OpenGLRenderer.h revision 768bffc9b814f6a1f7d9ff59d91285895c23bbe9
1e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy/*
2e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Copyright (C) 2010 The Android Open Source Project
3e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
4e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * you may not use this file except in compliance with the License.
6e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * You may obtain a copy of the License at
7e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
8e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
10e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Unless required by applicable law or agreed to in writing, software
11e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * See the License for the specific language governing permissions and
14e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * limitations under the License.
15e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy */
16e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#ifndef ANDROID_HWUI_OPENGL_RENDERER_H
185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#define ANDROID_HWUI_OPENGL_RENDERER_H
199d5316e3f56d138504565ff311145ac01621dff4Romain Guy
209d5316e3f56d138504565ff311145ac01621dff4Romain Guy#include <GLES2/gl2.h>
219d5316e3f56d138504565ff311145ac01621dff4Romain Guy#include <GLES2/gl2ext.h>
2285bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
23ce0537b80087a6225273040a987414b1dd081aa0Romain Guy#include <SkBitmap.h>
24f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy#include <SkMatrix.h>
25ce0537b80087a6225273040a987414b1dd081aa0Romain Guy#include <SkPaint.h>
26079ba2c85b15e882629b8d188f5fbdb42f7f8eeaRomain Guy#include <SkRegion.h>
27d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy#include <SkShader.h>
2885bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy#include <SkXfermode.h>
29e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
30daf98e941e140e8739458126640183b9f296a2abChet Haase#include <utils/Functor.h>
31bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy#include <utils/RefBase.h>
32ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy#include <utils/SortedVector.h>
338694230ff25fa0a60e480d424843e56b718f0516Romain Guy#include <utils/Vector.h>
34bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
357953745dd565167113f8cbfc461bc0521d32d870Romain Guy#include <cutils/compiler.h>
367953745dd565167113f8cbfc461bc0521d32d870Romain Guy
37c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#include "Debug.h"
3851769a68a5cb34e9564740c6a854fcb93018789dRomain Guy#include "Extensions.h"
39f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy#include "Matrix.h"
405cbbce535744b89df5ecea95de21ee3733298260Romain Guy#include "Program.h"
41bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy#include "Rect.h"
425cbbce535744b89df5ecea95de21ee3733298260Romain Guy#include "Snapshot.h"
43f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy#include "Vertex.h"
4406f96e2652e4855b6520ad9dd70583677605b79aRomain Guy#include "SkiaShader.h"
45db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy#include "SkiaColorFilter.h"
46fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy#include "Caches.h"
47bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
48e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guynamespace android {
499d5316e3f56d138504565ff311145ac01621dff4Romain Guynamespace uirenderer {
50e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
51c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craikstruct DrawModifiers {
52c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    SkiaShader* mShader;
53c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    SkiaColorFilter* mColorFilter;
54c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
55c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    // Drop shadow
56c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    bool mHasShadow;
57c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    float mShadowRadius;
58c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    float mShadowDx;
59c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    float mShadowDy;
60c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    int mShadowColor;
61c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
62c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    // Draw filters
63c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    bool mHasDrawFilter;
64c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    int mPaintFilterClearBits;
65c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    int mPaintFilterSetBits;
66c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik};
67c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
68c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craikstruct DeferredDisplayState {
69c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    Rect mBounds; // local bounds, mapped with matrix to be in screen space coordinates, clipped.
70c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    int mMultipliedAlpha; // -1 if invalid (because caching not set)
71c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
72c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    // the below are set and used by the OpenGLRenderer at record and deferred playback
73c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    Rect mClip;
74c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mat4 mMatrix;
75c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    SkiaShader* mShader;
76c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    DrawModifiers mDrawModifiers;
77c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik};
78c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
79f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
80f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Renderer
81f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
82f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
830fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guyclass DisplayList;
8465cd612face362d054a85d0f7e5881c59cd523beChris Craikclass VertexBuffer;
85b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy
865cbbce535744b89df5ecea95de21ee3733298260Romain Guy/**
875cbbce535744b89df5ecea95de21ee3733298260Romain Guy * OpenGL renderer used to draw accelerated 2D graphics. The API is a
885cbbce535744b89df5ecea95de21ee3733298260Romain Guy * simplified version of Skia's Canvas API.
895cbbce535744b89df5ecea95de21ee3733298260Romain Guy */
9085bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guyclass OpenGLRenderer {
91e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guypublic:
927953745dd565167113f8cbfc461bc0521d32d870Romain Guy    ANDROID_API OpenGLRenderer();
93e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy    virtual ~OpenGLRenderer();
94e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
9517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
96ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy     * Sets the name of this renderer. The name is optional and
97ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy     * empty by default. If the pointer is null the name is set
98ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy     * to the empty string.
99ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy     */
100ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    ANDROID_API void setName(const char* name);
101ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy
102ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    /**
103ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy     * Returns the name of this renderer as UTF8 string.
104ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy     * The returned pointer is never null.
105ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy     */
106ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    ANDROID_API const char* getName() const;
107ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy
108ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    /**
10987e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy     * Read externally defined properties to control the behavior
11087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy     * of the renderer.
11187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy     */
11287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    ANDROID_API void initProperties();
11387e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
11487e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    /**
11517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Indicates whether this renderer executes drawing commands immediately.
11617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * If this method returns true, the drawing commands will be executed
11717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * later.
11817112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
11949c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy    virtual bool isDeferred();
12049c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy
12117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
12217112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Sets the dimension of the underlying drawing surface. This method must
12317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * be called at least once every time the drawing surface changes size.
12417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     *
12517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param width The width in pixels of the underlysing surface
12617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param height The height in pixels of the underlysing surface
12717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
128b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy    virtual void setViewport(int width, int height);
129e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy
13017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
13117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Prepares the renderer to draw a frame. This method must be invoked
13217112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * at the beginning of each frame. When this method is invoked, the
13317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * entire drawing surface is assumed to be redrawn.
