OpenGLRenderer.h revision 85bf02fc16784d935fb9eebfa9cb20fe46ff7951
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_OPENGL_RENDERER_H 18#define ANDROID_OPENGL_RENDERER_H 19 20#include <SkXfermode.h> 21 22namespace android { 23 24class OpenGLRenderer { 25public: 26 OpenGLRenderer(); 27 ~OpenGLRenderer(); 28 29 void setViewport(int width, int height); 30 void prepare(); 31 32 void drawColor(int color, SkXfermode::Mode mode); 33 34private: 35 // Matrix used for ortho projection in shaders 36 float mOrthoMatrix[16]; 37}; 38 39}; // namespace android 40 41#endif // ANDROID_OPENGL_RENDERER_H 42