OpenGLRenderer.h revision d48885a6c8cd27a8a62552c33b5282e9882e19f6
1e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy/*
2e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Copyright (C) 2010 The Android Open Source Project
3e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
4e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * you may not use this file except in compliance with the License.
6e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * You may obtain a copy of the License at
7e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
8e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy *
10e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * Unless required by applicable law or agreed to in writing, software
11e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * See the License for the specific language governing permissions and
14e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy * limitations under the License.
15e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy */
16e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#ifndef ANDROID_HWUI_OPENGL_RENDERER_H
185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#define ANDROID_HWUI_OPENGL_RENDERER_H
199d5316e3f56d138504565ff311145ac01621dff4Romain Guy
209d5316e3f56d138504565ff311145ac01621dff4Romain Guy#include <GLES2/gl2.h>
219d5316e3f56d138504565ff311145ac01621dff4Romain Guy#include <GLES2/gl2ext.h>
2285bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
23ce0537b80087a6225273040a987414b1dd081aa0Romain Guy#include <SkBitmap.h>
24f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy#include <SkMatrix.h>
25ce0537b80087a6225273040a987414b1dd081aa0Romain Guy#include <SkPaint.h>
26079ba2c85b15e882629b8d188f5fbdb42f7f8eeaRomain Guy#include <SkRegion.h>
27d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy#include <SkShader.h>
2885bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy#include <SkXfermode.h>
29e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
30daf98e941e140e8739458126640183b9f296a2abChet Haase#include <utils/Functor.h>
31bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy#include <utils/RefBase.h>
32ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy#include <utils/SortedVector.h>
338694230ff25fa0a60e480d424843e56b718f0516Romain Guy#include <utils/Vector.h>
34bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
357953745dd565167113f8cbfc461bc0521d32d870Romain Guy#include <cutils/compiler.h>
367953745dd565167113f8cbfc461bc0521d32d870Romain Guy
37c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#include "Debug.h"
3851769a68a5cb34e9564740c6a854fcb93018789dRomain Guy#include "Extensions.h"
39f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy#include "Matrix.h"
405cbbce535744b89df5ecea95de21ee3733298260Romain Guy#include "Program.h"
41bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy#include "Rect.h"
425cbbce535744b89df5ecea95de21ee3733298260Romain Guy#include "Snapshot.h"
43f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy#include "Vertex.h"
4406f96e2652e4855b6520ad9dd70583677605b79aRomain Guy#include "SkiaShader.h"
45db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy#include "SkiaColorFilter.h"
46fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy#include "Caches.h"
47bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
48e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guynamespace android {
499d5316e3f56d138504565ff311145ac01621dff4Romain Guynamespace uirenderer {
50e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
51f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
52f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy// Renderer
53f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy///////////////////////////////////////////////////////////////////////////////
54f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
550fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guyclass DisplayList;
56b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy
575cbbce535744b89df5ecea95de21ee3733298260Romain Guy/**
585cbbce535744b89df5ecea95de21ee3733298260Romain Guy * OpenGL renderer used to draw accelerated 2D graphics. The API is a
595cbbce535744b89df5ecea95de21ee3733298260Romain Guy * simplified version of Skia's Canvas API.
605cbbce535744b89df5ecea95de21ee3733298260Romain Guy */
6185bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guyclass OpenGLRenderer {
62e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guypublic:
637953745dd565167113f8cbfc461bc0521d32d870Romain Guy    ANDROID_API OpenGLRenderer();
64e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy    virtual ~OpenGLRenderer();
65e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
6617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
6717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Indicates whether this renderer executes drawing commands immediately.
6817112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * If this method returns true, the drawing commands will be executed
6917112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * later.
7017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
7149c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy    virtual bool isDeferred();
7249c5fc0b9e850497233e189ff9dcc71a78ebe6e7Romain Guy
7317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
7417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Sets the dimension of the underlying drawing surface. This method must
7517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * be called at least once every time the drawing surface changes size.
7617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     *
7717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param width The width in pixels of the underlysing surface
7817112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param height The height in pixels of the underlysing surface
7917112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
80b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy    virtual void setViewport(int width, int height);
81e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy
8217112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
8317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Prepares the renderer to draw a frame. This method must be invoked
8417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * at the beginning of each frame. When this method is invoked, the
8517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * entire drawing surface is assumed to be redrawn.
8617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     *
8717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param opaque If true, the target surface is considered opaque
8817112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     *               and will not be cleared. If false, the target surface
8917112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     *               will be cleared
9017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
9144b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase    ANDROID_API int prepare(bool opaque);
9217112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy
9317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
9417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Prepares the renderer to draw a frame. This method must be invoked
9517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * at the beginning of each frame. Only the specified rectangle of the
9617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * frame is assumed to be dirty. A clip will automatically be set to
9717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * the specified rectangle.
