PathCache.cpp revision 2507c34d91bb0d722b6012e85cb47387b2aa6873
1/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "OpenGLRenderer"
18#define ATRACE_TAG ATRACE_TAG_VIEW
19
20#include <SkBitmap.h>
21#include <SkCanvas.h>
22#include <SkColor.h>
23#include <SkPaint.h>
24#include <SkPath.h>
25#include <SkRect.h>
26
27#include <utils/JenkinsHash.h>
28#include <utils/Trace.h>
29
30#include "Caches.h"
31#include "PathCache.h"
32
33#include "thread/Signal.h"
34#include "thread/TaskProcessor.h"
35
36namespace android {
37namespace uirenderer {
38
39///////////////////////////////////////////////////////////////////////////////
40// Cache entries
41///////////////////////////////////////////////////////////////////////////////
42
43PathDescription::PathDescription()
44        : type(kShapeNone)
45        , join(SkPaint::kDefault_Join)
46        , cap(SkPaint::kDefault_Cap)
47        , style(SkPaint::kFill_Style)
48        , miter(4.0f)
49        , strokeWidth(1.0f)
50        , pathEffect(nullptr) {
51    memset(&shape, 0, sizeof(Shape));
52}
53
54PathDescription::PathDescription(ShapeType type, const SkPaint* paint)
55        : type(type)
56        , join(paint->getStrokeJoin())
57        , cap(paint->getStrokeCap())
58        , style(paint->getStyle())
59        , miter(paint->getStrokeMiter())
60        , strokeWidth(paint->getStrokeWidth())
61        , pathEffect(paint->getPathEffect()) {
62    memset(&shape, 0, sizeof(Shape));
63}
64
65hash_t PathDescription::hash() const {
66    uint32_t hash = JenkinsHashMix(0, type);
67    hash = JenkinsHashMix(hash, join);
68    hash = JenkinsHashMix(hash, cap);
69    hash = JenkinsHashMix(hash, style);
70    hash = JenkinsHashMix(hash, android::hash_type(miter));
71    hash = JenkinsHashMix(hash, android::hash_type(strokeWidth));
72    hash = JenkinsHashMix(hash, android::hash_type(pathEffect));
73    hash = JenkinsHashMixBytes(hash, (uint8_t*) &shape, sizeof(Shape));
74    return JenkinsHashWhiten(hash);
75}
76
77///////////////////////////////////////////////////////////////////////////////
78// Utilities
79///////////////////////////////////////////////////////////////////////////////
80
81bool PathCache::canDrawAsConvexPath(SkPath* path, const SkPaint* paint) {
82    // NOTE: This should only be used after PathTessellator handles joins properly
83    return paint->getPathEffect() == nullptr && path->getConvexity() == SkPath::kConvex_Convexity;
84}
85
86void PathCache::computePathBounds(const SkPath* path, const SkPaint* paint,
87        float& left, float& top, float& offset, uint32_t& width, uint32_t& height) {
88    const SkRect& bounds = path->getBounds();
89    PathCache::computeBounds(bounds, paint, left, top, offset, width, height);
90}
91
92void PathCache::computeBounds(const SkRect& bounds, const SkPaint* paint,
93        float& left, float& top, float& offset, uint32_t& width, uint32_t& height) {
94    const float pathWidth = fmax(bounds.width(), 1.0f);
95    const float pathHeight = fmax(bounds.height(), 1.0f);
96
97    left = bounds.fLeft;
98    top = bounds.fTop;
99
100    offset = (int) floorf(fmax(paint->getStrokeWidth(), 1.0f) * 1.5f + 0.5f);
101
102    width = uint32_t(pathWidth + offset * 2.0 + 0.5);
103    height = uint32_t(pathHeight + offset * 2.0 + 0.5);
104}
105
106static void initBitmap(SkBitmap& bitmap, uint32_t width, uint32_t height) {
107    bitmap.allocPixels(SkImageInfo::MakeA8(width, height));
108    bitmap.eraseColor(0);
109}
110
111static void initPaint(SkPaint& paint) {
112    // Make sure the paint is opaque, color, alpha, filter, etc.
