OpenGLRenderer.cpp revision d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39
1e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy/*
2e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Copyright (C) 2010 The Android Open Source Project
3e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
4e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * you may not use this file except in compliance with the License.
6e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * You may obtain a copy of the License at
7e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
8e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
10e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Unless required by applicable law or agreed to in writing, software
11e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * See the License for the specific language governing permissions and
14e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * limitations under the License.
15e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy */
16e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
1785bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy#define LOG_TAG "OpenGLRenderer"
18e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
19e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <stdlib.h>
20e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <stdint.h>
21e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy#include <sys/types.h>
22e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
23bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy#include <SkCanvas.h>
2403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy#include <SkPathMeasure.h>
25694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy#include <SkTypeface.h>
265cbbce535744b89df5ecea95de21ee3733298260Romain Guy
275cbbce535744b89df5ecea95de21ee3733298260Romain Guy#include <utils/Log.h>
28e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy#include <utils/StopWatch.h>
2985bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
3008aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy#include <private/hwui/DrawGlInfo.h>
3108aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy
325b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#include <ui/Rect.h>
335b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
3485bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy#include "OpenGLRenderer.h"
350fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy#include "DisplayListRenderer.h"
3665cd612face362d054a85d0f7e5881c59cd523beChris Craik#include "PathTessellator.h"
3787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy#include "Properties.h"
38a957eea78557cb47a91d44d9e6ee641c58cf1c07Romain Guy#include "Vector.h"
39e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
40e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guynamespace android {
419d5316e3f56d138504565ff311145ac01621dff4Romain Guynamespace uirenderer {
429d5316e3f56d138504565ff311145ac01621dff4Romain Guy
439d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
449d5316e3f56d138504565ff311145ac01621dff4Romain Guy// Defines
459d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
469d5316e3f56d138504565ff311145ac01621dff4Romain Guy
47759ea80dca64ad652110a129e0d8bf93fea79f61Romain Guy#define RAD_TO_DEG (180.0f / 3.14159265f)
48759ea80dca64ad652110a129e0d8bf93fea79f61Romain Guy#define MIN_ANGLE 0.001f
49759ea80dca64ad652110a129e0d8bf93fea79f61Romain Guy
50f877308f77f7c6f3edd91618a092207dd3be9077Romain Guy#define ALPHA_THRESHOLD 0
51dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
52713e1bb9df6bdfc21bd5c40d1a6ecf6c822a4be5Romain Guy#define FILTER(paint) (!paint || paint->isFilterBitmap() ? GL_LINEAR : GL_NEAREST)
53d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy
549d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
559d5316e3f56d138504565ff311145ac01621dff4Romain Guy// Globals
569d5316e3f56d138504565ff311145ac01621dff4Romain Guy///////////////////////////////////////////////////////////////////////////////
579d5316e3f56d138504565ff311145ac01621dff4Romain Guy
58889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy/**
59889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy * Structure mapping Skia xfermodes to OpenGL blending factors.
60889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy */
61889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guystruct Blender {
62889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    SkXfermode::Mode mode;
63889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    GLenum src;
64889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    GLenum dst;
65889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy}; // struct Blender
66889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy
67026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy// In this array, the index of each Blender equals the value of the first
68026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
69026c5e16704e817cac7d9c382914c947e34f87e0Romain Guystatic const Blender gBlends[] = {
702ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kClear_Mode,    GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
712ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrc_Mode,      GL_ONE,                 GL_ZERO },
722ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDst_Mode,      GL_ZERO,                GL_ONE },
732ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOver_Mode,  GL_ONE,                 GL_ONE_MINUS_SRC_ALPHA },
742ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOver_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_ONE },
752ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcIn_Mode,    GL_DST_ALPHA,           GL_ZERO },
762ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstIn_Mode,    GL_ZERO,                GL_SRC_ALPHA },
772ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOut_Mode,   GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
782ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOut_Mode,   GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
792ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcATop_Mode,  GL_DST_ALPHA,           GL_ONE_MINUS_SRC_ALPHA },
802ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstATop_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
812ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kXor_Mode,      GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
822ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kPlus_Mode,     GL_ONE,                 GL_ONE },
83d81ec456bb097a712bcbc093c5a1e0075434158eDerek Sollenberger    { SkXfermode::kModulate_Mode, GL_ZERO,                GL_SRC_COLOR },
842ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kScreen_Mode,   GL_ONE,                 GL_ONE_MINUS_SRC_COLOR }
85026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy};
86e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
8787a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// This array contains the swapped version of each SkXfermode. For instance
8887a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// this array's SrcOver blending mode is actually DstOver. You can refer to
8987a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy// createLayer() for more information on the purpose of this array.
90f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guystatic const Blender gBlendsSwap[] = {
912ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kClear_Mode,    GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
922ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrc_Mode,      GL_ZERO,                GL_ONE },
932ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDst_Mode,      GL_ONE,                 GL_ZERO },
942ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOver_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_ONE },
952ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOver_Mode,  GL_ONE,                 GL_ONE_MINUS_SRC_ALPHA },
962ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcIn_Mode,    GL_ZERO,                GL_SRC_ALPHA },
972ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstIn_Mode,    GL_DST_ALPHA,           GL_ZERO },
982ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcOut_Mode,   GL_ZERO,                GL_ONE_MINUS_SRC_ALPHA },
992ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstOut_Mode,   GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
1002ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kSrcATop_Mode,  GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
1012ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kDstATop_Mode,  GL_DST_ALPHA,           GL_ONE_MINUS_SRC_ALPHA },
1022ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kXor_Mode,      GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
1032ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kPlus_Mode,     GL_ONE,                 GL_ONE },
104d81ec456bb097a712bcbc093c5a1e0075434158eDerek Sollenberger    { SkXfermode::kModulate_Mode, GL_DST_COLOR,           GL_ZERO },
1052ffefd48e20d311b38c0673edadb27c1f6ad328bRomain Guy    { SkXfermode::kScreen_Mode,   GL_ONE_MINUS_DST_COLOR, GL_ONE }
106f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy};
107f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy
108f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
109f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Constructors/destructor
110f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
111f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1123bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain GuyOpenGLRenderer::OpenGLRenderer():
1133bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        mCaches(Caches::getInstance()), mExtensions(Extensions::getInstance()) {
11406f96e2652e4855b6520ad9dd70583677605b79aRomain Guy    mShader = NULL;
115db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    mColorFilter = NULL;
1161e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    mHasShadow = false;
1175ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    mHasDrawFilter = false;
118026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
119ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
120ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
121ae5575b3421c8fbe590ab046d7d5f2b36ecfd821Romain Guy    mFirstSnapshot = new Snapshot;
12287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
12387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mScissorOptimizationDisabled = false;
124e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
125e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
12685bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain GuyOpenGLRenderer::~OpenGLRenderer() {
12729d8997bd43b7c4ad37fc3d6f91eaafa74913c88Romain Guy    // The context has already been destroyed at this point, do not call
12829d8997bd43b7c4ad37fc3d6f91eaafa74913c88Romain Guy    // GL APIs. All GL state should be kept in Caches.h
129e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
130e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
13187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::initProperties() {
13287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    char property[PROPERTY_VALUE_MAX];
13387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
13487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mScissorOptimizationDisabled = !strcasecmp(property, "true");
13587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        INIT_LOGD("  Scissor optimization %s",
13687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy                mScissorOptimizationDisabled ? "disabled" : "enabled");
13787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    } else {
13887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        INIT_LOGD("  Scissor optimization enabled");
13987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
14013631f3da855f200a151e7837ed9f6b079622b58Romain Guy}
14113631f3da855f200a151e7837ed9f6b079622b58Romain Guy
14213631f3da855f200a151e7837ed9f6b079622b58Romain Guy///////////////////////////////////////////////////////////////////////////////
143f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Setup
144f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
145f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
146ef35927abcd089652f87a985dd6dde7afde58b92Romain Guyvoid OpenGLRenderer::setName(const char* name) {
147ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    if (name) {
148ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy        mName.setTo(name);
149ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    } else {
150ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy        mName.clear();
151ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    }
152ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy}
153ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy
154ef35927abcd089652f87a985dd6dde7afde58b92Romain Guyconst char* OpenGLRenderer::getName() const {
155ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    return mName.string();
156ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy}
157ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy
15849c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guybool OpenGLRenderer::isDeferred() {
15949c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy    return false;
16049c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy}
16149c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy
16285bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guyvoid OpenGLRenderer::setViewport(int width, int height) {
16335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    initViewport(width, height);
16435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
16535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glDisable(GL_DITHER);
16635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
16735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
16835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glEnableVertexAttribArray(Program::kBindingPosition);
16935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
17035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
17135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guyvoid OpenGLRenderer::initViewport(int width, int height) {
172260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1);
173bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
174bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    mWidth = width;
175bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    mHeight = height;
176eb99356a0548684a501766e6a524529ab93304c8Romain Guy
177eb99356a0548684a501766e6a524529ab93304c8Romain Guy    mFirstSnapshot->height = height;
178eb99356a0548684a501766e6a524529ab93304c8Romain Guy    mFirstSnapshot->viewport.set(0, 0, width, height);
179e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
180e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
1817c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guystatus_t OpenGLRenderer::prepare(bool opaque) {
18244b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase    return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
1837d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy}
1847d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy
185c3fedafc5f50100219449125a000e3138f6fb987Romain Guystatus_t OpenGLRenderer::prepareDirty(float left, float top,
186c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        float right, float bottom, bool opaque) {
187fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy    mCaches.clearGarbage();
188fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy
1898aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot = new Snapshot(mFirstSnapshot,
1908aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy            SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
19184962f2fe6ce779c583cc54b11a9de2b6a568117Romain Guy    mSnapshot->fbo = getTargetFbo();
1928fb954263dd2f918ad339045cc6d82e346515599Romain Guy    mSaveCount = 1;
193f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1947d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy    mSnapshot->setClip(left, top, right, bottom);
19541308e2936c768103d0e9c82500e97938d6797f1Romain Guy    mDirtyClip = true;
196ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
19711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    updateLayers();
19811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
199dcfc836b457a87881da409e1acf251515f121446Romain Guy    discardFramebuffer(left, top, right, bottom);
20045e4c3df6c00ac98ff6144de9af574877d4fff19Romain Guy
201ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    syncState();
2027d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guy
20354c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // Functors break the tiling extension in pretty spectacular ways
20454c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // This ensures we don't use tiling when a functor is going to be
20554c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // invoked during the frame
20654c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    mSuppressTiling = mCaches.hasRegisteredFunctors();
20754c1a64d5441a964890b44280e4457e11f4f924aRomain Guy
2082b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    mTilingSnapshot = mSnapshot;
20957b5268708c3b974296c7d4e58a02a957979224aRomain Guy    startTiling(mTilingSnapshot, true);
2102b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
2117c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, true);
2127c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy
2137c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    return clear(left, top, right, bottom, opaque);
2147c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy}
2157c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
216dcfc836b457a87881da409e1acf251515f121446Romain Guyvoid OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
217dcfc836b457a87881da409e1acf251515f121446Romain Guy    // If we know that we are going to redraw the entire framebuffer,
218dcfc836b457a87881da409e1acf251515f121446Romain Guy    // perform a discard to let the driver know we don't need to preserve
219dcfc836b457a87881da409e1acf251515f121446Romain Guy    // the back buffer for this frame.
2203bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    if (mExtensions.hasDiscardFramebuffer() &&
221dcfc836b457a87881da409e1acf251515f121446Romain Guy            left <= 0.0f && top <= 0.0f && right >= mWidth && bottom >= mHeight) {
222f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy        const bool isFbo = getTargetFbo() == 0;
223f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy        const GLenum attachments[] = {
224f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy                isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
225f158198ccc3a1f53bfebaa6b8f4426e80e1867eaRomain Guy                isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
226dcfc836b457a87881da409e1acf251515f121446Romain Guy        glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
227dcfc836b457a87881da409e1acf251515f121446Romain Guy    }
228dcfc836b457a87881da409e1acf251515f121446Romain Guy}
229dcfc836b457a87881da409e1acf251515f121446Romain Guy
2307c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guystatus_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
2316b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy    if (!opaque) {
232586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy        mCaches.enableScissor();
233ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        mCaches.setScissor(left, mSnapshot->height - bottom, right - left, bottom - top);
2346b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy        glClear(GL_COLOR_BUFFER_BIT);
23544b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase        return DrawGlInfo::kStatusDrew;
236ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    }
23744b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase
2387c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    mCaches.resetScissor();
23944b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase    return DrawGlInfo::kStatusDone;
240ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy}
241ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
242ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guyvoid OpenGLRenderer::syncState() {
243ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    glViewport(0, 0, mWidth, mHeight);
244ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
245ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    if (mCaches.blend) {
246ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        glEnable(GL_BLEND);
247ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    } else {
248ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy        glDisable(GL_BLEND);
2496b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy    }
250bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
251bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
25257b5268708c3b974296c7d4e58a02a957979224aRomain Guyvoid OpenGLRenderer::startTiling(const sp<Snapshot>& s, bool opaque) {
25354c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    if (!mSuppressTiling) {
25454c1a64d5441a964890b44280e4457e11f4f924aRomain Guy        Rect* clip = mTilingSnapshot->clipRect;
255c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        if (s->flags & Snapshot::kFlagFboTarget) {
256c3fedafc5f50100219449125a000e3138f6fb987Romain Guy            clip = &s->layer->clipRect;
25754c1a64d5441a964890b44280e4457e11f4f924aRomain Guy        }
25854c1a64d5441a964890b44280e4457e11f4f924aRomain Guy
259c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        startTiling(*clip, s->height, opaque);
260c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    }
261c3fedafc5f50100219449125a000e3138f6fb987Romain Guy}
262c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
263c3fedafc5f50100219449125a000e3138f6fb987Romain Guyvoid OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque) {
264c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    if (!mSuppressTiling) {
265c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        mCaches.startTiling(clip.left, windowHeight - clip.bottom,
266c3fedafc5f50100219449125a000e3138f6fb987Romain Guy                    clip.right - clip.left, clip.bottom - clip.top, opaque);
2672b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    }
2682b7028eabac80cec170572bc0e945a1d4224e595Romain Guy}
2692b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
2702b7028eabac80cec170572bc0e945a1d4224e595Romain Guyvoid OpenGLRenderer::endTiling() {
27154c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    if (!mSuppressTiling) mCaches.endTiling();
2722b7028eabac80cec170572bc0e945a1d4224e595Romain Guy}
2732b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
274b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guyvoid OpenGLRenderer::finish() {
2757c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    renderOverdraw();
2762b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    endTiling();
2772b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
27811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (!suppressErrorChecks()) {
279b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy#if DEBUG_OPENGL
28011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        GLenum status = GL_NO_ERROR;
28111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        while ((status = glGetError()) != GL_NO_ERROR) {
28211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            ALOGD("GL error from OpenGLRenderer: 0x%x", status);
28311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            switch (status) {
28411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_INVALID_ENUM:
28511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  GL_INVALID_ENUM");
28611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
28711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_INVALID_VALUE:
28811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  GL_INVALID_VALUE");
28911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
29011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_INVALID_OPERATION:
29111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  GL_INVALID_OPERATION");
29211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
29311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                case GL_OUT_OF_MEMORY:
29411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    ALOGE("  Out of memory!");
29511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy                    break;
29611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            }
297a07105b7d2a27e6d69407bf96ddb773bddb5e553Romain Guy        }
298b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy#endif
29911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
300c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#if DEBUG_MEMORY_USAGE
301e190aa69756aecfaffabdd4c6d32cb6b3220d842Romain Guy        mCaches.dumpMemoryUsage();
30211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy#else
30311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        if (mCaches.getDebugLevel() & kDebugMemory) {
30411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            mCaches.dumpMemoryUsage();
30511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
306c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#endif
30711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
308b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy}
309b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy
3106c319ca1275c8db892c39b48fc54864c949f9171Romain Guyvoid OpenGLRenderer::interrupt() {
311da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy    if (mCaches.currentProgram) {
312da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy        if (mCaches.currentProgram->isInUse()) {
313da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy            mCaches.currentProgram->remove();
314da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy            mCaches.currentProgram = NULL;
315da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy        }
316da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy    }
31750c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    mCaches.unbindMeshBuffer();
31815bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
319f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    mCaches.resetVertexPointers();
32015bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.disbaleTexCoordsVertexArray();
3217c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(false, false);
322da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy}
323da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy
3246c319ca1275c8db892c39b48fc54864c949f9171Romain Guyvoid OpenGLRenderer::resume() {
32508837c246c9c27902c59b41c8661c2f27a4aa2bcChet Haase    sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
32608837c246c9c27902c59b41c8661c2f27a4aa2bcChet Haase    glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
32735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
3287c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, false);
32935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
3303e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
3313e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy
3328025061c594e5171e1bf370d8fdd77e0e9a02b47Chet Haase    mCaches.scissorEnabled = glIsEnabled(GL_SCISSOR_TEST);
333586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    mCaches.enableScissor();
33482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy    mCaches.resetScissor();
335746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    dirtyClip();
336da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy
337a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
33850c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy
33950c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    mCaches.blend = true;
34050c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    glEnable(GL_BLEND);
34150c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    glBlendFunc(mCaches.lastSrcMode, mCaches.lastDstMode);
34250c0f093d942a59d4e01b2c76d26c0e9d6ed796cRomain Guy    glBlendEquation(GL_FUNC_ADD);
343da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy}
344da8532c6f48b4c10b5e2ccb9e08690341efa1616Romain Guy
34535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guyvoid OpenGLRenderer::resumeAfterLayer() {
34635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
34735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
34835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
3497c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(true, false);
35035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
35135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    mCaches.resetScissor();
35235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    dirtyClip();
35335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
35435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
355ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guyvoid OpenGLRenderer::detachFunctor(Functor* functor) {
356932b7f6765968bd526c03512f3805fbc3924dc29Chris Craik    mFunctors.remove(functor);
357ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy}
3588f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
359ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guyvoid OpenGLRenderer::attachFunctor(Functor* functor) {
360ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    mFunctors.add(functor);
361ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy}
3628f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
363ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guystatus_t OpenGLRenderer::invokeFunctors(Rect& dirty) {
364ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    status_t result = DrawGlInfo::kStatusDone;
3653d745c03ace18ee59c539e1b7f1df13f22beb57dRomain Guy    size_t count = mFunctors.size();
3668f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
367ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    if (count > 0) {
368d15321bbf57ff7a4615076fefcee5e196c4fc796Chris Craik        interrupt();
369ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        SortedVector<Functor*> functors(mFunctors);
370ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        mFunctors.clear();
371ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
372ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        DrawGlInfo info;
373ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipLeft = 0;
374ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipTop = 0;
375ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipRight = 0;
376ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.clipBottom = 0;
377ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.isLayer = false;
378ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.width = 0;
379ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        info.height = 0;
380ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        memset(info.transform, 0, sizeof(float) * 16);
381ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
382ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy        for (size_t i = 0; i < count; i++) {
383ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy            Functor* f = functors.itemAt(i);
384ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy            result |= (*f)(DrawGlInfo::kModeProcess, &info);
385ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
386c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik            if (result & DrawGlInfo::kStatusDraw) {
387ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy                Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
388ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy                dirty.unionWith(localDirty);
389c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik            }
390ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy
391c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik            if (result & DrawGlInfo::kStatusInvoke) {
392c2c9543c135ffc4e18c7db0e817112ac03e3e97aChris Craik                mFunctors.add(f);
3938f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy            }
3948f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy        }
395d15321bbf57ff7a4615076fefcee5e196c4fc796Chris Craik        resume();
3968f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    }
3978f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
3988f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    return result;
3998f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy}
4008f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
4018f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guystatus_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
402daf98e941e140e8739458126640183b9f296a2abChet Haase    interrupt();
403932b7f6765968bd526c03512f3805fbc3924dc29Chris Craik    detachFunctor(functor);
404c8538ade8df2c2f013f8b93094912057ee1cc417Chris Craik
4058a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    mCaches.enableScissor();
406f90f8171e6acb56f9f87093c01fd586f2140697aRomain Guy    if (mDirtyClip) {
407f90f8171e6acb56f9f87093c01fd586f2140697aRomain Guy        setScissorFromClip();
408f90f8171e6acb56f9f87093c01fd586f2140697aRomain Guy    }
409d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy
41080911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy    Rect clip(*mSnapshot->clipRect);
41180911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy    clip.snapToPixelBoundaries();
41280911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy
413d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    // Since we don't know what the functor will draw, let's dirty
414d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    // tne entire clip region
415d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    if (hasLayer()) {
416d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy        dirtyLayerUnchecked(clip, getRegion());
417d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy    }
418d643bb56fdf21973ea75984f0816b7dc024698dfRomain Guy
41908aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    DrawGlInfo info;
42008aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipLeft = clip.left;
42108aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipTop = clip.top;
42208aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipRight = clip.right;
42308aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.clipBottom = clip.bottom;
42408aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    info.isLayer = hasLayer();
4257b6a75872bd2df96a23453d31c2e2e7fcc373554Chet Haase    info.width = getSnapshot()->viewport.getWidth();
4267b6a75872bd2df96a23453d31c2e2e7fcc373554Chet Haase    info.height = getSnapshot()->height;
42708aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy    getSnapshot()->transform->copyTo(&info.transform[0]);
42880911b851764b073310fd0bffdf4a7db0d8fdd0bRomain Guy
429486590963e2207d68eebd6944fec70d50d41116aChet Haase    status_t result = (*functor)(DrawGlInfo::kModeDraw, &info) | DrawGlInfo::kStatusDrew;
430cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy
4318f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    if (result != DrawGlInfo::kStatusDone) {
