OpenGLRenderer.h revision 624234f69b2a4781d24f3e4c6ae6450729e38397
1e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy/*
2e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Copyright (C) 2010 The Android Open Source Project
3e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
4e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * you may not use this file except in compliance with the License.
6e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * You may obtain a copy of the License at
7e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
8e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
10e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Unless required by applicable law or agreed to in writing, software
11e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * See the License for the specific language governing permissions and
14e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * limitations under the License.
15e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy */
16e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#ifndef ANDROID_HWUI_OPENGL_RENDERER_H
185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#define ANDROID_HWUI_OPENGL_RENDERER_H
199d5316e3f56d138504565ff311145ac01621dff4Romain Guy
209d5316e3f56d138504565ff311145ac01621dff4Romain Guy#include <GLES2/gl2.h>
219d5316e3f56d138504565ff311145ac01621dff4Romain Guy#include <GLES2/gl2ext.h>
2285bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
23ce0537b80087a6225273040a987414b1dd081aa0Romain Guy#include <SkBitmap.h>
24f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy#include <SkMatrix.h>
25ce0537b80087a6225273040a987414b1dd081aa0Romain Guy#include <SkPaint.h>
26079ba2c85b15e882629b8d188f5fbdb42f7f8eeaRomain Guy#include <SkRegion.h>
27d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy#include <SkShader.h>
2885bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy#include <SkXfermode.h>
29e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
30daf98e941e140e8739458126640183b9f296a2abChet Haase#include <utils/Functor.h>
31bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy#include <utils/RefBase.h>
32ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy#include <utils/SortedVector.h>
338694230ff25fa0a60e480d424843e56b718f0516Romain Guy#include <utils/Vector.h>
34bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
357953745dd565167113f8cbfc461bc0521d32d870Romain Guy#include <cutils/compiler.h>
367953745dd565167113f8cbfc461bc0521d32d870Romain Guy
37c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#include "Debug.h"
3851769a68a5cb34e9564740c6a854fcb93018789dRomain Guy#include "Extensions.h"
39f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy#include "Matrix.h"
405cbbce535744b89df5ecea95de21ee3733298260Romain Guy#include "Program.h"
41bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy#include "Rect.h"
425cbbce535744b89df5ecea95de21ee3733298260Romain Guy#include "Snapshot.h"
43f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy#include "Vertex.h"
4406f96e2652e4855b6520ad9dd70583677605b79aRomain Guy#include "SkiaShader.h"
45db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy#include "SkiaColorFilter.h"
46fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy#include "Caches.h"
47bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
48e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guynamespace android {
499d5316e3f56d138504565ff311145ac01621dff4Romain Guynamespace uirenderer {
50e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
51c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craikstruct DrawModifiers {
52c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    SkiaShader* mShader;
53c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    SkiaColorFilter* mColorFilter;
54c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
55c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    // Drop shadow
56c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    bool mHasShadow;
57c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    float mShadowRadius;
58c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    float mShadowDx;
59c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    float mShadowDy;
60c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    int mShadowColor;
61c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
62c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    // Draw filters
63c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    bool mHasDrawFilter;
64c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    int mPaintFilterClearBits;
65c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    int mPaintFilterSetBits;
66c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik};
67c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
68c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craikstruct DeferredDisplayState {
69c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    Rect mBounds; // local bounds, mapped with matrix to be in screen space coordinates, clipped.
70c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    int mMultipliedAlpha; // -1 if invalid (because caching not set)
71c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
72c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    // the below are set and used by the OpenGLRenderer at record and deferred playback
73c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    Rect mClip;
74c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mat4 mMatrix;
75c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    SkiaShader* mShader;
76c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    DrawModifiers mDrawModifiers;
77c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik};
78c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
79f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
80f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Renderer
81f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
82f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
830fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guyclass DisplayList;
8465cd612face362d054a85d0f7e5881c59cd523beChris Craikclass VertexBuffer;
85b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy
865cbbce535744b89df5ecea95de21ee3733298260Romain Guy/**
875cbbce535744b89df5ecea95de21ee3733298260Romain Guy * OpenGL renderer used to draw accelerated 2D graphics. The API is a
885cbbce535744b89df5ecea95de21ee3733298260Romain Guy * simplified version of Skia's Canvas API.
895cbbce535744b89df5ecea95de21ee3733298260Romain Guy */
9085bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guyclass OpenGLRenderer {
91e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guypublic:
927953745dd565167113f8cbfc461bc0521d32d870Romain Guy    ANDROID_API OpenGLRenderer();
93e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy    virtual ~OpenGLRenderer();
94e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
9517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
96ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy     * Sets the name of this renderer. The name is optional and
97ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy     * empty by default. If the pointer is null the name is set
98ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy     * to the empty string.
99ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy     */
100ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    ANDROID_API void setName(const char* name);
101ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy
102ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    /**
103ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy     * Returns the name of this renderer as UTF8 string.
104ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy     * The returned pointer is never null.
105ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy     */
106ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    ANDROID_API const char* getName() const;
107ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy
108ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    /**
10987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy     * Read externally defined properties to control the behavior
11087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy     * of the renderer.
11187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy     */
11287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    ANDROID_API void initProperties();
11387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
11487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    /**
11517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Indicates whether this renderer executes drawing commands immediately.
11617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * If this method returns true, the drawing commands will be executed
11717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * later.
11817112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
11949c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy    virtual bool isDeferred();
12049c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy
12117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
12217112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Sets the dimension of the underlying drawing surface. This method must
12317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * be called at least once every time the drawing surface changes size.
12417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     *
12517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param width The width in pixels of the underlysing surface
12617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param height The height in pixels of the underlysing surface
12717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
128b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy    virtual void setViewport(int width, int height);
129e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy
13017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
13117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Prepares the renderer to draw a frame. This method must be invoked
13217112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * at the beginning of each frame. When this method is invoked, the
13317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * entire drawing surface is assumed to be redrawn.
