OpenGLRenderer.h revision 3bbacf27c0be1bae4e4483577fc89ae3113abe5d
1e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy/* 2e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Copyright (C) 2010 The Android Open Source Project 3e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * 4e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Licensed under the Apache License, Version 2.0 (the "License"); 5e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * you may not use this file except in compliance with the License. 6e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * You may obtain a copy of the License at 7e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * 8e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * http://www.apache.org/licenses/LICENSE-2.0 9e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * 10e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Unless required by applicable law or agreed to in writing, software 11e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * distributed under the License is distributed on an "AS IS" BASIS, 12e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * See the License for the specific language governing permissions and 14e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * limitations under the License. 15e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy */ 16e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy 175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#ifndef ANDROID_HWUI_OPENGL_RENDERER_H 185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#define ANDROID_HWUI_OPENGL_RENDERER_H 199d5316e3f56d138504565ff311145ac01621dff4Romain Guy 209d5316e3f56d138504565ff311145ac01621dff4Romain Guy#include <GLES2/gl2.h> 219d5316e3f56d138504565ff311145ac01621dff4Romain Guy#include <GLES2/gl2ext.h> 2285bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy 23ce0537b80087a6225273040a987414b1dd081aa0Romain Guy#include <SkBitmap.h> 24f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy#include <SkMatrix.h> 25ce0537b80087a6225273040a987414b1dd081aa0Romain Guy#include <SkPaint.h> 26079ba2c85b15e882629b8d188f5fbdb42f7f8eeaRomain Guy#include <SkRegion.h> 27d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy#include <SkShader.h> 2885bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy#include <SkXfermode.h> 29e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy 30daf98e941e140e8739458126640183b9f296a2abChet Haase#include <utils/Functor.h> 31bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy#include <utils/RefBase.h> 32ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy#include <utils/SortedVector.h> 338694230ff25fa0a60e480d424843e56b718f0516Romain Guy#include <utils/Vector.h> 34bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy 357953745dd565167113f8cbfc461bc0521d32d870Romain Guy#include <cutils/compiler.h> 367953745dd565167113f8cbfc461bc0521d32d870Romain Guy 37c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#include "Debug.h" 3851769a68a5cb34e9564740c6a854fcb93018789dRomain Guy#include "Extensions.h" 39f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy#include "Matrix.h" 405cbbce535744b89df5ecea95de21ee3733298260Romain Guy#include "Program.h" 41bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy#include "Rect.h" 425cbbce535744b89df5ecea95de21ee3733298260Romain Guy#include "Snapshot.h" 43f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy#include "Vertex.h" 4406f96e2652e4855b6520ad9dd70583677605b79aRomain Guy#include "SkiaShader.h" 45db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy#include "SkiaColorFilter.h" 46fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy#include "Caches.h" 47bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy 48e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guynamespace android { 499d5316e3f56d138504565ff311145ac01621dff4Romain Guynamespace uirenderer { 50e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy 51f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy/////////////////////////////////////////////////////////////////////////////// 52f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Renderer 53f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy/////////////////////////////////////////////////////////////////////////////// 54f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy 550fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guyclass DisplayList; 56b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 575cbbce535744b89df5ecea95de21ee3733298260Romain Guy/** 585cbbce535744b89df5ecea95de21ee3733298260Romain Guy * OpenGL renderer used to draw accelerated 2D graphics. The API is a 595cbbce535744b89df5ecea95de21ee3733298260Romain Guy * simplified version of Skia's Canvas API. 605cbbce535744b89df5ecea95de21ee3733298260Romain Guy */ 6185bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guyclass OpenGLRenderer { 62e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guypublic: 637953745dd565167113f8cbfc461bc0521d32d870Romain Guy ANDROID_API OpenGLRenderer(); 64e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy virtual ~OpenGLRenderer(); 65e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy 6617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy /** 67ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy * Sets the name of this renderer. The name is optional and 68ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy * empty by default. If the pointer is null the name is set 69ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy * to the empty string. 70ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy */ 71ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy ANDROID_API void setName(const char* name); 72ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy 73ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy /** 74ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy * Returns the name of this renderer as UTF8 string. 75ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy * The returned pointer is never null. 76ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy */ 77ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy ANDROID_API const char* getName() const; 78ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy 79ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy /** 8087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy * Read externally defined properties to control the behavior 8187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy * of the renderer. 8287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy */ 8387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy ANDROID_API void initProperties(); 8487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy 8587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy /** 8617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * Indicates whether this renderer executes drawing commands immediately. 8717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * If this method returns true, the drawing commands will be executed 8817112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * later. 8917112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy */ 9049c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy virtual bool isDeferred(); 9149c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy 9217112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy /** 9317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * Sets the dimension of the underlying drawing surface. This method must 9417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * be called at least once every time the drawing surface changes size. 9517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * 9617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * @param width The width in pixels of the underlysing surface 9717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * @param height The height in pixels of the underlysing surface 9817112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy */ 99b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy virtual void setViewport(int width, int height); 100e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy 10117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy /** 10217112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * Prepares the renderer to draw a frame. This method must be invoked 10317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * at the beginning of each frame. When this method is invoked, the 10417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * entire drawing surface is assumed to be redrawn. 10517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * 10617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * @param opaque If true, the target surface is considered opaque 10717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * and will not be cleared. If false, the target surface 10817112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * will be cleared 10917112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy */ 1107c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy ANDROID_API status_t prepare(bool opaque); 11117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy 11217112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy /** 11317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * Prepares the renderer to draw a frame. This method must be invoked 11417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * at the beginning of each frame. Only the specified rectangle of the 11517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * frame is assumed to be dirty. A clip will automatically be set to 11617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * the specified rectangle. 11717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * 11817112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * @param left The left coordinate of the dirty rectangle 11917112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * @param top The top coordinate of the dirty rectangle 12017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * @param right The right coordinate of the dirty rectangle 12117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * @param bottom The bottom coordinate of the dirty rectangle 12217112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * @param opaque If true, the target surface is considered opaque 12317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * and will not be cleared. If false, the target surface 12417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * will be cleared in the specified dirty rectangle 12517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy */ 1267c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque); 127e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy 12817112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy /** 12917112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * Indicates the end of a frame. This method must be invoked whenever 13017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * the caller is done rendering a frame. 