9817112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     *
9917112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param left The left coordinate of the dirty rectangle
10017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param top The top coordinate of the dirty rectangle
10117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param right The right coordinate of the dirty rectangle
10217112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param bottom The bottom coordinate of the dirty rectangle
10317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * @param opaque If true, the target surface is considered opaque
10417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     *               and will not be cleared. If false, the target surface
10517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     *               will be cleared in the specified dirty rectangle
10617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
10744b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase    virtual int prepareDirty(float left, float top, float right, float bottom, bool opaque);
108e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy
10917112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
11017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Indicates the end of a frame. This method must be invoked whenever
11117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * the caller is done rendering a frame.
11217112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
11317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    virtual void finish();
1146c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
115c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy    /**
116c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     * This method must be invoked before handing control over to a draw functor.
117c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     * See callDrawGLFunction() for instance.
118c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     *
119c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     * This command must not be recorded inside display lists.
120c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     */
121c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy    virtual void interrupt();
122c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy
123c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy    /**
124c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     * This method must be invoked after getting control back from a draw functor.
125c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     *
126c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     * This command must not be recorded inside display lists.
127c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy     */
128c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy    virtual void resume();
129c89b14bba0f6cc2c91629080617f7ed215f697f3Romain Guy
1308f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    ANDROID_API status_t invokeFunctors(Rect& dirty);
131ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    ANDROID_API void detachFunctor(Functor* functor);
132ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    ANDROID_API void attachFunctor(Functor* functor);
1338f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    virtual status_t callDrawGLFunction(Functor* functor, Rect& dirty);
13408ae317c21ec3086b5017672bba87420cc38a407Romain Guy
1357953745dd565167113f8cbfc461bc0521d32d870Romain Guy    ANDROID_API int getSaveCount() const;
1364aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual int save(int flags);
1374aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void restore();
1384aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void restoreToCount(int saveCount);
139bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
140e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy    virtual int saveLayer(float left, float top, float right, float bottom,
1415c13d89c1332fcc499379b9064b891187b75ca32Chet Haase            SkPaint* p, int flags);
142e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy    virtual int saveLayerAlpha(float left, float top, float right, float bottom,
143e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy            int alpha, int flags);
144bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy
1454aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void translate(float dx, float dy);
1464aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void rotate(float degrees);
1474aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void scale(float sx, float sy);
148807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy    virtual void skew(float sx, float sy);
149f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1507953745dd565167113f8cbfc461bc0521d32d870Romain Guy    ANDROID_API void getMatrix(SkMatrix* matrix);
1514aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void setMatrix(SkMatrix* matrix);
1524aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void concatMatrix(SkMatrix* matrix);
153f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy
1547953745dd565167113f8cbfc461bc0521d32d870Romain Guy    ANDROID_API const Rect& getClipBounds();
1557953745dd565167113f8cbfc461bc0521d32d870Romain Guy    ANDROID_API bool quickReject(float left, float top, float right, float bottom);
1568a4ac610e1aaf04931ac1af54b146a7fc8e66114Romain Guy    bool quickRejectNoScissor(float left, float top, float right, float bottom);
1574aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
158a23eed808a1ae4ec0d818c0a9238385e797fd056Chet Haase    virtual Rect* getClipRect();
159bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
1601271e2cc80b01d577e9db339459ef0222bb9320dChet Haase    virtual status_t drawDisplayList(DisplayList* displayList, Rect& dirty, int32_t flags,
1611271e2cc80b01d577e9db339459ef0222bb9320dChet Haase            uint32_t level = 0);
162ed30fd8e9a2d65ee5c8520de55b0089c219f390cChet Haase    virtual void outputDisplayList(DisplayList* displayList, uint32_t level = 0);
163486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawLayer(Layer* layer, float x, float y, SkPaint* paint);
164486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint);
165486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint);
166486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop,
167e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy            float srcRight, float srcBottom, float dstLeft, float dstTop,
1685c13d89c1332fcc499379b9064b891187b75ca32Chet Haase            float dstRight, float dstBottom, SkPaint* paint);
169486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint);
170486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
1715a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy            float* vertices, int* colors, SkPaint* paint);
172486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
1734bb942083a0d4db746adf95349108dd8ef842e32Romain Guy            const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
1745c13d89c1332fcc499379b9064b891187b75ca32Chet Haase            float left, float top, float right, float bottom, SkPaint* paint);
175be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    status_t drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
176be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy            const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
177be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy            float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode);
178486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawColor(int color, SkXfermode::Mode mode);
179486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawRect(float left, float top, float right, float bottom, SkPaint* paint);
180486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawRoundRect(float left, float top, float right, float bottom,
18101d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy            float rx, float ry, SkPaint* paint);
182486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawCircle(float x, float y, float radius, SkPaint* paint);
183486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawOval(float left, float top, float right, float bottom, SkPaint* paint);
184486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawArc(float left, float top, float right, float bottom,
1858b2f5267f16c295f12faab810527cd6311997e34Romain Guy            float startAngle, float sweepAngle, bool useCenter, SkPaint* paint);
186486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawPath(SkPath* path, SkPaint* paint);
187486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawLines(float* points, int count, SkPaint* paint);
188486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawPoints(float* points, int count, SkPaint* paint);
189486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
190325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy            float hOffset, float vOffset, SkPaint* paint);
191486590963e2207d68eebd6944fec70d50d41116aChet Haase    virtual status_t drawPosText(const char* text, int bytesCount, int count,
192325740fb444af8fc7fb0119b2e30ce322c2ae134Romain Guy            const float* positions, SkPaint* paint);
193c25259519f1b74bb62a2b051b74537f073436b5cRomain Guy    virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y,
194996e57c84368058be793897ebc355b917a59abc2Raph Levien            const float* positions, SkPaint* paint, float length = -1.0f);
19585bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy
1964aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void resetShader();
1974aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void setupShader(SkiaShader* shader);
198d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy
1994aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void resetColorFilter();
2004aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void setupColorFilter(SkiaColorFilter* filter);
201db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
2024aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void resetShadow();
2034aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy    virtual void setupShadow(float radius, float dx, float dy, int color);
2041e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
2055ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    virtual void resetPaintFilter();
2065ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    virtual void setupPaintFilter(int clearBits, int setBits);
2075ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
2085ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    SkPaint* filterPaint(SkPaint* paint);
2095ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
21017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
21117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Returns the desired size for the stencil buffer. If the returned value
21217112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * is 0, then no stencil buffer is required.