113    // will be applied later when compositing the alpha8 texture
114    paint.setColor(SK_ColorBLACK);
115    paint.setAlpha(255);
116    paint.setColorFilter(nullptr);
117    paint.setMaskFilter(nullptr);
118    paint.setShader(nullptr);
119    SkXfermode* mode = SkXfermode::Create(SkXfermode::kSrc_Mode);
120    SkSafeUnref(paint.setXfermode(mode));
121}
122
123static void drawPath(const SkPath *path, const SkPaint* paint, SkBitmap& bitmap,
124        float left, float top, float offset, uint32_t width, uint32_t height) {
125    initBitmap(bitmap, width, height);
126
127    SkPaint pathPaint(*paint);
128    initPaint(pathPaint);
129
130    SkCanvas canvas(bitmap);
131    canvas.translate(-left + offset, -top + offset);
132    canvas.drawPath(*path, pathPaint);
133}
134
135///////////////////////////////////////////////////////////////////////////////
136// Cache constructor/destructor
137///////////////////////////////////////////////////////////////////////////////
138
139PathCache::PathCache():
140        mCache(LruCache<PathDescription, PathTexture*>::kUnlimitedCapacity),
141        mSize(0), mMaxSize(MB(DEFAULT_PATH_CACHE_SIZE)) {
142    char property[PROPERTY_VALUE_MAX];
143    if (property_get(PROPERTY_PATH_CACHE_SIZE, property, nullptr) > 0) {
144        INIT_LOGD("  Setting %s cache size to %sMB", name, property);
145        setMaxSize(MB(atof(property)));
146    } else {
147        INIT_LOGD("  Using default %s cache size of %.2fMB", name, DEFAULT_PATH_CACHE_SIZE);
148    }
149
150    mCache.setOnEntryRemovedListener(this);
151
152    GLint maxTextureSize;
153    glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
154    mMaxTextureSize = maxTextureSize;
155
156    mDebugEnabled = Properties::debugLevel & kDebugCaches;
157}
158
159PathCache::~PathCache() {
160    mCache.clear();
161}
162
163///////////////////////////////////////////////////////////////////////////////
164// Size management
165///////////////////////////////////////////////////////////////////////////////
166
167uint32_t PathCache::getSize() {
168    return mSize;
169}
170
171uint32_t PathCache::getMaxSize() {
172    return mMaxSize;
173}
174
175void PathCache::setMaxSize(uint32_t maxSize) {
176    mMaxSize = maxSize;
177    while (mSize > mMaxSize) {
178        mCache.removeOldest();
179    }
180}
181
182///////////////////////////////////////////////////////////////////////////////
183// Callbacks
184///////////////////////////////////////////////////////////////////////////////
185
186void PathCache::operator()(PathDescription& entry, PathTexture*& texture) {
187    removeTexture(texture);
188}
189
190///////////////////////////////////////////////////////////////////////////////
191// Caching
192///////////////////////////////////////////////////////////////////////////////
193
194void PathCache::removeTexture(PathTexture* texture) {
195    if (texture) {
196        const uint32_t size = texture->width * texture->height;
197
198        // If there is a pending task we must wait for it to return
199        // before attempting our cleanup
200        const sp<Task<SkBitmap*> >& task = texture->task();
201        if (task != nullptr) {
202            task->getResult();
203            texture->clearTask();
204        } else {
205            // If there is a pending task, the path was not added
206            // to the cache and the size wasn't increased
207            if (size > mSize) {
208                ALOGE("Removing path texture of size %d will leave "
209                        "the cache in an inconsistent state", size);
210            }
211            mSize -= size;
212        }
213
214        PATH_LOGD("PathCache::delete name, size, mSize = %d, %d, %d",
215                texture->id, size, mSize);
216        if (mDebugEnabled) {
217            ALOGD("Shape deleted, size = %d", size);
218        }
219
220        if (texture->id) {
221            Caches::getInstance().textureState().deleteTexture(texture->id);
222        }
223        delete texture;
224    }
225}
226
227void PathCache::purgeCache(uint32_t width, uint32_t height) {
228    const uint32_t size = width * height;
229    // Don't even try to cache a bitmap that's bigger than the cache
230    if (size < mMaxSize) {
231        while (mSize + size > mMaxSize) {
232            mCache.removeOldest();
