OpenGLRenderer.h revision 65cd612face362d054a85d0f7e5881c59cd523be
1e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy/*
2e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Copyright (C) 2010 The Android Open Source Project
3e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
4e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * you may not use this file except in compliance with the License.
6e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * You may obtain a copy of the License at
7e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
8e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
10e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Unless required by applicable law or agreed to in writing, software
11e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * See the License for the specific language governing permissions and
14e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * limitations under the License.
15e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy */
16e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#ifndef ANDROID_HWUI_OPENGL_RENDERER_H
185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#define ANDROID_HWUI_OPENGL_RENDERER_H
199d5316e3f56d138504565ff311145ac01621dff4Romain Guy
209d5316e3f56d138504565ff311145ac01621dff4Romain Guy#include <GLES2/gl2.h>
219d5316e3f56d138504565ff311145ac01621dff4Romain Guy#include <GLES2/gl2ext.h>
2285bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
23ce0537b80087a6225273040a987414b1dd081aa0Romain Guy#include <SkBitmap.h>
24f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy#include <SkMatrix.h>
25ce0537b80087a6225273040a987414b1dd081aa0Romain Guy#include <SkPaint.h>
26079ba2c85b15e882629b8d188f5fbdb42f7f8eeaRomain Guy#include <SkRegion.h>
27d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy#include <SkShader.h>
2885bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy#include <SkXfermode.h>
29e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
30daf98e941e140e8739458126640183b9f296a2abChet Haase#include <utils/Functor.h>
31bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy#include <utils/RefBase.h>
32ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy#include <utils/SortedVector.h>
338694230ff25fa0a60e480d424843e56b718f0516Romain Guy#include <utils/Vector.h>
34bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
357953745dd565167113f8cbfc461bc0521d32d870Romain Guy#include <cutils/compiler.h>
367953745dd565167113f8cbfc461bc0521d32d870Romain Guy
37c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#include "Debug.h"
3851769a68a5cb34e9564740c6a854fcb93018789dRomain Guy#include "Extensions.h"
39f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy#include "Matrix.h"
405cbbce535744b89df5ecea95de21ee3733298260Romain Guy#include "Program.h"
41bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy#include "Rect.h"
425cbbce535744b89df5ecea95de21ee3733298260Romain Guy#include "Snapshot.h"
43f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy#include "Vertex.h"
4406f96e2652e4855b6520ad9dd70583677605b79aRomain Guy#include "SkiaShader.h"
45db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy#include "SkiaColorFilter.h"
46fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy#include "Caches.h"
47bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
48e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guynamespace android {
499d5316e3f56d138504565ff311145ac01621dff4Romain Guynamespace uirenderer {
50e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
51f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
52f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Renderer
53f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
54f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
550fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guyclass DisplayList;
5665cd612face362d054a85d0f7e5881c59cd523beChris Craikclass VertexBuffer;
57b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy
585cbbce535744b89df5ecea95de21ee3733298260Romain Guy/**
595cbbce535744b89df5ecea95de21ee3733298260Romain Guy * OpenGL renderer used to draw accelerated 2D graphics. The API is a
605cbbce535744b89df5ecea95de21ee3733298260Romain Guy * simplified version of Skia's Canvas API.
615cbbce535744b89df5ecea95de21ee3733298260Romain Guy */
6285bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guyclass OpenGLRenderer {
63e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guypublic:
647953745dd565167113f8cbfc461bc0521d32d870Romain Guy    ANDROID_API OpenGLRenderer();
65e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy    virtual ~OpenGLRenderer();
66e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
6717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
6887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy     * Read externally defined properties to control the behavior
6987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy     * of the renderer.
7087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy     */
7187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    ANDROID_API void initProperties();
7287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
7387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    /**
7417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Indicates whether this renderer executes drawing commands immediately.
7517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * If this method returns true, the drawing commands will be executed
7617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * later.
7717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
7849c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy    virtual bool isDeferred();
7949c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy
8017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
8117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Sets the dimension of the underlying drawing surface. This method must
8217112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * be called at least once every time the drawing surface changes size.
8317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     *
8417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param width The width in pixels of the underlysing surface
8517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param height The height in pixels of the underlysing surface
8617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
87b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy    virtual void setViewport(int width, int height);
88e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy
8917112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
9017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Prepares the renderer to draw a frame. This method must be invoked
9117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * at the beginning of each frame. When this method is invoked, the
9217112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * entire drawing surface is assumed to be redrawn.
9317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     *
9417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param opaque If true, the target surface is considered opaque
9517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     *               and will not be cleared. If false, the target surface
9617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     *               will be cleared
9717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
987c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    ANDROID_API status_t prepare(bool opaque);
9917112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy
10017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
10117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Prepares the renderer to draw a frame. This method must be invoked
10217112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * at the beginning of each frame. Only the specified rectangle of the
10317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * frame is assumed to be dirty. A clip will automatically be set to
10417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * the specified rectangle.
10517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     *
10617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param left The left coordinate of the dirty rectangle
10717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param top The top coordinate of the dirty rectangle
10817112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param right The right coordinate of the dirty rectangle
10917112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param bottom The bottom coordinate of the dirty rectangle
11017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param opaque If true, the target surface is considered opaque
11117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     *               and will not be cleared. If false, the target surface
11217112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     *               will be cleared in the specified dirty rectangle
11317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
1147c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque);
115e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy
11617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
11717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Indicates the end of a frame. This method must be invoked whenever
11817112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * the caller is done rendering a frame.
11917112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
12017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    virtual void finish();
1216c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
122c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy    /**
123c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     * This method must be invoked before handing control over to a draw functor.