13417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     *
13517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param opaque If true, the target surface is considered opaque
13617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     *               and will not be cleared. If false, the target surface
13717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     *               will be cleared
13817112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
1397c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    ANDROID_API status_t prepare(bool opaque);
14017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy
14117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
14217112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Prepares the renderer to draw a frame. This method must be invoked
14317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * at the beginning of each frame. Only the specified rectangle of the
14417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * frame is assumed to be dirty. A clip will automatically be set to
14517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * the specified rectangle.
14617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     *
14717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param left The left coordinate of the dirty rectangle
14817112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param top The top coordinate of the dirty rectangle
14917112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param right The right coordinate of the dirty rectangle
15017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param bottom The bottom coordinate of the dirty rectangle
15117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param opaque If true, the target surface is considered opaque
15217112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     *               and will not be cleared. If false, the target surface
15317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     *               will be cleared in the specified dirty rectangle
15417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
1557c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque);
156e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy
15717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
15817112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Indicates the end of a frame. This method must be invoked whenever
15917112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * the caller is done rendering a frame.
16017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
16117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    virtual void finish();
1626c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
163c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy    /**
164c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     * This method must be invoked before handing control over to a draw functor.
165c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     * See callDrawGLFunction() for instance.
166c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     *
167c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     * This command must not be recorded inside display lists.
168c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     */
169c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy    virtual void interrupt();
170c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy
171c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy    /**
172c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     * This method must be invoked after getting control back from a draw functor.
173c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     *
174c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     * This command must not be recorded inside display lists.
175c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     */
176c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy    virtual void resume();
177c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy
1788f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    ANDROID_API status_t invokeFunctors(Rect& dirty);
179ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    ANDROID_API void detachFunctor(Functor* functor);
180ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    ANDROID_API void attachFunctor(Functor* functor);
1818f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    virtual status_t callDrawGLFunction(Functor* functor, Rect& dirty);
18208ae317c21ec3086b5017672bba87420cc38a407Romain Guy
18311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    ANDROID_API void pushLayerUpdate(Layer* layer);
18411cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    ANDROID_API void clearLayerUpdates();
18511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
1867953745dd565167113f8cbfc461bc0521d32d870Romain Guy    ANDROID_API int getSaveCount() const;
1874aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual int save(int flags);
1884aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void restore();
1894aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void restoreToCount(int saveCount);
190bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
191e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy    virtual int saveLayer(float left, float top, float right, float bottom,
1925c13d89c1332fcc499379b9064b891187b75ca32Chet Haase            SkPaint* p, int flags);
193e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy    virtual int saveLayerAlpha(float left, float top, float right, float bottom,
194e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy            int alpha, int flags);
195bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
1964aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void translate(float dx, float dy);
1974aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void rotate(float degrees);
1984aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void scale(float sx, float sy);
199807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy    virtual void skew(float sx, float sy);
200f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
201b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik    bool hasRectToRectTransform();
2027953745dd565167113f8cbfc461bc0521d32d870Romain Guy    ANDROID_API void getMatrix(SkMatrix* matrix);
2034aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void setMatrix(SkMatrix* matrix);
2044aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void concatMatrix(SkMatrix* matrix);
205f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
2067953745dd565167113f8cbfc461bc0521d32d870Romain Guy    ANDROID_API const Rect& getClipBounds();
2077953745dd565167113f8cbfc461bc0521d32d870Romain Guy    ANDROID_API bool quickReject(float left, float top, float right, float bottom);
2088a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    bool quickRejectNoScissor(float left, float top, float right, float bottom);
2094aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
210735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    virtual bool clipPath(SkPath* path, SkRegion::Op op);
211735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    virtual bool clipRegion(SkRegion* region, SkRegion::Op op);
212a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase    virtual Rect* getClipRect();
213bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
214c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    virtual status_t drawDisplayList(DisplayList* displayList, Rect& dirty, int32_t flags);
215c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    virtual void outputDisplayList(DisplayList* displayList);
216486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawLayer(Layer* layer, float x, float y, SkPaint* paint);
217486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint);
218486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint);
219486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop,
220e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy            float srcRight, float srcBottom, float dstLeft, float dstTop,
2215c13d89c1332fcc499379b9064b891187b75ca32Chet Haase            float dstRight, float dstBottom, SkPaint* paint);
222486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint);
223486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
2245a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float* vertices, int* colors, SkPaint* paint);
225486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
2264bb942083a0d4db746adf95349108dd8ef842e32Romain Guy            const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
2275c13d89c1332fcc499379b9064b891187b75ca32Chet Haase            float left, float top, float right, float bottom, SkPaint* paint);
228be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    status_t drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
229be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy            const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
230be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy            float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode);
231486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawColor(int color, SkXfermode::Mode mode);
232486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawRect(float left, float top, float right, float bottom, SkPaint* paint);
233486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawRoundRect(float left, float top, float right, float bottom,
23401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy            float rx, float ry, SkPaint* paint);
235486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawCircle(float x, float y, float radius, SkPaint* paint);
236486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawOval(float left, float top, float right, float bottom, SkPaint* paint);
237486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawArc(float left, float top, float right, float bottom,
2388b2f5267f16c295f12faab810527cd6311997e34Romain Guy            float startAngle, float sweepAngle, bool useCenter, SkPaint* paint);
239486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawPath(SkPath* path, SkPaint* paint);
240486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawLines(float* points, int count, SkPaint* paint);
241486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawPoints(float* points, int count, SkPaint* paint);
242486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
243325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy            float hOffset, float vOffset, SkPaint* paint);
244486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawPosText(const char* text, int bytesCount, int count,
245325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy            const float* positions, SkPaint* paint);
246c25259519f1b74bb62a2b051b74537f073436b5cRomain Guy    virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y,
247996e57c84368058be793897ebc355b917a59abc2Raph Levien            const float* positions, SkPaint* paint, float length = -1.0f);
248672433d90fab7383cd28beac9d4485b566a90940Romain Guy    virtual status_t drawRects(const float* rects, int count, SkPaint* paint);
24985bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
2504aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void resetShader();
2514aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void setupShader(SkiaShader* shader);
252d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy
2534aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void resetColorFilter();
2544aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void setupColorFilter(SkiaColorFilter* filter);
255db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