13417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     *
13517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param opaque If true, the target surface is considered opaque
13617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     *               and will not be cleared. If false, the target surface
13717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     *               will be cleared
13817112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
1397c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    ANDROID_API status_t prepare(bool opaque);
14017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy
14117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
14217112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Prepares the renderer to draw a frame. This method must be invoked
14317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * at the beginning of each frame. Only the specified rectangle of the
14417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * frame is assumed to be dirty. A clip will automatically be set to
14517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * the specified rectangle.
14617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     *
14717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param left The left coordinate of the dirty rectangle
14817112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param top The top coordinate of the dirty rectangle
14917112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param right The right coordinate of the dirty rectangle
15017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param bottom The bottom coordinate of the dirty rectangle
15117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param opaque If true, the target surface is considered opaque
15217112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     *               and will not be cleared. If false, the target surface
15317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     *               will be cleared in the specified dirty rectangle
15417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
1557c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque);
156e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy
15717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
15817112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Indicates the end of a frame. This method must be invoked whenever
15917112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * the caller is done rendering a frame.
16017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
16117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    virtual void finish();
1626c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
163c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy    /**
164c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     * This method must be invoked before handing control over to a draw functor.
165c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     * See callDrawGLFunction() for instance.
166c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     *
167c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     * This command must not be recorded inside display lists.
168c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     */
169c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy    virtual void interrupt();
170c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy
171c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy    /**
172c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     * This method must be invoked after getting control back from a draw functor.
173c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     *
174c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     * This command must not be recorded inside display lists.
175c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     */
176c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy    virtual void resume();
177c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy
1788f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    ANDROID_API status_t invokeFunctors(Rect& dirty);
179ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    ANDROID_API void detachFunctor(Functor* functor);
180ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    ANDROID_API void attachFunctor(Functor* functor);
1818f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    virtual status_t callDrawGLFunction(Functor* functor, Rect& dirty);
18208ae317c21ec3086b5017672bba87420cc38a407Romain Guy
18311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    ANDROID_API void pushLayerUpdate(Layer* layer);
18411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    ANDROID_API void clearLayerUpdates();
18511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
1867953745dd565167113f8cbfc461bc0521d32d870Romain Guy    ANDROID_API int getSaveCount() const;
1874aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual int save(int flags);
1884aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void restore();
1894aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void restoreToCount(int saveCount);
190bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
191e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy    virtual int saveLayer(float left, float top, float right, float bottom,
1925c13d89c1332fcc499379b9064b891187b75ca32Chet Haase            SkPaint* p, int flags);
193e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy    virtual int saveLayerAlpha(float left, float top, float right, float bottom,
194e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy            int alpha, int flags);
195bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
1964aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void translate(float dx, float dy);
1974aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void rotate(float degrees);
1984aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void scale(float sx, float sy);
199807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy    virtual void skew(float sx, float sy);
200f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
201b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik    bool hasRectToRectTransform();
2027953745dd565167113f8cbfc461bc0521d32d870Romain Guy    ANDROID_API void getMatrix(SkMatrix* matrix);
2034aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void setMatrix(SkMatrix* matrix);
2044aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void concatMatrix(SkMatrix* matrix);
205f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
2067953745dd565167113f8cbfc461bc0521d32d870Romain Guy    ANDROID_API const Rect& getClipBounds();
2077953745dd565167113f8cbfc461bc0521d32d870Romain Guy    ANDROID_API bool quickReject(float left, float top, float right, float bottom);
2088a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    bool quickRejectNoScissor(float left, float top, float right, float bottom);
2094aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
210735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    virtual bool clipPath(SkPath* path, SkRegion::Op op);
211735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    virtual bool clipRegion(SkRegion* region, SkRegion::Op op);
212a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase    virtual Rect* getClipRect();
213bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
214c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    virtual status_t drawDisplayList(DisplayList* displayList, Rect& dirty, int32_t flags);
215c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    virtual void outputDisplayList(DisplayList* displayList);
216486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawLayer(Layer* layer, float x, float y, SkPaint* paint);
217486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint);
218486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint);
219486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop,
220e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy            float srcRight, float srcBottom, float dstLeft, float dstTop,
2215c13d89c1332fcc499379b9064b891187b75ca32Chet Haase            float dstRight, float dstBottom, SkPaint* paint);
222486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint);
223486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
2245a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float* vertices, int* colors, SkPaint* paint);
225486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
2264bb942083a0d4db746adf95349108dd8ef842e32Romain Guy            const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
2275c13d89c1332fcc499379b9064b891187b75ca32Chet Haase            float left, float top, float right, float bottom, SkPaint* paint);
228be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    status_t drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
229be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy            const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
230be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy            float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode);
231486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawColor(int color, SkXfermode::Mode mode);
232486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawRect(float left, float top, float right, float bottom, SkPaint* paint);
233486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawRoundRect(float left, float top, float right, float bottom,
23401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy            float rx, float ry, SkPaint* paint);
235486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawCircle(float x, float y, float radius, SkPaint* paint);
236486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawOval(float left, float top, float right, float bottom, SkPaint* paint);
237486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawArc(float left, float top, float right, float bottom,
2388b2f5267f16c295f12faab810527cd6311997e34Romain Guy            float startAngle, float sweepAngle, bool useCenter, SkPaint* paint);
239486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawPath(SkPath* path, SkPaint* paint);
240486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawLines(float* points, int count, SkPaint* paint);
241486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawPoints(float* points, int count, SkPaint* paint);
242486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
243325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy            float hOffset, float vOffset, SkPaint* paint);
244486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawPosText(const char* text, int bytesCount, int count,
245325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy            const float* positions, SkPaint* paint);
246c25259519f1b74bb62a2b051b74537f073436b5cRomain Guy    virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y,
247996e57c84368058be793897ebc355b917a59abc2Raph Levien            const float* positions, SkPaint* paint, float length = -1.0f);
248672433d90fab7383cd28beac9d4485b566a90940Romain Guy    virtual status_t drawRects(const float* rects, int count, SkPaint* paint);
24985bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
2504aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void resetShader();
2514aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void setupShader(SkiaShader* shader);
252d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy
2534aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void resetColorFilter();
2544aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void setupColorFilter(SkiaColorFilter* filter);
255db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
2564aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void resetShadow();
