OpenGLRenderer.cpp revision 984162fb7e4010b6e2908352dbff17ed47eecf06
1e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy/*
2e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Copyright (C) 2010 The Android Open Source Project
3e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
4e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * you may not use this file except in compliance with the License.
6e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * You may obtain a copy of the License at
7e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
8e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
10e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Unless required by applicable law or agreed to in writing, software
11e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * See the License for the specific language governing permissions and
14e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * limitations under the License.
15e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy */
16e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
1785bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy#define LOG_TAG "OpenGLRenderer"
18e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
19e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <stdlib.h>
20e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <stdint.h>
21e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <sys/types.h>
22e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
23bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy#include <SkCanvas.h>
2498d608dba6a0b3c15fb08f1fa2c8b9d170124c7cChris Craik#include <SkColor.h>
25d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III#include <SkShader.h>
26694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy#include <SkTypeface.h>
275cbbce535744b89df5ecea95de21ee3733298260Romain Guy
285cbbce535744b89df5ecea95de21ee3733298260Romain Guy#include <utils/Log.h>
29e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy#include <utils/StopWatch.h>
3085bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
3108aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy#include <private/hwui/DrawGlInfo.h>
3208aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy
335b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#include <ui/Rect.h>
345b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
3585bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy#include "OpenGLRenderer.h"
36c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik#include "DeferredDisplayList.h"
370fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy#include "DisplayListRenderer.h"
38405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy#include "Fence.h"
392dc236b2bae13b9a0ed9b3f7320502aecd7983b3Tom Hudson#include "GammaFontRenderer.h"
402dc236b2bae13b9a0ed9b3f7320502aecd7983b3Tom Hudson#include "Patch.h"
4165cd612face362d054a85d0f7e5881c59cd523beChris Craik#include "PathTessellator.h"
4287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy#include "Properties.h"
432dc236b2bae13b9a0ed9b3f7320502aecd7983b3Tom Hudson#include "RenderNode.h"
442dc236b2bae13b9a0ed9b3f7320502aecd7983b3Tom Hudson#include "RenderState.h"
4555bfb4e728fe1db619af5d2c287f4abe711b3343ztenghui#include "ShadowTessellator.h"
46d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III#include "SkiaShader.h"
47a957eea78557cb47a91d44d9e6ee641c58cf1c07Romain Guy#include "Vector.h"
4855bfb4e728fe1db619af5d2c287f4abe711b3343ztenghui#include "VertexBuffer.h"
492dc236b2bae13b9a0ed9b3f7320502aecd7983b3Tom Hudson#include "utils/GLUtils.h"
50e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
5162d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik#if DEBUG_DETAILED_EVENTS
5262d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik    #define EVENT_LOGD(...) eventMarkDEBUG(__VA_ARGS__)
5362d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik#else
5462d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik    #define EVENT_LOGD(...)
5562d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik#endif
5662d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik
57a8bea8edde2f20cae48e5cc8de782679306b3cc3Chris Craikstatic void atraceFormatBegin(const char* fmt, ...) {
58a8bea8edde2f20cae48e5cc8de782679306b3cc3Chris Craik    const int BUFFER_SIZE = 256;
59a8bea8edde2f20cae48e5cc8de782679306b3cc3Chris Craik    va_list ap;
60a8bea8edde2f20cae48e5cc8de782679306b3cc3Chris Craik    char buf[BUFFER_SIZE];
61a8bea8edde2f20cae48e5cc8de782679306b3cc3Chris Craik
62a8bea8edde2f20cae48e5cc8de782679306b3cc3Chris Craik    va_start(ap, fmt);
63a8bea8edde2f20cae48e5cc8de782679306b3cc3Chris Craik    vsnprintf(buf, BUFFER_SIZE, fmt, ap);
64a8bea8edde2f20cae48e5cc8de782679306b3cc3Chris Craik    va_end(ap);
65a8bea8edde2f20cae48e5cc8de782679306b3cc3Chris Craik
66a8bea8edde2f20cae48e5cc8de782679306b3cc3Chris Craik    ATRACE_BEGIN(buf);
67a8bea8edde2f20cae48e5cc8de782679306b3cc3Chris Craik}
68a8bea8edde2f20cae48e5cc8de782679306b3cc3Chris Craik
69a8bea8edde2f20cae48e5cc8de782679306b3cc3Chris Craik#define ATRACE_FORMAT_BEGIN(fmt, ...) \
70a8bea8edde2f20cae48e5cc8de782679306b3cc3Chris Craik    if (CC_UNLIKELY(ATRACE_ENABLED())) atraceFormatBegin(fmt, ##__VA_ARGS__)
71a8bea8edde2f20cae48e5cc8de782679306b3cc3Chris Craik
72e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guynamespace android {
739d5316e3f56d138504565ff311145ac01621dff4Romain Guynamespace uirenderer {
749d5316e3f56d138504565ff311145ac01621dff4Romain Guy
7567862524056ee2e73a94395139bb8bd0ec1ef38aChris Craikstatic GLenum getFilter(const SkPaint* paint) {
7667862524056ee2e73a94395139bb8bd0ec1ef38aChris Craik    if (!paint || paint->getFilterLevel() != SkPaint::kNone_FilterLevel) {
7767862524056ee2e73a94395139bb8bd0ec1ef38aChris Craik        return GL_LINEAR;
7867862524056ee2e73a94395139bb8bd0ec1ef38aChris Craik    }
7967862524056ee2e73a94395139bb8bd0ec1ef38aChris Craik    return GL_NEAREST;
8067862524056ee2e73a94395139bb8bd0ec1ef38aChris Craik}
81d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy
829d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
839d5316e3f56d138504565ff311145ac01621dff4Romain Guy// Globals
849d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
859d5316e3f56d138504565ff311145ac01621dff4Romain Guy
86889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy/**
87889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy * Structure mapping Skia xfermodes to OpenGL blending factors.
88889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy */
89889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guystruct Blender {
90889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    SkXfermode::Mode mode;
91889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    GLenum src;
92889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    GLenum dst;
93889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy}; // struct Blender
94889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy
95026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy// In this array, the index of each Blender equals the value of the first
96026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
97026c5e16704e817cac7d9c382914c947e34f87e0Romain Guystatic const Blender gBlends[] = {
982ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kClear_Mode,    GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
992ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrc_Mode,      GL_ONE,                 GL_ZERO },
1002ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDst_Mode,      GL_ZERO,                GL_ONE },
1012ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOver_Mode,  GL_ONE,                 GL_ONE_MINUS_SRC_ALPHA },
1022ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOver_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_ONE },
1032ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcIn_Mode,    GL_DST_ALPHA,           GL_ZERO },
1042ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstIn_Mode,    GL_ZERO,                GL_SRC_ALPHA },
1052ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOut_Mode,   GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
1062ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOut_Mode,   GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
1072ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcATop_Mode,  GL_DST_ALPHA,           GL_ONE_MINUS_SRC_ALPHA },
1082ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstATop_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
1092ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kXor_Mode,      GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
1102ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kPlus_Mode,     GL_ONE,                 GL_ONE },
111d81ec456bb097a712bcbc093c5a1e0075434158eDerek Sollenberger    { SkXfermode::kModulate_Mode, GL_ZERO,                GL_SRC_COLOR },
1122ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kScreen_Mode,   GL_ONE,                 GL_ONE_MINUS_SRC_COLOR }
113026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy};
114e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
11587a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// This array contains the swapped version of each SkXfermode. For instance
11687a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// this array's SrcOver blending mode is actually DstOver. You can refer to
11787a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// createLayer() for more information on the purpose of this array.
118f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guystatic const Blender gBlendsSwap[] = {
1192ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kClear_Mode,    GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
1202ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrc_Mode,      GL_ZERO,                GL_ONE },
1212ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDst_Mode,      GL_ONE,                 GL_ZERO },
1222ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOver_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_ONE },
1232ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOver_Mode,  GL_ONE,                 GL_ONE_MINUS_SRC_ALPHA },
1242ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcIn_Mode,    GL_ZERO,                GL_SRC_ALPHA },
1252ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstIn_Mode,    GL_DST_ALPHA,           GL_ZERO },
1262ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOut_Mode,   GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
1272ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOut_Mode,   GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
1282ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcATop_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
1292ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstATop_Mode,  GL_DST_ALPHA,           GL_ONE_MINUS_SRC_ALPHA },
1302ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kXor_Mode,      GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
1312ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kPlus_Mode,     GL_ONE,                 GL_ONE },
132d81ec456bb097a712bcbc093c5a1e0075434158eDerek Sollenberger    { SkXfermode::kModulate_Mode, GL_DST_COLOR,           GL_ZERO },
1332ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kScreen_Mode,   GL_ONE_MINUS_DST_COLOR, GL_ONE }
134f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy};
135f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy
136f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
137448455fe783b0a711340322dca272b8cc0ebe473Romain Guy// Functions
138448455fe783b0a711340322dca272b8cc0ebe473Romain Guy///////////////////////////////////////////////////////////////////////////////
139448455fe783b0a711340322dca272b8cc0ebe473Romain Guy
140448455fe783b0a711340322dca272b8cc0ebe473Romain Guytemplate<typename T>
141448455fe783b0a711340322dca272b8cc0ebe473Romain Guystatic inline T min(T a, T b) {
142448455fe783b0a711340322dca272b8cc0ebe473Romain Guy    return a < b ? a : b;
143448455fe783b0a711340322dca272b8cc0ebe473Romain Guy}
144448455fe783b0a711340322dca272b8cc0ebe473Romain Guy
145448455fe783b0a711340322dca272b8cc0ebe473Romain Guy///////////////////////////////////////////////////////////////////////////////
146f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Constructors/destructor
147f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
148f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1493b20251a355c88193c439f928a84ae69483fb488John ReckOpenGLRenderer::OpenGLRenderer(RenderState& renderState)
150984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        : mState(*this)
151984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        , mFrameStarted(false)
152058fc640017c90120c599d378a4cbc55668b05b7Chris Craik        , mCaches(Caches::getInstance())
1533b20251a355c88193c439f928a84ae69483fb488John Reck        , mExtensions(Extensions::getInstance())
154058fc640017c90120c599d378a4cbc55668b05b7Chris Craik        , mRenderState(renderState)
155058fc640017c90120c599d378a4cbc55668b05b7Chris Craik        , mScissorOptimizationDisabled(false)
156284b24358410cb0200e525a5ba36994090c83f20Chris Craik        , mSuppressTiling(false)
157284b24358410cb0200e525a5ba36994090c83f20Chris Craik        , mFirstFrameAfterResize(true)
158107843de4507b3511006cb9c77b8d0364374385aTom Hudson        , mDirty(false)
1591aa5d2d7068147ff781cfe911a93f01593a68c79John Reck        , mLightCenter((Vector3){FLT_MIN, FLT_MIN, FLT_MIN})
160058fc640017c90120c599d378a4cbc55668b05b7Chris Craik        , mLightRadius(FLT_MIN)
161058fc640017c90120c599d378a4cbc55668b05b7Chris Craik        , mAmbientShadowAlpha(0)
162058fc640017c90120c599d378a4cbc55668b05b7Chris Craik        , mSpotShadowAlpha(0) {
163527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    // *set* draw modifiers to be 0
164527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
16516ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    mDrawModifiers.mOverrideLayerAlpha = 1.0f;
166026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
167ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
168e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
169e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
17085bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain GuyOpenGLRenderer::~OpenGLRenderer() {
17129d8997bd43b7c4ad37fc3d6f91eaafa74913c88Romain Guy    // The context has already been destroyed at this point, do not call
17229d8997bd43b7c4ad37fc3d6f91eaafa74913c88Romain Guy    // GL APIs. All GL state should be kept in Caches.h
173e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
174e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
17587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::initProperties() {
17687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    char property[PROPERTY_VALUE_MAX];
17787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
17887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mScissorOptimizationDisabled = !strcasecmp(property, "true");
17987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        INIT_LOGD("  Scissor optimization %s",
18087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy                mScissorOptimizationDisabled ? "disabled" : "enabled");
18187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    } else {
18287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        INIT_LOGD("  Scissor optimization enabled");
18387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
18413631f3da855f200a151e7837ed9f6b079622b58Romain Guy}
18513631f3da855f200a151e7837ed9f6b079622b58Romain Guy
186058fc640017c90120c599d378a4cbc55668b05b7Chris Craikvoid OpenGLRenderer::initLight(const Vector3& lightCenter, float lightRadius,
187058fc640017c90120c599d378a4cbc55668b05b7Chris Craik        uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
188058fc640017c90120c599d378a4cbc55668b05b7Chris Craik    mLightCenter = lightCenter;
189058fc640017c90120c599d378a4cbc55668b05b7Chris Craik    mLightRadius = lightRadius;
190058fc640017c90120c599d378a4cbc55668b05b7Chris Craik    mAmbientShadowAlpha = ambientShadowAlpha;
191058fc640017c90120c599d378a4cbc55668b05b7Chris Craik    mSpotShadowAlpha = spotShadowAlpha;
192058fc640017c90120c599d378a4cbc55668b05b7Chris Craik}
193058fc640017c90120c599d378a4cbc55668b05b7Chris Craik
19413631f3da855f200a151e7837ed9f6b079622b58Romain Guy///////////////////////////////////////////////////////////////////////////////
195f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Setup
196f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
197f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
198797b95b26bbb7557678af78b9a2a61830158920fChris Craikvoid OpenGLRenderer::onViewportInitialized() {
19935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glDisable(GL_DITHER);
20035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
20135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
20235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glEnableVertexAttribArray(Program::kBindingPosition);
203284b24358410cb0200e525a5ba36994090c83f20Chris Craik    mFirstFrameAfterResize = true;
20435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
20535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
20696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guyvoid OpenGLRenderer::setupFrameState(float left, float top,
207c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        float right, float bottom, bool opaque) {
208fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy    mCaches.clearGarbage();
209984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    mState.initializeSaveStack(left, top, right, bottom, mLightCenter);
21096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    mOpaque = opaque;
2115f803623559aab395a29d575c37c4e39c23a4b4eChris Craik    mTilingClip.set(left, top, right, bottom);
21296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy}
213ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
214107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::startFrame() {
215107843de4507b3511006cb9c77b8d0364374385aTom Hudson    if (mFrameStarted) return;
21696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    mFrameStarted = true;
21711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
218984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    mState.setDirtyClip(true);
21996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
22096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
22145e4c3df6c00ac98ff6144de9af574877d4fff19Romain Guy
222984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    mRenderState.setViewport(mState.getWidth(), mState.getHeight());
2237d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy
22454c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // Functors break the tiling extension in pretty spectacular ways
22554c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // This ensures we don't use tiling when a functor is going to be
22654c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // invoked during the frame
227284b24358410cb0200e525a5ba36994090c83f20Chris Craik    mSuppressTiling = mCaches.hasRegisteredFunctors()
228284b24358410cb0200e525a5ba36994090c83f20Chris Craik            || mFirstFrameAfterResize;
229284b24358410cb0200e525a5ba36994090c83f20Chris Craik    mFirstFrameAfterResize = false;
23054c1a64d5441a964890b44280e4457e11f4f924aRomain Guy
231d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    startTilingCurrentClip(true);
2322b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
2337c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, true);
2347c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy
235107843de4507b3511006cb9c77b8d0364374385aTom Hudson    clear(mTilingClip.left, mTilingClip.top,
23696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            mTilingClip.right, mTilingClip.bottom, mOpaque);
23796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy}
23896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
239107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::prepareDirty(float left, float top,
24096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        float right, float bottom, bool opaque) {
24178dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy
24296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    setupFrameState(left, top, right, bottom, opaque);
24396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
24496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // Layer renderers will start the frame immediately
24596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // The framebuffer renderer will first defer the display list
24696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // for each layer and wait until the first drawing command
24796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // to start the frame
248d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    if (currentSnapshot()->fbo == 0) {
24996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        syncState();
25096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        updateLayers();
25196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    } else {
252107843de4507b3511006cb9c77b8d0364374385aTom Hudson        startFrame();
25396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    }
2547c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy}
2557c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
256dcfc836b457a87881da409e1acf251515f121446Romain Guyvoid OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
257dcfc836b457a87881da409e1acf251515f121446Romain Guy    // If we know that we are going to redraw the entire framebuffer,
258dcfc836b457a87881da409e1acf251515f121446Romain Guy    // perform a discard to let the driver know we don't need to preserve
259dcfc836b457a87881da409e1acf251515f121446Romain Guy    // the back buffer for this frame.
2603bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    if (mExtensions.hasDiscardFramebuffer() &&
261984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson            left <= 0.0f && top <= 0.0f && right >= mState.getWidth() && bottom >= mState.getHeight()) {
262984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        const bool isFbo = onGetTargetFbo() == 0;
263f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy        const GLenum attachments[] = {
264f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy                isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
265f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy                isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
266dcfc836b457a87881da409e1acf251515f121446Romain Guy        glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
267dcfc836b457a87881da409e1acf251515f121446Romain Guy    }
268dcfc836b457a87881da409e1acf251515f121446Romain Guy}
269dcfc836b457a87881da409e1acf251515f121446Romain Guy
270107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
27123d307c8d88f4a3849163b9e5b7cd11d0d4f372cJohn Reck    if (!opaque) {
272586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy        mCaches.enableScissor();
273a64a2bef1048db5a742843f1e3bea9e80d0defc5Chris Craik        mCaches.setScissor(left, getViewportHeight() - bottom, right - left, bottom - top);
2746b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy        glClear(GL_COLOR_BUFFER_BIT);
275107843de4507b3511006cb9c77b8d0364374385aTom Hudson        mDirty = true;
276107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
277ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    }
27844b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase
2797c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    mCaches.resetScissor();
280ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy}
281ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
282ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guyvoid OpenGLRenderer::syncState() {
283ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    if (mCaches.blend) {
284ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        glEnable(GL_BLEND);
285ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    } else {
286ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        glDisable(GL_BLEND);
2876b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy    }
288bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
289bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
29033f5a59ac3e304970920dda824958870f85f76efhenry.uh_chenvoid OpenGLRenderer::startTilingCurrentClip(bool opaque, bool expand) {
29154c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    if (!mSuppressTiling) {
292d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        const Snapshot* snapshot = currentSnapshot();
293d6b65f67717025b1162f86f04e2caa5723566cacChris Craik
29414e513058ed4168c94e015638d16f5f87fd8063aChris Craik        const Rect* clip = &mTilingClip;
295d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        if (snapshot->flags & Snapshot::kFlagFboTarget) {
296d6b65f67717025b1162f86f04e2caa5723566cacChris Craik            clip = &(snapshot->layer->clipRect);
29754c1a64d5441a964890b44280e4457e11f4f924aRomain Guy        }
29854c1a64d5441a964890b44280e4457e11f4f924aRomain Guy
29933f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen        startTiling(*clip, getViewportHeight(), opaque, expand);
300c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    }
301c3fedafc5f50100219449125a000e3138f6fb987Romain Guy}
302c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
30333f5a59ac3e304970920dda824958870f85f76efhenry.uh_chenvoid OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque, bool expand) {
304c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    if (!mSuppressTiling) {
30533f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen        if(expand) {
30633f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen            // Expand the startTiling region by 1
30733f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen            int leftNotZero = (clip.left > 0) ? 1 : 0;
30833f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen            int topNotZero = (windowHeight - clip.bottom > 0) ? 1 : 0;
30933f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen
31033f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen            mCaches.startTiling(
31133f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen                clip.left - leftNotZero,
31233f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen                windowHeight - clip.bottom - topNotZero,
31333f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen                clip.right - clip.left + leftNotZero + 1,
31433f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen                clip.bottom - clip.top + topNotZero + 1,
31533f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen                opaque);
31633f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen        } else {
31733f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen            mCaches.startTiling(clip.left, windowHeight - clip.bottom,
31852036b19a5f82bc4d75cfcbff99c65df8d25a99bRomain Guy                clip.right - clip.left, clip.bottom - clip.top, opaque);
31933f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen        }
3202b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    }
3212b7028eabac80cec170572bc0e945a1d4224e595Romain Guy}
3222b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
3232b7028eabac80cec170572bc0e945a1d4224e595Romain Guyvoid OpenGLRenderer::endTiling() {
32454c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    if (!mSuppressTiling) mCaches.endTiling();
3252b7028eabac80cec170572bc0e945a1d4224e595Romain Guy}
3262b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
327107843de4507b3511006cb9c77b8d0364374385aTom Hudsonbool OpenGLRenderer::finish() {
3287c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    renderOverdraw();
3292b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    endTiling();
3302b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
331ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    // When finish() is invoked on FBO 0 we've reached the end
332ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    // of the current frame
333984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (onGetTargetFbo() == 0) {
334ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy        mCaches.pathCache.trim();
33505f3d6e5111fd08df5cd9aae2c3d28399dc0e7f5Chris Craik        mCaches.tessellationCache.trim();
336ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    }
337ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy
33811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (!suppressErrorChecks()) {
339b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy#if DEBUG_OPENGL
340e4aa95e3627226bcb0d8cc3e42dca6e4df8f421cChris Craik        GLUtils::dumpGLErrors();
341b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy#endif
34211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
343c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#if DEBUG_MEMORY_USAGE
344e190aa69756aecfaffabdd4c6d32cb6b3220d842Romain Guy        mCaches.dumpMemoryUsage();
34511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy#else
34611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        if (mCaches.getDebugLevel() & kDebugMemory) {
34711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            mCaches.dumpMemoryUsage();
34811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
349c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#endif
35011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
35196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
35296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    mFrameStarted = false;
353107843de4507b3511006cb9c77b8d0364374385aTom Hudson
354107843de4507b3511006cb9c77b8d0364374385aTom Hudson    return reportAndClearDirty();
355b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy}
356b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy
35735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guyvoid OpenGLRenderer::resumeAfterLayer() {
3583b20251a355c88193c439f928a84ae69483fb488John Reck    mRenderState.setViewport(getViewportWidth(), getViewportHeight());
3593b20251a355c88193c439f928a84ae69483fb488John Reck    mRenderState.bindFramebuffer(currentSnapshot()->fbo);
3607c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, false);
36135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
36235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    mCaches.resetScissor();
36335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    dirtyClip();
36435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
36535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
366107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
367984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.currentlyIgnored()) return;
368408eb12631376cbdc96803e918decf6ea804d346Chris Craik
369984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    Rect clip(*mState.currentClipRect());
37080911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy    clip.snapToPixelBoundaries();
37180911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy
372d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    // Since we don't know what the functor will draw, let's dirty
373d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    // the entire clip region
374d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    if (hasLayer()) {
375d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy        dirtyLayerUnchecked(clip, getRegion());
376d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    }
377d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy
37808aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    DrawGlInfo info;
37908aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipLeft = clip.left;
38008aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipTop = clip.top;
38108aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipRight = clip.right;
38208aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipBottom = clip.bottom;
38308aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.isLayer = hasLayer();
384a64a2bef1048db5a742843f1e3bea9e80d0defc5Chris Craik    info.width = getViewportWidth();
385a64a2bef1048db5a742843f1e3bea9e80d0defc5Chris Craik    info.height = getViewportHeight();
386d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    currentTransform()->copyTo(&info.transform[0]);
38780911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy
388984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    bool prevDirtyClip = mState.getDirtyClip();
38954f574acf4dd5483170b8f79e2f7c70b58763ce7Chris Craik    // setup GL state for functor
390984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.getDirtyClip()) {
39154f574acf4dd5483170b8f79e2f7c70b58763ce7Chris Craik        setStencilFromClip(); // can issue draws, so must precede enableScissor()/interrupt()
39254f574acf4dd5483170b8f79e2f7c70b58763ce7Chris Craik    }
3933b20251a355c88193c439f928a84ae69483fb488John Reck    if (mCaches.enableScissor() || prevDirtyClip) {
39425d2f7bc1ff9b475eff75bfff647466e91dbacb2John Reck        setScissorFromClip();
39525d2f7bc1ff9b475eff75bfff647466e91dbacb2John Reck    }
39654f574acf4dd5483170b8f79e2f7c70b58763ce7Chris Craik
3973b20251a355c88193c439f928a84ae69483fb488John Reck    mRenderState.invokeFunctor(functor, DrawGlInfo::kModeDraw, &info);
3983b20251a355c88193c439f928a84ae69483fb488John Reck    // Scissor may have been modified, reset dirty clip
3993b20251a355c88193c439f928a84ae69483fb488John Reck    dirtyClip();
400cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy
401107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
402daf98e941e140e8739458126640183b9f296a2abChet Haase}
403daf98e941e140e8739458126640183b9f296a2abChet Haase
404f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
40587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy// Debug
40687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy///////////////////////////////////////////////////////////////////////////////
40787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
40862d307c2402777d5e53b4590af5f32f8c55afd81Chris Craikvoid OpenGLRenderer::eventMarkDEBUG(const char* fmt, ...) const {
40962d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik#if DEBUG_DETAILED_EVENTS
41062d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik    const int BUFFER_SIZE = 256;
41162d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik    va_list ap;
41262d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik    char buf[BUFFER_SIZE];
41362d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik
41462d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik    va_start(ap, fmt);
41562d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik    vsnprintf(buf, BUFFER_SIZE, fmt, ap);
41662d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik    va_end(ap);
41762d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik
41862d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik    eventMark(buf);
41962d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik#endif
42062d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik}
42162d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik
42262d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik
4230f6675332c04c74909425d1d328f02b32c0ff40eRomain Guyvoid OpenGLRenderer::eventMark(const char* name) const {
4240f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy    mCaches.eventMark(0, name);
4250f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy}
4260f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy
42787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::startMark(const char* name) const {
42887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.startMark(0, name);
42987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
43087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
43187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::endMark() const {
43287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.endMark();
43387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
43487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
43587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
4363b20251a355c88193c439f928a84ae69483fb488John Reck    mRenderState.debugOverdraw(enable, clear);
43787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
43887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
43987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::renderOverdraw() {
440984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mCaches.debugOverdraw && onGetTargetFbo() == 0) {
4415f803623559aab395a29d575c37c4e39c23a4b4eChris Craik        const Rect* clip = &mTilingClip;
44287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
44387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.enableScissor();
444984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        mCaches.setScissor(clip->left, mState.firstSnapshot()->getViewportHeight() - clip->bottom,
44587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy                clip->right - clip->left, clip->bottom - clip->top);
44687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
447627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy        // 1x overdraw
44887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(2);
449627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy        drawColor(mCaches.getOverdrawColor(1), SkXfermode::kSrcOver_Mode);
450627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy
451627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy        // 2x overdraw
45287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(3);
453627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy        drawColor(mCaches.getOverdrawColor(2), SkXfermode::kSrcOver_Mode);
454627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy
455627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy        // 3x overdraw
45687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(4);
457627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy        drawColor(mCaches.getOverdrawColor(3), SkXfermode::kSrcOver_Mode);
458627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy
459627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy        // 4x overdraw and higher
46087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(4, true);
461627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy        drawColor(mCaches.getOverdrawColor(4), SkXfermode::kSrcOver_Mode);
462627c6fd91377ead85f74a365438e25610ef1e2eeRomain Guy
46387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.disable();
46487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
46587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
46687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
46787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy///////////////////////////////////////////////////////////////////////////////
46811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy// Layers
46911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy///////////////////////////////////////////////////////////////////////////////
47011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
47111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guybool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
472a7090e0cfd7c719a6d4c03aae34f5db98754cbddChris Craik    if (layer->deferredUpdateScheduled && layer->renderer
473a7090e0cfd7c719a6d4c03aae34f5db98754cbddChris Craik            && layer->renderNode.get() && layer->renderNode->isRenderable()) {
474405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy        ATRACE_CALL();
475405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy
47611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        Rect& dirty = layer->dirtyRect;
47711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
4787c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        if (inFrame) {
4797c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy            endTiling();
4807c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy            debugOverdraw(false, false);
4817c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        }
48211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
48396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
48469e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik            layer->render(*this);
48596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        } else {
48669e5adffb19135d51bde8e458f4907d7265f3e23Chris Craik            layer->defer(*this);
48796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        }
48811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
48911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        if (inFrame) {
49011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            resumeAfterLayer();
491d6b65f67717025b1162f86f04e2caa5723566cacChris Craik            startTilingCurrentClip();
49211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
49311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
4945bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy        layer->debugDrawUpdate = mCaches.debugLayersUpdates;
49534416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik        layer->hasDrawnSinceUpdate = false;
49611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
49711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        return true;
49811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
49911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
50011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    return false;
50111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
50211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
50311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::updateLayers() {
50496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // If draw deferring is enabled this method will simply defer
50596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // the display list of each individual layer. The layers remain
50696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    // in the layer updates list which will be cleared by flushLayers().