21317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
214530041d3191ce817832a0108514617768e43cda6Romain Guy    ANDROID_API static uint32_t getStencilSize();
215530041d3191ce817832a0108514617768e43cda6Romain Guy
21617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
21717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Sets the alpha on the current snapshot. This alpha value will be modulated
21817112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * with other alpha values when drawing primitives.
21917112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
22017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    void setAlpha(float alpha) {
22117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy        mSnapshot->alpha = alpha;
22217112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    }
22317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy
22417112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
22517112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Inserts a named group marker in the stream of GL commands. This marker
22617112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * can be used by tools to group commands into logical groups. A call to
22717112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * this method must always be followed later on by a call to endMark().
22817112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
22913631f3da855f200a151e7837ed9f6b079622b58Romain Guy    void startMark(const char* name) const;
23017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy
23117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
23217112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Closes the last group marker opened by startMark().
23317112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
23413631f3da855f200a151e7837ed9f6b079622b58Romain Guy    void endMark() const;
23513631f3da855f200a151e7837ed9f6b079622b58Romain Guy
236e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guyprotected:
237e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy    /**
238e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     * Compose the layer defined in the current snapshot with the layer
239e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     * defined by the previous snapshot.
240e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     *
241e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     * The current snapshot *must* be a layer (flag kFlagIsLayer set.)
242e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     *
243e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     * @param curent The current snapshot containing the layer to compose
244e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     * @param previous The previous snapshot to compose the current layer with
245e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy     */
246e2d345ea67e2960b37bfdc0fc8626d1bfa747404Romain Guy    virtual void composeLayer(sp<Snapshot> current, sp<Snapshot> previous);
247694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
248ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    /**
249f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     * Marks the specified region as dirty at the specified bounds.
250ada830f639591b99c3e40de22b07296c7932a33fRomain Guy     */
251f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    void dirtyLayerUnchecked(Rect& bounds, Region* region);
252ada830f639591b99c3e40de22b07296c7932a33fRomain Guy
253ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    /**
254f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     * Returns the current snapshot.
255ada830f639591b99c3e40de22b07296c7932a33fRomain Guy     */
256f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    sp<Snapshot> getSnapshot() {
257f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        return mSnapshot;
258f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
259ada830f639591b99c3e40de22b07296c7932a33fRomain Guy
26042f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy    /**
26142f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy     * Returns the region of the current layer.
26242f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy     */
263f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    virtual Region* getRegion() {
264f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        return mSnapshot->region;
265f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
266f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
26742f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy    /**
26842f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy     * Indicates whether rendering is currently targeted at a layer.
26942f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy     */
270f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    virtual bool hasLayer() {
271f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        return (mSnapshot->flags & Snapshot::kFlagFboTarget) && mSnapshot->region;
272f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
2731bd1bad0b4a75e633c5edbe802bf6fb4dd765161Romain Guy
27442f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy    /**
27542f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy     * Returns the name of the FBO this renderer is rendering into.
27642f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy     */
27742f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy    virtual GLint getTargetFbo() {
27842f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy        return 0;
27942f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy    }
28042f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy
28177a811610f99e21da7f88dafef60d09f345d0506Romain Guy    /**
28277a811610f99e21da7f88dafef60d09f345d0506Romain Guy     * Renders the specified layer as a textured quad.
28377a811610f99e21da7f88dafef60d09f345d0506Romain Guy     *
28477a811610f99e21da7f88dafef60d09f345d0506Romain Guy     * @param layer The layer to render
28577a811610f99e21da7f88dafef60d09f345d0506Romain Guy     * @param rect The bounds of the layer
28677a811610f99e21da7f88dafef60d09f345d0506Romain Guy     */
28777a811610f99e21da7f88dafef60d09f345d0506Romain Guy    void drawTextureLayer(Layer* layer, const Rect& rect);
28877a811610f99e21da7f88dafef60d09f345d0506Romain Guy
289be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    /**
290be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * Gets the alpha and xfermode out of a paint object. If the paint is null
291be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * alpha will be 255 and the xfermode will be SRC_OVER.