13117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy */ 13217112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy virtual void finish(); 1336c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 134c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy /** 135c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy * This method must be invoked before handing control over to a draw functor. 136c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy * See callDrawGLFunction() for instance. 137c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy * 138c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy * This command must not be recorded inside display lists. 139c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy */ 140c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy virtual void interrupt(); 141c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy 142c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy /** 143c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy * This method must be invoked after getting control back from a draw functor. 144c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy * 145c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy * This command must not be recorded inside display lists. 146c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy */ 147c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy virtual void resume(); 148c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy 1498f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy ANDROID_API status_t invokeFunctors(Rect& dirty); 150ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy ANDROID_API void detachFunctor(Functor* functor); 151ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy ANDROID_API void attachFunctor(Functor* functor); 1528f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy virtual status_t callDrawGLFunction(Functor* functor, Rect& dirty); 15308ae317c21ec3086b5017672bba87420cc38a407Romain Guy 15411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy ANDROID_API void pushLayerUpdate(Layer* layer); 15511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy ANDROID_API void clearLayerUpdates(); 15611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy 1577953745dd565167113f8cbfc461bc0521d32d870Romain Guy ANDROID_API int getSaveCount() const; 1584aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy virtual int save(int flags); 1594aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy virtual void restore(); 1604aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy virtual void restoreToCount(int saveCount); 161bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy 162e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy virtual int saveLayer(float left, float top, float right, float bottom, 1635c13d89c1332fcc499379b9064b891187b75ca32Chet Haase SkPaint* p, int flags); 164e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy virtual int saveLayerAlpha(float left, float top, float right, float bottom, 165e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy int alpha, int flags); 166bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy 1674aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy virtual void translate(float dx, float dy); 1684aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy virtual void rotate(float degrees); 1694aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy virtual void scale(float sx, float sy); 170807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy virtual void skew(float sx, float sy); 171f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy 1727953745dd565167113f8cbfc461bc0521d32d870Romain Guy ANDROID_API void getMatrix(SkMatrix* matrix); 1734aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy virtual void setMatrix(SkMatrix* matrix); 1744aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy virtual void concatMatrix(SkMatrix* matrix); 175f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy 1767953745dd565167113f8cbfc461bc0521d32d870Romain Guy ANDROID_API const Rect& getClipBounds(); 1777953745dd565167113f8cbfc461bc0521d32d870Romain Guy ANDROID_API bool quickReject(float left, float top, float right, float bottom); 1788a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy bool quickRejectNoScissor(float left, float top, float right, float bottom); 1794aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op); 180735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy virtual bool clipPath(SkPath* path, SkRegion::Op op); 181735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy virtual bool clipRegion(SkRegion* region, SkRegion::Op op); 182a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase virtual Rect* getClipRect(); 183bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy 1841271e2cc80b01d577e9db339459ef0222bb9320dChet Haase virtual status_t drawDisplayList(DisplayList* displayList, Rect& dirty, int32_t flags, 1851271e2cc80b01d577e9db339459ef0222bb9320dChet Haase uint32_t level = 0); 186ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase virtual void outputDisplayList(DisplayList* displayList, uint32_t level = 0); 187486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawLayer(Layer* layer, float x, float y, SkPaint* paint); 188486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint); 189486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint); 190486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop, 191e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy float srcRight, float srcBottom, float dstLeft, float dstTop, 1925c13d89c1332fcc499379b9064b891187b75ca32Chet Haase float dstRight, float dstBottom, SkPaint* paint); 193486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint); 194486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight, 1955a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy float* vertices, int* colors, SkPaint* paint); 196486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs, 1974bb942083a0d4db746adf95349108dd8ef842e32Romain Guy const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors, 1985c13d89c1332fcc499379b9064b891187b75ca32Chet Haase float left, float top, float right, float bottom, SkPaint* paint); 199be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy status_t drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs, 200be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors, 201be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode); 202486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawColor(int color, SkXfermode::Mode mode); 203486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawRect(float left, float top, float right, float bottom, SkPaint* paint); 204486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawRoundRect(float left, float top, float right, float bottom, 20501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy float rx, float ry, SkPaint* paint); 206486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawCircle(float x, float y, float radius, SkPaint* paint); 207486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawOval(float left, float top, float right, float bottom, SkPaint* paint); 208486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawArc(float left, float top, float right, float bottom, 2098b2f5267f16c295f12faab810527cd6311997e34Romain Guy float startAngle, float sweepAngle, bool useCenter, SkPaint* paint); 210486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawPath(SkPath* path, SkPaint* paint); 211486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawLines(float* points, int count, SkPaint* paint); 212486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawPoints(float* points, int count, SkPaint* paint); 213486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path, 214325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy float hOffset, float vOffset, SkPaint* paint); 215486590963e2207d68eebd6944fec70d50d41116aChet Haase virtual status_t drawPosText(const char* text, int bytesCount, int count, 216325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy const float* positions, SkPaint* paint); 217c25259519f1b74bb62a2b051b74537f073436b5cRomain Guy virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y, 218996e57c84368058be793897ebc355b917a59abc2Raph Levien const float* positions, SkPaint* paint, float length = -1.0f); 219672433d90fab7383cd28beac9d4485b566a90940Romain Guy virtual status_t drawRects(const float* rects, int count, SkPaint* paint); 22085bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy 2214aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy virtual void resetShader(); 2224aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy virtual void setupShader(SkiaShader* shader); 223d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy 2244aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy virtual void resetColorFilter(); 2254aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy virtual void setupColorFilter(SkiaColorFilter* filter); 226db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy 2274aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy virtual void resetShadow(); 2284aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy virtual void setupShadow(float radius, float dx, float dy, int color); 2291e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy 2305ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy virtual void resetPaintFilter(); 2315ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy virtual void setupPaintFilter(int clearBits, int setBits); 2325ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy 2335ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy SkPaint* filterPaint(SkPaint* paint); 2345ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy 235672433d90fab7383cd28beac9d4485b566a90940Romain Guy ANDROID_API bool isCurrentTransformSimple() { 236672433d90fab7383cd28beac9d4485b566a90940Romain Guy return mSnapshot->transform->isSimple(); 237672433d90fab7383cd28beac9d4485b566a90940Romain Guy } 238672433d90fab7383cd28beac9d4485b566a90940Romain Guy 23917112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy /** 24017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * Sets the alpha on the current snapshot. This alpha value will be modulated 24117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * with other alpha values when drawing primitives. 