124c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     * See callDrawGLFunction() for instance.
125c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     *
126c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     * This command must not be recorded inside display lists.
127c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     */
128c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy    virtual void interrupt();
129c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy
130c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy    /**
131c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     * This method must be invoked after getting control back from a draw functor.
132c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     *
133c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     * This command must not be recorded inside display lists.
134c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     */
135c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy    virtual void resume();
136c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy
1378f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    ANDROID_API status_t invokeFunctors(Rect& dirty);
138ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    ANDROID_API void detachFunctor(Functor* functor);
139ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    ANDROID_API void attachFunctor(Functor* functor);
1408f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    virtual status_t callDrawGLFunction(Functor* functor, Rect& dirty);
14108ae317c21ec3086b5017672bba87420cc38a407Romain Guy
14211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    ANDROID_API void pushLayerUpdate(Layer* layer);
14311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    ANDROID_API void clearLayerUpdates();
14411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
1457953745dd565167113f8cbfc461bc0521d32d870Romain Guy    ANDROID_API int getSaveCount() const;
1464aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual int save(int flags);
1474aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void restore();
1484aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void restoreToCount(int saveCount);
149bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
150e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy    virtual int saveLayer(float left, float top, float right, float bottom,
1515c13d89c1332fcc499379b9064b891187b75ca32Chet Haase            SkPaint* p, int flags);
152e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy    virtual int saveLayerAlpha(float left, float top, float right, float bottom,
153e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy            int alpha, int flags);
154bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
1554aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void translate(float dx, float dy);
1564aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void rotate(float degrees);
1574aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void scale(float sx, float sy);
158807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy    virtual void skew(float sx, float sy);
159f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1607953745dd565167113f8cbfc461bc0521d32d870Romain Guy    ANDROID_API void getMatrix(SkMatrix* matrix);
1614aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void setMatrix(SkMatrix* matrix);
1624aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void concatMatrix(SkMatrix* matrix);
163f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1647953745dd565167113f8cbfc461bc0521d32d870Romain Guy    ANDROID_API const Rect& getClipBounds();
1657953745dd565167113f8cbfc461bc0521d32d870Romain Guy    ANDROID_API bool quickReject(float left, float top, float right, float bottom);
1668a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    bool quickRejectNoScissor(float left, float top, float right, float bottom);
1674aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
168735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    virtual bool clipPath(SkPath* path, SkRegion::Op op);
169735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    virtual bool clipRegion(SkRegion* region, SkRegion::Op op);
170a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase    virtual Rect* getClipRect();
171bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
1721271e2cc80b01d577e9db339459ef0222bb9320dChet Haase    virtual status_t drawDisplayList(DisplayList* displayList, Rect& dirty, int32_t flags,
1731271e2cc80b01d577e9db339459ef0222bb9320dChet Haase            uint32_t level = 0);
174ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase    virtual void outputDisplayList(DisplayList* displayList, uint32_t level = 0);
175486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawLayer(Layer* layer, float x, float y, SkPaint* paint);
176486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint);
177486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint);
178486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop,
179e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy            float srcRight, float srcBottom, float dstLeft, float dstTop,
1805c13d89c1332fcc499379b9064b891187b75ca32Chet Haase            float dstRight, float dstBottom, SkPaint* paint);
181486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint);
182486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
1835a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float* vertices, int* colors, SkPaint* paint);
184486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
1854bb942083a0d4db746adf95349108dd8ef842e32Romain Guy            const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
1865c13d89c1332fcc499379b9064b891187b75ca32Chet Haase            float left, float top, float right, float bottom, SkPaint* paint);
187be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    status_t drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
188be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy            const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
189be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy            float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode);
190486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawColor(int color, SkXfermode::Mode mode);
191486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawRect(float left, float top, float right, float bottom, SkPaint* paint);
192486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawRoundRect(float left, float top, float right, float bottom,
19301d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy            float rx, float ry, SkPaint* paint);
194486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawCircle(float x, float y, float radius, SkPaint* paint);
195486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawOval(float left, float top, float right, float bottom, SkPaint* paint);
196486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawArc(float left, float top, float right, float bottom,
1978b2f5267f16c295f12faab810527cd6311997e34Romain Guy            float startAngle, float sweepAngle, bool useCenter, SkPaint* paint);
198486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawPath(SkPath* path, SkPaint* paint);
199486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawLines(float* points, int count, SkPaint* paint);
200486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawPoints(float* points, int count, SkPaint* paint);
201486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
202325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy            float hOffset, float vOffset, SkPaint* paint);
203486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawPosText(const char* text, int bytesCount, int count,
204325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy            const float* positions, SkPaint* paint);
205c25259519f1b74bb62a2b051b74537f073436b5cRomain Guy    virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y,
206996e57c84368058be793897ebc355b917a59abc2Raph Levien            const float* positions, SkPaint* paint, float length = -1.0f);
207672433d90fab7383cd28beac9d4485b566a90940Romain Guy    virtual status_t drawRects(const float* rects, int count, SkPaint* paint);
20885bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
2094aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void resetShader();
2104aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void setupShader(SkiaShader* shader);
211d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy
2124aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void resetColorFilter();
2134aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void setupColorFilter(SkiaColorFilter* filter);
214db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
2154aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void resetShadow();
2164aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void setupShadow(float radius, float dx, float dy, int color);
2171e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
2185ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    virtual void resetPaintFilter();
2195ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    virtual void setupPaintFilter(int clearBits, int setBits);
2205ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
2215ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    SkPaint* filterPaint(SkPaint* paint);
2225ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
223672433d90fab7383cd28beac9d4485b566a90940Romain Guy    ANDROID_API bool isCurrentTransformSimple() {
224672433d90fab7383cd28beac9d4485b566a90940Romain Guy        return mSnapshot->transform->isSimple();
225672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
226672433d90fab7383cd28beac9d4485b566a90940Romain Guy
22717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
22817112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Sets the alpha on the current snapshot. This alpha value will be modulated
22917112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * with other alpha values when drawing primitives.