43208aa2cbd5e62e7ca140f78f8bea0477a19880fd9Romain Guy        Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
433cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy        dirty.unionWith(localDirty);
4348f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy
43565924a3e56c2e7ac863f8e25e9f9a58b9db7d513Chris Craik        if (result & DrawGlInfo::kStatusInvoke) {
436ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy            mFunctors.add(functor);
4378f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy        }
438cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy    }
439cabfcc1364eb7e4de0b15b3574fba45027b45cfcRomain Guy
440daf98e941e140e8739458126640183b9f296a2abChet Haase    resume();
4416554943a1dd6854c0f4976900956e556767b49e1Romain Guy    return result;
442daf98e941e140e8739458126640183b9f296a2abChet Haase}
443daf98e941e140e8739458126640183b9f296a2abChet Haase
444f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
44587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy// Debug
44687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy///////////////////////////////////////////////////////////////////////////////
44787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
44887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::startMark(const char* name) const {
44987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.startMark(0, name);
45087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
45187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
45287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::endMark() const {
45387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.endMark();
45487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
45587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
45687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
45787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (mCaches.debugOverdraw && getTargetFbo() == 0) {
45887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        if (clear) {
45987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.disableScissor();
46087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.stencil.clear();
46187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        }
46287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        if (enable) {
46387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.stencil.enableDebugWrite();
46487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        } else {
46587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy            mCaches.stencil.disable();
46687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        }
46787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
46887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
46987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
47087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guyvoid OpenGLRenderer::renderOverdraw() {
47187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    if (mCaches.debugOverdraw && getTargetFbo() == 0) {
47287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        const Rect* clip = mTilingSnapshot->clipRect;
47387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
47487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.enableScissor();
47587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.setScissor(clip->left, mTilingSnapshot->height - clip->bottom,
47687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy                clip->right - clip->left, clip->bottom - clip->top);
47787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
47887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(2);
47987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x2f0000ff, SkXfermode::kSrcOver_Mode);
48087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(3);
48187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x2f00ff00, SkXfermode::kSrcOver_Mode);
48287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(4);
48387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x3fff0000, SkXfermode::kSrcOver_Mode);
48487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.enableDebugTest(4, true);
48587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        drawColor(0x7fff0000, SkXfermode::kSrcOver_Mode);
48687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.stencil.disable();
48787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    }
48887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy}
48987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
49087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy///////////////////////////////////////////////////////////////////////////////
49111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy// Layers
49211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy///////////////////////////////////////////////////////////////////////////////
49311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
49411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guybool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
49511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (layer->deferredUpdateScheduled && layer->renderer && layer->displayList) {
49611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        OpenGLRenderer* renderer = layer->renderer;
49711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        Rect& dirty = layer->dirtyRect;
49811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
4997c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        if (inFrame) {
5007c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy            endTiling();
5017c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy            debugOverdraw(false, false);
5027c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        }
50311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
50411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        renderer->setViewport(layer->layer.getWidth(), layer->layer.getHeight());
50511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        renderer->prepareDirty(dirty.left, dirty.top, dirty.right, dirty.bottom, !layer->isBlend());
50611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        renderer->drawDisplayList(layer->displayList, dirty, DisplayList::kReplayFlag_ClipChildren);
50711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        renderer->finish();
50811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
50911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        if (inFrame) {
51011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            resumeAfterLayer();
51111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            startTiling(mSnapshot);
51211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
51311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
51411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        dirty.setEmpty();
51511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        layer->deferredUpdateScheduled = false;
51611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        layer->renderer = NULL;
51711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        layer->displayList = NULL;
5185bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy        layer->debugDrawUpdate = mCaches.debugLayersUpdates;
51911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
52011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        return true;
52111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
52211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
52311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    return false;
52411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
52511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
52611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::updateLayers() {
52711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    int count = mLayerUpdates.size();
52811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (count > 0) {
52911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        startMark("Layer Updates");
53011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
53111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        // Note: it is very important to update the layers in reverse order
53211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        for (int i = count - 1; i >= 0; i--) {
53311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            Layer* layer = mLayerUpdates.itemAt(i);
53411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            updateLayer(layer, false);
53511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            mCaches.resourceCache.decrementRefcount(layer);
53611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
53711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mLayerUpdates.clear();
53811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
53911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo());
54011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        endMark();
54111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
54211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
54311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
54411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::pushLayerUpdate(Layer* layer) {
54511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (layer) {
54611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mLayerUpdates.push_back(layer);
54711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mCaches.resourceCache.incrementRefcount(layer);
54811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
54911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
55011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
55111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guyvoid OpenGLRenderer::clearLayerUpdates() {
55211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    size_t count = mLayerUpdates.size();
55311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    if (count > 0) {
55411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mCaches.resourceCache.lock();
55511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        for (size_t i = 0; i < count; i++) {
55611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy            mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
55711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        }
55811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mCaches.resourceCache.unlock();
55911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        mLayerUpdates.clear();
56011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
56111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
56211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
56311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy///////////////////////////////////////////////////////////////////////////////
564f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// State management
565f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
566f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
567bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyint OpenGLRenderer::getSaveCount() const {
5687ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    return mSaveCount;
569bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
570bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
571bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyint OpenGLRenderer::save(int flags) {
5728aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    return saveSnapshot(flags);
573bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
574bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
575bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::restore() {
5762542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    if (mSaveCount > 1) {
5772542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy        restoreSnapshot();
5787ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    }
579bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
580bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
581bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::restoreToCount(int saveCount) {
5828fb954263dd2f918ad339045cc6d82e346515599Romain Guy    if (saveCount < 1) saveCount = 1;
583bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
5848fb954263dd2f918ad339045cc6d82e346515599Romain Guy    while (mSaveCount > saveCount) {
5852542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy        restoreSnapshot();
5867ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    }
587bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
588bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
5898aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guyint OpenGLRenderer::saveSnapshot(int flags) {
5908aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot = new Snapshot(mSnapshot, flags);
5918fb954263dd2f918ad339045cc6d82e346515599Romain Guy    return mSaveCount++;
592bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
593bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
594bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guybool OpenGLRenderer::restoreSnapshot() {
5957ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    bool restoreClip = mSnapshot->flags & Snapshot::kFlagClipSet;
596bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    bool restoreLayer = mSnapshot->flags & Snapshot::kFlagIsLayer;
597eb99356a0548684a501766e6a524529ab93304c8Romain Guy    bool restoreOrtho = mSnapshot->flags & Snapshot::kFlagDirtyOrtho;
598bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
599bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    sp<Snapshot> current = mSnapshot;
6007ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    sp<Snapshot> previous = mSnapshot->previous;
601bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
602eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (restoreOrtho) {
603eb99356a0548684a501766e6a524529ab93304c8Romain Guy        Rect& r = previous->viewport;
604eb99356a0548684a501766e6a524529ab93304c8Romain Guy        glViewport(r.left, r.top, r.right, r.bottom);
605eb99356a0548684a501766e6a524529ab93304c8Romain Guy        mOrthoMatrix.load(current->orthoMatrix);
606eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
607eb99356a0548684a501766e6a524529ab93304c8Romain Guy
6088b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    mSaveCount--;
6098b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    mSnapshot = previous;
6108b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
6112542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    if (restoreClip) {
612746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy        dirtyClip();
6138fb954263dd2f918ad339045cc6d82e346515599Romain Guy    }
6142542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy
6155ec9924d24495822b589f1a17996655d66273b30Romain Guy    if (restoreLayer) {
6165ec9924d24495822b589f1a17996655d66273b30Romain Guy        composeLayer(current, previous);
6175ec9924d24495822b589f1a17996655d66273b30Romain Guy    }
6185ec9924d24495822b589f1a17996655d66273b30Romain Guy
6192542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy    return restoreClip;
620d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy}
6215cbbce535744b89df5ecea95de21ee3733298260Romain Guy
622f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
623bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy// Layers
624bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy///////////////////////////////////////////////////////////////////////////////
625bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
626bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guyint OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
6275c13d89c1332fcc499379b9064b891187b75ca32Chet Haase        SkPaint* p, int flags) {
628eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const GLuint previousFbo = mSnapshot->fbo;
629eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const int count = saveSnapshot(flags);
630d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
631af636ebf5feb2837683fbfe965040cb706b32ec1Romain Guy    if (!mSnapshot->isIgnored()) {
632e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy        int alpha = 255;
633e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy        SkXfermode::Mode mode;
634e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy
635e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy        if (p) {
636e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy            alpha = p->getAlpha();
637710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik            mode = getXfermode(p->getXfermode());
638a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy        } else {
639e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy            mode = SkXfermode::kSrcOver_Mode;
640d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy        }
641d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
642d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo);
643dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    }
644d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
645d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy    return count;
646bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
647bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
648bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guyint OpenGLRenderer::saveLayerAlpha(float left, float top, float right, float bottom,
649bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy        int alpha, int flags) {
650f877308f77f7c6f3edd91618a092207dd3be9077Romain Guy    if (alpha >= 255) {
6518aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy        return saveLayer(left, top, right, bottom, NULL, flags);
6528b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    } else {
6538aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy        SkPaint paint;
6548aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy        paint.setAlpha(alpha);
6558aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy        return saveLayer(left, top, right, bottom, &paint, flags);
6568b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    }
657d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy}
658bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
6591c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy/**
6601c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Layers are viewed by Skia are slightly different than layers in image editing
6611c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * programs (for instance.) When a layer is created, previously created layers
6621c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * and the frame buffer still receive every drawing command. For instance, if a
6631c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * layer is created and a shape intersecting the bounds of the layers and the
6641c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * framebuffer is draw, the shape will be drawn on both (unless the layer was
6651c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
6661c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
6671c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * A way to implement layers is to create an FBO for each layer, backed by an RGBA
6681c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * texture. Unfortunately, this is inefficient as it requires every primitive to
6691c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * be drawn n + 1 times, where n is the number of active layers. In practice this
6701c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * means, for every primitive:
6711c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Switch active frame buffer
6721c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Change viewport, clip and projection matrix
6731c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *   - Issue the drawing
6741c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
6751c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Switching rendering target n + 1 times per drawn primitive is extremely costly.
6766b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * To avoid this, layers are implemented in a different way here, at least in the
6776b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * general case. FBOs are used, as an optimization, when the "clip to layer" flag
6786b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * is set. When this flag is set we can redirect all drawing operations into a
6796b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy * single FBO.
6801c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
6811c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * This implementation relies on the frame buffer being at least RGBA 8888. When
6821c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * a layer is created, only a texture is created, not an FBO. The content of the
6831c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * frame buffer contained within the layer's bounds is copied into this texture
68487a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
6851c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * buffer and drawing continues as normal. This technique therefore treats the
6861c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * frame buffer as a scratch buffer for the layers.
6871c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
6881c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * To compose the layers back onto the frame buffer, each layer texture
6891c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * (containing the original frame buffer data) is drawn as a simple quad over
6901c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * the frame buffer. The trick is that the quad is set as the composition
6911c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * destination in the blending equation, and the frame buffer becomes the source
6921c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * of the composition.
6931c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
6941c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Drawing layers with an alpha value requires an extra step before composition.
6951c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * An empty quad is drawn over the layer's region in the frame buffer. This quad
6961c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
6971c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * quad is used to multiply the colors in the frame buffer. This is achieved by
6981c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * changing the GL blend functions for the GL_FUNC_ADD blend equation to
6991c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * GL_ZERO, GL_SRC_ALPHA.
7001c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy *
7011c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Because glCopyTexImage2D() can be slow, an alternative implementation might
7021c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * be use to draw a single clipped layer. The implementation described above
7031c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * is correct in every case.
70487a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *
70587a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy * (1) The frame buffer is actually not cleared right away. To allow the GPU
70687a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     to potentially optimize series of calls to glCopyTexImage2D, the frame
70787a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     buffer is left untouched until the first drawing operation. Only when
70887a76578f76f4a6bceb187da6b7a01899ca0d85aRomain Guy *     something actually gets drawn are the layers regions cleared.
7091c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy */
710d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haasebool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
711d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) {
712eb99356a0548684a501766e6a524529ab93304c8Romain Guy    LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
713fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
714dda570201ac851dd85af3861f7e575721d3345daRomain Guy
715eb99356a0548684a501766e6a524529ab93304c8Romain Guy    const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
716eb99356a0548684a501766e6a524529ab93304c8Romain Guy
717f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    // Window coordinates of the layer
718d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    Rect clip;
7198aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    Rect bounds(left, top, right, bottom);
720d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    Rect untransformedBounds(bounds);
721d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->transform->mapRect(bounds);
722d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase
723d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    // Layers only make sense if they are in the framebuffer's bounds
724d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    if (bounds.intersect(*mSnapshot->clipRect)) {
725d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        // We cannot work with sub-pixels in this case
726d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        bounds.snapToPixelBoundaries();
727d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase
728d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        // When the layer is not an FBO, we may use glCopyTexImage so we
729d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        // need to make sure the layer does not extend outside the bounds
730d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        // of the framebuffer
731d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        if (!bounds.intersect(mSnapshot->previous->viewport)) {
732ad37cd3b5d3de9dd0858af04fbccd102e8ff4b0eRomain Guy            bounds.setEmpty();
733d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        } else if (fboLayer) {
734d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            clip.set(bounds);
735d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            mat4 inverse;
736d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            inverse.loadInverse(*mSnapshot->transform);
737d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            inverse.mapRect(clip);
738d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            clip.snapToPixelBoundaries();
739d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            if (clip.intersect(untransformedBounds)) {
740d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                clip.translate(-left, -top);
741d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                bounds.set(untransformedBounds);
742d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            } else {
743d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                clip.setEmpty();
744d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            }
745ad37cd3b5d3de9dd0858af04fbccd102e8ff4b0eRomain Guy        }
746d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    } else {
747d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        bounds.setEmpty();
748eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
749bf434114cbf55b216fdc76fc8d65a75e84c9dab5Romain Guy
750746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
751d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            bounds.getHeight() > mCaches.maxTextureSize ||
752d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase            (fboLayer && clip.isEmpty())) {
753d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        mSnapshot->empty = fboLayer;
754dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    } else {
755d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
756dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    }
757dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
758dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    // Bail out if we won't draw in this snapshot
759d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    if (mSnapshot->invisible || mSnapshot->empty) {
760b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy        return false;
761b025b9c8b4efefadb01937db61a1f8ee7d2452bfRomain Guy    }
762dda570201ac851dd85af3861f7e575721d3345daRomain Guy
763a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
7648550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight());
765f18fd99b5c182329cd8936a9611f0103d8ece44aRomain Guy    if (!layer) {
766f18fd99b5c182329cd8936a9611f0103d8ece44aRomain Guy        return false;
767bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    }
768bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
7699ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setAlpha(alpha, mode);
7708aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    layer->layer.set(bounds);
7719ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
7729ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            bounds.getWidth() / float(layer->getWidth()), 0.0f);
7739ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setColorFilter(mColorFilter);
774a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase    layer->setBlend(true);
7757c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    layer->setDirty(false);
776dda570201ac851dd85af3861f7e575721d3345daRomain Guy
7778fb954263dd2f918ad339045cc6d82e346515599Romain Guy    // Save the layer in the snapshot
778d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->flags |= Snapshot::kFlagIsLayer;
779d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->layer = layer;
7801d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
781eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
782d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase        return createFboLayer(layer, bounds, clip, previousFbo);
783eb99356a0548684a501766e6a524529ab93304c8Romain Guy    } else {
784eb99356a0548684a501766e6a524529ab93304c8Romain Guy        // Copy the framebuffer into the layer
7859ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->bindTexture();
786514fb18827186591d66973c2362c859b64b63556Romain Guy        if (!bounds.isEmpty()) {
7879ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            if (layer->isEmpty()) {
7889ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
789d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                        bounds.left, mSnapshot->height - bounds.bottom,
7909ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                        layer->getWidth(), layer->getHeight(), 0);
7919ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->setEmpty(false);
792514fb18827186591d66973c2362c859b64b63556Romain Guy            } else {
793514fb18827186591d66973c2362c859b64b63556Romain Guy                glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bounds.left,
794d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase                        mSnapshot->height - bounds.bottom, bounds.getWidth(), bounds.getHeight());
795514fb18827186591d66973c2362c859b64b63556Romain Guy            }
7967b5b6abf852c039983eded25ebe43a70fef5a4abRomain Guy
79754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            // Enqueue the buffer coordinates to clear the corresponding region later
79854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            mLayers.push(new Rect(bounds));
799ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy        }
800eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
801f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
802d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy    return true;
803bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
804bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
805d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haasebool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) {
806c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    layer->clipRect.set(clip);
8079ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setFbo(mCaches.fboCache.get());
8085b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
809d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->region = &mSnapshot->layer->region;
810c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer |
811c3fedafc5f50100219449125a000e3138f6fb987Romain Guy            Snapshot::kFlagDirtyOrtho;
812d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->fbo = layer->getFbo();
813d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
814d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
815d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
816d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->height = bounds.getHeight();
817d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    mSnapshot->orthoMatrix.load(mOrthoMatrix);
8185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8192b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    endTiling();
8207c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    debugOverdraw(false, false);
8215b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Bind texture to FBO
8229ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
8239ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->bindTexture();
8245b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8255b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Initialize the texture if needed
8269ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->isEmpty()) {
8279ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->allocateTexture(GL_RGBA, GL_UNSIGNED_BYTE);
8289ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setEmpty(false);
8295b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
8305b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8315b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
8329ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            layer->getTexture(), 0);
8335b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
834f735c8e5cb59d6e1d1aa152fed7a6480a08d1c2aRomain Guy    startTiling(mSnapshot, true);
8355b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8365b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
837586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    mCaches.enableScissor();
8388f85e80b64b89fd38cc23b129f61ec36ddde7f15Romain Guy    mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
8395b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
8405b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glClear(GL_COLOR_BUFFER_BIT);
8415b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8425b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    dirtyClip();
8435b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8445b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // Change the ortho projection
8455b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
8465b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    mOrthoMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f);
8475b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8485b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    return true;
8495b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
8505b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8511c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy/**
8521c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy * Read the documentation of createLayer() before doing anything in this method.