50711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    int count = mLayerUpdates.size();
50811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (count > 0) {
50996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
51096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            startMark("Layer Updates");
51196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        } else {
51296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            startMark("Defer Layer Updates");
51396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        }
51411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
5151206b9bba91f7ed899c5c87427cce725fe5aadfcChris Craik        // Note: it is very important to update the layers in order
5161206b9bba91f7ed899c5c87427cce725fe5aadfcChris Craik        for (int i = 0; i < count; i++) {
5170e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck            Layer* layer = mLayerUpdates.itemAt(i).get();
51811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            updateLayer(layer, false);
51911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
52011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
52196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
52296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            mLayerUpdates.clear();
523984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson            mRenderState.bindFramebuffer(onGetTargetFbo());
52496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        }
52596885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        endMark();
52696885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    }
52796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy}
52896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
52996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guyvoid OpenGLRenderer::flushLayers() {
53096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    int count = mLayerUpdates.size();
53196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy    if (count > 0) {
53296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        startMark("Apply Layer Updates");
53396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        char layerName[12];
53496885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
5351206b9bba91f7ed899c5c87427cce725fe5aadfcChris Craik        // Note: it is very important to update the layers in order
5361206b9bba91f7ed899c5c87427cce725fe5aadfcChris Craik        for (int i = 0; i < count; i++) {
5370e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck            Layer* layer = mLayerUpdates.itemAt(i).get();
538a8bea8edde2f20cae48e5cc8de782679306b3cc3Chris Craik
53996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            sprintf(layerName, "Layer #%d", i);
54002b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            startMark(layerName);
541a8bea8edde2f20cae48e5cc8de782679306b3cc3Chris Craik            ATRACE_FORMAT_BEGIN("flushLayer %ux%u", layer->getWidth(), layer->getHeight());
54202b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy
54302b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            layer->flush();
544a8bea8edde2f20cae48e5cc8de782679306b3cc3Chris Craik
545405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy            ATRACE_END();
546a8bea8edde2f20cae48e5cc8de782679306b3cc3Chris Craik            endMark();
54796885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        }
54896885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
54996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        mLayerUpdates.clear();
550984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        mRenderState.bindFramebuffer(onGetTargetFbo());
55196885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
55211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        endMark();
55311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
55411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
55511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
55611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::pushLayerUpdate(Layer* layer) {
55711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (layer) {
55802b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        // Make sure we don't introduce duplicates.
55902b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        // SortedVector would do this automatically but we need to respect
56002b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        // the insertion order. The linear search is not an issue since
56102b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        // this list is usually very short (typically one item, at most a few)
56202b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
56302b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            if (mLayerUpdates.itemAt(i) == layer) {
56402b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy                return;
56502b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy            }
56602b49b70ede0b9eb760ff334823aee1d9520ed85Romain Guy        }
56711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mLayerUpdates.push_back(layer);
56811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
56911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
57011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
571e93482f5eac3df581d57e64c2a771a96aa868585Romain Guyvoid OpenGLRenderer::cancelLayerUpdate(Layer* layer) {
572e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy    if (layer) {
573e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy        for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
574e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy            if (mLayerUpdates.itemAt(i) == layer) {
575e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy                mLayerUpdates.removeAt(i);
576e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy                break;
577e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy            }
578e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy        }
579e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy    }
580e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy}
581e93482f5eac3df581d57e64c2a771a96aa868585Romain Guy
582405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guyvoid OpenGLRenderer::flushLayerUpdates() {
583a7c2ea20c43ab797bef5801530687e22e83def8fJohn Reck    ATRACE_CALL();
584405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy    syncState();
585405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy    updateLayers();
586405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy    flushLayers();
587405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy    // Wait for all the layer updates to be executed
588405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy    AutoFence fence;
589405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy}
590405436021da156fbe3c5d4de48bdefa564cf7fc0Romain Guy
591443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reckvoid OpenGLRenderer::markLayersAsBuildLayers() {
592443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck    for (size_t i = 0; i < mLayerUpdates.size(); i++) {
593443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck        mLayerUpdates[i]->wasBuildLayered = true;
594443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck    }
595443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck}
596443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck
59711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy///////////////////////////////////////////////////////////////////////////////
598f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// State management
599f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
600f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
60114e513058ed4168c94e015638d16f5f87fd8063aChris Craikvoid OpenGLRenderer::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {
602a64a2bef1048db5a742843f1e3bea9e80d0defc5Chris Craik    bool restoreViewport = removed.flags & Snapshot::kFlagIsFboLayer;
60314e513058ed4168c94e015638d16f5f87fd8063aChris Craik    bool restoreClip = removed.flags & Snapshot::kFlagClipSet;
60414e513058ed4168c94e015638d16f5f87fd8063aChris Craik    bool restoreLayer = removed.flags & Snapshot::kFlagIsLayer;
605bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
606a64a2bef1048db5a742843f1e3bea9e80d0defc5Chris Craik    if (restoreViewport) {
6073b20251a355c88193c439f928a84ae69483fb488John Reck        mRenderState.setViewport(getViewportWidth(), getViewportHeight());
608eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
609eb99356a0548684a501766e6a524529ab93304c8Romain Guy
6102542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    if (restoreClip) {
611746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy        dirtyClip();
6128fb954263dd2f918ad339045cc6d82e346515599Romain Guy    }
6132542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy
6145ec9924d24495822b589f1a17996655d66273b30Romain Guy    if (restoreLayer) {
6157273daace9303f4662444111c40bb83d3ead4a92Chris Craik        endMark(); // Savelayer
616a8bea8edde2f20cae48e5cc8de782679306b3cc3Chris Craik        ATRACE_END(); // SaveLayer
6177273daace9303f4662444111c40bb83d3ead4a92Chris Craik        startMark("ComposeLayer");
61814e513058ed4168c94e015638d16f5f87fd8063aChris Craik        composeLayer(removed, restored);
6197273daace9303f4662444111c40bb83d3ead4a92Chris Craik        endMark();
6205ec9924d24495822b589f1a17996655d66273b30Romain Guy    }
621d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy}
6225cbbce535744b89df5ecea95de21ee3733298260Romain Guy
623f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
624bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy// Layers
625bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy///////////////////////////////////////////////////////////////////////////////
626bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
627bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guyint OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
6283f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        const SkPaint* paint, int flags, const SkPath* convexMask) {
6294ace7305608442ab35ea9aa65a4220df152c187fChris Craik    // force matrix/clip isolation for layer
6304ace7305608442ab35ea9aa65a4220df152c187fChris Craik    flags |= SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag;
6314ace7305608442ab35ea9aa65a4220df152c187fChris Craik
632984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    const int count = mState.saveSnapshot(flags);
633d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
634984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (!mState.currentlyIgnored()) {
6353f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        createLayer(left, top, right, bottom, paint, flags, convexMask);
636dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    }
637d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
638d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy    return count;
639bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
640bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
641d90144db52c7297879b950cbbc85137ed123ab5bChris Craikvoid OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
642d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    const Rect untransformedBounds(bounds);
643d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
644d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    currentTransform()->mapRect(bounds);
645d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
646d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    // Layers only make sense if they are in the framebuffer's bounds
647984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (bounds.intersect(*mState.currentClipRect())) {
648d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // We cannot work with sub-pixels in this case
649d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        bounds.snapToPixelBoundaries();
650d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
651d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // When the layer is not an FBO, we may use glCopyTexImage so we
652d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // need to make sure the layer does not extend outside the bounds
653d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // of the framebuffer
654924197513aa2df4c1fb2977c1727f5d2c21f2689Chris Craik        const Snapshot& previous = *(currentSnapshot()->previous);
655924197513aa2df4c1fb2977c1727f5d2c21f2689Chris Craik        Rect previousViewport(0, 0, previous.getViewportWidth(), previous.getViewportHeight());
656924197513aa2df4c1fb2977c1727f5d2c21f2689Chris Craik        if (!bounds.intersect(previousViewport)) {
657d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            bounds.setEmpty();
658d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        } else if (fboLayer) {
659d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            clip.set(bounds);
660d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            mat4 inverse;
661d6b65f67717025b1162f86f04e2caa5723566cacChris Craik            inverse.loadInverse(*currentTransform());
662d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            inverse.mapRect(clip);
663d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            clip.snapToPixelBoundaries();
664d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            if (clip.intersect(untransformedBounds)) {
665d90144db52c7297879b950cbbc85137ed123ab5bChris Craik                clip.translate(-untransformedBounds.left, -untransformedBounds.top);
666d90144db52c7297879b950cbbc85137ed123ab5bChris Craik                bounds.set(untransformedBounds);
667d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            } else {
668d90144db52c7297879b950cbbc85137ed123ab5bChris Craik                clip.setEmpty();
669d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            }
670d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        }
671d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    } else {
672d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        bounds.setEmpty();
673d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    }
674d90144db52c7297879b950cbbc85137ed123ab5bChris Craik}
675d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
676408eb12631376cbdc96803e918decf6ea804d346Chris Craikvoid OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
677408eb12631376cbdc96803e918decf6ea804d346Chris Craik        bool fboLayer, int alpha) {
678408eb12631376cbdc96803e918decf6ea804d346Chris Craik    if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
679408eb12631376cbdc96803e918decf6ea804d346Chris Craik            bounds.getHeight() > mCaches.maxTextureSize ||
680408eb12631376cbdc96803e918decf6ea804d346Chris Craik            (fboLayer && clip.isEmpty())) {
681984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        writableSnapshot()->empty = fboLayer;
682408eb12631376cbdc96803e918decf6ea804d346Chris Craik    } else {
683984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        writableSnapshot()->invisible = writableSnapshot()->invisible || (alpha <= 0 && fboLayer);
684408eb12631376cbdc96803e918decf6ea804d346Chris Craik    }
685408eb12631376cbdc96803e918decf6ea804d346Chris Craik}
686408eb12631376cbdc96803e918decf6ea804d346Chris Craik
687d90144db52c7297879b950cbbc85137ed123ab5bChris Craikint OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
688d44fbe55a9f434cb5bb0e34c143ba1445141990dDerek Sollenberger        const SkPaint* paint, int flags) {
689984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    const int count = mState.saveSnapshot(flags);
690d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
691984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (!mState.currentlyIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
692d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // initialize the snapshot as though it almost represents an FBO layer so deferred draw
693d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // operations will be able to store and restore the current clip and transform info, and
694d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // quick rejection will be correct (for display lists)
695d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
696d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        Rect bounds(left, top, right, bottom);
697d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        Rect clip;
698d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        calculateLayerBoundsAndClip(bounds, clip, true);
699d44fbe55a9f434cb5bb0e34c143ba1445141990dDerek Sollenberger        updateSnapshotIgnoreForLayer(bounds, clip, true, getAlphaDirect(paint));
700d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
701984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        if (!mState.currentlyIgnored()) {
702984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson            writableSnapshot()->resetTransform(-bounds.left, -bounds.top, 0.0f);
703984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson            writableSnapshot()->resetClip(clip.left, clip.top, clip.right, clip.bottom);
704984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson            writableSnapshot()->initializeViewport(bounds.getWidth(), bounds.getHeight());
705984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson            writableSnapshot()->roundRectClipState = NULL;
706d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        }
707d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    }
708d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
709d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    return count;
710d90144db52c7297879b950cbbc85137ed123ab5bChris Craik}
711d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
7121c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy/**
7131c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Layers are viewed by Skia are slightly different than layers in image editing
7141c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * programs (for instance.) When a layer is created, previously created layers
7151c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * and the frame buffer still receive every drawing command. For instance, if a
7161c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * layer is created and a shape intersecting the bounds of the layers and the
7171c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * framebuffer is draw, the shape will be drawn on both (unless the layer was
7181c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
7191c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
7201c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * A way to implement layers is to create an FBO for each layer, backed by an RGBA
7211c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * texture. Unfortunately, this is inefficient as it requires every primitive to
7221c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * be drawn n + 1 times, where n is the number of active layers. In practice this
7231c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * means, for every primitive:
7241c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Switch active frame buffer
7251c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Change viewport, clip and projection matrix
7261c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Issue the drawing
7271c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
7281c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Switching rendering target n + 1 times per drawn primitive is extremely costly.
7296b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * To avoid this, layers are implemented in a different way here, at least in the
7306b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * general case. FBOs are used, as an optimization, when the "clip to layer" flag
7316b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * is set. When this flag is set we can redirect all drawing operations into a
7326b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * single FBO.
7331c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
7341c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * This implementation relies on the frame buffer being at least RGBA 8888. When
7351c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * a layer is created, only a texture is created, not an FBO. The content of the
7361c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * frame buffer contained within the layer's bounds is copied into this texture
73787a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
7381c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * buffer and drawing continues as normal. This technique therefore treats the
7391c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * frame buffer as a scratch buffer for the layers.
7401c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
7411c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * To compose the layers back onto the frame buffer, each layer texture
7421c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * (containing the original frame buffer data) is drawn as a simple quad over
7431c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * the frame buffer. The trick is that the quad is set as the composition
7441c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * destination in the blending equation, and the frame buffer becomes the source
7451c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * of the composition.
7461c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
7471c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Drawing layers with an alpha value requires an extra step before composition.
7481c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * An empty quad is drawn over the layer's region in the frame buffer. This quad
7491c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
7501c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * quad is used to multiply the colors in the frame buffer. This is achieved by
7511c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * changing the GL blend functions for the GL_FUNC_ADD blend equation to
7521c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * GL_ZERO, GL_SRC_ALPHA.
7531c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
7541c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Because glCopyTexImage2D() can be slow, an alternative implementation might
7551c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * be use to draw a single clipped layer. The implementation described above
7561c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * is correct in every case.
75787a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *
75887a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy * (1) The frame buffer is actually not cleared right away. To allow the GPU
75987a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     to potentially optimize series of calls to glCopyTexImage2D, the frame
76087a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     buffer is left untouched until the first drawing operation. Only when
76187a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     something actually gets drawn are the layers regions cleared.
7621c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy */
763d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haasebool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
7643f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        const SkPaint* paint, int flags, const SkPath* convexMask) {
765eb99356a0548684a501766e6a524529ab93304c8Romain Guy    LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
766fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
767dda570201ac851dd85af3861f7e575721d3345daRomain Guy
768eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
769eb99356a0548684a501766e6a524529ab93304c8Romain Guy
770f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    // Window coordinates of the layer
771d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    Rect clip;
7728aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    Rect bounds(left, top, right, bottom);
773d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    calculateLayerBoundsAndClip(bounds, clip, fboLayer);
774674554fc36932ca50b15bba41ac6f650254d4e72Derek Sollenberger    updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, getAlphaDirect(paint));
775dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
776dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    // Bail out if we won't draw in this snapshot
777984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.currentlyIgnored()) {
778b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy        return false;
779b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy    }
780dda570201ac851dd85af3861f7e575721d3345daRomain Guy
781a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
7823b20251a355c88193c439f928a84ae69483fb488John Reck    Layer* layer = mCaches.layerCache.get(mRenderState, bounds.getWidth(), bounds.getHeight());
783f18fd99b5c182329cd8936a9611f0103d8ece44aRomain Guy    if (!layer) {
784f18fd99b5c182329cd8936a9611f0103d8ece44aRomain Guy        return false;
785bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    }
786bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
787674554fc36932ca50b15bba41ac6f650254d4e72Derek Sollenberger    layer->setPaint(paint);
7888aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    layer->layer.set(bounds);
7899ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
7909ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            bounds.getWidth() / float(layer->getWidth()), 0.0f);
791d44fbe55a9f434cb5bb0e34c143ba1445141990dDerek Sollenberger
792a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase    layer->setBlend(true);
7937c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    layer->setDirty(false);
7943f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    layer->setConvexMask(convexMask); // note: the mask must be cleared before returning to the cache
795dda570201ac851dd85af3861f7e575721d3345daRomain Guy
7968fb954263dd2f918ad339045cc6d82e346515599Romain Guy    // Save the layer in the snapshot
797984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    writableSnapshot()->flags |= Snapshot::kFlagIsLayer;
798984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    writableSnapshot()->layer = layer;
7991d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
800a8bea8edde2f20cae48e5cc8de782679306b3cc3Chris Craik    ATRACE_FORMAT_BEGIN("%ssaveLayer %ux%u",
801a8bea8edde2f20cae48e5cc8de782679306b3cc3Chris Craik            fboLayer ? "" : "unclipped ",
802a8bea8edde2f20cae48e5cc8de782679306b3cc3Chris Craik            layer->getWidth(), layer->getHeight());
8037273daace9303f4662444111c40bb83d3ead4a92Chris Craik    startMark("SaveLayer");
804eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
805e63f7c622a2086aefa80983c6f41b74fb166bb42Chris Craik        return createFboLayer(layer, bounds, clip);
806eb99356a0548684a501766e6a524529ab93304c8Romain Guy    } else {
807eb99356a0548684a501766e6a524529ab93304c8Romain Guy        // Copy the framebuffer into the layer
8089ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->bindTexture();
809514fb18827186591d66973c2362c859b64b63556Romain Guy        if (!bounds.isEmpty()) {
8109ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            if (layer->isEmpty()) {
811b254c242d98f4a9d98055726446351e52bece2c6Romain Guy                // Workaround for some GL drivers. When reading pixels lying outside
812b254c242d98f4a9d98055726446351e52bece2c6Romain Guy                // of the window we should get undefined values for those pixels.
813b254c242d98f4a9d98055726446351e52bece2c6Romain Guy                // Unfortunately some drivers will turn the entire target texture black
814b254c242d98f4a9d98055726446351e52bece2c6Romain Guy                // when reading outside of the window.