2574aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void setupShadow(float radius, float dx, float dy, int color);
2581e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
2595ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    virtual void resetPaintFilter();
2605ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    virtual void setupPaintFilter(int clearBits, int setBits);
2615ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
262758724fd09a1599f2c55130f81953cfa6c17c300Romain Guy    SkPaint* filterPaint(SkPaint* paint, bool alwaysCopy = false);
2635ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
264c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    bool disallowDeferral() {
265c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        // returns true if the OpenGLRenderer's state can be completely represented by
266c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        // a DeferredDisplayState object
267c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        return !mSnapshot->clipRegion->isEmpty() ||
268c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                mSnapshot->alpha < 1.0 ||
269c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                (mSnapshot->flags & Snapshot::kFlagIsLayer) ||
270c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                (mSnapshot->flags & Snapshot::kFlagFboTarget); // ensure we're not in a layer
271c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
272c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
273c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    bool storeDisplayState(DeferredDisplayState& state);
274c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    void restoreDisplayState(const DeferredDisplayState& state);
275c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
276c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const DrawModifiers& getDrawModifiers() { return mDrawModifiers; }
277c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    void setDrawModifiers(const DrawModifiers& drawModifiers) { mDrawModifiers = drawModifiers; }
278c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
279672433d90fab7383cd28beac9d4485b566a90940Romain Guy    ANDROID_API bool isCurrentTransformSimple() {
280672433d90fab7383cd28beac9d4485b566a90940Romain Guy        return mSnapshot->transform->isSimple();
281672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
282672433d90fab7383cd28beac9d4485b566a90940Romain Guy
2830f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy    Caches& getCaches() {
2840f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy        return mCaches;
2850f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy    }
2860f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy
28717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
28817112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Sets the alpha on the current snapshot. This alpha value will be modulated
28917112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * with other alpha values when drawing primitives.
29017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
29117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    void setAlpha(float alpha) {
29217112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy        mSnapshot->alpha = alpha;
29317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    }
29417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy
29517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
2960f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy     * Inserts a named event marker in the stream of GL commands.
2970f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy     */
2980f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy    void eventMark(const char* name) const;
2990f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy
3000f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy    /**
30117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Inserts a named group marker in the stream of GL commands. This marker
30217112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * can be used by tools to group commands into logical groups. A call to
30317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * this method must always be followed later on by a call to endMark().
30417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
30513631f3da855f200a151e7837ed9f6b079622b58Romain Guy    void startMark(const char* name) const;
30617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy
30717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
30817112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Closes the last group marker opened by startMark().
30917112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
31013631f3da855f200a151e7837ed9f6b079622b58Romain Guy    void endMark() const;
31113631f3da855f200a151e7837ed9f6b079622b58Romain Guy
312d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase    /**
313d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase     * Gets the alpha and xfermode out of a paint object. If the paint is null
314d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase     * alpha will be 255 and the xfermode will be SRC_OVER. This method does
315d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase     * not multiply the paint's alpha by the current snapshot's alpha.
316d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase     *
317d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase     * @param paint The paint to extract values from
318d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase     * @param alpha Where to store the resulting alpha
319d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase     * @param mode Where to store the resulting xfermode
320d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase     */
321d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase    static inline void getAlphaAndModeDirect(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
322d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase        if (paint) {
323d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase            *mode = getXfermode(paint->getXfermode());
324d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase
325d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase            // Skia draws using the color's alpha channel if < 255
326d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase            // Otherwise, it uses the paint's alpha
327d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase            int color = paint->getColor();
328d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase            *alpha = (color >> 24) & 0xFF;
329d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase            if (*alpha == 255) {
330d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase                *alpha = paint->getAlpha();
331d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase            }
332d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase        } else {
333d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase            *mode = SkXfermode::kSrcOver_Mode;
334d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase            *alpha = 255;
335d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase        }
336d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase    }
337d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase
338624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    /**
339624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy     * Return the best transform to use to rasterize text given a full
340624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy     * transform matrix.
341624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy     */
342624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    mat4 findBestFontTransform(const mat4& transform) const;
343624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy
344e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guyprotected:
345e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy    /**
34635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy     * Computes the projection matrix, initialize the first snapshot
34735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy     * and stores the dimensions of the render target.
34835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy     */
34935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    void initViewport(int width, int height);
35035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
35135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    /**
3527c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy     * Clears the underlying surface if needed.
3537c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy     */
3547c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    virtual status_t clear(float left, float top, float right, float bottom, bool opaque);
3557c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
3567c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    /**
35735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy     * Call this method after updating a layer during a drawing pass.
35835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy     */
35935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    void resumeAfterLayer();
36035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
36135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    /**
3628ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * This method is called whenever a stencil buffer is required. Subclasses
3638ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * should override this method and call attachStencilBufferToLayer() on the
3648ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * appropriate layer(s).
3658ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     */
3668ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    virtual void ensureStencilBuffer();
3678ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
3688ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    /**
3698ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * Obtains a stencil render buffer (allocating it if necessary) and
3708ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * attaches it to the specified layer.
3718ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     */
3728ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    void attachStencilBufferToLayer(Layer* layer);
3738ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
3748ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    /**
375e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     * Compose the layer defined in the current snapshot with the layer
376e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     * defined by the previous snapshot.
377e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     *
378e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     * The current snapshot *must* be a layer (flag kFlagIsLayer set.)
379e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     *
380e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     * @param curent The current snapshot containing the layer to compose
381e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     * @param previous The previous snapshot to compose the current layer with
382e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     */
383e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy    virtual void composeLayer(sp<Snapshot> current, sp<Snapshot> previous);
384694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
385ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    /**
386f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     * Marks the specified region as dirty at the specified bounds.