24217112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy */ 24317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy void setAlpha(float alpha) { 24417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy mSnapshot->alpha = alpha; 24517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy } 24617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy 24717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy /** 24817112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * Inserts a named group marker in the stream of GL commands. This marker 24917112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * can be used by tools to group commands into logical groups. A call to 25017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * this method must always be followed later on by a call to endMark(). 25117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy */ 25213631f3da855f200a151e7837ed9f6b079622b58Romain Guy void startMark(const char* name) const; 25317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy 25417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy /** 25517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * Closes the last group marker opened by startMark(). 25617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy */ 25713631f3da855f200a151e7837ed9f6b079622b58Romain Guy void endMark() const; 25813631f3da855f200a151e7837ed9f6b079622b58Romain Guy 259d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase /** 260d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase * Gets the alpha and xfermode out of a paint object. If the paint is null 261d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase * alpha will be 255 and the xfermode will be SRC_OVER. This method does 262d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase * not multiply the paint's alpha by the current snapshot's alpha. 263d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase * 264d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase * @param paint The paint to extract values from 265d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase * @param alpha Where to store the resulting alpha 266d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase * @param mode Where to store the resulting xfermode 267d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase */ 268d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase static inline void getAlphaAndModeDirect(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) { 269d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase if (paint) { 270d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase *mode = getXfermode(paint->getXfermode()); 271d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase 272d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase // Skia draws using the color's alpha channel if < 255 273d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase // Otherwise, it uses the paint's alpha 274d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase int color = paint->getColor(); 275d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase *alpha = (color >> 24) & 0xFF; 276d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase if (*alpha == 255) { 277d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase *alpha = paint->getAlpha(); 278d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase } 279d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase } else { 280d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase *mode = SkXfermode::kSrcOver_Mode; 281d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase *alpha = 255; 282d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase } 283d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase } 284d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase 285e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guyprotected: 286e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy /** 28735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy * Computes the projection matrix, initialize the first snapshot 28835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy * and stores the dimensions of the render target. 28935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy */ 29035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy void initViewport(int width, int height); 29135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy 29235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy /** 2937c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy * Clears the underlying surface if needed. 2947c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy */ 2957c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy virtual status_t clear(float left, float top, float right, float bottom, bool opaque); 2967c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy 2977c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy /** 29835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy * Call this method after updating a layer during a drawing pass. 29935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy */ 30035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy void resumeAfterLayer(); 30135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy 30235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy /** 3038ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy * This method is called whenever a stencil buffer is required. Subclasses 3048ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy * should override this method and call attachStencilBufferToLayer() on the 3058ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy * appropriate layer(s). 3068ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy */ 3078ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy virtual void ensureStencilBuffer(); 3088ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy 3098ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy /** 3108ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy * Obtains a stencil render buffer (allocating it if necessary) and 3118ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy * attaches it to the specified layer. 3128ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy */ 3138ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy void attachStencilBufferToLayer(Layer* layer); 3148ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy 3158ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy /** 316e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy * Compose the layer defined in the current snapshot with the layer 317e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy * defined by the previous snapshot. 318e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy * 319e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy * The current snapshot *must* be a layer (flag kFlagIsLayer set.) 320e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy * 321e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy * @param curent The current snapshot containing the layer to compose 322e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy * @param previous The previous snapshot to compose the current layer with 323e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy */ 324e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy virtual void composeLayer(sp<Snapshot> current, sp<Snapshot> previous); 325694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy 326ada830f639591b99c3e40de22b07296c7932a33fRomain Guy /** 327f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy * Marks the specified region as dirty at the specified bounds. 328ada830f639591b99c3e40de22b07296c7932a33fRomain Guy */ 329f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy void dirtyLayerUnchecked(Rect& bounds, Region* region); 330ada830f639591b99c3e40de22b07296c7932a33fRomain Guy 331ada830f639591b99c3e40de22b07296c7932a33fRomain Guy /** 332f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy * Returns the current snapshot. 333ada830f639591b99c3e40de22b07296c7932a33fRomain Guy */ 334f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy sp<Snapshot> getSnapshot() { 335f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy return mSnapshot; 336f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy } 337ada830f639591b99c3e40de22b07296c7932a33fRomain Guy 33842f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy /** 33942f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy * Returns the region of the current layer. 34042f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy */ 341f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy virtual Region* getRegion() { 342f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy return mSnapshot->region; 343f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy } 344f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 34542f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy /** 34642f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy * Indicates whether rendering is currently targeted at a layer. 