815b254c242d98f4a9d98055726446351e52bece2c6Romain Guy                glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, layer->getWidth(), layer->getHeight(),
816b254c242d98f4a9d98055726446351e52bece2c6Romain Guy                        0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
8179ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->setEmpty(false);
818514fb18827186591d66973c2362c859b64b63556Romain Guy            }
8197b5b6abf852c039983eded25ebe43a70fef5a4abRomain Guy
820a64a2bef1048db5a742843f1e3bea9e80d0defc5Chris Craik            glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
821a64a2bef1048db5a742843f1e3bea9e80d0defc5Chris Craik                    bounds.left, getViewportHeight() - bounds.bottom,
822a64a2bef1048db5a742843f1e3bea9e80d0defc5Chris Craik                    bounds.getWidth(), bounds.getHeight());
823b254c242d98f4a9d98055726446351e52bece2c6Romain Guy
82454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            // Enqueue the buffer coordinates to clear the corresponding region later
82554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            mLayers.push(new Rect(bounds));
826ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy        }
827eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
828f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
829d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy    return true;
830bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
831bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
832e63f7c622a2086aefa80983c6f41b74fb166bb42Chris Craikbool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip) {
833c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    layer->clipRect.set(clip);
8349ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setFbo(mCaches.fboCache.get());
8355b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
836984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    writableSnapshot()->region = &writableSnapshot()->layer->region;
837984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    writableSnapshot()->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer;
838984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    writableSnapshot()->fbo = layer->getFbo();
839984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    writableSnapshot()->resetTransform(-bounds.left, -bounds.top, 0.0f);
840984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    writableSnapshot()->resetClip(clip.left, clip.top, clip.right, clip.bottom);
841984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    writableSnapshot()->initializeViewport(bounds.getWidth(), bounds.getHeight());
842984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    writableSnapshot()->roundRectClipState = NULL;
8435b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8442b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    endTiling();
8457c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(false, false);
8465b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Bind texture to FBO
8473b20251a355c88193c439f928a84ae69483fb488John Reck    mRenderState.bindFramebuffer(layer->getFbo());
8489ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->bindTexture();
8495b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8505b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Initialize the texture if needed
8519ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->isEmpty()) {
8520908764b2b3cf5075df4178a5f0a8547dcb7b317Romain Guy        layer->allocateTexture();
8539ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setEmpty(false);
8545b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
8555b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8565b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
8579ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            layer->getTexture(), 0);
8585b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
85933f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen    // Expand the startTiling region by 1
86033f5a59ac3e304970920dda824958870f85f76efhenry.uh_chen    startTilingCurrentClip(true, true);
8615b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8625b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
863586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    mCaches.enableScissor();
8648f85e80b64b89fd38cc23b129f61ec36ddde7f15Romain Guy    mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
8655b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
8665b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glClear(GL_COLOR_BUFFER_BIT);
8675b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8685b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    dirtyClip();
8695b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8705b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Change the ortho projection
8713b20251a355c88193c439f928a84ae69483fb488John Reck    mRenderState.setViewport(bounds.getWidth(), bounds.getHeight());
8725b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    return true;
8735b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
8745b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8751c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy/**
8761c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Read the documentation of createLayer() before doing anything in this method.
8771c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy */
87814e513058ed4168c94e015638d16f5f87fd8063aChris Craikvoid OpenGLRenderer::composeLayer(const Snapshot& removed, const Snapshot& restored) {
87914e513058ed4168c94e015638d16f5f87fd8063aChris Craik    if (!removed.layer) {
8803762c311729fe9f3af085c14c5c1fb471d994c03Steve Block        ALOGE("Attempting to compose a layer that does not exist");
8811d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy        return;
8821d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    }
8831d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
88414e513058ed4168c94e015638d16f5f87fd8063aChris Craik    Layer* layer = removed.layer;
8858ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    const Rect& rect = layer->layer;
88614e513058ed4168c94e015638d16f5f87fd8063aChris Craik    const bool fboLayer = removed.flags & Snapshot::kFlagIsFboLayer;
887eb99356a0548684a501766e6a524529ab93304c8Romain Guy
88839a908c1df89e1073627b0dcbce922d826b67055Chris Craik    bool clipRequired = false;
889984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    mState.calculateQuickRejectForScissor(rect.left, rect.top, rect.right, rect.bottom,
890deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik            &clipRequired, NULL, false); // safely ignore return, should never be rejected
89139a908c1df89e1073627b0dcbce922d826b67055Chris Craik    mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
89239a908c1df89e1073627b0dcbce922d826b67055Chris Craik
893eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
8942b7028eabac80cec170572bc0e945a1d4224e595Romain Guy        endTiling();
8952b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
896e0aa84b7dc087e999e20055dcc04cb6a48d5bd62Romain Guy        // Detach the texture from the FBO
897e0aa84b7dc087e999e20055dcc04cb6a48d5bd62Romain Guy        glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
8988ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
8998ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        layer->removeFbo(false);
9008ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
901eb99356a0548684a501766e6a524529ab93304c8Romain Guy        // Unbind current FBO and restore previous one
9023b20251a355c88193c439f928a84ae69483fb488John Reck        mRenderState.bindFramebuffer(restored.fbo);
9037c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        debugOverdraw(true, false);
9042b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
905d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        startTilingCurrentClip();
906eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
907eb99356a0548684a501766e6a524529ab93304c8Romain Guy
9089ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (!fboLayer && layer->getAlpha() < 255) {
90976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        SkPaint layerPaint;
91076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        layerPaint.setAlpha(layer->getAlpha());
91176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        layerPaint.setXfermodeMode(SkXfermode::kDstIn_Mode);
91276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        layerPaint.setColorFilter(layer->getColorFilter());
91376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
91476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        drawColorRect(rect.left, rect.top, rect.right, rect.bottom, &layerPaint, true);
9155b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        // Required below, composeLayerRect() will divide by 255
9169ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setAlpha(255);
917f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    }
918f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy
91903750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    mCaches.unbindMeshBuffer();
9208b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
921a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
9225b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9235b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // When the layer is stored in an FBO, we can save a bit of fillrate by
9245b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // drawing only the dirty region
925eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
92614e513058ed4168c94e015638d16f5f87fd8063aChris Craik        dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *restored.transform);
9275b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        composeLayerRegion(layer, rect);
9289ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    } else if (!rect.isEmpty()) {
9299ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
930a5ff739d3c9e15d07f1d5c644b4f11205cdac0e8Digish Pandya
931a5ff739d3c9e15d07f1d5c644b4f11205cdac0e8Digish Pandya        save(0);
932a5ff739d3c9e15d07f1d5c644b4f11205cdac0e8Digish Pandya        // the layer contains screen buffer content that shouldn't be alpha modulated
933a5ff739d3c9e15d07f1d5c644b4f11205cdac0e8Digish Pandya        // (and any necessary alpha modulation was handled drawing into the layer)
934984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        writableSnapshot()->alpha = 1.0f;
9359ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        composeLayerRect(layer, rect, true);
936a5ff739d3c9e15d07f1d5c644b4f11205cdac0e8Digish Pandya        restore();
937eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
9381d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
939746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    dirtyClip();
940746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
941eb99356a0548684a501766e6a524529ab93304c8Romain Guy    // Failing to add the layer to the cache should happen only if the layer is too large
9423f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    layer->setConvexMask(NULL);
9438550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    if (!mCaches.layerCache.put(layer)) {
9441d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy        LAYER_LOGD("Deleting layer");
9450e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck        layer->decStrong(0);
9461d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    }
9471d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy}
9481d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
949aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
9502458939b5f926176a485a3196f59688eed78e858Romain Guy    float alpha = getLayerAlpha(layer);
951aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
952aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDraw();
9539ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->getRenderTarget() == GL_TEXTURE_2D) {
9548f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy        setupDrawWithTexture();
9558f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    } else {
9568f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy        setupDrawWithExternalTexture();
9578f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    }
9588f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    setupDrawTextureTransform();
959aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColor(alpha, alpha, alpha, alpha);
96076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilter(layer->getColorFilter());
96176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawBlending(layer);
962aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawProgram();
963aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawPureColorUniforms();
96476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilterUniforms(layer->getColorFilter());
9659ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->getRenderTarget() == GL_TEXTURE_2D) {
9669ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawTexture(layer->getTexture());
9678f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    } else {
9689ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawExternalTexture(layer->getTexture());
9698f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    }
970d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    if (currentTransform()->isPureTranslate() &&
9719757ac0b9d62f6aea5e47cfb375f445c78bb7897Chris Craik            !layer->getForceFilter() &&
972ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy            layer->getWidth() == (uint32_t) rect.getWidth() &&
973ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy            layer->getHeight() == (uint32_t) rect.getHeight()) {
974d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
975d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
9769ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
977d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        layer->setFilter(GL_NEAREST);
9784063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik        setupDrawModelView(kModelViewMode_TranslateAndScale, false,
9794063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik                x, y, x + rect.getWidth(), y + rect.getHeight(), true);
9809ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    } else {
981d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        layer->setFilter(GL_LINEAR);
9824063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik        setupDrawModelView(kModelViewMode_TranslateAndScale, false,
9834063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik                rect.left, rect.top, rect.right, rect.bottom);
9849ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
9859ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    setupDrawTextureTransformUniforms(layer->getTexTransform());
9863380cfdc77100e87aa8390386ccf390834dea171Romain Guy    setupDrawMesh(&mMeshVertices[0].x, &mMeshVertices[0].u);
987aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
988aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
989aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
990aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
9915b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
99262d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik    if (layer->isTextureLayer()) {
99362d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik        EVENT_LOGD("composeTextureLayerRect");
99462d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik        resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
99562d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik        drawTextureLayer(layer, rect);
99662d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik        resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
99762d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik    } else {
99862d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik        EVENT_LOGD("composeHardwareLayerRect");
999aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        const Rect& texCoords = layer->texCoords;
1000aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(texCoords.left, texCoords.top,
1001aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy                texCoords.right, texCoords.bottom);
10025b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10039ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        float x = rect.left;
10049ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        float y = rect.top;
1005d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        bool simpleTransform = currentTransform()->isPureTranslate() &&
1006ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy                layer->getWidth() == (uint32_t) rect.getWidth() &&
1007b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy                layer->getHeight() == (uint32_t) rect.getHeight();
1008b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy
1009b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy        if (simpleTransform) {
10109ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            // When we're swapping, the layer is already in screen coordinates
10119ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            if (!swap) {
1012d6b65f67717025b1162f86f04e2caa5723566cacChris Craik                x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1013d6b65f67717025b1162f86f04e2caa5723566cacChris Craik                y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
10149ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            }
10159ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1016d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_NEAREST, true);
10179ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        } else {
1018d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_LINEAR, true);
10199ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        }
10209ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
102176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        SkPaint layerPaint;
102276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        layerPaint.setAlpha(getLayerAlpha(layer) * 255);
102376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        layerPaint.setXfermodeMode(layer->getMode());
102476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        layerPaint.setColorFilter(layer->getColorFilter());
102576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
102676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f;
10279ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
102876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger                layer->getTexture(), &layerPaint, blend,
10293380cfdc77100e87aa8390386ccf390834dea171Romain Guy                &mMeshVertices[0].x, &mMeshVertices[0].u,
10309ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
10315b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
1032aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1033aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    }
10345b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
10355b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
103634416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik/**
103734416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
103834416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
103934416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
104034416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik * by saveLayer's restore
104134416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik */
1042984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) {                               \
1043984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        DRAW_COMMAND;                                                              \
1044984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        if (CC_UNLIKELY(mCaches.debugOverdraw && onGetTargetFbo() == 0 && COND)) { \
1045984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson            glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);                   \
1046984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson            DRAW_COMMAND;                                                          \
1047984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson            glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);                       \
1048984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        }                                                                          \
104934416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik    }
105034416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik
105134416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
105234416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik
1053d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III// This class is purely for inspection. It inherits from SkShader, but Skia does not know how to
1054d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III// use it. The OpenGLRenderer will look at it to find its Layer and whether it is opaque.
1055d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins IIIclass LayerShader : public SkShader {
1056d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins IIIpublic:
1057d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    LayerShader(Layer* layer, const SkMatrix* localMatrix)
1058d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    : INHERITED(localMatrix)
1059d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    , mLayer(layer) {
1060d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    }
1061d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III
1062d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    virtual bool asACustomShader(void** data) const {
1063d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        if (data) {
1064d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III            *data = static_cast<void*>(mLayer);
1065d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        }
1066d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        return true;
1067d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    }
1068d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III
1069d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    virtual bool isOpaque() const {
1070d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        return !mLayer->isBlend();
1071d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    }
1072d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III
1073d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins IIIprotected:
1074d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    virtual void shadeSpan(int x, int y, SkPMColor[], int count) {
1075d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        LOG_ALWAYS_FATAL("LayerShader should never be drawn with raster backend.");
1076d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    }
1077d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III
1078d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    virtual void flatten(SkWriteBuffer&) const {
1079d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        LOG_ALWAYS_FATAL("LayerShader should never be flattened.");
1080d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    }
1081d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III
1082d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    virtual Factory getFactory() const {
1083d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        LOG_ALWAYS_FATAL("LayerShader should never be created from a stream.");
1084d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        return NULL;
1085d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    }
1086d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins IIIprivate:
1087d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    // Unowned.
1088d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    Layer* mLayer;
1089d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    typedef SkShader INHERITED;
1090d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III};
1091d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III
10925b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
10933f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    if (CC_UNLIKELY(layer->region.isEmpty())) return; // nothing to draw
10943f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
10953f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    if (layer->getConvexMask()) {
10963f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        save(SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag);
10973f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
10983f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        // clip to the area of the layer the mask can be larger
10993f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        clipRect(rect.left, rect.top, rect.right, rect.bottom, SkRegion::kIntersect_Op);
11003f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
11013f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        SkPaint paint;
11023f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        paint.setAntiAlias(true);
11033f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        paint.setColor(SkColorSetARGB(int(getLayerAlpha(layer) * 255), 0, 0, 0));
11043f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
11053f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        // create LayerShader to map SaveLayer content into subsequent draw
11063f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        SkMatrix shaderMatrix;
11073f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        shaderMatrix.setTranslate(rect.left, rect.bottom);
11083f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        shaderMatrix.preScale(1, -1);
1109d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        LayerShader layerShader(layer, &shaderMatrix);
1110d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        paint.setShader(&layerShader);
11113f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
11123f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        // Since the drawing primitive is defined in local drawing space,
11133f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        // we don't need to modify the draw matrix
11143f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        const SkPath* maskPath = layer->getConvexMask();
11153f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        DRAW_DOUBLE_STENCIL(drawConvexPath(*maskPath, &paint));
11163f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
1117d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        paint.setShader(NULL);
11183f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        restore();
11193f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
11203f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        return;
11213f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    }
11223f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
11235b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    if (layer->region.isRect()) {
11249fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        layer->setRegionAsRect();
11259fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
112634416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik        DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
11279fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
11285b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        layer->region.clear();
11295b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        return;
11305b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
11315b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
113262d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik    EVENT_LOGD("composeLayerRegion");
11333f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    // standard Region based draw
11343f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    size_t count;
11353f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    const android::Rect* rects;
11363f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    Region safeRegion;
11373f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    if (CC_LIKELY(hasRectToRectTransform())) {
11383f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        rects = layer->region.getArray(&count);
11393f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    } else {
11403f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        safeRegion = Region::createTJunctionFreeRegion(layer->region);
11413f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        rects = safeRegion.getArray(&count);
11423f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    }
11435b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11443f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    const float alpha = getLayerAlpha(layer);
11453f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    const float texX = 1.0f / float(layer->getWidth());
11463f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    const float texY = 1.0f / float(layer->getHeight());
11473f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    const float height = rect.getHeight();
11485b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11493f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    setupDraw();
11508ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
11513f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    // We must get (and therefore bind) the region mesh buffer
11523f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    // after we setup drawing in case we need to mess with the
11533f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    // stencil buffer in setupDraw()
11543f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    TextureVertex* mesh = mCaches.getRegionMesh();
11553f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    uint32_t numQuads = 0;
11565b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11573f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    setupDrawWithTexture();
11583f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    setupDrawColor(alpha, alpha, alpha, alpha);
11593f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    setupDrawColorFilter(layer->getColorFilter());
11603f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    setupDrawBlending(layer);
11613f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    setupDrawProgram();
11623f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    setupDrawDirtyRegionsDisabled();
11633f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    setupDrawPureColorUniforms();
11643f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    setupDrawColorFilterUniforms(layer->getColorFilter());
11653f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    setupDrawTexture(layer->getTexture());
11663f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    if (currentTransform()->isPureTranslate()) {
11673f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
11683f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
11699ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
11703f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        layer->setFilter(GL_NEAREST);
11713f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        setupDrawModelView(kModelViewMode_Translate, false,
11723f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik                x, y, x + rect.getWidth(), y + rect.getHeight(), true);
11733f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    } else {
11743f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        layer->setFilter(GL_LINEAR);
11753f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        setupDrawModelView(kModelViewMode_Translate, false,
11763f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik                rect.left, rect.top, rect.right, rect.bottom);
11773f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    }
11783f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
11795b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11803f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    for (size_t i = 0; i < count; i++) {
11813f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        const android::Rect* r = &rects[i];
11823f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
11833f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        const float u1 = r->left * texX;
11843f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        const float v1 = (height - r->top) * texY;
11853f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        const float u2 = r->right * texX;
11863f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        const float v2 = (height - r->bottom) * texY;
11875b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11883f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        // TODO: Reject quads outside of the clip
11893f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        TextureVertex::set(mesh++, r->left, r->top, u1, v1);
11903f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        TextureVertex::set(mesh++, r->right, r->top, u2, v1);
11913f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
11923f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
11933f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
11943f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        numQuads++;
11953f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
11963f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        if (numQuads >= gMaxNumberOfQuads) {
119734416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik            DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
119834416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik                            GL_UNSIGNED_SHORT, NULL));
11993f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik            numQuads = 0;
12003f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik            mesh = mCaches.getRegionMesh();
12015b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
12023f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    }
12033f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
12043f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    if (numQuads > 0) {
12053f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
12063f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik                        GL_UNSIGNED_SHORT, NULL));
12073f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    }
12085b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
12095b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
12103f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    drawRegionRectsDebug(layer->region);
12115b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif
12125b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
12133f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    layer->region.clear();
12145b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
12155b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
12163a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
1217e63f7c622a2086aefa80983c6f41b74fb166bb42Chris Craikvoid OpenGLRenderer::drawRegionRectsDebug(const Region& region) {
12183a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    size_t count;
12193a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    const android::Rect* rects = region.getArray(&count);
12203a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
12213a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    uint32_t colors[] = {
12223a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            0x7fff0000, 0x7f00ff00,
12233a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            0x7f0000ff, 0x7fff00ff,
12243a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    };
12253a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
12263a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    int offset = 0;
12273a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    int32_t top = rects[0].top;
12283a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
12293a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    for (size_t i = 0; i < count; i++) {
12303a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        if (top != rects[i].top) {
12313a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            offset ^= 0x2;
12323a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            top = rects[i].top;
12333a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        }
12343a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
123576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        SkPaint paint;
123676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        paint.setColor(colors[offset + (i & 0x1)]);
12373a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
123876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        drawColorRect(r.left, r.top, r.right, r.bottom, paint);
12393a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    }
12403a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy}
1241e63f7c622a2086aefa80983c6f41b74fb166bb42Chris Craik#endif
12423a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
124376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenbergervoid OpenGLRenderer::drawRegionRects(const SkRegion& region, const SkPaint& paint, bool dirty) {
12448ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    Vector<float> rects;
12458ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
12468ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion::Iterator it(region);
12478ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    while (!it.done()) {
12488ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        const SkIRect& r = it.rect();
12498ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fLeft);
12508ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fTop);
12518ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fRight);
12528ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fBottom);
12538ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        it.next();
12548ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
12558ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
125676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    drawColorRects(rects.array(), rects.size(), &paint, true, dirty, false);
12578ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
12588ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
12595b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::dirtyLayer(const float left, const float top,
12605b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        const float right, const float bottom, const mat4 transform) {
1261f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (hasLayer()) {
12625b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        Rect bounds(left, top, right, bottom);
12635b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        transform.mapRect(bounds);
1264f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
12655b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
12665b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
12675b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
12685b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::dirtyLayer(const float left, const float top,
12695b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        const float right, const float bottom) {
1270f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (hasLayer()) {
12715b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        Rect bounds(left, top, right, bottom);
1272f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
12731bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy    }
12741bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy}
12751bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy
12761bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guyvoid OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
1277984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (bounds.intersect(*mState.currentClipRect())) {
12781bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        bounds.snapToPixelBoundaries();
12791bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
12801bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        if (!dirty.isEmpty()) {
12811bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy            region->orSelf(dirty);
12825b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
12835b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
12845b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
12855b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
12864063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craikvoid OpenGLRenderer::issueIndexedQuadDraw(Vertex* mesh, GLsizei quadsCount) {
1287448455fe783b0a711340322dca272b8cc0ebe473Romain Guy    GLsizei elementsCount = quadsCount * 6;
1288448455fe783b0a711340322dca272b8cc0ebe473Romain Guy    while (elementsCount > 0) {
1289448455fe783b0a711340322dca272b8cc0ebe473Romain Guy        GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
1290448455fe783b0a711340322dca272b8cc0ebe473Romain Guy
12913380cfdc77100e87aa8390386ccf390834dea171Romain Guy        setupDrawIndexedVertices(&mesh[0].x);
1292448455fe783b0a711340322dca272b8cc0ebe473Romain Guy        glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL);
1293448455fe783b0a711340322dca272b8cc0ebe473Romain Guy
1294448455fe783b0a711340322dca272b8cc0ebe473Romain Guy        elementsCount -= drawCount;
1295448455fe783b0a711340322dca272b8cc0ebe473Romain Guy        // Though there are 4 vertices in a quad, we use 6 indices per
1296448455fe783b0a711340322dca272b8cc0ebe473Romain Guy        // quad to draw with GL_TRIANGLES
1297448455fe783b0a711340322dca272b8cc0ebe473Romain Guy        mesh += (drawCount / 6) * 4;
1298448455fe783b0a711340322dca272b8cc0ebe473Romain Guy    }
1299448455fe783b0a711340322dca272b8cc0ebe473Romain Guy}
1300448455fe783b0a711340322dca272b8cc0ebe473Romain Guy
130154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guyvoid OpenGLRenderer::clearLayerRegions() {
130254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    const size_t count = mLayers.size();
130354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (count == 0) return;
130454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
1305984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (!mState.currentlyIgnored()) {
130662d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik        EVENT_LOGD("clearLayerRegions");
130754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // Doing several glScissor/glClear here can negatively impact
130854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // GPUs with a tiler architecture, instead we draw quads with
130954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // the Clear blending mode
131054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
131154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // The list contains bounds that have already been clipped
131254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // against their initial clip rect, and the current clip
131354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // is likely different so we need to disable clipping here
13148a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        bool scissorChanged = mCaches.disableScissor();
131554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
1316448455fe783b0a711340322dca272b8cc0ebe473Romain Guy        Vertex mesh[count * 4];
131754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        Vertex* vertex = mesh;
131854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
131954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        for (uint32_t i = 0; i < count; i++) {
132054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Rect* bounds = mLayers.itemAt(i);
132154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
132254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->top);
132354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->top);
132454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->bottom);
132554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->bottom);
132654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
132754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            delete bounds;
132854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        }
1329e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        // We must clear the list of dirty rects before we
1330e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        // call setupDraw() to prevent stencil setup to do
1331e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        // the same thing again
1332e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        mLayers.clear();
133354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
133476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        SkPaint clearPaint;
133576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        clearPaint.setXfermodeMode(SkXfermode::kClear_Mode);
133676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
133754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDraw(false);
133854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
133976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        setupDrawBlending(&clearPaint, true);
134054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawProgram();
134154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawPureColorUniforms();
13424063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik        setupDrawModelView(kModelViewMode_Translate, false,
13434063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik                0.0f, 0.0f, 0.0f, 0.0f, true);
134454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
13454063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik        issueIndexedQuadDraw(&mesh[0], count);
13468a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
13478a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        if (scissorChanged) mCaches.enableScissor();
134854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    } else {
134954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        for (uint32_t i = 0; i < count; i++) {
135054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            delete mLayers.itemAt(i);
135154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        }
1352e67307c816f3fdae2bfba8e9a4410dc015645e91Romain Guy        mLayers.clear();
135354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    }
135454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy}
135554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
1356bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy///////////////////////////////////////////////////////////////////////////////
1357c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik// State Deferral
1358c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik///////////////////////////////////////////////////////////////////////////////
1359c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1360ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikbool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
1361984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    const Rect* currentClip = mState.currentClipRect();
1362d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    const mat4* currentMatrix = currentTransform();
1363c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1364ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    if (stateDeferFlags & kStateDeferFlag_Draw) {
1365ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        // state has bounds initialized in local coordinates
1366ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        if (!state.mBounds.isEmpty()) {
1367d6b65f67717025b1162f86f04e2caa5723566cacChris Craik            currentMatrix->mapRect(state.mBounds);
136828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik            Rect clippedBounds(state.mBounds);
13695e49b307eb99269db2db257760508b8efd7bb97dChris Craik            // NOTE: if we ever want to use this clipping info to drive whether the scissor
13705e49b307eb99269db2db257760508b8efd7bb97dChris Craik            // is used, it should more closely duplicate the quickReject logic (in how it uses
13715e49b307eb99269db2db257760508b8efd7bb97dChris Craik            // snapToPixelBoundaries)
13725e49b307eb99269db2db257760508b8efd7bb97dChris Craik
1373d6b65f67717025b1162f86f04e2caa5723566cacChris Craik            if(!clippedBounds.intersect(*currentClip)) {
1374ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik                // quick rejected
1375ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik                return true;
1376ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            }
137728ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik
1378a02c4ed885d97e516f844ddb0a96083f1b45b4cbChris Craik            state.mClipSideFlags = kClipSide_None;
1379d6b65f67717025b1162f86f04e2caa5723566cacChris Craik            if (!currentClip->contains(state.mBounds)) {
138028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                int& flags = state.mClipSideFlags;
138128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                // op partially clipped, so record which sides are clipped for clip-aware merging
1382d6b65f67717025b1162f86f04e2caa5723566cacChris Craik                if (currentClip->left > state.mBounds.left) flags |= kClipSide_Left;
1383d6b65f67717025b1162f86f04e2caa5723566cacChris Craik                if (currentClip->top > state.mBounds.top) flags |= kClipSide_Top;
1384d6b65f67717025b1162f86f04e2caa5723566cacChris Craik                if (currentClip->right < state.mBounds.right) flags |= kClipSide_Right;
1385d6b65f67717025b1162f86f04e2caa5723566cacChris Craik                if (currentClip->bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
138628ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik            }
138728ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik            state.mBounds.set(clippedBounds);
1388ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        } else {
1389d72b73cea49f29c41661e55eb6bfdbc04f09d809Chris Craik            // Empty bounds implies size unknown. Label op as conservatively clipped to disable
1390d72b73cea49f29c41661e55eb6bfdbc04f09d809Chris Craik            // overdraw avoidance (since we don't know what it overlaps)
1391d72b73cea49f29c41661e55eb6bfdbc04f09d809Chris Craik            state.mClipSideFlags = kClipSide_ConservativeFull;
1392d6b65f67717025b1162f86f04e2caa5723566cacChris Craik            state.mBounds.set(*currentClip);
1393c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
1394ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
1395ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
1396527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1397527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if (state.mClipValid) {
1398d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        state.mClip.set(*currentClip);
1399c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
1400c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
14017273daace9303f4662444111c40bb83d3ead4a92Chris Craik    // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
14027273daace9303f4662444111c40bb83d3ead4a92Chris Craik    // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
1403d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    state.mMatrix.load(*currentMatrix);
14047273daace9303f4662444111c40bb83d3ead4a92Chris Craik    state.mDrawModifiers = mDrawModifiers;
1405d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    state.mAlpha = currentSnapshot()->alpha;
1406deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik
1407deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    // always store/restore, since it's just a pointer
1408deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    state.mRoundRectClipState = currentSnapshot()->roundRectClipState;
1409c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    return false;
1410c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik}
1411c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1412527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craikvoid OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
141314e513058ed4168c94e015638d16f5f87fd8063aChris Craik    setMatrix(state.mMatrix);
1414984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    writableSnapshot()->alpha = state.mAlpha;
141514e513058ed4168c94e015638d16f5f87fd8063aChris Craik    mDrawModifiers = state.mDrawModifiers;
1416984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    writableSnapshot()->roundRectClipState = state.mRoundRectClipState;
1417ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
1418527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if (state.mClipValid && !skipClipRestore) {
1419984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        writableSnapshot()->setClip(state.mClip.left, state.mClip.top,
142028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                state.mClip.right, state.mClip.bottom);
1421ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        dirtyClip();
1422ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
1423c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik}
1424c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
142528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik/**
142628ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik * Merged multidraw (such as in drawText and drawBitmaps rely on the fact that no clipping is done
142728ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik * in the draw path. Instead, clipping is done ahead of time - either as a single clip rect (when at
142828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik * least one op is clipped), or disabled entirely (because no merged op is clipped)
142928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik *
143028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik * This method should be called when restoreDisplayState() won't be restoring the clip
143128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik */
143228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craikvoid OpenGLRenderer::setupMergedMultiDraw(const Rect* clipRect) {
143328ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    if (clipRect != NULL) {
1434984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        writableSnapshot()->setClip(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
143528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    } else {
1436984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        writableSnapshot()->setClip(0, 0, mState.getWidth(), mState.getHeight());
143728ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    }
1438527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    dirtyClip();
143928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    mCaches.setScissorEnabled(clipRect != NULL || mScissorOptimizationDisabled);
1440527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik}
1441527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
1442c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik///////////////////////////////////////////////////////////////////////////////
1443f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Clipping
1444f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1445f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1446bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::setScissorFromClip() {
1447984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    Rect clip(*mState.currentClipRect());
1448e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    clip.snapToPixelBoundaries();
14498f85e80b64b89fd38cc23b129f61ec36ddde7f15Romain Guy
1450a64a2bef1048db5a742843f1e3bea9e80d0defc5Chris Craik    if (mCaches.setScissor(clip.left, getViewportHeight() - clip.bottom,
14518a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy            clip.getWidth(), clip.getHeight())) {
1452984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        mState.setDirtyClip(false);
14538a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    }
14549d5316e3f56d138504565ff311145ac01621dff4Romain Guy}
14559d5316e3f56d138504565ff311145ac01621dff4Romain Guy
14568ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::ensureStencilBuffer() {
14578ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // Thanks to the mismatch between EGL and OpenGL ES FBO we
14588ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // cannot attach a stencil buffer to fbo0 dynamically. Let's
14598ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // just hope we have one when hasLayer() returns false.