2564aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void resetShadow();
2574aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void setupShadow(float radius, float dx, float dy, int color);
2581e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
2595ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    virtual void resetPaintFilter();
2605ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    virtual void setupPaintFilter(int clearBits, int setBits);
2615ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
2625ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    SkPaint* filterPaint(SkPaint* paint);
2635ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
264c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    bool disallowDeferral() {
265c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        // returns true if the OpenGLRenderer's state can be completely represented by
266c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        // a DeferredDisplayState object
267c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        return !mSnapshot->clipRegion->isEmpty() ||
268c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                mSnapshot->alpha < 1.0 ||
269c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                (mSnapshot->flags & Snapshot::kFlagIsLayer) ||
270c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                (mSnapshot->flags & Snapshot::kFlagFboTarget); // ensure we're not in a layer
271c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
272c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
273c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    bool disallowReorder() { return mDrawReorderDisabled; }
274c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
275c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    bool storeDisplayState(DeferredDisplayState& state);
276c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    void restoreDisplayState(const DeferredDisplayState& state);
277c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
278c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    const DrawModifiers& getDrawModifiers() { return mDrawModifiers; }
279c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    void setDrawModifiers(const DrawModifiers& drawModifiers) { mDrawModifiers = drawModifiers; }
280c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
281672433d90fab7383cd28beac9d4485b566a90940Romain Guy    ANDROID_API bool isCurrentTransformSimple() {
282672433d90fab7383cd28beac9d4485b566a90940Romain Guy        return mSnapshot->transform->isSimple();
283672433d90fab7383cd28beac9d4485b566a90940Romain Guy    }
284672433d90fab7383cd28beac9d4485b566a90940Romain Guy
28517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
28617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Sets the alpha on the current snapshot. This alpha value will be modulated
28717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * with other alpha values when drawing primitives.
28817112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
28917112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    void setAlpha(float alpha) {
29017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy        mSnapshot->alpha = alpha;
29117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    }
29217112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy
29317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
29417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Inserts a named group marker in the stream of GL commands. This marker
29517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * can be used by tools to group commands into logical groups. A call to
29617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * this method must always be followed later on by a call to endMark().
29717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
29813631f3da855f200a151e7837ed9f6b079622b58Romain Guy    void startMark(const char* name) const;
29917112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy
30017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
30117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Closes the last group marker opened by startMark().
30217112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
30313631f3da855f200a151e7837ed9f6b079622b58Romain Guy    void endMark() const;
30413631f3da855f200a151e7837ed9f6b079622b58Romain Guy
305d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase    /**
306d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase     * Gets the alpha and xfermode out of a paint object. If the paint is null
307d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase     * alpha will be 255 and the xfermode will be SRC_OVER. This method does
308d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase     * not multiply the paint's alpha by the current snapshot's alpha.
309d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase     *
310d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase     * @param paint The paint to extract values from
311d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase     * @param alpha Where to store the resulting alpha
312d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase     * @param mode Where to store the resulting xfermode
313d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase     */
314d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase    static inline void getAlphaAndModeDirect(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
315d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase        if (paint) {
316d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase            *mode = getXfermode(paint->getXfermode());
317d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase
318d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase            // Skia draws using the color's alpha channel if < 255
319d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase            // Otherwise, it uses the paint's alpha
320d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase            int color = paint->getColor();
321d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase            *alpha = (color >> 24) & 0xFF;
322d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase            if (*alpha == 255) {
323d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase                *alpha = paint->getAlpha();
324d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase            }
325d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase        } else {
326d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase            *mode = SkXfermode::kSrcOver_Mode;
327d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase            *alpha = 255;
328d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase        }
329d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase    }
330d15ebf25c595b855f6978d0600218e3ea5f31e92Chet Haase
331e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guyprotected:
332e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy    /**
33335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy     * Computes the projection matrix, initialize the first snapshot
33435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy     * and stores the dimensions of the render target.
33535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy     */
33635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    void initViewport(int width, int height);
33735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
33835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    /**
3397c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy     * Clears the underlying surface if needed.
3407c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy     */
3417c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    virtual status_t clear(float left, float top, float right, float bottom, bool opaque);
3427c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
3437c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    /**
34435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy     * Call this method after updating a layer during a drawing pass.
34535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy     */
34635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    void resumeAfterLayer();
34735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
34835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    /**
3498ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * This method is called whenever a stencil buffer is required. Subclasses
3508ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * should override this method and call attachStencilBufferToLayer() on the
3518ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * appropriate layer(s).
3528ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     */
3538ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    virtual void ensureStencilBuffer();
3548ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
3558ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    /**
3568ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * Obtains a stencil render buffer (allocating it if necessary) and
3578ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * attaches it to the specified layer.
3588ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     */
3598ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    void attachStencilBufferToLayer(Layer* layer);
3608ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
3618ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    /**
362e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     * Compose the layer defined in the current snapshot with the layer
363e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     * defined by the previous snapshot.
364e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     *
365e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     * The current snapshot *must* be a layer (flag kFlagIsLayer set.)
366e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     *
367e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     * @param curent The current snapshot containing the layer to compose
368e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     * @param previous The previous snapshot to compose the current layer with
369e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     */
370e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy    virtual void composeLayer(sp<Snapshot> current, sp<Snapshot> previous);
371694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
372ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    /**
373f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     * Marks the specified region as dirty at the specified bounds.
374ada830f639591b99c3e40de22b07296c7932a33fRomain Guy     */
375f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    void dirtyLayerUnchecked(Rect& bounds, Region* region);
376ada830f639591b99c3e40de22b07296c7932a33fRomain Guy
377ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    /**
378f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     * Returns the current snapshot.
379ada830f639591b99c3e40de22b07296c7932a33fRomain Guy     */
380f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    sp<Snapshot> getSnapshot() {
381f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        return mSnapshot;
382f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
383ada830f639591b99c3e40de22b07296c7932a33fRomain Guy
38442f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy    /**
38542f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy     * Returns the region of the current layer.