233        }
234    }
235}
236
237void PathCache::trim() {
238    while (mSize > mMaxSize) {
239        mCache.removeOldest();
240    }
241}
242
243PathTexture* PathCache::addTexture(const PathDescription& entry, const SkPath *path,
244        const SkPaint* paint) {
245    ATRACE_NAME("Generate Path Texture");
246
247    float left, top, offset;
248    uint32_t width, height;
249    computePathBounds(path, paint, left, top, offset, width, height);
250
251    if (!checkTextureSize(width, height)) return nullptr;
252
253    purgeCache(width, height);
254
255    SkBitmap bitmap;
256    drawPath(path, paint, bitmap, left, top, offset, width, height);
257
258    PathTexture* texture = new PathTexture(Caches::getInstance(),
259            left, top, offset, width, height,
260            path->getGenerationID());
261    generateTexture(entry, &bitmap, texture);
262
263    return texture;
264}
265
266void PathCache::generateTexture(const PathDescription& entry, SkBitmap* bitmap,
267        PathTexture* texture, bool addToCache) {
268    generateTexture(*bitmap, texture);
269
270    uint32_t size = texture->width * texture->height;
271    if (size < mMaxSize) {
272        mSize += size;
273        PATH_LOGD("PathCache::get/create: name, size, mSize = %d, %d, %d",
274                texture->id, size, mSize);
275        if (mDebugEnabled) {
276            ALOGD("Shape created, size = %d", size);
277        }
278        if (addToCache) {
279            mCache.put(entry, texture);
280        }
281    } else {
282        // It's okay to add a texture that's bigger than the cache since
283        // we'll trim the cache later when addToCache is set to false
284        if (!addToCache) {
285            mSize += size;
286        }
287        texture->cleanup = true;
288    }
289}
290
291void PathCache::clear() {
292    mCache.clear();
293}
294
295void PathCache::generateTexture(SkBitmap& bitmap, Texture* texture) {
296    SkAutoLockPixels alp(bitmap);
297    if (!bitmap.readyToDraw()) {
298        ALOGE("Cannot generate texture from bitmap");
299        return;
300    }
301
302    glGenTextures(1, &texture->id);
303
304    Caches::getInstance().textureState().bindTexture(texture->id);
305    // Textures are Alpha8
306    glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
307
308    texture->blend = true;
309    glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, texture->width, texture->height, 0,
310            GL_ALPHA, GL_UNSIGNED_BYTE, bitmap.getPixels());
311
312    texture->setFilter(GL_LINEAR);
313    texture->setWrap(GL_CLAMP_TO_EDGE);
314}
315
316///////////////////////////////////////////////////////////////////////////////
317// Path precaching
318///////////////////////////////////////////////////////////////////////////////
319
320PathCache::PathProcessor::PathProcessor(Caches& caches):
321        TaskProcessor<SkBitmap*>(&caches.tasks), mMaxTextureSize(caches.maxTextureSize) {
322}
323
324void PathCache::PathProcessor::onProcess(const sp<Task<SkBitmap*> >& task) {
325    PathTask* t = static_cast<PathTask*>(task.get());
326    ATRACE_NAME("pathPrecache");
327
328    float left, top, offset;
329    uint32_t width, height;
330    PathCache::computePathBounds(&t->path, &t->paint, left, top, offset, width, height);
331
332    PathTexture* texture = t->texture;
333    texture->left = left;
334    texture->top = top;
335    texture->offset = offset;
336    texture->width = width;
337    texture->height = height;
338
339    if (width <= mMaxTextureSize && height <= mMaxTextureSize) {
340        SkBitmap* bitmap = new SkBitmap();
341        drawPath(&t->path, &t->paint, *bitmap, left, top, offset, width, height);
342        t->setResult(bitmap);
343    } else {
344        texture->width = 0;
345        texture->height = 0;
346        t->setResult(nullptr);
347    }
348}
349
350///////////////////////////////////////////////////////////////////////////////
351// Paths
352///////////////////////////////////////////////////////////////////////////////
353
354void PathCache::removeDeferred(const SkPath* path) {
355    Mutex::Autolock l(mLock);
356    mGarbage.push(path->getGenerationID());
357}
358
359void PathCache::clearGarbage() {
360    Vector<PathDescription> pathsToRemove;
361
362    { // scope for the mutex
