////////////////////
576f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// State management
577f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
578f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
57914e513058ed4168c94e015638d16f5f87fd8063aChris Craikvoid OpenGLRenderer::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {
580a64a2bef1048db5a742843f1e3bea9e80d0defc5Chris Craik    bool restoreViewport = removed.flags & Snapshot::kFlagIsFboLayer;
58114e513058ed4168c94e015638d16f5f87fd8063aChris Craik    bool restoreClip = removed.flags & Snapshot::kFlagClipSet;
58214e513058ed4168c94e015638d16f5f87fd8063aChris Craik    bool restoreLayer = removed.flags & Snapshot::kFlagIsLayer;
583bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
584a64a2bef1048db5a742843f1e3bea9e80d0defc5Chris Craik    if (restoreViewport) {
5853b20251a355c88193c439f928a84ae69483fb488John Reck        mRenderState.setViewport(getViewportWidth(), getViewportHeight());
586eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
587eb99356a0548684a501766e6a524529ab93304c8Romain Guy
5882542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    if (restoreClip) {
589746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy        dirtyClip();
5908fb954263dd2f918ad339045cc6d82e346515599Romain Guy    }
5912542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy
5925ec9924d24495822b589f1a17996655d66273b30Romain Guy    if (restoreLayer) {
5937273daace9303f4662444111c40bb83d3ead4a92Chris Craik        endMark(); // Savelayer
594a8bea8edde2f20cae48e5cc8de782679306b3cc3Chris Craik        ATRACE_END(); // SaveLayer
5957273daace9303f4662444111c40bb83d3ead4a92Chris Craik        startMark("ComposeLayer");
59614e513058ed4168c94e015638d16f5f87fd8063aChris Craik        composeLayer(removed, restored);
5977273daace9303f4662444111c40bb83d3ead4a92Chris Craik        endMark();
5985ec9924d24495822b589f1a17996655d66273b30Romain Guy    }
599d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy}
6005cbbce535744b89df5ecea95de21ee3733298260Romain Guy
601f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
602bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy// Layers
603bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy///////////////////////////////////////////////////////////////////////////////
604bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
605bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guyint OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
6063f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        const SkPaint* paint, int flags, const SkPath* convexMask) {
6074ace7305608442ab35ea9aa65a4220df152c187fChris Craik    // force matrix/clip isolation for layer
6084ace7305608442ab35ea9aa65a4220df152c187fChris Craik    flags |= SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag;
6094ace7305608442ab35ea9aa65a4220df152c187fChris Craik
610984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    const int count = mState.saveSnapshot(flags);
611d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
612984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (!mState.currentlyIgnored()) {
6133f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        createLayer(left, top, right, bottom, paint, flags, convexMask);
614dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    }
615d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
616d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy    return count;
617bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
618bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
619d90144db52c7297879b950cbbc85137ed123ab5bChris Craikvoid OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
620d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    const Rect untransformedBounds(bounds);
621d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
622d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    currentTransform()->mapRect(bounds);
623d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
624d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    // Layers only make sense if they are in the framebuffer's bounds
625487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    if (bounds.intersect(mState.currentClipRect())) {
626d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // We cannot work with sub-pixels in this case
627d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        bounds.snapToPixelBoundaries();
628d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
629d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // When the layer is not an FBO, we may use glCopyTexImage so we
630d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // need to make sure the layer does not extend outside the bounds
631d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // of the framebuffer
632924197513aa2df4c1fb2977c1727f5d2c21f2689Chris Craik        const Snapshot& previous = *(currentSnapshot()->previous);
633924197513aa2df4c1fb2977c1727f5d2c21f2689Chris Craik        Rect previousViewport(0, 0, previous.getViewportWidth(), previous.getViewportHeight());
634924197513aa2df4c1fb2977c1727f5d2c21f2689Chris Craik        if (!bounds.intersect(previousViewport)) {
635d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            bounds.setEmpty();
636d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        } else if (fboLayer) {
637d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            clip.set(bounds);
638d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            mat4 inverse;
639d6b65f67717025b1162f86f04e2caa5723566cacChris Craik            inverse.loadInverse(*currentTransform());
640d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            inverse.mapRect(clip);
641d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            clip.snapToPixelBoundaries();
642d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            if (clip.intersect(untransformedBounds)) {
643d90144db52c7297879b950cbbc85137ed123ab5bChris Craik                clip.translate(-untransformedBounds.left, -untransformedBounds.top);
644d90144db52c7297879b950cbbc85137ed123ab5bChris Craik                bounds.set(untransformedBounds);
645d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            } else {
646d90144db52c7297879b950cbbc85137ed123ab5bChris Craik                clip.setEmpty();
647d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            }
648d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        }
649d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    } else {
650d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        bounds.setEmpty();
651d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    }
652d90144db52c7297879b950cbbc85137ed123ab5bChris Craik}
653d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
654408eb12631376cbdc96803e918decf6ea804d346Chris Craikvoid OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
655408eb12631376cbdc96803e918decf6ea804d346Chris Craik        bool fboLayer, int alpha) {
656408eb12631376cbdc96803e918decf6ea804d346Chris Craik    if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
657408eb12631376cbdc96803e918decf6ea804d346Chris Craik            bounds.getHeight() > mCaches.maxTextureSize ||
658408eb12631376cbdc96803e918decf6ea804d346Chris Craik            (fboLayer && clip.isEmpty())) {
659984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        writableSnapshot()->empty = fboLayer;
660408eb12631376cbdc96803e918decf6ea804d346Chris Craik    } else {
661984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        writableSnapshot()->invisible = writableSnapshot()->invisible || (alpha <= 0 && fboLayer);
662408eb12631376cbdc96803e918decf6ea804d346Chris Craik    }
663408eb12631376cbdc96803e918decf6ea804d346Chris Craik}
664408eb12631376cbdc96803e918decf6ea804d346Chris Craik
665d90144db52c7297879b950cbbc85137ed123ab5bChris Craikint OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
666d44fbe55a9f434cb5bb0e34c143ba1445141990dDerek Sollenberger        const SkPaint* paint, int flags) {
667984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    const int count = mState.saveSnapshot(flags);
668d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
669984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (!mState.currentlyIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
670d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // initialize the snapshot as though it almost represents an FBO layer so deferred draw
671d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // operations will be able to store and restore the current clip and transform info, and
672d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // quick rejection will be correct (for display lists)
673d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
674d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        Rect bounds(left, top, right, bottom);
675d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        Rect clip;
676d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        calculateLayerBoundsAndClip(bounds, clip, true);
677d44fbe55a9f434cb5bb0e34c143ba1445141990dDerek Sollenberger        updateSnapshotIgnoreForLayer(bounds, clip, true, getAlphaDirect(paint));
678d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
679984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        if (!mState.currentlyIgnored()) {
680984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson            writableSnapshot()->resetTransform(-bounds.left, -bounds.top, 0.0f);
681984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson            writableSnapshot()->resetClip(clip.left, clip.top, clip.right, clip.bottom);
682984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson            writableSnapshot()->initializeViewport(bounds.getWidth(), bounds.getHeight());
683e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik            writableSnapshot()->roundRectClipState = nullptr;
684d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        }
685d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    }
686d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
687d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    return count;
688d90144db52c7297879b950cbbc85137ed123ab5bChris Craik}
689d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
6901c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy/**
6911c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Layers are viewed by Skia are slightly different than layers in image editing
6921c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * programs (for instance.) When a layer is created, previously created layers
6931c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * and the frame buffer still receive every drawing command. For instance, if a
6941c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * layer is created and a shape intersecting the bounds of the layers and the
6951c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * framebuffer is draw, the shape will be drawn on both (unless the layer was
6961c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
6971c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
6981c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * A way to implement layers is to create an FBO for each layer, backed by an RGBA
6991c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * texture. Unfortunately, this is inefficient as it requires every primitive to
7001c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * be drawn n + 1 times, where n is the number of active layers. In practice this
7011c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * means, for every primitive:
7021c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Switch active frame buffer
7031c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Change viewport, clip and projection matrix
7041c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Issue the drawing
7051c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
7061c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Switching rendering target n + 1 times per drawn primitive is extremely costly.
7076b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * To avoid this, layers are implemented in a different way here, at least in the
7086b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * general case. FBOs are used, as an optimization, when the "clip to layer" flag
7096b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * is set. When this flag is set we can redirect all drawing operations into a
7106b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * single FBO.
7111c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
7121c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * This implementation relies on the frame buffer being at least RGBA 8888. When
7131c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * a layer is created, only a texture is created, not an FBO. The content of the
7141c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * frame buffer contained within the layer's bounds is copied into this texture
71587a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
7161c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * buffer and drawing continues as normal. This technique therefore treats the
7171c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * frame buffer as a scratch buffer for the layers.
7181c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
7191c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * To compose the layers back onto the frame buffer, each layer texture
7201c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * (containing the original frame buffer data) is drawn as a simple quad over
7211c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * the frame buffer. The trick is that the quad is set as the composition
7221c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * destination in the blending equation, and the frame buffer becomes the source
7231c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * of the composition.
7241c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
7251c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Drawing layers with an alpha value requires an extra step before composition.
7261c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * An empty quad is drawn over the layer's region in the frame buffer. This quad
7271c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
7281c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * quad is used to multiply the colors in the frame buffer. This is achieved by
7291c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * changing the GL blend functions for the GL_FUNC_ADD blend equation to
7301c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * GL_ZERO, GL_SRC_ALPHA.
7311c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
7321c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Because glCopyTexImage2D() can be slow, an alternative implementation might
7331c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * be use to draw a single clipped layer. The implementation described above
7341c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * is correct in every case.
73587a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *
73687a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy * (1) The frame buffer is actually not cleared right away. To allow the GPU
73787a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     to potentially optimize series of calls to glCopyTexImage2D, the frame
73887a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     buffer is left untouched until the first drawing operation. Only when
73987a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     something actually gets drawn are the layers regions cleared.
7401c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy */
741d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haasebool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
7423f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        const SkPaint* paint, int flags, const SkPath* convexMask) {
74307adacf4996c8ca494332ec938786fa15832c722Chris Craik    LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
74407adacf4996c8ca494332ec938786fa15832c722Chris Craik    LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
745dda570201ac851dd85af3861f7e575721d3345daRomain Guy
746eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
747eb99356a0548684a501766e6a524529ab93304c8Romain Guy
748f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    // Window coordinates of the layer
749d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    Rect clip;
7508aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    Rect bounds(left, top, right, bottom);
751d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    calculateLayerBoundsAndClip(bounds, clip, fboLayer);
752674554fc36932ca50b15bba41ac6f650254d4e72Derek Sollenberger    updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, getAlphaDirect(paint));
753dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
754dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    // Bail out if we won't draw in this snapshot
755984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.currentlyIgnored()) {
756b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy        return false;
757b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy    }
758dda570201ac851dd85af3861f7e575721d3345daRomain Guy
759a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
7603b20251a355c88193c439f928a84ae69483fb488John Reck    Layer* layer = mCaches.layerCache.get(mRenderState, bounds.getWidth(), bounds.getHeight());
761f18fd99b5c182329cd8936a9611f0103d8ece44aRomain Guy    if (!layer) {
762f18fd99b5c182329cd8936a9611f0103d8ece44aRomain Guy        return false;
763bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    }
764bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
765674554fc36932ca50b15bba41ac6f650254d4e72Derek Sollenberger    layer->setPaint(paint);
7668aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    layer->layer.set(bounds);
7679ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
7689ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            bounds.getWidth() / float(layer->getWidth()), 0.0f);
769d44fbe55a9f434cb5bb0e34c143ba1445141990dDerek Sollenberger
770a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase    layer->setBlend(true);
7717c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    layer->setDirty(false);
7723f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    layer->setConvexMask(convexMask); // note: the mask must be cleared before returning to the cache
773dda570201ac851dd85af3861f7e575721d3345daRomain Guy
7748fb954263dd2f918ad339045cc6d82e346515599Romain Guy    // Save the layer in the snapshot
775984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    writableSnapshot()->flags |= Snapshot::kFlagIsLayer;
776984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    writableSnapshot()->layer = layer;
7771d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
778a8bea8edde2f20cae48e5cc8de782679306b3cc3Chris Craik    ATRACE_FORMAT_BEGIN("%ssaveLayer %ux%u",
779a8bea8edde2f20cae48e5cc8de782679306b3cc3Chris Craik            fboLayer ? "" : "unclipped ",
780a8bea8edde2f20cae48e5cc8de782679306b3cc3Chris Craik            layer->getWidth(), layer->getHeight());
7817273daace9303f4662444111c40bb83d3ead4a92Chris Craik    startMark("SaveLayer");
782eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
783e63f7c622a2086aefa80983c6f41b74fb166bb42Chris Craik        return createFboLayer(layer, bounds, clip);
784eb99356a0548684a501766e6a524529ab93304c8Romain Guy    } else {
785eb99356a0548684a501766e6a524529ab93304c8Romain Guy        // Copy the framebuffer into the layer
7869ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->bindTexture();
787514fb18827186591d66973c2362c859b64b63556Romain Guy        if (!bounds.isEmpty()) {
7889ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            if (layer->isEmpty()) {
789b254c242d98f4a9d98055726446351e52bece2c6Romain Guy                // Workaround for some GL drivers. When reading pixels lying outside
790b254c242d98f4a9d98055726446351e52bece2c6Romain Guy                // of the window we should get undefined values for those pixels.
791b254c242d98f4a9d98055726446351e52bece2c6Romain Guy                // Unfortunately some drivers will turn the entire target texture black
792b254c242d98f4a9d98055726446351e52bece2c6Romain Guy                // when reading outside of the window.
793b254c242d98f4a9d98055726446351e52bece2c6Romain Guy                glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, layer->getWidth(), layer->getHeight(),
794e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik                        0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
7959ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->setEmpty(false);
796514fb18827186591d66973c2362c859b64b63556Romain Guy            }
7977b5b6abf852c039983eded25ebe43a70fef5a4abRomain Guy
798a64a2bef1048db5a742843f1e3bea9e80d0defc5Chris Craik            glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
799a64a2bef1048db5a742843f1e3bea9e80d0defc5Chris Craik                    bounds.left, getViewportHeight() - bounds.bottom,
800a64a2bef1048db5a742843f1e3bea9e80d0defc5Chris Craik                    bounds.getWidth(), bounds.getHeight());
801b254c242d98f4a9d98055726446351e52bece2c6Romain Guy
80254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            // Enqueue the buffer coordinates to clear the corresponding region later
80351d6a3db97bdd5315f1a17a4b447d10a92217b98Chris Craik            mLayers.push_back(Rect(bounds));
804ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy        }
805eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
806f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
807d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy    return true;
808bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
809bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
810e63f7c622a2086aefa80983c6f41b74fb166bb42Chris Craikbool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip) {
811c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    layer->clipRect.set(clip);
8129ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setFbo(mCaches.fboCache.get());
8135b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
814984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    writableSnapshot()->region = &writableSnapshot()->layer->region;
815984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    writableSnapshot()->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer;
816984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    writableSnapshot()->fbo = layer->getFbo();
817984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    writableSnapshot()->resetTransform(-bounds.left, -bounds.top, 0.0f);
818984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    writableSnapshot()->resetClip(clip.left, clip.top, clip.right, clip.bottom);
819984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    writableSnapshot()->initializeViewport(bounds.getWidth(), bounds.getHeight());
820e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik    writableSnapshot()->roundRectClipState = nullptr;
8215b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8222b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    endTiling();
8237c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(false, false);
8245b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Bind texture to FBO
8253b20251a355c88193c439f928a84ae69483fb488John Reck    mRenderState.bindFramebuffer(layer->getFbo());
8269ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->bindTexture();
8275b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8285b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Initialize the texture if needed
8299ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->isEmpty()) {
8300908764b2b3cf5075df4178a5f0a8547dcb7b317Romain Guy        layer->allocateTexture();
8319ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setEmpty(false);
8325b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
8335b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8345b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
8359ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            layer->getTexture(), 0);
8365b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
83733f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen    // Expand the startTiling region by 1
83833f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen    startTilingCurrentClip(true, true);
8395b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8405b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
84165fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik    mRenderState.scissor().setEnabled(true);
84265fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik    mRenderState.scissor().set(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
8435b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
8445b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glClear(GL_COLOR_BUFFER_BIT);
8455b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8465b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    dirtyClip();
8475b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8485b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Change the ortho projection
8493b20251a355c88193c439f928a84ae69483fb488John Reck    mRenderState.setViewport(bounds.getWidth(), bounds.getHeight());
8505b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    return true;
8515b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
8525b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8531c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy/**
8541c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Read the documentation of createLayer() before doing anything in this method.