387ada830f639591b99c3e40de22b07296c7932a33fRomain Guy     */
388f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    void dirtyLayerUnchecked(Rect& bounds, Region* region);
389ada830f639591b99c3e40de22b07296c7932a33fRomain Guy
390ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    /**
391f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     * Returns the current snapshot.
392ada830f639591b99c3e40de22b07296c7932a33fRomain Guy     */
393624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    sp<Snapshot> getSnapshot() const {
394f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        return mSnapshot;
395f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
396ada830f639591b99c3e40de22b07296c7932a33fRomain Guy
39742f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy    /**
39842f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy     * Returns the region of the current layer.
39942f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy     */
400624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    virtual Region* getRegion() const {
401f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        return mSnapshot->region;
402f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
403f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
40442f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy    /**
40542f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy     * Indicates whether rendering is currently targeted at a layer.
40642f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy     */
407624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    virtual bool hasLayer() const {
408f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        return (mSnapshot->flags & Snapshot::kFlagFboTarget) && mSnapshot->region;
409f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
4101bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy
41142f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy    /**
41242f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy     * Returns the name of the FBO this renderer is rendering into.
41342f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy     */
414624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    virtual GLint getTargetFbo() const {
41542f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy        return 0;
41642f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy    }
41742f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy
41877a811610f99e21da7f88dafef60d09f345d0506Romain Guy    /**
41977a811610f99e21da7f88dafef60d09f345d0506Romain Guy     * Renders the specified layer as a textured quad.
42077a811610f99e21da7f88dafef60d09f345d0506Romain Guy     *
42177a811610f99e21da7f88dafef60d09f345d0506Romain Guy     * @param layer The layer to render
42277a811610f99e21da7f88dafef60d09f345d0506Romain Guy     * @param rect The bounds of the layer
42377a811610f99e21da7f88dafef60d09f345d0506Romain Guy     */
42477a811610f99e21da7f88dafef60d09f345d0506Romain Guy    void drawTextureLayer(Layer* layer, const Rect& rect);
42577a811610f99e21da7f88dafef60d09f345d0506Romain Guy
426be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    /**
427be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * Gets the alpha and xfermode out of a paint object. If the paint is null
428be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * alpha will be 255 and the xfermode will be SRC_OVER.
429be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     *
430be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * @param paint The paint to extract values from
431be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * @param alpha Where to store the resulting alpha
432be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * @param mode Where to store the resulting xfermode
433be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     */
434be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    inline void getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode);
435be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
436be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    /**
437be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * Safely retrieves the mode from the specified xfermode. If the specified
438be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * xfermode is null, the mode is assumed to be SkXfermode::kSrcOver_Mode.
439be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     */
440be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    static inline SkXfermode::Mode getXfermode(SkXfermode* mode) {
441be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        SkXfermode::Mode resultMode;
442be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        if (!SkXfermode::AsMode(mode, &resultMode)) {
443be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy            resultMode = SkXfermode::kSrcOver_Mode;
444be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        }
445be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        return resultMode;
446be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    }
447be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
44811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    /**
44911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy     * Set to true to suppress error checks at the end of a frame.
45011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy     */
451624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guy    virtual bool suppressErrorChecks() const {
45211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        return false;
45311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
45411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
45508ae317c21ec3086b5017672bba87420cc38a407Romain Guyprivate:
4565cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
457dcfc836b457a87881da409e1acf251515f121446Romain Guy     * Discards the content of the framebuffer if supported by the driver.
458dcfc836b457a87881da409e1acf251515f121446Romain Guy     * This method should be called at the beginning of a frame to optimize
459dcfc836b457a87881da409e1acf251515f121446Romain Guy     * rendering on some tiler architectures.
460dcfc836b457a87881da409e1acf251515f121446Romain Guy     */
461dcfc836b457a87881da409e1acf251515f121446Romain Guy    void discardFramebuffer(float left, float top, float right, float bottom);
462dcfc836b457a87881da409e1acf251515f121446Romain Guy
463dcfc836b457a87881da409e1acf251515f121446Romain Guy    /**
464ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy     * Ensures the state of the renderer is the same as the state of
465ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy     * the GL context.
466ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy     */
467ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    void syncState();
468ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
469ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    /**
4702b7028eabac80cec170572bc0e945a1d4224e595Romain Guy     * Tells the GPU what part of the screen is about to be redrawn.
471c3fedafc5f50100219449125a000e3138f6fb987Romain Guy     * This method will use the clip rect that we started drawing the
472c3fedafc5f50100219449125a000e3138f6fb987Romain Guy     * frame with.
4732b7028eabac80cec170572bc0e945a1d4224e595Romain Guy     * This method needs to be invoked every time getTargetFbo() is
4742b7028eabac80cec170572bc0e945a1d4224e595Romain Guy     * bound again.
4752b7028eabac80cec170572bc0e945a1d4224e595Romain Guy     */
47657b5268708c3b974296c7d4e58a02a957979224aRomain Guy    void startTiling(const sp<Snapshot>& snapshot, bool opaque = false);
4772b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
4782b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    /**
479c3fedafc5f50100219449125a000e3138f6fb987Romain Guy     * Tells the GPU what part of the screen is about to be redrawn.
480c3fedafc5f50100219449125a000e3138f6fb987Romain Guy     * This method needs to be invoked every time getTargetFbo() is
481c3fedafc5f50100219449125a000e3138f6fb987Romain Guy     * bound again.
482c3fedafc5f50100219449125a000e3138f6fb987Romain Guy     */
483c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    void startTiling(const Rect& clip, int windowHeight, bool opaque = false);
484c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
485c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    /**
4862b7028eabac80cec170572bc0e945a1d4224e595Romain Guy     * Tells the GPU that we are done drawing the frame or that we
4872b7028eabac80cec170572bc0e945a1d4224e595Romain Guy     * are switching to another render target.