14608ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (hasLayer()) {
1461d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        attachStencilBufferToLayer(currentSnapshot()->layer);
14628ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14638ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
14648ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14658ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
14668ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // The layer's FBO is already bound when we reach this stage
14678ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!layer->getStencilRenderBuffer()) {
1468c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1469c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // is attached after we initiated tiling. We must turn it off,
1470c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // attach the new render buffer then turn tiling back on
1471c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        endTiling();
1472c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
14738d4aeb7111afac0c3c7e56d4ad5d92f9cfce2ffdRomain Guy        RenderBuffer* buffer = mCaches.renderBufferCache.get(
14743bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy                Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
14758ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        layer->setStencilRenderBuffer(buffer);
1476c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
1477f735c8e5cb59d6e1d1aa152fed7a6480a08d1c2aRomain Guy        startTiling(layer->clipRect, layer->layer.getHeight());
14788ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14798ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
14808ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14818ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::setStencilFromClip() {
14828ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!mCaches.debugOverdraw) {
1483d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        if (!currentSnapshot()->clipRegion->isEmpty()) {
148462d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik            EVENT_LOGD("setStencilFromClip - enabling");
148562d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik
14868ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // NOTE: The order here is important, we must set dirtyClip to false
14878ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       before any draw call to avoid calling back into this method
1488984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson            mState.setDirtyClip(false);
14898ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14908ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            ensureStencilBuffer();
14918ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14928ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.enableWrite();
14938ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
1494deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik            // Clear and update the stencil, but first make sure we restrict drawing
14958ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // to the region's bounds
14968ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            bool resetScissor = mCaches.enableScissor();
14978ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            if (resetScissor) {
14988ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy                // The scissor was not set so we now need to update it
14998ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy                setScissorFromClip();
15008ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            }
15018ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.clear();
1502deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik
1503deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik            // stash and disable the outline clip state, since stencil doesn't account for outline
1504deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik            bool storedSkipOutlineClip = mSkipOutlineClip;
1505deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik            mSkipOutlineClip = true;
15068ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
150776d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger            SkPaint paint;
150898d608dba6a0b3c15fb08f1fa2c8b9d170124c7cChris Craik            paint.setColor(SK_ColorBLACK);
150976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger            paint.setXfermodeMode(SkXfermode::kSrc_Mode);
151076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
15118ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // NOTE: We could use the region contour path to generate a smaller mesh
15128ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       Since we are using the stencil we could use the red book path
15138ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       drawing technique. It might increase bandwidth usage though.
15148ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15158ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // The last parameter is important: we are not drawing in the color buffer
15168ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // so we don't want to dirty the current layer, if any
151776d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger            drawRegionRects(*(currentSnapshot()->clipRegion), paint, false);
1518deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik            if (resetScissor) mCaches.disableScissor();
1519deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik            mSkipOutlineClip = storedSkipOutlineClip;
15208ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
15218ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.enableTest();
15223ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
15233ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            // Draw the region used to generate the stencil if the appropriate debug
15243ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            // mode is enabled
15253ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
152676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger                paint.setColor(0x7f0000ff);
152776d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger                paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
152876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger                drawRegionRects(*(currentSnapshot()->clipRegion), paint);
15293ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            }
15308ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        } else {
153162d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik            EVENT_LOGD("setStencilFromClip - disabling");
15328ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.disable();
15338ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        }
15348ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
15358ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
15368ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
1537f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik/**
1538f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik * Returns false and sets scissor enable based upon bounds if drawing won't be clipped out.
1539f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik *
1540f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik * @param paint if not null, the bounds will be expanded to account for stroke depending on paint
1541f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik *         style, and tessellated AA ramp
1542f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik */
1543f0a590781b2c3e34132b2011d3956135add73ae0Chris Craikbool OpenGLRenderer::quickRejectSetupScissor(float left, float top, float right, float bottom,
1544d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        const SkPaint* paint) {
1545f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik    bool snapOut = paint && paint->isAntiAlias();
15465e49b307eb99269db2db257760508b8efd7bb97dChris Craik
1547f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik    if (paint && paint->getStyle() != SkPaint::kFill_Style) {
1548cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        float outset = paint->getStrokeWidth() * 0.5f;
1549f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik        left -= outset;
1550f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik        top -= outset;
1551f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik        right += outset;
1552f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik        bottom += outset;
1553cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
1554cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik
1555deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    bool clipRequired = false;
1556deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    bool roundRectClipRequired = false;
1557984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.calculateQuickRejectForScissor(left, top, right, bottom,
1558deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik            &clipRequired, &roundRectClipRequired, snapOut)) {
1559dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy        return true;
1560dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    }
1561dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
1562f23b25abfb76e75f63103abc882bc91b8327a957Chris Craik    // not quick rejected, so enable the scissor if clipRequired
1563f23b25abfb76e75f63103abc882bc91b8327a957Chris Craik    mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
1564f23b25abfb76e75f63103abc882bc91b8327a957Chris Craik    mSkipOutlineClip = !roundRectClipRequired;
156539a908c1df89e1073627b0dcbce922d826b67055Chris Craik    return false;
1566c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
1567c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy
15688ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::debugClip() {
1569735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy#if DEBUG_CLIP_REGIONS
1570f23b25abfb76e75f63103abc882bc91b8327a957Chris Craik    if (!currentSnapshot()->clipRegion->isEmpty()) {
157176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        SkPaint paint;
157276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        paint.setColor(0x7f00ff00);
157376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        drawRegionRects(*(currentSnapshot()->clipRegion, paint);
157476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
15758ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
15768ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy#endif
15778ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
1578735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
1579f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
158070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy// Drawing commands
158170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy///////////////////////////////////////////////////////////////////////////////
158270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
158362d307c2402777d5e53b4590af5f32f8c55afd81Chris Craikvoid OpenGLRenderer::setupDraw(bool clearLayer) {
1584f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik    // TODO: It would be best if we could do this before quickRejectSetupScissor()
15858a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    //       changes the scissor test state
158662d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik    if (clearLayer) clearLayerRegions();
15878ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // Make sure setScissor & setStencil happen at the beginning of
15888ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // this method
1589984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.getDirtyClip()) {
1590b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik        if (mCaches.scissorEnabled) {
1591b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik            setScissorFromClip();
1592b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik        }
159362d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik
159462d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik        if (clearLayer) {
159562d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik            setStencilFromClip();
159662d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik        } else {
159762d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik            // While clearing layer, force disable stencil buffer, since
159862d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik            // it's invalid to stencil-clip *during* the layer clear
159962d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik            mCaches.stencil.disable();
160062d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik        }
160170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
16023ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
160370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.reset();
16043ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
160570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = false;
160670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = false;
160770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorA = mColorR = mColorG = mColorB = 0.0f;
160870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTextureUnit = 0;
160970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTrackDirtyRegions = true;
16103ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
16113ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy    // Enable debug highlight when what we're about to draw is tested against
16123ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy    // the stencil buffer and if stencil highlight debugging is on
16133ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy    mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
16143ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
16153ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            mCaches.stencil.isTestEnabled();
161670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
161770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
161870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
161970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.hasTexture = true;
162070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.hasAlpha8Texture = isAlpha8;
162170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
162270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1623ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyvoid OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1624ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mDescription.hasTexture = true;
1625ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mDescription.hasColors = true;
1626ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mDescription.hasAlpha8Texture = isAlpha8;
1627ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy}
1628ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1629aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::setupDrawWithExternalTexture() {
1630aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    mDescription.hasExternalTexture = true;
1631aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1632aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
163315bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guyvoid OpenGLRenderer::setupDrawNoTexture() {
1634ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.disableTexCoordsVertexArray();
163515bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy}
163615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
163791a8c7c62913c2597e3bf5a6d59d2ed5fc7ba4e0Chris Craikvoid OpenGLRenderer::setupDrawVertexAlpha(bool useShadowAlphaInterp) {
163891a8c7c62913c2597e3bf5a6d59d2ed5fc7ba4e0Chris Craik    mDescription.hasVertexAlpha = true;
163991a8c7c62913c2597e3bf5a6d59d2ed5fc7ba4e0Chris Craik    mDescription.useShadowAlphaInterp = useShadowAlphaInterp;
16405b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
16415b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
16428d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guyvoid OpenGLRenderer::setupDrawColor(int color, int alpha) {
16438d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    mColorA = alpha / 255.0f;
1644886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1645886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorG = mColorA * ((color >>  8) & 0xFF) / 255.0f;
1646886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorB = mColorA * ((color      ) & 0xFF) / 255.0f;
164770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = true;
1648e63f7c622a2086aefa80983c6f41b74fb166bb42Chris Craik    mSetShaderColor = mDescription.setColorModulate(mColorA);
164970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
165070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
165186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guyvoid OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
165286568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mColorA = alpha / 255.0f;
1653886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1654886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorG = mColorA * ((color >>  8) & 0xFF) / 255.0f;
1655886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorB = mColorA * ((color      ) & 0xFF) / 255.0f;
165686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mColorSet = true;
1657e63f7c622a2086aefa80983c6f41b74fb166bb42Chris Craik    mSetShaderColor = mDescription.setAlpha8ColorModulate(mColorR, mColorG, mColorB, mColorA);
165886568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy}
165986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy
16604121063313ac0d6f69f6253cac821d0c1c122086Romain Guyvoid OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
16614121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    mCaches.fontRenderer->describe(mDescription, paint);
16624121063313ac0d6f69f6253cac821d0c1c122086Romain Guy}
16634121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
166470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
166570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorA = a;
166670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorR = r;
166770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorG = g;
166870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorB = b;
166970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = true;
1670e63f7c622a2086aefa80983c6f41b74fb166bb42Chris Craik    mSetShaderColor = mDescription.setColorModulate(a);
167170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
167270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1673d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins IIIvoid OpenGLRenderer::setupDrawShader(const SkShader* shader) {
1674d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    if (shader != NULL) {
1675d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        SkiaShader::describe(&mCaches, mDescription, mExtensions, *shader);
167670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
167770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
167870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
167976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenbergervoid OpenGLRenderer::setupDrawColorFilter(const SkColorFilter* filter) {
168076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    if (filter == NULL) {
168176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        return;
168276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    }
168376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
168476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    SkXfermode::Mode mode;
168576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    if (filter->asColorMode(NULL, &mode)) {
168676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        mDescription.colorOp = ProgramDescription::kColorBlend;
168776d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        mDescription.colorMode = mode;
168876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    } else if (filter->asColorMatrix(NULL)) {
168976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        mDescription.colorOp = ProgramDescription::kColorMatrix;
169070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
169170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
169270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1693f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guyvoid OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1694f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    if (mColorSet && mode == SkXfermode::kClear_Mode) {
1695f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy        mColorA = 1.0f;
1696f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy        mColorR = mColorG = mColorB = 0.0f;
169754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        mSetShaderColor = mDescription.modulate = true;
1698f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    }
1699f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy}
1700f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy
170176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenbergervoid OpenGLRenderer::setupDrawBlending(const Layer* layer, bool swapSrcDst) {
170276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    SkXfermode::Mode mode = layer->getMode();
1703f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // When the blending mode is kClear_Mode, we need to use a modulate color
1704f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // argb=1,0,0,0
1705f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    accountForClear(mode);
1706d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    // TODO: check shader blending, once we have shader drawing support for layers.
170776d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f ||
1708d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III            (mColorSet && mColorA < 1.0f) || isBlendedColorFilter(layer->getColorFilter());
1709c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    chooseBlending(blend, mode, mDescription, swapSrcDst);
171070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
171170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
171276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenbergervoid OpenGLRenderer::setupDrawBlending(const SkPaint* paint, bool blend, bool swapSrcDst) {
171376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    SkXfermode::Mode mode = getXfermodeDirect(paint);
1714f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // When the blending mode is kClear_Mode, we need to use a modulate color
1715f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // argb=1,0,0,0
1716f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    accountForClear(mode);
1717c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    blend |= (mColorSet && mColorA < 1.0f) ||
1718d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III            (getShader(paint) && !getShader(paint)->isOpaque()) ||
1719d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III            isBlendedColorFilter(getColorFilter(paint));
1720c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    chooseBlending(blend, mode, mDescription, swapSrcDst);
172170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
172270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
172370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawProgram() {
172470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    useProgram(mCaches.programCache.get(mDescription));
1725deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    if (mDescription.hasRoundRectClip) {
1726deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        // TODO: avoid doing this repeatedly, stashing state pointer in program
1727984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        const RoundRectClipState* state = writableSnapshot()->roundRectClipState;
1728af4d04cab6d48ae0d6a5e79bd30f679af87abaadChris Craik        const Rect& innerRect = state->innerRect;
1729deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        glUniform4f(mCaches.currentProgram->getUniform("roundRectInnerRectLTRB"),
1730af4d04cab6d48ae0d6a5e79bd30f679af87abaadChris Craik                innerRect.left, innerRect.top,
1731af4d04cab6d48ae0d6a5e79bd30f679af87abaadChris Craik                innerRect.right, innerRect.bottom);
1732deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        glUniformMatrix4fv(mCaches.currentProgram->getUniform("roundRectInvTransform"),
1733deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik                1, GL_FALSE, &state->matrix.data[0]);
17344340c260c002f0cf7bc41571673e57913b5df19fChris Craik
17354340c260c002f0cf7bc41571673e57913b5df19fChris Craik        // add half pixel to round out integer rect space to cover pixel centers
17364340c260c002f0cf7bc41571673e57913b5df19fChris Craik        float roundedOutRadius = state->radius + 0.5f;
17374340c260c002f0cf7bc41571673e57913b5df19fChris Craik        glUniform1f(mCaches.currentProgram->getUniform("roundRectRadius"),
17384340c260c002f0cf7bc41571673e57913b5df19fChris Craik                roundedOutRadius);
1739deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    }
174070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
174170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
174270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
174370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTrackDirtyRegions = false;
174470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
174570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
17464063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craikvoid OpenGLRenderer::setupDrawModelView(ModelViewMode mode, bool offset,
17474063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik        float left, float top, float right, float bottom, bool ignoreTransform) {
1748e10e827ed68b0a9487cf8dd1fc545f9a09517ae9Chris Craik    mModelViewMatrix.loadTranslate(left, top, 0.0f);
17494063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik    if (mode == kModelViewMode_TranslateAndScale) {
1750e10e827ed68b0a9487cf8dd1fc545f9a09517ae9Chris Craik        mModelViewMatrix.scale(right - left, bottom - top, 1.0f);
175170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
17524063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik
175386568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    bool dirty = right - left > 0.0f && bottom - top > 0.0f;
1754a64a2bef1048db5a742843f1e3bea9e80d0defc5Chris Craik    const Matrix4& transformMatrix = ignoreTransform ? Matrix4::identity() : *currentTransform();
1755984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    mCaches.currentProgram->set(writableSnapshot()->getOrthoMatrix(), mModelViewMatrix, transformMatrix, offset);
1756a64a2bef1048db5a742843f1e3bea9e80d0defc5Chris Craik    if (dirty && mTrackDirtyRegions) {
1757a64a2bef1048db5a742843f1e3bea9e80d0defc5Chris Craik        if (!ignoreTransform) {
1758a64a2bef1048db5a742843f1e3bea9e80d0defc5Chris Craik            dirtyLayer(left, top, right, bottom, *currentTransform());
1759a64a2bef1048db5a742843f1e3bea9e80d0defc5Chris Craik        } else {
1760a64a2bef1048db5a742843f1e3bea9e80d0defc5Chris Craik            dirtyLayer(left, top, right, bottom);
1761a64a2bef1048db5a742843f1e3bea9e80d0defc5Chris Craik        }
176286568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    }
176370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
176470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1765d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins IIIvoid OpenGLRenderer::setupDrawColorUniforms(bool hasShader) {
1766d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    if ((mColorSet && !hasShader) || (hasShader && mSetShaderColor)) {
176770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
176870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
176970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
177070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
177186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guyvoid OpenGLRenderer::setupDrawPureColorUniforms() {
17725536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy    if (mSetShaderColor) {
177386568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
17745536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy    }
17755536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy}
17765536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy
1777d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins IIIvoid OpenGLRenderer::setupDrawShaderUniforms(const SkShader* shader, bool ignoreTransform) {
1778d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    if (shader == NULL) {
1779d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        return;
1780d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    }
1781d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III
1782d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    if (ignoreTransform) {
1783d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        // if ignoreTransform=true was passed to setupDrawModelView, undo currentTransform()
1784d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        // because it was built into modelView / the geometry, and the description needs to
1785d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        // compensate.