38642f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy     */
387f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    virtual Region* getRegion() {
388f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        return mSnapshot->region;
389f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
390f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
39142f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy    /**
39242f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy     * Indicates whether rendering is currently targeted at a layer.
39342f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy     */
394f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    virtual bool hasLayer() {
395f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        return (mSnapshot->flags & Snapshot::kFlagFboTarget) && mSnapshot->region;
396f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
3971bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy
39842f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy    /**
39942f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy     * Returns the name of the FBO this renderer is rendering into.
40042f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy     */
40142f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy    virtual GLint getTargetFbo() {
40242f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy        return 0;
40342f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy    }
40442f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy
40577a811610f99e21da7f88dafef60d09f345d0506Romain Guy    /**
40677a811610f99e21da7f88dafef60d09f345d0506Romain Guy     * Renders the specified layer as a textured quad.
40777a811610f99e21da7f88dafef60d09f345d0506Romain Guy     *
40877a811610f99e21da7f88dafef60d09f345d0506Romain Guy     * @param layer The layer to render
40977a811610f99e21da7f88dafef60d09f345d0506Romain Guy     * @param rect The bounds of the layer
41077a811610f99e21da7f88dafef60d09f345d0506Romain Guy     */
41177a811610f99e21da7f88dafef60d09f345d0506Romain Guy    void drawTextureLayer(Layer* layer, const Rect& rect);
41277a811610f99e21da7f88dafef60d09f345d0506Romain Guy
413be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    /**
414be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * Gets the alpha and xfermode out of a paint object. If the paint is null
415be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * alpha will be 255 and the xfermode will be SRC_OVER.
416be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     *
417be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * @param paint The paint to extract values from
418be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * @param alpha Where to store the resulting alpha
419be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * @param mode Where to store the resulting xfermode
420be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     */
421be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    inline void getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode);
422be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
423be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    /**
424be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * Safely retrieves the mode from the specified xfermode. If the specified
425be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * xfermode is null, the mode is assumed to be SkXfermode::kSrcOver_Mode.
426be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     */
427be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    static inline SkXfermode::Mode getXfermode(SkXfermode* mode) {
428be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        SkXfermode::Mode resultMode;
429be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        if (!SkXfermode::AsMode(mode, &resultMode)) {
430be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy            resultMode = SkXfermode::kSrcOver_Mode;
431be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        }
432be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        return resultMode;
433be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    }
434be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
43511cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    /**
43611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy     * Set to true to suppress error checks at the end of a frame.
43711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy     */
43811cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    virtual bool suppressErrorChecks() {
43911cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy        return false;
44011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    }
44111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
4427c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    Caches& getCaches() {
4437c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy        return mCaches;
4447c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    }
4457c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
44608ae317c21ec3086b5017672bba87420cc38a407Romain Guyprivate:
4475cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
448dcfc836b457a87881da409e1acf251515f121446Romain Guy     * Discards the content of the framebuffer if supported by the driver.
449dcfc836b457a87881da409e1acf251515f121446Romain Guy     * This method should be called at the beginning of a frame to optimize
450dcfc836b457a87881da409e1acf251515f121446Romain Guy     * rendering on some tiler architectures.
451dcfc836b457a87881da409e1acf251515f121446Romain Guy     */
452dcfc836b457a87881da409e1acf251515f121446Romain Guy    void discardFramebuffer(float left, float top, float right, float bottom);
453dcfc836b457a87881da409e1acf251515f121446Romain Guy
454dcfc836b457a87881da409e1acf251515f121446Romain Guy    /**
455ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy     * Ensures the state of the renderer is the same as the state of
456ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy     * the GL context.
457ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy     */
458ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    void syncState();
459ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
460ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    /**
4612b7028eabac80cec170572bc0e945a1d4224e595Romain Guy     * Tells the GPU what part of the screen is about to be redrawn.
462c3fedafc5f50100219449125a000e3138f6fb987Romain Guy     * This method will use the clip rect that we started drawing the
463c3fedafc5f50100219449125a000e3138f6fb987Romain Guy     * frame with.
4642b7028eabac80cec170572bc0e945a1d4224e595Romain Guy     * This method needs to be invoked every time getTargetFbo() is
4652b7028eabac80cec170572bc0e945a1d4224e595Romain Guy     * bound again.
4662b7028eabac80cec170572bc0e945a1d4224e595Romain Guy     */
46757b5268708c3b974296c7d4e58a02a957979224aRomain Guy    void startTiling(const sp<Snapshot>& snapshot, bool opaque = false);
4682b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
4692b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    /**
470c3fedafc5f50100219449125a000e3138f6fb987Romain Guy     * Tells the GPU what part of the screen is about to be redrawn.
471c3fedafc5f50100219449125a000e3138f6fb987Romain Guy     * This method needs to be invoked every time getTargetFbo() is
472c3fedafc5f50100219449125a000e3138f6fb987Romain Guy     * bound again.
473c3fedafc5f50100219449125a000e3138f6fb987Romain Guy     */
474c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    void startTiling(const Rect& clip, int windowHeight, bool opaque = false);
475c3fedafc5f50100219449125a000e3138f6fb987Romain Guy
476c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    /**
4772b7028eabac80cec170572bc0e945a1d4224e595Romain Guy     * Tells the GPU that we are done drawing the frame or that we
4782b7028eabac80cec170572bc0e945a1d4224e595Romain Guy     * are switching to another render target.
4792b7028eabac80cec170572bc0e945a1d4224e595Romain Guy     */
4802b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    void endTiling();
4812b7028eabac80cec170572bc0e945a1d4224e595Romain Guy
4822b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    /**
4835cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Saves the current state of the renderer as a new snapshot.
4845cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * The new snapshot is saved in mSnapshot and the previous snapshot
4855cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * is linked from mSnapshot->previous.