34742f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy */ 348f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy virtual bool hasLayer() { 349f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy return (mSnapshot->flags & Snapshot::kFlagFboTarget) && mSnapshot->region; 350f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy } 3511bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy 35242f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy /** 35342f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy * Returns the name of the FBO this renderer is rendering into. 35442f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy */ 35542f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy virtual GLint getTargetFbo() { 35642f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy return 0; 35742f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy } 35842f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy 35977a811610f99e21da7f88dafef60d09f345d0506Romain Guy /** 36077a811610f99e21da7f88dafef60d09f345d0506Romain Guy * Renders the specified layer as a textured quad. 36177a811610f99e21da7f88dafef60d09f345d0506Romain Guy * 36277a811610f99e21da7f88dafef60d09f345d0506Romain Guy * @param layer The layer to render 36377a811610f99e21da7f88dafef60d09f345d0506Romain Guy * @param rect The bounds of the layer 36477a811610f99e21da7f88dafef60d09f345d0506Romain Guy */ 36577a811610f99e21da7f88dafef60d09f345d0506Romain Guy void drawTextureLayer(Layer* layer, const Rect& rect); 36677a811610f99e21da7f88dafef60d09f345d0506Romain Guy 367be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy /** 368be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy * Gets the alpha and xfermode out of a paint object. If the paint is null 369be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy * alpha will be 255 and the xfermode will be SRC_OVER. 370be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy * 371be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy * @param paint The paint to extract values from 372be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy * @param alpha Where to store the resulting alpha 373be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy * @param mode Where to store the resulting xfermode 374be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy */ 375be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy inline void getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode); 376be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy 377be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy /** 378be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy * Safely retrieves the mode from the specified xfermode. If the specified 379be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy * xfermode is null, the mode is assumed to be SkXfermode::kSrcOver_Mode. 380be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy */ 381be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy static inline SkXfermode::Mode getXfermode(SkXfermode* mode) { 382be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy SkXfermode::Mode resultMode; 383be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy if (!SkXfermode::AsMode(mode, &resultMode)) { 384be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy resultMode = SkXfermode::kSrcOver_Mode; 385be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy } 386be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy return resultMode; 387be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy } 388be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy 38911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy /** 39011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy * Set to true to suppress error checks at the end of a frame. 39111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy */ 39211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy virtual bool suppressErrorChecks() { 39311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy return false; 39411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy } 39511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy 3967c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy Caches& getCaches() { 3977c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy return mCaches; 3987c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy } 3997c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy 40008ae317c21ec3086b5017672bba87420cc38a407Romain Guyprivate: 4015cbbce535744b89df5ecea95de21ee3733298260Romain Guy /** 402dcfc836b457a87881da409e1acf251515f121446Romain Guy * Discards the content of the framebuffer if supported by the driver. 403dcfc836b457a87881da409e1acf251515f121446Romain Guy * This method should be called at the beginning of a frame to optimize 404dcfc836b457a87881da409e1acf251515f121446Romain Guy * rendering on some tiler architectures. 405dcfc836b457a87881da409e1acf251515f121446Romain Guy */ 406dcfc836b457a87881da409e1acf251515f121446Romain Guy void discardFramebuffer(float left, float top, float right, float bottom); 407dcfc836b457a87881da409e1acf251515f121446Romain Guy 408dcfc836b457a87881da409e1acf251515f121446Romain Guy /** 409ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy * Ensures the state of the renderer is the same as the state of 410ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy * the GL context. 411ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy */ 412ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy void syncState(); 413ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy 414ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy /** 4152b7028eabac80cec170572bc0e945a1d4224e595Romain Guy * Tells the GPU what part of the screen is about to be redrawn. 416c3fedafc5f50100219449125a000e3138f6fb987Romain Guy * This method will use the clip rect that we started drawing the 417c3fedafc5f50100219449125a000e3138f6fb987Romain Guy * frame with. 4182b7028eabac80cec170572bc0e945a1d4224e595Romain Guy * This method needs to be invoked every time getTargetFbo() is 4192b7028eabac80cec170572bc0e945a1d4224e595Romain Guy * bound again. 4202b7028eabac80cec170572bc0e945a1d4224e595Romain Guy */ 42157b5268708c3b974296c7d4e58a02a957979224aRomain Guy void startTiling(const sp<Snapshot>& snapshot, bool opaque = false); 4222b7028eabac80cec170572bc0e945a1d4224e595Romain Guy 4232b7028eabac80cec170572bc0e945a1d4224e595Romain Guy /** 424c3fedafc5f50100219449125a000e3138f6fb987Romain Guy * Tells the GPU what part of the screen is about to be redrawn. 425c3fedafc5f50100219449125a000e3138f6fb987Romain Guy * This method needs to be invoked every time getTargetFbo() is 426c3fedafc5f50100219449125a000e3138f6fb987Romain Guy * bound again. 427c3fedafc5f50100219449125a000e3138f6fb987Romain Guy */ 428c3fedafc5f50100219449125a000e3138f6fb987Romain Guy void startTiling(const Rect& clip, int windowHeight, bool opaque = false); 429c3fedafc5f50100219449125a000e3138f6fb987Romain Guy 430c3fedafc5f50100219449125a000e3138f6fb987Romain Guy /** 4312b7028eabac80cec170572bc0e945a1d4224e595Romain Guy * Tells the GPU that we are done drawing the frame or that we 4322b7028eabac80cec170572bc0e945a1d4224e595Romain Guy * are switching to another render target. 4332b7028eabac80cec170572bc0e945a1d4224e595Romain Guy */ 4342b7028eabac80cec170572bc0e945a1d4224e595Romain Guy void endTiling(); 4352b7028eabac80cec170572bc0e945a1d4224e595Romain Guy 4362b7028eabac80cec170572bc0e945a1d4224e595Romain Guy /** 4375cbbce535744b89df5ecea95de21ee3733298260Romain Guy * Saves the current state of the renderer as a new snapshot. 4385cbbce535744b89df5ecea95de21ee3733298260Romain Guy * The new snapshot is saved in mSnapshot and the previous snapshot 4395cbbce535744b89df5ecea95de21ee3733298260Romain Guy * is linked from mSnapshot->previous. 4405cbbce535744b89df5ecea95de21ee3733298260Romain Guy * 4418aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy * @param flags The save flags; see SkCanvas for more information 4428aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy * 4435cbbce535744b89df5ecea95de21ee3733298260Romain Guy * @return The new save count. This value can be passed to #restoreToCount() 4445cbbce535744b89df5ecea95de21ee3733298260Romain Guy */ 4458aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy int saveSnapshot(int flags); 4465cbbce535744b89df5ecea95de21ee3733298260Romain Guy 4475cbbce535744b89df5ecea95de21ee3733298260Romain Guy /** 4485cbbce535744b89df5ecea95de21ee3733298260Romain Guy * Restores the current snapshot; mSnapshot becomes mSnapshot->previous. 4495cbbce535744b89df5ecea95de21ee3733298260Romain Guy * 4502542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy * @return True if the clip was modified. 4515cbbce535744b89df5ecea95de21ee3733298260Romain Guy */ 452bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy bool restoreSnapshot(); 453bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy 4545cbbce535744b89df5ecea95de21ee3733298260Romain Guy /** 4555cbbce535744b89df5ecea95de21ee3733298260Romain Guy * Sets the clipping rectangle using glScissor. The clip is defined by 4565cbbce535744b89df5ecea95de21ee3733298260Romain Guy * the current snapshot's clipRect member. 4575cbbce535744b89df5ecea95de21ee3733298260Romain Guy */ 458bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy void setScissorFromClip(); 459bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy 4605cbbce535744b89df5ecea95de21ee3733298260Romain Guy /** 4618ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy * Sets the clipping region using the stencil buffer. The clip region 4628ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy * is defined by the current snapshot's clipRegion member. 4638ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy */ 4648ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy void setStencilFromClip(); 4658ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy 4668ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy /** 46735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy * Performs a quick reject but does not affect the scissor. Returns 46835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy * the transformed rect to test and the current clip. 46935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy */ 47035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy bool quickRejectNoScissor(float left, float top, float right, float bottom, 47135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy Rect& transformed, Rect& clip); 47235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy 47335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy /** 474cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik * Performs a quick reject but adjust the bounds to account for stroke width if necessary 475cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik */ 476cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik bool quickRejectPreStroke(float left, float top, float right, float bottom, SkPaint* paint); 477cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik 478cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik /** 479d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy * Creates a new layer stored in the specified snapshot. 