8531c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy */
8541d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guyvoid OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
8551d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    if (!current->layer) {
8563762c311729fe9f3af085c14c5c1fb471d994c03Steve Block        ALOGE("Attempting to compose a layer that does not exist");
8571d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy        return;
8581d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    }
8591d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
8608ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    Layer* layer = current->layer;
8618ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    const Rect& rect = layer->layer;
8625b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    const bool fboLayer = current->flags & Snapshot::kFlagIsFboLayer;
863eb99356a0548684a501766e6a524529ab93304c8Romain Guy
864eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
8652b7028eabac80cec170572bc0e945a1d4224e595Romain Guy        endTiling();
8662b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
867e0aa84b7dc087e999e20055dcc04cb6a48d5bd62Romain Guy        // Detach the texture from the FBO
868e0aa84b7dc087e999e20055dcc04cb6a48d5bd62Romain Guy        glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
8698ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
8708ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        layer->removeFbo(false);
8718ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
872eb99356a0548684a501766e6a524529ab93304c8Romain Guy        // Unbind current FBO and restore previous one
873eb99356a0548684a501766e6a524529ab93304c8Romain Guy        glBindFramebuffer(GL_FRAMEBUFFER, previous->fbo);
8747c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy        debugOverdraw(true, false);
8752b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
8762b7028eabac80cec170572bc0e945a1d4224e595Romain Guy        startTiling(previous);
877eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
878eb99356a0548684a501766e6a524529ab93304c8Romain Guy
8799ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (!fboLayer && layer->getAlpha() < 255) {
880f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy        drawColorRect(rect.left, rect.top, rect.right, rect.bottom,
8819ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->getAlpha() << 24, SkXfermode::kDstIn_Mode, true);
8825b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        // Required below, composeLayerRect() will divide by 255
8839ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setAlpha(255);
884f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    }
885f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy
88603750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    mCaches.unbindMeshBuffer();
8878b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
888a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
8895b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
8905b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // When the layer is stored in an FBO, we can save a bit of fillrate by
8915b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // drawing only the dirty region
892eb99356a0548684a501766e6a524529ab93304c8Romain Guy    if (fboLayer) {
8935b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *previous->transform);
8949ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        if (layer->getColorFilter()) {
8959ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupColorFilter(layer->getColorFilter());
896171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy        }
8975b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        composeLayerRegion(layer, rect);
8989ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        if (layer->getColorFilter()) {
899171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy            resetColorFilter();
900171c592f0b7066acf279863c8a52ddabea49d3dbRomain Guy        }
9019ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    } else if (!rect.isEmpty()) {
9029ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
9039ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        composeLayerRect(layer, rect, true);
904eb99356a0548684a501766e6a524529ab93304c8Romain Guy    }
9051d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
906746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    dirtyClip();
907746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
908eb99356a0548684a501766e6a524529ab93304c8Romain Guy    // Failing to add the layer to the cache should happen only if the layer is too large
9098550c4c7b5952b7a4e1e0ede95c9492d03099a13Romain Guy    if (!mCaches.layerCache.put(layer)) {
9101d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy        LAYER_LOGD("Deleting layer");
911603f6de35f21d74ae242d52d501f4f5c25ff4f4cChet Haase        Caches::getInstance().resourceCache.decrementRefcount(layer);
9121d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    }
9131d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy}
9141d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy
915aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
9169ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    float alpha = layer->getAlpha() / 255.0f;
917aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
918aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDraw();
9199ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->getRenderTarget() == GL_TEXTURE_2D) {
9208f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy        setupDrawWithTexture();
9218f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    } else {
9228f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy        setupDrawWithExternalTexture();
9238f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    }
9248f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    setupDrawTextureTransform();
925aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColor(alpha, alpha, alpha, alpha);
926aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColorFilter();
9279ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode());
928aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawProgram();
929aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawPureColorUniforms();
930aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawColorFilterUniforms();
9319ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->getRenderTarget() == GL_TEXTURE_2D) {
9329ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawTexture(layer->getTexture());
9338f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    } else {
9349ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawExternalTexture(layer->getTexture());
9358f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    }
936ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy    if (mSnapshot->transform->isPureTranslate() &&
937ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy            layer->getWidth() == (uint32_t) rect.getWidth() &&
938ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy            layer->getHeight() == (uint32_t) rect.getHeight()) {
9399ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float x = (int) floorf(rect.left + mSnapshot->transform->getTranslateX() + 0.5f);
9409ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float y = (int) floorf(rect.top + mSnapshot->transform->getTranslateY() + 0.5f);
9419ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
942d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        layer->setFilter(GL_NEAREST);
9439ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawModelView(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
9449ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    } else {
945d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        layer->setFilter(GL_LINEAR);
9469ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawModelView(rect.left, rect.top, rect.right, rect.bottom);
9479ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
9489ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    setupDrawTextureTransformUniforms(layer->getTexTransform());
949aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    setupDrawMesh(&mMeshVertices[0].position[0], &mMeshVertices[0].texture[0]);
950aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
951aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
952aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
953aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    finishDrawTexture();
954aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
955aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
9565b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
9579ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (!layer->isTextureLayer()) {
958aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        const Rect& texCoords = layer->texCoords;
959aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(texCoords.left, texCoords.top,
960aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy                texCoords.right, texCoords.bottom);
9615b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9629ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        float x = rect.left;
9639ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        float y = rect.top;
964b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy        bool simpleTransform = mSnapshot->transform->isPureTranslate() &&
965ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy                layer->getWidth() == (uint32_t) rect.getWidth() &&
966b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy                layer->getHeight() == (uint32_t) rect.getHeight();
967b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy
968b2479153b743df9e54f7e17c7132a5ecd87fa453Romain Guy        if (simpleTransform) {
9699ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            // When we're swapping, the layer is already in screen coordinates
9709ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            if (!swap) {
9719ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                x = (int) floorf(rect.left + mSnapshot->transform->getTranslateX() + 0.5f);
9729ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                y = (int) floorf(rect.top + mSnapshot->transform->getTranslateY() + 0.5f);
9739ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            }
9749ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
975d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_NEAREST, true);
9769ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        } else {
977d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_LINEAR, true);
9789ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        }
9799ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
9809ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
9819ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->getTexture(), layer->getAlpha() / 255.0f,
9829ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                layer->getMode(), layer->isBlend(),
9839ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
9849ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
9855b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
986aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
987aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    } else {
988aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
989aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        drawTextureLayer(layer, rect);
990aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
991aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    }
9925b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
9935b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
9945b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
9955b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    if (layer->region.isRect()) {
9969fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        layer->setRegionAsRect();
9979fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
99840667676e542a9daeafeac9904c30004e8706fd3Romain Guy        composeLayerRect(layer, layer->regionRect);
9999fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy
10005b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        layer->region.clear();
10015b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        return;
10025b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
10035b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10048a3957d43bcae93fbb9f6b4b4c3de8abdb3c953cRomain Guy    // TODO: See LayerRenderer.cpp::generateMesh() for important
10058a3957d43bcae93fbb9f6b4b4c3de8abdb3c953cRomain Guy    //       information about this implementation
1006211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(!layer->region.isEmpty())) {
10075b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        size_t count;
10085b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        const android::Rect* rects = layer->region.getArray(&count);
10095b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10109ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float alpha = layer->getAlpha() / 255.0f;
10119ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texX = 1.0f / float(layer->getWidth());
10129ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        const float texY = 1.0f / float(layer->getHeight());
1013f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        const float height = rect.getHeight();
10145b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10158ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        setupDraw();
10168ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
10178ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        // We must get (and therefore bind) the region mesh buffer
10188ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        // after we setup drawing in case we need to mess with the
10198ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        // stencil buffer in setupDraw()
10205b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        TextureVertex* mesh = mCaches.getRegionMesh();
10215b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        GLsizei numQuads = 0;
10225b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10237230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawWithTexture();
10247230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawColor(alpha, alpha, alpha, alpha);
1025ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        setupDrawColorFilter();
10269ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawBlending(layer->isBlend() || alpha < 1.0f, layer->getMode(), false);
10277230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawProgram();
10287230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawDirtyRegionsDisabled();
10297230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        setupDrawPureColorUniforms();
1030ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        setupDrawColorFilterUniforms();
10319ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        setupDrawTexture(layer->getTexture());
10329ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        if (mSnapshot->transform->isPureTranslate()) {
10339ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            const float x = (int) floorf(rect.left + mSnapshot->transform->getTranslateX() + 0.5f);
10349ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            const float y = (int) floorf(rect.top + mSnapshot->transform->getTranslateY() + 0.5f);
10359ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1036d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_NEAREST);
10379ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawModelViewTranslate(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
10389ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        } else {
1039d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_LINEAR);
10409ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawModelViewTranslate(rect.left, rect.top, rect.right, rect.bottom);
10419ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        }
104215bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy        setupDrawMeshIndices(&mesh[0].position[0], &mesh[0].texture[0]);
10435b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10445b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        for (size_t i = 0; i < count; i++) {
10455b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const android::Rect* r = &rects[i];
10465b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10475b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const float u1 = r->left * texX;
1048f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            const float v1 = (height - r->top) * texY;
10495b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const float u2 = r->right * texX;
1050f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            const float v2 = (height - r->bottom) * texY;
10515b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10525b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            // TODO: Reject quads outside of the clip
10535b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->left, r->top, u1, v1);
10545b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->right, r->top, u2, v1);
10555b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
10565b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
10575b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10585b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            numQuads++;
10595b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10605b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            if (numQuads >= REGION_MESH_QUAD_COUNT) {
10615b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy                glDrawElements(GL_TRIANGLES, numQuads * 6, GL_UNSIGNED_SHORT, NULL);
10625b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy                numQuads = 0;
10635b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy                mesh = mCaches.getRegionMesh();
10645b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            }
10655b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
10665b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10675b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        if (numQuads > 0) {
10685b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            glDrawElements(GL_TRIANGLES, numQuads * 6, GL_UNSIGNED_SHORT, NULL);
10695b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
10705b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10717230a74e9a36dfc6c4346c14e325bf07cd05b380Romain Guy        finishDrawTexture();
10725b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10735b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
10743a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        drawRegionRects(layer->region);
10755b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif
10765b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10775b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        layer->region.clear();
10785b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
10795b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
10805b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
10813a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guyvoid OpenGLRenderer::drawRegionRects(const Region& region) {
10823a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
10833a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    size_t count;
10843a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    const android::Rect* rects = region.getArray(&count);
10853a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
10863a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    uint32_t colors[] = {
10873a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            0x7fff0000, 0x7f00ff00,
10883a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            0x7f0000ff, 0x7fff00ff,
10893a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    };
10903a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
10913a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    int offset = 0;
10923a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    int32_t top = rects[0].top;
10933a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
10943a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    for (size_t i = 0; i < count; i++) {
10953a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        if (top != rects[i].top) {
10963a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            offset ^= 0x2;
10973a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            top = rects[i].top;
10983a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        }
10993a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
11003a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
11013a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        drawColorRect(r.left, r.top, r.right, r.bottom, colors[offset + (i & 0x1)],
11023a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy                SkXfermode::kSrcOver_Mode);
11033a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    }
11043a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#endif
11053a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy}
11063a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
11078ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::drawRegionRects(const SkRegion& region, int color,
11088ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        SkXfermode::Mode mode, bool dirty) {
11098ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    int count = 0;
11108ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    Vector<float> rects;
11118ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
11128ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion::Iterator it(region);
11138ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    while (!it.done()) {
11148ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        const SkIRect& r = it.rect();
11158ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fLeft);
11168ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fTop);
11178ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fRight);
11188ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        rects.push(r.fBottom);
11192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        count += 4;
11208ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        it.next();
11218ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
11228ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
11233bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    drawColorRects(rects.array(), count, color, mode, true, dirty, false);
11248ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
11258ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
11265b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::dirtyLayer(const float left, const float top,
11275b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        const float right, const float bottom, const mat4 transform) {
1128f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (hasLayer()) {
11295b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        Rect bounds(left, top, right, bottom);
11305b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        transform.mapRect(bounds);
1131f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
11325b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
11335b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
11345b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
11355b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guyvoid OpenGLRenderer::dirtyLayer(const float left, const float top,
11365b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        const float right, const float bottom) {
1137f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (hasLayer()) {
11385b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        Rect bounds(left, top, right, bottom);
1139f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
11401bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy    }
11411bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy}
11421bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy
11431bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guyvoid OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
11441bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy    if (bounds.intersect(*mSnapshot->clipRect)) {
11451bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        bounds.snapToPixelBoundaries();
11461bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
11471bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy        if (!dirty.isEmpty()) {
11481bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy            region->orSelf(dirty);
11495b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
11505b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
11515b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy}
11525b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
115354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guyvoid OpenGLRenderer::clearLayerRegions() {
115454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    const size_t count = mLayers.size();
115554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (count == 0) return;
115654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
115754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (!mSnapshot->isIgnored()) {
115854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // Doing several glScissor/glClear here can negatively impact
115954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // GPUs with a tiler architecture, instead we draw quads with
116054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // the Clear blending mode
116154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
116254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // The list contains bounds that have already been clipped
116354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // against their initial clip rect, and the current clip
116454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        // is likely different so we need to disable clipping here
11658a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        bool scissorChanged = mCaches.disableScissor();
116654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
116754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        Vertex mesh[count * 6];
116854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        Vertex* vertex = mesh;
116954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
117054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        for (uint32_t i = 0; i < count; i++) {
117154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Rect* bounds = mLayers.itemAt(i);
117254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
117354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->bottom);
117454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->top);
117554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->top);
117654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->left, bounds->bottom);
117754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->top);
117854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            Vertex::set(vertex++, bounds->right, bounds->bottom);
117954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
118054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            delete bounds;
118154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        }
118254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
118354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDraw(false);
118454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
118554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawBlending(true, SkXfermode::kClear_Mode);
118654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawProgram();
118754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawPureColorUniforms();
118854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        setupDrawModelViewTranslate(0.0f, 0.0f, 0.0f, 0.0f, true);
118939d252a6632d057d5077f7eaf1b8ed7a142f3397Romain Guy        setupDrawVertices(&mesh[0].position[0]);
119054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
119154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        glDrawArrays(GL_TRIANGLES, 0, count * 6);
11928a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
11938a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        if (scissorChanged) mCaches.enableScissor();
119454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    } else {
119554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        for (uint32_t i = 0; i < count; i++) {
119654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy            delete mLayers.itemAt(i);
119754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        }
119854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    }
119954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
120054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    mLayers.clear();
120154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy}
120254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
1203bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy///////////////////////////////////////////////////////////////////////////////
1204f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Transforms
1205f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1206f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1207f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::translate(float dx, float dy) {
12088aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot->transform->translate(dx, dy, 0.0f);
1209f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1210f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1211f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::rotate(float degrees) {
12128aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot->transform->rotate(degrees, 0.0f, 0.0f, 1.0f);
1213f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1214f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1215f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::scale(float sx, float sy) {
12168aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot->transform->scale(sx, sy, 1.0f);
1217f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1218f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1219807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guyvoid OpenGLRenderer::skew(float sx, float sy) {
1220807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy    mSnapshot->transform->skew(sx, sy);
1221807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy}
1222807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy
1223f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::setMatrix(SkMatrix* matrix) {
1224e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy    if (matrix) {
1225e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy        mSnapshot->transform->load(*matrix);
1226e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy    } else {
1227e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy        mSnapshot->transform->loadIdentity();
1228e707859415f4c8e1c01228dfaa58fb0a690d442eRomain Guy    }
1229f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1230f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1231f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::getMatrix(SkMatrix* matrix) {
12328aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot->transform->copyTo(*matrix);
1233f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1234f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1235f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guyvoid OpenGLRenderer::concatMatrix(SkMatrix* matrix) {
1236e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    SkMatrix transform;
1237e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    mSnapshot->transform->copyTo(transform);
1238e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    transform.preConcat(*matrix);
1239e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    mSnapshot->transform->load(transform);
1240f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy}
1241f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1242f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1243f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Clipping
1244f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1245f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1246bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guyvoid OpenGLRenderer::setScissorFromClip() {
1247e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    Rect clip(*mSnapshot->clipRect);
1248e5ebcb0107a939395e03592fd44c746cd09e311dRomain Guy    clip.snapToPixelBoundaries();
12498f85e80b64b89fd38cc23b129f61ec36ddde7f15Romain Guy
12508a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    if (mCaches.setScissor(clip.left, mSnapshot->height - clip.bottom,
12518a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy            clip.getWidth(), clip.getHeight())) {
12528a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        mDirtyClip = false;
12538a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    }
12549d5316e3f56d138504565ff311145ac01621dff4Romain Guy}
12559d5316e3f56d138504565ff311145ac01621dff4Romain Guy
12568ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::ensureStencilBuffer() {
12578ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // Thanks to the mismatch between EGL and OpenGL ES FBO we
12588ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // cannot attach a stencil buffer to fbo0 dynamically. Let's
12598ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // just hope we have one when hasLayer() returns false.