4865cbbce535744b89df5ecea95de21ee3733298260Romain Guy     *
4878aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy     * @param flags The save flags; see SkCanvas for more information
4888aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy     *
4895cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @return The new save count. This value can be passed to #restoreToCount()
4905cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
4918aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    int saveSnapshot(int flags);
4925cbbce535744b89df5ecea95de21ee3733298260Romain Guy
4935cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
4945cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Restores the current snapshot; mSnapshot becomes mSnapshot->previous.
4955cbbce535744b89df5ecea95de21ee3733298260Romain Guy     *
4962542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy     * @return True if the clip was modified.
4975cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
498bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    bool restoreSnapshot();
499bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
5005cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
5015cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Sets the clipping rectangle using glScissor. The clip is defined by
5025cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * the current snapshot's clipRect member.
5035cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
504bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    void setScissorFromClip();
505bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
5065cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
5078ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * Sets the clipping region using the stencil buffer. The clip region
5088ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * is defined by the current snapshot's clipRegion member.
5098ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     */
5108ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    void setStencilFromClip();
5118ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
5128ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    /**
51335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy     * Performs a quick reject but does not affect the scissor. Returns
51435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy     * the transformed rect to test and the current clip.
51535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy     */
51635643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    bool quickRejectNoScissor(float left, float top, float right, float bottom,
51735643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy            Rect& transformed, Rect& clip);
51835643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
51935643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    /**
520cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik     * Performs a quick reject but adjust the bounds to account for stroke width if necessary
521cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik     */
522cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    bool quickRejectPreStroke(float left, float top, float right, float bottom, SkPaint* paint);
523cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik
524cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik    /**
525d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * Creates a new layer stored in the specified snapshot.
526d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     *
527d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param snapshot The snapshot associated with the new layer
528d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param left The left coordinate of the layer
529d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param top The top coordinate of the layer
530d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param right The right coordinate of the layer
531d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param bottom The bottom coordinate of the layer
532d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param alpha The translucency of the layer
533d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param mode The blending mode of the layer
534d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param flags The layer save flags
535eb99356a0548684a501766e6a524529ab93304c8Romain Guy     * @param previousFbo The name of the current framebuffer
536d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     *
537d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @return True if the layer was successfully created, false otherwise
538d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     */
539d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    bool createLayer(float left, float top, float right, float bottom,
540eb99356a0548684a501766e6a524529ab93304c8Romain Guy            int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo);
541d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
542d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy    /**
5435b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * Creates a new layer stored in the specified snapshot as an FBO.
5445b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     *
5455b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param layer The layer to store as an FBO
5465b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param snapshot The snapshot associated with the new layer
5475b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param bounds The bounds of the layer
5485b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param previousFbo The name of the current framebuffer
5495b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     */
550d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    bool createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo);
5515b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
5525b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    /**
5535b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * Compose the specified layer as a region.
5545b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     *
5555b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param layer The layer to compose
5565b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param rect The layer's bounds
5575b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     */
5585b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    void composeLayerRegion(Layer* layer, const Rect& rect);
5595b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
5605b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    /**
5615b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * Compose the specified layer as a simple rectangle.
5625b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     *
5635b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param layer The layer to compose
5645b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param rect The layer's bounds
5655b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param swap If true, the source and destination are swapped
5665b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     */
5675b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    void composeLayerRect(Layer* layer, const Rect& rect, bool swap = false);
5685b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
56954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
57054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * Clears all the regions corresponding to the current list of layers.
57154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * This method MUST be invoked before any drawing operation.
57254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     */
57354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    void clearLayerRegions();
57454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
57554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
576f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     * Mark the layer as dirty at the specified coordinates. The coordinates
577f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     * are transformed with the supplied matrix.
578f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     */
579f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    void dirtyLayer(const float left, const float top,
580f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            const float right, const float bottom, const mat4 transform);
581f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
582f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    /**
583f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     * Mark the layer as dirty at the specified coordinates.
584f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     */
585f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    void dirtyLayer(const float left, const float top,
586f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            const float right, const float bottom);
587f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
588f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    /**
5895cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Draws a colored rectangle with the specified color. The specified coordinates
590735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     * are transformed by the current snapshot's transform matrix unless specified
591735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     * otherwise.
5925cbbce535744b89df5ecea95de21ee3733298260Romain Guy     *
5935cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param left The left coordinate of the rectangle
5945cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param top The top coordinate of the rectangle
5955cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param right The right coordinate of the rectangle
5965cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param bottom The bottom coordinate of the rectangle
5975cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param color The rectangle's ARGB color, defined as a packed 32 bits word
598026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     * @param mode The Skia xfermode to use
5993d58c03de0d8877b36cdb78b0ca8b5cac7f600e2Romain Guy     * @param ignoreTransform True if the current transform should be ignored
6005cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
601026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy    void drawColorRect(float left, float top, float right, float bottom,
6021c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy            int color, SkXfermode::Mode mode, bool ignoreTransform = false);
6035cbbce535744b89df5ecea95de21ee3733298260Romain Guy
60454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
605735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     * Draws a series of colored rectangles with the specified color. The specified
606735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     * coordinates are transformed by the current snapshot's transform matrix unless
607735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     * specified otherwise.
608735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     *
609735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     * @param rects A list of rectangles, 4 floats (left, top, right, bottom)
610735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     *              per rectangle
611735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     * @param color The rectangles' ARGB color, defined as a packed 32 bits word
612735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     * @param mode The Skia xfermode to use
613735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     * @param ignoreTransform True if the current transform should be ignored
6148ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * @param dirty True if calling this method should dirty the current layer
6153bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy     * @param clip True if the rects should be clipped, false otherwise
616735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy     */
617735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    status_t drawColorRects(const float* rects, int count, int color,
6183bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy            SkXfermode::Mode mode, bool ignoreTransform = false,
6193bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy            bool dirty = true, bool clip = true);
620735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy
621735738c4ddf3229caa5f6e634bf591953ac29944Romain Guy    /**
62254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * Draws the shape represented by the specified path texture.
62354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * This method invokes drawPathTexture() but takes into account
62454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * the extra left/top offset and the texture offset to correctly
62554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * position the final shape.