480d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy * 481d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy * @param snapshot The snapshot associated with the new layer 482d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy * @param left The left coordinate of the layer 483d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy * @param top The top coordinate of the layer 484d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy * @param right The right coordinate of the layer 485d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy * @param bottom The bottom coordinate of the layer 486d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy * @param alpha The translucency of the layer 487d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy * @param mode The blending mode of the layer 488d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy * @param flags The layer save flags 489eb99356a0548684a501766e6a524529ab93304c8Romain Guy * @param previousFbo The name of the current framebuffer 490d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy * 491d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy * @return True if the layer was successfully created, false otherwise 492d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy */ 493d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase bool createLayer(float left, float top, float right, float bottom, 494eb99356a0548684a501766e6a524529ab93304c8Romain Guy int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo); 495d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy 496d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy /** 4975b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * Creates a new layer stored in the specified snapshot as an FBO. 4985b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * 4995b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * @param layer The layer to store as an FBO 5005b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * @param snapshot The snapshot associated with the new layer 5015b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * @param bounds The bounds of the layer 5025b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * @param previousFbo The name of the current framebuffer 5035b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy */ 504d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase bool createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo); 5055b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy 5065b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy /** 5075b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * Compose the specified layer as a region. 5085b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * 5095b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * @param layer The layer to compose 5105b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * @param rect The layer's bounds 5115b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy */ 5125b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy void composeLayerRegion(Layer* layer, const Rect& rect); 5135b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy 5145b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy /** 5155b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * Compose the specified layer as a simple rectangle. 5165b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * 5175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * @param layer The layer to compose 5185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * @param rect The layer's bounds 5195b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * @param swap If true, the source and destination are swapped 5205b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy */ 5215b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy void composeLayerRect(Layer* layer, const Rect& rect, bool swap = false); 5225b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy 52354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy /** 52454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * Clears all the regions corresponding to the current list of layers. 52554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * This method MUST be invoked before any drawing operation. 52654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy */ 52754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy void clearLayerRegions(); 52854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy 52954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy /** 530f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy * Mark the layer as dirty at the specified coordinates. The coordinates 531f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy * are transformed with the supplied matrix. 532f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy */ 533f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy void dirtyLayer(const float left, const float top, 534f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy const float right, const float bottom, const mat4 transform); 535f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 536f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy /** 537f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy * Mark the layer as dirty at the specified coordinates. 538f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy */ 539f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy void dirtyLayer(const float left, const float top, 540f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy const float right, const float bottom); 541f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 542f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy /** 5435cbbce535744b89df5ecea95de21ee3733298260Romain Guy * Draws a colored rectangle with the specified color. The specified coordinates 544735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy * are transformed by the current snapshot's transform matrix unless specified 545735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy * otherwise. 5465cbbce535744b89df5ecea95de21ee3733298260Romain Guy * 5475cbbce535744b89df5ecea95de21ee3733298260Romain Guy * @param left The left coordinate of the rectangle 5485cbbce535744b89df5ecea95de21ee3733298260Romain Guy * @param top The top coordinate of the rectangle 5495cbbce535744b89df5ecea95de21ee3733298260Romain Guy * @param right The right coordinate of the rectangle 5505cbbce535744b89df5ecea95de21ee3733298260Romain Guy * @param bottom The bottom coordinate of the rectangle 5515cbbce535744b89df5ecea95de21ee3733298260Romain Guy * @param color The rectangle's ARGB color, defined as a packed 32 bits word 552026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy * @param mode The Skia xfermode to use 5533d58c03de0d8877b36cdb78b0ca8b5cac7f600e2Romain Guy * @param ignoreTransform True if the current transform should be ignored 5545cbbce535744b89df5ecea95de21ee3733298260Romain Guy */ 555026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy void drawColorRect(float left, float top, float right, float bottom, 5561c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy int color, SkXfermode::Mode mode, bool ignoreTransform = false); 5575cbbce535744b89df5ecea95de21ee3733298260Romain Guy 55854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy /** 559735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy * Draws a series of colored rectangles with the specified color. The specified 560735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy * coordinates are transformed by the current snapshot's transform matrix unless 561735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy * specified otherwise. 562735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy * 563735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy * @param rects A list of rectangles, 4 floats (left, top, right, bottom) 564735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy * per rectangle 565735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy * @param color The rectangles' ARGB color, defined as a packed 32 bits word 566735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy * @param mode The Skia xfermode to use 567735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy * @param ignoreTransform True if the current transform should be ignored 5688ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy * @param dirty True if calling this method should dirty the current layer 5693bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy * @param clip True if the rects should be clipped, false otherwise 570735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy */ 571735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy status_t drawColorRects(const float* rects, int count, int color, 5723bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy SkXfermode::Mode mode, bool ignoreTransform = false, 5733bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy bool dirty = true, bool clip = true); 574735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy 575735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy /** 57654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * Draws the shape represented by the specified path texture. 57754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * This method invokes drawPathTexture() but takes into account 57854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * the extra left/top offset and the texture offset to correctly 57954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * position the final shape. 58054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * 58154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param left The left coordinate of the shape to render 58254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param top The top coordinate of the shape to render 58354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param texture The texture reprsenting the shape 58454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param paint The paint to draw the shape with 58554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy */ 586486590963e2207d68eebd6944fec70d50d41116aChet Haase status_t drawShape(float left, float top, const PathTexture* texture, SkPaint* paint); 58754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy 58854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy /** 58954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * Draws the specified texture as an alpha bitmap. Alpha bitmaps obey 59054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * different compositing rules. 