292be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     *
293be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * @param paint The paint to extract values from
294be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * @param alpha Where to store the resulting alpha
295be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * @param mode Where to store the resulting xfermode
296be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     */
297be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    inline void getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode);
298be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
299be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    /**
300be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * Gets the alpha and xfermode out of a paint object. If the paint is null
301be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * alpha will be 255 and the xfermode will be SRC_OVER. This method does
302be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * not multiply the paint's alpha by the current snapshot's alpha.
303be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     *
304be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * @param paint The paint to extract values from
305be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * @param alpha Where to store the resulting alpha
306be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * @param mode Where to store the resulting xfermode
307be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     */
308be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    static inline void getAlphaAndModeDirect(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
309be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        if (paint) {
310be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy            *mode = getXfermode(paint->getXfermode());
311be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
312be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy            // Skia draws using the color's alpha channel if < 255
313be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy            // Otherwise, it uses the paint's alpha
314be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy            int color = paint->getColor();
315be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy            *alpha = (color >> 24) & 0xFF;
316be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy            if (*alpha == 255) {
317be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy                *alpha = paint->getAlpha();
318be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy            }
319be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        } else {
320be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy            *mode = SkXfermode::kSrcOver_Mode;
321be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy            *alpha = 255;
322be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        }
323be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    }
324be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
325be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    /**
326be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * Safely retrieves the mode from the specified xfermode. If the specified
327be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     * xfermode is null, the mode is assumed to be SkXfermode::kSrcOver_Mode.
328be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy     */
329be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    static inline SkXfermode::Mode getXfermode(SkXfermode* mode) {
330be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        SkXfermode::Mode resultMode;
331be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        if (!SkXfermode::AsMode(mode, &resultMode)) {
332be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy            resultMode = SkXfermode::kSrcOver_Mode;
333be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        }
334be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy        return resultMode;
335be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy    }
336be6f9dc1e71b425b7ac1c40c0a2c72d03eb9fbeeRomain Guy
33708ae317c21ec3086b5017672bba87420cc38a407Romain Guyprivate:
3385cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
339ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy     * Ensures the state of the renderer is the same as the state of
340ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy     * the GL context.
341ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy     */
342ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    void syncState();
343ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy
344ddf74373616c89e0880a28a2185fd7ce3db91de6Romain Guy    /**
3455cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Saves the current state of the renderer as a new snapshot.
3465cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * The new snapshot is saved in mSnapshot and the previous snapshot
3475cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * is linked from mSnapshot->previous.
3485cbbce535744b89df5ecea95de21ee3733298260Romain Guy     *
3498aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy     * @param flags The save flags; see SkCanvas for more information
3508aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy     *
3515cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @return The new save count. This value can be passed to #restoreToCount()
3525cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
3538aef54fa17f2a3753d9a8f2027629bc480088f69Romain Guy    int saveSnapshot(int flags);
3545cbbce535744b89df5ecea95de21ee3733298260Romain Guy
3555cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
3565cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Restores the current snapshot; mSnapshot becomes mSnapshot->previous.
3575cbbce535744b89df5ecea95de21ee3733298260Romain Guy     *
3582542d199745cdf3ec910b8e3e4cff5851ed24e9bRomain Guy     * @return True if the clip was modified.
3595cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
360bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    bool restoreSnapshot();
361bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
3625cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
3635cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Sets the clipping rectangle using glScissor. The clip is defined by
3645cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * the current snapshot's clipRect member.
3655cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
366bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    void setScissorFromClip();
367bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
3685cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
369d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * Creates a new layer stored in the specified snapshot.
370d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     *
371d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param snapshot The snapshot associated with the new layer
372d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param left The left coordinate of the layer
373d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param top The top coordinate of the layer
374d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param right The right coordinate of the layer
375d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param bottom The bottom coordinate of the layer
376d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param alpha The translucency of the layer
377d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param mode The blending mode of the layer
378d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param flags The layer save flags
379eb99356a0548684a501766e6a524529ab93304c8Romain Guy     * @param previousFbo The name of the current framebuffer
380d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     *
381d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @return True if the layer was successfully created, false otherwise
382d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     */
383d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    bool createLayer(float left, float top, float right, float bottom,
384eb99356a0548684a501766e6a524529ab93304c8Romain Guy            int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo);
385d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy
386d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy    /**
3875b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * Creates a new layer stored in the specified snapshot as an FBO.
3885b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     *
3895b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param layer The layer to store as an FBO
3905b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param snapshot The snapshot associated with the new layer
3915b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param bounds The bounds of the layer
3925b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param previousFbo The name of the current framebuffer
3935b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     */
394d48885a6c8cd27a8a62552c33b5282e9882e19f6Chet Haase    bool createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo);
3955b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
3965b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    /**
3975b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * Compose the specified layer as a region.
3985b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     *
3995b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param layer The layer to compose
4005b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param rect The layer's bounds
4015b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     */
4025b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    void composeLayerRegion(Layer* layer, const Rect& rect);
4035b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
4045b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    /**
4055b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * Compose the specified layer as a simple rectangle.