8551c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy */
85614e513058ed4168c94e015638d16f5f87fd8063aChris Craikvoid OpenGLRenderer::composeLayer(const Snapshot& removed, const Snapshot& restored) {
85714e513058ed4168c94e015638d16f5f87fd8063aChris Craik    if (!removed.layer) {
8583762c311729fe9f3af085c14c5c1fb471d994c03Steve Block        ALOGE("Attempting to compose a layer that does not exist");
8591d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy        return;
8601d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    }
8611d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
86214e513058ed4168c94e015638d16f5f87fd8063aChris Craik    Layer* layer = removed.layer;
8638ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    const Rect& rect = layer->layer;
86414e513058ed4168c94e015638d16f5f87fd8063aChris Craik    const bool fboLayer = removed.flags & Snapshot::kFlagIsFboLayer;
865eb99356a0548684a501766e6a524529ab93304c8Romain Guy
86639a908c1df89e1073627b0dcbce922d826b67055Chris Craik    bool clipRequired = false;
867984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    mState.calculateQuickRejectForScissor(rect.left, rect.top, rect.right, rect.bottom,
868e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik            &clipRequired, nullptr, false); // safely ignore return, should never be rejected
86965fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik    mRenderState.scissor().setEnabled(mScissorOptimizationDisabled || clipRequired);
87039a908c1df89e1073627b0dcbce922d826b67055Chris Craik
871eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
8722b7028eabac80cec170572bc0e945a1d4224e595Romain Guy        endTiling();
8732b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
874e0aa84b7dc087e999e20055dcc04cb6a48d5bd62Romain Guy        // Detach the texture from the FBO
875e0aa84b7dc087e999e20055dcc04cb6a48d5bd62Romain Guy        glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
8768ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
8778ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        layer->removeFbo(false);
8788ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
879eb99356a0548684a501766e6a524529ab93304c8Romain Guy        // Unbind current FBO and restore previous one
8803b20251a355c88193c439f928a84ae69483fb488John Reck        mRenderState.bindFramebuffer(restored.fbo);
8817c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        debugOverdraw(true, false);
8822b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
883d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        startTilingCurrentClip();
884eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
885eb99356a0548684a501766e6a524529ab93304c8Romain Guy
8869ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (!fboLayer && layer->getAlpha() < 255) {
88776d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        SkPaint layerPaint;
88876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        layerPaint.setAlpha(layer->getAlpha());
88976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        layerPaint.setXfermodeMode(SkXfermode::kDstIn_Mode);
89076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        layerPaint.setColorFilter(layer->getColorFilter());
89176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
89276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        drawColorRect(rect.left, rect.top, rect.right, rect.bottom, &layerPaint, true);
8935b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        // Required below, composeLayerRect() will divide by 255
8949ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setAlpha(255);
895f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    }
896f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy
89703750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    mCaches.unbindMeshBuffer();
8988b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
899a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
9005b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9015b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // When the layer is stored in an FBO, we can save a bit of fillrate by
9025b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // drawing only the dirty region
903eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
90414e513058ed4168c94e015638d16f5f87fd8063aChris Craik        dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *restored.transform);
9055b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        composeLayerRegion(layer, rect);
9069ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    } else if (!rect.isEmpty()) {
9079ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
908a5ff739d3c9e15d07f1d5c644b4f11205cdac0e8Digish Pandya
909a5ff739d3c9e15d07f1d5c644b4f11205cdac0e8Digish Pandya        save(0);
910a5ff739d3c9e15d07f1d5c644b4f11205cdac0e8Digish Pandya        // the layer contains screen buffer content that shouldn't be alpha modulated
911a5ff739d3c9e15d07f1d5c644b4f11205cdac0e8Digish Pandya        // (and any necessary alpha modulation was handled drawing into the layer)
912984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        writableSnapshot()->alpha = 1.0f;
9139ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        composeLayerRect(layer, rect, true);
914a5ff739d3c9e15d07f1d5c644b4f11205cdac0e8Digish Pandya        restore();
915eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
9161d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
917746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    dirtyClip();
918746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
919eb99356a0548684a501766e6a524529ab93304c8Romain Guy    // Failing to add the layer to the cache should happen only if the layer is too large
920e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik    layer->setConvexMask(nullptr);
9218550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    if (!mCaches.layerCache.put(layer)) {
92207adacf4996c8ca494332ec938786fa15832c722Chris Craik        LAYER_LOGD("Deleting layer");
923e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik        layer->decStrong(nullptr);
9241d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    }
9251d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy}
9261d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
927aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
9282458939b5f926176a485a3196f59688eed78e858Romain Guy    float alpha = getLayerAlpha(layer);
929aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
930aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDraw();
9319ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->getRenderTarget() == GL_TEXTURE_2D) {
9328f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy        setupDrawWithTexture();
9338f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    } else {
9348f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy        setupDrawWithExternalTexture();
9358f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    }
9368f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    setupDrawTextureTransform();
937aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColor(alpha, alpha, alpha, alpha);
93876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilter(layer->getColorFilter());
93976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawBlending(layer);
940aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawProgram();
941aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawPureColorUniforms();
94276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilterUniforms(layer->getColorFilter());
9439ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->getRenderTarget() == GL_TEXTURE_2D) {
9449ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawTexture(layer->getTexture());
9458f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    } else {
9469ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawExternalTexture(layer->getTexture());
9478f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    }
948d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    if (currentTransform()->isPureTranslate() &&
9499757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik            !layer->getForceFilter() &&
950ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy            layer->getWidth() == (uint32_t) rect.getWidth() &&
951ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy            layer->getHeight() == (uint32_t) rect.getHeight()) {
952d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
953d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
9549ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
955d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        layer->setFilter(GL_NEAREST);
9564063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik        setupDrawModelView(kModelViewMode_TranslateAndScale, false,
9574063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik                x, y, x + rect.getWidth(), y + rect.getHeight(), true);
9589ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    } else {
959d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        layer->setFilter(GL_LINEAR);
9604063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik        setupDrawModelView(kModelViewMode_TranslateAndScale, false,
9614063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik                rect.left, rect.top, rect.right, rect.bottom);
9629ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
9639ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    setupDrawTextureTransformUniforms(layer->getTexTransform());
9643380cfdc77100e87aa8390386ccf390834dea171Romain Guy    setupDrawMesh(&mMeshVertices[0].x, &mMeshVertices[0].u);
965aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
966aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
967aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
968aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
9695b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
97062d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik    if (layer->isTextureLayer()) {
97162d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik        EVENT_LOGD("composeTextureLayerRect");
97262d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik        resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
97362d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik        drawTextureLayer(layer, rect);
97462d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik        resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
97562d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik    } else {
97662d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik        EVENT_LOGD("composeHardwareLayerRect");
977aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        const Rect& texCoords = layer->texCoords;
978aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(texCoords.left, texCoords.top,
979aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy                texCoords.right, texCoords.bottom);
9805b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9819ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        float x = rect.left;
9829ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        float y = rect.top;
983d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        bool simpleTransform = currentTransform()->isPureTranslate() &&
984ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy                layer->getWidth() == (uint32_t) rect.getWidth() &&
985b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy                layer->getHeight() == (uint32_t) rect.getHeight();
986b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy
987b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy        if (simpleTransform) {
9889ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            // When we're swapping, the layer is already in screen coordinates
9899ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            if (!swap) {
990d6b65f67717025b1162f86f04e2caa5723566cacChris Craik                x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
991d6b65f67717025b1162f86f04e2caa5723566cacChris Craik                y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
9929ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            }
9939ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
994d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_NEAREST, true);
9959ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        } else {
996d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_LINEAR, true);
9979ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        }
9989ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
99976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        SkPaint layerPaint;
100076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        layerPaint.setAlpha(getLayerAlpha(layer) * 255);
100176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        layerPaint.setXfermodeMode(layer->getMode());
100276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        layerPaint.setColorFilter(layer->getColorFilter());
100376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
100476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f;
10059ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
100676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger                layer->getTexture(), &layerPaint, blend,
10073380cfdc77100e87aa8390386ccf390834dea171Romain Guy                &mMeshVertices[0].x, &mMeshVertices[0].u,
10089ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
10095b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
1010aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1011aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    }
10125b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
10135b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
101434416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik/**
101534416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
101634416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
101734416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
101834416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik * by saveLayer's restore
101934416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik */
1020984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) {                               \
1021984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        DRAW_COMMAND;                                                              \
1022984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        if (CC_UNLIKELY(mCaches.debugOverdraw && onGetTargetFbo() == 0 && COND)) { \
1023984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson            glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);                   \
1024984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson            DRAW_COMMAND;                                                          \
1025984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson            glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);                       \
1026984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        }                                                                          \
102734416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik    }
102834416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik
102934416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
103034416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik
1031d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III// This class is purely for inspection. It inherits from SkShader, but Skia does not know how to
1032d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III// use it. The OpenGLRenderer will look at it to find its Layer and whether it is opaque.
1033d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins IIIclass LayerShader : public SkShader {
1034d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins IIIpublic:
1035d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    LayerShader(Layer* layer, const SkMatrix* localMatrix)
1036d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    : INHERITED(localMatrix)
1037d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    , mLayer(layer) {
1038d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    }
1039d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III
1040e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik    virtual bool asACustomShader(void** data) const override {
1041d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        if (data) {
1042d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III            *data = static_cast<void*>(mLayer);
1043d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        }
1044d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        return true;
1045d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    }
1046d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III
1047e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik    virtual bool isOpaque() const override {
1048d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        return !mLayer->isBlend();
1049d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    }
1050d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III
1051d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins IIIprotected:
105264bb413a664001c95c8439cf097dc3033f4ed733Andreas Gampe    virtual void shadeSpan(int x, int y, SkPMColor[], int count) {
1053d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        LOG_ALWAYS_FATAL("LayerShader should never be drawn with raster backend.");
1054d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    }
1055d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III
1056e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik    virtual void flatten(SkWriteBuffer&) const override {
1057d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        LOG_ALWAYS_FATAL("LayerShader should never be flattened.");
1058d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    }
1059d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III
1060e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik    virtual Factory getFactory() const override {
1061d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        LOG_ALWAYS_FATAL("LayerShader should never be created from a stream.");
1062e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik        return nullptr;
1063d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    }
1064d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins IIIprivate:
1065d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    // Unowned.
1066d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    Layer* mLayer;
1067d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    typedef SkShader INHERITED;
1068d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III};
1069d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III
10705b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
10713f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    if (CC_UNLIKELY(layer->region.isEmpty())) return; // nothing to draw
10723f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
10733f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    if (layer->getConvexMask()) {
10743f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        save(SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag);
10753f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
10763f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        // clip to the area of the layer the mask can be larger
10773f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        clipRect(rect.left, rect.top, rect.right, rect.bottom, SkRegion::kIntersect_Op);
10783f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
10793f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        SkPaint paint;
10803f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        paint.setAntiAlias(true);
10813f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        paint.setColor(SkColorSetARGB(int(getLayerAlpha(layer) * 255), 0, 0, 0));
10823f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
10833f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        // create LayerShader to map SaveLayer content into subsequent draw
10843f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        SkMatrix shaderMatrix;
10853f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        shaderMatrix.setTranslate(rect.left, rect.bottom);
10863f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        shaderMatrix.preScale(1, -1);
1087d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        LayerShader layerShader(layer, &shaderMatrix);
1088d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        paint.setShader(&layerShader);
10893f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
10903f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        // Since the drawing primitive is defined in local drawing space,
10913f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        // we don't need to modify the draw matrix
10923f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        const SkPath* maskPath = layer->getConvexMask();
10933f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        DRAW_DOUBLE_STENCIL(drawConvexPath(*maskPath, &paint));
10943f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
1095e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik        paint.setShader(nullptr);
10963f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        restore();
10973f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
10983f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        return;
10993f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    }
11003f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
11015b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    if (layer->region.isRect()) {
11029fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        layer->setRegionAsRect();
11039fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
110434416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik        DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
11059fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
11065b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        layer->region.clear();
11075b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        return;
11085b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
11095b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
111062d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik    EVENT_LOGD("composeLayerRegion");
11113f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    // standard Region based draw
11123f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    size_t count;
11133f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    const android::Rect* rects;
11143f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    Region safeRegion;
11153f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    if (CC_LIKELY(hasRectToRectTransform())) {
11163f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        rects = layer->region.getArray(&count);
11173f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    } else {
11183f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        safeRegion = Region::createTJunctionFreeRegion(layer->region);
11193f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        rects = safeRegion.getArray(&count);
11203f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    }
11215b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11223f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    const float alpha = getLayerAlpha(layer);
11233f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    const float texX = 1.0f / float(layer->getWidth());
11243f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    const float texY = 1.0f / float(layer->getHeight());
11253f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    const float height = rect.getHeight();
11265b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11273f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    setupDraw();
11288ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
11293f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    // We must get (and therefore bind) the region mesh buffer
11303f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    // after we setup drawing in case we need to mess with the
11313f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    // stencil buffer in setupDraw()
11323f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    TextureVertex* mesh = mCaches.getRegionMesh();
11333f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    uint32_t numQuads = 0;
11345b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11353f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    setupDrawWithTexture();
11363f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    setupDrawColor(alpha, alpha, alpha, alpha);
11373f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    setupDrawColorFilter(layer->getColorFilter());
11383f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    setupDrawBlending(layer);
11393f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    setupDrawProgram();
11403f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    setupDrawDirtyRegionsDisabled();
11413f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    setupDrawPureColorUniforms();
11423f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    setupDrawColorFilterUniforms(layer->getColorFilter());
11433f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    setupDrawTexture(layer->getTexture());
11443f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    if (currentTransform()->isPureTranslate()) {
11453f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
11463f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
11479ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
11483f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        layer->setFilter(GL_NEAREST);
11493f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        setupDrawModelView(kModelViewMode_Translate, false,
11503f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik                x, y, x + rect.getWidth(), y + rect.getHeight(), true);
11513f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    } else {
11523f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        layer->setFilter(GL_LINEAR);
11533f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        setupDrawModelView(kModelViewMode_Translate, false,
11543f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik                rect.left, rect.top, rect.right, rect.bottom);
11553f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    }
11563f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
11575b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11583f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    for (size_t i = 0; i < count; i++) {
11593f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        const android::Rect* r = &rects[i];
11603f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
11613f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        const float u1 = r->left * texX;
11623f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        const float v1 = (height - r->top) * texY;
11633f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        const float u2 = r->right * texX;
11643f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        const float v2 = (height - r->bottom) * texY;
11655b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11663f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        // TODO: Reject quads outside of the clip
11673f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        TextureVertex::set(mesh++, r->left, r->top, u1, v1);
11683f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        TextureVertex::set(mesh++, r->right, r->top, u2, v1);
11693f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
11703f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
11713f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
11723f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        numQuads++;
11733f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
11743f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        if (numQuads >= gMaxNumberOfQuads) {
117534416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik            DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1176e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik                    GL_UNSIGNED_SHORT, nullptr));
11773f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik            numQuads = 0;
11783f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik            mesh = mCaches.getRegionMesh();
11795b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
11803f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    }
11813f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
11823f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    if (numQuads > 0) {
11833f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1184e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik                GL_UNSIGNED_SHORT, nullptr));
11853f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    }
11865b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11875b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
11883f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    drawRegionRectsDebug(layer->region);
11895b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif
11905b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11913f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    layer->region.clear();
11925b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
11935b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11943a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
1195e63f7c622a2086aefa80983c6f41b74fb166bb42Chris Craikvoid OpenGLRenderer::drawRegionRectsDebug(const Region& region) {
11963a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    size_t count;
11973a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    const android::Rect* rects = region.getArray(&count);
11983a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
11993a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    uint32_t colors[] = {
12003a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            0x7fff0000, 0x7f00ff00,
12013a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            0x7f0000ff, 0x7fff00ff,
12023a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    };
12033a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
12043a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    int offset = 0;
12053a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    int32_t top = rects[0].top;
12063a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
12073a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    for (size_t i = 0; i < count; i++) {
12083a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        if (top != rects[i].top) {
12093a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            offset ^= 0x2;
12103a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            top = rects[i].top;
12113a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        }
12123a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
121376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        SkPaint paint;
121476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        paint.setColor(colors[offset + (i & 0x1)]);
12153a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
121676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        drawColorRect(r.left, r.top, r.right, r.bottom, paint);
12173a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    }
12183a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy}
1219e63f7c622a2086aefa80983c6f41b74fb166bb42Chris Craik#endif
12203a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
122176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenbergervoid OpenGLRenderer::drawRegionRects(const SkRegion& region, const SkPaint& paint, bool dirty) {
12228ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    Vector<float> rects;
12238ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
12248ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion::Iterator it(region);
12258ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    while (!it.done()) {
12268ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        const SkIRect& r = it.rect();
12278ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fLeft);
12288ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fTop);
12298ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fRight);
12308ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fBottom);
12318ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        it.next();
12328ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
12338ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
123476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    drawColorRects(rects.array(), rects.size(), &paint, true, dirty, false);
12358ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
12368ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
12375b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::dirtyLayer(const float left, const float top,
12385b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        const float right, const float bottom, const mat4 transform) {
1239f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (hasLayer()) {
12405b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        Rect bounds(left, top, right, bottom);
12415b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        transform.mapRect(bounds);
1242f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
12435b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
12445b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
12455b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
12465b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::dirtyLayer(const float left, const float top,
12475b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        const float right, const float bottom) {
1248f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (hasLayer()) {
12495b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        Rect bounds(left, top, right, bottom);
1250f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
12511bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy    }
12521bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy}
12531bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy
12541bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guyvoid OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
1255487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    if (bounds.intersect(mState.currentClipRect())) {
12561bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        bounds.snapToPixelBoundaries();
12571bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
12581bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        if (!dirty.isEmpty()) {
12591bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy            region->orSelf(dirty);
12605b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
12615b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
12625b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
12635b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
12644063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craikvoid OpenGLRenderer::issueIndexedQuadDraw(Vertex* mesh, GLsizei quadsCount) {
1265448455fe783b0a711340322dca272b8cc0ebe473Romain Guy    GLsizei elementsCount = quadsCount * 6;
1266448455fe783b0a711340322dca272b8cc0ebe473Romain Guy    while (elementsCount > 0) {
1267448455fe783b0a711340322dca272b8cc0ebe473Romain Guy        GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
1268448455fe783b0a711340322dca272b8cc0ebe473Romain Guy
12693380cfdc77100e87aa8390386ccf390834dea171Romain Guy        setupDrawIndexedVertices(&mesh[0].x);
1270e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik        glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, nullptr);
1271448455fe783b0a711340322dca272b8cc0ebe473Romain Guy
1272448455fe783b0a711340322dca272b8cc0ebe473Romain Guy        elementsCount -= drawCount;
1273448455fe783b0a711340322dca272b8cc0ebe473Romain Guy        // Though there are 4 vertices in a quad, we use 6 indices per
1274448455fe783b0a711340322dca272b8cc0ebe473Romain Guy        // quad to draw with GL_TRIANGLES
1275448455fe783b0a711340322dca272b8cc0ebe473Romain Guy        mesh += (drawCount / 6) * 4;
1276448455fe783b0a711340322dca272b8cc0ebe473Romain Guy    }
1277448455fe783b0a711340322dca272b8cc0ebe473Romain Guy}
1278448455fe783b0a711340322dca272b8cc0ebe473Romain Guy
127954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guyvoid OpenGLRenderer::clearLayerRegions() {
128054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    const size_t count = mLayers.size();
128154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (count == 0) return;
128254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
1283984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (!mState.currentlyIgnored()) {
128462d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik        EVENT_LOGD("clearLayerRegions");
128554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // Doing several glScissor/glClear here can negatively impact
128654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // GPUs with a tiler architecture, instead we draw quads with
128754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // the Clear blending mode
128854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
128954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // The list contains bounds that have already been clipped
129054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // against their initial clip rect, and the current clip
129154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // is likely different so we need to disable clipping here
129265fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik        bool scissorChanged = mRenderState.scissor().setEnabled(false);
129354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
1294448455fe783b0a711340322dca272b8cc0ebe473Romain Guy        Vertex mesh[count * 4];
129554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        Vertex* vertex = mesh;
129654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
129754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        for (uint32_t i = 0; i < count; i++) {
129851d6a3db97bdd5315f1a17a4b447d10a92217b98Chris Craik            const Rect& bounds = mLayers[i];
129954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
130051d6a3db97bdd5315f1a17a4b447d10a92217b98Chris Craik            Vertex::set(vertex++, bounds.left, bounds.top);
130151d6a3db97bdd5315f1a17a4b447d10a92217b98Chris Craik            Vertex::set(vertex++, bounds.right, bounds.top);
130251d6a3db97bdd5315f1a17a4b447d10a92217b98Chris Craik            Vertex::set(vertex++, bounds.left, bounds.bottom);
130351d6a3db97bdd5315f1a17a4b447d10a92217b98Chris Craik            Vertex::set(vertex++, bounds.right, bounds.bottom);
130454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        }
1305e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        // We must clear the list of dirty rects before we
1306e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        // call setupDraw() to prevent stencil setup to do
1307e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        // the same thing again
1308e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        mLayers.clear();
130954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
131076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        SkPaint clearPaint;
131176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        clearPaint.setXfermodeMode(SkXfermode::kClear_Mode);
131276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
131354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDraw(false);
131454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
131576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        setupDrawBlending(&clearPaint, true);
131654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawProgram();
131754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawPureColorUniforms();
13184063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik        setupDrawModelView(kModelViewMode_Translate, false,
13194063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik                0.0f, 0.0f, 0.0f, 0.0f, true);
132054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
13214063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik        issueIndexedQuadDraw(&mesh[0], count);
13228a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
132365fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik        if (scissorChanged) mRenderState.scissor().setEnabled(true);
132454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    } else {
1325e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        mLayers.clear();
132654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    }
132754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy}
132854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
1329bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy///////////////////////////////////////////////////////////////////////////////
1330c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik// State Deferral
1331c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik///////////////////////////////////////////////////////////////////////////////
1332c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1333ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikbool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
1334487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    const Rect& currentClip = mState.currentClipRect();
1335d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    const mat4* currentMatrix = currentTransform();
1336c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1337ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    if (stateDeferFlags & kStateDeferFlag_Draw) {
1338ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        // state has bounds initialized in local coordinates
1339ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        if (!state.mBounds.isEmpty()) {
1340d6b65f67717025b1162f86f04e2caa5723566cacChris Craik            currentMatrix->mapRect(state.mBounds);
134128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik            Rect clippedBounds(state.mBounds);
13425e49b307eb99269db2db257760508b8efd7bb97dChris Craik            // NOTE: if we ever want to use this clipping info to drive whether the scissor
13435e49b307eb99269db2db257760508b8efd7bb97dChris Craik            // is used, it should more closely duplicate the quickReject logic (in how it uses
13445e49b307eb99269db2db257760508b8efd7bb97dChris Craik            // snapToPixelBoundaries)
13455e49b307eb99269db2db257760508b8efd7bb97dChris Craik
1346487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk            if (!clippedBounds.intersect(currentClip)) {
1347ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik                // quick rejected
1348ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik                return true;
1349ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            }
135028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik
1351a02c4ed885d97e516f844ddb0a96083f1b45b4cbChris Craik            state.mClipSideFlags = kClipSide_None;
1352487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk            if (!currentClip.contains(state.mBounds)) {
135328ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                int& flags = state.mClipSideFlags;
135428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                // op partially clipped, so record which sides are clipped for clip-aware merging
1355487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk                if (currentClip.left > state.mBounds.left) flags |= kClipSide_Left;
1356487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk                if (currentClip.top > state.mBounds.top) flags |= kClipSide_Top;
1357487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk                if (currentClip.right < state.mBounds.right) flags |= kClipSide_Right;
1358487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk                if (currentClip.bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
135928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik            }
136028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik            state.mBounds.set(clippedBounds);
1361ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        } else {
1362d72b73cea49f29c41661e55eb6bfdbc04f09d809Chris Craik            // Empty bounds implies size unknown. Label op as conservatively clipped to disable
1363d72b73cea49f29c41661e55eb6bfdbc04f09d809Chris Craik            // overdraw avoidance (since we don't know what it overlaps)
1364d72b73cea49f29c41661e55eb6bfdbc04f09d809Chris Craik            state.mClipSideFlags = kClipSide_ConservativeFull;
1365487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk            state.mBounds.set(currentClip);
1366c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
1367ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
1368ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
1369527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1370527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if (state.mClipValid) {
1371487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk        state.mClip.set(currentClip);
1372c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
1373c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
13747273daace9303f4662444111c40bb83d3ead4a92Chris Craik    // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
13757273daace9303f4662444111c40bb83d3ead4a92Chris Craik    // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
1376d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    state.mMatrix.load(*currentMatrix);
13777273daace9303f4662444111c40bb83d3ead4a92Chris Craik    state.mDrawModifiers = mDrawModifiers;
1378d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    state.mAlpha = currentSnapshot()->alpha;
1379deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik
1380deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    // always store/restore, since it's just a pointer
1381deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    state.mRoundRectClipState = currentSnapshot()->roundRectClipState;
1382c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    return false;
1383c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik}
1384c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1385527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craikvoid OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
138614e513058ed4168c94e015638d16f5f87fd8063aChris Craik    setMatrix(state.mMatrix);
1387984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    writableSnapshot()->alpha = state.mAlpha;
138814e513058ed4168c94e015638d16f5f87fd8063aChris Craik    mDrawModifiers = state.mDrawModifiers;
1389984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    writableSnapshot()->roundRectClipState = state.mRoundRectClipState;
1390ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
1391527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if (state.mClipValid && !skipClipRestore) {
1392984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        writableSnapshot()->setClip(state.mClip.left, state.mClip.top,
139328ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                state.mClip.right, state.mClip.bottom);
1394ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        dirtyClip();
1395ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
1396c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik}
1397c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
139828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik/**
139928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik * Merged multidraw (such as in drawText and drawBitmaps rely on the fact that no clipping is done
140028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik * in the draw path. Instead, clipping is done ahead of time - either as a single clip rect (when at
140128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik * least one op is clipped), or disabled entirely (because no merged op is clipped)
140228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik *
140328ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik * This method should be called when restoreDisplayState() won't be restoring the clip
140428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik */
140528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craikvoid OpenGLRenderer::setupMergedMultiDraw(const Rect* clipRect) {
1406e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik    if (clipRect != nullptr) {
1407984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        writableSnapshot()->setClip(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
140828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    } else {
1409984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        writableSnapshot()->setClip(0, 0, mState.getWidth(), mState.getHeight());
141028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    }
1411527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    dirtyClip();
141265fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik    bool enableScissor = (clipRect != nullptr) || mScissorOptimizationDisabled;
141365fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik    mRenderState.scissor().setEnabled(enableScissor);
1414527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik}
1415527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
1416c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik///////////////////////////////////////////////////////////////////////////////
1417f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Clipping
1418f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1419f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1420bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::setScissorFromClip() {
1421487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    Rect clip(mState.currentClipRect());
1422e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    clip.snapToPixelBoundaries();
14238f85e80b64b89fd38cc23b129f61ec36ddde7f15Romain Guy
142465fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik    if (mRenderState.scissor().set(clip.left, getViewportHeight() - clip.bottom,
14258a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy            clip.getWidth(), clip.getHeight())) {
1426984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        mState.setDirtyClip(false);
14278a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    }
14289d5316e3f56d138504565ff311145ac01621dff4Romain Guy}
14299d5316e3f56d138504565ff311145ac01621dff4Romain Guy
14308ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::ensureStencilBuffer() {
14318ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // Thanks to the mismatch between EGL and OpenGL ES FBO we
14328ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // cannot attach a stencil buffer to fbo0 dynamically. Let's
14338ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // just hope we have one when hasLayer() returns false.