59154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * 59254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param texture The texture to draw with 59354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param left The x coordinate of the bitmap 59454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param top The y coordinate of the bitmap 59554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param paint The paint to render with 59654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy */ 597a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy void drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint); 598a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy 59954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy /** 600710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik * Renders the convex hull defined by the specified path as a strip of polygons. 60154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * 602710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik * @param path The hull of the path to draw 603cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik * @param paint The paint to render with 60454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy */ 605cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik void drawConvexPath(const SkPath& path, SkPaint* paint); 606858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase 6075cbbce535744b89df5ecea95de21ee3733298260Romain Guy /** 6085cbbce535744b89df5ecea95de21ee3733298260Romain Guy * Draws a textured rectangle with the specified texture. The specified coordinates 6095cbbce535744b89df5ecea95de21ee3733298260Romain Guy * are transformed by the current snapshot's transform matrix. 6105cbbce535744b89df5ecea95de21ee3733298260Romain Guy * 6115cbbce535744b89df5ecea95de21ee3733298260Romain Guy * @param left The left coordinate of the rectangle 6125cbbce535744b89df5ecea95de21ee3733298260Romain Guy * @param top The top coordinate of the rectangle 6135cbbce535744b89df5ecea95de21ee3733298260Romain Guy * @param right The right coordinate of the rectangle 6145cbbce535744b89df5ecea95de21ee3733298260Romain Guy * @param bottom The bottom coordinate of the rectangle 6155cbbce535744b89df5ecea95de21ee3733298260Romain Guy * @param texture The texture name to map onto the rectangle 6165cbbce535744b89df5ecea95de21ee3733298260Romain Guy * @param alpha An additional translucency parameter, between 0.0f and 1.0f 617d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy * @param mode The blending mode 618c1396e93b6a5286a5183c00c781b62e940a12c1fRomain Guy * @param blend True if the texture contains an alpha channel 6195cbbce535744b89df5ecea95de21ee3733298260Romain Guy */ 620bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy void drawTextureRect(float left, float top, float right, float bottom, GLuint texture, 621a979474f15b454c8e2963f239a3770e200bb227cRomain Guy float alpha, SkXfermode::Mode mode, bool blend); 622c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy 623026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy /** 62482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * Draws a textured rectangle with the specified texture. The specified coordinates 62582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * are transformed by the current snapshot's transform matrix. 62682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * 62782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param left The left coordinate of the rectangle 62882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param top The top coordinate of the rectangle 62982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param right The right coordinate of the rectangle 63082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param bottom The bottom coordinate of the rectangle 63182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param texture The texture to use 63282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param paint The paint containing the alpha, blending mode, etc. 63382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy */ 634a979474f15b454c8e2963f239a3770e200bb227cRomain Guy void drawTextureRect(float left, float top, float right, float bottom, 6358164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy Texture* texture, SkPaint* paint); 63682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy 63782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy /** 63803750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy * Draws a textured mesh with the specified texture. If the indices are omitted, 63903750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy * the mesh is drawn as a simple quad. The mesh pointers become offsets when a 64003750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy * VBO is bound. 64182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * 64282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param left The left coordinate of the rectangle 64382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param top The top coordinate of the rectangle 64482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param right The right coordinate of the rectangle 64582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param bottom The bottom coordinate of the rectangle 64682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param texture The texture name to map onto the rectangle 64782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param alpha An additional translucency parameter, between 0.0f and 1.0f 64882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param mode The blending mode 64982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param blend True if the texture contains an alpha channel 65082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param vertices The vertices that define the mesh 65182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param texCoords The texture coordinates of each vertex 65282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * @param elementsCount The number of elements in the mesh, required by indices 653f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy * @param swapSrcDst Whether or not the src and dst blending operations should be swapped 654f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy * @param ignoreTransform True if the current transform should be ignored 65503750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy * @param vbo The VBO used to draw the mesh 6565b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * @param ignoreScale True if the model view matrix should not be scaled 6575b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy * @param dirty True if calling this method should dirty the current layer 658f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy */ 659f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy void drawTextureMesh(float left, float top, float right, float bottom, GLuint texture, 660a979474f15b454c8e2963f239a3770e200bb227cRomain Guy float alpha, SkXfermode::Mode mode, bool blend, 6616820ac8b14b4558f5d8b833dde80895306a3e137Romain Guy GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount, 6625b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0, 6635b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy bool ignoreScale = false, bool dirty = true); 664f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy 665886b275e529e44a59c54b933453d9bc902973178Romain Guy void drawAlpha8TextureMesh(float left, float top, float right, float bottom, 666886b275e529e44a59c54b933453d9bc902973178Romain Guy GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode, 667886b275e529e44a59c54b933453d9bc902973178Romain Guy GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount, 668886b275e529e44a59c54b933453d9bc902973178Romain Guy bool ignoreTransform, bool dirty = true); 669886b275e529e44a59c54b933453d9bc902973178Romain Guy 670f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy /** 6710a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy * Draws text underline and strike-through if needed. 6720a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy * 6730a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy * @param text The text to decor 6740a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy * @param bytesCount The number of bytes in the text 6750a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy * @param length The length in pixels of the text, can be <= 0.0f to force a measurement 6760a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy * @param x The x coordinate where the text will be drawn 6770a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy * @param y The y coordinate where the text will be drawn 6780a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy * @param paint The paint to draw the text with 6790a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy */ 6800a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy void drawTextDecorations(const char* text, int bytesCount, float length, 6810a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy float x, float y, SkPaint* paint); 6821e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy 683416a847633680d94efb926837efdc18726d54918Raph Levien /** 684416a847633680d94efb926837efdc18726d54918Raph Levien * Draws shadow layer on text (with optional positions). 