23017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
23117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    void setAlpha(float alpha) {
23217112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy        mSnapshot->alpha = alpha;
23317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    }
23417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy
23517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
23617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Inserts a named group marker in the stream of GL commands. This marker
23717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * can be used by tools to group commands into logical groups. A call to
23817112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * this method must always be followed later on by a call to endMark().
23917112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
24013631f3da855f200a151e7837ed9f6b079622b58Romain Guy    void startMark(const char* name) const;
24117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy
24217112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
24317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Closes the last group marker opened by startMark().
24417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
24513631f3da855f200a151e7837ed9f6b079622b58Romain Guy    void endMark() const;
24613631f3da855f200a151e7837ed9f6b079622b58Romain Guy
247d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase    /**
248d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase     * Gets the alpha and xfermode out of a paint object. If the paint is null
249d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase     * alpha will be 255 and the xfermode will be SRC_OVER. This method does
250d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase     * not multiply the paint's alpha by the current snapshot's alpha.
251d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase     *
252d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase     * @param paint The paint to extract values from
253d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase     * @param alpha Where to store the resulting alpha
254d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase     * @param mode Where to store the resulting xfermode
255d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase     */
256d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase    static inline void getAlphaAndModeDirect(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
257d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase        if (paint) {
258d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase            *mode = getXfermode(paint->getXfermode());
259d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase
260d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase            // Skia draws using the color's alpha channel if < 255
261d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase            // Otherwise, it uses the paint's alpha
262d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase            int color = paint->getColor();
263d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase            *alpha = (color >> 24) & 0xFF;
264d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase            if (*alpha == 255) {
265d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase                *alpha = paint->getAlpha();
266d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase            }
267d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase        } else {
268d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase            *mode = SkXfermode::kSrcOver_Mode;
269d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase            *alpha = 255;
270d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase        }
271d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase    }
272d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase
273e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guyprotected:
274e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy    /**
27535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy     * Computes the projection matrix, initialize the first snapshot
27635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy     * and stores the dimensions of the render target.
27735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy     */
27835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    void initViewport(int width, int height);
27935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
28035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    /**
2817c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy     * Clears the underlying surface if needed.
2827c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy     */
2837c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    virtual status_t clear(float left, float top, float right, float bottom, bool opaque);
2847c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
2857c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    /**
28635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy     * Call this method after updating a layer during a drawing pass.
28735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy     */
28835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    void resumeAfterLayer();
28935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
29035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    /**
2918ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * This method is called whenever a stencil buffer is required. Subclasses
2928ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * should override this method and call attachStencilBufferToLayer() on the
2938ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * appropriate layer(s).
2948ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     */
2958ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    virtual void ensureStencilBuffer();
2968ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
2978ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    /**
2988ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * Obtains a stencil render buffer (allocating it if necessary) and
2998ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * attaches it to the specified layer.
3008ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     */
3018ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    void attachStencilBufferToLayer(Layer* layer);
3028ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
3038ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    /**
304e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     * Compose the layer defined in the current snapshot with the layer
305e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     * defined by the previous snapshot.
306e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     *
307e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     * The current snapshot *must* be a layer (flag kFlagIsLayer set.)
308e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     *
309e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     * @param curent The current snapshot containing the layer to compose
310e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     * @param previous The previous snapshot to compose the current layer with
311e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     */
312e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy    virtual void composeLayer(sp<Snapshot> current, sp<Snapshot> previous);
313694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
314ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    /**
315f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     * Marks the specified region as dirty at the specified bounds.
316ada830f639591b99c3e40de22b07296c7932a33fRomain Guy     */
317f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    void dirtyLayerUnchecked(Rect& bounds, Region* region);
318ada830f639591b99c3e40de22b07296c7932a33fRomain Guy
319ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    /**
320f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     * Returns the current snapshot.
321ada830f639591b99c3e40de22b07296c7932a33fRomain Guy     */
322f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    sp<Snapshot> getSnapshot() {
323f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        return mSnapshot;
324f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
325ada830f639591b99c3e40de22b07296c7932a33fRomain Guy
32642f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy    /**
32742f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy     * Returns the region of the current layer.
32842f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy     */
329f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    virtual Region* getRegion() {
330f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        return mSnapshot->region;
331f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
332f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
33342f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy    /**
33442f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy     * Indicates whether rendering is currently targeted at a layer.
33542f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy     */
336f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    virtual bool hasLayer() {
337f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        return (mSnapshot->flags & Snapshot::kFlagFboTarget) && mSnapshot->region;
338f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
3391bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy
34042f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy    /**
34142f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy     * Returns the name of the FBO this renderer is rendering into.
34242f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy     */
34342f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy    virtual GLint getTargetFbo() {
34442f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy        return 0;
34542f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy    }
34642f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy
34777a811610f99e21da7f88dafef60d09f345d0506Romain Guy    /**
34877a811610f99e21da7f88dafef60d09f345d0506Romain Guy     * Renders the specified layer as a textured quad.