12608ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (hasLayer()) {
12618ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        attachStencilBufferToLayer(mSnapshot->layer);
12628ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
12638ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
12648ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
12658ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
12668ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // The layer's FBO is already bound when we reach this stage
12678ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!layer->getStencilRenderBuffer()) {
1268c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1269c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // is attached after we initiated tiling. We must turn it off,
1270c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        // attach the new render buffer then turn tiling back on
1271c3fedafc5f50100219449125a000e3138f6fb987Romain Guy        endTiling();
1272c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
12733bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        RenderBuffer* buffer = new RenderBuffer(
12743bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy                Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
12753bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        buffer->bind();
12763bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        buffer->allocate();
12772055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy
12788ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        layer->setStencilRenderBuffer(buffer);
1279c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
1280f735c8e5cb59d6e1d1aa152fed7a6480a08d1c2aRomain Guy        startTiling(layer->clipRect, layer->layer.getHeight());
12818ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
12828ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
12838ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
12848ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::setStencilFromClip() {
12858ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!mCaches.debugOverdraw) {
12868ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        if (!mSnapshot->clipRegion->isEmpty()) {
12878ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // NOTE: The order here is important, we must set dirtyClip to false
12888ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       before any draw call to avoid calling back into this method
12898ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mDirtyClip = false;
12908ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
12918ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            ensureStencilBuffer();
12928ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
12938ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.enableWrite();
12948ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
12958ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // Clear the stencil but first make sure we restrict drawing
12968ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // to the region's bounds
12978ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            bool resetScissor = mCaches.enableScissor();
12988ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            if (resetScissor) {
12998ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy                // The scissor was not set so we now need to update it
13008ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy                setScissorFromClip();
13018ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            }
13028ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.clear();
13038ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            if (resetScissor) mCaches.disableScissor();
13048ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13058ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // NOTE: We could use the region contour path to generate a smaller mesh
13068ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       Since we are using the stencil we could use the red book path
13078ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            //       drawing technique. It might increase bandwidth usage though.
13088ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13098ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // The last parameter is important: we are not drawing in the color buffer
13108ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            // so we don't want to dirty the current layer, if any
13118ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            drawRegionRects(*mSnapshot->clipRegion, 0xff000000, SkXfermode::kSrc_Mode, false);
13128ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13138ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.enableTest();
13148ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        } else {
13158ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            mCaches.stencil.disable();
13168ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        }
13178ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
13188ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
13198ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
13209d5316e3f56d138504565ff311145ac01621dff4Romain Guyconst Rect& OpenGLRenderer::getClipBounds() {
1321079ba2c85b15e882629b8d188f5fbdb42f7f8eeaRomain Guy    return mSnapshot->getLocalClip();
1322bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}
1323bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
13248a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guybool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom) {
13258a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    if (mSnapshot->isIgnored()) {
13268a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy        return true;
13278a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    }
13288a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
13298a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    Rect r(left, top, right, bottom);
13308a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    mSnapshot->transform->mapRect(r);
13318a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    r.snapToPixelBoundaries();
13328a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
13338a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    Rect clipRect(*mSnapshot->clipRect);
13348a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    clipRect.snapToPixelBoundaries();
13358a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
13368a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    return !clipRect.intersects(r);
13378a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy}
13388a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy
133935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guybool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom,
134035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy        Rect& transformed, Rect& clip) {
134135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (mSnapshot->isIgnored()) {
134235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy        return true;
134335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    }
134435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
134535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    transformed.set(left, top, right, bottom);
134635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    mSnapshot->transform->mapRect(transformed);
134735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    transformed.snapToPixelBoundaries();
134835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
134935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    clip.set(*mSnapshot->clipRect);
135035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    clip.snapToPixelBoundaries();
135135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
135235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    return !clip.intersects(transformed);
135335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
135435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
1355672433d90fab7383cd28beac9d4485b566a90940Romain Guybool OpenGLRenderer::quickRejectPreStroke(float left, float top, float right, float bottom,
1356672433d90fab7383cd28beac9d4485b566a90940Romain Guy        SkPaint* paint) {
1357cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (paint->getStyle() != SkPaint::kFill_Style) {
1358cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        float outset = paint->getStrokeWidth() * 0.5f;
1359cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        return quickReject(left - outset, top - outset, right + outset, bottom + outset);
1360cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    } else {
1361cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        return quickReject(left, top, right, bottom);
1362cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
1363cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik}
1364cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik
1365c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guybool OpenGLRenderer::quickReject(float left, float top, float right, float bottom) {
1366bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik    if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
1367dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy        return true;
1368dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy    }
1369dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
13701d83e1981c8b89da93dff37a4f8b2b1ad8480b44Romain Guy    Rect r(left, top, right, bottom);
13718aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    mSnapshot->transform->mapRect(r);
1372d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy    r.snapToPixelBoundaries();
1373d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy
1374d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy    Rect clipRect(*mSnapshot->clipRect);
1375d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy    clipRect.snapToPixelBoundaries();
1376d2a1ff003b9b1212c9ab4b5f679b5b097720a359Romain Guy
1377586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    bool rejected = !clipRect.intersects(r);
1378586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    if (!isDeferred() && !rejected) {
137987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy        mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clipRect.contains(r));
1380586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    }
1381586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy
1382586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy    return rejected;
1383c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
1384c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy
13858ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid OpenGLRenderer::debugClip() {
1386735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy#if DEBUG_CLIP_REGIONS
13878ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!isDeferred() && !mSnapshot->clipRegion->isEmpty()) {
13888ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        drawRegionRects(*mSnapshot->clipRegion, 0x7f00ff00, SkXfermode::kSrcOver_Mode);
13898ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
13908ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy#endif
13918ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
1392735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
13938ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guybool OpenGLRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
13948ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (CC_LIKELY(mSnapshot->transform->rectToRect())) {
13958ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        bool clipped = mSnapshot->clip(left, top, right, bottom, op);
13968ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        if (clipped) {
13978ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            dirtyClip();
1398735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy        }
13998ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        return !mSnapshot->clipRect->isEmpty();
14007ae7ac48aa2b53453c9805075171ecd5bcafd7deRomain Guy    }
14018ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14028ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkPath path;
14038ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    path.addRect(left, top, right, bottom);
14048ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14058ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    return clipPath(&path, op);
1406e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}
1407e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
1408735738c4ddf3229caa5f6e634bf591953ac29944Romain Guybool OpenGLRenderer::clipPath(SkPath* path, SkRegion::Op op) {
14098ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkMatrix transform;
14108ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    mSnapshot->transform->copyTo(transform);
14118ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14128ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkPath transformed;
14138ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    path->transform(transform, &transformed);
14148ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14158ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion clip;
14168ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (!mSnapshot->clipRegion->isEmpty()) {
14178ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        clip.setRegion(*mSnapshot->clipRegion);
14188ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    } else {
14198ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        Rect* bounds = mSnapshot->clipRect;
14208ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
14218ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14228ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14238ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    SkRegion region;
14248ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    region.setPath(transformed, clip);
14258ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
14268ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    bool clipped = mSnapshot->clipRegionTransformed(region, op);
14278ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (clipped) {
14288ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        dirtyClip();
14298ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14308ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    return !mSnapshot->clipRect->isEmpty();
1431735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
1432735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
1433735738c4ddf3229caa5f6e634bf591953ac29944Romain Guybool OpenGLRenderer::clipRegion(SkRegion* region, SkRegion::Op op) {
14348ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    bool clipped = mSnapshot->clipRegionTransformed(*region, op);
14358ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (clipped) {
14368ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        dirtyClip();
14378ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    }
14388ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    return !mSnapshot->clipRect->isEmpty();
1439735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
1440735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
1441a23eed808a1ae4ec0d818c0a9238385e797fd056Chet HaaseRect* OpenGLRenderer::getClipRect() {
1442a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase    return mSnapshot->clipRect;
1443a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase}
1444a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase
1445f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
144670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy// Drawing commands
144770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy///////////////////////////////////////////////////////////////////////////////
144870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
144954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guyvoid OpenGLRenderer::setupDraw(bool clear) {
14508a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    // TODO: It would be best if we could do this before quickReject()
14518a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    //       changes the scissor test state
145254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    if (clear) clearLayerRegions();
14538ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // Make sure setScissor & setStencil happen at the beginning of
14548ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    // this method
145570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (mDirtyClip) {
145670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        setScissorFromClip();
14578ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        setStencilFromClip();
145870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
145970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.reset();
146070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = false;
146170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = false;
146270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorA = mColorR = mColorG = mColorB = 0.0f;
146370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTextureUnit = 0;
146470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTrackDirtyRegions = true;
146570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
146670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
146770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
146870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.hasTexture = true;
146970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mDescription.hasAlpha8Texture = isAlpha8;
147070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
147170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1472aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::setupDrawWithExternalTexture() {
1473aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    mDescription.hasExternalTexture = true;
1474aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1475aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
147615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guyvoid OpenGLRenderer::setupDrawNoTexture() {
147715bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.disbaleTexCoordsVertexArray();
147815bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy}
147915bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
1480710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikvoid OpenGLRenderer::setupDrawAA() {
148199585adeb4167ca357a72eb866f34c1af944f4b9Chet Haase    mDescription.isAA = true;
14825b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
14835b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
1484ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guyvoid OpenGLRenderer::setupDrawPoint(float pointSize) {
1485ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    mDescription.isPoint = true;
1486ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    mDescription.pointSize = pointSize;
1487ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy}
1488ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
14898d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guyvoid OpenGLRenderer::setupDrawColor(int color, int alpha) {
14908d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    mColorA = alpha / 255.0f;
1491886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1492886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorG = mColorA * ((color >>  8) & 0xFF) / 255.0f;
1493886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorB = mColorA * ((color      ) & 0xFF) / 255.0f;
149470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = true;
149570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = mDescription.setColor(mColorR, mColorG, mColorB, mColorA);
149670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
149770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
149886568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guyvoid OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
149986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mColorA = alpha / 255.0f;
1500886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1501886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorG = mColorA * ((color >>  8) & 0xFF) / 255.0f;
1502886b275e529e44a59c54b933453d9bc902973178Romain Guy    mColorB = mColorA * ((color      ) & 0xFF) / 255.0f;
150386568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mColorSet = true;
150486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    mSetShaderColor = mDescription.setAlpha8Color(mColorR, mColorG, mColorB, mColorA);
150586568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy}
150686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy
15074121063313ac0d6f69f6253cac821d0c1c122086Romain Guyvoid OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
15084121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    mCaches.fontRenderer->describe(mDescription, paint);
15094121063313ac0d6f69f6253cac821d0c1c122086Romain Guy}
15104121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
151170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
151270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorA = a;
151370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorR = r;
151470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorG = g;
151570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorB = b;
151670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mColorSet = true;
151770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mSetShaderColor = mDescription.setColor(r, g, b, a);
151870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
151970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
152070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawShader() {
152170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (mShader) {
15223bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        mShader->describe(mDescription, mExtensions);
152370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
152470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
152570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
152670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColorFilter() {
152770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (mColorFilter) {
15283bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        mColorFilter->describe(mDescription, mExtensions);
152970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
153070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
153170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1532f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guyvoid OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1533f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    if (mColorSet && mode == SkXfermode::kClear_Mode) {
1534f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy        mColorA = 1.0f;
1535f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy        mColorR = mColorG = mColorB = 0.0f;
153654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy        mSetShaderColor = mDescription.modulate = true;
1537f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    }
1538f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy}
1539f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy
154070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawBlending(SkXfermode::Mode mode, bool swapSrcDst) {
1541f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // When the blending mode is kClear_Mode, we need to use a modulate color
1542f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // argb=1,0,0,0
1543f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    accountForClear(mode);
154470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    chooseBlending((mColorSet && mColorA < 1.0f) || (mShader && mShader->blend()), mode,
154570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy            mDescription, swapSrcDst);
154670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
154770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
154870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawBlending(bool blend, SkXfermode::Mode mode, bool swapSrcDst) {
1549f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // When the blending mode is kClear_Mode, we need to use a modulate color
1550f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    // argb=1,0,0,0
1551f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    accountForClear(mode);
1552e83221c547cf2038752e5378e72e49a62cfd9954Romain Guy    chooseBlending(blend || (mColorSet && mColorA < 1.0f) || (mShader && mShader->blend()) ||
1553e83221c547cf2038752e5378e72e49a62cfd9954Romain Guy            (mColorFilter && mColorFilter->blend()), mode, mDescription, swapSrcDst);
155470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
155570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
155670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawProgram() {
155770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    useProgram(mCaches.programCache.get(mDescription));
155870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
155970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
156070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
156170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mTrackDirtyRegions = false;
156270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
156370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
156470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawModelViewTranslate(float left, float top, float right, float bottom,
156570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        bool ignoreTransform) {
156670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    mModelView.loadTranslate(left, top, 0.0f);
156770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (!ignoreTransform) {
156870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, *mSnapshot->transform);
156970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom, *mSnapshot->transform);
157070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
157170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, mIdentity);
157270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom);
157370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
157470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
157570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
15768a5cc92a150bae38ec43732d941b38bb381fe153Chet Haasevoid OpenGLRenderer::setupDrawModelViewIdentity(bool offset) {
15778a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    mCaches.currentProgram->set(mOrthoMatrix, mIdentity, *mSnapshot->transform, offset);
15788d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy}
15798d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy
158070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawModelView(float left, float top, float right, float bottom,
158170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        bool ignoreTransform, bool ignoreModelView) {
158270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (!ignoreModelView) {
158370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mModelView.loadTranslate(left, top, 0.0f);
158470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mModelView.scale(right - left, bottom - top, 1.0f);
158570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
158670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mModelView.loadIdentity();
158770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
158886568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    bool dirty = right - left > 0.0f && bottom - top > 0.0f;
158986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    if (!ignoreTransform) {
159086568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, *mSnapshot->transform);
159186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        if (mTrackDirtyRegions && dirty) {
159286568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy            dirtyLayer(left, top, right, bottom, *mSnapshot->transform);
159386568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        }
159486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    } else {
159586568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        mCaches.currentProgram->set(mOrthoMatrix, mModelView, mIdentity);
159686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        if (mTrackDirtyRegions && dirty) dirtyLayer(left, top, right, bottom);
159786568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    }
159870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
159970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1600ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guyvoid OpenGLRenderer::setupDrawPointUniforms() {
1601ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int slot = mCaches.currentProgram->getUniform("pointSize");
1602ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    glUniform1f(slot, mDescription.pointSize);
1603ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy}
1604ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
160570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColorUniforms() {
160655fd2c9b2e87986b03cb58676bdf46bc6d5f1c36Romain Guy    if ((mColorSet && !mShader) || (mShader && mSetShaderColor)) {
160770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
160870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
160970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
161070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
161186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guyvoid OpenGLRenderer::setupDrawPureColorUniforms() {
16125536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy    if (mSetShaderColor) {
161386568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy        mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
16145536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy    }
16155536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy}
16165536841e5452172e7772d84ad5f4a2fc7059c9ddRomain Guy
161770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawShaderUniforms(bool ignoreTransform) {
161870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (mShader) {
161970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        if (ignoreTransform) {
162070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy            mModelView.loadInverse(*mSnapshot->transform);
162170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        }
162270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mShader->setupProgram(mCaches.currentProgram, mModelView, *mSnapshot, &mTextureUnit);
162370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
162470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
162570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
16268d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guyvoid OpenGLRenderer::setupDrawShaderIdentityUniforms() {
16278d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    if (mShader) {
16288d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy        mShader->setupProgram(mCaches.currentProgram, mIdentity, *mSnapshot, &mTextureUnit);
16298d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    }
16308d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy}
16318d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy
163270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawColorFilterUniforms() {
163370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (mColorFilter) {
163470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        mColorFilter->setupProgram(mCaches.currentProgram);
163570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
163670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
163770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
16384121063313ac0d6f69f6253cac821d0c1c122086Romain Guyvoid OpenGLRenderer::setupDrawTextGammaUniforms() {
16394121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
16404121063313ac0d6f69f6253cac821d0c1c122086Romain Guy}
16414121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
164270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawSimpleMesh() {
1643f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = mCaches.bindMeshBuffer();
1644cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, 0);
164515bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
164670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
164770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
164870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawTexture(GLuint texture) {
164970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    bindTexture(texture);
16502d4fd364843d3efc6e6ee59ccc5beb513a86d789Romain Guy    mTextureUnit++;
165115bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.enableTexCoordsVertexArray();
165270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
165370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
1654aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1655aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    bindExternalTexture(texture);
16562d4fd364843d3efc6e6ee59ccc5beb513a86d789Romain Guy    mTextureUnit++;
165715bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.enableTexCoordsVertexArray();
1658aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1659aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
16608f0095cd33558e9cc8a440047908e53b68906f5fRomain Guyvoid OpenGLRenderer::setupDrawTextureTransform() {
16618f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    mDescription.hasTextureTransform = true;
16628f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy}
16638f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy
16648f0095cd33558e9cc8a440047908e53b68906f5fRomain Guyvoid OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
1665aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1666aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy            GL_FALSE, &transform.data[0]);
1667aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
1668aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
166970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
1670f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = false;
167170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    if (!vertices) {
1672f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
167370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    } else {
1674f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        force = mCaches.unbindMeshBuffer();
167570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    }
1676d71dd367af604571c7d00ca473184a1b9240eca2Romain Guy
1677cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices);
167815bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1679cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        mCaches.bindTexCoordsVertexPointer(force, texCoords);
168015bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    }
168115bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
168215bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
168315bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy}
168415bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy
168515bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guyvoid OpenGLRenderer::setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords) {
168615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    bool force = mCaches.unbindMeshBuffer();
1687cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices);
168815bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    if (mCaches.currentProgram->texCoords >= 0) {
1689cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        mCaches.bindTexCoordsVertexPointer(force, texCoords);
16908d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    }
169170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
169270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
16935b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haasevoid OpenGLRenderer::setupDrawVertices(GLvoid* vertices) {
1694f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool force = mCaches.unbindMeshBuffer();
1695cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
169615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    mCaches.unbindIndicesBuffer();
16975b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
16985b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
169970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guyvoid OpenGLRenderer::finishDrawTexture() {
170070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy}
170170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
170270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy///////////////////////////////////////////////////////////////////////////////
1703f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Drawing
1704f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
1705f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
17061271e2cc80b01d577e9db339459ef0222bb9320dChet Haasestatus_t OpenGLRenderer::drawDisplayList(DisplayList* displayList,
170733f6beb10f98e8ba96250e284876d607055d278dRomain Guy        Rect& dirty, int32_t flags, uint32_t level) {
1708b85967b9af76e1e60f7a96603e2567a6449d2e04Chet Haase
17090fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    // All the usual checks and setup operations (quickReject, setupDraw, etc.)