4065b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     *
4075b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param layer The layer to compose
4085b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param rect The layer's bounds
4095b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param swap If true, the source and destination are swapped
4105b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     */
4115b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    void composeLayerRect(Layer* layer, const Rect& rect, bool swap = false);
4125b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy
41354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
41454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * Clears all the regions corresponding to the current list of layers.
41554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * This method MUST be invoked before any drawing operation.
41654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     */
41754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    void clearLayerRegions();
41854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
41954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
420f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     * Mark the layer as dirty at the specified coordinates. The coordinates
421f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     * are transformed with the supplied matrix.
422f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     */
423f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    void dirtyLayer(const float left, const float top,
424f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            const float right, const float bottom, const mat4 transform);
425f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
426f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    /**
427f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     * Mark the layer as dirty at the specified coordinates.
428f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy     */
429f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    void dirtyLayer(const float left, const float top,
430f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            const float right, const float bottom);
431f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
432f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    /**
4335cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Draws a colored rectangle with the specified color. The specified coordinates
4345cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * are transformed by the current snapshot's transform matrix.
4355cbbce535744b89df5ecea95de21ee3733298260Romain Guy     *
4365cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param left The left coordinate of the rectangle
4375cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param top The top coordinate of the rectangle
4385cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param right The right coordinate of the rectangle
4395cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param bottom The bottom coordinate of the rectangle
4405cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param color The rectangle's ARGB color, defined as a packed 32 bits word
441026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     * @param mode The Skia xfermode to use
4423d58c03de0d8877b36cdb78b0ca8b5cac7f600e2Romain Guy     * @param ignoreTransform True if the current transform should be ignored
4435b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param ignoreBlending True if the blending is set by the caller
4445cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
445026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy    void drawColorRect(float left, float top, float right, float bottom,
4461c740bce8a762f02b5283045a0e2de7c8fb41277Romain Guy            int color, SkXfermode::Mode mode, bool ignoreTransform = false);
4475cbbce535744b89df5ecea95de21ee3733298260Romain Guy
44854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
44954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * Draws the shape represented by the specified path texture.
45054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * This method invokes drawPathTexture() but takes into account
45154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * the extra left/top offset and the texture offset to correctly
45254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * position the final shape.
45354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     *
45454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param left The left coordinate of the shape to render
45554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param top The top coordinate of the shape to render
45654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param texture The texture reprsenting the shape
45754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param paint The paint to draw the shape with
45854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     */
459486590963e2207d68eebd6944fec70d50d41116aChet Haase    status_t drawShape(float left, float top, const PathTexture* texture, SkPaint* paint);
46054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
46154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
46254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * Renders the rect defined by the specified bounds as a shape.
46354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * This will render the rect using a path texture, which is used to render
46454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * rects with stroke effects.
46554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     *
46654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param left The left coordinate of the rect to draw
46754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param top The top coordinate of the rect to draw
46854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param right The right coordinate of the rect to draw
46954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param bottom The bottom coordinate of the rect to draw
47054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param p The paint to draw the rect with
47154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     */
472486590963e2207d68eebd6944fec70d50d41116aChet Haase    status_t drawRectAsShape(float left, float top, float right, float bottom, SkPaint* p);
473c1cd9ba335b293f11e1082447ef08e474710a05fRomain Guy
47454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
47554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * Draws the specified texture as an alpha bitmap. Alpha bitmaps obey
47654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * different compositing rules.
47754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     *
47854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param texture The texture to draw with
47954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param left The x coordinate of the bitmap
48054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param top The y coordinate of the bitmap
48154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param paint The paint to render with
48254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     */
483a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy    void drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint);
484a168d7372132d6c87835878794b6ed43d0d282fdRomain Guy
48554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
48654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * Renders the rect defined by the specified bounds as an anti-aliased rect.
48754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     *
48854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param left The left coordinate of the rect to draw
48954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param top The top coordinate of the rect to draw
49054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param right The right coordinate of the rect to draw
49154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param bottom The bottom coordinate of the rect to draw
49254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param color The color of the rect
49354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param mode The blending mode to draw the rect
49454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     */
495858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase    void drawAARect(float left, float top, float right, float bottom,
496858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase            int color, SkXfermode::Mode mode);
497858aa93ddb6e69e0503382af63bb681b6728aef1Chet Haase
4985cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
4995cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Draws a textured rectangle with the specified texture. The specified coordinates
5005cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * are transformed by the current snapshot's transform matrix.
5015cbbce535744b89df5ecea95de21ee3733298260Romain Guy     *
5025cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param left The left coordinate of the rectangle
5035cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param top The top coordinate of the rectangle
5045cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param right The right coordinate of the rectangle
5055cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param bottom The bottom coordinate of the rectangle
5065cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param texture The texture name to map onto the rectangle
5075cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @param alpha An additional translucency parameter, between 0.0f and 1.0f
508d55a86120dd1e8ebcc6906c9ffd463f7460348daRomain Guy     * @param mode The blending mode
509c1396e93b6a5286a5183c00c781b62e940a12c1fRomain Guy     * @param blend True if the texture contains an alpha channel
5105cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
511bd6b79b40247aea7bfe13d0831c6c0472df6c636Romain Guy    void drawTextureRect(float left, float top, float right, float bottom, GLuint texture,
512a979474f15b454c8e2963f239a3770e200bb227cRomain Guy            float alpha, SkXfermode::Mode mode, bool blend);
513c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy
514026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy    /**
51582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * Draws a textured rectangle with the specified texture. The specified coordinates
51682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * are transformed by the current snapshot's transform matrix.