14348ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (hasLayer()) {
1435d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        attachStencilBufferToLayer(currentSnapshot()->layer);
14368ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14378ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
14388ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14398ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
14408ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // The layer's FBO is already bound when we reach this stage
14418ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!layer->getStencilRenderBuffer()) {
1442c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1443c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // is attached after we initiated tiling. We must turn it off,
1444c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // attach the new render buffer then turn tiling back on
1445c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        endTiling();
1446c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
14478d4aeb7111afac0c3c7e56d4ad5d92f9cfce2ffdRomain Guy        RenderBuffer* buffer = mCaches.renderBufferCache.get(
14483bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy                Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
14498ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        layer->setStencilRenderBuffer(buffer);
1450c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
1451f735c8e5cb59d6e1d1aa152fed7a6480a08d1c2aRomain Guy        startTiling(layer->clipRect, layer->layer.getHeight());
14528ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14538ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
14548ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
1455487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsukstatic void handlePoint(std::vector<Vertex>& rectangleVertices, const Matrix4& transform,
1456487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk        float x, float y) {
1457487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    Vertex v;
1458487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    v.x = x;
1459487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    v.y = y;
1460487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    transform.mapPoint(v.x, v.y);
1461487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    rectangleVertices.push_back(v);
1462487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk}
1463487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk
1464487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsukstatic void handlePointNoTransform(std::vector<Vertex>& rectangleVertices, float x, float y) {
1465487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    Vertex v;
1466487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    v.x = x;
1467487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    v.y = y;
1468487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    rectangleVertices.push_back(v);
1469487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk}
1470487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk
1471487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsukvoid OpenGLRenderer::drawRectangleList(const RectangleList& rectangleList) {
1472487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    int count = rectangleList.getTransformedRectanglesCount();
1473487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    std::vector<Vertex> rectangleVertices(count * 4);
1474487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    Rect scissorBox = rectangleList.calculateBounds();
1475487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    scissorBox.snapToPixelBoundaries();
1476487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    for (int i = 0; i < count; ++i) {
1477487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk        const TransformedRectangle& tr(rectangleList.getTransformedRectangle(i));
1478487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk        const Matrix4& transform = tr.getTransform();
1479487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk        Rect bounds = tr.getBounds();
1480487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk        if (transform.rectToRect()) {
1481487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk            transform.mapRect(bounds);
1482487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk            if (!bounds.intersect(scissorBox)) {
1483487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk                bounds.setEmpty();
1484487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk            } else {
1485487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk                handlePointNoTransform(rectangleVertices, bounds.left, bounds.top);
1486487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk                handlePointNoTransform(rectangleVertices, bounds.right, bounds.top);
1487487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk                handlePointNoTransform(rectangleVertices, bounds.left, bounds.bottom);
1488487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk                handlePointNoTransform(rectangleVertices, bounds.right, bounds.bottom);
1489487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk            }
1490487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk        } else {
1491487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk            handlePoint(rectangleVertices, transform, bounds.left, bounds.top);
1492487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk            handlePoint(rectangleVertices, transform, bounds.right, bounds.top);
1493487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk            handlePoint(rectangleVertices, transform, bounds.left, bounds.bottom);
1494487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk            handlePoint(rectangleVertices, transform, bounds.right, bounds.bottom);
1495487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk        }
1496487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    }
1497487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk
149865fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik    mRenderState.scissor().set(scissorBox.left, getViewportHeight() - scissorBox.bottom,
1499487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk            scissorBox.getWidth(), scissorBox.getHeight());
1500487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk
1501487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    const SkPaint* paint = nullptr;
1502487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    setupDraw();
1503487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    setupDrawNoTexture();
1504487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    setupDrawColor(0, 0xff * currentSnapshot()->alpha);
1505487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    setupDrawShader(getShader(paint));
1506487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    setupDrawColorFilter(getColorFilter(paint));
1507487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    setupDrawBlending(paint);
1508487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    setupDrawProgram();
1509487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    setupDrawDirtyRegionsDisabled();
1510487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    setupDrawModelView(kModelViewMode_Translate, false,
1511487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk            0.0f, 0.0f, 0.0f, 0.0f, true);
1512487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    setupDrawColorUniforms(getShader(paint));
1513487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    setupDrawShaderUniforms(getShader(paint));
1514487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    setupDrawColorFilterUniforms(getColorFilter(paint));
1515487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk
1516487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    issueIndexedQuadDraw(&rectangleVertices[0], rectangleVertices.size() / 4);
1517487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk}
1518487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk
15198ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::setStencilFromClip() {
15208ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!mCaches.debugOverdraw) {
1521487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk        if (!currentSnapshot()->clipIsSimple()) {
1522487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk            int incrementThreshold;
152362d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik            EVENT_LOGD("setStencilFromClip - enabling");
152462d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik
15258ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // NOTE: The order here is important, we must set dirtyClip to false
15268ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       before any draw call to avoid calling back into this method
1527984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson            mState.setDirtyClip(false);
15288ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15298ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            ensureStencilBuffer();
15308ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
1531487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk            const ClipArea& clipArea = currentSnapshot()->getClipArea();
15328ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
1533487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk            bool isRectangleList = clipArea.isRectangleList();
1534487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk            if (isRectangleList) {
1535487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk                incrementThreshold = clipArea.getRectangleList().getTransformedRectanglesCount();
1536487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk            } else {
1537487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk                incrementThreshold = 0;
1538487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk            }
1539487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk
1540487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk            mCaches.stencil.enableWrite(incrementThreshold);
1541487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk
1542487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk            // Clean and update the stencil, but first make sure we restrict drawing
15438ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // to the region's bounds
154465fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik            bool resetScissor = mRenderState.scissor().setEnabled(true);
15458ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            if (resetScissor) {
15468ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy                // The scissor was not set so we now need to update it
15478ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy                setScissorFromClip();
15488ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            }
1549487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk
15508ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.clear();
1551deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik
1552deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik            // stash and disable the outline clip state, since stencil doesn't account for outline
1553deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik            bool storedSkipOutlineClip = mSkipOutlineClip;
1554deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik            mSkipOutlineClip = true;
15558ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
155676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger            SkPaint paint;
155798d608dba6a0b3c15fb08f1fa2c8b9d170124c7cChris Craik            paint.setColor(SK_ColorBLACK);
155876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger            paint.setXfermodeMode(SkXfermode::kSrc_Mode);
155976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
1560487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk            if (isRectangleList) {
1561487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk                drawRectangleList(clipArea.getRectangleList());
1562487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk            } else {
1563487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk                // NOTE: We could use the region contour path to generate a smaller mesh
1564487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk                //       Since we are using the stencil we could use the red book path
1565487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk                //       drawing technique. It might increase bandwidth usage though.
15668ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
1567487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk                // The last parameter is important: we are not drawing in the color buffer
1568487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk                // so we don't want to dirty the current layer, if any
1569487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk                drawRegionRects(clipArea.getClipRegion(), paint, false);
1570487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk            }
157165fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik            if (resetScissor) mRenderState.scissor().setEnabled(false);
1572deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik            mSkipOutlineClip = storedSkipOutlineClip;
15738ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
1574487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk            mCaches.stencil.enableTest(incrementThreshold);
15753ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
15763ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            // Draw the region used to generate the stencil if the appropriate debug
15773ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            // mode is enabled
1578487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk            // TODO: Implement for rectangle list clip areas
1579487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk            if (mCaches.debugStencilClip == Caches::kStencilShowRegion &&
1580487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk                    !clipArea.isRectangleList()) {
158176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger                paint.setColor(0x7f0000ff);
158276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger                paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
1583487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk                drawRegionRects(currentSnapshot()->getClipRegion(), paint);
15843ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            }
15858ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        } else {
158662d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik            EVENT_LOGD("setStencilFromClip - disabling");
15878ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.disable();
15888ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        }
15898ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
15908ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
15918ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
1592f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik/**
1593f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik * Returns false and sets scissor enable based upon bounds if drawing won't be clipped out.
1594f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik *
1595f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik * @param paint if not null, the bounds will be expanded to account for stroke depending on paint
1596f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik *         style, and tessellated AA ramp
1597f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik */
1598f0a590781b2c3e34132b2011d3956135add73ae0Chris Craikbool OpenGLRenderer::quickRejectSetupScissor(float left, float top, float right, float bottom,
1599d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        const SkPaint* paint) {
1600f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik    bool snapOut = paint && paint->isAntiAlias();
16015e49b307eb99269db2db257760508b8efd7bb97dChris Craik
1602f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik    if (paint && paint->getStyle() != SkPaint::kFill_Style) {
1603cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        float outset = paint->getStrokeWidth() * 0.5f;
1604f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik        left -= outset;
1605f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik        top -= outset;
1606f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik        right += outset;
1607f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik        bottom += outset;
1608cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
1609cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik
1610deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    bool clipRequired = false;
1611deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    bool roundRectClipRequired = false;
1612984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.calculateQuickRejectForScissor(left, top, right, bottom,
1613deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik            &clipRequired, &roundRectClipRequired, snapOut)) {
1614dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy        return true;
1615dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    }
1616dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
1617f23b25abfb76e75f63103abc882bc91b8327a957Chris Craik    // not quick rejected, so enable the scissor if clipRequired
161865fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik    mRenderState.scissor().setEnabled(mScissorOptimizationDisabled || clipRequired);
1619f23b25abfb76e75f63103abc882bc91b8327a957Chris Craik    mSkipOutlineClip = !roundRectClipRequired;
162039a908c1df89e1073627b0dcbce922d826b67055Chris Craik    return false;
1621c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
1622c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy
16238ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::debugClip() {
1624735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy#if DEBUG_CLIP_REGIONS
1625f23b25abfb76e75f63103abc882bc91b8327a957Chris Craik    if (!currentSnapshot()->clipRegion->isEmpty()) {
162676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        SkPaint paint;
162776d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        paint.setColor(0x7f00ff00);
162876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        drawRegionRects(*(currentSnapshot()->clipRegion, paint);
162976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
16308ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
16318ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy#endif
16328ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
1633735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
1634f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
163570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy// Drawing commands
163670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy///////////////////////////////////////////////////////////////////////////////
163770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
163862d307c2402777d5e53b4590af5f32f8c55afd81Chris Craikvoid OpenGLRenderer::setupDraw(bool clearLayer) {
1639f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik    // TODO: It would be best if we could do this before quickRejectSetupScissor()
16408a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    //       changes the scissor test state
164162d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik    if (clearLayer) clearLayerRegions();
16428ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // Make sure setScissor & setStencil happen at the beginning of
16438ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // this method
1644984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.getDirtyClip()) {
164565fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik        if (mRenderState.scissor().isEnabled()) {
1646b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik            setScissorFromClip();
1647b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik        }
164862d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik
1649adc0d9da8648abfea1035fb1108eceea9fd9b5b1Dohyun Lee        setStencilFromClip();
165070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
16513ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
165270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.reset();
16533ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
165470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = false;
165570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = false;
165670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorA = mColorR = mColorG = mColorB = 0.0f;
165770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTextureUnit = 0;
165870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTrackDirtyRegions = true;
16593ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
16603ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy    // Enable debug highlight when what we're about to draw is tested against
16613ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy    // the stencil buffer and if stencil highlight debugging is on
16623ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy    mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
16633ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
16643ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            mCaches.stencil.isTestEnabled();
166570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
166670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
166770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
166870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.hasTexture = true;
166970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.hasAlpha8Texture = isAlpha8;
167070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
167170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1672ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyvoid OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1673ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mDescription.hasTexture = true;
1674ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mDescription.hasColors = true;
1675ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mDescription.hasAlpha8Texture = isAlpha8;
1676ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy}
1677ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1678aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::setupDrawWithExternalTexture() {
1679aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    mDescription.hasExternalTexture = true;
1680aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1681aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
168215bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guyvoid OpenGLRenderer::setupDrawNoTexture() {
1683ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.disableTexCoordsVertexArray();
168415bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy}
168515bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
168691a8c7c62913c2597e3bf5a6d59d2ed5fc7ba4e0Chris Craikvoid OpenGLRenderer::setupDrawVertexAlpha(bool useShadowAlphaInterp) {
168791a8c7c62913c2597e3bf5a6d59d2ed5fc7ba4e0Chris Craik    mDescription.hasVertexAlpha = true;
168891a8c7c62913c2597e3bf5a6d59d2ed5fc7ba4e0Chris Craik    mDescription.useShadowAlphaInterp = useShadowAlphaInterp;
16895b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
16905b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
16918d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guyvoid OpenGLRenderer::setupDrawColor(int color, int alpha) {
16928d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    mColorA = alpha / 255.0f;
1693886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1694886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorG = mColorA * ((color >>  8) & 0xFF) / 255.0f;
1695886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorB = mColorA * ((color      ) & 0xFF) / 255.0f;
169670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = true;
1697e63f7c622a2086aefa80983c6f41b74fb166bb42Chris Craik    mSetShaderColor = mDescription.setColorModulate(mColorA);
169870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
169970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
170086568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guyvoid OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
170186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mColorA = alpha / 255.0f;
1702886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1703886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorG = mColorA * ((color >>  8) & 0xFF) / 255.0f;
1704886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorB = mColorA * ((color      ) & 0xFF) / 255.0f;
170586568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mColorSet = true;
1706e63f7c622a2086aefa80983c6f41b74fb166bb42Chris Craik    mSetShaderColor = mDescription.setAlpha8ColorModulate(mColorR, mColorG, mColorB, mColorA);
170786568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy}
170886568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy
17094121063313ac0d6f69f6253cac821d0c1c122086Romain Guyvoid OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
17104121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    mCaches.fontRenderer->describe(mDescription, paint);
17114121063313ac0d6f69f6253cac821d0c1c122086Romain Guy}
17124121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
171370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
171470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorA = a;
171570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorR = r;
171670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorG = g;
171770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorB = b;
171870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = true;
1719e63f7c622a2086aefa80983c6f41b74fb166bb42Chris Craik    mSetShaderColor = mDescription.setColorModulate(a);
172070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
172170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1722d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins IIIvoid OpenGLRenderer::setupDrawShader(const SkShader* shader) {
1723e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik    if (shader != nullptr) {
1724d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        SkiaShader::describe(&mCaches, mDescription, mExtensions, *shader);
172570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
172670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
172770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
172876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenbergervoid OpenGLRenderer::setupDrawColorFilter(const SkColorFilter* filter) {
1729e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik    if (filter == nullptr) {
173076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        return;
173176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    }
173276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
173376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    SkXfermode::Mode mode;
1734e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik    if (filter->asColorMode(nullptr, &mode)) {
173576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        mDescription.colorOp = ProgramDescription::kColorBlend;
173676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        mDescription.colorMode = mode;
1737e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik    } else if (filter->asColorMatrix(nullptr)) {
173876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        mDescription.colorOp = ProgramDescription::kColorMatrix;
173970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
174070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
174170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1742f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guyvoid OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1743f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    if (mColorSet && mode == SkXfermode::kClear_Mode) {
1744f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy        mColorA = 1.0f;
1745f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy        mColorR = mColorG = mColorB = 0.0f;
174654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        mSetShaderColor = mDescription.modulate = true;
1747f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    }
1748f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy}
1749f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy
175076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenbergervoid OpenGLRenderer::setupDrawBlending(const Layer* layer, bool swapSrcDst) {
175176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    SkXfermode::Mode mode = layer->getMode();
1752f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // When the blending mode is kClear_Mode, we need to use a modulate color
1753f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // argb=1,0,0,0
1754f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    accountForClear(mode);
1755d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    // TODO: check shader blending, once we have shader drawing support for layers.