17100fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    // will be performed by the display list itself
171104c9d8c2ffd028c35c750bac0a4a7b79e48059b5Romain Guy    if (displayList && displayList->isRenderable()) {
17121271e2cc80b01d577e9db339459ef0222bb9320dChet Haase        return displayList->replay(*this, dirty, flags, level);
17130fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy    }
17147b5b6abf852c039983eded25ebe43a70fef5a4abRomain Guy
17156554943a1dd6854c0f4976900956e556767b49e1Romain Guy    return DrawGlInfo::kStatusDone;
17160fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy}
17170fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy
1718ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haasevoid OpenGLRenderer::outputDisplayList(DisplayList* displayList, uint32_t level) {
1719ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase    if (displayList) {
17202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        displayList->output(level);
1721ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase    }
1722ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase}
1723ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase
1724a168d7372132d6c87835878794b6ed43d0d282fdRomain Guyvoid OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint) {
1725a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    int alpha;
1726a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    SkXfermode::Mode mode;
1727a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
1728a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1729886b275e529e44a59c54b933453d9bc902973178Romain Guy    int color = paint != NULL ? paint->getColor() : 0;
1730886b275e529e44a59c54b933453d9bc902973178Romain Guy
1731a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    float x = left;
1732a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    float y = top;
1733a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1734886b275e529e44a59c54b933453d9bc902973178Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
1735886b275e529e44a59c54b933453d9bc902973178Romain Guy
1736a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    bool ignoreTransform = false;
1737a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    if (mSnapshot->transform->isPureTranslate()) {
1738a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        x = (int) floorf(left + mSnapshot->transform->getTranslateX() + 0.5f);
1739a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        y = (int) floorf(top + mSnapshot->transform->getTranslateY() + 0.5f);
1740a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        ignoreTransform = true;
1741a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1742886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(GL_NEAREST, true);
1743886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
1744886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(FILTER(paint), true);
17455b7a3150a6dbf193b371854b66fa654937633d3aRomain Guy    }
1746e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy
1747886b275e529e44a59c54b933453d9bc902973178Romain Guy    drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
1748886b275e529e44a59c54b933453d9bc902973178Romain Guy            paint != NULL, color, alpha, mode, (GLvoid*) NULL,
1749886b275e529e44a59c54b933453d9bc902973178Romain Guy            (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
1750a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy}
1751a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
1752486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
17536926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    const float right = left + bitmap->width();
17546926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    const float bottom = top + bitmap->height();
17556926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
17566926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(left, top, right, bottom)) {
1757486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
17586926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
17596926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
1760a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
17618164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
1762486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
176322158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
176422158e139a3d6c6a9787ca0de224e9368f643284Romain Guy
1765211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
1766a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        drawAlphaBitmap(texture, left, top, paint);
1767a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    } else {
1768a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy        drawTextureRect(left, top, right, bottom, texture, paint);
1769a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    }
1770486590963e2207d68eebd6944fec70d50d41116aChet Haase
1771486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
17728ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy}
17738ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
1774486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) {
1775f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy    Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
1776f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy    const mat4 transform(*matrix);
1777f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy    transform.mapRect(r);
1778f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
17796926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(r.left, r.top, r.right, r.bottom)) {
1780486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
17816926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
17826926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
1783a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
17848164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
1785486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
178622158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
178722158e139a3d6c6a9787ca0de224e9368f643284Romain Guy
17885b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // This could be done in a cheaper way, all we need is pass the matrix
17895b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    // to the vertex shader. The save/restore is a bit overkill.
17905b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    save(SkCanvas::kMatrix_SaveFlag);
17915b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    concatMatrix(matrix);
1792886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
1793886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
1794886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
1795886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
1796886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
17975b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    restore();
1798486590963e2207d68eebd6944fec70d50d41116aChet Haase
1799486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
1800f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy}
1801f86ef57f8bcd8ba43ce222ec6a8b4f67d3600640Romain Guy
1802486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
1803e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    const float right = left + bitmap->width();
1804e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    const float bottom = top + bitmap->height();
1805e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
1806e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    if (quickReject(left, top, right, bottom)) {
1807486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
1808e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    }
1809e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
1810e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    mCaches.activeTexture(0);
1811e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    Texture* texture = mCaches.textureCache.getTransient(bitmap);
1812e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy    const AutoTexture autoCleanup(texture);
1813e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
1814886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
1815886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlphaBitmap(texture, left, top, paint);
1816886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
1817886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureRect(left, top, right, bottom, texture, paint);
1818886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
1819486590963e2207d68eebd6944fec70d50d41116aChet Haase
1820486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
1821e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy}
1822e651cc6239616a202f6e96ebc2ed93b4b8b3627cRomain Guy
1823486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
18245a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        float* vertices, int* colors, SkPaint* paint) {
18255a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    if (!vertices || mSnapshot->isIgnored()) {
1826486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
18275a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    }
18285a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
1829b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float left = FLT_MAX;
1830b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float top = FLT_MAX;
1831b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float right = FLT_MIN;
1832b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    float bottom = FLT_MIN;
1833b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
1834a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    const uint32_t count = meshWidth * meshHeight * 6;
1835b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
1836a566b7c3aada08d37cf08096c972e3e641bed773Romain Guy    // TODO: Support the colors array
1837a566b7c3aada08d37cf08096c972e3e641bed773Romain Guy    TextureVertex mesh[count];
18385a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    TextureVertex* vertex = mesh;
1839a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
18405a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    for (int32_t y = 0; y < meshHeight; y++) {
18415a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        for (int32_t x = 0; x < meshWidth; x++) {
18425a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            uint32_t i = (y * (meshWidth + 1) + x) * 2;
18435a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
18445a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float u1 = float(x) / meshWidth;
18455a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float u2 = float(x + 1) / meshWidth;
18465a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float v1 = float(y) / meshHeight;
18475a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float v2 = float(y + 1) / meshHeight;
18485a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
18495a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int ax = i + (meshWidth + 1) * 2;
18505a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int ay = ax + 1;
18515a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int bx = i;
18525a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int by = bx + 1;
18535a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int cx = i + 2;
18545a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int cy = cx + 1;
18555a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int dx = i + (meshWidth + 1) * 2 + 2;
18565a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            int dy = dx + 1;
18575a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
18585a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            TextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2);
18595a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            TextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1);
18605a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            TextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1);
18615a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
18625a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            TextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2);
18635a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            TextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1);
18645a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            TextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2);
1865b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
1866a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
1867a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
1868a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
1869a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy            bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
18705a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy        }
18715a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    }
18725a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
1873a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    if (quickReject(left, top, right, bottom)) {
1874a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy        return DrawGlInfo::kStatusDone;
1875a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    }
1876a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
1877a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    mCaches.activeTexture(0);
1878a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
1879a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    if (!texture) return DrawGlInfo::kStatusDone;
1880a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    const AutoTexture autoCleanup(texture);
1881a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
1882a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
1883a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    texture->setFilter(FILTER(paint), true);
1884a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
1885a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    int alpha;
1886a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    SkXfermode::Mode mode;
1887a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
1888a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy
1889a92bb4dc9605c86b8773c929412af2dc242b1fa8Romain Guy    if (hasLayer()) {
1890b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy        dirtyLayer(left, top, right, bottom, *mSnapshot->transform);
1891b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy    }
1892b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy
18935a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy    drawTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, alpha / 255.0f,
18945a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            mode, texture->blend, &mesh[0].position[0], &mesh[0].texture[0],
1895b18d2d0079b4dbf5675ab79b7111b3dfb3cc1ad0Romain Guy            GL_TRIANGLES, count, false, false, 0, false, false);
1896486590963e2207d68eebd6944fec70d50d41116aChet Haase
1897486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
18985a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy}
18995a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy
1900486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
19018ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy         float srcLeft, float srcTop, float srcRight, float srcBottom,
19028ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy         float dstLeft, float dstTop, float dstRight, float dstBottom,
19035c13d89c1332fcc499379b9064b891187b75ca32Chet Haase         SkPaint* paint) {
19046926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(dstLeft, dstTop, dstRight, dstBottom)) {
1905486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
19066926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
19076926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
1908a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
19098164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
1910486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
191122158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
19128ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
19138ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    const float width = texture->width;
19148ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    const float height = texture->height;
1915c1396e93b6a5286a5183c00c781b62e940a12c1fRomain Guy
19166816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float u1 = fmax(0.0f, srcLeft / width);
19176816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float v1 = fmax(0.0f, srcTop / height);
19186816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float u2 = fmin(1.0f, srcRight / width);
19196816972eb69ee8b294553dac92b3c1ad5b1ca1f7Romain Guy    const float v2 = fmin(1.0f, srcBottom / height);
1920c1396e93b6a5286a5183c00c781b62e940a12c1fRomain Guy
192103750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    mCaches.unbindMeshBuffer();
19228ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    resetDrawTextureTexCoords(u1, v1, u2, v2);
19238ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
192403750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    int alpha;
192503750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    SkXfermode::Mode mode;
192603750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
192703750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy
1928d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
1929d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy
1930886b275e529e44a59c54b933453d9bc902973178Romain Guy    float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
1931886b275e529e44a59c54b933453d9bc902973178Romain Guy    float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
19326620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
1933886b275e529e44a59c54b933453d9bc902973178Romain Guy    bool scaled = scaleX != 1.0f || scaleY != 1.0f;
1934886b275e529e44a59c54b933453d9bc902973178Romain Guy    // Apply a scale transform on the canvas only when a shader is in use
1935886b275e529e44a59c54b933453d9bc902973178Romain Guy    // Skia handles the ratio between the dst and src rects as a scale factor
1936886b275e529e44a59c54b933453d9bc902973178Romain Guy    // when a shader is set
1937886b275e529e44a59c54b933453d9bc902973178Romain Guy    bool useScaleTransform = mShader && scaled;
1938886b275e529e44a59c54b933453d9bc902973178Romain Guy    bool ignoreTransform = false;
1939b50149825fae95b2918bcf67b2ddb773b9797068Romain Guy
1940886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_LIKELY(mSnapshot->transform->isPureTranslate() && !useScaleTransform)) {
1941886b275e529e44a59c54b933453d9bc902973178Romain Guy        float x = (int) floorf(dstLeft + mSnapshot->transform->getTranslateX() + 0.5f);
1942886b275e529e44a59c54b933453d9bc902973178Romain Guy        float y = (int) floorf(dstTop + mSnapshot->transform->getTranslateY() + 0.5f);
1943886b275e529e44a59c54b933453d9bc902973178Romain Guy
1944886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstRight = x + (dstRight - dstLeft);
1945886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstBottom = y + (dstBottom - dstTop);
1946886b275e529e44a59c54b933453d9bc902973178Romain Guy
1947886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstLeft = x;
1948886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstTop = y;
1949886b275e529e44a59c54b933453d9bc902973178Romain Guy
1950886b275e529e44a59c54b933453d9bc902973178Romain Guy        texture->setFilter(scaled ? FILTER(paint) : GL_NEAREST, true);
1951886b275e529e44a59c54b933453d9bc902973178Romain Guy        ignoreTransform = true;
19526620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    } else {
1953d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(FILTER(paint), true);
1954886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
1955886b275e529e44a59c54b933453d9bc902973178Romain Guy
1956886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(useScaleTransform)) {
1957886b275e529e44a59c54b933453d9bc902973178Romain Guy        save(SkCanvas::kMatrix_SaveFlag);
1958886b275e529e44a59c54b933453d9bc902973178Romain Guy        translate(dstLeft, dstTop);
1959886b275e529e44a59c54b933453d9bc902973178Romain Guy        scale(scaleX, scaleY);
1960886b275e529e44a59c54b933453d9bc902973178Romain Guy
1961886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstLeft = 0.0f;
1962886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstTop = 0.0f;
1963886b275e529e44a59c54b933453d9bc902973178Romain Guy
1964886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstRight = srcRight - srcLeft;
1965886b275e529e44a59c54b933453d9bc902973178Romain Guy        dstBottom = srcBottom - srcTop;
1966886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
1967886b275e529e44a59c54b933453d9bc902973178Romain Guy
1968886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
1969886b275e529e44a59c54b933453d9bc902973178Romain Guy        int color = paint ? paint->getColor() : 0;
1970886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
1971886b275e529e44a59c54b933453d9bc902973178Romain Guy                texture->id, paint != NULL, color, alpha, mode,
1972886b275e529e44a59c54b933453d9bc902973178Romain Guy                &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
1973886b275e529e44a59c54b933453d9bc902973178Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
1974886b275e529e44a59c54b933453d9bc902973178Romain Guy    } else {
1975886b275e529e44a59c54b933453d9bc902973178Romain Guy        drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
1976886b275e529e44a59c54b933453d9bc902973178Romain Guy                texture->id, alpha / 255.0f, mode, texture->blend,
1977886b275e529e44a59c54b933453d9bc902973178Romain Guy                &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
1978886b275e529e44a59c54b933453d9bc902973178Romain Guy                GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
1979886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
1980886b275e529e44a59c54b933453d9bc902973178Romain Guy
1981886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (CC_UNLIKELY(useScaleTransform)) {
1982886b275e529e44a59c54b933453d9bc902973178Romain Guy        restore();
19836620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
19848ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
19858ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
1986486590963e2207d68eebd6944fec70d50d41116aChet Haase
1987486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
1988ce0537b80087a6225273040a987414b1dd081aa0Romain Guy}
1989ce0537b80087a6225273040a987414b1dd081aa0Romain Guy
1990486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
19914bb942083a0d4db746adf95349108dd8ef842e32Romain Guy        const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
19925c13d89c1332fcc499379b9064b891187b75ca32Chet Haase        float left, float top, float right, float bottom, SkPaint* paint) {
1993be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    int alpha;
1994be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    SkXfermode::Mode mode;
1995be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    getAlphaAndModeDirect(paint, &alpha, &mode);
1996be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
1997be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    return drawPatch(bitmap, xDivs, yDivs, colors, width, height, numColors,
1998be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy            left, top, right, bottom, alpha, mode);
1999be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy}
2000be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
2001be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guystatus_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
2002be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
2003be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode) {
20046926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    if (quickReject(left, top, right, bottom)) {
2005486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
20066926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
20076926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2008be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    alpha *= mSnapshot->alpha;
2009be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
2010a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
20118164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    Texture* texture = mCaches.textureCache.get(bitmap);
2012486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
201322158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
2014d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
2015d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    texture->setFilter(GL_LINEAR, true);
2016f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
20172728f961614a385df1f056fc24803a9f65c90fabRomain Guy    const Patch* mesh = mCaches.patchCache.get(bitmap->width(), bitmap->height(),
20184bb942083a0d4db746adf95349108dd8ef842e32Romain Guy            right - left, bottom - top, xDivs, yDivs, colors, width, height, numColors);
2019f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
2020211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
20216620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        const bool pureTranslate = mSnapshot->transform->isPureTranslate();
20225b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        // Mark the current layer dirty where we are going to draw the patch
20238168396d1acbcb5fdd29eeda4c30b2803d5283aeRomain Guy        if (hasLayer() && mesh->hasEmptyQuads) {
2024c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy            const float offsetX = left + mSnapshot->transform->getTranslateX();
2025c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy            const float offsetY = top + mSnapshot->transform->getTranslateY();
20265b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            const size_t count = mesh->quads.size();
20275b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            for (size_t i = 0; i < count; i++) {
20288ab4079ca27e36e5c584495bcd71b573598ac021Romain Guy                const Rect& bounds = mesh->quads.itemAt(i);
2029211370fd943cf26905001b38b8b1791851b26adcRomain Guy                if (CC_LIKELY(pureTranslate)) {
2030c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2031c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2032c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
20336620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                } else {
2034c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                    dirtyLayer(left + bounds.left, top + bounds.top,
2035c78b5d50f961ac8f696f8282979ae283cacd3574Romain Guy                            left + bounds.right, top + bounds.bottom, *mSnapshot->transform);
20366620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                }
20375b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            }
20385b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
20395b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
2040211370fd943cf26905001b38b8b1791851b26adcRomain Guy        if (CC_LIKELY(pureTranslate)) {
20416620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy            const float x = (int) floorf(left + mSnapshot->transform->getTranslateX() + 0.5f);
20426620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy            const float y = (int) floorf(top + mSnapshot->transform->getTranslateY() + 0.5f);
20436620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
20446620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy            drawTextureMesh(x, y, x + right - left, y + bottom - top, texture->id, alpha / 255.0f,
20456620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    mode, texture->blend, (GLvoid*) 0, (GLvoid*) gMeshTextureOffset,
20466620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    GL_TRIANGLES, mesh->verticesCount, false, true, mesh->meshBuffer,
20476620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    true, !mesh->hasEmptyQuads);
20486620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        } else {
20496620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy            drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f,
20506620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    mode, texture->blend, (GLvoid*) 0, (GLvoid*) gMeshTextureOffset,
20516620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    GL_TRIANGLES, mesh->verticesCount, false, false, mesh->meshBuffer,
20526620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                    true, !mesh->hasEmptyQuads);
20536620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        }
2054054dc1840941665e32036f9523df51720ad069c8Romain Guy    }
2055486590963e2207d68eebd6944fec70d50d41116aChet Haase
2056486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2057f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy}
2058f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
205965cd612face362d054a85d0f7e5881c59cd523beChris Craikstatus_t OpenGLRenderer::drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
206065cd612face362d054a85d0f7e5881c59cd523beChris Craik        bool useOffset) {
2061bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik    if (!vertexBuffer.getSize()) {
2062bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik        // no vertices to draw
206365cd612face362d054a85d0f7e5881c59cd523beChris Craik        return DrawGlInfo::kStatusDone;
2064bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik    }
2065bf09ffb4e0dc820aeae56a3e576aed33cab218daChris Craik
206665cd612face362d054a85d0f7e5881c59cd523beChris Craik    int color = paint->getColor();
206765cd612face362d054a85d0f7e5881c59cd523beChris Craik    SkXfermode::Mode mode = getXfermode(paint->getXfermode());
206865cd612face362d054a85d0f7e5881c59cd523beChris Craik    bool isAA = paint->isAntiAlias();
206965cd612face362d054a85d0f7e5881c59cd523beChris Craik
2070710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDraw();
2071710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawNoTexture();
2072710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) setupDrawAA();
2073710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
2074710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColorFilter();
2075710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawShader();
2076710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawBlending(isAA, mode);
2077710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawProgram();
207865cd612face362d054a85d0f7e5881c59cd523beChris Craik    setupDrawModelViewIdentity(useOffset);
2079710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColorUniforms();
2080710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawColorFilterUniforms();
2081710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    setupDrawShaderIdentityUniforms();
2082858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase
2083710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    void* vertices = vertexBuffer.getBuffer();
2084710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    bool force = mCaches.unbindMeshBuffer();
2085cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
2086710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    mCaches.resetTexCoordsVertexPointer();
2087710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    mCaches.unbindIndicesBuffer();
20886ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
2089710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    int alphaSlot = -1;
2090710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) {
2091710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2092710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
20936ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
2094710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        // TODO: avoid enable/disable in back to back uses of the alpha attribute
20956ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glEnableVertexAttribArray(alphaSlot);
20966ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
2097710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
20986ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
2099710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getSize());
21007b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
2101710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (isAA) {
21026ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        glDisableVertexAttribArray(alphaSlot);
210304299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    }
210465cd612face362d054a85d0f7e5881c59cd523beChris Craik
210565cd612face362d054a85d0f7e5881c59cd523beChris Craik    return DrawGlInfo::kStatusDrew;
2106858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase}
2107858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase
2108858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase/**
210965cd612face362d054a85d0f7e5881c59cd523beChris Craik * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
211065cd612face362d054a85d0f7e5881c59cd523beChris Craik * that of AA lines in the drawLines() function.  We expand the convex path by a half pixel in
211165cd612face362d054a85d0f7e5881c59cd523beChris Craik * screen space in all directions. However, instead of using a fragment shader to compute the
211265cd612face362d054a85d0f7e5881c59cd523beChris Craik * translucency of the color from its position, we simply use a varying parameter to define how far
211365cd612face362d054a85d0f7e5881c59cd523beChris Craik * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
211465cd612face362d054a85d0f7e5881c59cd523beChris Craik *
211565cd612face362d054a85d0f7e5881c59cd523beChris Craik * Doesn't yet support joins, caps, or path effects.