51782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     *
51882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param left The left coordinate of the rectangle
51982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param top The top coordinate of the rectangle
52082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param right The right coordinate of the rectangle
52182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param bottom The bottom coordinate of the rectangle
52282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param texture The texture to use
52382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param paint The paint containing the alpha, blending mode, etc.
52482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     */
525a979474f15b454c8e2963f239a3770e200bb227cRomain Guy    void drawTextureRect(float left, float top, float right, float bottom,
5268164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy            Texture* texture, SkPaint* paint);
52782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy
52882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    /**
52903750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy     * Draws a textured mesh with the specified texture. If the indices are omitted,
53003750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy     * the mesh is drawn as a simple quad. The mesh pointers become offsets when a
53103750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy     * VBO is bound.
53282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     *
53382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param left The left coordinate of the rectangle
53482ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param top The top coordinate of the rectangle
53582ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param right The right coordinate of the rectangle
53682ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param bottom The bottom coordinate of the rectangle
53782ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param texture The texture name to map onto the rectangle
53882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param alpha An additional translucency parameter, between 0.0f and 1.0f
53982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param mode The blending mode
54082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param blend True if the texture contains an alpha channel
54182ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param vertices The vertices that define the mesh
54282ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param texCoords The texture coordinates of each vertex
54382ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * @param elementsCount The number of elements in the mesh, required by indices
544f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy     * @param swapSrcDst Whether or not the src and dst blending operations should be swapped
545f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy     * @param ignoreTransform True if the current transform should be ignored
54603750a067e818ca7fbd0f590e2ff6a8fded21e6cRomain Guy     * @param vbo The VBO used to draw the mesh
5475b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param ignoreScale True if the model view matrix should not be scaled
5485b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy     * @param dirty True if calling this method should dirty the current layer
549f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy     */
550f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy    void drawTextureMesh(float left, float top, float right, float bottom, GLuint texture,
551a979474f15b454c8e2963f239a3770e200bb227cRomain Guy            float alpha, SkXfermode::Mode mode, bool blend,
5526820ac8b14b4558f5d8b833dde80895306a3e137Romain Guy            GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
5535b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
5545b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            bool ignoreScale = false, bool dirty = true);
555f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy
556f7f93556c8fcc640ab5adef79d021a80a72a645aRomain Guy    /**
5570a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * Draws text underline and strike-through if needed.
5580a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     *
5590a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * @param text The text to decor
5600a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * @param bytesCount The number of bytes in the text
5610a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * @param length The length in pixels of the text, can be <= 0.0f to force a measurement
5620a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * @param x The x coordinate where the text will be drawn
5630a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * @param y The y coordinate where the text will be drawn
5640a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     * @param paint The paint to draw the text with
5650a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy     */
5660a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy    void drawTextDecorations(const char* text, int bytesCount, float length,
5670a41749953f35d33f61b3119e3161a82bb5fa59eRomain Guy            float x, float y, SkPaint* paint);
5681e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
569416a847633680d94efb926837efdc18726d54918Raph Levien   /**
570416a847633680d94efb926837efdc18726d54918Raph Levien     * Draws shadow layer on text (with optional positions).
571416a847633680d94efb926837efdc18726d54918Raph Levien     *
572416a847633680d94efb926837efdc18726d54918Raph Levien     * @param paint The paint to draw the shadow with
573416a847633680d94efb926837efdc18726d54918Raph Levien     * @param text The text to draw
574416a847633680d94efb926837efdc18726d54918Raph Levien     * @param bytesCount The number of bytes in the text
575416a847633680d94efb926837efdc18726d54918Raph Levien     * @param count The number of glyphs in the text
576416a847633680d94efb926837efdc18726d54918Raph Levien     * @param positions The x, y positions of individual glyphs (or NULL)
577416a847633680d94efb926837efdc18726d54918Raph Levien     * @param fontRenderer The font renderer object
578416a847633680d94efb926837efdc18726d54918Raph Levien     * @param alpha The alpha value for drawing the shadow
579416a847633680d94efb926837efdc18726d54918Raph Levien     * @param mode The xfermode for drawing the shadow
580416a847633680d94efb926837efdc18726d54918Raph Levien     * @param x The x coordinate where the shadow will be drawn
581416a847633680d94efb926837efdc18726d54918Raph Levien     * @param y The y coordinate where the shadow will be drawn
582416a847633680d94efb926837efdc18726d54918Raph Levien     */
583416a847633680d94efb926837efdc18726d54918Raph Levien    void drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
584416a847633680d94efb926837efdc18726d54918Raph Levien            const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
585416a847633680d94efb926837efdc18726d54918Raph Levien            float x, float y);
586416a847633680d94efb926837efdc18726d54918Raph Levien
58754be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    /**
58854be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * Draws a path texture. Path textures are alpha8 bitmaps that need special
58954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * compositing to apply colors/filters/etc.