34977a811610f99e21da7f88dafef60d09f345d0506Romain Guy     *
35077a811610f99e21da7f88dafef60d09f345d0506Romain Guy     * @param layer The layer to render
35177a811610f99e21da7f88dafef60d09f345d0506Romain Guy     * @param rect The bounds of the layer
35277a811610f99e21da7f88dafef60d09f345d0506Romain Guy     */
35377a811610f99e21da7f88dafef60d09f345d0506Romain Guy    void drawTextureLayer(Layer* layer, const Rect& rect);
35477a811610f99e21da7f88dafef60d09f345d0506Romain Guy
355be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    /**
356be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * Gets the alpha and xfermode out of a paint object. If the paint is null
357be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * alpha will be 255 and the xfermode will be SRC_OVER.
358be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     *
359be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * @param paint The paint to extract values from
360be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * @param alpha Where to store the resulting alpha
361be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * @param mode Where to store the resulting xfermode
362be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     */
363be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    inline void getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode);
364be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
365be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    /**
366be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * Safely retrieves the mode from the specified xfermode. If the specified
367be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * xfermode is null, the mode is assumed to be SkXfermode::kSrcOver_Mode.
368be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     */
369be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    static inline SkXfermode::Mode getXfermode(SkXfermode* mode) {
370be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        SkXfermode::Mode resultMode;
371be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        if (!SkXfermode::AsMode(mode, &resultMode)) {
372be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy            resultMode = SkXfermode::kSrcOver_Mode;
373be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        }
374be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        return resultMode;
375be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    }
376be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
37711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    /**
37811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy     * Set to true to suppress error checks at the end of a frame.
37911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy     */
38011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    virtual bool suppressErrorChecks() {
38111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        return false;
38211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
38311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
3847c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    Caches& getCaches() {
3857c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy        return mCaches;
3867c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    }
3877c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
38808ae317c21ec3086b5017672bba87420cc38a407Romain Guyprivate:
3895cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
390dcfc836b457a87881da409e1acf251515f121446Romain Guy     * Discards the content of the framebuffer if supported by the driver.
391dcfc836b457a87881da409e1acf251515f121446Romain Guy     * This method should be called at the beginning of a frame to optimize
392dcfc836b457a87881da409e1acf251515f121446Romain Guy     * rendering on some tiler architectures.
393dcfc836b457a87881da409e1acf251515f121446Romain Guy     */
394dcfc836b457a87881da409e1acf251515f121446Romain Guy    void discardFramebuffer(float left, float top, float right, float bottom);
395dcfc836b457a87881da409e1acf251515f121446Romain Guy
396dcfc836b457a87881da409e1acf251515f121446Romain Guy    /**
397ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy     * Ensures the state of the renderer is the same as the state of
398ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy     * the GL context.
399ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy     */
400ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    void syncState();
401ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
402ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    /**
4032b7028eabac80cec170572bc0e945a1d4224e595Romain Guy     * Tells the GPU what part of the screen is about to be redrawn.
404c3fedafc5f50100219449125a000e3138f6fb987Romain Guy     * This method will use the clip rect that we started drawing the
405c3fedafc5f50100219449125a000e3138f6fb987Romain Guy     * frame with.
4062b7028eabac80cec170572bc0e945a1d4224e595Romain Guy     * This method needs to be invoked every time getTargetFbo() is
4072b7028eabac80cec170572bc0e945a1d4224e595Romain Guy     * bound again.
4082b7028eabac80cec170572bc0e945a1d4224e595Romain Guy     */
40957b5268708c3b974296c7d4e58a02a957979224aRomain Guy    void startTiling(const sp<Snapshot>& snapshot, bool opaque = false);
4102b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
4112b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    /**
412c3fedafc5f50100219449125a000e3138f6fb987Romain Guy     * Tells the GPU what part of the screen is about to be redrawn.
413c3fedafc5f50100219449125a000e3138f6fb987Romain Guy     * This method needs to be invoked every time getTargetFbo() is
414c3fedafc5f50100219449125a000e3138f6fb987Romain Guy     * bound again.
415c3fedafc5f50100219449125a000e3138f6fb987Romain Guy     */
416c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    void startTiling(const Rect& clip, int windowHeight, bool opaque = false);
417c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
418c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    /**
4192b7028eabac80cec170572bc0e945a1d4224e595Romain Guy     * Tells the GPU that we are done drawing the frame or that we
4202b7028eabac80cec170572bc0e945a1d4224e595Romain Guy     * are switching to another render target.
4212b7028eabac80cec170572bc0e945a1d4224e595Romain Guy     */
4222b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    void endTiling();
4232b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
4242b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    /**
4255cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Saves the current state of the renderer as a new snapshot.
4265cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * The new snapshot is saved in mSnapshot and the previous snapshot
4275cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * is linked from mSnapshot->previous.
4285cbbce535744b89df5ecea95de21ee3733298260Romain Guy     *
4298aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy     * @param flags The save flags; see SkCanvas for more information
4308aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy     *
4315cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @return The new save count. This value can be passed to #restoreToCount()
4325cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
4338aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    int saveSnapshot(int flags);
4345cbbce535744b89df5ecea95de21ee3733298260Romain Guy
4355cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
4365cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Restores the current snapshot; mSnapshot becomes mSnapshot->previous.
4375cbbce535744b89df5ecea95de21ee3733298260Romain Guy     *
4382542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy     * @return True if the clip was modified.
4395cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
440bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    bool restoreSnapshot();
441bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
4425cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
4435cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Sets the clipping rectangle using glScissor. The clip is defined by
4445cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * the current snapshot's clipRect member.
4455cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
446bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    void setScissorFromClip();
447bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
4485cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
4498ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * Sets the clipping region using the stencil buffer. The clip region
4508ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * is defined by the current snapshot's clipRegion member.
4518ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     */
4528ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    void setStencilFromClip();
4538ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
4548ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    /**
45535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy     * Performs a quick reject but does not affect the scissor. Returns
45635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy     * the transformed rect to test and the current clip.