4882b7028eabac80cec170572bc0e945a1d4224e595Romain Guy     */
4892b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    void endTiling();
4902b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
4912b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    /**
4925cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Saves the current state of the renderer as a new snapshot.
4935cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * The new snapshot is saved in mSnapshot and the previous snapshot
4945cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * is linked from mSnapshot->previous.
4955cbbce535744b89df5ecea95de21ee3733298260Romain Guy     *
4968aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy     * @param flags The save flags; see SkCanvas for more information
4978aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy     *
4985cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @return The new save count. This value can be passed to #restoreToCount()
4995cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
5008aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    int saveSnapshot(int flags);
5015cbbce535744b89df5ecea95de21ee3733298260Romain Guy
5025cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
5035cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Restores the current snapshot; mSnapshot becomes mSnapshot->previous.
5045cbbce535744b89df5ecea95de21ee3733298260Romain Guy     *
5052542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy     * @return True if the clip was modified.
5065cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
507bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    bool restoreSnapshot();
508bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
5095cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
5105cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Sets the clipping rectangle using glScissor. The clip is defined by
5115cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * the current snapshot's clipRect member.
5125cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
513bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    void setScissorFromClip();
514bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
5155cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
5168ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * Sets the clipping region using the stencil buffer. The clip region
5178ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * is defined by the current snapshot's clipRegion member.
5188ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     */
5198ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    void setStencilFromClip();
5208ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
5218ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    /**
52235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy     * Performs a quick reject but does not affect the scissor. Returns
52335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy     * the transformed rect to test and the current clip.
52435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy     */
52535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    bool quickRejectNoScissor(float left, float top, float right, float bottom,
52635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy            Rect& transformed, Rect& clip);
52735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
52835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    /**
529cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik     * Performs a quick reject but adjust the bounds to account for stroke width if necessary
530cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik     */
531cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    bool quickRejectPreStroke(float left, float top, float right, float bottom, SkPaint* paint);
532cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik
533cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    /**
534d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * Creates a new layer stored in the specified snapshot.
535d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     *
536d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param snapshot The snapshot associated with the new layer
537d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param left The left coordinate of the layer
538d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param top The top coordinate of the layer
539d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param right The right coordinate of the layer
540d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param bottom The bottom coordinate of the layer
541d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param alpha The translucency of the layer
542d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param mode The blending mode of the layer
543d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param flags The layer save flags
544eb99356a0548684a501766e6a524529ab93304c8Romain Guy     * @param previousFbo The name of the current framebuffer
545d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     *
546d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @return True if the layer was successfully created, false otherwise
547d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     */
548d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    bool createLayer(float left, float top, float right, float bottom,
549eb99356a0548684a501766e6a524529ab93304c8Romain Guy            int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo);
550d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
551d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy    /**
5525b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * Creates a new layer stored in the specified snapshot as an FBO.
5535b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     *
5545b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param layer The layer to store as an FBO
5555b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param snapshot The snapshot associated with the new layer
5565b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param bounds The bounds of the layer
5575b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param previousFbo The name of the current framebuffer
5585b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     */
559d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    bool createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo);
5605b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
5615b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    /**
5625b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * Compose the specified layer as a region.
5635b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     *
5645b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param layer The layer to compose
5655b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param rect The layer's bounds
5665b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     */
5675b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    void composeLayerRegion(Layer* layer, const Rect& rect);
5685b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
5695b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    /**
5705b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * Compose the specified layer as a simple rectangle.
5715b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     *
5725b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param layer The layer to compose
5735b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param rect The layer's bounds
5745b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param swap If true, the source and destination are swapped
5755b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     */
5765b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    void composeLayerRect(Layer* layer, const Rect& rect, bool swap = false);
5775b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
57854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
57954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * Clears all the regions corresponding to the current list of layers.
58054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * This method MUST be invoked before any drawing operation.
58154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     */
58254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    void clearLayerRegions();
58354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
58454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
585f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     * Mark the layer as dirty at the specified coordinates. The coordinates
586f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     * are transformed with the supplied matrix.
587f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     */
588f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    void dirtyLayer(const float left, const float top,
589f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            const float right, const float bottom, const mat4 transform);
590f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
591f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    /**
592f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     * Mark the layer as dirty at the specified coordinates.
593f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     */
594f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    void dirtyLayer(const float left, const float top,
595f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            const float right, const float bottom);
596f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
597f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    /**
5985cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Draws a colored rectangle with the specified color. The specified coordinates
599735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     * are transformed by the current snapshot's transform matrix unless specified
600735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     * otherwise.
6015cbbce535744b89df5ecea95de21ee3733298260Romain Guy     *
6025cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param left The left coordinate of the rectangle
6035cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param top The top coordinate of the rectangle
6045cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param right The right coordinate of the rectangle
6055cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param bottom The bottom coordinate of the rectangle
6065cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param color The rectangle's ARGB color, defined as a packed 32 bits word
607026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     * @param mode The Skia xfermode to use
6083d58c03de0d8877b36cdb78b0ca8b5cac7f600e2Romain Guy     * @param ignoreTransform True if the current transform should be ignored
6095cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
610026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy    void drawColorRect(float left, float top, float right, float bottom,
6111c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy            int color, SkXfermode::Mode mode, bool ignoreTransform = false);
6125cbbce535744b89df5ecea95de21ee3733298260Romain Guy
61354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
614735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     * Draws a series of colored rectangles with the specified color. The specified
615735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     * coordinates are transformed by the current snapshot's transform matrix unless
616735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     * specified otherwise.
617735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     *
618735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     * @param rects A list of rectangles, 4 floats (left, top, right, bottom)
619735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     *              per rectangle
620735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     * @param color The rectangles' ARGB color, defined as a packed 32 bits word
621735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     * @param mode The Skia xfermode to use
622735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     * @param ignoreTransform True if the current transform should be ignored
6238ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * @param dirty True if calling this method should dirty the current layer
6243bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy     * @param clip True if the rects should be clipped, false otherwise
625735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     */
626735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    status_t drawColorRects(const float* rects, int count, int color,
6273bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy            SkXfermode::Mode mode, bool ignoreTransform = false,
6283bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy            bool dirty = true, bool clip = true);
629735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
630735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    /**
63154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * Draws the shape represented by the specified path texture.