59054be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     *
59154be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param texture The texture to render
59254be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param x The x coordinate where the texture will be drawn
59354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param y The y coordinate where the texture will be drawn
59454be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     * @param paint The paint to draw the texture with
59554be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy     */
596416a847633680d94efb926837efdc18726d54918Raph Levien     void drawPathTexture(const PathTexture* texture, float x, float y, SkPaint* paint);
59701d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy
5981e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    /**
599ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy     * Resets the texture coordinates stored in mMeshVertices. Setting the values
600026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     * back to default is achieved by calling:
601026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     *
6028ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy     * resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
603026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     *
604026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     * @param u1 The left coordinate of the texture
605026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     * @param v1 The bottom coordinate of the texture
606026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     * @param u2 The right coordinate of the texture
607026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     * @param v2 The top coordinate of the texture
608026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy     */
609026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy    void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2);
610026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
6118ba548f81d1ab5f1750cbf86098c4a14e0b8beadRomain Guy    /**
612746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy     * Binds the specified texture. The texture unit must have been selected
613746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy     * prior to calling this method.
614a1db574036c9bc2d397b69f8200594027e1fff16Romain Guy     */
615746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    inline void bindTexture(GLuint texture) {
616746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy        glBindTexture(GL_TEXTURE_2D, texture);
617746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    }
618746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
619746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    /**
620aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     * Binds the specified EGLImage texture. The texture unit must have been selected
621aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     * prior to calling this method.
622aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy     */
623aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    inline void bindExternalTexture(GLuint texture) {
624aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture);
625aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    }
626aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
627aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    /**
62882ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * Enable or disable blending as necessary. This function sets the appropriate
62982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     * blend function based on the specified xfermode.
63082ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy     */
631f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    inline void chooseBlending(bool blend, SkXfermode::Mode mode, ProgramDescription& description,
632f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy            bool swapSrcDst = false);
633a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy
634f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy    /**
635d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     * Use the specified program with the current GL context. If the program is already
636d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     * in use, it will not be bound again. If it is not in use, the current program is
637d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     * marked unused and the specified program becomes used and becomes the new
638d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     * current program.
6396926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy     *
640d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     * @param program The program to use
641d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     *
642d27977d1a91d5a6b3cc9fa7664ac7e835e7bd895Romain Guy     * @return true If the specified program was already in use, false otherwise.
643260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy     */
644889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    inline bool useProgram(Program* program);
645260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy
646746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    /**
647746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy     * Invoked before any drawing operation. This sets required state.
648746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy     */
64954be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    void setupDraw(bool clear = true);
65017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy
65170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    /**
65270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy     * Various methods to setup OpenGL rendering.
65370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy     */
65470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawWithTexture(bool isAlpha8 = false);
655aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    void setupDrawWithExternalTexture();
65615bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    void setupDrawNoTexture();
6575b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase    void setupDrawAALine();
658ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    void setupDrawPoint(float pointSize);
65970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawColor(int color);
6608d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    void setupDrawColor(int color, int alpha);
66170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawColor(float r, float g, float b, float a);
66286568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    void setupDrawAlpha8Color(int color, int alpha);
6634121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    void setupDrawTextGamma(const SkPaint* paint);
66470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawShader();
66570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawColorFilter();
66670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawBlending(SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
66770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy            bool swapSrcDst = false);
66870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawBlending(bool blend = true, SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
66970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy            bool swapSrcDst = false);
67070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawProgram();
67170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawDirtyRegionsDisabled();
6728a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase    void setupDrawModelViewIdentity(bool offset = false);
67370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawModelView(float left, float top, float right, float bottom,
67470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy            bool ignoreTransform = false, bool ignoreModelView = false);
67570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawModelViewTranslate(float left, float top, float right, float bottom,
67670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy            bool ignoreTransform = false);
677ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    void setupDrawPointUniforms();
67870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawColorUniforms();
67986568198f2c83d4ce5c4cd692eda074ba9de9ed2Romain Guy    void setupDrawPureColorUniforms();
6808d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    void setupDrawShaderIdentityUniforms();
68170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawShaderUniforms(bool ignoreTransform = false);
68270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawColorFilterUniforms();
68370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawSimpleMesh();
68470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void setupDrawTexture(GLuint texture);
685aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    void setupDrawExternalTexture(GLuint texture);
6868f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    void setupDrawTextureTransform();
6878f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    void setupDrawTextureTransformUniforms(mat4& transform);
6884121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    void setupDrawTextGammaUniforms();
6898d0d4783a0206c5884bf0b958d181f450ba5207dRomain Guy    void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords = NULL, GLuint vbo = 0);
69015bc6437f8b4cf10dba55c7638d349e7b9563f4fRomain Guy    void setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords);
6915b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase    void setupDrawVertices(GLvoid* vertices);
69299585adeb4167ca357a72eb866f34c1af944f4b9Chet Haase    void setupDrawAALine(GLvoid* vertices, GLvoid* distanceCoords, GLvoid* lengthCoords,
6937b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy            float strokeWidth, int& widthSlot, int& lengthSlot);
6947b63142d2f4bc32beacedcc761453b8aea1f3a86Romain Guy    void finishDrawAALine(const int widthSlot, const int lengthSlot);
69570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    void finishDrawTexture();
696f09ef51889f75289b041f9e9f949b7b82ed5b686Romain Guy    void accountForClear(SkXfermode::Mode mode);
697746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
69817112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy    /**
69917112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * Renders the specified region as a series of rectangles. This method
70017112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     * is used for debugging only.