45735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy     */
45835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    bool quickRejectNoScissor(float left, float top, float right, float bottom,
45935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy            Rect& transformed, Rect& clip);
46035643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
46135643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    /**
462cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik     * Performs a quick reject but adjust the bounds to account for stroke width if necessary
463cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik     */
464cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    bool quickRejectPreStroke(float left, float top, float right, float bottom, SkPaint* paint);
465cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik
466cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    /**
467d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * Creates a new layer stored in the specified snapshot.
468d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     *
469d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param snapshot The snapshot associated with the new layer
470d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param left The left coordinate of the layer
471d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param top The top coordinate of the layer
472d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param right The right coordinate of the layer
473d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param bottom The bottom coordinate of the layer
474d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param alpha The translucency of the layer
475d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param mode The blending mode of the layer
476d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param flags The layer save flags
477eb99356a0548684a501766e6a524529ab93304c8Romain Guy     * @param previousFbo The name of the current framebuffer
478d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     *
479d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @return True if the layer was successfully created, false otherwise
480d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     */
481d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    bool createLayer(float left, float top, float right, float bottom,
482eb99356a0548684a501766e6a524529ab93304c8Romain Guy            int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo);
483d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
484d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy    /**
4855b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * Creates a new layer stored in the specified snapshot as an FBO.
4865b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     *
4875b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param layer The layer to store as an FBO
4885b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param snapshot The snapshot associated with the new layer
4895b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param bounds The bounds of the layer
4905b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param previousFbo The name of the current framebuffer
4915b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     */
492d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    bool createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo);
4935b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
4945b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    /**
4955b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * Compose the specified layer as a region.
4965b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     *
4975b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param layer The layer to compose
4985b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param rect The layer's bounds
4995b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     */
5005b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    void composeLayerRegion(Layer* layer, const Rect& rect);
5015b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
5025b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    /**
5035b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * Compose the specified layer as a simple rectangle.
5045b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     *
5055b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param layer The layer to compose
5065b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param rect The layer's bounds
5075b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param swap If true, the source and destination are swapped
5085b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     */
5095b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    void composeLayerRect(Layer* layer, const Rect& rect, bool swap = false);
5105b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
51154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
51254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * Clears all the regions corresponding to the current list of layers.
51354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * This method MUST be invoked before any drawing operation.
51454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     */
51554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    void clearLayerRegions();
51654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
51754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
518f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     * Mark the layer as dirty at the specified coordinates. The coordinates
519f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     * are transformed with the supplied matrix.
520f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     */
521f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    void dirtyLayer(const float left, const float top,
522f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            const float right, const float bottom, const mat4 transform);
523f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
524f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    /**
525f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     * Mark the layer as dirty at the specified coordinates.
526f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     */
527f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    void dirtyLayer(const float left, const float top,
528f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            const float right, const float bottom);
529f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
530f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    /**
5315cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Draws a colored rectangle with the specified color. The specified coordinates
532735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     * are transformed by the current snapshot's transform matrix unless specified
533735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     * otherwise.
5345cbbce535744b89df5ecea95de21ee3733298260Romain Guy     *
5355cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param left The left coordinate of the rectangle
5365cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param top The top coordinate of the rectangle
5375cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param right The right coordinate of the rectangle
5385cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param bottom The bottom coordinate of the rectangle
5395cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param color The rectangle's ARGB color, defined as a packed 32 bits word
540026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     * @param mode The Skia xfermode to use
5413d58c03de0d8877b36cdb78b0ca8b5cac7f600e2Romain Guy     * @param ignoreTransform True if the current transform should be ignored
5425cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
543026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy    void drawColorRect(float left, float top, float right, float bottom,
5441c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy            int color, SkXfermode::Mode mode, bool ignoreTransform = false);
5455cbbce535744b89df5ecea95de21ee3733298260Romain Guy
54654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
547735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     * Draws a series of colored rectangles with the specified color. The specified
548735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     * coordinates are transformed by the current snapshot's transform matrix unless
549735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     * specified otherwise.
550735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     *
551735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     * @param rects A list of rectangles, 4 floats (left, top, right, bottom)
552735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     *              per rectangle
553735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     * @param color The rectangles' ARGB color, defined as a packed 32 bits word
554735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     * @param mode The Skia xfermode to use
555735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     * @param ignoreTransform True if the current transform should be ignored
5568ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * @param dirty True if calling this method should dirty the current layer
557735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     */
558735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    status_t drawColorRects(const float* rects, int count, int color,
5598ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            SkXfermode::Mode mode, bool ignoreTransform = false, bool dirty = true);
560735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
561735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    /**
56254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * Draws the shape represented by the specified path texture.
56354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * This method invokes drawPathTexture() but takes into account
56454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * the extra left/top offset and the texture offset to correctly
56554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * position the final shape.
56654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     *
56754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param left The left coordinate of the shape to render
56854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param top The top coordinate of the shape to render
56954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param texture The texture reprsenting the shape
57054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param paint The paint to draw the shape with
57154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     */
572486590963e2207d68eebd6944fec70d50d41116aChet Haase    status_t drawShape(float left, float top, const PathTexture* texture, SkPaint* paint);
57354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
57454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
57554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * Draws the specified texture as an alpha bitmap. Alpha bitmaps obey
57654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * different compositing rules.
57754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     *
57854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param texture The texture to draw with
57954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param left The x coordinate of the bitmap
58054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param top The y coordinate of the bitmap
58154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param paint The paint to render with
58254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     */
583a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    void drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint);
584a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
58554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
58665cd612face362d054a85d0f7e5881c59cd523beChris Craik     * Renders a strip of polygons with the specified paint, used for tessellated geometry.