17568dfaa4904205772cdceee63ef3989bcdedf1a914Tom Hudson    bool blend = layer->isBlend()
17578dfaa4904205772cdceee63ef3989bcdedf1a914Tom Hudson            || getLayerAlpha(layer) < 1.0f
17588dfaa4904205772cdceee63ef3989bcdedf1a914Tom Hudson            || (mColorSet && mColorA < 1.0f)
17598dfaa4904205772cdceee63ef3989bcdedf1a914Tom Hudson            || PaintUtils::isBlendedColorFilter(layer->getColorFilter());
1760c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    chooseBlending(blend, mode, mDescription, swapSrcDst);
176170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
176270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
176376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenbergervoid OpenGLRenderer::setupDrawBlending(const SkPaint* paint, bool blend, bool swapSrcDst) {
176476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    SkXfermode::Mode mode = getXfermodeDirect(paint);
1765f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // When the blending mode is kClear_Mode, we need to use a modulate color
1766f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // argb=1,0,0,0
1767f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    accountForClear(mode);
1768c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    blend |= (mColorSet && mColorA < 1.0f) ||
1769d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III            (getShader(paint) && !getShader(paint)->isOpaque()) ||
17708dfaa4904205772cdceee63ef3989bcdedf1a914Tom Hudson            PaintUtils::isBlendedColorFilter(getColorFilter(paint));
1771c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    chooseBlending(blend, mode, mDescription, swapSrcDst);
177270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
177370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
177470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawProgram() {
177570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    useProgram(mCaches.programCache.get(mDescription));
1776deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    if (mDescription.hasRoundRectClip) {
1777deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        // TODO: avoid doing this repeatedly, stashing state pointer in program
1778984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        const RoundRectClipState* state = writableSnapshot()->roundRectClipState;
1779af4d04cab6d48ae0d6a5e79bd30f679af87abaadChris Craik        const Rect& innerRect = state->innerRect;
1780deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        glUniform4f(mCaches.currentProgram->getUniform("roundRectInnerRectLTRB"),
1781af4d04cab6d48ae0d6a5e79bd30f679af87abaadChris Craik                innerRect.left, innerRect.top,
1782af4d04cab6d48ae0d6a5e79bd30f679af87abaadChris Craik                innerRect.right, innerRect.bottom);
1783deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        glUniformMatrix4fv(mCaches.currentProgram->getUniform("roundRectInvTransform"),
1784deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik                1, GL_FALSE, &state->matrix.data[0]);
17854340c260c002f0cf7bc41571673e57913b5df19fChris Craik
17864340c260c002f0cf7bc41571673e57913b5df19fChris Craik        // add half pixel to round out integer rect space to cover pixel centers
17874340c260c002f0cf7bc41571673e57913b5df19fChris Craik        float roundedOutRadius = state->radius + 0.5f;
17884340c260c002f0cf7bc41571673e57913b5df19fChris Craik        glUniform1f(mCaches.currentProgram->getUniform("roundRectRadius"),
17894340c260c002f0cf7bc41571673e57913b5df19fChris Craik                roundedOutRadius);
1790deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    }
179170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
179270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
179370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
179470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTrackDirtyRegions = false;
179570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
179670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
17974063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craikvoid OpenGLRenderer::setupDrawModelView(ModelViewMode mode, bool offset,
17984063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik        float left, float top, float right, float bottom, bool ignoreTransform) {
1799e10e827ed68b0a9487cf8dd1fc545f9a09517ae9Chris Craik    mModelViewMatrix.loadTranslate(left, top, 0.0f);
18004063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik    if (mode == kModelViewMode_TranslateAndScale) {
1801e10e827ed68b0a9487cf8dd1fc545f9a09517ae9Chris Craik        mModelViewMatrix.scale(right - left, bottom - top, 1.0f);
180270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
18034063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik
180486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    bool dirty = right - left > 0.0f && bottom - top > 0.0f;
1805a64a2bef1048db5a742843f1e3bea9e80d0defc5Chris Craik    const Matrix4& transformMatrix = ignoreTransform ? Matrix4::identity() : *currentTransform();
1806e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik    mCaches.currentProgram->set(writableSnapshot()->getOrthoMatrix(),
1807e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik            mModelViewMatrix, transformMatrix, offset);
1808a64a2bef1048db5a742843f1e3bea9e80d0defc5Chris Craik    if (dirty && mTrackDirtyRegions) {
1809a64a2bef1048db5a742843f1e3bea9e80d0defc5Chris Craik        if (!ignoreTransform) {
1810a64a2bef1048db5a742843f1e3bea9e80d0defc5Chris Craik            dirtyLayer(left, top, right, bottom, *currentTransform());
1811a64a2bef1048db5a742843f1e3bea9e80d0defc5Chris Craik        } else {
1812a64a2bef1048db5a742843f1e3bea9e80d0defc5Chris Craik            dirtyLayer(left, top, right, bottom);
1813a64a2bef1048db5a742843f1e3bea9e80d0defc5Chris Craik        }
181486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    }
181570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
181670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1817d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins IIIvoid OpenGLRenderer::setupDrawColorUniforms(bool hasShader) {
1818d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    if ((mColorSet && !hasShader) || (hasShader && mSetShaderColor)) {
181970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
182070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
182170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
182270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
182386568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guyvoid OpenGLRenderer::setupDrawPureColorUniforms() {
18245536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy    if (mSetShaderColor) {
182586568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
18265536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy    }
18275536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy}
18285536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy
1829d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins IIIvoid OpenGLRenderer::setupDrawShaderUniforms(const SkShader* shader, bool ignoreTransform) {
1830e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik    if (shader == nullptr) {
1831d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        return;
1832d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    }
1833d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III
1834d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    if (ignoreTransform) {
1835d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        // if ignoreTransform=true was passed to setupDrawModelView, undo currentTransform()
1836d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        // because it was built into modelView / the geometry, and the description needs to
1837d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        // compensate.
1838d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        mat4 modelViewWithoutTransform;
1839d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        modelViewWithoutTransform.loadInverse(*currentTransform());
1840d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        modelViewWithoutTransform.multiply(mModelViewMatrix);
1841d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        mModelViewMatrix.load(modelViewWithoutTransform);
184270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
1843d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III
1844d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    SkiaShader::setupProgram(&mCaches, mModelViewMatrix, &mTextureUnit, mExtensions, *shader);
184570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
184670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
184776d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenbergervoid OpenGLRenderer::setupDrawColorFilterUniforms(const SkColorFilter* filter) {
1848e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik    if (nullptr == filter) {
184976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        return;
185076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    }
185176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
185276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    SkColor color;
185376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    SkXfermode::Mode mode;
185476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    if (filter->asColorMode(&color, &mode)) {
185576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        const int alpha = SkColorGetA(color);
185676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        const GLfloat a = alpha / 255.0f;
185776d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        const GLfloat r = a * SkColorGetR(color) / 255.0f;
185876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        const GLfloat g = a * SkColorGetG(color) / 255.0f;
185976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        const GLfloat b = a * SkColorGetB(color) / 255.0f;
186076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        glUniform4f(mCaches.currentProgram->getUniform("colorBlend"), r, g, b, a);
186176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        return;
186276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    }
186376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
186476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    SkScalar srcColorMatrix[20];
186576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    if (filter->asColorMatrix(srcColorMatrix)) {
186676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
186776d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        float colorMatrix[16];
186876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        memcpy(colorMatrix, srcColorMatrix, 4 * sizeof(float));
186976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        memcpy(&colorMatrix[4], &srcColorMatrix[5], 4 * sizeof(float));
187076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        memcpy(&colorMatrix[8], &srcColorMatrix[10], 4 * sizeof(float));
187176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        memcpy(&colorMatrix[12], &srcColorMatrix[15], 4 * sizeof(float));
187276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
187376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        // Skia uses the range [0..255] for the addition vector, but we need
187476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        // the [0..1] range to apply the vector in GLSL
187576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        float colorVector[4];
187676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        colorVector[0] = srcColorMatrix[4] / 255.0f;
187776d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        colorVector[1] = srcColorMatrix[9] / 255.0f;
187876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        colorVector[2] = srcColorMatrix[14] / 255.0f;
187976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        colorVector[3] = srcColorMatrix[19] / 255.0f;
188076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
188176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        glUniformMatrix4fv(mCaches.currentProgram->getUniform("colorMatrix"), 1,
188276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger                GL_FALSE, colorMatrix);
188376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        glUniform4fv(mCaches.currentProgram->getUniform("colorMatrixVector"), 1, colorVector);
188476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        return;
188570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
188676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
188776d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    // it is an error if we ever get here
188870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
188970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
18904121063313ac0d6f69f6253cac821d0c1c122086Romain Guyvoid OpenGLRenderer::setupDrawTextGammaUniforms() {
18914121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
18924121063313ac0d6f69f6253cac821d0c1c122086Romain Guy}
18934121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
189470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawSimpleMesh() {
1895f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = mCaches.bindMeshBuffer();
1896e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik    mCaches.bindPositionVertexPointer(force, nullptr);
189715bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
189870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
189970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
190070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawTexture(GLuint texture) {
1901257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    if (texture) bindTexture(texture);
19022d4fd364843d3efc6e6ee59ccc5beb513a86d789Romain Guy    mTextureUnit++;
190315bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.enableTexCoordsVertexArray();
190470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
190570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1906aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1907aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    bindExternalTexture(texture);
19082d4fd364843d3efc6e6ee59ccc5beb513a86d789Romain Guy    mTextureUnit++;
190915bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.enableTexCoordsVertexArray();
1910aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1911aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
19128f0095cd33558e9cc8a440047908e53b68906f5fRomain Guyvoid OpenGLRenderer::setupDrawTextureTransform() {
19138f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    mDescription.hasTextureTransform = true;
19148f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy}
19158f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy
19168f0095cd33558e9cc8a440047908e53b68906f5fRomain Guyvoid OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
1917aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1918aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy            GL_FALSE, &transform.data[0]);
1919aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1920aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
1921564acf7c9bff822f608cda0d5df0a64a9f9aaefdChris Craikvoid OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1922564acf7c9bff822f608cda0d5df0a64a9f9aaefdChris Craik        const GLvoid* texCoords, GLuint vbo) {
1923f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = false;
19243b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    if (!vertices || vbo) {
1925f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
192670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
1927f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        force = mCaches.unbindMeshBuffer();
192870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
1929d71dd367af604571c7d00ca473184a1b9240eca2Romain Guy
1930cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices);
193115bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1932cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        mCaches.bindTexCoordsVertexPointer(force, texCoords);
193315bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    }
193415bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
193515bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
193615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy}
193715bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
1938564acf7c9bff822f608cda0d5df0a64a9f9aaefdChris Craikvoid OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1939564acf7c9bff822f608cda0d5df0a64a9f9aaefdChris Craik        const GLvoid* texCoords, const GLvoid* colors) {
1940ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    bool force = mCaches.unbindMeshBuffer();
1941ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    GLsizei stride = sizeof(ColorTextureVertex);
1942ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1943ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.bindPositionVertexPointer(force, vertices, stride);
1944ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1945ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1946ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
1947ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    int slot = mCaches.currentProgram->getAttrib("colors");
1948ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (slot >= 0) {
1949ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        glEnableVertexAttribArray(slot);
1950ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1951ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
1952ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1953ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.unbindIndicesBuffer();
1954ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy}
1955ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1956564acf7c9bff822f608cda0d5df0a64a9f9aaefdChris Craikvoid OpenGLRenderer::setupDrawMeshIndices(const GLvoid* vertices,
1957564acf7c9bff822f608cda0d5df0a64a9f9aaefdChris Craik        const GLvoid* texCoords, GLuint vbo) {
19583b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    bool force = false;
19593b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    // If vbo is != 0 we want to treat the vertices parameter as an offset inside
19603b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
19613b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    // use the default VBO found in Caches
19623b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    if (!vertices || vbo) {
19633b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
19643b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    } else {
19653b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        force = mCaches.unbindMeshBuffer();
19663b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    }
196763d41abb40b3ce40d8b9bccb1cf186e8158a3687ztenghui    mCaches.bindQuadIndicesBuffer();
19683b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
1969cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices);
197015bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1971cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        mCaches.bindTexCoordsVertexPointer(force, texCoords);
19728d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    }
197370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
197470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1975448455fe783b0a711340322dca272b8cc0ebe473Romain Guyvoid OpenGLRenderer::setupDrawIndexedVertices(GLvoid* vertices) {
1976f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = mCaches.unbindMeshBuffer();
197763d41abb40b3ce40d8b9bccb1cf186e8158a3687ztenghui    mCaches.bindQuadIndicesBuffer();
1978cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
19795b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
19805b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
198170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy///////////////////////////////////////////////////////////////////////////////
1982f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Drawing
1983f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1984f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1985107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t replayFlags) {
19860fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    // All the usual checks and setup operations (quickReject, setupDraw, etc.)
19870fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    // will be performed by the display list itself
1988a7090e0cfd7c719a6d4c03aae34f5db98754cbddChris Craik    if (renderNode && renderNode->isRenderable()) {
1989f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik        // compute 3d ordering
1990a7090e0cfd7c719a6d4c03aae34f5db98754cbddChris Craik        renderNode->computeOrdering();
1991d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
1992107843de4507b3511006cb9c77b8d0364374385aTom Hudson            startFrame();
1993ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            ReplayStateStruct replayStruct(*this, dirty, replayFlags);
1994a7090e0cfd7c719a6d4c03aae34f5db98754cbddChris Craik            renderNode->replay(replayStruct, 0);
1995107843de4507b3511006cb9c77b8d0364374385aTom Hudson            return;
1996c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
1997c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1998ef8d6f272ae451aaedb0f02249c0f9f0576efdf3Chris Craik        // Don't avoid overdraw when visualizing, since that makes it harder to
1999ef8d6f272ae451aaedb0f02249c0f9f0576efdf3Chris Craik        // debug where it's coming from, and when the problem occurs.
2000ef8d6f272ae451aaedb0f02249c0f9f0576efdf3Chris Craik        bool avoidOverdraw = !mCaches.debugOverdraw;
2001487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk        DeferredDisplayList deferredList(mState.currentClipRect(), avoidOverdraw);
2002ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        DeferStateStruct deferStruct(deferredList, *this, replayFlags);
2003a7090e0cfd7c719a6d4c03aae34f5db98754cbddChris Craik        renderNode->defer(deferStruct, 0);
200496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
200596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        flushLayers();
2006107843de4507b3511006cb9c77b8d0364374385aTom Hudson        startFrame();
200796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
2008107843de4507b3511006cb9c77b8d0364374385aTom Hudson        deferredList.flush(*this, dirty);
2009107843de4507b3511006cb9c77b8d0364374385aTom Hudson    } else {
2010107843de4507b3511006cb9c77b8d0364374385aTom Hudson        // Even if there is no drawing command(Ex: invisible),
2011107843de4507b3511006cb9c77b8d0364374385aTom Hudson        // it still needs startFrame to clear buffer and start tiling.
2012107843de4507b3511006cb9c77b8d0364374385aTom Hudson        startFrame();
20130fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    }
20140fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy}
20150fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy
2016e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craikvoid OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top,
2017e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik        const SkPaint* paint) {
2018a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    float x = left;
2019a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    float y = top;
2020a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
2021886b275e529e44a59c54b933453d9bc902973178Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
2022886b275e529e44a59c54b933453d9bc902973178Romain Guy
2023a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    bool ignoreTransform = false;
2024d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    if (currentTransform()->isPureTranslate()) {
2025d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
2026d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
2027a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        ignoreTransform = true;
2028a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
2029886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(GL_NEAREST, true);
2030886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
203167862524056ee2e73a94395139bb8bd0ec1ef38aChris Craik        texture->setFilter(getFilter(paint), true);
20325b7a3150a6dbf193b371854b66fa654937633d3aRomain Guy    }
2033e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy
20343b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    // No need to check for a UV mapper on the texture object, only ARGB_8888
20353b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    // bitmaps get packed in the atlas
2036886b275e529e44a59c54b933453d9bc902973178Romain Guy    drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
2037e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik            paint, (GLvoid*) nullptr, (GLvoid*) gMeshTextureOffset,
20383b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy            GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2039a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy}
2040a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
204103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy/**
204203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy * Important note: this method is intended to draw batches of bitmaps and
204303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy * will not set the scissor enable or dirty the current layer, if any.
204403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy * The caller is responsible for properly dirtying the current layer.