1786d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        mat4 modelViewWithoutTransform;
1787d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        modelViewWithoutTransform.loadInverse(*currentTransform());
1788d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        modelViewWithoutTransform.multiply(mModelViewMatrix);
1789d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        mModelViewMatrix.load(modelViewWithoutTransform);
179070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
1791d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III
1792d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    SkiaShader::setupProgram(&mCaches, mModelViewMatrix, &mTextureUnit, mExtensions, *shader);
179370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
179470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
179576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenbergervoid OpenGLRenderer::setupDrawColorFilterUniforms(const SkColorFilter* filter) {
179676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    if (NULL == filter) {
179776d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        return;
179876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    }
179976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
180076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    SkColor color;
180176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    SkXfermode::Mode mode;
180276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    if (filter->asColorMode(&color, &mode)) {
180376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        const int alpha = SkColorGetA(color);
180476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        const GLfloat a = alpha / 255.0f;
180576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        const GLfloat r = a * SkColorGetR(color) / 255.0f;
180676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        const GLfloat g = a * SkColorGetG(color) / 255.0f;
180776d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        const GLfloat b = a * SkColorGetB(color) / 255.0f;
180876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        glUniform4f(mCaches.currentProgram->getUniform("colorBlend"), r, g, b, a);
180976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        return;
181076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    }
181176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
181276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    SkScalar srcColorMatrix[20];
181376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    if (filter->asColorMatrix(srcColorMatrix)) {
181476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
181576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        float colorMatrix[16];
181676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        memcpy(colorMatrix, srcColorMatrix, 4 * sizeof(float));
181776d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        memcpy(&colorMatrix[4], &srcColorMatrix[5], 4 * sizeof(float));
181876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        memcpy(&colorMatrix[8], &srcColorMatrix[10], 4 * sizeof(float));
181976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        memcpy(&colorMatrix[12], &srcColorMatrix[15], 4 * sizeof(float));
182076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
182176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        // Skia uses the range [0..255] for the addition vector, but we need
182276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        // the [0..1] range to apply the vector in GLSL
182376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        float colorVector[4];
182476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        colorVector[0] = srcColorMatrix[4] / 255.0f;
182576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        colorVector[1] = srcColorMatrix[9] / 255.0f;
182676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        colorVector[2] = srcColorMatrix[14] / 255.0f;
182776d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        colorVector[3] = srcColorMatrix[19] / 255.0f;
182876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
182976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        glUniformMatrix4fv(mCaches.currentProgram->getUniform("colorMatrix"), 1,
183076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger                GL_FALSE, colorMatrix);
183176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        glUniform4fv(mCaches.currentProgram->getUniform("colorMatrixVector"), 1, colorVector);
183276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        return;
183370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
183476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
183576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    // it is an error if we ever get here
183670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
183770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
18384121063313ac0d6f69f6253cac821d0c1c122086Romain Guyvoid OpenGLRenderer::setupDrawTextGammaUniforms() {
18394121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
18404121063313ac0d6f69f6253cac821d0c1c122086Romain Guy}
18414121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
184270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawSimpleMesh() {
1843f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = mCaches.bindMeshBuffer();
1844cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, 0);
184515bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
184670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
184770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
184870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawTexture(GLuint texture) {
1849257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    if (texture) bindTexture(texture);
18502d4fd364843d3efc6e6ee59ccc5beb513a86d789Romain Guy    mTextureUnit++;
185115bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.enableTexCoordsVertexArray();
185270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
185370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1854aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1855aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    bindExternalTexture(texture);
18562d4fd364843d3efc6e6ee59ccc5beb513a86d789Romain Guy    mTextureUnit++;
185715bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.enableTexCoordsVertexArray();
1858aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1859aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
18608f0095cd33558e9cc8a440047908e53b68906f5fRomain Guyvoid OpenGLRenderer::setupDrawTextureTransform() {
18618f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    mDescription.hasTextureTransform = true;
18628f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy}
18638f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy
18648f0095cd33558e9cc8a440047908e53b68906f5fRomain Guyvoid OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
1865aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1866aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy            GL_FALSE, &transform.data[0]);
1867aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1868aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
1869564acf7c9bff822f608cda0d5df0a64a9f9aaefdChris Craikvoid OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1870564acf7c9bff822f608cda0d5df0a64a9f9aaefdChris Craik        const GLvoid* texCoords, GLuint vbo) {
1871f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = false;
18723b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    if (!vertices || vbo) {
1873f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
187470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
1875f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        force = mCaches.unbindMeshBuffer();
187670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
1877d71dd367af604571c7d00ca473184a1b9240eca2Romain Guy
1878cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices);
187915bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1880cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        mCaches.bindTexCoordsVertexPointer(force, texCoords);
188115bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    }
188215bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
188315bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
188415bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy}
188515bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
1886564acf7c9bff822f608cda0d5df0a64a9f9aaefdChris Craikvoid OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1887564acf7c9bff822f608cda0d5df0a64a9f9aaefdChris Craik        const GLvoid* texCoords, const GLvoid* colors) {
1888ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    bool force = mCaches.unbindMeshBuffer();
1889ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    GLsizei stride = sizeof(ColorTextureVertex);
1890ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1891ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.bindPositionVertexPointer(force, vertices, stride);
1892ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1893ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1894ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
1895ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    int slot = mCaches.currentProgram->getAttrib("colors");
1896ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (slot >= 0) {
1897ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        glEnableVertexAttribArray(slot);
1898ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1899ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
1900ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1901ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    mCaches.unbindIndicesBuffer();
1902ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy}
1903ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
1904564acf7c9bff822f608cda0d5df0a64a9f9aaefdChris Craikvoid OpenGLRenderer::setupDrawMeshIndices(const GLvoid* vertices,
1905564acf7c9bff822f608cda0d5df0a64a9f9aaefdChris Craik        const GLvoid* texCoords, GLuint vbo) {
19063b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    bool force = false;
19073b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    // If vbo is != 0 we want to treat the vertices parameter as an offset inside
19083b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
19093b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    // use the default VBO found in Caches
19103b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    if (!vertices || vbo) {
19113b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
19123b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    } else {
19133b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        force = mCaches.unbindMeshBuffer();
19143b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    }
191563d41abb40b3ce40d8b9bccb1cf186e8158a3687ztenghui    mCaches.bindQuadIndicesBuffer();
19163b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
1917cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices);
191815bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1919cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        mCaches.bindTexCoordsVertexPointer(force, texCoords);
19208d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    }
192170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
192270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1923448455fe783b0a711340322dca272b8cc0ebe473Romain Guyvoid OpenGLRenderer::setupDrawIndexedVertices(GLvoid* vertices) {
1924f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = mCaches.unbindMeshBuffer();
192563d41abb40b3ce40d8b9bccb1cf186e8158a3687ztenghui    mCaches.bindQuadIndicesBuffer();
1926cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
19275b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
19285b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
192970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy///////////////////////////////////////////////////////////////////////////////
1930f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Drawing
1931f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1932f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1933107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t replayFlags) {
19340fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    // All the usual checks and setup operations (quickReject, setupDraw, etc.)
19350fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    // will be performed by the display list itself
1936a7090e0cfd7c719a6d4c03aae34f5db98754cbddChris Craik    if (renderNode && renderNode->isRenderable()) {
1937f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik        // compute 3d ordering
1938a7090e0cfd7c719a6d4c03aae34f5db98754cbddChris Craik        renderNode->computeOrdering();
1939d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
1940107843de4507b3511006cb9c77b8d0364374385aTom Hudson            startFrame();
1941ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            ReplayStateStruct replayStruct(*this, dirty, replayFlags);
1942a7090e0cfd7c719a6d4c03aae34f5db98754cbddChris Craik            renderNode->replay(replayStruct, 0);
1943107843de4507b3511006cb9c77b8d0364374385aTom Hudson            return;
1944c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
1945c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1946984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        DeferredDisplayList deferredList(*mState.currentClipRect());
1947ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        DeferStateStruct deferStruct(deferredList, *this, replayFlags);
1948a7090e0cfd7c719a6d4c03aae34f5db98754cbddChris Craik        renderNode->defer(deferStruct, 0);
194996885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
195096885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        flushLayers();
1951107843de4507b3511006cb9c77b8d0364374385aTom Hudson        startFrame();
195296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy
1953107843de4507b3511006cb9c77b8d0364374385aTom Hudson        deferredList.flush(*this, dirty);
1954107843de4507b3511006cb9c77b8d0364374385aTom Hudson    } else {
1955107843de4507b3511006cb9c77b8d0364374385aTom Hudson        // Even if there is no drawing command(Ex: invisible),
1956107843de4507b3511006cb9c77b8d0364374385aTom Hudson        // it still needs startFrame to clear buffer and start tiling.
1957107843de4507b3511006cb9c77b8d0364374385aTom Hudson        startFrame();
19580fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    }
19590fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy}
19600fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy
1961d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craikvoid OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, const SkPaint* paint) {
1962886b275e529e44a59c54b933453d9bc902973178Romain Guy    int color = paint != NULL ? paint->getColor() : 0;
1963886b275e529e44a59c54b933453d9bc902973178Romain Guy
1964a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    float x = left;
1965a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    float y = top;
1966a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1967886b275e529e44a59c54b933453d9bc902973178Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
1968886b275e529e44a59c54b933453d9bc902973178Romain Guy
1969a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    bool ignoreTransform = false;
1970d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    if (currentTransform()->isPureTranslate()) {
1971d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
1972d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
1973a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        ignoreTransform = true;
1974a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1975886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(GL_NEAREST, true);
1976886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
197767862524056ee2e73a94395139bb8bd0ec1ef38aChris Craik        texture->setFilter(getFilter(paint), true);
19785b7a3150a6dbf193b371854b66fa654937633d3aRomain Guy    }
1979e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy
19803b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    // No need to check for a UV mapper on the texture object, only ARGB_8888
19813b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    // bitmaps get packed in the atlas
1982886b275e529e44a59c54b933453d9bc902973178Romain Guy    drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
198376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger            paint, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
19843b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy            GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
1985a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy}
1986a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
198703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy/**
198803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy * Important note: this method is intended to draw batches of bitmaps and
198903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy * will not set the scissor enable or dirty the current layer, if any.
199003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy * The caller is responsible for properly dirtying the current layer.
199103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy */
1992107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
1993d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        int bitmapCount, TextureVertex* vertices, bool pureTranslate,
1994d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        const Rect& bounds, const SkPaint* paint) {
1995527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    mCaches.activeTexture(0);
199655b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy    Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
1997107843de4507b3511006cb9c77b8d0364374385aTom Hudson    if (!texture) return;
19983b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
1999527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    const AutoTexture autoCleanup(texture);
2000527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
2001527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    texture->setWrap(GL_CLAMP_TO_EDGE, true);
200267862524056ee2e73a94395139bb8bd0ec1ef38aChris Craik    texture->setFilter(pureTranslate ? GL_NEAREST : getFilter(paint), true);
2003527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
2004527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    const float x = (int) floorf(bounds.left + 0.5f);
2005527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    const float y = (int) floorf(bounds.top + 0.5f);
20061103b3255945d2eb2fa9c191e84e2270b343cca9Mike Reed    if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
2007527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
200876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger                texture->id, paint, &vertices[0].x, &vertices[0].u,
20094063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik                GL_TRIANGLES, bitmapCount * 6, true,
20104063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik                kModelViewMode_Translate, false);
2011527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    } else {
2012527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
201376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger                texture->id, paint, texture->blend, &vertices[0].x, &vertices[0].u,
20144063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik                GL_TRIANGLES, bitmapCount * 6, false, true, 0,
20154063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik                kModelViewMode_Translate, false);
2016527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    }
2017527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
2018107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
2019527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik}
2020527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
2021107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, const SkPaint* paint) {
2022796475006f5d670e8383a2050f11719522437a43Chris Craik    if (quickRejectSetupScissor(0, 0, bitmap->width(), bitmap->height())) {
2023107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
20246926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
20256926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2026a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
20273b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    Texture* texture = getTexture(bitmap);
2028107843de4507b3511006cb9c77b8d0364374385aTom Hudson    if (!texture) return;
202922158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
203022158e139a3d6c6a9787ca0de224e9368f643284Romain Guy
20311103b3255945d2eb2fa9c191e84e2270b343cca9Mike Reed    if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
2032796475006f5d670e8383a2050f11719522437a43Chris Craik        drawAlphaBitmap(texture, 0, 0, paint);
2033a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    } else {
2034796475006f5d670e8383a2050f11719522437a43Chris Craik        drawTextureRect(0, 0, bitmap->width(), bitmap->height(), texture, paint);
2035a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    }
2036486590963e2207d68eebd6944fec70d50d41116aChet Haase
2037107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
20388ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy}
20398ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
2040107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawBitmapData(const SkBitmap* bitmap, const SkPaint* paint) {
2041796475006f5d670e8383a2050f11719522437a43Chris Craik    if (quickRejectSetupScissor(0, 0, bitmap->width(), bitmap->height())) {
2042107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
2043e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    }
2044e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
2045e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    mCaches.activeTexture(0);
2046e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    Texture* texture = mCaches.textureCache.getTransient(bitmap);
2047e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    const AutoTexture autoCleanup(texture);
2048e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
20491103b3255945d2eb2fa9c191e84e2270b343cca9Mike Reed    if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
2050796475006f5d670e8383a2050f11719522437a43Chris Craik        drawAlphaBitmap(texture, 0, 0, paint);
2051886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
2052796475006f5d670e8383a2050f11719522437a43Chris Craik        drawTextureRect(0, 0, bitmap->width(), bitmap->height(), texture, paint);
2053886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2054486590963e2207d68eebd6944fec70d50d41116aChet Haase
2055107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
2056e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy}
2057e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
2058107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
2059d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        const float* vertices, const int* colors, const SkPaint* paint) {
2060984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (!vertices || mState.currentlyIgnored()) {
2061107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
20625a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    }
20635a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
206439a908c1df89e1073627b0dcbce922d826b67055Chris Craik    // TODO: use quickReject on bounds from vertices
206539a908c1df89e1073627b0dcbce922d826b67055Chris Craik    mCaches.enableScissor();
206639a908c1df89e1073627b0dcbce922d826b67055Chris Craik
2067b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float left = FLT_MAX;
2068b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float top = FLT_MAX;
2069b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float right = FLT_MIN;
2070b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float bottom = FLT_MIN;
2071b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
2072a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    const uint32_t count = meshWidth * meshHeight * 6;
2073b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
2074564acf7c9bff822f608cda0d5df0a64a9f9aaefdChris Craik    Vector<ColorTextureVertex> mesh; // TODO: use C++11 unique_ptr
2075564acf7c9bff822f608cda0d5df0a64a9f9aaefdChris Craik    mesh.setCapacity(count);
2076564acf7c9bff822f608cda0d5df0a64a9f9aaefdChris Craik    ColorTextureVertex* vertex = mesh.editArray();
2077ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2078ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    bool cleanupColors = false;
2079ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (!colors) {
2080ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
2081d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        int* newColors = new int[colorsCount];
2082d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        memset(newColors, 0xff, colorsCount * sizeof(int));
2083d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        colors = newColors;
2084ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        cleanupColors = true;
2085ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
2086a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
20873b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    mCaches.activeTexture(0);
20883b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
20893b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    const UvMapper& mapper(getMapper(texture));
20903b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
20915a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    for (int32_t y = 0; y < meshHeight; y++) {
20925a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        for (int32_t x = 0; x < meshWidth; x++) {
20935a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            uint32_t i = (y * (meshWidth + 1) + x) * 2;
20945a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
20955a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float u1 = float(x) / meshWidth;
20965a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float u2 = float(x + 1) / meshWidth;
20975a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float v1 = float(y) / meshHeight;
20985a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float v2 = float(y + 1) / meshHeight;
20995a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
21003b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy            mapper.map(u1, v1, u2, v2);
21013b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
21025a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int ax = i + (meshWidth + 1) * 2;
21035a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int ay = ax + 1;
21045a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int bx = i;
21055a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int by = bx + 1;
21065a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int cx = i + 2;
21075a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int cy = cx + 1;
21085a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int dx = i + (meshWidth + 1) * 2 + 2;
21095a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int dy = dx + 1;
21105a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2111ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2112ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2113ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
21145a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2115ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2116ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2117ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
2118b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
2119a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2120a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2121a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2122a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
21235a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        }
21245a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    }
21255a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2126f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik    if (quickRejectSetupScissor(left, top, right, bottom)) {
2127ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        if (cleanupColors) delete[] colors;
2128107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
2129a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    }
2130a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
2131ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (!texture) {
21323b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        texture = mCaches.textureCache.get(bitmap);
21333b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        if (!texture) {
21343b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy            if (cleanupColors) delete[] colors;
2135107843de4507b3511006cb9c77b8d0364374385aTom Hudson            return;
21363b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        }
2137ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
2138a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    const AutoTexture autoCleanup(texture);
2139a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
2140a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
214167862524056ee2e73a94395139bb8bd0ec1ef38aChris Craik    texture->setFilter(getFilter(paint), true);
2142a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
2143a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    int alpha;
2144a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    SkXfermode::Mode mode;
2145a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
2146a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
2147ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    float a = alpha / 255.0f;
2148ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2149a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    if (hasLayer()) {
2150d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        dirtyLayer(left, top, right, bottom, *currentTransform());
2151b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    }
2152b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
2153ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDraw();
2154ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawWithTextureAndColor();
2155ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawColor(a, a, a, a);
215676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilter(getColorFilter(paint));
215776d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawBlending(paint, true);
2158ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawProgram();
2159ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawDirtyRegionsDisabled();
21604063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik    setupDrawModelView(kModelViewMode_TranslateAndScale, false, 0.0f, 0.0f, 1.0f, 1.0f);
2161ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawTexture(texture->id);
2162ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    setupDrawPureColorUniforms();
216376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilterUniforms(getColorFilter(paint));
21643380cfdc77100e87aa8390386ccf390834dea171Romain Guy    setupDrawMesh(&mesh[0].x, &mesh[0].u, &mesh[0].r);
2165ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2166ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    glDrawArrays(GL_TRIANGLES, 0, count);
2167ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2168ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    int slot = mCaches.currentProgram->getAttrib("colors");
2169ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (slot >= 0) {
2170ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        glDisableVertexAttribArray(slot);
2171ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
2172ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
2173ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (cleanupColors) delete[] colors;
2174486590963e2207d68eebd6944fec70d50d41116aChet Haase
2175107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
21765a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy}
21775a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
2178107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawBitmap(const SkBitmap* bitmap,
21798ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy         float srcLeft, float srcTop, float srcRight, float srcBottom,
21808ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy         float dstLeft, float dstTop, float dstRight, float dstBottom,
2181d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik         const SkPaint* paint) {
2182f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik    if (quickRejectSetupScissor(dstLeft, dstTop, dstRight, dstBottom)) {
2183107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
21846926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
21856926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2186a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
21873b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    Texture* texture = getTexture(bitmap);
2188107843de4507b3511006cb9c77b8d0364374385aTom Hudson    if (!texture) return;
218922158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
21908ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
21918ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    const float width = texture->width;
21928ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    const float height = texture->height;
2193c1396e93b6a5286a5183c00c781b62e940a12c1fRomain Guy
21943b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    float u1 = fmax(0.0f, srcLeft / width);
21953b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    float v1 = fmax(0.0f, srcTop / height);
21963b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    float u2 = fmin(1.0f, srcRight / width);
21973b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    float v2 = fmin(1.0f, srcBottom / height);
21983b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
21993b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    getMapper(texture).map(u1, v1, u2, v2);
2200c1396e93b6a5286a5183c00c781b62e940a12c1fRomain Guy
220103750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    mCaches.unbindMeshBuffer();
22028ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    resetDrawTextureTexCoords(u1, v1, u2, v2);
22038ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
2204d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
2205d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy
2206886b275e529e44a59c54b933453d9bc902973178Romain Guy    float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2207886b275e529e44a59c54b933453d9bc902973178Romain Guy    float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
22086620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
2209886b275e529e44a59c54b933453d9bc902973178Romain Guy    bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2210886b275e529e44a59c54b933453d9bc902973178Romain Guy    // Apply a scale transform on the canvas only when a shader is in use
2211886b275e529e44a59c54b933453d9bc902973178Romain Guy    // Skia handles the ratio between the dst and src rects as a scale factor
2212886b275e529e44a59c54b933453d9bc902973178Romain Guy    // when a shader is set
2213d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    bool useScaleTransform = getShader(paint) && scaled;
2214886b275e529e44a59c54b933453d9bc902973178Romain Guy    bool ignoreTransform = false;
2215b50149825fae95b2918bcf67b2ddb773b9797068Romain Guy
2216d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    if (CC_LIKELY(currentTransform()->isPureTranslate() && !useScaleTransform)) {
2217d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        float x = (int) floorf(dstLeft + currentTransform()->getTranslateX() + 0.5f);
2218d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        float y = (int) floorf(dstTop + currentTransform()->getTranslateY() + 0.5f);
2219886b275e529e44a59c54b933453d9bc902973178Romain Guy
2220886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstRight = x + (dstRight - dstLeft);
2221886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstBottom = y + (dstBottom - dstTop);
2222886b275e529e44a59c54b933453d9bc902973178Romain Guy
2223886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstLeft = x;
2224886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstTop = y;
2225886b275e529e44a59c54b933453d9bc902973178Romain Guy
222667862524056ee2e73a94395139bb8bd0ec1ef38aChris Craik        texture->setFilter(scaled ? getFilter(paint) : GL_NEAREST, true);
2227886b275e529e44a59c54b933453d9bc902973178Romain Guy        ignoreTransform = true;
22286620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    } else {
222967862524056ee2e73a94395139bb8bd0ec1ef38aChris Craik        texture->setFilter(getFilter(paint), true);
2230886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2231886b275e529e44a59c54b933453d9bc902973178Romain Guy
2232886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(useScaleTransform)) {
2233886b275e529e44a59c54b933453d9bc902973178Romain Guy        save(SkCanvas::kMatrix_SaveFlag);
2234886b275e529e44a59c54b933453d9bc902973178Romain Guy        translate(dstLeft, dstTop);
2235886b275e529e44a59c54b933453d9bc902973178Romain Guy        scale(scaleX, scaleY);
2236886b275e529e44a59c54b933453d9bc902973178Romain Guy
2237886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstLeft = 0.0f;
2238886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstTop = 0.0f;
2239886b275e529e44a59c54b933453d9bc902973178Romain Guy
2240886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstRight = srcRight - srcLeft;
2241886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstBottom = srcBottom - srcTop;
2242886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2243886b275e529e44a59c54b933453d9bc902973178Romain Guy
22441103b3255945d2eb2fa9c191e84e2270b343cca9Mike Reed    if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
2245886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
224676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger                texture->id, paint,
22473380cfdc77100e87aa8390386ccf390834dea171Romain Guy                &mMeshVertices[0].x, &mMeshVertices[0].u,
2248886b275e529e44a59c54b933453d9bc902973178Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2249886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
2250886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
225176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger                texture->id, paint, texture->blend,
22523380cfdc77100e87aa8390386ccf390834dea171Romain Guy                &mMeshVertices[0].x, &mMeshVertices[0].u,
2253886b275e529e44a59c54b933453d9bc902973178Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2254886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
2255886b275e529e44a59c54b933453d9bc902973178Romain Guy
2256886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(useScaleTransform)) {
2257886b275e529e44a59c54b933453d9bc902973178Romain Guy        restore();
22586620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
22598ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
22608ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
2261486590963e2207d68eebd6944fec70d50d41116aChet Haase
2262107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
2263ce0537b80087a6225273040a987414b1dd081aa0Romain Guy}
2264ce0537b80087a6225273040a987414b1dd081aa0Romain Guy
2265107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
2266d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        float left, float top, float right, float bottom, const SkPaint* paint) {
2267f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik    if (quickRejectSetupScissor(left, top, right, bottom)) {
2268107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
22694c2547fa9244e78115cde0a259291053108c3dc7Romain Guy    }
22704c2547fa9244e78115cde0a259291053108c3dc7Romain Guy
22714c2547fa9244e78115cde0a259291053108c3dc7Romain Guy    AssetAtlas::Entry* entry = mCaches.assetAtlas.getEntry(bitmap);
22724c2547fa9244e78115cde0a259291053108c3dc7Romain Guy    const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
22734c2547fa9244e78115cde0a259291053108c3dc7Romain Guy            right - left, bottom - top, patch);
22744c2547fa9244e78115cde0a259291053108c3dc7Romain Guy
2275107843de4507b3511006cb9c77b8d0364374385aTom Hudson    drawPatch(bitmap, mesh, entry, left, top, right, bottom, paint);
2276be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy}
2277be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
2278107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Patch* mesh,
2279d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        AssetAtlas::Entry* entry, float left, float top, float right, float bottom,
2280d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        const SkPaint* paint) {
2281f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik    if (quickRejectSetupScissor(left, top, right, bottom)) {
2282107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
22836926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
22846926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2285211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
2286a4adcf0239039eb8f005be252409901c41b28839Romain Guy        mCaches.activeTexture(0);
2287a404e16e4933857464046d763ed7629cd0c86cbfRomain Guy        Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2288107843de4507b3511006cb9c77b8d0364374385aTom Hudson        if (!texture) return;
2289a4adcf0239039eb8f005be252409901c41b28839Romain Guy        const AutoTexture autoCleanup(texture);
22903b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
2291a4adcf0239039eb8f005be252409901c41b28839Romain Guy        texture->setWrap(GL_CLAMP_TO_EDGE, true);
2292a4adcf0239039eb8f005be252409901c41b28839Romain Guy        texture->setFilter(GL_LINEAR, true);
2293a4adcf0239039eb8f005be252409901c41b28839Romain Guy
2294d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        const bool pureTranslate = currentTransform()->isPureTranslate();
22955b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        // Mark the current layer dirty where we are going to draw the patch
22968168396d1acbcb5fdd29eeda4c30b2803d5283aeRomain Guy        if (hasLayer() && mesh->hasEmptyQuads) {
2297d6b65f67717025b1162f86f04e2caa5723566cacChris Craik            const float offsetX = left + currentTransform()->getTranslateX();
2298d6b65f67717025b1162f86f04e2caa5723566cacChris Craik            const float offsetY = top + currentTransform()->getTranslateY();
22995b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const size_t count = mesh->quads.size();
23005b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            for (size_t i = 0; i < count; i++) {
23018ab4079ca27e36e5c584495bcd71b573598ac021Romain Guy                const Rect& bounds = mesh->quads.itemAt(i);
2302211370fd943cf26905001b38b8b1791851b26adcRomain Guy                if (CC_LIKELY(pureTranslate)) {
2303c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2304c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2305c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
23066620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                } else {
2307c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    dirtyLayer(left + bounds.left, top + bounds.top,
2308d6b65f67717025b1162f86f04e2caa5723566cacChris Craik                            left + bounds.right, top + bounds.bottom, *currentTransform());
23096620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                }
23105b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            }
23115b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
23125b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
23134063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik        bool ignoreTransform = false;
2314211370fd943cf26905001b38b8b1791851b26adcRomain Guy        if (CC_LIKELY(pureTranslate)) {
2315d6b65f67717025b1162f86f04e2caa5723566cacChris Craik            const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
2316d6b65f67717025b1162f86f04e2caa5723566cacChris Craik            const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
23176620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
23183b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy            right = x + right - left;
23193b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy            bottom = y + bottom - top;
23204063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik            left = x;
23214063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik            top = y;
23224063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik            ignoreTransform = true;
23236620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        }
232476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        drawIndexedTextureMesh(left, top, right, bottom, texture->id, paint,
232576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger                texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
23264063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik                GL_TRIANGLES, mesh->indexCount, false, ignoreTransform,
23274063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik                mCaches.patchCache.getMeshBuffer(), kModelViewMode_Translate, !mesh->hasEmptyQuads);
2328054dc1840941665e32036f9523df51720ad069c8Romain Guy    }
2329486590963e2207d68eebd6944fec70d50d41116aChet Haase
2330107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
2331f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy}
2332f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
233303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy/**
233403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy * Important note: this method is intended to draw batches of 9-patch objects and
233503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy * will not set the scissor enable or dirty the current layer, if any.