63254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * This method invokes drawPathTexture() but takes into account
63354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * the extra left/top offset and the texture offset to correctly
63454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * position the final shape.
63554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     *
63654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param left The left coordinate of the shape to render
63754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param top The top coordinate of the shape to render
63854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param texture The texture reprsenting the shape
63954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param paint The paint to draw the shape with
64054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     */
641486590963e2207d68eebd6944fec70d50d41116aChet Haase    status_t drawShape(float left, float top, const PathTexture* texture, SkPaint* paint);
64254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
64354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
64454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * Draws the specified texture as an alpha bitmap. Alpha bitmaps obey
64554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * different compositing rules.
64654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     *
64754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param texture The texture to draw with
64854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param left The x coordinate of the bitmap
64954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param top The y coordinate of the bitmap
65054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param paint The paint to render with
65154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     */
652a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    void drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint);
653a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
65454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
65565cd612face362d054a85d0f7e5881c59cd523beChris Craik     * Renders a strip of polygons with the specified paint, used for tessellated geometry.
65665cd612face362d054a85d0f7e5881c59cd523beChris Craik     *
65765cd612face362d054a85d0f7e5881c59cd523beChris Craik     * @param vertexBuffer The VertexBuffer to be drawn
65865cd612face362d054a85d0f7e5881c59cd523beChris Craik     * @param paint The paint to render with
65965cd612face362d054a85d0f7e5881c59cd523beChris Craik     * @param useOffset Offset the vertexBuffer (used in drawing non-AA lines)
66065cd612face362d054a85d0f7e5881c59cd523beChris Craik     */
66165cd612face362d054a85d0f7e5881c59cd523beChris Craik    status_t drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
66265cd612face362d054a85d0f7e5881c59cd523beChris Craik            bool useOffset = false);
66365cd612face362d054a85d0f7e5881c59cd523beChris Craik
66465cd612face362d054a85d0f7e5881c59cd523beChris Craik    /**
665710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik     * Renders the convex hull defined by the specified path as a strip of polygons.
66654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     *
667710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik     * @param path The hull of the path to draw
668cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik     * @param paint The paint to render with
66954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     */
67065cd612face362d054a85d0f7e5881c59cd523beChris Craik    status_t drawConvexPath(const SkPath& path, SkPaint* paint);
671858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase
6725cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
6735cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Draws a textured rectangle with the specified texture. The specified coordinates
6745cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * are transformed by the current snapshot's transform matrix.
6755cbbce535744b89df5ecea95de21ee3733298260Romain Guy     *
6765cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param left The left coordinate of the rectangle
6775cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param top The top coordinate of the rectangle
6785cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param right The right coordinate of the rectangle
6795cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param bottom The bottom coordinate of the rectangle
6805cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param texture The texture name to map onto the rectangle
6815cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param alpha An additional translucency parameter, between 0.0f and 1.0f
682d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param mode The blending mode
683c1396e93b6a5286a5183c00c781b62e940a12c1fRomain Guy     * @param blend True if the texture contains an alpha channel
6845cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
685bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    void drawTextureRect(float left, float top, float right, float bottom, GLuint texture,
686a979474f15b454c8e2963f239a3770e200bb227cRomain Guy            float alpha, SkXfermode::Mode mode, bool blend);
687c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy
688026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy    /**
68982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * Draws a textured rectangle with the specified texture. The specified coordinates
69082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * are transformed by the current snapshot's transform matrix.
69182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     *
69282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param left The left coordinate of the rectangle
69382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param top The top coordinate of the rectangle
69482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param right The right coordinate of the rectangle
69582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param bottom The bottom coordinate of the rectangle
69682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param texture The texture to use
69782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param paint The paint containing the alpha, blending mode, etc.
69882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     */
699a979474f15b454c8e2963f239a3770e200bb227cRomain Guy    void drawTextureRect(float left, float top, float right, float bottom,
7008164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy            Texture* texture, SkPaint* paint);
70182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy
70282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    /**
70303750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy     * Draws a textured mesh with the specified texture. If the indices are omitted,
70403750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy     * the mesh is drawn as a simple quad. The mesh pointers become offsets when a
70503750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy     * VBO is bound.
70682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     *
70782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param left The left coordinate of the rectangle
70882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param top The top coordinate of the rectangle
70982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param right The right coordinate of the rectangle
71082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param bottom The bottom coordinate of the rectangle
71182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param texture The texture name to map onto the rectangle
71282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param alpha An additional translucency parameter, between 0.0f and 1.0f
71382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param mode The blending mode
71482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param blend True if the texture contains an alpha channel
71582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param vertices The vertices that define the mesh
71682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param texCoords The texture coordinates of each vertex
71782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param elementsCount The number of elements in the mesh, required by indices
718f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy     * @param swapSrcDst Whether or not the src and dst blending operations should be swapped
719f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy     * @param ignoreTransform True if the current transform should be ignored
72003750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy     * @param vbo The VBO used to draw the mesh
7215b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param ignoreScale True if the model view matrix should not be scaled
7225b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param dirty True if calling this method should dirty the current layer
723f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy     */
724f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy    void drawTextureMesh(float left, float top, float right, float bottom, GLuint texture,
725a979474f15b454c8e2963f239a3770e200bb227cRomain Guy            float alpha, SkXfermode::Mode mode, bool blend,
7266820ac8b14b4558f5d8b833dde80895306a3e137Romain Guy            GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
7275b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
7285b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            bool ignoreScale = false, bool dirty = true);
729f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
730886b275e529e44a59c54b933453d9bc902973178Romain Guy    void drawAlpha8TextureMesh(float left, float top, float right, float bottom,
731886b275e529e44a59c54b933453d9bc902973178Romain Guy            GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
732886b275e529e44a59c54b933453d9bc902973178Romain Guy            GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
733886b275e529e44a59c54b933453d9bc902973178Romain Guy            bool ignoreTransform, bool dirty = true);
734886b275e529e44a59c54b933453d9bc902973178Romain Guy
735f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy    /**
7360a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * Draws text underline and strike-through if needed.