62654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     *
62754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param left The left coordinate of the shape to render
62854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param top The top coordinate of the shape to render
62954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param texture The texture reprsenting the shape
63054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param paint The paint to draw the shape with
63154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     */
632486590963e2207d68eebd6944fec70d50d41116aChet Haase    status_t drawShape(float left, float top, const PathTexture* texture, SkPaint* paint);
63354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
63454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
63554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * Draws the specified texture as an alpha bitmap. Alpha bitmaps obey
63654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * different compositing rules.
63754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     *
63854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param texture The texture to draw with
63954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param left The x coordinate of the bitmap
64054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param top The y coordinate of the bitmap
64154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param paint The paint to render with
64254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     */
643a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    void drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint);
644a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
64554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
64665cd612face362d054a85d0f7e5881c59cd523beChris Craik     * Renders a strip of polygons with the specified paint, used for tessellated geometry.
64765cd612face362d054a85d0f7e5881c59cd523beChris Craik     *
64865cd612face362d054a85d0f7e5881c59cd523beChris Craik     * @param vertexBuffer The VertexBuffer to be drawn
64965cd612face362d054a85d0f7e5881c59cd523beChris Craik     * @param paint The paint to render with
65065cd612face362d054a85d0f7e5881c59cd523beChris Craik     * @param useOffset Offset the vertexBuffer (used in drawing non-AA lines)
65165cd612face362d054a85d0f7e5881c59cd523beChris Craik     */
65265cd612face362d054a85d0f7e5881c59cd523beChris Craik    status_t drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
65365cd612face362d054a85d0f7e5881c59cd523beChris Craik            bool useOffset = false);
65465cd612face362d054a85d0f7e5881c59cd523beChris Craik
65565cd612face362d054a85d0f7e5881c59cd523beChris Craik    /**
656710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik     * Renders the convex hull defined by the specified path as a strip of polygons.
65754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     *
658710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik     * @param path The hull of the path to draw
659cb4d6009576cf08195dc23f341a3f4939c0878bbChris Craik     * @param paint The paint to render with
66054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     */
66165cd612face362d054a85d0f7e5881c59cd523beChris Craik    status_t drawConvexPath(const SkPath& path, SkPaint* paint);
662858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase
6635cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
6645cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Draws a textured rectangle with the specified texture. The specified coordinates
6655cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * are transformed by the current snapshot's transform matrix.
6665cbbce535744b89df5ecea95de21ee3733298260Romain Guy     *
6675cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param left The left coordinate of the rectangle
6685cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param top The top coordinate of the rectangle
6695cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param right The right coordinate of the rectangle
6705cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param bottom The bottom coordinate of the rectangle
6715cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param texture The texture name to map onto the rectangle
6725cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param alpha An additional translucency parameter, between 0.0f and 1.0f
673d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param mode The blending mode
674c1396e93b6a5286a5183c00c781b62e940a12c1fRomain Guy     * @param blend True if the texture contains an alpha channel
6755cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
676bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    void drawTextureRect(float left, float top, float right, float bottom, GLuint texture,
677a979474f15b454c8e2963f239a3770e200bb227cRomain Guy            float alpha, SkXfermode::Mode mode, bool blend);
678c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy
679026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy    /**
68082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * Draws a textured rectangle with the specified texture. The specified coordinates
68182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * are transformed by the current snapshot's transform matrix.
68282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     *
68382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param left The left coordinate of the rectangle
68482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param top The top coordinate of the rectangle
68582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param right The right coordinate of the rectangle
68682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param bottom The bottom coordinate of the rectangle
68782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param texture The texture to use
68882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param paint The paint containing the alpha, blending mode, etc.
68982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     */
690a979474f15b454c8e2963f239a3770e200bb227cRomain Guy    void drawTextureRect(float left, float top, float right, float bottom,
6918164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy            Texture* texture, SkPaint* paint);
69282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy
69382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    /**
69403750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy     * Draws a textured mesh with the specified texture. If the indices are omitted,
69503750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy     * the mesh is drawn as a simple quad. The mesh pointers become offsets when a
69603750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy     * VBO is bound.
69782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     *
69882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param left The left coordinate of the rectangle
69982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param top The top coordinate of the rectangle
70082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param right The right coordinate of the rectangle
70182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param bottom The bottom coordinate of the rectangle
70282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param texture The texture name to map onto the rectangle
70382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param alpha An additional translucency parameter, between 0.0f and 1.0f
70482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param mode The blending mode
70582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param blend True if the texture contains an alpha channel
70682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param vertices The vertices that define the mesh
70782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param texCoords The texture coordinates of each vertex
70882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param elementsCount The number of elements in the mesh, required by indices
709f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy     * @param swapSrcDst Whether or not the src and dst blending operations should be swapped
710f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy     * @param ignoreTransform True if the current transform should be ignored
71103750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy     * @param vbo The VBO used to draw the mesh
7125b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param ignoreScale True if the model view matrix should not be scaled
7135b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param dirty True if calling this method should dirty the current layer
714f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy     */
715f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy    void drawTextureMesh(float left, float top, float right, float bottom, GLuint texture,
716a979474f15b454c8e2963f239a3770e200bb227cRomain Guy            float alpha, SkXfermode::Mode mode, bool blend,
7176820ac8b14b4558f5d8b833dde80895306a3e137Romain Guy            GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
7185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
7195b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            bool ignoreScale = false, bool dirty = true);
720f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
721886b275e529e44a59c54b933453d9bc902973178Romain Guy    void drawAlpha8TextureMesh(float left, float top, float right, float bottom,
722886b275e529e44a59c54b933453d9bc902973178Romain Guy            GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
723886b275e529e44a59c54b933453d9bc902973178Romain Guy            GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
724886b275e529e44a59c54b933453d9bc902973178Romain Guy            bool ignoreTransform, bool dirty = true);
725886b275e529e44a59c54b933453d9bc902973178Romain Guy
726f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy    /**
7270a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * Draws text underline and strike-through if needed.