233603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy * The caller is responsible for properly dirtying the current layer.
233703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy */
2338107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
2339d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        TextureVertex* vertices, uint32_t indexCount, const SkPaint* paint) {
234003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    mCaches.activeTexture(0);
234103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2342107843de4507b3511006cb9c77b8d0364374385aTom Hudson    if (!texture) return;
234303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    const AutoTexture autoCleanup(texture);
234403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
234503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
234603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    texture->setFilter(GL_LINEAR, true);
234703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
234876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    drawIndexedTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, paint,
234976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger            texture->blend, &vertices[0].x, &vertices[0].u,
23504063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik            GL_TRIANGLES, indexCount, false, true, 0, kModelViewMode_Translate, false);
235103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
2352107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
235303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy}
235403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
2355107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawVertexBuffer(float translateX, float translateY,
2356bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik        const VertexBuffer& vertexBuffer, const SkPaint* paint, int displayFlags) {
23574063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik    // not missing call to quickReject/dirtyLayer, always done at a higher level
23586d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik    if (!vertexBuffer.getVertexCount()) {
2359bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik        // no vertices to draw
2360107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
2361bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik    }
2362bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik
23630d5ac954a111d19270d6e618ee051a8d6419e1a5Chris Craik    Rect bounds(vertexBuffer.getBounds());
23640d5ac954a111d19270d6e618ee051a8d6419e1a5Chris Craik    bounds.translate(translateX, translateY);
236505f3d6e5111fd08df5cd9aae2c3d28399dc0e7f5Chris Craik    dirtyLayer(bounds.left, bounds.top, bounds.right, bounds.bottom, *currentTransform());
236605f3d6e5111fd08df5cd9aae2c3d28399dc0e7f5Chris Craik
236765cd612face362d054a85d0f7e5881c59cd523beChris Craik    int color = paint->getColor();
236865cd612face362d054a85d0f7e5881c59cd523beChris Craik    bool isAA = paint->isAntiAlias();
236965cd612face362d054a85d0f7e5881c59cd523beChris Craik
2370710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDraw();
2371710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawNoTexture();
237291a8c7c62913c2597e3bf5a6d59d2ed5fc7ba4e0Chris Craik    if (isAA) setupDrawVertexAlpha((displayFlags & kVertexBuffer_ShadowInterp));
2373984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    setupDrawColor(color, ((color >> 24) & 0xFF) * writableSnapshot()->alpha);
237476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilter(getColorFilter(paint));
2375d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    setupDrawShader(getShader(paint));
237676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawBlending(paint, isAA);
2377710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawProgram();
2378bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik    setupDrawModelView(kModelViewMode_Translate, (displayFlags & kVertexBuffer_Offset),
2379bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik            translateX, translateY, 0, 0);
2380d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    setupDrawColorUniforms(getShader(paint));
238176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilterUniforms(getColorFilter(paint));
2382d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    setupDrawShaderUniforms(getShader(paint));
2383858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase
238455bfb4e728fe1db619af5d2c287f4abe711b3343ztenghui    const void* vertices = vertexBuffer.getBuffer();
2385710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    bool force = mCaches.unbindMeshBuffer();
2386cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
2387710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    mCaches.resetTexCoordsVertexPointer();
238863d41abb40b3ce40d8b9bccb1cf186e8158a3687ztenghui
2389710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    int alphaSlot = -1;
2390710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) {
2391710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2392710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
2393710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        // TODO: avoid enable/disable in back to back uses of the alpha attribute
23946ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glEnableVertexAttribArray(alphaSlot);
23956ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
2396710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
23976ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
239805f3d6e5111fd08df5cd9aae2c3d28399dc0e7f5Chris Craik    const VertexBuffer::Mode mode = vertexBuffer.getMode();
239905f3d6e5111fd08df5cd9aae2c3d28399dc0e7f5Chris Craik    if (mode == VertexBuffer::kStandard) {
240063d41abb40b3ce40d8b9bccb1cf186e8158a3687ztenghui        mCaches.unbindIndicesBuffer();
240163d41abb40b3ce40d8b9bccb1cf186e8158a3687ztenghui        glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount());
240205f3d6e5111fd08df5cd9aae2c3d28399dc0e7f5Chris Craik    } else if (mode == VertexBuffer::kOnePolyRingShadow) {
240350ecf849cb7ccc3482517b74d2214b347927791eztenghui        mCaches.bindShadowIndicesBuffer();
240450ecf849cb7ccc3482517b74d2214b347927791eztenghui        glDrawElements(GL_TRIANGLE_STRIP, ONE_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
240505f3d6e5111fd08df5cd9aae2c3d28399dc0e7f5Chris Craik    } else if (mode == VertexBuffer::kTwoPolyRingShadow) {
240663d41abb40b3ce40d8b9bccb1cf186e8158a3687ztenghui        mCaches.bindShadowIndicesBuffer();
240750ecf849cb7ccc3482517b74d2214b347927791eztenghui        glDrawElements(GL_TRIANGLE_STRIP, TWO_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
2408d5e8ade498b41b42874273cbfa375aed7b4d6a08ztenghui    } else if (mode == VertexBuffer::kIndices) {
2409d5e8ade498b41b42874273cbfa375aed7b4d6a08ztenghui        mCaches.unbindIndicesBuffer();
2410d5e8ade498b41b42874273cbfa375aed7b4d6a08ztenghui        glDrawElements(GL_TRIANGLE_STRIP, vertexBuffer.getIndexCount(), GL_UNSIGNED_SHORT,
2411d5e8ade498b41b42874273cbfa375aed7b4d6a08ztenghui                vertexBuffer.getIndices());
241263d41abb40b3ce40d8b9bccb1cf186e8158a3687ztenghui    }
24137b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
2414710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) {
24156ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glDisableVertexAttribArray(alphaSlot);
241604299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    }
241765cd612face362d054a85d0f7e5881c59cd523beChris Craik
2418107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
2419858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase}
2420858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase
2421858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase/**
242265cd612face362d054a85d0f7e5881c59cd523beChris Craik * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
242365cd612face362d054a85d0f7e5881c59cd523beChris Craik * that of AA lines in the drawLines() function.  We expand the convex path by a half pixel in
242465cd612face362d054a85d0f7e5881c59cd523beChris Craik * screen space in all directions. However, instead of using a fragment shader to compute the
242565cd612face362d054a85d0f7e5881c59cd523beChris Craik * translucency of the color from its position, we simply use a varying parameter to define how far
242665cd612face362d054a85d0f7e5881c59cd523beChris Craik * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
242765cd612face362d054a85d0f7e5881c59cd523beChris Craik *
242865cd612face362d054a85d0f7e5881c59cd523beChris Craik * Doesn't yet support joins, caps, or path effects.
242999ecdc480dd4f9b550b2a62ea39f77845a4fec49Chet Haase */
2430107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawConvexPath(const SkPath& path, const SkPaint* paint) {
243165cd612face362d054a85d0f7e5881c59cd523beChris Craik    VertexBuffer vertexBuffer;
243265cd612face362d054a85d0f7e5881c59cd523beChris Craik    // TODO: try clipping large paths to viewport
2433d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    PathTessellator::tessellatePath(path, paint, *currentTransform(), vertexBuffer);
2434107843de4507b3511006cb9c77b8d0364374385aTom Hudson    drawVertexBuffer(vertexBuffer, paint);
243565cd612face362d054a85d0f7e5881c59cd523beChris Craik}
24367b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
243765cd612face362d054a85d0f7e5881c59cd523beChris Craik/**
243865cd612face362d054a85d0f7e5881c59cd523beChris Craik * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
243965cd612face362d054a85d0f7e5881c59cd523beChris Craik * and additional geometry for defining an alpha slope perimeter.
244065cd612face362d054a85d0f7e5881c59cd523beChris Craik *
244165cd612face362d054a85d0f7e5881c59cd523beChris Craik * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
244265cd612face362d054a85d0f7e5881c59cd523beChris Craik * unexpected results, and may vary between hardware devices. Previously we used a varying-base
244365cd612face362d054a85d0f7e5881c59cd523beChris Craik * in-shader alpha region, but found it to be taxing on some GPUs.
244465cd612face362d054a85d0f7e5881c59cd523beChris Craik *
244565cd612face362d054a85d0f7e5881c59cd523beChris Craik * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
244665cd612face362d054a85d0f7e5881c59cd523beChris Craik * memory transfer by removing need for degenerate vertices.
244765cd612face362d054a85d0f7e5881c59cd523beChris Craik */
2448107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawLines(const float* points, int count, const SkPaint* paint) {
2449984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.currentlyIgnored() || count < 4) return;
24507b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
245165cd612face362d054a85d0f7e5881c59cd523beChris Craik    count &= ~0x3; // round down to nearest four
24527b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
245365cd612face362d054a85d0f7e5881c59cd523beChris Craik    VertexBuffer buffer;
245405f3d6e5111fd08df5cd9aae2c3d28399dc0e7f5Chris Craik    PathTessellator::tessellateLines(points, count, paint, *currentTransform(), buffer);
245505f3d6e5111fd08df5cd9aae2c3d28399dc0e7f5Chris Craik    const Rect& bounds = buffer.getBounds();
2456d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy
245705f3d6e5111fd08df5cd9aae2c3d28399dc0e7f5Chris Craik    if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
2458107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
2459d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy    }
2460d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy
2461bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik    int displayFlags = paint->isAntiAlias() ? 0 : kVertexBuffer_Offset;
2462107843de4507b3511006cb9c77b8d0364374385aTom Hudson    drawVertexBuffer(buffer, paint, displayFlags);
24635b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
24645b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
2465107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawPoints(const float* points, int count, const SkPaint* paint) {
2466984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.currentlyIgnored() || count < 2) return;
2467ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
24686d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik    count &= ~0x1; // round down to nearest two
24697b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
24706d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik    VertexBuffer buffer;
247105f3d6e5111fd08df5cd9aae2c3d28399dc0e7f5Chris Craik    PathTessellator::tessellatePoints(points, count, paint, *currentTransform(), buffer);
24727b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
247305f3d6e5111fd08df5cd9aae2c3d28399dc0e7f5Chris Craik    const Rect& bounds = buffer.getBounds();
247405f3d6e5111fd08df5cd9aae2c3d28399dc0e7f5Chris Craik    if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
2475107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
2476ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    }
2477ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2478bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik    int displayFlags = paint->isAntiAlias() ? 0 : kVertexBuffer_Offset;
2479107843de4507b3511006cb9c77b8d0364374385aTom Hudson    drawVertexBuffer(buffer, paint, displayFlags);
2480107843de4507b3511006cb9c77b8d0364374385aTom Hudson
2481107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
2482ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy}
2483ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2484107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
2485e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy    // No need to check against the clip, we fill the clip region
2486984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.currentlyIgnored()) return;
2487e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy
2488984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    Rect clip(*mState.currentClipRect());
2489ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy    clip.snapToPixelBoundaries();
249070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
249176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    SkPaint paint;
249276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    paint.setColor(color);
249376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    paint.setXfermodeMode(mode);
249476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
249576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    drawColorRect(clip.left, clip.top, clip.right, clip.bottom, &paint, true);
2496486590963e2207d68eebd6944fec70d50d41116aChet Haase
2497107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
2498c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
24999d5316e3f56d138504565ff311145ac01621dff4Romain Guy
2500107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
2501d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        const SkPaint* paint) {
2502107843de4507b3511006cb9c77b8d0364374385aTom Hudson    if (!texture) return;
250301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const AutoTexture autoCleanup(texture);
250401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
250501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const float x = left + texture->left - texture->offset;
250601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const float y = top + texture->top - texture->offset;
250701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
250801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    drawPathTexture(texture, x, y, paint);
2509486590963e2207d68eebd6944fec70d50d41116aChet Haase
2510107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
251101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy}
251201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2513107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
2514d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        float rx, float ry, const SkPaint* p) {
2515984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.currentlyIgnored()
2516947eabf42d835d0dfb0daa2fe6d869139c7000d6Chris Craik            || quickRejectSetupScissor(left, top, right, bottom, p)
2517947eabf42d835d0dfb0daa2fe6d869139c7000d6Chris Craik            || paintWillNotDraw(*p)) {
2518107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
2519710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
252001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2521cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2522710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2523c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        const PathTexture* texture = mCaches.pathCache.getRoundRect(
2524710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik                right - left, bottom - top, rx, ry, p);
2525107843de4507b3511006cb9c77b8d0364374385aTom Hudson        drawShape(left, top, texture, p);
2526107843de4507b3511006cb9c77b8d0364374385aTom Hudson    } else {
2527107843de4507b3511006cb9c77b8d0364374385aTom Hudson        const VertexBuffer* vertexBuffer = mCaches.tessellationCache.getRoundRect(
2528107843de4507b3511006cb9c77b8d0364374385aTom Hudson                *currentTransform(), *p, right - left, bottom - top, rx, ry);
2529107843de4507b3511006cb9c77b8d0364374385aTom Hudson        drawVertexBuffer(left, top, *vertexBuffer, p);
2530710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2531c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
253201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2533107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawCircle(float x, float y, float radius, const SkPaint* p) {
2534984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.currentlyIgnored()
2535947eabf42d835d0dfb0daa2fe6d869139c7000d6Chris Craik            || quickRejectSetupScissor(x - radius, y - radius, x + radius, y + radius, p)
2536947eabf42d835d0dfb0daa2fe6d869139c7000d6Chris Craik            || paintWillNotDraw(*p)) {
2537107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
2538710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2539cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2540710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2541c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
2542107843de4507b3511006cb9c77b8d0364374385aTom Hudson        drawShape(x - radius, y - radius, texture, p);
2543cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    } else {
2544107843de4507b3511006cb9c77b8d0364374385aTom Hudson        SkPath path;
2545107843de4507b3511006cb9c77b8d0364374385aTom Hudson        if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2546107843de4507b3511006cb9c77b8d0364374385aTom Hudson            path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2547107843de4507b3511006cb9c77b8d0364374385aTom Hudson        } else {
2548107843de4507b3511006cb9c77b8d0364374385aTom Hudson            path.addCircle(x, y, radius);
2549107843de4507b3511006cb9c77b8d0364374385aTom Hudson        }
2550107843de4507b3511006cb9c77b8d0364374385aTom Hudson        drawConvexPath(path, p);
2551cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
2552c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
255301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2554107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
2555d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        const SkPaint* p) {
2556984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.currentlyIgnored()
2557947eabf42d835d0dfb0daa2fe6d869139c7000d6Chris Craik            || quickRejectSetupScissor(left, top, right, bottom, p)
2558947eabf42d835d0dfb0daa2fe6d869139c7000d6Chris Craik            || paintWillNotDraw(*p)) {
2559107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
2560710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
256101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2562cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2563710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2564c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
2565107843de4507b3511006cb9c77b8d0364374385aTom Hudson        drawShape(left, top, texture, p);
2566107843de4507b3511006cb9c77b8d0364374385aTom Hudson    } else {
2567107843de4507b3511006cb9c77b8d0364374385aTom Hudson        SkPath path;
2568107843de4507b3511006cb9c77b8d0364374385aTom Hudson        SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2569107843de4507b3511006cb9c77b8d0364374385aTom Hudson        if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2570107843de4507b3511006cb9c77b8d0364374385aTom Hudson            rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2571107843de4507b3511006cb9c77b8d0364374385aTom Hudson        }
2572107843de4507b3511006cb9c77b8d0364374385aTom Hudson        path.addOval(rect);
2573107843de4507b3511006cb9c77b8d0364374385aTom Hudson        drawConvexPath(path, p);
2574cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
2575c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
2576c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy
2577107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
2578d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        float startAngle, float sweepAngle, bool useCenter, const SkPaint* p) {
2579984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.currentlyIgnored()
2580947eabf42d835d0dfb0daa2fe6d869139c7000d6Chris Craik            || quickRejectSetupScissor(left, top, right, bottom, p)
2581947eabf42d835d0dfb0daa2fe6d869139c7000d6Chris Craik            || paintWillNotDraw(*p)) {
2582107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
2583780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
25848b2f5267f16c295f12faab810527cd6311997e34Romain Guy
2585780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
258665cd612face362d054a85d0f7e5881c59cd523beChris Craik    if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
2587780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        mCaches.activeTexture(0);
2588c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy        const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
2589780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik                startAngle, sweepAngle, useCenter, p);
2590107843de4507b3511006cb9c77b8d0364374385aTom Hudson        drawShape(left, top, texture, p);
2591107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
2592780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2593780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2594780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2595780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2596780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2597780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik
2598780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    SkPath path;
2599780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (useCenter) {
2600780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        path.moveTo(rect.centerX(), rect.centerY());
2601780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2602780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2603780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (useCenter) {
2604780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        path.close();
2605780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2606107843de4507b3511006cb9c77b8d0364374385aTom Hudson    drawConvexPath(path, p);
26078b2f5267f16c295f12faab810527cd6311997e34Romain Guy}
26088b2f5267f16c295f12faab810527cd6311997e34Romain Guy
2609cf8675ee176a375f873792684d38a47f78348dffRomain Guy// See SkPaintDefaults.h
2610cf8675ee176a375f873792684d38a47f78348dffRomain Guy#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2611cf8675ee176a375f873792684d38a47f78348dffRomain Guy
2612107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawRect(float left, float top, float right, float bottom,
2613d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        const SkPaint* p) {
2614984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.currentlyIgnored()
2615947eabf42d835d0dfb0daa2fe6d869139c7000d6Chris Craik            || quickRejectSetupScissor(left, top, right, bottom, p)
2616947eabf42d835d0dfb0daa2fe6d869139c7000d6Chris Craik            || paintWillNotDraw(*p)) {
2617107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
26186926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
26196926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2620710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (p->getStyle() != SkPaint::kFill_Style) {
2621cf8675ee176a375f873792684d38a47f78348dffRomain Guy        // only fill style is supported by drawConvexPath, since others have to handle joins
2622cf8675ee176a375f873792684d38a47f78348dffRomain Guy        if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2623cf8675ee176a375f873792684d38a47f78348dffRomain Guy                p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2624cf8675ee176a375f873792684d38a47f78348dffRomain Guy            mCaches.activeTexture(0);
2625cf8675ee176a375f873792684d38a47f78348dffRomain Guy            const PathTexture* texture =
2626c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy                    mCaches.pathCache.getRect(right - left, bottom - top, p);
2627107843de4507b3511006cb9c77b8d0364374385aTom Hudson            drawShape(left, top, texture, p);
2628107843de4507b3511006cb9c77b8d0364374385aTom Hudson        } else {
2629107843de4507b3511006cb9c77b8d0364374385aTom Hudson            SkPath path;
2630107843de4507b3511006cb9c77b8d0364374385aTom Hudson            SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2631107843de4507b3511006cb9c77b8d0364374385aTom Hudson            if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2632107843de4507b3511006cb9c77b8d0364374385aTom Hudson                rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2633107843de4507b3511006cb9c77b8d0364374385aTom Hudson            }
2634107843de4507b3511006cb9c77b8d0364374385aTom Hudson            path.addRect(rect);
2635107843de4507b3511006cb9c77b8d0364374385aTom Hudson            drawConvexPath(path, p);
2636cf8675ee176a375f873792684d38a47f78348dffRomain Guy        }
2637107843de4507b3511006cb9c77b8d0364374385aTom Hudson    } else {
2638107843de4507b3511006cb9c77b8d0364374385aTom Hudson        if (p->isAntiAlias() && !currentTransform()->isSimple()) {
2639107843de4507b3511006cb9c77b8d0364374385aTom Hudson            SkPath path;
2640107843de4507b3511006cb9c77b8d0364374385aTom Hudson            path.addRect(left, top, right, bottom);
2641107843de4507b3511006cb9c77b8d0364374385aTom Hudson            drawConvexPath(path, p);
2642107843de4507b3511006cb9c77b8d0364374385aTom Hudson        } else {
2643107843de4507b3511006cb9c77b8d0364374385aTom Hudson            drawColorRect(left, top, right, bottom, p);
2644cf8675ee176a375f873792684d38a47f78348dffRomain Guy
2645107843de4507b3511006cb9c77b8d0364374385aTom Hudson            mDirty = true;
2646cf8675ee176a375f873792684d38a47f78348dffRomain Guy        }
2647858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase    }
2648c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
26499d5316e3f56d138504565ff311145ac01621dff4Romain Guy
2650d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craikvoid OpenGLRenderer::drawTextShadow(const SkPaint* paint, const char* text,
2651d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        int bytesCount, int count, const float* positions,
265276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        FontRenderer& fontRenderer, int alpha, float x, float y) {
2653416a847633680d94efb926837efdc18726d54918Raph Levien    mCaches.activeTexture(0);
2654416a847633680d94efb926837efdc18726d54918Raph Levien
2655c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger    TextShadow textShadow;
2656c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger    if (!getTextShadow(paint, &textShadow)) {
2657c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger        LOG_ALWAYS_FATAL("failed to query shadow attributes");
2658c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger    }
2659c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger
2660416a847633680d94efb926837efdc18726d54918Raph Levien    // NOTE: The drop shadow will not perform gamma correction
2661416a847633680d94efb926837efdc18726d54918Raph Levien    //       if shader-based correction is enabled
2662416a847633680d94efb926837efdc18726d54918Raph Levien    mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2663416a847633680d94efb926837efdc18726d54918Raph Levien    const ShadowTexture* shadow = mCaches.dropShadowCache.get(
2664c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger            paint, text, bytesCount, count, textShadow.radius, positions);
2665cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    // If the drop shadow exceeds the max texture size or couldn't be
2666cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    // allocated, skip drawing
2667cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    if (!shadow) return;
2668416a847633680d94efb926837efdc18726d54918Raph Levien    const AutoTexture autoCleanup(shadow);
2669416a847633680d94efb926837efdc18726d54918Raph Levien
2670c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger    const float sx = x - shadow->left + textShadow.dx;
2671c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger    const float sy = y - shadow->top + textShadow.dy;
2672416a847633680d94efb926837efdc18726d54918Raph Levien
2673984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    const int shadowAlpha = ((textShadow.color >> 24) & 0xFF) * writableSnapshot()->alpha;
2674d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    if (getShader(paint)) {
2675c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger        textShadow.color = SK_ColorWHITE;
2676416a847633680d94efb926837efdc18726d54918Raph Levien    }
2677416a847633680d94efb926837efdc18726d54918Raph Levien
2678416a847633680d94efb926837efdc18726d54918Raph Levien    setupDraw();
2679416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawWithTexture(true);
2680c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger    setupDrawAlpha8Color(textShadow.color, shadowAlpha < 255 ? shadowAlpha : alpha);
268176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilter(getColorFilter(paint));
2682d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    setupDrawShader(getShader(paint));
268376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawBlending(paint, true);
2684416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawProgram();
26854063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik    setupDrawModelView(kModelViewMode_TranslateAndScale, false,
26864063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik            sx, sy, sx + shadow->width, sy + shadow->height);
2687416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawTexture(shadow->id);
2688416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawPureColorUniforms();
268976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilterUniforms(getColorFilter(paint));
2690d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    setupDrawShaderUniforms(getShader(paint));
2691416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2692416a847633680d94efb926837efdc18726d54918Raph Levien
2693416a847633680d94efb926837efdc18726d54918Raph Levien    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2694416a847633680d94efb926837efdc18726d54918Raph Levien}
2695416a847633680d94efb926837efdc18726d54918Raph Levien
2696768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guybool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
2697984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    float alpha = (hasTextShadow(paint) ? 1.0f : paint->getAlpha()) * currentSnapshot()->alpha;
2698768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2699768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy}
2700768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy
2701107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
2702d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        const float* positions, const SkPaint* paint) {
2703984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (text == NULL || count == 0 || mState.currentlyIgnored() || canSkipText(paint)) {
2704107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
2705eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy    }
2706eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy
2707671d6cf460531825a321edb200523d0faa7792c9Romain Guy    // NOTE: Skia does not support perspective transform on drawPosText yet
2708d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    if (!currentTransform()->isSimple()) {
2709107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
2710671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2711671d6cf460531825a321edb200523d0faa7792c9Romain Guy
271239a908c1df89e1073627b0dcbce922d826b67055Chris Craik    mCaches.enableScissor();