204503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy */
2046107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
2047d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        int bitmapCount, TextureVertex* vertices, bool pureTranslate,
2048d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        const Rect& bounds, const SkPaint* paint) {
2049527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    mCaches.activeTexture(0);
205055b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy    Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2051107843de4507b3511006cb9c77b8d0364374385aTom Hudson    if (!texture) return;
20523b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
2053527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    const AutoTexture autoCleanup(texture);
2054527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
2055527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    texture->setWrap(GL_CLAMP_TO_EDGE, true);
205667862524056ee2e73a94395139bb8bd0ec1ef38aChris Craik    texture->setFilter(pureTranslate ? GL_NEAREST : getFilter(paint), true);
2057527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
2058527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    const float x = (int) floorf(bounds.left + 0.5f);
2059527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    const float y = (int) floorf(bounds.top + 0.5f);
20601103b3255945d2eb2fa9c191e84e2270b343cca9Mike Reed    if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
2061527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
206276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger                texture->id, paint, &vertices[0].x, &vertices[0].u,
20634063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik                GL_TRIANGLES, bitmapCount * 6, true,
20644063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik                kModelViewMode_Translate, false);
2065527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    } else {
2066527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
206776d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger                texture->id, paint, texture->blend, &vertices[0].x, &vertices[0].u,
20684063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik                GL_TRIANGLES, bitmapCount * 6, false, true, 0,
20694063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik                kModelViewMode_Translate, false);
2070527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    }
2071527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
2072107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
2073527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik}
2074527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
2075107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, const SkPaint* paint) {
2076796475006f5d670e8383a2050f11719522437a43Chris Craik    if (quickRejectSetupScissor(0, 0, bitmap->width(), bitmap->height())) {
2077107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
20786926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
20796926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2080a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
20813b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    Texture* texture = getTexture(bitmap);
2082107843de4507b3511006cb9c77b8d0364374385aTom Hudson    if (!texture) return;
208322158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
208422158e139a3d6c6a9787ca0de224e9368f643284Romain Guy
20851103b3255945d2eb2fa9c191e84e2270b343cca9Mike Reed    if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
2086796475006f5d670e8383a2050f11719522437a43Chris Craik        drawAlphaBitmap(texture, 0, 0, paint);
2087a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    } else {
2088796475006f5d670e8383a2050f11719522437a43Chris Craik        drawTextureRect(0, 0, bitmap->width(), bitmap->height(), texture, paint);
2089886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2090486590963e2207d68eebd6944fec70d50d41116aChet Haase
2091107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
2092e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy}
2093e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
2094107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
2095d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        const float* vertices, const int* colors, const SkPaint* paint) {
2096984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (!vertices || mState.currentlyIgnored()) {
2097107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
20985a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    }
20995a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
210039a908c1df89e1073627b0dcbce922d826b67055Chris Craik    // TODO: use quickReject on bounds from vertices
210165fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik    mRenderState.scissor().setEnabled(true);
210239a908c1df89e1073627b0dcbce922d826b67055Chris Craik
2103b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float left = FLT_MAX;
2104b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float top = FLT_MAX;
2105b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float right = FLT_MIN;
2106b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float bottom = FLT_MIN;
2107b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
2108a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    const uint32_t count = meshWidth * meshHeight * 6;
2109b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
211051d6a3db97bdd5315f1a17a4b447d10a92217b98Chris Craik    std::unique_ptr<ColorTextureVertex[]> mesh(new ColorTextureVertex[count]);
211151d6a3db97bdd5315f1a17a4b447d10a92217b98Chris Craik    ColorTextureVertex* vertex = &mesh[0];
2112ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
211351d6a3db97bdd5315f1a17a4b447d10a92217b98Chris Craik    std::unique_ptr<int[]> tempColors;
2114ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (!colors) {
2115ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
211651d6a3db97bdd5315f1a17a4b447d10a92217b98Chris Craik        tempColors.reset(new int[colorsCount]);
211751d6a3db97bdd5315f1a17a4b447d10a92217b98Chris Craik        memset(tempColors.get(), 0xff, colorsCount * sizeof(int));
211851d6a3db97bdd5315f1a17a4b447d10a92217b98Chris Craik        colors = tempColors.get();
2119ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
2120a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
21213b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    mCaches.activeTexture(0);
2122ebd52610cfeff6e557fde284a7e1efc5e6438285John Reck    Texture* texture = mRenderState.assetAtlas().getEntryTexture(bitmap);
21233b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    const UvMapper& mapper(getMapper(texture));
21243b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
21255a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    for (int32_t y = 0; y < meshHeight; y++) {
21265a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        for (int32_t x = 0; x < meshWidth; x++) {
21275a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            uint32_t i = (y * (meshWidth + 1) + x) * 2;
21285a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
21295a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float u1 = float(x) / meshWidth;
21305a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float u2 = float(x + 1) / meshWidth;
21315a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float v1 = float(y) / meshHeight;
21325a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float v2 = float(y + 1) / meshHeight;
21335a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
21343b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy            mapper.map(u1, v1, u2, v2);
21353b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
21365a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int ax = i + (meshWidth + 1) * 2;
21375a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int ay = ax + 1;
21385a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int bx = i;
21395a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int by = bx + 1;
21405a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int cx = i + 2;
21415a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int cy = cx + 1;
21425a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int dx = i + (meshWidth + 1) * 2 + 2;
21435a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int dy = dx + 1;
21445a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2145ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2146ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2147ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
21485a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2149ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2150ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2151ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
2152b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
2153a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2154a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2155a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2156a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
21575a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        }
21585a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    }
21595a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2160f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik    if (quickRejectSetupScissor(left, top, right, bottom)) {
2161107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
2162a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    }
2163a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
2164ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (!texture) {
21653b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        texture = mCaches.textureCache.get(bitmap);
21663b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        if (!texture) {
2167107843de4507b3511006cb9c77b8d0364374385aTom Hudson            return;
21683b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        }
2169ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
2170a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    const AutoTexture autoCleanup(texture);
2171a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
2172a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
217367862524056ee2e73a94395139bb8bd0ec1ef38aChris Craik    texture->setFilter(getFilter(paint), true);
2174a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
2175a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    int alpha;
2176a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    SkXfermode::Mode mode;
2177a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
2178a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
2179ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    float a = alpha / 255.0f;
2180ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2181a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    if (hasLayer()) {
2182d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        dirtyLayer(left, top, right, bottom, *currentTransform());
2183b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    }
2184b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
2185ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDraw();
2186ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawWithTextureAndColor();
2187ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawColor(a, a, a, a);
218876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilter(getColorFilter(paint));
218976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawBlending(paint, true);
2190ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawProgram();
2191ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawDirtyRegionsDisabled();
21924063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik    setupDrawModelView(kModelViewMode_TranslateAndScale, false, 0.0f, 0.0f, 1.0f, 1.0f);
2193ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawTexture(texture->id);
2194ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawPureColorUniforms();
219576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilterUniforms(getColorFilter(paint));
21963380cfdc77100e87aa8390386ccf390834dea171Romain Guy    setupDrawMesh(&mesh[0].x, &mesh[0].u, &mesh[0].r);
2197ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2198ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    glDrawArrays(GL_TRIANGLES, 0, count);
2199ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2200ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    int slot = mCaches.currentProgram->getAttrib("colors");
2201ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (slot >= 0) {
2202ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        glDisableVertexAttribArray(slot);
2203ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
2204ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2205107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
22065a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy}
22075a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2208107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawBitmap(const SkBitmap* bitmap,
22098ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy         float srcLeft, float srcTop, float srcRight, float srcBottom,
22108ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy         float dstLeft, float dstTop, float dstRight, float dstBottom,
2211d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik         const SkPaint* paint) {
2212f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik    if (quickRejectSetupScissor(dstLeft, dstTop, dstRight, dstBottom)) {
2213107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
22146926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
22156926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2216a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
22173b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    Texture* texture = getTexture(bitmap);
2218107843de4507b3511006cb9c77b8d0364374385aTom Hudson    if (!texture) return;
221922158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
22208ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
22218ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    const float width = texture->width;
22228ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    const float height = texture->height;
2223c1396e93b6a5286a5183c00c781b62e940a12c1fRomain Guy
22243b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    float u1 = fmax(0.0f, srcLeft / width);
22253b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    float v1 = fmax(0.0f, srcTop / height);
22263b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    float u2 = fmin(1.0f, srcRight / width);
22273b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    float v2 = fmin(1.0f, srcBottom / height);
22283b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
22293b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    getMapper(texture).map(u1, v1, u2, v2);
2230c1396e93b6a5286a5183c00c781b62e940a12c1fRomain Guy
223103750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    mCaches.unbindMeshBuffer();
22328ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    resetDrawTextureTexCoords(u1, v1, u2, v2);
22338ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
2234d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
2235d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy
2236886b275e529e44a59c54b933453d9bc902973178Romain Guy    float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2237886b275e529e44a59c54b933453d9bc902973178Romain Guy    float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
22386620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
2239886b275e529e44a59c54b933453d9bc902973178Romain Guy    bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2240886b275e529e44a59c54b933453d9bc902973178Romain Guy    // Apply a scale transform on the canvas only when a shader is in use
2241886b275e529e44a59c54b933453d9bc902973178Romain Guy    // Skia handles the ratio between the dst and src rects as a scale factor
2242886b275e529e44a59c54b933453d9bc902973178Romain Guy    // when a shader is set
2243d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    bool useScaleTransform = getShader(paint) && scaled;
2244886b275e529e44a59c54b933453d9bc902973178Romain Guy    bool ignoreTransform = false;
2245b50149825fae95b2918bcf67b2ddb773b9797068Romain Guy
2246d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    if (CC_LIKELY(currentTransform()->isPureTranslate() && !useScaleTransform)) {
2247d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        float x = (int) floorf(dstLeft + currentTransform()->getTranslateX() + 0.5f);
2248d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        float y = (int) floorf(dstTop + currentTransform()->getTranslateY() + 0.5f);
2249886b275e529e44a59c54b933453d9bc902973178Romain Guy
2250886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstRight = x + (dstRight - dstLeft);
2251886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstBottom = y + (dstBottom - dstTop);
2252886b275e529e44a59c54b933453d9bc902973178Romain Guy
2253886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstLeft = x;
2254886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstTop = y;
2255886b275e529e44a59c54b933453d9bc902973178Romain Guy
225667862524056ee2e73a94395139bb8bd0ec1ef38aChris Craik        texture->setFilter(scaled ? getFilter(paint) : GL_NEAREST, true);
2257886b275e529e44a59c54b933453d9bc902973178Romain Guy        ignoreTransform = true;
22586620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    } else {
225967862524056ee2e73a94395139bb8bd0ec1ef38aChris Craik        texture->setFilter(getFilter(paint), true);
2260886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2261886b275e529e44a59c54b933453d9bc902973178Romain Guy
2262886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(useScaleTransform)) {
2263886b275e529e44a59c54b933453d9bc902973178Romain Guy        save(SkCanvas::kMatrix_SaveFlag);
2264886b275e529e44a59c54b933453d9bc902973178Romain Guy        translate(dstLeft, dstTop);
2265886b275e529e44a59c54b933453d9bc902973178Romain Guy        scale(scaleX, scaleY);
2266886b275e529e44a59c54b933453d9bc902973178Romain Guy
2267886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstLeft = 0.0f;
2268886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstTop = 0.0f;
2269886b275e529e44a59c54b933453d9bc902973178Romain Guy
2270886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstRight = srcRight - srcLeft;
2271886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstBottom = srcBottom - srcTop;
2272886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2273886b275e529e44a59c54b933453d9bc902973178Romain Guy
22741103b3255945d2eb2fa9c191e84e2270b343cca9Mike Reed    if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
2275886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
227676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger                texture->id, paint,
22773380cfdc77100e87aa8390386ccf390834dea171Romain Guy                &mMeshVertices[0].x, &mMeshVertices[0].u,
2278886b275e529e44a59c54b933453d9bc902973178Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2279886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
2280886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
228176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger                texture->id, paint, texture->blend,
22823380cfdc77100e87aa8390386ccf390834dea171Romain Guy                &mMeshVertices[0].x, &mMeshVertices[0].u,
2283886b275e529e44a59c54b933453d9bc902973178Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2284886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2285886b275e529e44a59c54b933453d9bc902973178Romain Guy
2286886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(useScaleTransform)) {
2287886b275e529e44a59c54b933453d9bc902973178Romain Guy        restore();
22886620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
22898ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
22908ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
2291486590963e2207d68eebd6944fec70d50d41116aChet Haase
2292107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
2293ce0537b80087a6225273040a987414b1dd081aa0Romain Guy}
2294ce0537b80087a6225273040a987414b1dd081aa0Romain Guy
2295107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
2296d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        float left, float top, float right, float bottom, const SkPaint* paint) {
2297f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik    if (quickRejectSetupScissor(left, top, right, bottom)) {
2298107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
22994c2547fa9244e78115cde0a259291053108c3dc7Romain Guy    }
23004c2547fa9244e78115cde0a259291053108c3dc7Romain Guy
2301ebd52610cfeff6e557fde284a7e1efc5e6438285John Reck    AssetAtlas::Entry* entry = mRenderState.assetAtlas().getEntry(bitmap);
23024c2547fa9244e78115cde0a259291053108c3dc7Romain Guy    const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
23034c2547fa9244e78115cde0a259291053108c3dc7Romain Guy            right - left, bottom - top, patch);
23044c2547fa9244e78115cde0a259291053108c3dc7Romain Guy
2305107843de4507b3511006cb9c77b8d0364374385aTom Hudson    drawPatch(bitmap, mesh, entry, left, top, right, bottom, paint);
2306be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy}
2307be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
2308107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Patch* mesh,
2309d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        AssetAtlas::Entry* entry, float left, float top, float right, float bottom,
2310d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        const SkPaint* paint) {
2311f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik    if (quickRejectSetupScissor(left, top, right, bottom)) {
2312107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
23136926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
23146926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2315211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
2316a4adcf0239039eb8f005be252409901c41b28839Romain Guy        mCaches.activeTexture(0);
2317a404e16e4933857464046d763ed7629cd0c86cbfRomain Guy        Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2318107843de4507b3511006cb9c77b8d0364374385aTom Hudson        if (!texture) return;
2319a4adcf0239039eb8f005be252409901c41b28839Romain Guy        const AutoTexture autoCleanup(texture);
23203b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
2321a4adcf0239039eb8f005be252409901c41b28839Romain Guy        texture->setWrap(GL_CLAMP_TO_EDGE, true);
2322a4adcf0239039eb8f005be252409901c41b28839Romain Guy        texture->setFilter(GL_LINEAR, true);
2323a4adcf0239039eb8f005be252409901c41b28839Romain Guy
2324d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        const bool pureTranslate = currentTransform()->isPureTranslate();
23255b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        // Mark the current layer dirty where we are going to draw the patch
23268168396d1acbcb5fdd29eeda4c30b2803d5283aeRomain Guy        if (hasLayer() && mesh->hasEmptyQuads) {
2327d6b65f67717025b1162f86f04e2caa5723566cacChris Craik            const float offsetX = left + currentTransform()->getTranslateX();
2328d6b65f67717025b1162f86f04e2caa5723566cacChris Craik            const float offsetY = top + currentTransform()->getTranslateY();
23295b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const size_t count = mesh->quads.size();
23305b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            for (size_t i = 0; i < count; i++) {
23318ab4079ca27e36e5c584495bcd71b573598ac021Romain Guy                const Rect& bounds = mesh->quads.itemAt(i);
2332211370fd943cf26905001b38b8b1791851b26adcRomain Guy                if (CC_LIKELY(pureTranslate)) {
2333c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2334c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2335c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
23366620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                } else {
2337c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    dirtyLayer(left + bounds.left, top + bounds.top,
2338d6b65f67717025b1162f86f04e2caa5723566cacChris Craik                            left + bounds.right, top + bounds.bottom, *currentTransform());
23396620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                }
23405b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            }
23415b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
23425b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
23434063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik        bool ignoreTransform = false;
2344211370fd943cf26905001b38b8b1791851b26adcRomain Guy        if (CC_LIKELY(pureTranslate)) {
2345d6b65f67717025b1162f86f04e2caa5723566cacChris Craik            const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
2346d6b65f67717025b1162f86f04e2caa5723566cacChris Craik            const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
23476620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
23483b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy            right = x + right - left;
23493b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy            bottom = y + bottom - top;
23504063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik            left = x;
23514063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik            top = y;
23524063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik            ignoreTransform = true;
23536620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        }
235476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        drawIndexedTextureMesh(left, top, right, bottom, texture->id, paint,
235576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger                texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
23564063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik                GL_TRIANGLES, mesh->indexCount, false, ignoreTransform,
23574063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik                mCaches.patchCache.getMeshBuffer(), kModelViewMode_Translate, !mesh->hasEmptyQuads);
2358054dc1840941665e32036f9523df51720ad069c8Romain Guy    }
2359486590963e2207d68eebd6944fec70d50d41116aChet Haase
2360107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
2361f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy}
2362f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
236303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy/**
236403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy * Important note: this method is intended to draw batches of 9-patch objects and
236503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy * will not set the scissor enable or dirty the current layer, if any.
236603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy * The caller is responsible for properly dirtying the current layer.
236703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy */
2368107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
2369d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        TextureVertex* vertices, uint32_t indexCount, const SkPaint* paint) {
237003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    mCaches.activeTexture(0);
237103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2372107843de4507b3511006cb9c77b8d0364374385aTom Hudson    if (!texture) return;
237303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    const AutoTexture autoCleanup(texture);
237403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
237503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
237603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    texture->setFilter(GL_LINEAR, true);
237703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
237876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    drawIndexedTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, paint,
237976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger            texture->blend, &vertices[0].x, &vertices[0].u,
23804063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik            GL_TRIANGLES, indexCount, false, true, 0, kModelViewMode_Translate, false);
238103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
2382107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
238303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy}
238403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
2385107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawVertexBuffer(float translateX, float translateY,
2386bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik        const VertexBuffer& vertexBuffer, const SkPaint* paint, int displayFlags) {
23874063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik    // not missing call to quickReject/dirtyLayer, always done at a higher level
23886d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik    if (!vertexBuffer.getVertexCount()) {
2389bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik        // no vertices to draw
2390107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
2391bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik    }
2392bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik
23930d5ac954a111d19270d6e618ee051a8d6419e1a5Chris Craik    Rect bounds(vertexBuffer.getBounds());
23940d5ac954a111d19270d6e618ee051a8d6419e1a5Chris Craik    bounds.translate(translateX, translateY);
239505f3d6e5111fd08df5cd9aae2c3d28399dc0e7f5Chris Craik    dirtyLayer(bounds.left, bounds.top, bounds.right, bounds.bottom, *currentTransform());
239605f3d6e5111fd08df5cd9aae2c3d28399dc0e7f5Chris Craik
239765cd612face362d054a85d0f7e5881c59cd523beChris Craik    int color = paint->getColor();
239865cd612face362d054a85d0f7e5881c59cd523beChris Craik    bool isAA = paint->isAntiAlias();
239965cd612face362d054a85d0f7e5881c59cd523beChris Craik
2400710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDraw();
2401710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawNoTexture();
240291a8c7c62913c2597e3bf5a6d59d2ed5fc7ba4e0Chris Craik    if (isAA) setupDrawVertexAlpha((displayFlags & kVertexBuffer_ShadowInterp));
2403984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    setupDrawColor(color, ((color >> 24) & 0xFF) * writableSnapshot()->alpha);
240476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilter(getColorFilter(paint));
2405d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    setupDrawShader(getShader(paint));
240676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawBlending(paint, isAA);
2407710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawProgram();
2408bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik    setupDrawModelView(kModelViewMode_Translate, (displayFlags & kVertexBuffer_Offset),
2409bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik            translateX, translateY, 0, 0);
2410d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    setupDrawColorUniforms(getShader(paint));
241176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilterUniforms(getColorFilter(paint));
2412d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    setupDrawShaderUniforms(getShader(paint));
2413858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase
241455bfb4e728fe1db619af5d2c287f4abe711b3343ztenghui    const void* vertices = vertexBuffer.getBuffer();
2415edaecc1db0584fa017822dfc2da0c968b53967e6Andreas Gampe    mCaches.unbindMeshBuffer();
2416cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
2417710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    mCaches.resetTexCoordsVertexPointer();
241863d41abb40b3ce40d8b9bccb1cf186e8158a3687ztenghui
2419710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    int alphaSlot = -1;
2420710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) {
2421710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2422710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
2423710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        // TODO: avoid enable/disable in back to back uses of the alpha attribute
24246ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glEnableVertexAttribArray(alphaSlot);
24256ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
2426710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
24276ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
242805f3d6e5111fd08df5cd9aae2c3d28399dc0e7f5Chris Craik    const VertexBuffer::Mode mode = vertexBuffer.getMode();
242905f3d6e5111fd08df5cd9aae2c3d28399dc0e7f5Chris Craik    if (mode == VertexBuffer::kStandard) {
243063d41abb40b3ce40d8b9bccb1cf186e8158a3687ztenghui        mCaches.unbindIndicesBuffer();
243163d41abb40b3ce40d8b9bccb1cf186e8158a3687ztenghui        glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount());
243205f3d6e5111fd08df5cd9aae2c3d28399dc0e7f5Chris Craik    } else if (mode == VertexBuffer::kOnePolyRingShadow) {
243350ecf849cb7ccc3482517b74d2214b347927791eztenghui        mCaches.bindShadowIndicesBuffer();
2434e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik        glDrawElements(GL_TRIANGLE_STRIP, ONE_POLY_RING_SHADOW_INDEX_COUNT,
2435e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik                GL_UNSIGNED_SHORT, nullptr);
243605f3d6e5111fd08df5cd9aae2c3d28399dc0e7f5Chris Craik    } else if (mode == VertexBuffer::kTwoPolyRingShadow) {
243763d41abb40b3ce40d8b9bccb1cf186e8158a3687ztenghui        mCaches.bindShadowIndicesBuffer();
2438e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik        glDrawElements(GL_TRIANGLE_STRIP, TWO_POLY_RING_SHADOW_INDEX_COUNT,
2439e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik                GL_UNSIGNED_SHORT, nullptr);
2440d5e8ade498b41b42874273cbfa375aed7b4d6a08ztenghui    } else if (mode == VertexBuffer::kIndices) {
2441d5e8ade498b41b42874273cbfa375aed7b4d6a08ztenghui        mCaches.unbindIndicesBuffer();
2442e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik        glDrawElements(GL_TRIANGLE_STRIP, vertexBuffer.getIndexCount(),
2443e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik                GL_UNSIGNED_SHORT, vertexBuffer.getIndices());
244463d41abb40b3ce40d8b9bccb1cf186e8158a3687ztenghui    }
24457b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
2446710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) {
24476ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glDisableVertexAttribArray(alphaSlot);
244804299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    }
244965cd612face362d054a85d0f7e5881c59cd523beChris Craik
2450107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
2451858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase}
2452858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase
2453858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase/**
245465cd612face362d054a85d0f7e5881c59cd523beChris Craik * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
245565cd612face362d054a85d0f7e5881c59cd523beChris Craik * that of AA lines in the drawLines() function.  We expand the convex path by a half pixel in
245665cd612face362d054a85d0f7e5881c59cd523beChris Craik * screen space in all directions. However, instead of using a fragment shader to compute the
245765cd612face362d054a85d0f7e5881c59cd523beChris Craik * translucency of the color from its position, we simply use a varying parameter to define how far
245865cd612face362d054a85d0f7e5881c59cd523beChris Craik * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
245965cd612face362d054a85d0f7e5881c59cd523beChris Craik *
246065cd612face362d054a85d0f7e5881c59cd523beChris Craik * Doesn't yet support joins, caps, or path effects.