7370a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     *
7380a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * @param text The text to decor
7390a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * @param bytesCount The number of bytes in the text
7400a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * @param length The length in pixels of the text, can be <= 0.0f to force a measurement
7410a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * @param x The x coordinate where the text will be drawn
7420a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * @param y The y coordinate where the text will be drawn
7430a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * @param paint The paint to draw the text with
7440a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     */
7450a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    void drawTextDecorations(const char* text, int bytesCount, float length,
7460a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            float x, float y, SkPaint* paint);
7471e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
748416a847633680d94efb926837efdc18726d54918Raph Levien   /**
749416a847633680d94efb926837efdc18726d54918Raph Levien     * Draws shadow layer on text (with optional positions).
750416a847633680d94efb926837efdc18726d54918Raph Levien     *
751416a847633680d94efb926837efdc18726d54918Raph Levien     * @param paint The paint to draw the shadow with
752416a847633680d94efb926837efdc18726d54918Raph Levien     * @param text The text to draw
753416a847633680d94efb926837efdc18726d54918Raph Levien     * @param bytesCount The number of bytes in the text
754416a847633680d94efb926837efdc18726d54918Raph Levien     * @param count The number of glyphs in the text
755416a847633680d94efb926837efdc18726d54918Raph Levien     * @param positions The x, y positions of individual glyphs (or NULL)
756416a847633680d94efb926837efdc18726d54918Raph Levien     * @param fontRenderer The font renderer object
757416a847633680d94efb926837efdc18726d54918Raph Levien     * @param alpha The alpha value for drawing the shadow
758416a847633680d94efb926837efdc18726d54918Raph Levien     * @param mode The xfermode for drawing the shadow
759416a847633680d94efb926837efdc18726d54918Raph Levien     * @param x The x coordinate where the shadow will be drawn
760416a847633680d94efb926837efdc18726d54918Raph Levien     * @param y The y coordinate where the shadow will be drawn
761416a847633680d94efb926837efdc18726d54918Raph Levien     */
762416a847633680d94efb926837efdc18726d54918Raph Levien    void drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
763416a847633680d94efb926837efdc18726d54918Raph Levien            const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
764416a847633680d94efb926837efdc18726d54918Raph Levien            float x, float y);
765416a847633680d94efb926837efdc18726d54918Raph Levien
76654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
76754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * Draws a path texture. Path textures are alpha8 bitmaps that need special
76854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * compositing to apply colors/filters/etc.
76954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     *
77054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param texture The texture to render
77154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param x The x coordinate where the texture will be drawn
77254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param y The y coordinate where the texture will be drawn
77354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param paint The paint to draw the texture with
77454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     */
775416a847633680d94efb926837efdc18726d54918Raph Levien     void drawPathTexture(const PathTexture* texture, float x, float y, SkPaint* paint);
77601d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
7771e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    /**
778ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy     * Resets the texture coordinates stored in mMeshVertices. Setting the values
779026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     * back to default is achieved by calling:
780026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     *
7818ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy     * resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
782026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     *
783026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     * @param u1 The left coordinate of the texture
784026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     * @param v1 The bottom coordinate of the texture
785026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     * @param u2 The right coordinate of the texture
786026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     * @param v2 The top coordinate of the texture
787026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     */
788026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy    void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2);
789026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
7908ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    /**
791768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy     * Returns true if the specified paint will draw invisible text.
792768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy     */
793768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    bool canSkipText(const SkPaint* paint) const;
794768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy
795768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    /**
796746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy     * Binds the specified texture. The texture unit must have been selected
797746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy     * prior to calling this method.
798a1db574036c9bc2d397b69f8200594027e1fff16Romain Guy     */
799746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    inline void bindTexture(GLuint texture) {
800746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy        glBindTexture(GL_TEXTURE_2D, texture);
801746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    }
802746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
803746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    /**
804aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     * Binds the specified EGLImage texture. The texture unit must have been selected
805aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     * prior to calling this method.
806aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     */
807aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    inline void bindExternalTexture(GLuint texture) {
808aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture);
809aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    }
810aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
811aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    /**
81282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * Enable or disable blending as necessary. This function sets the appropriate
81382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * blend function based on the specified xfermode.
81482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     */
815f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    inline void chooseBlending(bool blend, SkXfermode::Mode mode, ProgramDescription& description,
816f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy            bool swapSrcDst = false);
817a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy
818f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    /**
819d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     * Use the specified program with the current GL context. If the program is already
820d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     * in use, it will not be bound again. If it is not in use, the current program is
821d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     * marked unused and the specified program becomes used and becomes the new
822d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     * current program.
8236926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy     *
824d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     * @param program The program to use
825d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     *
826d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     * @return true If the specified program was already in use, false otherwise.
827260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy     */
828889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    inline bool useProgram(Program* program);
829260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy
830746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    /**
831746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy     * Invoked before any drawing operation. This sets required state.
832746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy     */
83354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    void setupDraw(bool clear = true);
83417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy
83570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    /**
83670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy     * Various methods to setup OpenGL rendering.