685416a847633680d94efb926837efdc18726d54918Raph Levien * 686416a847633680d94efb926837efdc18726d54918Raph Levien * @param paint The paint to draw the shadow with 687416a847633680d94efb926837efdc18726d54918Raph Levien * @param text The text to draw 688416a847633680d94efb926837efdc18726d54918Raph Levien * @param bytesCount The number of bytes in the text 689416a847633680d94efb926837efdc18726d54918Raph Levien * @param count The number of glyphs in the text 690416a847633680d94efb926837efdc18726d54918Raph Levien * @param positions The x, y positions of individual glyphs (or NULL) 691416a847633680d94efb926837efdc18726d54918Raph Levien * @param fontRenderer The font renderer object 692416a847633680d94efb926837efdc18726d54918Raph Levien * @param alpha The alpha value for drawing the shadow 693416a847633680d94efb926837efdc18726d54918Raph Levien * @param mode The xfermode for drawing the shadow 694416a847633680d94efb926837efdc18726d54918Raph Levien * @param x The x coordinate where the shadow will be drawn 695416a847633680d94efb926837efdc18726d54918Raph Levien * @param y The y coordinate where the shadow will be drawn 696416a847633680d94efb926837efdc18726d54918Raph Levien */ 697416a847633680d94efb926837efdc18726d54918Raph Levien void drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count, 698416a847633680d94efb926837efdc18726d54918Raph Levien const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode, 699416a847633680d94efb926837efdc18726d54918Raph Levien float x, float y); 700416a847633680d94efb926837efdc18726d54918Raph Levien 70154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy /** 70254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * Draws a path texture. Path textures are alpha8 bitmaps that need special 70354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * compositing to apply colors/filters/etc. 70454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * 70554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param texture The texture to render 70654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param x The x coordinate where the texture will be drawn 70754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param y The y coordinate where the texture will be drawn 70854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy * @param paint The paint to draw the texture with 70954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy */ 710416a847633680d94efb926837efdc18726d54918Raph Levien void drawPathTexture(const PathTexture* texture, float x, float y, SkPaint* paint); 71101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy 7121e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy /** 713ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * Resets the texture coordinates stored in mMeshVertices. Setting the values 714026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy * back to default is achieved by calling: 715026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy * 7168ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy * resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f); 717026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy * 718026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy * @param u1 The left coordinate of the texture 719026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy * @param v1 The bottom coordinate of the texture 720026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy * @param u2 The right coordinate of the texture 721026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy * @param v2 The top coordinate of the texture 722026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy */ 723026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2); 724026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy 7258ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy /** 726746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy * Binds the specified texture. The texture unit must have been selected 727746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy * prior to calling this method. 728a1db574036c9bc2d397b69f8200594027e1fff16Romain Guy */ 729746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy inline void bindTexture(GLuint texture) { 730746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy glBindTexture(GL_TEXTURE_2D, texture); 731746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy } 732746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy 733746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy /** 734aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy * Binds the specified EGLImage texture. The texture unit must have been selected 735aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy * prior to calling this method. 736aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy */ 737aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy inline void bindExternalTexture(GLuint texture) { 738aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture); 739aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy } 740aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy 741aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy /** 74282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * Enable or disable blending as necessary. This function sets the appropriate 74382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy * blend function based on the specified xfermode. 74482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy */ 745f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy inline void chooseBlending(bool blend, SkXfermode::Mode mode, ProgramDescription& description, 746f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy bool swapSrcDst = false); 747a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy 748f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy /** 749d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy * Use the specified program with the current GL context. If the program is already 750d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy * in use, it will not be bound again. If it is not in use, the current program is 751d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy * marked unused and the specified program becomes used and becomes the new 752d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy * current program. 7536926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy * 754d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy * @param program The program to use 755d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy * 756d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy * @return true If the specified program was already in use, false otherwise. 757260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy */ 758889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy inline bool useProgram(Program* program); 759260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy 760746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy /** 761746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy * Invoked before any drawing operation. This sets required state. 762746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy */ 76354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy void setupDraw(bool clear = true); 76417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy 76570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy /** 76670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy * Various methods to setup OpenGL rendering. 76770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy */ 76870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void setupDrawWithTexture(bool isAlpha8 = false); 769aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy void setupDrawWithExternalTexture(); 77015bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy void setupDrawNoTexture(); 771710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik void setupDrawAA(); 772710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik void setupDrawVertexShape(); 773ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy void setupDrawPoint(float pointSize); 7748d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy void setupDrawColor(int color, int alpha); 77570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void setupDrawColor(float r, float g, float b, float a); 77686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy void setupDrawAlpha8Color(int color, int alpha); 7774121063313ac0d6f69f6253cac821d0c1c122086Romain Guy void setupDrawTextGamma(const SkPaint* paint); 77870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void setupDrawShader(); 77970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void setupDrawColorFilter(); 78070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void setupDrawBlending(SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode, 78170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy bool swapSrcDst = false); 78270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void setupDrawBlending(bool blend = true, SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode, 78370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy bool swapSrcDst = false); 78470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void setupDrawProgram(); 78570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void setupDrawDirtyRegionsDisabled(); 7868a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase void setupDrawModelViewIdentity(bool offset = false); 78770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void setupDrawModelView(float left, float top, float right, float bottom, 78870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy bool ignoreTransform = false, bool ignoreModelView = false); 78970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void setupDrawModelViewTranslate(float left, float top, float right, float bottom, 79070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy bool ignoreTransform = false); 791ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy void setupDrawPointUniforms(); 79270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void setupDrawColorUniforms(); 79386568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy void setupDrawPureColorUniforms(); 7948d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy void setupDrawShaderIdentityUniforms(); 79570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void setupDrawShaderUniforms(bool ignoreTransform = false); 79670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void setupDrawColorFilterUniforms(); 79770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void setupDrawSimpleMesh(); 79870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void setupDrawTexture(GLuint texture); 799aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy void setupDrawExternalTexture(GLuint texture); 8008f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy void setupDrawTextureTransform(); 8018f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy void setupDrawTextureTransformUniforms(mat4& transform); 8024121063313ac0d6f69f6253cac821d0c1c122086Romain Guy void setupDrawTextGammaUniforms(); 8038d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords = NULL, GLuint vbo = 0); 80415bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy void setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords); 8055b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase void setupDrawVertices(GLvoid* vertices); 80699585adeb4167ca357a72eb866f34c1af944f4b9Chet Haase