246199ecdc480dd4f9b550b2a62ea39f77845a4fec49Chet Haase */
2462107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawConvexPath(const SkPath& path, const SkPaint* paint) {
246365cd612face362d054a85d0f7e5881c59cd523beChris Craik    VertexBuffer vertexBuffer;
246465cd612face362d054a85d0f7e5881c59cd523beChris Craik    // TODO: try clipping large paths to viewport
2465d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    PathTessellator::tessellatePath(path, paint, *currentTransform(), vertexBuffer);
2466107843de4507b3511006cb9c77b8d0364374385aTom Hudson    drawVertexBuffer(vertexBuffer, paint);
246765cd612face362d054a85d0f7e5881c59cd523beChris Craik}
24687b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
246965cd612face362d054a85d0f7e5881c59cd523beChris Craik/**
247065cd612face362d054a85d0f7e5881c59cd523beChris Craik * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
247165cd612face362d054a85d0f7e5881c59cd523beChris Craik * and additional geometry for defining an alpha slope perimeter.
247265cd612face362d054a85d0f7e5881c59cd523beChris Craik *
247365cd612face362d054a85d0f7e5881c59cd523beChris Craik * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
247465cd612face362d054a85d0f7e5881c59cd523beChris Craik * unexpected results, and may vary between hardware devices. Previously we used a varying-base
247565cd612face362d054a85d0f7e5881c59cd523beChris Craik * in-shader alpha region, but found it to be taxing on some GPUs.
247665cd612face362d054a85d0f7e5881c59cd523beChris Craik *
247765cd612face362d054a85d0f7e5881c59cd523beChris Craik * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
247865cd612face362d054a85d0f7e5881c59cd523beChris Craik * memory transfer by removing need for degenerate vertices.
247965cd612face362d054a85d0f7e5881c59cd523beChris Craik */
2480107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawLines(const float* points, int count, const SkPaint* paint) {
2481984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.currentlyIgnored() || count < 4) return;
24827b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
248365cd612face362d054a85d0f7e5881c59cd523beChris Craik    count &= ~0x3; // round down to nearest four
24847b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
248565cd612face362d054a85d0f7e5881c59cd523beChris Craik    VertexBuffer buffer;
248605f3d6e5111fd08df5cd9aae2c3d28399dc0e7f5Chris Craik    PathTessellator::tessellateLines(points, count, paint, *currentTransform(), buffer);
248705f3d6e5111fd08df5cd9aae2c3d28399dc0e7f5Chris Craik    const Rect& bounds = buffer.getBounds();
2488d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy
248905f3d6e5111fd08df5cd9aae2c3d28399dc0e7f5Chris Craik    if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
2490107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
2491d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy    }
2492d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy
2493bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik    int displayFlags = paint->isAntiAlias() ? 0 : kVertexBuffer_Offset;
2494107843de4507b3511006cb9c77b8d0364374385aTom Hudson    drawVertexBuffer(buffer, paint, displayFlags);
24955b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
24965b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
2497107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawPoints(const float* points, int count, const SkPaint* paint) {
2498984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.currentlyIgnored() || count < 2) return;
2499ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
25006d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik    count &= ~0x1; // round down to nearest two
25017b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
25026d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik    VertexBuffer buffer;
250305f3d6e5111fd08df5cd9aae2c3d28399dc0e7f5Chris Craik    PathTessellator::tessellatePoints(points, count, paint, *currentTransform(), buffer);
25047b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
250505f3d6e5111fd08df5cd9aae2c3d28399dc0e7f5Chris Craik    const Rect& bounds = buffer.getBounds();
250605f3d6e5111fd08df5cd9aae2c3d28399dc0e7f5Chris Craik    if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
2507107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
2508ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    }
2509ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2510bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik    int displayFlags = paint->isAntiAlias() ? 0 : kVertexBuffer_Offset;
2511107843de4507b3511006cb9c77b8d0364374385aTom Hudson    drawVertexBuffer(buffer, paint, displayFlags);
2512107843de4507b3511006cb9c77b8d0364374385aTom Hudson
2513107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
2514ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy}
2515ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2516107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
2517e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy    // No need to check against the clip, we fill the clip region
2518984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.currentlyIgnored()) return;
2519e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy
2520487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    Rect clip(mState.currentClipRect());
2521ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy    clip.snapToPixelBoundaries();
252270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
252376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    SkPaint paint;
252476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    paint.setColor(color);
252576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    paint.setXfermodeMode(mode);
252676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
252776d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    drawColorRect(clip.left, clip.top, clip.right, clip.bottom, &paint, true);
2528486590963e2207d68eebd6944fec70d50d41116aChet Haase
2529107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
2530c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
25319d5316e3f56d138504565ff311145ac01621dff4Romain Guy
2532107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
2533d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        const SkPaint* paint) {
2534107843de4507b3511006cb9c77b8d0364374385aTom Hudson    if (!texture) return;
253501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const AutoTexture autoCleanup(texture);
253601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
253701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const float x = left + texture->left - texture->offset;
253801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const float y = top + texture->top - texture->offset;
253901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
254001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    drawPathTexture(texture, x, y, paint);
2541486590963e2207d68eebd6944fec70d50d41116aChet Haase
2542107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
254301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy}
254401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2545107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
2546d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        float rx, float ry, const SkPaint* p) {
2547984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.currentlyIgnored()
2548947eabf42d835d0dfb0daa2fe6d869139c7000d6Chris Craik            || quickRejectSetupScissor(left, top, right, bottom, p)
25498dfaa4904205772cdceee63ef3989bcdedf1a914Tom Hudson            || PaintUtils::paintWillNotDraw(*p)) {
2550107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
2551710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
255201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2553e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik    if (p->getPathEffect() != nullptr) {
2554710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2555c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        const PathTexture* texture = mCaches.pathCache.getRoundRect(
2556710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik                right - left, bottom - top, rx, ry, p);
2557107843de4507b3511006cb9c77b8d0364374385aTom Hudson        drawShape(left, top, texture, p);
2558107843de4507b3511006cb9c77b8d0364374385aTom Hudson    } else {
2559107843de4507b3511006cb9c77b8d0364374385aTom Hudson        const VertexBuffer* vertexBuffer = mCaches.tessellationCache.getRoundRect(
2560107843de4507b3511006cb9c77b8d0364374385aTom Hudson                *currentTransform(), *p, right - left, bottom - top, rx, ry);
2561107843de4507b3511006cb9c77b8d0364374385aTom Hudson        drawVertexBuffer(left, top, *vertexBuffer, p);
2562710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2563c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
256401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2565107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawCircle(float x, float y, float radius, const SkPaint* p) {
2566984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.currentlyIgnored()
2567947eabf42d835d0dfb0daa2fe6d869139c7000d6Chris Craik            || quickRejectSetupScissor(x - radius, y - radius, x + radius, y + radius, p)
25688dfaa4904205772cdceee63ef3989bcdedf1a914Tom Hudson            || PaintUtils::paintWillNotDraw(*p)) {
2569107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
2570710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2571e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik    if (p->getPathEffect() != nullptr) {
2572710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2573c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
2574107843de4507b3511006cb9c77b8d0364374385aTom Hudson        drawShape(x - radius, y - radius, texture, p);
2575cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    } else {
2576107843de4507b3511006cb9c77b8d0364374385aTom Hudson        SkPath path;
2577107843de4507b3511006cb9c77b8d0364374385aTom Hudson        if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2578107843de4507b3511006cb9c77b8d0364374385aTom Hudson            path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2579107843de4507b3511006cb9c77b8d0364374385aTom Hudson        } else {
2580107843de4507b3511006cb9c77b8d0364374385aTom Hudson            path.addCircle(x, y, radius);
2581107843de4507b3511006cb9c77b8d0364374385aTom Hudson        }
2582107843de4507b3511006cb9c77b8d0364374385aTom Hudson        drawConvexPath(path, p);
2583cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
2584c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
258501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2586107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
2587d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        const SkPaint* p) {
2588984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.currentlyIgnored()
2589947eabf42d835d0dfb0daa2fe6d869139c7000d6Chris Craik            || quickRejectSetupScissor(left, top, right, bottom, p)
25908dfaa4904205772cdceee63ef3989bcdedf1a914Tom Hudson            || PaintUtils::paintWillNotDraw(*p)) {
2591107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
2592710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
259301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2594e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik    if (p->getPathEffect() != nullptr) {
2595710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2596c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
2597107843de4507b3511006cb9c77b8d0364374385aTom Hudson        drawShape(left, top, texture, p);
2598107843de4507b3511006cb9c77b8d0364374385aTom Hudson    } else {
2599107843de4507b3511006cb9c77b8d0364374385aTom Hudson        SkPath path;
2600107843de4507b3511006cb9c77b8d0364374385aTom Hudson        SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2601107843de4507b3511006cb9c77b8d0364374385aTom Hudson        if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2602107843de4507b3511006cb9c77b8d0364374385aTom Hudson            rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2603107843de4507b3511006cb9c77b8d0364374385aTom Hudson        }
2604107843de4507b3511006cb9c77b8d0364374385aTom Hudson        path.addOval(rect);
2605107843de4507b3511006cb9c77b8d0364374385aTom Hudson        drawConvexPath(path, p);
2606cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
2607c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
2608c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy
2609107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
2610d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        float startAngle, float sweepAngle, bool useCenter, const SkPaint* p) {
2611984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.currentlyIgnored()
2612947eabf42d835d0dfb0daa2fe6d869139c7000d6Chris Craik            || quickRejectSetupScissor(left, top, right, bottom, p)
26138dfaa4904205772cdceee63ef3989bcdedf1a914Tom Hudson            || PaintUtils::paintWillNotDraw(*p)) {
2614107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
2615780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
26168b2f5267f16c295f12faab810527cd6311997e34Romain Guy
2617780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
2618e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik    if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != nullptr || useCenter) {
2619780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        mCaches.activeTexture(0);
2620c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
2621780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik                startAngle, sweepAngle, useCenter, p);
2622107843de4507b3511006cb9c77b8d0364374385aTom Hudson        drawShape(left, top, texture, p);
2623107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
2624780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2625780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2626780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2627780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2628780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2629780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik
2630780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    SkPath path;
2631780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (useCenter) {
2632780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        path.moveTo(rect.centerX(), rect.centerY());
2633780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2634780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2635780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (useCenter) {
2636780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        path.close();
2637780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2638107843de4507b3511006cb9c77b8d0364374385aTom Hudson    drawConvexPath(path, p);
26398b2f5267f16c295f12faab810527cd6311997e34Romain Guy}
26408b2f5267f16c295f12faab810527cd6311997e34Romain Guy
2641cf8675ee176a375f873792684d38a47f78348dffRomain Guy// See SkPaintDefaults.h
2642cf8675ee176a375f873792684d38a47f78348dffRomain Guy#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2643cf8675ee176a375f873792684d38a47f78348dffRomain Guy
2644107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawRect(float left, float top, float right, float bottom,
2645d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        const SkPaint* p) {
2646984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.currentlyIgnored()
2647947eabf42d835d0dfb0daa2fe6d869139c7000d6Chris Craik            || quickRejectSetupScissor(left, top, right, bottom, p)
26488dfaa4904205772cdceee63ef3989bcdedf1a914Tom Hudson            || PaintUtils::paintWillNotDraw(*p)) {
2649107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
26506926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
26516926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2652710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (p->getStyle() != SkPaint::kFill_Style) {
2653cf8675ee176a375f873792684d38a47f78348dffRomain Guy        // only fill style is supported by drawConvexPath, since others have to handle joins
2654e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik        if (p->getPathEffect() != nullptr || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2655cf8675ee176a375f873792684d38a47f78348dffRomain Guy                p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2656cf8675ee176a375f873792684d38a47f78348dffRomain Guy            mCaches.activeTexture(0);
2657cf8675ee176a375f873792684d38a47f78348dffRomain Guy            const PathTexture* texture =
2658c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy                    mCaches.pathCache.getRect(right - left, bottom - top, p);
2659107843de4507b3511006cb9c77b8d0364374385aTom Hudson            drawShape(left, top, texture, p);
2660107843de4507b3511006cb9c77b8d0364374385aTom Hudson        } else {
2661107843de4507b3511006cb9c77b8d0364374385aTom Hudson            SkPath path;
2662107843de4507b3511006cb9c77b8d0364374385aTom Hudson            SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2663107843de4507b3511006cb9c77b8d0364374385aTom Hudson            if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2664107843de4507b3511006cb9c77b8d0364374385aTom Hudson                rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2665107843de4507b3511006cb9c77b8d0364374385aTom Hudson            }
2666107843de4507b3511006cb9c77b8d0364374385aTom Hudson            path.addRect(rect);
2667107843de4507b3511006cb9c77b8d0364374385aTom Hudson            drawConvexPath(path, p);
2668cf8675ee176a375f873792684d38a47f78348dffRomain Guy        }
2669107843de4507b3511006cb9c77b8d0364374385aTom Hudson    } else {
2670107843de4507b3511006cb9c77b8d0364374385aTom Hudson        if (p->isAntiAlias() && !currentTransform()->isSimple()) {
2671107843de4507b3511006cb9c77b8d0364374385aTom Hudson            SkPath path;
2672107843de4507b3511006cb9c77b8d0364374385aTom Hudson            path.addRect(left, top, right, bottom);
2673107843de4507b3511006cb9c77b8d0364374385aTom Hudson            drawConvexPath(path, p);
2674107843de4507b3511006cb9c77b8d0364374385aTom Hudson        } else {
2675107843de4507b3511006cb9c77b8d0364374385aTom Hudson            drawColorRect(left, top, right, bottom, p);
2676cf8675ee176a375f873792684d38a47f78348dffRomain Guy
2677107843de4507b3511006cb9c77b8d0364374385aTom Hudson            mDirty = true;
2678cf8675ee176a375f873792684d38a47f78348dffRomain Guy        }
2679858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase    }
2680c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
26819d5316e3f56d138504565ff311145ac01621dff4Romain Guy
2682d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craikvoid OpenGLRenderer::drawTextShadow(const SkPaint* paint, const char* text,
2683d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        int bytesCount, int count, const float* positions,
268476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        FontRenderer& fontRenderer, int alpha, float x, float y) {
2685416a847633680d94efb926837efdc18726d54918Raph Levien    mCaches.activeTexture(0);
2686416a847633680d94efb926837efdc18726d54918Raph Levien
2687c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger    TextShadow textShadow;
2688c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger    if (!getTextShadow(paint, &textShadow)) {
2689c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger        LOG_ALWAYS_FATAL("failed to query shadow attributes");
2690c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger    }
2691c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger
2692416a847633680d94efb926837efdc18726d54918Raph Levien    // NOTE: The drop shadow will not perform gamma correction
2693416a847633680d94efb926837efdc18726d54918Raph Levien    //       if shader-based correction is enabled
2694416a847633680d94efb926837efdc18726d54918Raph Levien    mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2695416a847633680d94efb926837efdc18726d54918Raph Levien    const ShadowTexture* shadow = mCaches.dropShadowCache.get(
2696c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger            paint, text, bytesCount, count, textShadow.radius, positions);
2697cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    // If the drop shadow exceeds the max texture size or couldn't be
2698cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    // allocated, skip drawing
2699cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    if (!shadow) return;
2700416a847633680d94efb926837efdc18726d54918Raph Levien    const AutoTexture autoCleanup(shadow);
2701416a847633680d94efb926837efdc18726d54918Raph Levien
2702c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger    const float sx = x - shadow->left + textShadow.dx;
2703c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger    const float sy = y - shadow->top + textShadow.dy;
2704416a847633680d94efb926837efdc18726d54918Raph Levien
2705984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    const int shadowAlpha = ((textShadow.color >> 24) & 0xFF) * writableSnapshot()->alpha;
2706d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    if (getShader(paint)) {
2707c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger        textShadow.color = SK_ColorWHITE;
2708416a847633680d94efb926837efdc18726d54918Raph Levien    }
2709416a847633680d94efb926837efdc18726d54918Raph Levien
2710416a847633680d94efb926837efdc18726d54918Raph Levien    setupDraw();
2711416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawWithTexture(true);
2712c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger    setupDrawAlpha8Color(textShadow.color, shadowAlpha < 255 ? shadowAlpha : alpha);
271376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilter(getColorFilter(paint));
2714d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    setupDrawShader(getShader(paint));
271576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawBlending(paint, true);
2716416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawProgram();
27174063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik    setupDrawModelView(kModelViewMode_TranslateAndScale, false,
27184063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik            sx, sy, sx + shadow->width, sy + shadow->height);
2719416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawTexture(shadow->id);
2720416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawPureColorUniforms();
272176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilterUniforms(getColorFilter(paint));
2722d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    setupDrawShaderUniforms(getShader(paint));
2723e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik    setupDrawMesh(nullptr, (GLvoid*) gMeshTextureOffset);
2724416a847633680d94efb926837efdc18726d54918Raph Levien
2725416a847633680d94efb926837efdc18726d54918Raph Levien    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2726416a847633680d94efb926837efdc18726d54918Raph Levien}
2727416a847633680d94efb926837efdc18726d54918Raph Levien
2728768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guybool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
2729984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    float alpha = (hasTextShadow(paint) ? 1.0f : paint->getAlpha()) * currentSnapshot()->alpha;
27308dfaa4904205772cdceee63ef3989bcdedf1a914Tom Hudson    return MathUtils::isZero(alpha)
27318dfaa4904205772cdceee63ef3989bcdedf1a914Tom Hudson            && PaintUtils::getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2732768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy}
2733768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy
2734107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
2735d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        const float* positions, const SkPaint* paint) {
2736e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik    if (text == nullptr || count == 0 || mState.currentlyIgnored() || canSkipText(paint)) {
2737107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
2738eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy    }
2739eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy
2740671d6cf460531825a321edb200523d0faa7792c9Romain Guy    // NOTE: Skia does not support perspective transform on drawPosText yet
2741d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    if (!currentTransform()->isSimple()) {
2742107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
2743671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2744671d6cf460531825a321edb200523d0faa7792c9Romain Guy
274565fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik    mRenderState.scissor().setEnabled(true);
274639a908c1df89e1073627b0dcbce922d826b67055Chris Craik
2747671d6cf460531825a321edb200523d0faa7792c9Romain Guy    float x = 0.0f;
2748671d6cf460531825a321edb200523d0faa7792c9Romain Guy    float y = 0.0f;
2749d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    const bool pureTranslate = currentTransform()->isPureTranslate();
2750671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (pureTranslate) {
2751d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        x = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2752d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        y = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
2753671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2754671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2755b1d0a4ed21168fefcb82232c8f22cb95d60acb85Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
275659744b79ec302000802cd56d30a1bf70f0183c80Chris Craik    fontRenderer.setFont(paint, SkMatrix::I());
2757671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2758671d6cf460531825a321edb200523d0faa7792c9Romain Guy    int alpha;
2759671d6cf460531825a321edb200523d0faa7792c9Romain Guy    SkXfermode::Mode mode;
2760671d6cf460531825a321edb200523d0faa7792c9Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
2761671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2762c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger    if (CC_UNLIKELY(hasTextShadow(paint))) {
2763e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy        drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
276476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger                alpha, 0.0f, 0.0f);
2765416a847633680d94efb926837efdc18726d54918Raph Levien    }
2766416a847633680d94efb926837efdc18726d54918Raph Levien
2767671d6cf460531825a321edb200523d0faa7792c9Romain Guy    // Pick the appropriate texture filtering
2768d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    bool linearFilter = currentTransform()->changesBounds();
2769671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (pureTranslate && !linearFilter) {
2770671d6cf460531825a321edb200523d0faa7792c9Romain Guy        linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2771671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2772257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    fontRenderer.setTextureFiltering(linearFilter);
2773671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2774487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    const Rect& clip(pureTranslate ? writableSnapshot()->getClipRect() : writableSnapshot()->getLocalClip());
2775671d6cf460531825a321edb200523d0faa7792c9Romain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2776671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2777211370fd943cf26905001b38b8b1791851b26adcRomain Guy    const bool hasActiveLayer = hasLayer();
2778671d6cf460531825a321edb200523d0faa7792c9Romain Guy
27791e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
2780487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    if (fontRenderer.renderPosText(paint, &clip, text, 0, bytesCount, count, x, y,
2781e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik            positions, hasActiveLayer ? &bounds : nullptr, &functor)) {
2782671d6cf460531825a321edb200523d0faa7792c9Romain Guy        if (hasActiveLayer) {
2783671d6cf460531825a321edb200523d0faa7792c9Romain Guy            if (!pureTranslate) {
2784d6b65f67717025b1162f86f04e2caa5723566cacChris Craik                currentTransform()->mapRect(bounds);
2785671d6cf460531825a321edb200523d0faa7792c9Romain Guy            }
2786671d6cf460531825a321edb200523d0faa7792c9Romain Guy            dirtyLayerUnchecked(bounds, getRegion());
2787671d6cf460531825a321edb200523d0faa7792c9Romain Guy        }
2788671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2789486590963e2207d68eebd6944fec70d50d41116aChet Haase
2790107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
2791eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy}
2792eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy
279359744b79ec302000802cd56d30a1bf70f0183c80Chris Craikbool OpenGLRenderer::findBestFontTransform(const mat4& transform, SkMatrix* outMatrix) const {
2794624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    if (CC_LIKELY(transform.isPureTranslate())) {
279559744b79ec302000802cd56d30a1bf70f0183c80Chris Craik        outMatrix->setIdentity();
279659744b79ec302000802cd56d30a1bf70f0183c80Chris Craik        return false;
279759744b79ec302000802cd56d30a1bf70f0183c80Chris Craik    } else if (CC_UNLIKELY(transform.isPerspective())) {
279859744b79ec302000802cd56d30a1bf70f0183c80Chris Craik        outMatrix->setIdentity();
279959744b79ec302000802cd56d30a1bf70f0183c80Chris Craik        return true;
280059744b79ec302000802cd56d30a1bf70f0183c80Chris Craik    }
280159744b79ec302000802cd56d30a1bf70f0183c80Chris Craik
280259744b79ec302000802cd56d30a1bf70f0183c80Chris Craik    /**
2803a736cd9d3587a120e5233d627cd8bf06353be107Chris Craik     * Input is a non-perspective, scaling transform. Generate a scale-only transform,
2804a736cd9d3587a120e5233d627cd8bf06353be107Chris Craik     * with values rounded to the nearest int.
