OpenGLRenderer.h revision 85bf02fc16784d935fb9eebfa9cb20fe46ff7951
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_OPENGL_RENDERER_H
18#define ANDROID_OPENGL_RENDERER_H
19
20#include <SkXfermode.h>
21
22namespace android {
23
24class OpenGLRenderer {
25public:
26    OpenGLRenderer();
27    ~OpenGLRenderer();
28
29    void setViewport(int width, int height);
30    void prepare();
31
32    void drawColor(int color, SkXfermode::Mode mode);
33
34private:
35    // Matrix used for ortho projection in shaders
36    float mOrthoMatrix[16];
37};
38
39}; // namespace android
40
41#endif // ANDROID_OPENGL_RENDERER_H
42