58765cd612face362d054a85d0f7e5881c59cd523beChris Craik     *
58865cd612face362d054a85d0f7e5881c59cd523beChris Craik     * @param vertexBuffer The VertexBuffer to be drawn
58965cd612face362d054a85d0f7e5881c59cd523beChris Craik     * @param paint The paint to render with
59065cd612face362d054a85d0f7e5881c59cd523beChris Craik     * @param useOffset Offset the vertexBuffer (used in drawing non-AA lines)
59165cd612face362d054a85d0f7e5881c59cd523beChris Craik     */
59265cd612face362d054a85d0f7e5881c59cd523beChris Craik    status_t drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
59365cd612face362d054a85d0f7e5881c59cd523beChris Craik            bool useOffset = false);
59465cd612face362d054a85d0f7e5881c59cd523beChris Craik
59565cd612face362d054a85d0f7e5881c59cd523beChris Craik    /**
596710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik     * Renders the convex hull defined by the specified path as a strip of polygons.
59754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     *
598710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik     * @param path The hull of the path to draw
599cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik     * @param paint The paint to render with
60054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     */
60165cd612face362d054a85d0f7e5881c59cd523beChris Craik    status_t drawConvexPath(const SkPath& path, SkPaint* paint);
602858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase
6035cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
6045cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Draws a textured rectangle with the specified texture. The specified coordinates
6055cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * are transformed by the current snapshot's transform matrix.
6065cbbce535744b89df5ecea95de21ee3733298260Romain Guy     *
6075cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param left The left coordinate of the rectangle
6085cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param top The top coordinate of the rectangle
6095cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param right The right coordinate of the rectangle
6105cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param bottom The bottom coordinate of the rectangle
6115cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param texture The texture name to map onto the rectangle
6125cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param alpha An additional translucency parameter, between 0.0f and 1.0f
613d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param mode The blending mode
614c1396e93b6a5286a5183c00c781b62e940a12c1fRomain Guy     * @param blend True if the texture contains an alpha channel
6155cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
616bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    void drawTextureRect(float left, float top, float right, float bottom, GLuint texture,
617a979474f15b454c8e2963f239a3770e200bb227cRomain Guy            float alpha, SkXfermode::Mode mode, bool blend);
618c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy
619026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy    /**
62082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * Draws a textured rectangle with the specified texture. The specified coordinates
62182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * are transformed by the current snapshot's transform matrix.
62282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     *
62382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param left The left coordinate of the rectangle
62482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param top The top coordinate of the rectangle
62582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param right The right coordinate of the rectangle
62682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param bottom The bottom coordinate of the rectangle
62782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param texture The texture to use
62882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param paint The paint containing the alpha, blending mode, etc.
62982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     */
630a979474f15b454c8e2963f239a3770e200bb227cRomain Guy    void drawTextureRect(float left, float top, float right, float bottom,
6318164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy            Texture* texture, SkPaint* paint);
63282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy
63382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    /**
63403750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy     * Draws a textured mesh with the specified texture. If the indices are omitted,
63503750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy     * the mesh is drawn as a simple quad. The mesh pointers become offsets when a
63603750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy     * VBO is bound.
63782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     *
63882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param left The left coordinate of the rectangle
63982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param top The top coordinate of the rectangle
64082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param right The right coordinate of the rectangle
64182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param bottom The bottom coordinate of the rectangle
64282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param texture The texture name to map onto the rectangle
64382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param alpha An additional translucency parameter, between 0.0f and 1.0f
64482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param mode The blending mode
64582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param blend True if the texture contains an alpha channel
64682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param vertices The vertices that define the mesh
64782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param texCoords The texture coordinates of each vertex
64882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param elementsCount The number of elements in the mesh, required by indices
649f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy     * @param swapSrcDst Whether or not the src and dst blending operations should be swapped
650f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy     * @param ignoreTransform True if the current transform should be ignored
65103750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy     * @param vbo The VBO used to draw the mesh
6525b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param ignoreScale True if the model view matrix should not be scaled
6535b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param dirty True if calling this method should dirty the current layer
654f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy     */
655f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy    void drawTextureMesh(float left, float top, float right, float bottom, GLuint texture,
656a979474f15b454c8e2963f239a3770e200bb227cRomain Guy            float alpha, SkXfermode::Mode mode, bool blend,
6576820ac8b14b4558f5d8b833dde80895306a3e137Romain Guy            GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
6585b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
6595b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            bool ignoreScale = false, bool dirty = true);
660f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
661886b275e529e44a59c54b933453d9bc902973178Romain Guy    void drawAlpha8TextureMesh(float left, float top, float right, float bottom,
662886b275e529e44a59c54b933453d9bc902973178Romain Guy            GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
663886b275e529e44a59c54b933453d9bc902973178Romain Guy            GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
664886b275e529e44a59c54b933453d9bc902973178Romain Guy            bool ignoreTransform, bool dirty = true);
665886b275e529e44a59c54b933453d9bc902973178Romain Guy
666f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy    /**
6670a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * Draws text underline and strike-through if needed.
6680a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     *
6690a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * @param text The text to decor
6700a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * @param bytesCount The number of bytes in the text
6710a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * @param length The length in pixels of the text, can be <= 0.0f to force a measurement
6720a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * @param x The x coordinate where the text will be drawn
6730a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * @param y The y coordinate where the text will be drawn
6740a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * @param paint The paint to draw the text with
6750a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     */
6760a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    void drawTextDecorations(const char* text, int bytesCount, float length,
6770a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            float x, float y, SkPaint* paint);
6781e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
679416a847633680d94efb926837efdc18726d54918Raph Levien   /**
680416a847633680d94efb926837efdc18726d54918Raph Levien     * Draws shadow layer on text (with optional positions).