211699ecdc480dd4f9b550b2a62ea39f77845a4fec49Chet Haase */
211765cd612face362d054a85d0f7e5881c59cd523beChris Craikstatus_t OpenGLRenderer::drawConvexPath(const SkPath& path, SkPaint* paint) {
211865cd612face362d054a85d0f7e5881c59cd523beChris Craik    VertexBuffer vertexBuffer;
211965cd612face362d054a85d0f7e5881c59cd523beChris Craik    // TODO: try clipping large paths to viewport
212065cd612face362d054a85d0f7e5881c59cd523beChris Craik    PathTessellator::tessellatePath(path, paint, mSnapshot->transform, vertexBuffer);
21217b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
212265cd612face362d054a85d0f7e5881c59cd523beChris Craik    SkRect bounds = path.getBounds();
212365cd612face362d054a85d0f7e5881c59cd523beChris Craik    PathTessellator::expandBoundsForStroke(bounds, paint, false);
212465cd612face362d054a85d0f7e5881c59cd523beChris Craik    dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, *mSnapshot->transform);
21257b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
212665cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawVertexBuffer(vertexBuffer, paint);
212765cd612face362d054a85d0f7e5881c59cd523beChris Craik}
21287b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
212965cd612face362d054a85d0f7e5881c59cd523beChris Craik/**
213065cd612face362d054a85d0f7e5881c59cd523beChris Craik * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
213165cd612face362d054a85d0f7e5881c59cd523beChris Craik * and additional geometry for defining an alpha slope perimeter.
213265cd612face362d054a85d0f7e5881c59cd523beChris Craik *
213365cd612face362d054a85d0f7e5881c59cd523beChris Craik * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
213465cd612face362d054a85d0f7e5881c59cd523beChris Craik * unexpected results, and may vary between hardware devices. Previously we used a varying-base
213565cd612face362d054a85d0f7e5881c59cd523beChris Craik * in-shader alpha region, but found it to be taxing on some GPUs.
213665cd612face362d054a85d0f7e5881c59cd523beChris Craik *
213765cd612face362d054a85d0f7e5881c59cd523beChris Craik * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
213865cd612face362d054a85d0f7e5881c59cd523beChris Craik * memory transfer by removing need for degenerate vertices.
213965cd612face362d054a85d0f7e5881c59cd523beChris Craik */
214065cd612face362d054a85d0f7e5881c59cd523beChris Craikstatus_t OpenGLRenderer::drawLines(float* points, int count, SkPaint* paint) {
214165cd612face362d054a85d0f7e5881c59cd523beChris Craik    if (mSnapshot->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
21427b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
214365cd612face362d054a85d0f7e5881c59cd523beChris Craik    count &= ~0x3; // round down to nearest four
21447b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
214565cd612face362d054a85d0f7e5881c59cd523beChris Craik    VertexBuffer buffer;
214665cd612face362d054a85d0f7e5881c59cd523beChris Craik    SkRect bounds;
214765cd612face362d054a85d0f7e5881c59cd523beChris Craik    PathTessellator::tessellateLines(points, count, paint, mSnapshot->transform, bounds, buffer);
2148d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy
2149d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy    if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
2150d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy        return DrawGlInfo::kStatusDone;
2151d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy    }
2152d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy
215365cd612face362d054a85d0f7e5881c59cd523beChris Craik    dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, *mSnapshot->transform);
2154486590963e2207d68eebd6944fec70d50d41116aChet Haase
215565cd612face362d054a85d0f7e5881c59cd523beChris Craik    bool useOffset = !paint->isAntiAlias();
215665cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawVertexBuffer(buffer, paint, useOffset);
21575b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase}
21585b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase
2159486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPoints(float* points, int count, SkPaint* paint) {
2160486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
2161ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2162ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    // TODO: The paint's cap style defines whether the points are square or circular
2163ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    // TODO: Handle AA for round points
2164ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
21655b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase    // A stroke width of 0 has a special meaning in Skia:
2166ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    // it draws an unscaled 1px point
21678a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    float strokeWidth = paint->getStrokeWidth();
2168ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    const bool isHairLine = paint->getStrokeWidth() == 0.0f;
21698a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    if (isHairLine) {
21708a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        // Now that we know it's hairline, we can set the effective width, to be used later
21718a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        strokeWidth = 1.0f;
21728a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    }
21738a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    const float halfWidth = strokeWidth / 2;
2174d71ff91dcd79f6beea4bbe768ab3bcbb1a6d7c39Romain Guy
2175ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int alpha;
2176ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    SkXfermode::Mode mode;
2177ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
2178ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2179ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int verticesCount = count >> 1;
2180ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    int generatedVerticesCount = 0;
2181ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2182ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    TextureVertex pointsData[verticesCount];
2183ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    TextureVertex* vertex = &pointsData[0];
2184ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
218504299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    // TODO: We should optimize this method to not generate vertices for points
218604299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    // that lie outside of the clip.
218704299385c681140239b0dc31d9780d087d2b4d7cRomain Guy    mCaches.enableScissor();
218804299385c681140239b0dc31d9780d087d2b4d7cRomain Guy
2189ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDraw();
219015bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    setupDrawNoTexture();
21918a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    setupDrawPoint(strokeWidth);
2192ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColor(paint->getColor(), alpha);
2193ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColorFilter();
2194ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawShader();
2195ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawBlending(mode);
2196ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawProgram();
21978a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    setupDrawModelViewIdentity(true);
2198ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColorUniforms();
2199ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawColorFilterUniforms();
2200ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawPointUniforms();
2201ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawShaderIdentityUniforms();
2202ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    setupDrawMesh(vertex);
2203ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2204ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    for (int i = 0; i < count; i += 2) {
2205ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy        TextureVertex::set(vertex++, points[i], points[i + 1], 0.0f, 0.0f);
2206ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy        generatedVerticesCount++;
22077b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
22088a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float left = points[i] - halfWidth;
22098a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float right = points[i] + halfWidth;
22108a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float top = points[i + 1] - halfWidth;
22118a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        float bottom = points [i + 1] + halfWidth;
22127b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy
22138a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase        dirtyLayer(left, top, right, bottom, *mSnapshot->transform);
2214ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    }
2215ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2216ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    glDrawArrays(GL_POINTS, 0, generatedVerticesCount);
2217486590963e2207d68eebd6944fec70d50d41116aChet Haase
2218486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2219ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy}
2220ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
2221486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
2222e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy    // No need to check against the clip, we fill the clip region
2223486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
2224e45362cad94c014d8b3765cb102db0f8c0d92500Romain Guy
2225ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy    Rect& clip(*mSnapshot->clipRect);
2226ae88e5e8e9cb6c9539314c4360c5b20f8ec1fefcRomain Guy    clip.snapToPixelBoundaries();
222770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
22283d58c03de0d8877b36cdb78b0ca8b5cac7f600e2Romain Guy    drawColorRect(clip.left, clip.top, clip.right, clip.bottom, color, mode, true);
2229486590963e2207d68eebd6944fec70d50d41116aChet Haase
2230486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2231c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
22329d5316e3f56d138504565ff311145ac01621dff4Romain Guy
2233486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
2234486590963e2207d68eebd6944fec70d50d41116aChet Haase        SkPaint* paint) {
2235486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
223601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const AutoTexture autoCleanup(texture);
223701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
223801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const float x = left + texture->left - texture->offset;
223901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    const float y = top + texture->top - texture->offset;
224001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
224101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    drawPathTexture(texture, x, y, paint);
2242486590963e2207d68eebd6944fec70d50d41116aChet Haase
2243486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
224401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy}
224501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2246486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
2247710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        float rx, float ry, SkPaint* p) {
2248cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
2249710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return DrawGlInfo::kStatusDone;
2250710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
225101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2252cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2253710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2254710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        const PathTexture* texture = mCaches.roundRectShapeCache.getRoundRect(
2255710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik                right - left, bottom - top, rx, ry, p);
2256710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return drawShape(left, top, texture, p);
2257710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2258710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik
2259710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkPath path;
2260710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2261cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2262cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        float outset = p->getStrokeWidth() / 2;
2263cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        rect.outset(outset, outset);
2264cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        rx += outset;
2265cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        ry += outset;
2266cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
2267710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    path.addRoundRect(rect, rx, ry);
226865cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
2269c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
227001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2271710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikstatus_t OpenGLRenderer::drawCircle(float x, float y, float radius, SkPaint* p) {
2272cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (mSnapshot->isIgnored() || quickRejectPreStroke(x - radius, y - radius,
2273cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik            x + radius, y + radius, p)) {
2274710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return DrawGlInfo::kStatusDone;
2275710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2276cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2277710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2278710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        const PathTexture* texture = mCaches.circleShapeCache.getCircle(radius, p);
2279710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return drawShape(x - radius, y - radius, texture, p);
2280710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2281710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik
2282710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkPath path;
2283cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2284cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2285cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    } else {
2286cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        path.addCircle(x, y, radius);
2287cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
228865cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
2289c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
229001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2291486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
2292710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        SkPaint* p) {
2293cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
2294710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return DrawGlInfo::kStatusDone;
2295710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
229601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2297cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getPathEffect() != 0) {
2298710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        mCaches.activeTexture(0);
2299710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        const PathTexture* texture = mCaches.ovalShapeCache.getOval(right - left, bottom - top, p);
2300710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        return drawShape(left, top, texture, p);
2301710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    }
2302710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik
2303710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkPath path;
2304710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2305cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2306cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik        rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2307cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    }
2308710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    path.addOval(rect);
230965cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
2310c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy}
2311c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy
2312486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
2313780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        float startAngle, float sweepAngle, bool useCenter, SkPaint* p) {
2314780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
2315780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        return DrawGlInfo::kStatusDone;
2316780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
23178b2f5267f16c295f12faab810527cd6311997e34Romain Guy
23188b2f5267f16c295f12faab810527cd6311997e34Romain Guy    if (fabs(sweepAngle) >= 360.0f) {
2319780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        return drawOval(left, top, right, bottom, p);
23208b2f5267f16c295f12faab810527cd6311997e34Romain Guy    }
23218b2f5267f16c295f12faab810527cd6311997e34Romain Guy
2322780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
232365cd612face362d054a85d0f7e5881c59cd523beChris Craik    if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
2324780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        mCaches.activeTexture(0);
2325780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        const PathTexture* texture = mCaches.arcShapeCache.getArc(right - left, bottom - top,
2326780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik                startAngle, sweepAngle, useCenter, p);
2327780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        return drawShape(left, top, texture, p);
2328780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2329780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik
2330780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2331780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2332780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2333780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2334780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik
2335780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    SkPath path;
2336780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (useCenter) {
2337780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        path.moveTo(rect.centerX(), rect.centerY());
2338780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
2339780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2340780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    if (useCenter) {
2341780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik        path.close();
2342780c12875ce0c0d3fd072484d4b8b3c327cc4f31Chris Craik    }
234365cd612face362d054a85d0f7e5881c59cd523beChris Craik    return drawConvexPath(path, p);
23448b2f5267f16c295f12faab810527cd6311997e34Romain Guy}
23458b2f5267f16c295f12faab810527cd6311997e34Romain Guy
2346cf8675ee176a375f873792684d38a47f78348dffRomain Guy// See SkPaintDefaults.h
2347cf8675ee176a375f873792684d38a47f78348dffRomain Guy#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2348cf8675ee176a375f873792684d38a47f78348dffRomain Guy
2349486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom, SkPaint* p) {
2350cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p)) {
2351486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
23526926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    }
23536926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
2354710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (p->getStyle() != SkPaint::kFill_Style) {
2355cf8675ee176a375f873792684d38a47f78348dffRomain Guy        // only fill style is supported by drawConvexPath, since others have to handle joins
2356cf8675ee176a375f873792684d38a47f78348dffRomain Guy        if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2357cf8675ee176a375f873792684d38a47f78348dffRomain Guy                p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2358cf8675ee176a375f873792684d38a47f78348dffRomain Guy            mCaches.activeTexture(0);
2359cf8675ee176a375f873792684d38a47f78348dffRomain Guy            const PathTexture* texture =
2360cf8675ee176a375f873792684d38a47f78348dffRomain Guy                    mCaches.rectShapeCache.getRect(right - left, bottom - top, p);
2361cf8675ee176a375f873792684d38a47f78348dffRomain Guy            return drawShape(left, top, texture, p);
2362cf8675ee176a375f873792684d38a47f78348dffRomain Guy        }
2363cf8675ee176a375f873792684d38a47f78348dffRomain Guy
2364cf8675ee176a375f873792684d38a47f78348dffRomain Guy        SkPath path;
2365cf8675ee176a375f873792684d38a47f78348dffRomain Guy        SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2366cf8675ee176a375f873792684d38a47f78348dffRomain Guy        if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2367cf8675ee176a375f873792684d38a47f78348dffRomain Guy            rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2368cf8675ee176a375f873792684d38a47f78348dffRomain Guy        }
2369cf8675ee176a375f873792684d38a47f78348dffRomain Guy        path.addRect(rect);
237065cd612face362d054a85d0f7e5881c59cd523beChris Craik        return drawConvexPath(path, p);
2371026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy    }
2372026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
2373181d0a6ccedee03789919d53c46540a8df751896Romain Guy    if (p->isAntiAlias() && !mSnapshot->transform->isSimple()) {
2374710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        SkPath path;
2375710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        path.addRect(left, top, right, bottom);
237665cd612face362d054a85d0f7e5881c59cd523beChris Craik        return drawConvexPath(path, p);
2377858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase    } else {
2378710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        drawColorRect(left, top, right, bottom, p->getColor(), getXfermode(p->getXfermode()));
237965cd612face362d054a85d0f7e5881c59cd523beChris Craik        return DrawGlInfo::kStatusDrew;
2380858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase    }
2381c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy}
23829d5316e3f56d138504565ff311145ac01621dff4Romain Guy
2383416a847633680d94efb926837efdc18726d54918Raph Levienvoid OpenGLRenderer::drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
2384416a847633680d94efb926837efdc18726d54918Raph Levien        const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
2385416a847633680d94efb926837efdc18726d54918Raph Levien        float x, float y) {
2386416a847633680d94efb926837efdc18726d54918Raph Levien    mCaches.activeTexture(0);
2387416a847633680d94efb926837efdc18726d54918Raph Levien
2388416a847633680d94efb926837efdc18726d54918Raph Levien    // NOTE: The drop shadow will not perform gamma correction
2389416a847633680d94efb926837efdc18726d54918Raph Levien    //       if shader-based correction is enabled
2390416a847633680d94efb926837efdc18726d54918Raph Levien    mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2391416a847633680d94efb926837efdc18726d54918Raph Levien    const ShadowTexture* shadow = mCaches.dropShadowCache.get(
2392416a847633680d94efb926837efdc18726d54918Raph Levien            paint, text, bytesCount, count, mShadowRadius, positions);
2393416a847633680d94efb926837efdc18726d54918Raph Levien    const AutoTexture autoCleanup(shadow);
2394416a847633680d94efb926837efdc18726d54918Raph Levien
2395416a847633680d94efb926837efdc18726d54918Raph Levien    const float sx = x - shadow->left + mShadowDx;
2396416a847633680d94efb926837efdc18726d54918Raph Levien    const float sy = y - shadow->top + mShadowDy;
2397416a847633680d94efb926837efdc18726d54918Raph Levien
2398416a847633680d94efb926837efdc18726d54918Raph Levien    const int shadowAlpha = ((mShadowColor >> 24) & 0xFF) * mSnapshot->alpha;
2399416a847633680d94efb926837efdc18726d54918Raph Levien    int shadowColor = mShadowColor;
2400416a847633680d94efb926837efdc18726d54918Raph Levien    if (mShader) {
2401416a847633680d94efb926837efdc18726d54918Raph Levien        shadowColor = 0xffffffff;
2402416a847633680d94efb926837efdc18726d54918Raph Levien    }
2403416a847633680d94efb926837efdc18726d54918Raph Levien
2404416a847633680d94efb926837efdc18726d54918Raph Levien    setupDraw();
2405416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawWithTexture(true);
2406416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawAlpha8Color(shadowColor, shadowAlpha < 255 ? shadowAlpha : alpha);
2407416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawColorFilter();
2408416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawShader();
2409416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawBlending(true, mode);
2410416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawProgram();
2411416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawModelView(sx, sy, sx + shadow->width, sy + shadow->height);
2412416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawTexture(shadow->id);
2413416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawPureColorUniforms();
2414416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawColorFilterUniforms();
2415416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawShaderUniforms();
2416416a847633680d94efb926837efdc18726d54918Raph Levien    setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2417416a847633680d94efb926837efdc18726d54918Raph Levien
2418416a847633680d94efb926837efdc18726d54918Raph Levien    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2419416a847633680d94efb926837efdc18726d54918Raph Levien}
2420416a847633680d94efb926837efdc18726d54918Raph Levien
2421486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
2422eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy        const float* positions, SkPaint* paint) {
2423671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (text == NULL || count == 0 || mSnapshot->isIgnored() ||
24249c0b188e4231bcb967234f3646c178d22d8a9f50Romain Guy            (paint->getAlpha() * mSnapshot->alpha == 0 && paint->getXfermode() == NULL)) {
2425486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2426eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy    }
2427eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy
2428671d6cf460531825a321edb200523d0faa7792c9Romain Guy    // NOTE: Skia does not support perspective transform on drawPosText yet
2429671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (!mSnapshot->transform->isSimple()) {
2430486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2431671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2432671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2433671d6cf460531825a321edb200523d0faa7792c9Romain Guy    float x = 0.0f;
2434671d6cf460531825a321edb200523d0faa7792c9Romain Guy    float y = 0.0f;
2435671d6cf460531825a321edb200523d0faa7792c9Romain Guy    const bool pureTranslate = mSnapshot->transform->isPureTranslate();
2436671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (pureTranslate) {
2437671d6cf460531825a321edb200523d0faa7792c9Romain Guy        x = (int) floorf(x + mSnapshot->transform->getTranslateX() + 0.5f);
2438671d6cf460531825a321edb200523d0faa7792c9Romain Guy        y = (int) floorf(y + mSnapshot->transform->getTranslateY() + 0.5f);
2439671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2440671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2441b1d0a4ed21168fefcb82232c8f22cb95d60acb85Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2442e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy    fontRenderer.setFont(paint, *mSnapshot->transform);
2443671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2444671d6cf460531825a321edb200523d0faa7792c9Romain Guy    int alpha;
2445671d6cf460531825a321edb200523d0faa7792c9Romain Guy    SkXfermode::Mode mode;
2446671d6cf460531825a321edb200523d0faa7792c9Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
2447671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2448416a847633680d94efb926837efdc18726d54918Raph Levien    if (CC_UNLIKELY(mHasShadow)) {
2449e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy        drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2450e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy                alpha, mode, 0.0f, 0.0f);
2451416a847633680d94efb926837efdc18726d54918Raph Levien    }
2452416a847633680d94efb926837efdc18726d54918Raph Levien
2453671d6cf460531825a321edb200523d0faa7792c9Romain Guy    // Pick the appropriate texture filtering
2454671d6cf460531825a321edb200523d0faa7792c9Romain Guy    bool linearFilter = mSnapshot->transform->changesBounds();
2455671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (pureTranslate && !linearFilter) {
2456671d6cf460531825a321edb200523d0faa7792c9Romain Guy        linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2457671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2458671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2459671d6cf460531825a321edb200523d0faa7792c9Romain Guy    mCaches.activeTexture(0);
2460671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDraw();
24614121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGamma(paint);
2462671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawDirtyRegionsDisabled();
2463671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawWithTexture(true);
2464671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
2465671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawColorFilter();
2466671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawShader();