271339a908c1df89e1073627b0dcbce922d826b67055Chris Craik
2714671d6cf460531825a321edb200523d0faa7792c9Romain Guy    float x = 0.0f;
2715671d6cf460531825a321edb200523d0faa7792c9Romain Guy    float y = 0.0f;
2716d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    const bool pureTranslate = currentTransform()->isPureTranslate();
2717671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (pureTranslate) {
2718d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        x = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2719d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        y = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
2720671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2721671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2722b1d0a4ed21168fefcb82232c8f22cb95d60acb85Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
272359744b79ec302000802cd56d30a1bf70f0183c80Chris Craik    fontRenderer.setFont(paint, SkMatrix::I());
2724671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2725671d6cf460531825a321edb200523d0faa7792c9Romain Guy    int alpha;
2726671d6cf460531825a321edb200523d0faa7792c9Romain Guy    SkXfermode::Mode mode;
2727671d6cf460531825a321edb200523d0faa7792c9Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
2728671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2729c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger    if (CC_UNLIKELY(hasTextShadow(paint))) {
2730e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy        drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
273176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger                alpha, 0.0f, 0.0f);
2732416a847633680d94efb926837efdc18726d54918Raph Levien    }
2733416a847633680d94efb926837efdc18726d54918Raph Levien
2734671d6cf460531825a321edb200523d0faa7792c9Romain Guy    // Pick the appropriate texture filtering
2735d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    bool linearFilter = currentTransform()->changesBounds();
2736671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (pureTranslate && !linearFilter) {
2737671d6cf460531825a321edb200523d0faa7792c9Romain Guy        linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2738671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2739257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    fontRenderer.setTextureFiltering(linearFilter);
2740671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2741984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    const Rect* clip = pureTranslate ? writableSnapshot()->clipRect : &writableSnapshot()->getLocalClip();
2742671d6cf460531825a321edb200523d0faa7792c9Romain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2743671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2744211370fd943cf26905001b38b8b1791851b26adcRomain Guy    const bool hasActiveLayer = hasLayer();
2745671d6cf460531825a321edb200523d0faa7792c9Romain Guy
27461e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
2747671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
2748257ae3502cfad43df681b1783528d645bdabc63fRomain Guy            positions, hasActiveLayer ? &bounds : NULL, &functor)) {
2749671d6cf460531825a321edb200523d0faa7792c9Romain Guy        if (hasActiveLayer) {
2750671d6cf460531825a321edb200523d0faa7792c9Romain Guy            if (!pureTranslate) {
2751d6b65f67717025b1162f86f04e2caa5723566cacChris Craik                currentTransform()->mapRect(bounds);
2752671d6cf460531825a321edb200523d0faa7792c9Romain Guy            }
2753671d6cf460531825a321edb200523d0faa7792c9Romain Guy            dirtyLayerUnchecked(bounds, getRegion());
2754671d6cf460531825a321edb200523d0faa7792c9Romain Guy        }
2755671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2756486590963e2207d68eebd6944fec70d50d41116aChet Haase
2757107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
2758eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy}
2759eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy
276059744b79ec302000802cd56d30a1bf70f0183c80Chris Craikbool OpenGLRenderer::findBestFontTransform(const mat4& transform, SkMatrix* outMatrix) const {
2761624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    if (CC_LIKELY(transform.isPureTranslate())) {
276259744b79ec302000802cd56d30a1bf70f0183c80Chris Craik        outMatrix->setIdentity();
276359744b79ec302000802cd56d30a1bf70f0183c80Chris Craik        return false;
276459744b79ec302000802cd56d30a1bf70f0183c80Chris Craik    } else if (CC_UNLIKELY(transform.isPerspective())) {
276559744b79ec302000802cd56d30a1bf70f0183c80Chris Craik        outMatrix->setIdentity();
276659744b79ec302000802cd56d30a1bf70f0183c80Chris Craik        return true;
276759744b79ec302000802cd56d30a1bf70f0183c80Chris Craik    }
276859744b79ec302000802cd56d30a1bf70f0183c80Chris Craik
276959744b79ec302000802cd56d30a1bf70f0183c80Chris Craik    /**
2770a736cd9d3587a120e5233d627cd8bf06353be107Chris Craik     * Input is a non-perspective, scaling transform. Generate a scale-only transform,
2771a736cd9d3587a120e5233d627cd8bf06353be107Chris Craik     * with values rounded to the nearest int.
277259744b79ec302000802cd56d30a1bf70f0183c80Chris Craik     */
277359744b79ec302000802cd56d30a1bf70f0183c80Chris Craik    float sx, sy;
277459744b79ec302000802cd56d30a1bf70f0183c80Chris Craik    transform.decomposeScale(sx, sy);
2775a736cd9d3587a120e5233d627cd8bf06353be107Chris Craik    outMatrix->setScale(
2776a736cd9d3587a120e5233d627cd8bf06353be107Chris Craik            roundf(fmaxf(1.0f, sx)),
2777a736cd9d3587a120e5233d627cd8bf06353be107Chris Craik            roundf(fmaxf(1.0f, sy)));
2778a736cd9d3587a120e5233d627cd8bf06353be107Chris Craik    return true;
2779624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy}
2780624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy
2781984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudsonint OpenGLRenderer::getSaveCount() const {
2782984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    return mState.getSaveCount();
2783984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson}
2784984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2785984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudsonint OpenGLRenderer::save(int flags) {
2786984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    return mState.save(flags);
2787984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson}
2788984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2789984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudsonvoid OpenGLRenderer::restore() {
2790984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    return mState.restore();
2791984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson}
2792984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2793984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudsonvoid OpenGLRenderer::restoreToCount(int saveCount) {
2794984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    return mState.restoreToCount(saveCount);
2795984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson}
2796984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2797984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudsonvoid OpenGLRenderer::translate(float dx, float dy, float dz) {
2798984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    return mState.translate(dx, dy, dz);
2799984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson}
2800984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2801984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudsonvoid OpenGLRenderer::rotate(float degrees) {
2802984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    return mState.rotate(degrees);
2803984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson}
2804984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2805984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudsonvoid OpenGLRenderer::scale(float sx, float sy) {
2806984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    return mState.scale(sx, sy);
2807984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson}
2808984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2809984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudsonvoid OpenGLRenderer::skew(float sx, float sy) {
2810984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    return mState.skew(sx, sy);
2811984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson}
2812984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2813984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudsonvoid OpenGLRenderer::setMatrix(const Matrix4& matrix) {
2814984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    mState.setMatrix(matrix);
2815984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson}
2816984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2817984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudsonvoid OpenGLRenderer::concatMatrix(const Matrix4& matrix) {
2818984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    mState.concatMatrix(matrix);
2819984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson}
2820984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2821984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudsonbool OpenGLRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
2822984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    return mState.clipRect(left, top, right, bottom, op);
2823984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson}
2824984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2825984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudsonbool OpenGLRenderer::clipPath(const SkPath* path, SkRegion::Op op) {
2826984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    return mState.clipPath(path, op);
2827984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson}
2828984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2829984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudsonbool OpenGLRenderer::clipRegion(const SkRegion* region, SkRegion::Op op) {
2830984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    return mState.clipRegion(region, op);
2831984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson}
2832984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2833984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudsonvoid OpenGLRenderer::setClippingOutline(LinearAllocator& allocator, const Outline* outline) {
2834984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    mState.setClippingOutline(allocator, outline);
2835984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson}
2836984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2837984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudsonvoid OpenGLRenderer::setClippingRoundRect(LinearAllocator& allocator,
2838984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        const Rect& rect, float radius, bool highPriority) {
2839984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    mState.setClippingRoundRect(allocator, rect, radius, highPriority);
2840984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson}
2841984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2842984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2843984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson
2844107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
2845d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds,
2846527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        DrawOpMode drawOpMode) {
2847527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
2848527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if (drawOpMode == kDrawOpMode_Immediate) {
284928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        // The checks for corner-case ignorable text and quick rejection is only done for immediate
285028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        // drawing as ops from DeferredDisplayList are already filtered for these
2851984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson        if (text == NULL || count == 0 || mState.currentlyIgnored() || canSkipText(paint) ||
2852f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik                quickRejectSetupScissor(bounds)) {
2853107843de4507b3511006cb9c77b8d0364374385aTom Hudson            return;
285428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        }
2855cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy    }
2856cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy
28573a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    const float oldX = x;
28583a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    const float oldY = y;
2859624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy
2860d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    const mat4& transform = *currentTransform();
2861624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    const bool pureTranslate = transform.isPureTranslate();
2862c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy
2863211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(pureTranslate)) {
2864624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2865624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        y = (int) floorf(y + transform.getTranslateY() + 0.5f);
28666620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
28676620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
286886568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    int alpha;
286986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    SkXfermode::Mode mode;
287086568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
28719d13fe25f4f10b25776b1dc5c858f9ebb0b28b30Romain Guy
2872c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2873c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy
2874c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger    if (CC_UNLIKELY(hasTextShadow(paint))) {
287559744b79ec302000802cd56d30a1bf70f0183c80Chris Craik        fontRenderer.setFont(paint, SkMatrix::I());
2876c74f45a334f0e3725c23cdd270cbcb0efac4ea75Romain Guy        drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
287776d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger                alpha, oldX, oldY);
28781e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    }
28791e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
288019d4dd8599cb870923ab349d2ab96cacffd9c6f5Romain Guy    const bool hasActiveLayer = hasLayer();
288119d4dd8599cb870923ab349d2ab96cacffd9c6f5Romain Guy
2882624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // We only pass a partial transform to the font renderer. That partial
2883624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // matrix defines how glyphs are rasterized. Typically we want glyphs
2884624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // to be rasterized at their final size on screen, which means the partial
2885624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // matrix needs to take the scale factor into account.
2886624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // When a partial matrix is used to transform glyphs during rasterization,
2887624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // the mesh is generated with the inverse transform (in the case of scale,
2888624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // the mesh is generated at 1.0 / scale for instance.) This allows us to
2889624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // apply the full transform matrix at draw time in the vertex shader.
2890624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // Applying the full matrix in the shader is the easiest way to handle
2891624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // rotation and perspective and allows us to always generated quads in the
2892624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // font renderer which greatly simplifies the code, clipping in particular.
289359744b79ec302000802cd56d30a1bf70f0183c80Chris Craik    SkMatrix fontTransform;
289459744b79ec302000802cd56d30a1bf70f0183c80Chris Craik    bool linearFilter = findBestFontTransform(transform, &fontTransform)
289559744b79ec302000802cd56d30a1bf70f0183c80Chris Craik            || fabs(y - (int) y) > 0.0f
289659744b79ec302000802cd56d30a1bf70f0183c80Chris Craik            || fabs(x - (int) x) > 0.0f;
28973b753829ae858d424fe109f714745379a6daf455Romain Guy    fontRenderer.setFont(paint, fontTransform);
2898257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    fontRenderer.setTextureFiltering(linearFilter);
289906f96e2652e4855b6520ad9dd70583677605b79aRomain Guy
2900624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    // TODO: Implement better clipping for scaled/rotated text
2901984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    const Rect* clip = !pureTranslate ? NULL : mState.currentClipRect();
290241541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik    Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
29035b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
2904996e57c84368058be793897ebc355b917a59abc2Raph Levien    bool status;
29051e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
2906527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
2907527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    // don't call issuedrawcommand, do it at end of batch
2908527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
2909a3dc55f83ab583e0a66b893c71b849afa046770aRomain Guy    if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
29108b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        SkPaint paintCopy(*paint);
29118b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        paintCopy.setTextAlign(SkPaint::kLeft_Align);
29128b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
291341541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik                positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
2914996e57c84368058be793897ebc355b917a59abc2Raph Levien    } else {
29158b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
291641541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik                positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
2917996e57c84368058be793897ebc355b917a59abc2Raph Levien    }
29184ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
2919527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
2920624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy        if (!pureTranslate) {
292141541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik            transform.mapRect(layerBounds);
2922a4adcf0239039eb8f005be252409901c41b28839Romain Guy        }
292341541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik        dirtyLayerUnchecked(layerBounds, getRegion());
29245b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
2925694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
2926e63f7c622a2086aefa80983c6f41b74fb166bb42Chris Craik    drawTextDecorations(totalAdvance, oldX, oldY, paint);
2927486590963e2207d68eebd6944fec70d50d41116aChet Haase
2928107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
2929694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy}
2930694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
2931107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count,
2932d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        const SkPath* path, float hOffset, float vOffset, const SkPaint* paint) {
2933984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (text == NULL || count == 0 || mState.currentlyIgnored() || canSkipText(paint)) {
2934107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
293503d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    }
293603d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
293739a908c1df89e1073627b0dcbce922d826b67055Chris Craik    // TODO: avoid scissor by calculating maximum bounds using path bounds + font metrics
293839a908c1df89e1073627b0dcbce922d826b67055Chris Craik    mCaches.enableScissor();
293939a908c1df89e1073627b0dcbce922d826b67055Chris Craik
2940b1d0a4ed21168fefcb82232c8f22cb95d60acb85Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
294159744b79ec302000802cd56d30a1bf70f0183c80Chris Craik    fontRenderer.setFont(paint, SkMatrix::I());
2942257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    fontRenderer.setTextureFiltering(true);
294303d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
294403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    int alpha;
294503d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    SkXfermode::Mode mode;
294603d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
29471e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    TextSetupFunctor functor(this, 0.0f, 0.0f, false, alpha, mode, paint);
29489777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy
2949984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    const Rect* clip = &writableSnapshot()->getLocalClip();
29509777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
295103d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
29529777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    const bool hasActiveLayer = hasLayer();
29539777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy
29549777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
29551e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease            hOffset, vOffset, hasActiveLayer ? &bounds : NULL, &functor)) {
29569777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy        if (hasActiveLayer) {
2957d6b65f67717025b1162f86f04e2caa5723566cacChris Craik            currentTransform()->mapRect(bounds);
29589777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            dirtyLayerUnchecked(bounds, getRegion());
29599777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy        }
29609777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    }
2961486590963e2207d68eebd6944fec70d50d41116aChet Haase
2962107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
2963325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy}
2964325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy
2965107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawPath(const SkPath* path, const SkPaint* paint) {
2966984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.currentlyIgnored()) return;
2967dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
2968a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
29697fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
2970fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    const PathTexture* texture = mCaches.pathCache.get(path, paint);
2971107843de4507b3511006cb9c77b8d0364374385aTom Hudson    if (!texture) return;
297222158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
29737fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
29748b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    const float x = texture->left - texture->offset;
29758b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    const float y = texture->top - texture->offset;
29768b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
297701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    drawPathTexture(texture, x, y, paint);
2978107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
29797fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy}
29807fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
2981107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
298235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (!layer) {
2983107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
29846c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    }
29856c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
2986b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    mat4* transform = NULL;
2987b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    if (layer->isTextureLayer()) {
2988b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        transform = &layer->getTransform();
2989b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        if (!transform->isIdentity()) {
29903f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik            save(SkCanvas::kMatrix_SaveFlag);
299114e513058ed4168c94e015638d16f5f87fd8063aChris Craik            concatMatrix(*transform);
2992b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        }
2993b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    }
2994b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy
299539a908c1df89e1073627b0dcbce922d826b67055Chris Craik    bool clipRequired = false;
2996984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    const bool rejected = mState.calculateQuickRejectForScissor(x, y,
2997deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik            x + layer->layer.getWidth(), y + layer->layer.getHeight(), &clipRequired, NULL, false);
29984ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
299935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (rejected) {
3000b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        if (transform && !transform->isIdentity()) {
3001b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy            restore();
3002b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        }
3003107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
300435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    }
300535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
300662d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik    EVENT_LOGD("drawLayer," RECT_STRING ", clipRequired %d", x, y,
300762d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik            x + layer->layer.getWidth(), y + layer->layer.getHeight(), clipRequired);
300862d307c2402777d5e53b4590af5f32f8c55afd81Chris Craik
30095bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy    updateLayer(layer, true);
30102bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy
301139a908c1df89e1073627b0dcbce922d826b67055Chris Craik    mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
3012a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
30136c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
3014211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(!layer->region.isEmpty())) {
3015c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        if (layer->region.isRect()) {
301634416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik            DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
301734416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik                    composeLayerRect(layer, layer->regionRect));
3018c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        } else if (layer->mesh) {
301976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
302016ecda5317c40fc3da284952d9b3add34d6763aeChris Craik            const float a = getLayerAlpha(layer);
3021c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDraw();
3022c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawWithTexture();
30238168396d1acbcb5fdd29eeda4c30b2803d5283aeRomain Guy            setupDrawColor(a, a, a, a);
302476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger            setupDrawColorFilter(layer->getColorFilter());
302576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger            setupDrawBlending(layer);
3026c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawProgram();
3027c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawPureColorUniforms();
302876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger            setupDrawColorFilterUniforms(layer->getColorFilter());
30299ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawTexture(layer->getTexture());
3030d6b65f67717025b1162f86f04e2caa5723566cacChris Craik            if (CC_LIKELY(currentTransform()->isPureTranslate())) {
3031d6b65f67717025b1162f86f04e2caa5723566cacChris Craik                int tx = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
3032d6b65f67717025b1162f86f04e2caa5723566cacChris Craik                int ty = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
30339ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
3034d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy                layer->setFilter(GL_NEAREST);
30354063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik                setupDrawModelView(kModelViewMode_Translate, false, tx, ty,
30364ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                        tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
30379ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            } else {
3038d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy                layer->setFilter(GL_LINEAR);
30394063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik                setupDrawModelView(kModelViewMode_Translate, false, x, y,
30409ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                        x + layer->layer.getWidth(), y + layer->layer.getHeight());
30419ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            }
3042c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy
3043448455fe783b0a711340322dca272b8cc0ebe473Romain Guy            TextureVertex* mesh = &layer->mesh[0];
3044448455fe783b0a711340322dca272b8cc0ebe473Romain Guy            GLsizei elementsCount = layer->meshElementCount;
3045448455fe783b0a711340322dca272b8cc0ebe473Romain Guy
3046448455fe783b0a711340322dca272b8cc0ebe473Romain Guy            while (elementsCount > 0) {
3047448455fe783b0a711340322dca272b8cc0ebe473Romain Guy                GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
3048448455fe783b0a711340322dca272b8cc0ebe473Romain Guy
30493380cfdc77100e87aa8390386ccf390834dea171Romain Guy                setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
3050448455fe783b0a711340322dca272b8cc0ebe473Romain Guy                DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
3051448455fe783b0a711340322dca272b8cc0ebe473Romain Guy                        glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL));
3052448455fe783b0a711340322dca272b8cc0ebe473Romain Guy
3053448455fe783b0a711340322dca272b8cc0ebe473Romain Guy                elementsCount -= drawCount;
3054448455fe783b0a711340322dca272b8cc0ebe473Romain Guy                // Though there are 4 vertices in a quad, we use 6 indices per
3055448455fe783b0a711340322dca272b8cc0ebe473Romain Guy                // quad to draw with GL_TRIANGLES
3056448455fe783b0a711340322dca272b8cc0ebe473Romain Guy                mesh += (drawCount / 6) * 4;
3057448455fe783b0a711340322dca272b8cc0ebe473Romain Guy            }
3058c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy
30593a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
3060e63f7c622a2086aefa80983c6f41b74fb166bb42Chris Craik            drawRegionRectsDebug(layer->region);
30613a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#endif
3062c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        }
30634ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
30645bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy        if (layer->debugDrawUpdate) {
30655bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy            layer->debugDrawUpdate = false;
306676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
306776d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger            SkPaint paint;
306876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger            paint.setColor(0x7f00ff00);
306976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger            drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(), &paint);
30704ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy        }
3071f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
307234416eaa1c07b3d7a139e780cea8f8d73219650eChris Craik    layer->hasDrawnSinceUpdate = true;
3073486590963e2207d68eebd6944fec70d50d41116aChet Haase
3074b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    if (transform && !transform->isIdentity()) {
3075b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        restore();
3076b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    }
3077b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy
3078107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
30796c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
30806c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
30816926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy///////////////////////////////////////////////////////////////////////////////
30825ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy// Draw filters
30835ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy///////////////////////////////////////////////////////////////////////////////
308409c2d4fe15fbac2faf8a97ba2cc59132ee12222aDerek Sollenbergervoid OpenGLRenderer::setDrawFilter(SkDrawFilter* filter) {
308509c2d4fe15fbac2faf8a97ba2cc59132ee12222aDerek Sollenberger    // We should never get here since we apply the draw filter when stashing
308609c2d4fe15fbac2faf8a97ba2cc59132ee12222aDerek Sollenberger    // the paints in the DisplayList.