280559744b79ec302000802cd56d30a1bf70f0183c80Chris Craik     */
280659744b79ec302000802cd56d30a1bf70f0183c80Chris Craik    float sx, sy;
280759744b79ec302000802cd56d30a1bf70f0183c80Chris Craik    transform.decomposeScale(sx, sy);
2808a736cd9d3587a120e5233d627cd8bf06353be107Chris Craik    outMatrix->setScale(
2809a736cd9d3587a120e5233d627cd8bf06353be107Chris Craik            roundf(fmaxf(1.0f, sx)),
2810a736cd9d3587a120e5233d627cd8bf06353be107Chris Craik            roundf(fmaxf(1.0f, sy)));
2811a736cd9d3587a120e5233d627cd8bf06353be107Chris Craik    return true;
2812624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy}
2813624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy
2814984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudsonint OpenGLRenderer::getSaveCount() const {
2815984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    return mState.getSaveCount();
2816984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson}
2817984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2818984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudsonint OpenGLRenderer::save(int flags) {
2819984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    return mState.save(flags);
2820984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson}
2821984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2822984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudsonvoid OpenGLRenderer::restore() {
2823984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    return mState.restore();
2824984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson}
2825984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2826984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudsonvoid OpenGLRenderer::restoreToCount(int saveCount) {
2827984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    return mState.restoreToCount(saveCount);
2828984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson}
2829984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2830984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudsonvoid OpenGLRenderer::translate(float dx, float dy, float dz) {
2831984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    return mState.translate(dx, dy, dz);
2832984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson}
2833984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2834984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudsonvoid OpenGLRenderer::rotate(float degrees) {
2835984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    return mState.rotate(degrees);
2836984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson}
2837984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2838984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudsonvoid OpenGLRenderer::scale(float sx, float sy) {
2839984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    return mState.scale(sx, sy);
2840984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson}
2841984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2842984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudsonvoid OpenGLRenderer::skew(float sx, float sy) {
2843984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    return mState.skew(sx, sy);
2844984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson}
2845984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2846984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudsonvoid OpenGLRenderer::setMatrix(const Matrix4& matrix) {
2847984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    mState.setMatrix(matrix);
2848984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson}
2849984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2850984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudsonvoid OpenGLRenderer::concatMatrix(const Matrix4& matrix) {
2851984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    mState.concatMatrix(matrix);
2852984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson}
2853984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2854984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudsonbool OpenGLRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
2855984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    return mState.clipRect(left, top, right, bottom, op);
2856984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson}
2857984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2858984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudsonbool OpenGLRenderer::clipPath(const SkPath* path, SkRegion::Op op) {
2859984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    return mState.clipPath(path, op);
2860984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson}
2861984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2862984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudsonbool OpenGLRenderer::clipRegion(const SkRegion* region, SkRegion::Op op) {
2863984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    return mState.clipRegion(region, op);
2864984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson}
2865984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2866984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudsonvoid OpenGLRenderer::setClippingOutline(LinearAllocator& allocator, const Outline* outline) {
2867984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    mState.setClippingOutline(allocator, outline);
2868984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson}
2869984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2870984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudsonvoid OpenGLRenderer::setClippingRoundRect(LinearAllocator& allocator,
2871984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        const Rect& rect, float radius, bool highPriority) {
2872984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    mState.setClippingRoundRect(allocator, rect, radius, highPriority);
2873984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson}
2874984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2875984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2876984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2877107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
2878d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds,
2879527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        DrawOpMode drawOpMode) {
2880527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
2881527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if (drawOpMode == kDrawOpMode_Immediate) {
288228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        // The checks for corner-case ignorable text and quick rejection is only done for immediate
288328ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        // drawing as ops from DeferredDisplayList are already filtered for these
2884e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik        if (text == nullptr || count == 0 || mState.currentlyIgnored() || canSkipText(paint) ||
2885f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik                quickRejectSetupScissor(bounds)) {
2886107843de4507b3511006cb9c77b8d0364374385aTom Hudson            return;
288728ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        }
2888cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy    }
2889cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy
28903a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    const float oldX = x;
28913a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    const float oldY = y;
2892624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy
2893d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    const mat4& transform = *currentTransform();
2894624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    const bool pureTranslate = transform.isPureTranslate();
2895c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy
2896211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(pureTranslate)) {
2897624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2898624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        y = (int) floorf(y + transform.getTranslateY() + 0.5f);
28996620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
29006620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
290186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    int alpha;
290286568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    SkXfermode::Mode mode;
290386568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
29049d13fe25f4f10b25776b1dc5c858f9ebb0b28b30Romain Guy
2905c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2906c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy
2907c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger    if (CC_UNLIKELY(hasTextShadow(paint))) {
290859744b79ec302000802cd56d30a1bf70f0183c80Chris Craik        fontRenderer.setFont(paint, SkMatrix::I());
2909c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy        drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
291076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger                alpha, oldX, oldY);
29111e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    }
29121e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
291319d4dd8599cb870923ab349d2ab96cacffd9c6f5Romain Guy    const bool hasActiveLayer = hasLayer();
291419d4dd8599cb870923ab349d2ab96cacffd9c6f5Romain Guy
2915624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // We only pass a partial transform to the font renderer. That partial
2916624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // matrix defines how glyphs are rasterized. Typically we want glyphs
2917624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // to be rasterized at their final size on screen, which means the partial
2918624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // matrix needs to take the scale factor into account.
2919624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // When a partial matrix is used to transform glyphs during rasterization,
2920624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // the mesh is generated with the inverse transform (in the case of scale,
2921624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // the mesh is generated at 1.0 / scale for instance.) This allows us to
2922624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // apply the full transform matrix at draw time in the vertex shader.
2923624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // Applying the full matrix in the shader is the easiest way to handle
2924624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // rotation and perspective and allows us to always generated quads in the
2925624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // font renderer which greatly simplifies the code, clipping in particular.
292659744b79ec302000802cd56d30a1bf70f0183c80Chris Craik    SkMatrix fontTransform;
292759744b79ec302000802cd56d30a1bf70f0183c80Chris Craik    bool linearFilter = findBestFontTransform(transform, &fontTransform)
292859744b79ec302000802cd56d30a1bf70f0183c80Chris Craik            || fabs(y - (int) y) > 0.0f
292959744b79ec302000802cd56d30a1bf70f0183c80Chris Craik            || fabs(x - (int) x) > 0.0f;
29303b753829ae858d424fe109f714745379a6daf455Romain Guy    fontRenderer.setFont(paint, fontTransform);
2931257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    fontRenderer.setTextureFiltering(linearFilter);
293206f96e2652e4855b6520ad9dd70583677605b79aRomain Guy
2933624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // TODO: Implement better clipping for scaled/rotated text
2934487a92caef2eb90a62e8f8d7a6fe6315f1c1d8d8Rob Tsuk    const Rect* clip = !pureTranslate ? nullptr : &mState.currentClipRect();
293541541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik    Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
29365b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
2937996e57c84368058be793897ebc355b917a59abc2Raph Levien    bool status;
29381e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
2939527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
2940527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    // don't call issuedrawcommand, do it at end of batch
2941527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
2942a3dc55f83ab583e0a66b893c71b849afa046770aRomain Guy    if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
29438b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        SkPaint paintCopy(*paint);
29448b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        paintCopy.setTextAlign(SkPaint::kLeft_Align);
29458b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
2946e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik                positions, hasActiveLayer ? &layerBounds : nullptr, &functor, forceFinish);
2947996e57c84368058be793897ebc355b917a59abc2Raph Levien    } else {
29488b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
2949e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik                positions, hasActiveLayer ? &layerBounds : nullptr, &functor, forceFinish);
2950996e57c84368058be793897ebc355b917a59abc2Raph Levien    }
29514ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
2952527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
2953624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        if (!pureTranslate) {
295441541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik            transform.mapRect(layerBounds);
2955a4adcf0239039eb8f005be252409901c41b28839Romain Guy        }
295641541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik        dirtyLayerUnchecked(layerBounds, getRegion());
29575b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
2958694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
2959e63f7c622a2086aefa80983c6f41b74fb166bb42Chris Craik    drawTextDecorations(totalAdvance, oldX, oldY, paint);
2960486590963e2207d68eebd6944fec70d50d41116aChet Haase
2961107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
2962694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy}
2963694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
2964107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count,
2965d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        const SkPath* path, float hOffset, float vOffset, const SkPaint* paint) {
2966e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik    if (text == nullptr || count == 0 || mState.currentlyIgnored() || canSkipText(paint)) {
2967107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
296803d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    }
296903d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
297039a908c1df89e1073627b0dcbce922d826b67055Chris Craik    // TODO: avoid scissor by calculating maximum bounds using path bounds + font metrics
297165fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik    mRenderState.scissor().setEnabled(true);
297239a908c1df89e1073627b0dcbce922d826b67055Chris Craik
2973b1d0a4ed21168fefcb82232c8f22cb95d60acb85Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
297459744b79ec302000802cd56d30a1bf70f0183c80Chris Craik    fontRenderer.setFont(paint, SkMatrix::I());
2975257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    fontRenderer.setTextureFiltering(true);
297603d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
297703d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    int alpha;
297803d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    SkXfermode::Mode mode;
297903d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
29801e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    TextSetupFunctor functor(this, 0.0f, 0.0f, false, alpha, mode, paint);
29819777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy
2982984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    const Rect* clip = &writableSnapshot()->getLocalClip();
29839777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
298403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
29859777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    const bool hasActiveLayer = hasLayer();
29869777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy
29879777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
2988e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik            hOffset, vOffset, hasActiveLayer ? &bounds : nullptr, &functor)) {
29899777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy        if (hasActiveLayer) {
2990d6b65f67717025b1162f86f04e2caa5723566cacChris Craik            currentTransform()->mapRect(bounds);
29919777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            dirtyLayerUnchecked(bounds, getRegion());
29929777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy        }
29939777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    }
2994486590963e2207d68eebd6944fec70d50d41116aChet Haase
2995107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
2996325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy}
2997325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy
2998107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawPath(const SkPath* path, const SkPaint* paint) {
2999984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.currentlyIgnored()) return;
3000dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
3001a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
30027fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
3003fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    const PathTexture* texture = mCaches.pathCache.get(path, paint);
3004107843de4507b3511006cb9c77b8d0364374385aTom Hudson    if (!texture) return;
300522158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
30067fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
30078b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    const float x = texture->left - texture->offset;
30088b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    const float y = texture->top - texture->offset;
30098b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
301001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    drawPathTexture(texture, x, y, paint);
3011107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
30127fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy}
30137fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
3014107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
301535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (!layer) {
3016107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
30176c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    }
30186c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
3019e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik    mat4* transform = nullptr;
3020b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    if (layer->isTextureLayer()) {
3021b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        transform = &layer->getTransform();
3022b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        if (!transform->isIdentity()) {
30233f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik            save(SkCanvas::kMatrix_SaveFlag);
302414e513058ed4168c94e015638d16f5f87fd8063aChris Craik            concatMatrix(*transform);
3025b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        }
3026b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    }
3027b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy
302839a908c1df89e1073627b0dcbce922d826b67055Chris Craik    bool clipRequired = false;
3029e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik    const bool rejected = mState.calculateQuickRejectForScissor(
3030e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik            x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(),
3031e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik            &clipRequired, nullptr, false);
30324ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
303335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (rejected) {
3034b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        if (transform && !transform->isIdentity()) {
3035b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy            restore();
3036b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        }
3037107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
303835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    }
303935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
304062d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik    EVENT_LOGD("drawLayer," RECT_STRING ", clipRequired %d", x, y,
304162d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik            x + layer->layer.getWidth(), y + layer->layer.getHeight(), clipRequired);
304262d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik
30435bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy    updateLayer(layer, true);
30442bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy
304565fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik    mRenderState.scissor().setEnabled(mScissorOptimizationDisabled || clipRequired);
3046a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
30476c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
3048211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(!layer->region.isEmpty())) {
3049c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        if (layer->region.isRect()) {
305034416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik            DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
305134416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik                    composeLayerRect(layer, layer->regionRect));
3052c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        } else if (layer->mesh) {
305376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
305416ecda5317c40fc3da284952d9b3add34d6763aeChris Craik            const float a = getLayerAlpha(layer);
3055c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDraw();
3056c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawWithTexture();
30578168396d1acbcb5fdd29eeda4c30b2803d5283aeRomain Guy            setupDrawColor(a, a, a, a);
305876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger            setupDrawColorFilter(layer->getColorFilter());
305976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger            setupDrawBlending(layer);
3060c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawProgram();
3061c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawPureColorUniforms();
306276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger            setupDrawColorFilterUniforms(layer->getColorFilter());
30639ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawTexture(layer->getTexture());
3064d6b65f67717025b1162f86f04e2caa5723566cacChris Craik            if (CC_LIKELY(currentTransform()->isPureTranslate())) {
3065d6b65f67717025b1162f86f04e2caa5723566cacChris Craik                int tx = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
3066d6b65f67717025b1162f86f04e2caa5723566cacChris Craik                int ty = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
30679ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
3068d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy                layer->setFilter(GL_NEAREST);
30694063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik                setupDrawModelView(kModelViewMode_Translate, false, tx, ty,
30704ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                        tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
30719ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            } else {
3072d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy                layer->setFilter(GL_LINEAR);
30734063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik                setupDrawModelView(kModelViewMode_Translate, false, x, y,
30749ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                        x + layer->layer.getWidth(), y + layer->layer.getHeight());
30759ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            }
3076c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy
3077448455fe783b0a711340322dca272b8cc0ebe473Romain Guy            TextureVertex* mesh = &layer->mesh[0];
3078448455fe783b0a711340322dca272b8cc0ebe473Romain Guy            GLsizei elementsCount = layer->meshElementCount;
3079448455fe783b0a711340322dca272b8cc0ebe473Romain Guy
3080448455fe783b0a711340322dca272b8cc0ebe473Romain Guy            while (elementsCount > 0) {
3081448455fe783b0a711340322dca272b8cc0ebe473Romain Guy                GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
3082448455fe783b0a711340322dca272b8cc0ebe473Romain Guy
30833380cfdc77100e87aa8390386ccf390834dea171Romain Guy                setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
3084448455fe783b0a711340322dca272b8cc0ebe473Romain Guy                DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3085e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik                        glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, nullptr));
3086448455fe783b0a711340322dca272b8cc0ebe473Romain Guy
3087448455fe783b0a711340322dca272b8cc0ebe473Romain Guy                elementsCount -= drawCount;
3088448455fe783b0a711340322dca272b8cc0ebe473Romain Guy                // Though there are 4 vertices in a quad, we use 6 indices per
3089448455fe783b0a711340322dca272b8cc0ebe473Romain Guy                // quad to draw with GL_TRIANGLES
3090448455fe783b0a711340322dca272b8cc0ebe473Romain Guy                mesh += (drawCount / 6) * 4;
3091448455fe783b0a711340322dca272b8cc0ebe473Romain Guy            }
3092c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy
30933a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
3094e63f7c622a2086aefa80983c6f41b74fb166bb42Chris Craik            drawRegionRectsDebug(layer->region);
30953a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#endif
3096c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        }
30974ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
30985bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy        if (layer->debugDrawUpdate) {
30995bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy            layer->debugDrawUpdate = false;
310076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
310176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger            SkPaint paint;
310276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger            paint.setColor(0x7f00ff00);
310376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger            drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(), &paint);
31044ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy        }
3105f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
310634416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik    layer->hasDrawnSinceUpdate = true;
3107486590963e2207d68eebd6944fec70d50d41116aChet Haase
3108b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    if (transform && !transform->isIdentity()) {
3109b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        restore();
3110b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    }
3111b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy
3112107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
31136c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
31146c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
31156926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy///////////////////////////////////////////////////////////////////////////////
31165ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy// Draw filters
31175ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy///////////////////////////////////////////////////////////////////////////////
311809c2d4fe15fbac2faf8a97ba2cc59132ee12222aDerek Sollenbergervoid OpenGLRenderer::setDrawFilter(SkDrawFilter* filter) {
311909c2d4fe15fbac2faf8a97ba2cc59132ee12222aDerek Sollenberger    // We should never get here since we apply the draw filter when stashing
312009c2d4fe15fbac2faf8a97ba2cc59132ee12222aDerek Sollenberger    // the paints in the DisplayList.