2467671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawBlending(true, mode);
2468671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawProgram();
2469671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawModelView(x, y, x, y, pureTranslate, true);
2470671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawTexture(fontRenderer.getTexture(linearFilter));
2471671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawPureColorUniforms();
2472671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawColorFilterUniforms();
2473671d6cf460531825a321edb200523d0faa7792c9Romain Guy    setupDrawShaderUniforms(pureTranslate);
24744121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGammaUniforms();
2475671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2476671d6cf460531825a321edb200523d0faa7792c9Romain Guy    const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2477671d6cf460531825a321edb200523d0faa7792c9Romain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2478671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2479211370fd943cf26905001b38b8b1791851b26adcRomain Guy    const bool hasActiveLayer = hasLayer();
2480671d6cf460531825a321edb200523d0faa7792c9Romain Guy
2481671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
2482671d6cf460531825a321edb200523d0faa7792c9Romain Guy            positions, hasActiveLayer ? &bounds : NULL)) {
2483671d6cf460531825a321edb200523d0faa7792c9Romain Guy        if (hasActiveLayer) {
2484671d6cf460531825a321edb200523d0faa7792c9Romain Guy            if (!pureTranslate) {
2485671d6cf460531825a321edb200523d0faa7792c9Romain Guy                mSnapshot->transform->mapRect(bounds);
2486671d6cf460531825a321edb200523d0faa7792c9Romain Guy            }
2487671d6cf460531825a321edb200523d0faa7792c9Romain Guy            dirtyLayerUnchecked(bounds, getRegion());
2488671d6cf460531825a321edb200523d0faa7792c9Romain Guy        }
2489671d6cf460531825a321edb200523d0faa7792c9Romain Guy    }
2490486590963e2207d68eebd6944fec70d50d41116aChet Haase
2491486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2492eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy}
2493eb9a5367e8f0e970db8509ffb2584f5376bc62edRomain Guy
2494c25259519f1b74bb62a2b051b74537f073436b5cRomain Guystatus_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count,
2495996e57c84368058be793897ebc355b917a59abc2Raph Levien        float x, float y, const float* positions, SkPaint* paint, float length) {
2496671d6cf460531825a321edb200523d0faa7792c9Romain Guy    if (text == NULL || count == 0 || mSnapshot->isIgnored() ||
24979c0b188e4231bcb967234f3646c178d22d8a9f50Romain Guy            (paint->getAlpha() * mSnapshot->alpha == 0 && paint->getXfermode() == NULL)) {
2498486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2499e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy    }
2500e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy
2501a1cff5043d0fbd78fcf9c48e7658e56a5b0c2de3Chet Haase    if (length < 0.0f) length = paint->measureText(text, bytesCount);
2502e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy    switch (paint->getTextAlign()) {
2503e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy        case SkPaint::kCenter_Align:
2504e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            x -= length / 2.0f;
2505e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            break;
2506e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy        case SkPaint::kRight_Align:
2507e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            x -= length;
2508e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            break;
2509e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy        default:
2510e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy            break;
2511e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy    }
2512e8e62a4a032a80409114a37908b5f18ab0080848Romain Guy
2513cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy    SkPaint::FontMetrics metrics;
2514cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy    paint->getFontMetrics(&metrics, 0.0f);
251533f6beb10f98e8ba96250e284876d607055d278dRomain Guy    if (quickReject(x, y + metrics.fTop, x + length, y + metrics.fBottom)) {
2516486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
2517cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy    }
2518cac5fd3e09e9dc918753d4aff624bf29a367ade3Romain Guy
2519e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy#if DEBUG_GLYPHS
2520e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy    ALOGD("OpenGLRenderer drawText() with FontID=%d",
2521e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy            SkTypeface::UniqueID(paint->getTypeface()));
2522e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy#endif
2523e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy
2524e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2525e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy    fontRenderer.setFont(paint, *mSnapshot->transform);
2526e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy
25273a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    const float oldX = x;
25283a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    const float oldY = y;
25296620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    const bool pureTranslate = mSnapshot->transform->isPureTranslate();
2530211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(pureTranslate)) {
25316620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        x = (int) floorf(x + mSnapshot->transform->getTranslateX() + 0.5f);
25326620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        y = (int) floorf(y + mSnapshot->transform->getTranslateY() + 0.5f);
25336620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
25346620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
253586568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    int alpha;
253686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    SkXfermode::Mode mode;
253786568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
25389d13fe25f4f10b25776b1dc5c858f9ebb0b28b30Romain Guy
2539211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_UNLIKELY(mHasShadow)) {
2540996e57c84368058be793897ebc355b917a59abc2Raph Levien        drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer, alpha, mode,
2541996e57c84368058be793897ebc355b917a59abc2Raph Levien                oldX, oldY);
25421e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    }
25431e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
25446620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    // Pick the appropriate texture filtering
25456620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    bool linearFilter = mSnapshot->transform->changesBounds();
25466620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    if (pureTranslate && !linearFilter) {
25476620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
25486620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
25495b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
255016c88085255c71a1a8fc034129aa2dcc61e1ddd0Romain Guy    // The font renderer will always use texture unit 0
2551a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
255286568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDraw();
25534121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGamma(paint);
255486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawDirtyRegionsDisabled();
255586568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawWithTexture(true);
255686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
255786568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawColorFilter();
255886568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawShader();
255986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawBlending(true, mode);
256086568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawProgram();
256186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawModelView(x, y, x, y, pureTranslate, true);
256216c88085255c71a1a8fc034129aa2dcc61e1ddd0Romain Guy    // See comment above; the font renderer must use texture unit 0
256316c88085255c71a1a8fc034129aa2dcc61e1ddd0Romain Guy    // assert(mTextureUnit == 0)
256486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawTexture(fontRenderer.getTexture(linearFilter));
256586568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawPureColorUniforms();
256686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawColorFilterUniforms();
256786568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawShaderUniforms(pureTranslate);
25684121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGammaUniforms();
256906f96e2652e4855b6520ad9dd70583677605b79aRomain Guy
2570a3dc55f83ab583e0a66b893c71b849afa046770aRomain Guy    const Rect* clip = pureTranslate ? mSnapshot->clipRect :
2571a3dc55f83ab583e0a66b893c71b849afa046770aRomain Guy            (mSnapshot->hasPerspectiveTransform() ? NULL : &mSnapshot->getLocalClip());
25725b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
25735b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
2574211370fd943cf26905001b38b8b1791851b26adcRomain Guy    const bool hasActiveLayer = hasLayer();
2575894df17eee708688c8a6e67941add2017239c790Alex Sakhartchouk
2576996e57c84368058be793897ebc355b917a59abc2Raph Levien    bool status;
2577a3dc55f83ab583e0a66b893c71b849afa046770aRomain Guy    if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
25788b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        SkPaint paintCopy(*paint);
25798b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        paintCopy.setTextAlign(SkPaint::kLeft_Align);
25808b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
2581a3dc55f83ab583e0a66b893c71b849afa046770aRomain Guy                positions, hasActiveLayer ? &bounds : NULL);
2582996e57c84368058be793897ebc355b917a59abc2Raph Levien    } else {
25838b4072d3fb9bb49d774d97689a065204beca1752Raph Levien        status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
2584a3dc55f83ab583e0a66b893c71b849afa046770aRomain Guy                positions, hasActiveLayer ? &bounds : NULL);
2585996e57c84368058be793897ebc355b917a59abc2Raph Levien    }
25864ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
25874ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy    if (status && hasActiveLayer) {
25884ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy        if (!pureTranslate) {
25894ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy            mSnapshot->transform->mapRect(bounds);
25905b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        }
25914ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy        dirtyLayerUnchecked(bounds, getRegion());
25925b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    }
2593694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
25943a3fa1be9ab8e11edc660ecb35ae21ae0b5c8cc2Romain Guy    drawTextDecorations(text, bytesCount, length, oldX, oldY, paint);
2595486590963e2207d68eebd6944fec70d50d41116aChet Haase
2596486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2597694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy}
2598694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
2599486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
2600325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy        float hOffset, float vOffset, SkPaint* paint) {
260103d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    if (text == NULL || count == 0 || mSnapshot->isIgnored() ||
260203d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy            (paint->getAlpha() == 0 && paint->getXfermode() == NULL)) {
2603486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
260403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    }
260503d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
2606b1d0a4ed21168fefcb82232c8f22cb95d60acb85Romain Guy    FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2607e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy    fontRenderer.setFont(paint, *mSnapshot->transform);
260803d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
260903d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    int alpha;
261003d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    SkXfermode::Mode mode;
261103d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    getAlphaAndMode(paint, &alpha, &mode);
261203d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
261303d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    mCaches.activeTexture(0);
261403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDraw();
26154121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGamma(paint);
261603d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawDirtyRegionsDisabled();
261703d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawWithTexture(true);
261803d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
261903d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawColorFilter();
262003d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawShader();
262103d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawBlending(true, mode);
262203d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawProgram();
26239777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    setupDrawModelView(0.0f, 0.0f, 0.0f, 0.0f, false, true);
262403d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawTexture(fontRenderer.getTexture(true));
262503d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawPureColorUniforms();
262603d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy    setupDrawColorFilterUniforms();
26279777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    setupDrawShaderUniforms(false);
26284121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    setupDrawTextGammaUniforms();
26299777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy
26309777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    const Rect* clip = &mSnapshot->getLocalClip();
26319777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
263203d58520c3eb6bb7efb7235bfd957550533d6725Romain Guy
26339777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    const bool hasActiveLayer = hasLayer();
26349777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy
26359777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
26369777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            hOffset, vOffset, hasActiveLayer ? &bounds : NULL)) {
26379777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy        if (hasActiveLayer) {
26389777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            mSnapshot->transform->mapRect(bounds);
26399777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            dirtyLayerUnchecked(bounds, getRegion());
26409777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy        }
26419777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    }
2642486590963e2207d68eebd6944fec70d50d41116aChet Haase
2643486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
2644325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy}
2645325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy
2646486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) {
2647486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
2648dbc26d2ba13f80a7590c57de2d80530d96832969Romain Guy
2649a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
26507fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
2651fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    const PathTexture* texture = mCaches.pathCache.get(path, paint);
2652486590963e2207d68eebd6944fec70d50d41116aChet Haase    if (!texture) return DrawGlInfo::kStatusDone;
265322158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const AutoTexture autoCleanup(texture);
26547fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
26558b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    const float x = texture->left - texture->offset;
26568b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy    const float y = texture->top - texture->offset;
26578b55f377655d13a445b08a0a8ed09b6e95c752b0Romain Guy
265801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    drawPathTexture(texture, x, y, paint);
2659486590963e2207d68eebd6944fec70d50d41116aChet Haase
2660486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
26617fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy}
26627fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy
2663486590963e2207d68eebd6944fec70d50d41116aChet Haasestatus_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y, SkPaint* paint) {
266435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (!layer) {
2665486590963e2207d68eebd6944fec70d50d41116aChet Haase        return DrawGlInfo::kStatusDone;
26666c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    }
26676c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
2668b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    mat4* transform = NULL;
2669b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    if (layer->isTextureLayer()) {
2670b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        transform = &layer->getTransform();
2671b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        if (!transform->isIdentity()) {
2672b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy            save(0);
2673b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy            mSnapshot->transform->multiply(*transform);
2674b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        }
2675b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    }
2676b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy
267735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    Rect transformed;
267835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    Rect clip;
267935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    const bool rejected = quickRejectNoScissor(x, y,
268035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy            x + layer->layer.getWidth(), y + layer->layer.getHeight(), transformed, clip);
26814ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
268235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    if (rejected) {
2683b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        if (transform && !transform->isIdentity()) {
2684b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy            restore();
2685b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        }
268635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy        return DrawGlInfo::kStatusDone;
268735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    }
268835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
26895bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy    updateLayer(layer, true);
26902bf68f063b0077ddef6ebfe54f2ae5e063c2c229Romain Guy
269187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clip.contains(transformed));
2692a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    mCaches.activeTexture(0);
26936c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
2694211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(!layer->region.isEmpty())) {
2695e529ece37f664f8947a1d4a1e27d679f6f286388Romain Guy        SkiaColorFilter* oldFilter = mColorFilter;
2696e529ece37f664f8947a1d4a1e27d679f6f286388Romain Guy        mColorFilter = layer->getColorFilter();
2697e529ece37f664f8947a1d4a1e27d679f6f286388Romain Guy
2698c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        if (layer->region.isRect()) {
269940667676e542a9daeafeac9904c30004e8706fd3Romain Guy            composeLayerRect(layer, layer->regionRect);
2700c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        } else if (layer->mesh) {
2701d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase            const float a = layer->getAlpha() / 255.0f;
2702c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDraw();
2703c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawWithTexture();
27048168396d1acbcb5fdd29eeda4c30b2803d5283aeRomain Guy            setupDrawColor(a, a, a, a);
2705c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawColorFilter();
27069ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawBlending(layer->isBlend() || a < 1.0f, layer->getMode(), false);
2707c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawProgram();
2708c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawPureColorUniforms();
2709c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawColorFilterUniforms();
27109ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            setupDrawTexture(layer->getTexture());
2711211370fd943cf26905001b38b8b1791851b26adcRomain Guy            if (CC_LIKELY(mSnapshot->transform->isPureTranslate())) {
27124ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                int tx = (int) floorf(x + mSnapshot->transform->getTranslateX() + 0.5f);
27134ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                int ty = (int) floorf(y + mSnapshot->transform->getTranslateY() + 0.5f);
27149ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2715d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy                layer->setFilter(GL_NEAREST);
27164ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                setupDrawModelViewTranslate(tx, ty,
27174ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                        tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
27189ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            } else {
2719d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy                layer->setFilter(GL_LINEAR);
27209ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                setupDrawModelViewTranslate(x, y,
27219ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                        x + layer->layer.getWidth(), y + layer->layer.getHeight());
27229ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            }
2723c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            setupDrawMesh(&layer->mesh[0].position[0], &layer->mesh[0].texture[0]);
2724c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy
2725c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            glDrawElements(GL_TRIANGLES, layer->meshElementCount,
2726c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy                    GL_UNSIGNED_SHORT, layer->meshIndices);
2727c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy
2728c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy            finishDrawTexture();
27293a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
27303a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#if DEBUG_LAYERS_AS_REGIONS
27313a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy            drawRegionRects(layer->region);
27323a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#endif
2733c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy        }
27344ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy
2735e529ece37f664f8947a1d4a1e27d679f6f286388Romain Guy        mColorFilter = oldFilter;
2736e529ece37f664f8947a1d4a1e27d679f6f286388Romain Guy
27375bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy        if (layer->debugDrawUpdate) {
27385bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2eRomain Guy            layer->debugDrawUpdate = false;
27394ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy            drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(),
27404ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy                    0x7f00ff00, SkXfermode::kSrcOver_Mode);
27414ff0cf4b83605bff630c4e6f1fabe4f72a3f93a1Romain Guy        }
2742f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
2743486590963e2207d68eebd6944fec70d50d41116aChet Haase
2744b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    if (transform && !transform->isIdentity()) {
2745b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy        restore();
2746b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy    }
2747b2e2f2470693e78baed20617f989d9a166864ed4Romain Guy
2748486590963e2207d68eebd6944fec70d50d41116aChet Haase    return DrawGlInfo::kStatusDrew;
27496c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
27506c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
27516926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy///////////////////////////////////////////////////////////////////////////////
2752d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy// Shaders
2753d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy///////////////////////////////////////////////////////////////////////////////
2754d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy
2755d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guyvoid OpenGLRenderer::resetShader() {
275606f96e2652e4855b6520ad9dd70583677605b79aRomain Guy    mShader = NULL;
275706f96e2652e4855b6520ad9dd70583677605b79aRomain Guy}
275806f96e2652e4855b6520ad9dd70583677605b79aRomain Guy
275906f96e2652e4855b6520ad9dd70583677605b79aRomain Guyvoid OpenGLRenderer::setupShader(SkiaShader* shader) {
276006f96e2652e4855b6520ad9dd70583677605b79aRomain Guy    mShader = shader;
276106f96e2652e4855b6520ad9dd70583677605b79aRomain Guy    if (mShader) {
2762fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        mShader->set(&mCaches.textureCache, &mCaches.gradientCache);
276306f96e2652e4855b6520ad9dd70583677605b79aRomain Guy    }
27647fac2e18339f765320d759e8d4c090f92431959eRomain Guy}
27657fac2e18339f765320d759e8d4c090f92431959eRomain Guy
2766d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy///////////////////////////////////////////////////////////////////////////////
2767db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy// Color filters
2768db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy///////////////////////////////////////////////////////////////////////////////
2769db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
2770db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guyvoid OpenGLRenderer::resetColorFilter() {
2771db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    mColorFilter = NULL;
2772db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy}
2773db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
2774db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guyvoid OpenGLRenderer::setupColorFilter(SkiaColorFilter* filter) {
2775db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    mColorFilter = filter;
2776db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy}
2777db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
2778db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy///////////////////////////////////////////////////////////////////////////////
27791e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy// Drop shadow
27801e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy///////////////////////////////////////////////////////////////////////////////
27811e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
27821e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guyvoid OpenGLRenderer::resetShadow() {
27831e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    mHasShadow = false;
27841e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy}
27851e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
27861e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guyvoid OpenGLRenderer::setupShadow(float radius, float dx, float dy, int color) {
27871e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    mHasShadow = true;
27881e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    mShadowRadius = radius;
27891e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    mShadowDx = dx;
27901e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    mShadowDy = dy;
27911e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    mShadowColor = color;
27921e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy}
27931e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
27941e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy///////////////////////////////////////////////////////////////////////////////
27955ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy// Draw filters
27965ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy///////////////////////////////////////////////////////////////////////////////
27975ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
27985ff9df658230d49e42c43586997a02d8e4dd417eRomain Guyvoid OpenGLRenderer::resetPaintFilter() {
27995ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    mHasDrawFilter = false;
28005ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
28015ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
28025ff9df658230d49e42c43586997a02d8e4dd417eRomain Guyvoid OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
28035ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    mHasDrawFilter = true;
28045ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
28055ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
28065ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
28075ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
28085ff9df658230d49e42c43586997a02d8e4dd417eRomain GuySkPaint* OpenGLRenderer::filterPaint(SkPaint* paint) {
2809dd7c8e4c68205d39109d4317dd0c9b05ed43e8e5Romain Guy    if (CC_LIKELY(!mHasDrawFilter || !paint)) return paint;
28105ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
28115ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    uint32_t flags = paint->getFlags();
28125ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
28135ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    mFilteredPaint = *paint;