void setupDrawAALine(GLvoid* vertices, GLvoid* distanceCoords, GLvoid* lengthCoords, 8077b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy float strokeWidth, int& widthSlot, int& lengthSlot); 8087b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy void finishDrawAALine(const int widthSlot, const int lengthSlot); 80970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy void finishDrawTexture(); 810f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy void accountForClear(SkXfermode::Mode mode); 811746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy 81211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy bool updateLayer(Layer* layer, bool inFrame); 81311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy void updateLayers(); 81411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy 81517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy /** 81617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * Renders the specified region as a series of rectangles. This method 81717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy * is used for debugging only. 81817112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy */ 8193a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy void drawRegionRects(const Region& region); 8203a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy 8218ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy /** 8228ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy * Renders the specified region as a series of rectangles. The region 8238ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy * must be in screen-space coordinates. 8248ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy */ 8258ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy void drawRegionRects(const SkRegion& region, int color, SkXfermode::Mode mode, 8268ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy bool dirty = false); 8278ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy 8288ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy /** 8298ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy * Draws the current clip region if any. Only when DEBUG_CLIP_REGIONS 8308ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy * is turned on. 8318ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy */ 8328ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy void debugClip(); 8338ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy 8347c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy void debugOverdraw(bool enable, bool clear); 8357c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy void renderOverdraw(); 8367c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy 837746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy /** 838746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy * Should be invoked every time the glScissor is modified. 839746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy */ 840746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy inline void dirtyClip() { 841746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy mDirtyClip = true; 842746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy } 843746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy 844bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy // Dimensions of the drawing surface 845bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy int mWidth, mHeight; 846bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy 84785bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy // Matrix used for ortho projection in shaders 848260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy mat4 mOrthoMatrix; 849bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy 850c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy // Model-view matrix used to position/size objects 851c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy mat4 mModelView; 852c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy 853bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy // Number of saved states 854bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy int mSaveCount; 855f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy // Base state 856ae5575b3421c8fbe590ab046d7d5f2b36ecfd821Romain Guy sp<Snapshot> mFirstSnapshot; 857bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy // Current state 858bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy sp<Snapshot> mSnapshot; 8592b7028eabac80cec170572bc0e945a1d4224e595Romain Guy // State used to define the clipping region 8602b7028eabac80cec170572bc0e945a1d4224e595Romain Guy sp<Snapshot> mTilingSnapshot; 8619d5316e3f56d138504565ff311145ac01621dff4Romain Guy 8629d5316e3f56d138504565ff311145ac01621dff4Romain Guy // Shaders 86306f96e2652e4855b6520ad9dd70583677605b79aRomain Guy SkiaShader* mShader; 864026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy 865db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy // Color filters 866db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy SkiaColorFilter* mColorFilter; 867db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy 868026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy // Used to draw textured quads 869ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy TextureVertex mMeshVertices[4]; 870ce0537b80087a6225273040a987414b1dd081aa0Romain Guy 8711e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy // Drop shadow 8721e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy bool mHasShadow; 8731e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy float mShadowRadius; 8741e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy float mShadowDx; 8751e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy float mShadowDy; 8761e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy int mShadowColor; 8771e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy 8785ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy // Draw filters 8795ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy bool mHasDrawFilter; 8805ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy int mPaintFilterClearBits; 8815ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy int mPaintFilterSetBits; 8825ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy SkPaint mFilteredPaint; 8835ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy 88482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy // Various caches 885fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy Caches& mCaches; 8863bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy Extensions& mExtensions; 8878694230ff25fa0a60e480d424843e56b718f0516Romain Guy 8888f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy // List of rectangles to clear after saveLayer() is invoked 88954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy Vector<Rect*> mLayers; 8908f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy // List of functors to invoke after a frame is drawn 891ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy SortedVector<Functor*> mFunctors; 89211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy // List of layers to update at the beginning of a frame 89311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy Vector<Layer*> mLayerUpdates; 89454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy 89599bcdc52dcb365ed7d8cfa13540fb33fbcbbac9dRomain Guy // Indentity matrix 89699bcdc52dcb365ed7d8cfa13540fb33fbcbbac9dRomain Guy const mat4 mIdentity; 89799bcdc52dcb365ed7d8cfa13540fb33fbcbbac9dRomain Guy 898746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy // Indicates whether the clip must be restored 899746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy bool mDirtyClip; 900746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy 90170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy // The following fields are used to setup drawing 90270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy // Used to describe the shaders to generate 90370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy ProgramDescription mDescription; 90470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy // Color description 90570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy bool mColorSet; 90670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy float mColorA, mColorR, mColorG, mColorB; 90770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy // Indicates that the shader should get a color 90870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy bool mSetShaderColor; 90970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy // Current texture unit 91070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy GLuint mTextureUnit; 91170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy // Track dirty regions, true by default 91270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy bool mTrackDirtyRegions; 9132b7028eabac80cec170572bc0e945a1d4224e595Romain Guy // Indicate whether we are drawing an opaque frame 9142b7028eabac80cec170572bc0e945a1d4224e595Romain Guy bool mOpaqueFrame; 91570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy 91687e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy // See PROPERTY_DISABLE_SCISSOR_OPTIMIZATION in 91787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy // Properties.h 91887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy bool mScissorOptimizationDisabled; 91987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy 92054c1a64d5441a964890b44280e4457e11f4f924aRomain Guy // No-ops start/endTiling when set 92154c1a64d5441a964890b44280e4457e11f4f924aRomain Guy bool mSuppressTiling; 92254c1a64d5441a964890b44280e4457e11f4f924aRomain Guy 923ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy // Optional name of the renderer 924ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy String8 mName; 925ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy 926b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy friend class DisplayListRenderer; 927b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 928bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}; // class OpenGLRenderer 929e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy 9309d5316e3f56d138504565ff311145ac01621dff4Romain Guy}; // namespace uirenderer 931e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}; // namespace android 932e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy 9335b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif // ANDROID_HWUI_OPENGL_RENDERER_H 934