681416a847633680d94efb926837efdc18726d54918Raph Levien     *
682416a847633680d94efb926837efdc18726d54918Raph Levien     * @param paint The paint to draw the shadow with
683416a847633680d94efb926837efdc18726d54918Raph Levien     * @param text The text to draw
684416a847633680d94efb926837efdc18726d54918Raph Levien     * @param bytesCount The number of bytes in the text
685416a847633680d94efb926837efdc18726d54918Raph Levien     * @param count The number of glyphs in the text
686416a847633680d94efb926837efdc18726d54918Raph Levien     * @param positions The x, y positions of individual glyphs (or NULL)
687416a847633680d94efb926837efdc18726d54918Raph Levien     * @param fontRenderer The font renderer object
688416a847633680d94efb926837efdc18726d54918Raph Levien     * @param alpha The alpha value for drawing the shadow
689416a847633680d94efb926837efdc18726d54918Raph Levien     * @param mode The xfermode for drawing the shadow
690416a847633680d94efb926837efdc18726d54918Raph Levien     * @param x The x coordinate where the shadow will be drawn
691416a847633680d94efb926837efdc18726d54918Raph Levien     * @param y The y coordinate where the shadow will be drawn
692416a847633680d94efb926837efdc18726d54918Raph Levien     */
693416a847633680d94efb926837efdc18726d54918Raph Levien    void drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
694416a847633680d94efb926837efdc18726d54918Raph Levien            const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
695416a847633680d94efb926837efdc18726d54918Raph Levien            float x, float y);
696416a847633680d94efb926837efdc18726d54918Raph Levien
69754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
69854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * Draws a path texture. Path textures are alpha8 bitmaps that need special
69954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * compositing to apply colors/filters/etc.
70054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     *
70154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param texture The texture to render
70254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param x The x coordinate where the texture will be drawn
70354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param y The y coordinate where the texture will be drawn
70454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param paint The paint to draw the texture with
70554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     */
706416a847633680d94efb926837efdc18726d54918Raph Levien     void drawPathTexture(const PathTexture* texture, float x, float y, SkPaint* paint);
70701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
7081e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    /**
709ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy     * Resets the texture coordinates stored in mMeshVertices. Setting the values
710026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     * back to default is achieved by calling:
711026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     *
7128ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy     * resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
713026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     *
714026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     * @param u1 The left coordinate of the texture
715026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     * @param v1 The bottom coordinate of the texture
716026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     * @param u2 The right coordinate of the texture
717026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     * @param v2 The top coordinate of the texture
718026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     */
719026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy    void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2);
720026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
7218ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    /**
722746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy     * Binds the specified texture. The texture unit must have been selected
723746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy     * prior to calling this method.
724a1db574036c9bc2d397b69f8200594027e1fff16Romain Guy     */
725746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    inline void bindTexture(GLuint texture) {
726746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy        glBindTexture(GL_TEXTURE_2D, texture);
727746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    }
728746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
729746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    /**
730aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     * Binds the specified EGLImage texture. The texture unit must have been selected
731aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     * prior to calling this method.
732aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     */
733aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    inline void bindExternalTexture(GLuint texture) {
734aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture);
735aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    }
736aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
737aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    /**
73882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * Enable or disable blending as necessary. This function sets the appropriate
73982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * blend function based on the specified xfermode.
74082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     */
741f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    inline void chooseBlending(bool blend, SkXfermode::Mode mode, ProgramDescription& description,
742f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy            bool swapSrcDst = false);
743a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy
744f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    /**
745d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     * Use the specified program with the current GL context. If the program is already
746d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     * in use, it will not be bound again. If it is not in use, the current program is
747d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     * marked unused and the specified program becomes used and becomes the new
748d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     * current program.
7496926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy     *
750d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     * @param program The program to use
751d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     *
752d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     * @return true If the specified program was already in use, false otherwise.
753260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy     */
754889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    inline bool useProgram(Program* program);
755260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy
756746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    /**
757746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy     * Invoked before any drawing operation. This sets required state.
758746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy     */
75954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    void setupDraw(bool clear = true);
76017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy
76170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    /**
76270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy     * Various methods to setup OpenGL rendering.
76370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy     */
76470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawWithTexture(bool isAlpha8 = false);
765aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    void setupDrawWithExternalTexture();
76615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    void setupDrawNoTexture();
767710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    void setupDrawAA();
768ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    void setupDrawPoint(float pointSize);
7698d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    void setupDrawColor(int color, int alpha);
77070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawColor(float r, float g, float b, float a);
77186568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    void setupDrawAlpha8Color(int color, int alpha);
7724121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    void setupDrawTextGamma(const SkPaint* paint);
77370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawShader();
77470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawColorFilter();
77570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawBlending(SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
77670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy            bool swapSrcDst = false);
77770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawBlending(bool blend = true, SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
77870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy            bool swapSrcDst = false);
77970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawProgram();
78070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawDirtyRegionsDisabled();
7818a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    void setupDrawModelViewIdentity(bool offset = false);
78270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawModelView(float left, float top, float right, float bottom,
78370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy            bool ignoreTransform = false, bool ignoreModelView = false);
78470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawModelViewTranslate(float left, float top, float right, float bottom,
78570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy            bool ignoreTransform = false);
786ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    void setupDrawPointUniforms();
78770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawColorUniforms();
78886568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    void setupDrawPureColorUniforms();
7898d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    void setupDrawShaderIdentityUniforms();
79070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawShaderUniforms(bool ignoreTransform = false);
79170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawColorFilterUniforms();
79270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawSimpleMesh();
79370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawTexture(GLuint texture);
794aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    void setupDrawExternalTexture(GLuint texture);
7958f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    void setupDrawTextureTransform();
7968f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    void setupDrawTextureTransformUniforms(mat4& transform);
7974121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    void setupDrawTextGammaUniforms();
7988d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords = NULL, GLuint vbo = 0);
79915bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    void setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords);
8005b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase    void setupDrawVertices(GLvoid* vertices);
80170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void finishDrawTexture();
802f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    void accountForClear(SkXfermode::Mode mode);
803746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
80411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    bool updateLayer(Layer* layer, bool inFrame);
80511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    void updateLayers();
80611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
80717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
80817112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Renders the specified region as a series of rectangles. This method
80917112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * is used for debugging only.