83770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy     */
83870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawWithTexture(bool isAlpha8 = false);
839ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    void setupDrawWithTextureAndColor(bool isAlpha8 = false);
840aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    void setupDrawWithExternalTexture();
84115bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    void setupDrawNoTexture();
842710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    void setupDrawAA();
843ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    void setupDrawPoint(float pointSize);
8448d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    void setupDrawColor(int color, int alpha);
84570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawColor(float r, float g, float b, float a);
84686568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    void setupDrawAlpha8Color(int color, int alpha);
8474121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    void setupDrawTextGamma(const SkPaint* paint);
84870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawShader();
84970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawColorFilter();
85070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawBlending(SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
85170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy            bool swapSrcDst = false);
85270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawBlending(bool blend = true, SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
85370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy            bool swapSrcDst = false);
85470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawProgram();
85570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawDirtyRegionsDisabled();
8568a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    void setupDrawModelViewIdentity(bool offset = false);
85770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawModelView(float left, float top, float right, float bottom,
85870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy            bool ignoreTransform = false, bool ignoreModelView = false);
85970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawModelViewTranslate(float left, float top, float right, float bottom,
86070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy            bool ignoreTransform = false);
861ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    void setupDrawPointUniforms();
86270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawColorUniforms();
86386568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    void setupDrawPureColorUniforms();
8648d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    void setupDrawShaderIdentityUniforms();
86570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawShaderUniforms(bool ignoreTransform = false);
86670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawColorFilterUniforms();
86770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawSimpleMesh();
86870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawTexture(GLuint texture);
869aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    void setupDrawExternalTexture(GLuint texture);
8708f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    void setupDrawTextureTransform();
8718f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    void setupDrawTextureTransformUniforms(mat4& transform);
8724121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    void setupDrawTextGammaUniforms();
8738d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords = NULL, GLuint vbo = 0);
874ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors);
87515bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    void setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords);
8765b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase    void setupDrawVertices(GLvoid* vertices);
87770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void finishDrawTexture();
878f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    void accountForClear(SkXfermode::Mode mode);
879746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
88011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    bool updateLayer(Layer* layer, bool inFrame);
88111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    void updateLayers();
88211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
88317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
88417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Renders the specified region as a series of rectangles. This method
88517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * is used for debugging only.
88617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
8873a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    void drawRegionRects(const Region& region);
8883a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
8898ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    /**
8908ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * Renders the specified region as a series of rectangles. The region
8918ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * must be in screen-space coordinates.
8928ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     */
8938ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    void drawRegionRects(const SkRegion& region, int color, SkXfermode::Mode mode,
8948ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            bool dirty = false);
8958ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
8968ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    /**
8978ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * Draws the current clip region if any. Only when DEBUG_CLIP_REGIONS
8988ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * is turned on.
8998ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     */
9008ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    void debugClip();
9018ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
9027c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    void debugOverdraw(bool enable, bool clear);
9037c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    void renderOverdraw();
9047c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy
905746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    /**
906746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy     * Should be invoked every time the glScissor is modified.
907746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy     */
908746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    inline void dirtyClip() {
909746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy        mDirtyClip = true;
910746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    }
911746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
9123b753829ae858d424fe109f714745379a6daf455Romain Guy    inline mat4& currentTransform() const {
9133b753829ae858d424fe109f714745379a6daf455Romain Guy        return *mSnapshot->transform;
9143b753829ae858d424fe109f714745379a6daf455Romain Guy    }
9153b753829ae858d424fe109f714745379a6daf455Romain Guy
916bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    // Dimensions of the drawing surface
917bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    int mWidth, mHeight;
918bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
91985bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy    // Matrix used for ortho projection in shaders
920260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    mat4 mOrthoMatrix;
921bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
922c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy    // Model-view matrix used to position/size objects
923c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy    mat4 mModelView;
924c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy
925bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    // Number of saved states
926bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    int mSaveCount;
927f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy    // Base state
928ae5575b3421c8fbe590ab046d7d5f2b36ecfd821Romain Guy    sp<Snapshot> mFirstSnapshot;
929bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    // Current state
930bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    sp<Snapshot> mSnapshot;
9312b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    // State used to define the clipping region
9322b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    sp<Snapshot> mTilingSnapshot;
9339d5316e3f56d138504565ff311145ac01621dff4Romain Guy
934026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy    // Used to draw textured quads
935ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    TextureVertex mMeshVertices[4];
936ce0537b80087a6225273040a987414b1dd081aa0Romain Guy
937c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    // shader, filters, and shadow
938c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    DrawModifiers mDrawModifiers;
9395ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    SkPaint mFilteredPaint;
9405ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
94182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    // Various caches
942fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    Caches& mCaches;
9433bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    Extensions& mExtensions;
9448694230ff25fa0a60e480d424843e56b718f0516Romain Guy
9458f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    // List of rectangles to clear after saveLayer() is invoked
94654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    Vector<Rect*> mLayers;
9478f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    // List of functors to invoke after a frame is drawn
948ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    SortedVector<Functor*> mFunctors;
94911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    // List of layers to update at the beginning of a frame
95011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    Vector<Layer*> mLayerUpdates;
95154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
952746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    // Indicates whether the clip must be restored
953746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    bool mDirtyClip;
954746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
95570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    // The following fields are used to setup drawing
95670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    // Used to describe the shaders to generate
95770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    ProgramDescription mDescription;
95870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    // Color description
95970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    bool mColorSet;
96070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    float mColorA, mColorR, mColorG, mColorB;
96170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    // Indicates that the shader should get a color
96270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    bool mSetShaderColor;
96370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    // Current texture unit
96470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    GLuint mTextureUnit;
96570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    // Track dirty regions, true by default
96670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    bool mTrackDirtyRegions;
9672b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    // Indicate whether we are drawing an opaque frame
9682b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    bool mOpaqueFrame;
96970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
97087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    // See PROPERTY_DISABLE_SCISSOR_OPTIMIZATION in
97187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    // Properties.h
97287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    bool mScissorOptimizationDisabled;
97387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
97454c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // No-ops start/endTiling when set
97554c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    bool mSuppressTiling;
97654c1a64d5441a964890b44280e4457e11f4f924aRomain Guy
977ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    // Optional name of the renderer
978ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    String8 mName;
979ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy
980b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy    friend class DisplayListRenderer;
981b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy
982bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}; // class OpenGLRenderer
983e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
9849d5316e3f56d138504565ff311145ac01621dff4Romain Guy}; // namespace uirenderer
985e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}; // namespace android
986e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
9875b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif // ANDROID_HWUI_OPENGL_RENDERER_H
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