70117112ad8a21a77620eb1ff14dcf8bdd6b7859712Romain Guy     */
7023a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    void drawRegionRects(const Region& region);
7033a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
704746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    /**
705746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy     * Should be invoked every time the glScissor is modified.
706746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy     */
707746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    inline void dirtyClip() {
708746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy        mDirtyClip = true;
709746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    }
710746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
711bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    // Dimensions of the drawing surface
712bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    int mWidth, mHeight;
713bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
71485bf02fc16784d935fb9eebfa9cb20fe46ff7951Romain Guy    // Matrix used for ortho projection in shaders
715260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    mat4 mOrthoMatrix;
716bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy
717c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy    // Model-view matrix used to position/size objects
718c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy    mat4 mModelView;
719c7d53494f1fbd9f9d74af89053ff9fdb1ccbac6cRomain Guy
720bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    // Number of saved states
721bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    int mSaveCount;
722f6a11b8a9e25ff9861bbba19251bea84d8a5daf2Romain Guy    // Base state
723ae5575b3421c8fbe590ab046d7d5f2b36ecfd821Romain Guy    sp<Snapshot> mFirstSnapshot;
724bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    // Current state
725bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy    sp<Snapshot> mSnapshot;
7269d5316e3f56d138504565ff311145ac01621dff4Romain Guy
7279d5316e3f56d138504565ff311145ac01621dff4Romain Guy    // Shaders
72806f96e2652e4855b6520ad9dd70583677605b79aRomain Guy    SkiaShader* mShader;
729026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy
730db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    // Color filters
731db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    SkiaColorFilter* mColorFilter;
732db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
733026c5e16704e817cac7d9c382914c947e34f87e0Romain Guy    // Used to draw textured quads
734ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    TextureVertex mMeshVertices[4];
735ce0537b80087a6225273040a987414b1dd081aa0Romain Guy
7361e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    // Drop shadow
7371e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    bool mHasShadow;
7381e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    float mShadowRadius;
7391e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    float mShadowDx;
7401e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    float mShadowDy;
7411e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy    int mShadowColor;
7421e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
7435ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    // Draw filters
7445ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    bool mHasDrawFilter;
7455ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    int mPaintFilterClearBits;
7465ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    int mPaintFilterSetBits;
7475ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy    SkPaint mFilteredPaint;
7485ff9df658230d49e42c43586997a02d8e4dd417eRomain Guy
74982ba814ca0dea659be2cc6523bc0137679d961ceRomain Guy    // Various caches
750fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    Caches& mCaches;
7518694230ff25fa0a60e480d424843e56b718f0516Romain Guy
7528f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    // List of rectangles to clear after saveLayer() is invoked
75354be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy    Vector<Rect*> mLayers;
7548f3b8e32993d190a26c70c839a63d8ce4c3b16d9Romain Guy    // List of functors to invoke after a frame is drawn
755ba6be8a62dcdb3ffd210cd36b9af4e3a658eac47Romain Guy    SortedVector<Functor*> mFunctors;
75654be1cdf3d63095512120fa7ced5c16e462abffaRomain Guy
75799bcdc52dcb365ed7d8cfa13540fb33fbcbbac9dRomain Guy    // Indentity matrix
75899bcdc52dcb365ed7d8cfa13540fb33fbcbbac9dRomain Guy    const mat4 mIdentity;
75999bcdc52dcb365ed7d8cfa13540fb33fbcbbac9dRomain Guy
760746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    // Indicates whether the clip must be restored
761746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy    bool mDirtyClip;
762746b7401ceb86b5f2805f8c0d3b39ac739152015Romain Guy
76370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    // The following fields are used to setup drawing
76470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    // Used to describe the shaders to generate
76570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    ProgramDescription mDescription;
76670ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    // Color description
76770ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    bool mColorSet;
76870ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    float mColorA, mColorR, mColorG, mColorB;
76970ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    // Indicates that the shader should get a color
77070ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    bool mSetShaderColor;
77170ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    // Current texture unit
77270ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    GLuint mTextureUnit;
77370ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    // Track dirty regions, true by default
77470ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy    bool mTrackDirtyRegions;
77570ca14e08ae197547ac412e8a1210e1ebdfb2eb1Romain Guy
776b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy    friend class DisplayListRenderer;
777b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy
778bb9524b6bdddc7ac77d8628daa8b366b8a7be4a4Romain Guy}; // class OpenGLRenderer
779e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
7809d5316e3f56d138504565ff311145ac01621dff4Romain Guy}; // namespace uirenderer
781e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy}; // namespace android
782e4d011201cea40d46cb2b2eef401db8fddc5c9c6Romain Guy
7835b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif // ANDROID_HWUI_OPENGL_RENDERER_H
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