7280a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     *
7290a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * @param text The text to decor
7300a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * @param bytesCount The number of bytes in the text
7310a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * @param length The length in pixels of the text, can be <= 0.0f to force a measurement
7320a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * @param x The x coordinate where the text will be drawn
7330a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * @param y The y coordinate where the text will be drawn
7340a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * @param paint The paint to draw the text with
7350a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     */
7360a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    void drawTextDecorations(const char* text, int bytesCount, float length,
7370a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            float x, float y, SkPaint* paint);
7381e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
739416a847633680d94efb926837efdc18726d54918Raph Levien   /**
740416a847633680d94efb926837efdc18726d54918Raph Levien     * Draws shadow layer on text (with optional positions).
741416a847633680d94efb926837efdc18726d54918Raph Levien     *
742416a847633680d94efb926837efdc18726d54918Raph Levien     * @param paint The paint to draw the shadow with
743416a847633680d94efb926837efdc18726d54918Raph Levien     * @param text The text to draw
744416a847633680d94efb926837efdc18726d54918Raph Levien     * @param bytesCount The number of bytes in the text
745416a847633680d94efb926837efdc18726d54918Raph Levien     * @param count The number of glyphs in the text
746416a847633680d94efb926837efdc18726d54918Raph Levien     * @param positions The x, y positions of individual glyphs (or NULL)
747416a847633680d94efb926837efdc18726d54918Raph Levien     * @param fontRenderer The font renderer object
748416a847633680d94efb926837efdc18726d54918Raph Levien     * @param alpha The alpha value for drawing the shadow
749416a847633680d94efb926837efdc18726d54918Raph Levien     * @param mode The xfermode for drawing the shadow
750416a847633680d94efb926837efdc18726d54918Raph Levien     * @param x The x coordinate where the shadow will be drawn
751416a847633680d94efb926837efdc18726d54918Raph Levien     * @param y The y coordinate where the shadow will be drawn
752416a847633680d94efb926837efdc18726d54918Raph Levien     */
753416a847633680d94efb926837efdc18726d54918Raph Levien    void drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
754416a847633680d94efb926837efdc18726d54918Raph Levien            const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
755416a847633680d94efb926837efdc18726d54918Raph Levien            float x, float y);
756416a847633680d94efb926837efdc18726d54918Raph Levien
75754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
75854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * Draws a path texture. Path textures are alpha8 bitmaps that need special
75954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * compositing to apply colors/filters/etc.
76054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     *
76154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param texture The texture to render
76254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param x The x coordinate where the texture will be drawn
76354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param y The y coordinate where the texture will be drawn
76454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param paint The paint to draw the texture with
76554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     */
766416a847633680d94efb926837efdc18726d54918Raph Levien     void drawPathTexture(const PathTexture* texture, float x, float y, SkPaint* paint);
76701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
7681e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    /**
769ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy     * Resets the texture coordinates stored in mMeshVertices. Setting the values
770026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     * back to default is achieved by calling:
771026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     *
7728ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy     * resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
773026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     *
774026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     * @param u1 The left coordinate of the texture
775026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     * @param v1 The bottom coordinate of the texture
776026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     * @param u2 The right coordinate of the texture
777026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     * @param v2 The top coordinate of the texture
778026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     */
779026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy    void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2);
780026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
7818ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    /**
782768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy     * Returns true if the specified paint will draw invisible text.
783768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy     */
784768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    bool canSkipText(const SkPaint* paint) const;
785768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy
786768bffc9b814f6a1f7d9ff59d91285895c23bbe9Romain Guy    /**
787746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy     * Binds the specified texture. The texture unit must have been selected
788746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy     * prior to calling this method.
789a1db574036c9bc2d397b69f8200594027e1fff16Romain Guy     */
790746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    inline void bindTexture(GLuint texture) {
791746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy        glBindTexture(GL_TEXTURE_2D, texture);
792746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    }
793746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
794746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    /**
795aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     * Binds the specified EGLImage texture. The texture unit must have been selected
796aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     * prior to calling this method.
797aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     */
798aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    inline void bindExternalTexture(GLuint texture) {
799aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture);
800aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    }
801aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
802aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    /**
80382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * Enable or disable blending as necessary. This function sets the appropriate
80482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * blend function based on the specified xfermode.
80582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     */
806f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    inline void chooseBlending(bool blend, SkXfermode::Mode mode, ProgramDescription& description,
807f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy            bool swapSrcDst = false);
808a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy
809f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    /**
810d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     * Use the specified program with the current GL context. If the program is already
811d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     * in use, it will not be bound again. If it is not in use, the current program is
812d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     * marked unused and the specified program becomes used and becomes the new
813d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     * current program.
8146926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy     *
815d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     * @param program The program to use
816d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     *
817d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     * @return true If the specified program was already in use, false otherwise.
818260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy     */
819889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    inline bool useProgram(Program* program);
820260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy
821746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    /**
822746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy     * Invoked before any drawing operation. This sets required state.
823746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy     */
82454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    void setupDraw(bool clear = true);
82517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy
82670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    /**
82770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy     * Various methods to setup OpenGL rendering.