312109c2d4fe15fbac2faf8a97ba2cc59132ee12222aDerek Sollenberger    LOG_ALWAYS_FATAL("OpenGLRenderer does not directly support DrawFilters");
31225ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
31235ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
31245ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy///////////////////////////////////////////////////////////////////////////////
31256926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy// Drawing implementation
31266926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy///////////////////////////////////////////////////////////////////////////////
31276926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
3128d218a92c0afb8c0d98135b20b52ac87236e1c935Chris CraikTexture* OpenGLRenderer::getTexture(const SkBitmap* bitmap) {
3129ebd52610cfeff6e557fde284a7e1efc5e6438285John Reck    Texture* texture = mRenderState.assetAtlas().getEntryTexture(bitmap);
31303b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    if (!texture) {
31313b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        return mCaches.textureCache.get(bitmap);
31323b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    }
31333b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    return texture;
31343b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy}
31353b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
313601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guyvoid OpenGLRenderer::drawPathTexture(const PathTexture* texture,
3137d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        float x, float y, const SkPaint* paint) {
3138f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik    if (quickRejectSetupScissor(x, y, x + texture->width, y + texture->height)) {
313901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy        return;
314001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    }
314101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
314201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    int alpha;
314301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    SkXfermode::Mode mode;
314401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
314501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
314601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDraw();
314701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawWithTexture(true);
314801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
314976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilter(getColorFilter(paint));
3150d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    setupDrawShader(getShader(paint));
315176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawBlending(paint, true);
315201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawProgram();
31534063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik    setupDrawModelView(kModelViewMode_TranslateAndScale, false,
31544063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik            x, y, x + texture->width, y + texture->height);
315501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawTexture(texture->id);
315601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawPureColorUniforms();
315776d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilterUniforms(getColorFilter(paint));
3158d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    setupDrawShaderUniforms(getShader(paint));
3159e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik    setupDrawMesh(nullptr, (GLvoid*) gMeshTextureOffset);
316001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
316101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
316201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy}
316301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
3164f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy// Same values used by Skia
31650a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdStrikeThru_Offset   (-6.0f / 21.0f)
31660a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdUnderline_Offset    (1.0f / 9.0f)
31670a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdUnderline_Thickness (1.0f / 18.0f)
31680a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
3169d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craikvoid OpenGLRenderer::drawTextDecorations(float underlineWidth, float x, float y,
3170d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        const SkPaint* paint) {
31710a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    // Handle underline and strike-through
31720a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    uint32_t flags = paint->getFlags();
31730a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
3174726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy        SkPaint paintCopy(*paint);
31750a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
3176211370fd943cf26905001b38b8b1791851b26adcRomain Guy        if (CC_LIKELY(underlineWidth > 0.0f)) {
3177726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            const float textSize = paintCopy.getTextSize();
3178f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
31790a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
31808b4072d3fb9bb49d774d97689a065204beca1752Raph Levien            const float left = x;
31810a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            float top = 0.0f;
3182e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
3183f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            int linesCount = 0;
3184f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3185f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3186f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy
3187f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            const int pointsCount = 4 * linesCount;
3188e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy            float points[pointsCount];
3189e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy            int currentPoint = 0;
31900a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
31910a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            if (flags & SkPaint::kUnderlineText_Flag) {
31920a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy                top = y + textSize * kStdUnderline_Offset;
3193e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left;
3194e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
3195e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left + underlineWidth;
3196e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
31970a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            }
31980a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
31990a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            if (flags & SkPaint::kStrikeThruText_Flag) {
32000a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy                top = y + textSize * kStdStrikeThru_Offset;
3201e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left;
3202e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
3203e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left + underlineWidth;
3204e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
32050a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            }
3206e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
3207726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            paintCopy.setStrokeWidth(strokeWidth);
3208e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
3209726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            drawLines(&points[0], pointsCount, &paintCopy);
32100a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        }
32110a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    }
32120a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy}
32130a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
3214107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawRects(const float* rects, int count, const SkPaint* paint) {
3215984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.currentlyIgnored()) {
3216107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
3217672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
3218672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3219107843de4507b3511006cb9c77b8d0364374385aTom Hudson    drawColorRects(rects, count, paint, false, true, true);
3220735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
3221735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
3222107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawShadow(float casterAlpha,
322305f3d6e5111fd08df5cd9aae2c3d28399dc0e7f5Chris Craik        const VertexBuffer* ambientShadowVertexBuffer, const VertexBuffer* spotShadowVertexBuffer) {
3224984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.currentlyIgnored()) return;
3225f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik
322615a07a21eb33e8ca1c7444944fe0541a53380c0cChris Craik    // TODO: use quickRejectWithScissor. For now, always force enable scissor.
322765fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik    mRenderState.scissor().setEnabled(true);
3228f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik
3229f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik    SkPaint paint;
3230ba9b613437c34873fa95800a25fc51720638267cChris Craik    paint.setAntiAlias(true); // want to use AlphaVertex
3231f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik
323214a4e35208b7e97bbfa38f36130827c86bfafc2bztenghui    // The caller has made sure casterAlpha > 0.
323314a4e35208b7e97bbfa38f36130827c86bfafc2bztenghui    float ambientShadowAlpha = mAmbientShadowAlpha;
323414a4e35208b7e97bbfa38f36130827c86bfafc2bztenghui    if (CC_UNLIKELY(mCaches.propertyAmbientShadowStrength >= 0)) {
323514a4e35208b7e97bbfa38f36130827c86bfafc2bztenghui        ambientShadowAlpha = mCaches.propertyAmbientShadowStrength;
323614a4e35208b7e97bbfa38f36130827c86bfafc2bztenghui    }
323714a4e35208b7e97bbfa38f36130827c86bfafc2bztenghui    if (ambientShadowVertexBuffer && ambientShadowAlpha > 0) {
323814a4e35208b7e97bbfa38f36130827c86bfafc2bztenghui        paint.setARGB(casterAlpha * ambientShadowAlpha, 0, 0, 0);
323991a8c7c62913c2597e3bf5a6d59d2ed5fc7ba4e0Chris Craik        drawVertexBuffer(*ambientShadowVertexBuffer, &paint, kVertexBuffer_ShadowInterp);
3240ef94c6f88fbb1deb095b1494378befcdb9722839ztenghui    }
3241ef94c6f88fbb1deb095b1494378befcdb9722839ztenghui
324214a4e35208b7e97bbfa38f36130827c86bfafc2bztenghui    float spotShadowAlpha = mSpotShadowAlpha;
324314a4e35208b7e97bbfa38f36130827c86bfafc2bztenghui    if (CC_UNLIKELY(mCaches.propertySpotShadowStrength >= 0)) {
324414a4e35208b7e97bbfa38f36130827c86bfafc2bztenghui        spotShadowAlpha = mCaches.propertySpotShadowStrength;
324514a4e35208b7e97bbfa38f36130827c86bfafc2bztenghui    }
324614a4e35208b7e97bbfa38f36130827c86bfafc2bztenghui    if (spotShadowVertexBuffer && spotShadowAlpha > 0) {
324714a4e35208b7e97bbfa38f36130827c86bfafc2bztenghui        paint.setARGB(casterAlpha * spotShadowAlpha, 0, 0, 0);
324891a8c7c62913c2597e3bf5a6d59d2ed5fc7ba4e0Chris Craik        drawVertexBuffer(*spotShadowVertexBuffer, &paint, kVertexBuffer_ShadowInterp);
3249ef94c6f88fbb1deb095b1494378befcdb9722839ztenghui    }
32507b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui
3251107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty=true;
3252f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik}
3253f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik
3254107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawColorRects(const float* rects, int count, const SkPaint* paint,
325576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        bool ignoreTransform, bool dirty, bool clip) {
32563b753829ae858d424fe109f714745379a6daf455Romain Guy    if (count == 0) {
3257107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
32583b753829ae858d424fe109f714745379a6daf455Romain Guy    }
3259735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
326076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    int color = paint->getColor();
326176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    // If a shader is set, preserve only the alpha
3262d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    if (getShader(paint)) {
326376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        color |= 0x00ffffff;
326476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    }
326576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
3266672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float left = FLT_MAX;
3267672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float top = FLT_MAX;
3268672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float right = FLT_MIN;
3269672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float bottom = FLT_MIN;
3270672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3271448455fe783b0a711340322dca272b8cc0ebe473Romain Guy    Vertex mesh[count];
3272672433d90fab7383cd28beac9d4485b566a90940Romain Guy    Vertex* vertex = mesh;
3273672433d90fab7383cd28beac9d4485b566a90940Romain Guy
32742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    for (int index = 0; index < count; index += 4) {
3275672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float l = rects[index + 0];
3276672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float t = rects[index + 1];
3277672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float r = rects[index + 2];
3278672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float b = rects[index + 3];
3279672433d90fab7383cd28beac9d4485b566a90940Romain Guy
32803b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, l, t);
32813b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, r, t);
32823b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, l, b);
32833b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, r, b);
3284672433d90fab7383cd28beac9d4485b566a90940Romain Guy
32853b753829ae858d424fe109f714745379a6daf455Romain Guy        left = fminf(left, l);
32863b753829ae858d424fe109f714745379a6daf455Romain Guy        top = fminf(top, t);
32873b753829ae858d424fe109f714745379a6daf455Romain Guy        right = fmaxf(right, r);
32883b753829ae858d424fe109f714745379a6daf455Romain Guy        bottom = fmaxf(bottom, b);
3289672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
3290672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3291f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik    if (clip && quickRejectSetupScissor(left, top, right, bottom)) {
3292107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
3293a362c69d6cdf448107e5a539f77df73937141870Romain Guy    }
3294672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3295672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDraw();
3296672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawNoTexture();
3297d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
3298d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    setupDrawShader(getShader(paint));
329976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilter(getColorFilter(paint));
330076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawBlending(paint);
3301672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawProgram();
3302672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawDirtyRegionsDisabled();
33034063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik    setupDrawModelView(kModelViewMode_Translate, false,
33044063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik            0.0f, 0.0f, 0.0f, 0.0f, ignoreTransform);
3305d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    setupDrawColorUniforms(getShader(paint));
3306d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    setupDrawShaderUniforms(getShader(paint));
330776d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilterUniforms(getColorFilter(paint));
3308672433d90fab7383cd28beac9d4485b566a90940Romain Guy
33098ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (dirty && hasLayer()) {
3310d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        dirtyLayer(left, top, right, bottom, *currentTransform());
3311672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
3312672433d90fab7383cd28beac9d4485b566a90940Romain Guy
33134063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik    issueIndexedQuadDraw(&mesh[0], count / 4);
3314672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3315107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
3316672433d90fab7383cd28beac9d4485b566a90940Romain Guy}
3317672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3318026c5e16704e817cac7d9c382914c947e34f87e0Romain Guyvoid OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
331976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        const SkPaint* paint, bool ignoreTransform) {
332076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    int color = paint->getColor();
3321d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    // If a shader is set, preserve only the alpha
3322d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    if (getShader(paint)) {
3323d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy        color |= 0x00ffffff;
3324d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    }
3325d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy
332670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDraw();
332715bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    setupDrawNoTexture();
3328d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
3329d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    setupDrawShader(getShader(paint));
333076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilter(getColorFilter(paint));
333176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawBlending(paint);
333270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawProgram();
33334063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik    setupDrawModelView(kModelViewMode_TranslateAndScale, false,
33344063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik            left, top, right, bottom, ignoreTransform);
3335d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    setupDrawColorUniforms(getShader(paint));
3336d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    setupDrawShaderUniforms(getShader(paint), ignoreTransform);
333776d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilterUniforms(getColorFilter(paint));
333870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawSimpleMesh();
3339c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy
3340c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3341c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy}
3342c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy
334382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guyvoid OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
3344d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        Texture* texture, const SkPaint* paint) {
3345d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
33468164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy
3347e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik    GLvoid* vertices = (GLvoid*) nullptr;
33483b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
33493b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
33503b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    if (texture->uvMapper) {
33513380cfdc77100e87aa8390386ccf390834dea171Romain Guy        vertices = &mMeshVertices[0].x;
33523380cfdc77100e87aa8390386ccf390834dea171Romain Guy        texCoords = &mMeshVertices[0].u;
33533b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
33543b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
33553b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        texture->uvMapper->map(uvs);
33563b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
33573b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
33583b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    }
33593b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
3360d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    if (CC_LIKELY(currentTransform()->isPureTranslate())) {
3361d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
3362d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
33636620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
3364d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(GL_NEAREST, true);
33656620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
336676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger                paint, texture->blend, vertices, texCoords,
33673b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, false, true);
33686620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    } else {
336967862524056ee2e73a94395139bb8bd0ec1ef38aChris Craik        texture->setFilter(getFilter(paint), true);
337076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        drawTextureMesh(left, top, right, bottom, texture->id, paint,
33713b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy                texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
33723b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    }
33733b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
33743b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    if (texture->uvMapper) {
33753b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
33766620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
337785bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy}
337885bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
3379f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guyvoid OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
338076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        GLuint texture, const SkPaint* paint, bool blend,
33816820ac8b14b4558f5d8b833dde80895306a3e137Romain Guy        GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
33824063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik        bool swapSrcDst, bool ignoreTransform, GLuint vbo,
33834063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik        ModelViewMode modelViewMode, bool dirty) {
33848694230ff25fa0a60e480d424843e56b718f0516Romain Guy
338576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    int a;
338676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    SkXfermode::Mode mode;
338776d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    getAlphaAndMode(paint, &a, &mode);
338876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    const float alpha = a / 255.0f;
338976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
339070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDraw();
339170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawWithTexture();
339270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColor(alpha, alpha, alpha, alpha);
339376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilter(getColorFilter(paint));
339476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawBlending(paint, blend, swapSrcDst);
339570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawProgram();
3396886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (!dirty) setupDrawDirtyRegionsDisabled();
33974063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik    setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
3398886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawTexture(texture);
339986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawPureColorUniforms();
340076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilterUniforms(getColorFilter(paint));
340170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawMesh(vertices, texCoords, vbo);
3402db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
34036820ac8b14b4558f5d8b833dde80895306a3e137Romain Guy    glDrawArrays(drawMode, 0, elementsCount);
340482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy}
340582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy
34063b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guyvoid OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
340776d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        GLuint texture, const SkPaint* paint, bool blend,
34083b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
34094063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik        bool swapSrcDst, bool ignoreTransform, GLuint vbo,
34104063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik        ModelViewMode modelViewMode, bool dirty) {
34113b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
341276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    int a;
341376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    SkXfermode::Mode mode;
341476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    getAlphaAndMode(paint, &a, &mode);
341576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    const float alpha = a / 255.0f;
341676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
34173b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    setupDraw();
34183b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    setupDrawWithTexture();
34193b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    setupDrawColor(alpha, alpha, alpha, alpha);
342076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilter(getColorFilter(paint));
342176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawBlending(paint, blend, swapSrcDst);
34223b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    setupDrawProgram();
34233b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    if (!dirty) setupDrawDirtyRegionsDisabled();
34244063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik    setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
34253b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    setupDrawTexture(texture);
34263b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    setupDrawPureColorUniforms();
342776d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilterUniforms(getColorFilter(paint));
34283b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    setupDrawMeshIndices(vertices, texCoords, vbo);
34293b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
3430e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik    glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, nullptr);
34313b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy}
34323b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
3433886b275e529e44a59c54b933453d9bc902973178Romain Guyvoid OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
343476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        GLuint texture, const SkPaint* paint,
3435886b275e529e44a59c54b933453d9bc902973178Romain Guy        GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
34364063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik        bool ignoreTransform, ModelViewMode modelViewMode, bool dirty) {
3437886b275e529e44a59c54b933453d9bc902973178Romain Guy
3438e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik    int color = paint != nullptr ? paint->getColor() : 0;
343976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    int alpha;
344076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    SkXfermode::Mode mode;
344176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    getAlphaAndMode(paint, &alpha, &mode);
344276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
3443886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDraw();
3444886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawWithTexture(true);
3445e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik    if (paint != nullptr) {
3446886b275e529e44a59c54b933453d9bc902973178Romain Guy        setupDrawAlpha8Color(color, alpha);
3447886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
344876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilter(getColorFilter(paint));
3449d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    setupDrawShader(getShader(paint));
345076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawBlending(paint, true);
3451886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawProgram();
3452886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (!dirty) setupDrawDirtyRegionsDisabled();
34534063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik    setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
3454886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawTexture(texture);
3455886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawPureColorUniforms();
345676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilterUniforms(getColorFilter(paint));
3457d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    setupDrawShaderUniforms(getShader(paint), ignoreTransform);
3458886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawMesh(vertices, texCoords);
3459886b275e529e44a59c54b933453d9bc902973178Romain Guy
3460886b275e529e44a59c54b933453d9bc902973178Romain Guy    glDrawArrays(drawMode, 0, elementsCount);
3461886b275e529e44a59c54b933453d9bc902973178Romain Guy}
3462886b275e529e44a59c54b933453d9bc902973178Romain Guy
3463a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guyvoid OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
3464f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy        ProgramDescription& description, bool swapSrcDst) {
3465deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik
3466e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik    if (writableSnapshot()->roundRectClipState != nullptr /*&& !mSkipOutlineClip*/) {
3467deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        blend = true;
3468deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        mDescription.hasRoundRectClip = true;
3469deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    }
3470deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    mSkipOutlineClip = true;
3471deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik
347282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    blend = blend || mode != SkXfermode::kSrcOver_Mode;
3473c189ef53220059acf2adedc92ac4ac7e6a993e6bRomain Guy
347482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    if (blend) {
347582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // These blend modes are not supported by OpenGL directly and have
347682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // to be implemented using shaders. Since the shader will perform
347782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // the blending, turn blending off here
347882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // If the blend mode cannot be implemented using shaders, fall
347982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // back to the default SrcOver blend mode instead
348033fa1f774c8e7289fd7c39fbc2c65b9361f2c2c4Romain Guy        if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
34813bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy            if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
3482a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy                description.framebufferMode = mode;
3483f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy                description.swapSrcDst = swapSrcDst;
3484a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy
348582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                if (mCaches.blend) {
348682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                    glDisable(GL_BLEND);
348782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                    mCaches.blend = false;
348882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                }
348982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
349082bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                return;
349182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            } else {
349282bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                mode = SkXfermode::kSrcOver_Mode;
3493a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy            }
349482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        }
349582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
349682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        if (!mCaches.blend) {
349782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            glEnable(GL_BLEND);
349882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        }
349982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
350082bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
350182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
350282bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
350382bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
350482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            glBlendFunc(sourceMode, destMode);
350582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            mCaches.lastSrcMode = sourceMode;
350682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            mCaches.lastDstMode = destMode;
350782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy        }
3508fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    } else if (mCaches.blend) {
350982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy        glDisable(GL_BLEND);
351082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    }
3511fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    mCaches.blend = blend;
3512bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
3513bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
3514889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guybool OpenGLRenderer::useProgram(Program* program) {
3515d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    if (!program->isInUse()) {
3516e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik        if (mCaches.currentProgram != nullptr) mCaches.currentProgram->remove();
3517d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy        program->use();
3518fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        mCaches.currentProgram = program;
35196926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy        return false;
3520260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    }
35216926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    return true;
3522260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy}
3523260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy
3524026c5e16704e817cac7d9c382914c947e34f87e0Romain Guyvoid OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
3525ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    TextureVertex* v = &mMeshVertices[0];
352682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u1, v1);
352782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u2, v1);
352882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u1, v2);
352982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u2, v2);
35308ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy}
35318ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
3532e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craikvoid OpenGLRenderer::getAlphaAndMode(const SkPaint* paint, int* alpha,
3533e84a208317e0ed388fcdad1e6743c7849acb51b0Chris Craik        SkXfermode::Mode* mode) const {
3534be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    getAlphaAndModeDirect(paint, alpha,  mode);
353516ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
353616ecda5317c40fc3da284952d9b3add34d6763aeChris Craik        // if drawing a layer, ignore the paint's alpha
353787b515cde53f3c8cc3fdf698c100e67508487e59Romain Guy        *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
353816ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    }
3539d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    *alpha *= currentSnapshot()->alpha;
3540026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy}
3541026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
354276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenbergerfloat OpenGLRenderer::getLayerAlpha(const Layer* layer) const {
354316ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    float alpha;
354416ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
354516ecda5317c40fc3da284952d9b3add34d6763aeChris Craik        alpha = mDrawModifiers.mOverrideLayerAlpha;
354616ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    } else {
354716ecda5317c40fc3da284952d9b3add34d6763aeChris Craik        alpha = layer->getAlpha() / 255.0f;
354816ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    }
3549d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    return alpha * currentSnapshot()->alpha;
355016ecda5317c40fc3da284952d9b3add34d6763aeChris Craik}
355116ecda5317c40fc3da284952d9b3add34d6763aeChris Craik
35529d5316e3f56d138504565ff311145ac01621dff4Romain Guy}; // namespace uirenderer
3553e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}; // namespace android
3554