28145ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    mFilteredPaint.setFlags((flags & ~mPaintFilterClearBits) | mPaintFilterSetBits);
28155ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
28165ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    return &mFilteredPaint;
28175ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy}
28185ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
28195ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy///////////////////////////////////////////////////////////////////////////////
28206926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy// Drawing implementation
28216926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy///////////////////////////////////////////////////////////////////////////////
28226926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy
282301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guyvoid OpenGLRenderer::drawPathTexture(const PathTexture* texture,
282401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy        float x, float y, SkPaint* paint) {
282501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    if (quickReject(x, y, x + texture->width, y + texture->height)) {
282601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy        return;
282701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    }
282801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
282901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    int alpha;
283001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    SkXfermode::Mode mode;
283101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
283201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
283301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDraw();
283401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawWithTexture(true);
283501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawAlpha8Color(paint->getColor(), alpha);
283601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawColorFilter();
283701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawShader();
283801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawBlending(true, mode);
283901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawProgram();
284001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawModelView(x, y, x + texture->width, y + texture->height);
284101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawTexture(texture->id);
284201d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawPureColorUniforms();
284301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawColorFilterUniforms();
284401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawShaderUniforms();
284501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
284601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
284701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
284801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
284901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy    finishDrawTexture();
285001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy}
285101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
2852f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy// Same values used by Skia
28530a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdStrikeThru_Offset   (-6.0f / 21.0f)
28540a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdUnderline_Offset    (1.0f / 9.0f)
28550a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy#define kStdUnderline_Thickness (1.0f / 18.0f)
28560a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
28570a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guyvoid OpenGLRenderer::drawTextDecorations(const char* text, int bytesCount, float length,
28580a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        float x, float y, SkPaint* paint) {
28590a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    // Handle underline and strike-through
28600a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    uint32_t flags = paint->getFlags();
28610a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
2862726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy        SkPaint paintCopy(*paint);
28630a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        float underlineWidth = length;
28640a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        // If length is > 0.0f, we already measured the text for the text alignment
28650a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        if (length <= 0.0f) {
2866726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            underlineWidth = paintCopy.measureText(text, bytesCount);
28670a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        }
28680a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
2869211370fd943cf26905001b38b8b1791851b26adcRomain Guy        if (CC_LIKELY(underlineWidth > 0.0f)) {
2870726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            const float textSize = paintCopy.getTextSize();
2871f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
28720a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
28738b4072d3fb9bb49d774d97689a065204beca1752Raph Levien            const float left = x;
28740a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            float top = 0.0f;
2875e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
2876f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            int linesCount = 0;
2877f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
2878f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
2879f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy
2880f6834478b379856d3e5de92ddce7de0e6ba9fa4aRomain Guy            const int pointsCount = 4 * linesCount;
2881e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy            float points[pointsCount];
2882e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy            int currentPoint = 0;
28830a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
28840a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            if (flags & SkPaint::kUnderlineText_Flag) {
28850a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy                top = y + textSize * kStdUnderline_Offset;
2886e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left;
2887e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
2888e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left + underlineWidth;
2889e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
28900a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            }
28910a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
28920a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            if (flags & SkPaint::kStrikeThruText_Flag) {
28930a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy                top = y + textSize * kStdStrikeThru_Offset;
2894e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left;
2895e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
2896e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = left + underlineWidth;
2897e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy                points[currentPoint++] = top;
28980a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            }
2899e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
2900726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            paintCopy.setStrokeWidth(strokeWidth);
2901e20ecbd12d26467754a7770d44bcce2ea92335efRomain Guy
2902726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy            drawLines(&points[0], pointsCount, &paintCopy);
29030a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy        }
29040a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    }
29050a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy}
29060a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy
2907672433d90fab7383cd28beac9d4485b566a90940Romain Guystatus_t OpenGLRenderer::drawRects(const float* rects, int count, SkPaint* paint) {
2908672433d90fab7383cd28beac9d4485b566a90940Romain Guy    if (mSnapshot->isIgnored()) {
2909672433d90fab7383cd28beac9d4485b566a90940Romain Guy        return DrawGlInfo::kStatusDone;
2910672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
2911672433d90fab7383cd28beac9d4485b566a90940Romain Guy
2912735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    int color = paint->getColor();
2913735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    // If a shader is set, preserve only the alpha
2914735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    if (mShader) {
2915735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy        color |= 0x00ffffff;
2916735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    }
2917735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    SkXfermode::Mode mode = getXfermode(paint->getXfermode());
2918735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
2919735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    return drawColorRects(rects, count, color, mode);
2920735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy}
2921735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
2922735738c4ddf3229caa5f6e634bf591953ac29944Romain Guystatus_t OpenGLRenderer::drawColorRects(const float* rects, int count, int color,
29233bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        SkXfermode::Mode mode, bool ignoreTransform, bool dirty, bool clip) {
2924735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
2925672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float left = FLT_MAX;
2926672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float top = FLT_MAX;
2927672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float right = FLT_MIN;
2928672433d90fab7383cd28beac9d4485b566a90940Romain Guy    float bottom = FLT_MIN;
2929672433d90fab7383cd28beac9d4485b566a90940Romain Guy
2930672433d90fab7383cd28beac9d4485b566a90940Romain Guy    int vertexCount = 0;
2931672433d90fab7383cd28beac9d4485b566a90940Romain Guy    Vertex mesh[count * 6];
2932672433d90fab7383cd28beac9d4485b566a90940Romain Guy    Vertex* vertex = mesh;
2933672433d90fab7383cd28beac9d4485b566a90940Romain Guy
29342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    for (int index = 0; index < count; index += 4) {
2935672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float l = rects[index + 0];
2936672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float t = rects[index + 1];
2937672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float r = rects[index + 2];
2938672433d90fab7383cd28beac9d4485b566a90940Romain Guy        float b = rects[index + 3];
2939672433d90fab7383cd28beac9d4485b566a90940Romain Guy
29408ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy        if (ignoreTransform || !quickRejectNoScissor(left, top, right, bottom)) {
2941672433d90fab7383cd28beac9d4485b566a90940Romain Guy            Vertex::set(vertex++, l, b);
2942672433d90fab7383cd28beac9d4485b566a90940Romain Guy            Vertex::set(vertex++, l, t);
2943672433d90fab7383cd28beac9d4485b566a90940Romain Guy            Vertex::set(vertex++, r, t);
2944672433d90fab7383cd28beac9d4485b566a90940Romain Guy            Vertex::set(vertex++, l, b);
2945672433d90fab7383cd28beac9d4485b566a90940Romain Guy            Vertex::set(vertex++, r, t);
2946672433d90fab7383cd28beac9d4485b566a90940Romain Guy            Vertex::set(vertex++, r, b);
2947672433d90fab7383cd28beac9d4485b566a90940Romain Guy
2948672433d90fab7383cd28beac9d4485b566a90940Romain Guy            vertexCount += 6;
2949672433d90fab7383cd28beac9d4485b566a90940Romain Guy
2950672433d90fab7383cd28beac9d4485b566a90940Romain Guy            left = fminf(left, l);
2951672433d90fab7383cd28beac9d4485b566a90940Romain Guy            top = fminf(top, t);
2952672433d90fab7383cd28beac9d4485b566a90940Romain Guy            right = fmaxf(right, r);
2953672433d90fab7383cd28beac9d4485b566a90940Romain Guy            bottom = fmaxf(bottom, b);
2954672433d90fab7383cd28beac9d4485b566a90940Romain Guy        }
2955672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
2956672433d90fab7383cd28beac9d4485b566a90940Romain Guy
29573bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    if (count == 0 || (clip && quickReject(left, top, right, bottom))) {
2958a362c69d6cdf448107e5a539f77df73937141870Romain Guy        return DrawGlInfo::kStatusDone;
2959a362c69d6cdf448107e5a539f77df73937141870Romain Guy    }
2960672433d90fab7383cd28beac9d4485b566a90940Romain Guy
2961672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDraw();
2962672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawNoTexture();
2963672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
2964672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawShader();
2965672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColorFilter();
2966672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawBlending(mode);
2967672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawProgram();
2968672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawDirtyRegionsDisabled();
2969735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, ignoreTransform, true);
2970672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColorUniforms();
2971672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawShaderUniforms();
2972672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawColorFilterUniforms();
2973672433d90fab7383cd28beac9d4485b566a90940Romain Guy    setupDrawVertices((GLvoid*) &mesh[0].position[0]);
2974672433d90fab7383cd28beac9d4485b566a90940Romain Guy
29758ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    if (dirty && hasLayer()) {
2976672433d90fab7383cd28beac9d4485b566a90940Romain Guy        dirtyLayer(left, top, right, bottom, *mSnapshot->transform);
2977672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
2978672433d90fab7383cd28beac9d4485b566a90940Romain Guy
2979672433d90fab7383cd28beac9d4485b566a90940Romain Guy    glDrawArrays(GL_TRIANGLES, 0, vertexCount);
2980672433d90fab7383cd28beac9d4485b566a90940Romain Guy
2981672433d90fab7383cd28beac9d4485b566a90940Romain Guy    return DrawGlInfo::kStatusDrew;
2982672433d90fab7383cd28beac9d4485b566a90940Romain Guy}
2983672433d90fab7383cd28beac9d4485b566a90940Romain Guy
2984026c5e16704e817cac7d9c382914c947e34f87e0Romain Guyvoid OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
29851c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy        int color, SkXfermode::Mode mode, bool ignoreTransform) {
2986d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    // If a shader is set, preserve only the alpha
298706f96e2652e4855b6520ad9dd70583677605b79aRomain Guy    if (mShader) {
2988d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy        color |= 0x00ffffff;
2989d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    }
2990d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy
299170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDraw();
299215bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    setupDrawNoTexture();
29939c0b188e4231bcb967234f3646c178d22d8a9f50Romain Guy    setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
299470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawShader();
299570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilter();
299670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawBlending(mode);
299770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawProgram();
299870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawModelView(left, top, right, bottom, ignoreTransform);
299970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorUniforms();
300070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawShaderUniforms(ignoreTransform);
300170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilterUniforms();
300270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawSimpleMesh();
3003c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy
3004c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy    glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3005c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy}
3006c95c8d6bf8fda5c4e8ebd0033b789be7868e6e07Romain Guy
300782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guyvoid OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
30088164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy        Texture* texture, SkPaint* paint) {
300982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    int alpha;
301082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    SkXfermode::Mode mode;
301182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    getAlphaAndMode(paint, &alpha, &mode);
301282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy
3013d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    texture->setWrap(GL_CLAMP_TO_EDGE, true);
30148164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy
3015211370fd943cf26905001b38b8b1791851b26adcRomain Guy    if (CC_LIKELY(mSnapshot->transform->isPureTranslate())) {
30166620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        const float x = (int) floorf(left + mSnapshot->transform->getTranslateX() + 0.5f);
30176620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        const float y = (int) floorf(top + mSnapshot->transform->getTranslateY() + 0.5f);
30186620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy
3019d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(GL_NEAREST, true);
30206620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
30216620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                alpha / 255.0f, mode, texture->blend, (GLvoid*) NULL,
30226620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount, false, true);
30236620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    } else {
3024d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        texture->setFilter(FILTER(paint), true);
30256620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy        drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f, mode,
30266620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                texture->blend, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
30276620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy                GL_TRIANGLE_STRIP, gMeshCount);
30286620c6d413f972819fada92b574f0fa9e96d36c1Romain Guy    }
302985bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy}
303085bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
3031bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guyvoid OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
3032a979474f15b454c8e2963f239a3770e200bb227cRomain Guy        GLuint texture, float alpha, SkXfermode::Mode mode, bool blend) {
3033a979474f15b454c8e2963f239a3770e200bb227cRomain Guy    drawTextureMesh(left, top, right, bottom, texture, alpha, mode, blend,
303403750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy            (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset, GL_TRIANGLE_STRIP, gMeshCount);
3035f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy}
3036f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
3037f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guyvoid OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
3038a979474f15b454c8e2963f239a3770e200bb227cRomain Guy        GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
30396820ac8b14b4558f5d8b833dde80895306a3e137Romain Guy        GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
30405b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy        bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
30418694230ff25fa0a60e480d424843e56b718f0516Romain Guy
304270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDraw();
304370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawWithTexture();
304470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColor(alpha, alpha, alpha, alpha);
304570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilter();
304670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawBlending(blend, mode, swapSrcDst);
304770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawProgram();
3048886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (!dirty) setupDrawDirtyRegionsDisabled();
30495b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    if (!ignoreScale) {
305070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        setupDrawModelView(left, top, right, bottom, ignoreTransform);
305103750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy    } else {
305270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy        setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
3053db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    }
3054886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawTexture(texture);
305586568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    setupDrawPureColorUniforms();
305670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawColorFilterUniforms();
305770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    setupDrawMesh(vertices, texCoords, vbo);
3058db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
30596820ac8b14b4558f5d8b833dde80895306a3e137Romain Guy    glDrawArrays(drawMode, 0, elementsCount);
306070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
306170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    finishDrawTexture();
306282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy}
306382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy
3064886b275e529e44a59c54b933453d9bc902973178Romain Guyvoid OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
3065886b275e529e44a59c54b933453d9bc902973178Romain Guy        GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
3066886b275e529e44a59c54b933453d9bc902973178Romain Guy        GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
3067886b275e529e44a59c54b933453d9bc902973178Romain Guy        bool ignoreTransform, bool dirty) {
3068886b275e529e44a59c54b933453d9bc902973178Romain Guy
3069886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDraw();
3070886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawWithTexture(true);
3071886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (hasColor) {
3072886b275e529e44a59c54b933453d9bc902973178Romain Guy        setupDrawAlpha8Color(color, alpha);
3073886b275e529e44a59c54b933453d9bc902973178Romain Guy    }
3074886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawColorFilter();
3075886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawShader();
3076886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawBlending(true, mode);
3077886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawProgram();
3078886b275e529e44a59c54b933453d9bc902973178Romain Guy    if (!dirty) setupDrawDirtyRegionsDisabled();
3079886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawModelView(left, top, right, bottom, ignoreTransform);
3080886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawTexture(texture);
3081886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawPureColorUniforms();
3082886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawColorFilterUniforms();
3083886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawShaderUniforms();
3084886b275e529e44a59c54b933453d9bc902973178Romain Guy    setupDrawMesh(vertices, texCoords);
3085886b275e529e44a59c54b933453d9bc902973178Romain Guy
3086886b275e529e44a59c54b933453d9bc902973178Romain Guy    glDrawArrays(drawMode, 0, elementsCount);
3087886b275e529e44a59c54b933453d9bc902973178Romain Guy
3088886b275e529e44a59c54b933453d9bc902973178Romain Guy    finishDrawTexture();
3089886b275e529e44a59c54b933453d9bc902973178Romain Guy}
3090886b275e529e44a59c54b933453d9bc902973178Romain Guy
3091a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guyvoid OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
3092f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy        ProgramDescription& description, bool swapSrcDst) {
309382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    blend = blend || mode != SkXfermode::kSrcOver_Mode;
3094c189ef53220059acf2adedc92ac4ac7e6a993e6bRomain Guy
309582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    if (blend) {
309682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // These blend modes are not supported by OpenGL directly and have
309782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // to be implemented using shaders. Since the shader will perform
309882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // the blending, turn blending off here
309982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // If the blend mode cannot be implemented using shaders, fall
310082bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        // back to the default SrcOver blend mode instead
310133fa1f774c8e7289fd7c39fbc2c65b9361f2c2c4Romain Guy        if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
31023bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy            if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
3103a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy                description.framebufferMode = mode;
3104f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy                description.swapSrcDst = swapSrcDst;
3105a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy
310682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                if (mCaches.blend) {
310782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                    glDisable(GL_BLEND);
310882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                    mCaches.blend = false;
310982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                }
311082bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
311182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                return;
311282bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            } else {
311382bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy                mode = SkXfermode::kSrcOver_Mode;
3114a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy            }
311582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        }
311682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
311782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        if (!mCaches.blend) {
311882bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            glEnable(GL_BLEND);
311982bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        }
312082bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
312182bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
312282bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
312382bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy
312482bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy        if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
312582bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            glBlendFunc(sourceMode, destMode);
312682bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            mCaches.lastSrcMode = sourceMode;
312782bc7a772747fcf8a6fe7097f70bf2981429ffe9Romain Guy            mCaches.lastDstMode = destMode;
312882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy        }
3129fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    } else if (mCaches.blend) {
313082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy        glDisable(GL_BLEND);
313182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    }
3132fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    mCaches.blend = blend;
3133bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy}
3134bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
3135889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guybool OpenGLRenderer::useProgram(Program* program) {
3136d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy    if (!program->isInUse()) {
3137fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
3138d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy        program->use();
3139fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy        mCaches.currentProgram = program;
31406926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy        return false;
3141260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    }
31426926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    return true;
3143260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy}
3144260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy
3145026c5e16704e817cac7d9c382914c947e34f87e0Romain Guyvoid OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
3146ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    TextureVertex* v = &mMeshVertices[0];
314782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u1, v1);
314882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u2, v1);
314982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u1, v2);
315082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    TextureVertex::setUV(v++, u2, v2);
31518ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy}
31528ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy
31535c13d89c1332fcc499379b9064b891187b75ca32Chet Haasevoid OpenGLRenderer::getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
3154be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    getAlphaAndModeDirect(paint, alpha,  mode);
3155db8c9a6a4d9bf8c39f834b25611926caf21380f6Chet Haase    *alpha *= mSnapshot->alpha;
3156026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy}
3157026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
31589d5316e3f56d138504565ff311145ac01621dff4Romain Guy}; // namespace uirenderer
3159e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}; // namespace android
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