82870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy     */
82970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawWithTexture(bool isAlpha8 = false);
830ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    void setupDrawWithTextureAndColor(bool isAlpha8 = false);
831aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    void setupDrawWithExternalTexture();
83215bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    void setupDrawNoTexture();
833710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    void setupDrawAA();
834ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    void setupDrawPoint(float pointSize);
8358d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    void setupDrawColor(int color, int alpha);
83670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawColor(float r, float g, float b, float a);
83786568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    void setupDrawAlpha8Color(int color, int alpha);
8384121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    void setupDrawTextGamma(const SkPaint* paint);
83970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawShader();
84070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawColorFilter();
84170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawBlending(SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
84270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy            bool swapSrcDst = false);
84370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawBlending(bool blend = true, SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
84470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy            bool swapSrcDst = false);
84570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawProgram();
84670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawDirtyRegionsDisabled();
8478a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    void setupDrawModelViewIdentity(bool offset = false);
84870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawModelView(float left, float top, float right, float bottom,
84970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy            bool ignoreTransform = false, bool ignoreModelView = false);
85070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawModelViewTranslate(float left, float top, float right, float bottom,
85170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy            bool ignoreTransform = false);
852ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    void setupDrawPointUniforms();
85370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawColorUniforms();
85486568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    void setupDrawPureColorUniforms();
8558d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    void setupDrawShaderIdentityUniforms();
85670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawShaderUniforms(bool ignoreTransform = false);
85770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawColorFilterUniforms();
85870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawSimpleMesh();
85970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawTexture(GLuint texture);
860aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    void setupDrawExternalTexture(GLuint texture);
8618f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    void setupDrawTextureTransform();
8628f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    void setupDrawTextureTransformUniforms(mat4& transform);
8634121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    void setupDrawTextGammaUniforms();
8648d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords = NULL, GLuint vbo = 0);
865ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors);
86615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    void setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords);
8675b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase    void setupDrawVertices(GLvoid* vertices);
86870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void finishDrawTexture();
869f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    void accountForClear(SkXfermode::Mode mode);
870746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
87111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    bool updateLayer(Layer* layer, bool inFrame);
87211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    void updateLayers();
87311cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
87417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
87517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Renders the specified region as a series of rectangles. This method
87617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * is used for debugging only.
87717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
8783a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    void drawRegionRects(const Region& region);
8793a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
8808ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    /**
8818ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * Renders the specified region as a series of rectangles. The region
8828ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * must be in screen-space coordinates.
8838ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     */
8848ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    void drawRegionRects(const SkRegion& region, int color, SkXfermode::Mode mode,
8858ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy            bool dirty = false);
8868ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
8878ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    /**
8888ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * Draws the current clip region if any. Only when DEBUG_CLIP_REGIONS
8898ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     * is turned on.
8908ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy     */
8918ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    void debugClip();
8928ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
8937c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    void debugOverdraw(bool enable, bool clear);
8947c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy    void renderOverdraw();
8957c450aaa3caac2a05fcb20a177483d0e92378426Romain Guy
896746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    /**
897746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy     * Should be invoked every time the glScissor is modified.
898746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy     */
899746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    inline void dirtyClip() {
900746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy        mDirtyClip = true;
901746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    }
902746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
903bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    // Dimensions of the drawing surface
904bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    int mWidth, mHeight;
905bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
90685bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy    // Matrix used for ortho projection in shaders
907260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    mat4 mOrthoMatrix;
908bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
909c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy    // Model-view matrix used to position/size objects
910c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy    mat4 mModelView;
911c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy
912bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    // Number of saved states
913bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    int mSaveCount;
914f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy    // Base state
915ae5575b3421c8fbe590ab046d7d5f2b36ecfd821Romain Guy    sp<Snapshot> mFirstSnapshot;
916bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    // Current state
917bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    sp<Snapshot> mSnapshot;
9182b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    // State used to define the clipping region
9192b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    sp<Snapshot> mTilingSnapshot;
9209d5316e3f56d138504565ff311145ac01621dff4Romain Guy
921026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy    // Used to draw textured quads
922ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    TextureVertex mMeshVertices[4];
923ce0537b80087a6225273040a987414b1dd081aa0Romain Guy
924c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    // shader, filters, and shadow
925c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    DrawModifiers mDrawModifiers;
9265ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    SkPaint mFilteredPaint;
9275ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
92882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    // Various caches
929fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    Caches& mCaches;
9303bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy    Extensions& mExtensions;
9318694230ff25fa0a60e480d424843e56b718f0516Romain Guy
9328f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    // List of rectangles to clear after saveLayer() is invoked
93354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    Vector<Rect*> mLayers;
9348f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    // List of functors to invoke after a frame is drawn
935ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    SortedVector<Functor*> mFunctors;
93611cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    // List of layers to update at the beginning of a frame
93711cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    Vector<Layer*> mLayerUpdates;
93854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
93999bcdc52dcb365ed7d8cfa13540fb33fbcbbac9dRomain Guy    // Indentity matrix
94099bcdc52dcb365ed7d8cfa13540fb33fbcbbac9dRomain Guy    const mat4 mIdentity;
94199bcdc52dcb365ed7d8cfa13540fb33fbcbbac9dRomain Guy
942746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    // Indicates whether the clip must be restored
943746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    bool mDirtyClip;
944746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
94570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    // The following fields are used to setup drawing
94670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    // Used to describe the shaders to generate
94770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    ProgramDescription mDescription;
94870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    // Color description
94970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    bool mColorSet;
95070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    float mColorA, mColorR, mColorG, mColorB;
95170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    // Indicates that the shader should get a color
95270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    bool mSetShaderColor;
95370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    // Current texture unit
95470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    GLuint mTextureUnit;
95570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    // Track dirty regions, true by default
95670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    bool mTrackDirtyRegions;
9572b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    // Indicate whether we are drawing an opaque frame
9582b7028eabac80cec170572bc0e945a1d4224e595Romain Guy    bool mOpaqueFrame;
95970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
96087e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    // See PROPERTY_DISABLE_SCISSOR_OPTIMIZATION in
96187e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    // Properties.h
96287e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy    bool mScissorOptimizationDisabled;
963c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    bool mDrawDeferDisabled;
964c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    bool mDrawReorderDisabled;
96587e2f757be9b24d369bab354e37c276e851b1fc7Romain Guy
96654c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    // No-ops start/endTiling when set
96754c1a64d5441a964890b44280e4457e11f4f924aRomain Guy    bool mSuppressTiling;
96854c1a64d5441a964890b44280e4457e11f4f924aRomain Guy
969ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    // Optional name of the renderer
970ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy    String8 mName;
971ef35927abcd089652f87a985dd6dde7afde58b92Romain Guy
972b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy    friend class DisplayListRenderer;
973b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy
974bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}; // class OpenGLRenderer
975e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
9769d5316e3f56d138504565ff311145ac01621dff4Romain Guy}; // namespace uirenderer
977e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}; // namespace android
978e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
9795b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif // ANDROID_HWUI_OPENGL_RENDERER_H
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