81017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
8113a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    void drawRegionRects(const Region& region);
8123a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
8138ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    /**
8148ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * Renders the specified region as a series of rectangles. The region
8158ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * must be in screen-space coordinates.
8168ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     */
8178ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    void drawRegionRects(const SkRegion& region, int color, SkXfermode::Mode mode,
8188ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            bool dirty = false);
8198ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
8208ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    /**
8218ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * Draws the current clip region if any. Only when DEBUG_CLIP_REGIONS
8228ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * is turned on.
8238ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     */
8248ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    void debugClip();
8258ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
8267c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    void debugOverdraw(bool enable, bool clear);
8277c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    void renderOverdraw();
8287c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy
829746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    /**
830746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy     * Should be invoked every time the glScissor is modified.
831746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy     */
832746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    inline void dirtyClip() {
833746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy        mDirtyClip = true;
834746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    }
835746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
836bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    // Dimensions of the drawing surface
837bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    int mWidth, mHeight;
838bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
83985bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy    // Matrix used for ortho projection in shaders
840260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    mat4 mOrthoMatrix;
841bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
842c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy    // Model-view matrix used to position/size objects
843c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy    mat4 mModelView;
844c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy
845bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    // Number of saved states
846bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    int mSaveCount;
847f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy    // Base state
848ae5575b3421c8fbe590ab046d7d5f2b36ecfd821Romain Guy    sp<Snapshot> mFirstSnapshot;
849bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    // Current state
850bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    sp<Snapshot> mSnapshot;
8512b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    // State used to define the clipping region
8522b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    sp<Snapshot> mTilingSnapshot;
8539d5316e3f56d138504565ff311145ac01621dff4Romain Guy
8549d5316e3f56d138504565ff311145ac01621dff4Romain Guy    // Shaders
85506f96e2652e4855b6520ad9dd70583677605b79aRomain Guy    SkiaShader* mShader;
856026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
857db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    // Color filters
858db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    SkiaColorFilter* mColorFilter;
859db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
860026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy    // Used to draw textured quads
861ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    TextureVertex mMeshVertices[4];
862ce0537b80087a6225273040a987414b1dd081aa0Romain Guy
8631e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    // Drop shadow
8641e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    bool mHasShadow;
8651e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    float mShadowRadius;
8661e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    float mShadowDx;
8671e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    float mShadowDy;
8681e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    int mShadowColor;
8691e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
8705ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    // Draw filters
8715ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    bool mHasDrawFilter;
8725ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    int mPaintFilterClearBits;
8735ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    int mPaintFilterSetBits;
8745ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    SkPaint mFilteredPaint;
8755ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
87682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    // Various caches
877fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    Caches& mCaches;
8788694230ff25fa0a60e480d424843e56b718f0516Romain Guy
8798f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    // List of rectangles to clear after saveLayer() is invoked
88054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    Vector<Rect*> mLayers;
8818f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    // List of functors to invoke after a frame is drawn
882ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    SortedVector<Functor*> mFunctors;
88311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    // List of layers to update at the beginning of a frame
88411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    Vector<Layer*> mLayerUpdates;
88554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
88699bcdc52dcb365ed7d8cfa13540fb33fbcbbac9dRomain Guy    // Indentity matrix
88799bcdc52dcb365ed7d8cfa13540fb33fbcbbac9dRomain Guy    const mat4 mIdentity;
88899bcdc52dcb365ed7d8cfa13540fb33fbcbbac9dRomain Guy
889746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    // Indicates whether the clip must be restored
890746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    bool mDirtyClip;
891746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
89270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    // The following fields are used to setup drawing
89370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    // Used to describe the shaders to generate
89470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    ProgramDescription mDescription;
89570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    // Color description
89670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    bool mColorSet;
89770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    float mColorA, mColorR, mColorG, mColorB;
89870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    // Indicates that the shader should get a color
89970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    bool mSetShaderColor;
90070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    // Current texture unit
90170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    GLuint mTextureUnit;
90270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    // Track dirty regions, true by default
90370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    bool mTrackDirtyRegions;
9042b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    // Indicate whether we are drawing an opaque frame
9052b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    bool mOpaqueFrame;
90670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
90787e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    // See PROPERTY_DISABLE_SCISSOR_OPTIMIZATION in
90887e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    // Properties.h
90987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    bool mScissorOptimizationDisabled;
91087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
91154c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // No-ops start/endTiling when set
91254c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    bool mSuppressTiling;
91354c1a64d5441a964890b44280e4457e11f4f924aRomain Guy
914b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy    friend class DisplayListRenderer;
915b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy
916bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}; // class OpenGLRenderer
917e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
9189d5316e3f56d138504565ff311145ac01621dff4Romain Guy}; // namespace uirenderer
919e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}; // namespace android
920e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
9215b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif // ANDROID_HWUI_OPENGL_RENDERER_H
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