308709c2d4fe15fbac2faf8a97ba2cc59132ee12222aDerek Sollenberger    LOG_ALWAYS_FATAL("OpenGLRenderer does not directly support DrawFilters");
30885ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
30895ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
30905ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy///////////////////////////////////////////////////////////////////////////////
30916926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy// Drawing implementation
30926926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy///////////////////////////////////////////////////////////////////////////////
30936926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
3094d218a92c0afb8c0d98135b20b52ac87236e1c935Chris CraikTexture* OpenGLRenderer::getTexture(const SkBitmap* bitmap) {
30953b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
30963b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    if (!texture) {
30973b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        return mCaches.textureCache.get(bitmap);
30983b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    }
30993b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    return texture;
31003b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy}
31013b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
310201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guyvoid OpenGLRenderer::drawPathTexture(const PathTexture* texture,
3103d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        float x, float y, const SkPaint* paint) {
3104f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik    if (quickRejectSetupScissor(x, y, x + texture->width, y + texture->height)) {
310501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy        return;
310601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    }
310701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
310801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    int alpha;
310901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    SkXfermode::Mode mode;
311001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
311101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
311201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDraw();
311301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawWithTexture(true);
311401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
311576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilter(getColorFilter(paint));
3116d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    setupDrawShader(getShader(paint));
311776d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawBlending(paint, true);
311801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawProgram();
31194063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik    setupDrawModelView(kModelViewMode_TranslateAndScale, false,
31204063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik            x, y, x + texture->width, y + texture->height);
312101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawTexture(texture->id);
312201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawPureColorUniforms();
312376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilterUniforms(getColorFilter(paint));
3124d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    setupDrawShaderUniforms(getShader(paint));
312501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
312601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
312701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
312801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy}
312901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
3130f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy// Same values used by Skia
31310a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdStrikeThru_Offset   (-6.0f / 21.0f)
31320a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdUnderline_Offset    (1.0f / 9.0f)
31330a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdUnderline_Thickness (1.0f / 18.0f)
31340a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
3135d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craikvoid OpenGLRenderer::drawTextDecorations(float underlineWidth, float x, float y,
3136d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        const SkPaint* paint) {
31370a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    // Handle underline and strike-through
31380a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    uint32_t flags = paint->getFlags();
31390a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
3140726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy        SkPaint paintCopy(*paint);
31410a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
3142211370fd943cf26905001b38b8b1791851b26adcRomain Guy        if (CC_LIKELY(underlineWidth > 0.0f)) {
3143726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            const float textSize = paintCopy.getTextSize();
3144f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
31450a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
31468b4072d3fb9bb49d774d97689a065204beca1752Raph Levien            const float left = x;
31470a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            float top = 0.0f;
3148e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
3149f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            int linesCount = 0;
3150f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3151f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3152f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy
3153f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            const int pointsCount = 4 * linesCount;
3154e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy            float points[pointsCount];
3155e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy            int currentPoint = 0;
31560a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
31570a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            if (flags & SkPaint::kUnderlineText_Flag) {
31580a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy                top = y + textSize * kStdUnderline_Offset;
3159e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left;
3160e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
3161e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left + underlineWidth;
3162e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
31630a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            }
31640a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
31650a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            if (flags & SkPaint::kStrikeThruText_Flag) {
31660a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy                top = y + textSize * kStdStrikeThru_Offset;
3167e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left;
3168e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
3169e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left + underlineWidth;
3170e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
31710a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            }
3172e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
3173726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            paintCopy.setStrokeWidth(strokeWidth);
3174e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
3175726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            drawLines(&points[0], pointsCount, &paintCopy);
31760a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        }
31770a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    }
31780a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy}
31790a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
3180107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawRects(const float* rects, int count, const SkPaint* paint) {
3181984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.currentlyIgnored()) {
3182107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
3183672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
3184672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3185107843de4507b3511006cb9c77b8d0364374385aTom Hudson    drawColorRects(rects, count, paint, false, true, true);
3186735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
3187735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
3188b79a3e301a8d89b9e1b1f6f3d7fd6aa56610a6f0Chris Craikstatic void mapPointFakeZ(Vector3& point, const mat4& transformXY, const mat4& transformZ) {
3189b79a3e301a8d89b9e1b1f6f3d7fd6aa56610a6f0Chris Craik    // map z coordinate with true 3d matrix
3190b79a3e301a8d89b9e1b1f6f3d7fd6aa56610a6f0Chris Craik    point.z = transformZ.mapZ(point);
3191b79a3e301a8d89b9e1b1f6f3d7fd6aa56610a6f0Chris Craik
3192b79a3e301a8d89b9e1b1f6f3d7fd6aa56610a6f0Chris Craik    // map x,y coordinates with draw/Skia matrix
3193b79a3e301a8d89b9e1b1f6f3d7fd6aa56610a6f0Chris Craik    transformXY.mapPoint(point.x, point.y);
3194b79a3e301a8d89b9e1b1f6f3d7fd6aa56610a6f0Chris Craik}
3195b79a3e301a8d89b9e1b1f6f3d7fd6aa56610a6f0Chris Craik
3196107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawShadow(float casterAlpha,
319705f3d6e5111fd08df5cd9aae2c3d28399dc0e7f5Chris Craik        const VertexBuffer* ambientShadowVertexBuffer, const VertexBuffer* spotShadowVertexBuffer) {
3198984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (mState.currentlyIgnored()) return;
3199f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik
320015a07a21eb33e8ca1c7444944fe0541a53380c0cChris Craik    // TODO: use quickRejectWithScissor. For now, always force enable scissor.
3201f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik    mCaches.enableScissor();
3202f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik
3203f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik    SkPaint paint;
3204ba9b613437c34873fa95800a25fc51720638267cChris Craik    paint.setAntiAlias(true); // want to use AlphaVertex
3205f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik
320614a4e35208b7e97bbfa38f36130827c86bfafc2bztenghui    // The caller has made sure casterAlpha > 0.
320714a4e35208b7e97bbfa38f36130827c86bfafc2bztenghui    float ambientShadowAlpha = mAmbientShadowAlpha;
320814a4e35208b7e97bbfa38f36130827c86bfafc2bztenghui    if (CC_UNLIKELY(mCaches.propertyAmbientShadowStrength >= 0)) {
320914a4e35208b7e97bbfa38f36130827c86bfafc2bztenghui        ambientShadowAlpha = mCaches.propertyAmbientShadowStrength;
321014a4e35208b7e97bbfa38f36130827c86bfafc2bztenghui    }
321114a4e35208b7e97bbfa38f36130827c86bfafc2bztenghui    if (ambientShadowVertexBuffer && ambientShadowAlpha > 0) {
321214a4e35208b7e97bbfa38f36130827c86bfafc2bztenghui        paint.setARGB(casterAlpha * ambientShadowAlpha, 0, 0, 0);
321391a8c7c62913c2597e3bf5a6d59d2ed5fc7ba4e0Chris Craik        drawVertexBuffer(*ambientShadowVertexBuffer, &paint, kVertexBuffer_ShadowInterp);
3214ef94c6f88fbb1deb095b1494378befcdb9722839ztenghui    }
3215ef94c6f88fbb1deb095b1494378befcdb9722839ztenghui
321614a4e35208b7e97bbfa38f36130827c86bfafc2bztenghui    float spotShadowAlpha = mSpotShadowAlpha;
321714a4e35208b7e97bbfa38f36130827c86bfafc2bztenghui    if (CC_UNLIKELY(mCaches.propertySpotShadowStrength >= 0)) {
321814a4e35208b7e97bbfa38f36130827c86bfafc2bztenghui        spotShadowAlpha = mCaches.propertySpotShadowStrength;
321914a4e35208b7e97bbfa38f36130827c86bfafc2bztenghui    }
322014a4e35208b7e97bbfa38f36130827c86bfafc2bztenghui    if (spotShadowVertexBuffer && spotShadowAlpha > 0) {
322114a4e35208b7e97bbfa38f36130827c86bfafc2bztenghui        paint.setARGB(casterAlpha * spotShadowAlpha, 0, 0, 0);
322291a8c7c62913c2597e3bf5a6d59d2ed5fc7ba4e0Chris Craik        drawVertexBuffer(*spotShadowVertexBuffer, &paint, kVertexBuffer_ShadowInterp);
3223ef94c6f88fbb1deb095b1494378befcdb9722839ztenghui    }
32247b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui
3225107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty=true;
3226f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik}
3227f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik
3228107843de4507b3511006cb9c77b8d0364374385aTom Hudsonvoid OpenGLRenderer::drawColorRects(const float* rects, int count, const SkPaint* paint,
322976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        bool ignoreTransform, bool dirty, bool clip) {
32303b753829ae858d424fe109f714745379a6daf455Romain Guy    if (count == 0) {
3231107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
32323b753829ae858d424fe109f714745379a6daf455Romain Guy    }
3233735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
323476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    int color = paint->getColor();
323576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    // If a shader is set, preserve only the alpha
3236d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    if (getShader(paint)) {
323776d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        color |= 0x00ffffff;
323876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    }
323976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
3240672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float left = FLT_MAX;
3241672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float top = FLT_MAX;
3242672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float right = FLT_MIN;
3243672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float bottom = FLT_MIN;
3244672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3245448455fe783b0a711340322dca272b8cc0ebe473Romain Guy    Vertex mesh[count];
3246672433d90fab7383cd28beac9d4485b566a90940Romain Guy    Vertex* vertex = mesh;
3247672433d90fab7383cd28beac9d4485b566a90940Romain Guy
32482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    for (int index = 0; index < count; index += 4) {
3249672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float l = rects[index + 0];
3250672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float t = rects[index + 1];
3251672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float r = rects[index + 2];
3252672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float b = rects[index + 3];
3253672433d90fab7383cd28beac9d4485b566a90940Romain Guy
32543b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, l, t);
32553b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, r, t);
32563b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, l, b);
32573b753829ae858d424fe109f714745379a6daf455Romain Guy        Vertex::set(vertex++, r, b);
3258672433d90fab7383cd28beac9d4485b566a90940Romain Guy
32593b753829ae858d424fe109f714745379a6daf455Romain Guy        left = fminf(left, l);
32603b753829ae858d424fe109f714745379a6daf455Romain Guy        top = fminf(top, t);
32613b753829ae858d424fe109f714745379a6daf455Romain Guy        right = fmaxf(right, r);
32623b753829ae858d424fe109f714745379a6daf455Romain Guy        bottom = fmaxf(bottom, b);
3263672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
3264672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3265f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik    if (clip && quickRejectSetupScissor(left, top, right, bottom)) {
3266107843de4507b3511006cb9c77b8d0364374385aTom Hudson        return;
3267a362c69d6cdf448107e5a539f77df73937141870Romain Guy    }
3268672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3269672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDraw();
3270672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawNoTexture();
3271d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
3272d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    setupDrawShader(getShader(paint));
327376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilter(getColorFilter(paint));
327476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawBlending(paint);
3275672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawProgram();
3276672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawDirtyRegionsDisabled();
32774063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik    setupDrawModelView(kModelViewMode_Translate, false,
32784063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik            0.0f, 0.0f, 0.0f, 0.0f, ignoreTransform);
3279d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    setupDrawColorUniforms(getShader(paint));
3280d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    setupDrawShaderUniforms(getShader(paint));
328176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilterUniforms(getColorFilter(paint));
3282672433d90fab7383cd28beac9d4485b566a90940Romain Guy
32838ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (dirty && hasLayer()) {
3284d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        dirtyLayer(left, top, right, bottom, *currentTransform());
3285672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
3286672433d90fab7383cd28beac9d4485b566a90940Romain Guy
32874063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik    issueIndexedQuadDraw(&mesh[0], count / 4);
3288672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3289107843de4507b3511006cb9c77b8d0364374385aTom Hudson    mDirty = true;
3290672433d90fab7383cd28beac9d4485b566a90940Romain Guy}
3291672433d90fab7383cd28beac9d4485b566a90940Romain Guy
3292026c5e16704e817cac7d9c382914c947e34f87e0Romain Guyvoid OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
329376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        const SkPaint* paint, bool ignoreTransform) {
329476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    int color = paint->getColor();
3295d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    // If a shader is set, preserve only the alpha
3296d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    if (getShader(paint)) {
3297d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy        color |= 0x00ffffff;
3298d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    }
3299d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy
330070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDraw();
330115bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    setupDrawNoTexture();
3302d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
3303d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    setupDrawShader(getShader(paint));
330476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilter(getColorFilter(paint));
330576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawBlending(paint);
330670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawProgram();
33074063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik    setupDrawModelView(kModelViewMode_TranslateAndScale, false,
33084063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik            left, top, right, bottom, ignoreTransform);
3309d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    setupDrawColorUniforms(getShader(paint));
3310d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    setupDrawShaderUniforms(getShader(paint), ignoreTransform);
331176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilterUniforms(getColorFilter(paint));
331270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawSimpleMesh();
3313c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy
3314c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3315c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy}
3316c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy
331782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guyvoid OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
3318d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        Texture* texture, const SkPaint* paint) {
3319d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
33208164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy
33213b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    GLvoid* vertices = (GLvoid*) NULL;
33223b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
33233b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
33243b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    if (texture->uvMapper) {
33253380cfdc77100e87aa8390386ccf390834dea171Romain Guy        vertices = &mMeshVertices[0].x;
33263380cfdc77100e87aa8390386ccf390834dea171Romain Guy        texCoords = &mMeshVertices[0].u;
33273b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
33283b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
33293b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        texture->uvMapper->map(uvs);
33303b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
33313b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
33323b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    }
33333b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
3334d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    if (CC_LIKELY(currentTransform()->isPureTranslate())) {
3335d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
3336d6b65f67717025b1162f86f04e2caa5723566cacChris Craik        const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
33376620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
3338d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(GL_NEAREST, true);
33396620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
334076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger                paint, texture->blend, vertices, texCoords,
33413b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, false, true);
33426620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    } else {
334367862524056ee2e73a94395139bb8bd0ec1ef38aChris Craik        texture->setFilter(getFilter(paint), true);
334476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        drawTextureMesh(left, top, right, bottom, texture->id, paint,
33453b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy                texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
33463b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    }
33473b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
33483b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    if (texture->uvMapper) {
33493b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
33506620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
335185bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy}
335285bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
3353f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guyvoid OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
335476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        GLuint texture, const SkPaint* paint, bool blend,
33556820ac8b14b4558f5d8b833dde80895306a3e137Romain Guy        GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
33564063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik        bool swapSrcDst, bool ignoreTransform, GLuint vbo,
33574063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik        ModelViewMode modelViewMode, bool dirty) {
33588694230ff25fa0a60e480d424843e56b718f0516Romain Guy
335976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    int a;
336076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    SkXfermode::Mode mode;
336176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    getAlphaAndMode(paint, &a, &mode);
336276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    const float alpha = a / 255.0f;
336376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
336470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDraw();
336570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawWithTexture();
336670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColor(alpha, alpha, alpha, alpha);
336776d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilter(getColorFilter(paint));
336876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawBlending(paint, blend, swapSrcDst);
336970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawProgram();
3370886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (!dirty) setupDrawDirtyRegionsDisabled();
33714063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik    setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
3372886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawTexture(texture);
337386568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawPureColorUniforms();
337476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilterUniforms(getColorFilter(paint));
337570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawMesh(vertices, texCoords, vbo);
3376db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
33776820ac8b14b4558f5d8b833dde80895306a3e137Romain Guy    glDrawArrays(drawMode, 0, elementsCount);
337882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy}
337982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy
33803b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guyvoid OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
338176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        GLuint texture, const SkPaint* paint, bool blend,
33823b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
33834063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik        bool swapSrcDst, bool ignoreTransform, GLuint vbo,
33844063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik        ModelViewMode modelViewMode, bool dirty) {
33853b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
338676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    int a;
338776d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    SkXfermode::Mode mode;
338876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    getAlphaAndMode(paint, &a, &mode);
338976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    const float alpha = a / 255.0f;
339076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
33913b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    setupDraw();
33923b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    setupDrawWithTexture();
33933b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    setupDrawColor(alpha, alpha, alpha, alpha);
339476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilter(getColorFilter(paint));
339576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawBlending(paint, blend, swapSrcDst);
33963b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    setupDrawProgram();
33973b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    if (!dirty) setupDrawDirtyRegionsDisabled();
33984063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik    setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
33993b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    setupDrawTexture(texture);
34003b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    setupDrawPureColorUniforms();
340176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilterUniforms(getColorFilter(paint));
34023b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    setupDrawMeshIndices(vertices, texCoords, vbo);
34033b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
34043b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, NULL);
34053b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy}
34063b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
3407886b275e529e44a59c54b933453d9bc902973178Romain Guyvoid OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
340876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger        GLuint texture, const SkPaint* paint,
3409886b275e529e44a59c54b933453d9bc902973178Romain Guy        GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
34104063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik        bool ignoreTransform, ModelViewMode modelViewMode, bool dirty) {
3411886b275e529e44a59c54b933453d9bc902973178Romain Guy
341276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    int color = paint != NULL ? paint->getColor() : 0;
341376d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    int alpha;
341476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    SkXfermode::Mode mode;
341576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    getAlphaAndMode(paint, &alpha, &mode);
341676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger
3417886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDraw();
3418886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawWithTexture(true);
341976d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    if (paint != NULL) {
3420886b275e529e44a59c54b933453d9bc902973178Romain Guy        setupDrawAlpha8Color(color, alpha);
3421886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
342276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilter(getColorFilter(paint));
3423d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    setupDrawShader(getShader(paint));
342476d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawBlending(paint, true);
3425886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawProgram();
3426886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (!dirty) setupDrawDirtyRegionsDisabled();
34274063a0e03ba2e354cc6d19c0ffc073fd5b8aa2caChris Craik    setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
3428886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawTexture(texture);
3429886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawPureColorUniforms();
343076d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenberger    setupDrawColorFilterUniforms(getColorFilter(paint));
3431d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    setupDrawShaderUniforms(getShader(paint), ignoreTransform);
3432886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawMesh(vertices, texCoords);
3433886b275e529e44a59c54b933453d9bc902973178Romain Guy
3434886b275e529e44a59c54b933453d9bc902973178Romain Guy    glDrawArrays(drawMode, 0, elementsCount);
3435886b275e529e44a59c54b933453d9bc902973178Romain Guy}
3436886b275e529e44a59c54b933453d9bc902973178Romain Guy
3437a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guyvoid OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
3438f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy        ProgramDescription& description, bool swapSrcDst) {
3439deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik
3440984162fb7e4010b6e2908352dbff17ed47eecf06Tom Hudson    if (writableSnapshot()->roundRectClipState != NULL /*&& !mSkipOutlineClip*/) {
3441deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        blend = true;
3442deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        mDescription.hasRoundRectClip = true;
3443deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    }
3444deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    mSkipOutlineClip = true;
3445deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik
344682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    blend = blend || mode != SkXfermode::kSrcOver_Mode;
3447c189ef53220059acf2adedc92ac4ac7e6a993e6bRomain Guy
344882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    if (blend) {
344982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // These blend modes are not supported by OpenGL directly and have
345082bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // to be implemented using shaders. Since the shader will perform
345182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // the blending, turn blending off here
345282bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // If the blend mode cannot be implemented using shaders, fall
345382bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // back to the default SrcOver blend mode instead
345433fa1f774c8e7289fd7c39fbc2c65b9361f2c2c4Romain Guy        if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
34553bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy            if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
3456a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy                description.framebufferMode = mode;
3457f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy                description.swapSrcDst = swapSrcDst;
3458a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy
345982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                if (mCaches.blend) {
346082bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                    glDisable(GL_BLEND);
346182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                    mCaches.blend = false;
346282bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                }
346382bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
346482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                return;
346582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            } else {
346682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                mode = SkXfermode::kSrcOver_Mode;
3467a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy            }
346882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        }
346982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
347082bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        if (!mCaches.blend) {
347182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            glEnable(GL_BLEND);
347282bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        }
347382bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
347482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
347582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
347682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
347782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
347882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            glBlendFunc(sourceMode, destMode);
347982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            mCaches.lastSrcMode = sourceMode;
348082bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            mCaches.lastDstMode = destMode;
348182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy        }
3482fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    } else if (mCaches.blend) {
348382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy        glDisable(GL_BLEND);
348482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    }
3485fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    mCaches.blend = blend;
3486bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
3487bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
3488889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guybool OpenGLRenderer::useProgram(Program* program) {
3489d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    if (!program->isInUse()) {
3490fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
3491d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy        program->use();
3492fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        mCaches.currentProgram = program;
34936926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy        return false;
3494260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    }
34956926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    return true;
3496260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy}
3497260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy
3498026c5e16704e817cac7d9c382914c947e34f87e0Romain Guyvoid OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
3499ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    TextureVertex* v = &mMeshVertices[0];
350082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u1, v1);
350182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u2, v1);
350282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u1, v2);
350382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u2, v2);
35048ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy}
35058ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
3506d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craikvoid OpenGLRenderer::getAlphaAndMode(const SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
3507be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    getAlphaAndModeDirect(paint, alpha,  mode);
350816ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
350916ecda5317c40fc3da284952d9b3add34d6763aeChris Craik        // if drawing a layer, ignore the paint's alpha
351087b515cde53f3c8cc3fdf698c100e67508487e59Romain Guy        *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
351116ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    }
3512d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    *alpha *= currentSnapshot()->alpha;
3513026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy}
3514026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
351576d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenbergerfloat OpenGLRenderer::getLayerAlpha(const Layer* layer) const {
351616ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    float alpha;
351716ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
351816ecda5317c40fc3da284952d9b3add34d6763aeChris Craik        alpha = mDrawModifiers.mOverrideLayerAlpha;
351916ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    } else {
352016ecda5317c40fc3da284952d9b3add34d6763aeChris Craik        alpha = layer->getAlpha() / 255.0f;
352116ecda5317c40fc3da284952d9b3add34d6763aeChris Craik    }
3522d6b65f67717025b1162f86f04e2caa5723566cacChris Craik    return alpha * currentSnapshot()->alpha;
352316ecda5317c40fc3da284952d9b3add34d6763aeChris Craik}
352416ecda5317c40fc3da284952d9b3add34d6763aeChris Craik
35259d5316e3f56d138504565ff311145ac01621dff4Romain Guy}; // namespace uirenderer
3526e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}; // namespace android
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