363        Mutex::Autolock l(mLock);
364        size_t count = mGarbage.size();
365        for (size_t i = 0; i < count; i++) {
366            const uint32_t generationID = mGarbage.itemAt(i);
367
368            LruCache<PathDescription, PathTexture*>::Iterator iter(mCache);
369            while (iter.next()) {
370                const PathDescription& key = iter.key();
371                if (key.type == kShapePath && key.shape.path.mGenerationID == generationID) {
372                    pathsToRemove.push(key);
373                }
374            }
375        }
376        mGarbage.clear();
377    }
378
379    for (size_t i = 0; i < pathsToRemove.size(); i++) {
380        mCache.remove(pathsToRemove.itemAt(i));
381    }
382}
383
384PathTexture* PathCache::get(const SkPath* path, const SkPaint* paint) {
385    PathDescription entry(kShapePath, paint);
386    entry.shape.path.mGenerationID = path->getGenerationID();
387
388    PathTexture* texture = mCache.get(entry);
389
390    if (!texture) {
391        texture = addTexture(entry, path, paint);
392    } else {
393        // A bitmap is attached to the texture, this means we need to
394        // upload it as a GL texture
395        const sp<Task<SkBitmap*> >& task = texture->task();
396        if (task != nullptr) {
397            // But we must first wait for the worker thread to be done
398            // producing the bitmap, so let's wait
399            SkBitmap* bitmap = task->getResult();
400            if (bitmap) {
401                generateTexture(entry, bitmap, texture, false);
402                texture->clearTask();
403            } else {
404                ALOGW("Path too large to be rendered into a texture");
405                texture->clearTask();
406                texture = nullptr;
407                mCache.remove(entry);
408            }
409        }
410    }
411
412    return texture;
413}
414
415void PathCache::precache(const SkPath* path, const SkPaint* paint) {
416    if (!Caches::getInstance().tasks.canRunTasks()) {
417        return;
418    }
419
420    PathDescription entry(kShapePath, paint);
421    entry.shape.path.mGenerationID = path->getGenerationID();
422
423    PathTexture* texture = mCache.get(entry);
424
425    bool generate = false;
426    if (!texture) {
427        generate = true;
428    }
429
430    if (generate) {
431        // It is important to specify the generation ID so we do not
432        // attempt to precache the same path several times
433        texture = new PathTexture(Caches::getInstance(), path->getGenerationID());
434        sp<PathTask> task = new PathTask(path, paint, texture);
435        texture->setTask(task);
436
437        // During the precaching phase we insert path texture objects into
438        // the cache that do not point to any GL texture. They are instead
439        // treated as a task for the precaching worker thread. This is why
440        // we do not check the cache limit when inserting these objects.
441        // The conversion into GL texture will happen in get(), when a client
442        // asks for a path texture. This is also when the cache limit will
443        // be enforced.
444        mCache.put(entry, texture);
445
446        if (mProcessor == nullptr) {
447            mProcessor = new PathProcessor(Caches::getInstance());
448        }
449        mProcessor->add(task);
450    }
451}
452
453///////////////////////////////////////////////////////////////////////////////
454// Rounded rects
455///////////////////////////////////////////////////////////////////////////////
456
457PathTexture* PathCache::getRoundRect(float width, float height,
458        float rx, float ry, const SkPaint* paint) {
459    PathDescription entry(kShapeRoundRect, paint);
460    entry.shape.roundRect.mWidth = width;
461    entry.shape.roundRect.mHeight = height;
462    entry.shape.roundRect.mRx = rx;
463    entry.shape.roundRect.mRy = ry;
464
465    PathTexture* texture = get(entry);
466
467    if (!texture) {
468        SkPath path;
469        SkRect r;
470        r.set(0.0f, 0.0f, width, height);
471        path.addRoundRect(r, rx, ry, SkPath::kCW_Direction);
472
473        texture = addTexture(entry, &path, paint);
474    }
475
476    return texture;
477}
478
479///////////////////////////////////////////////////////////////////////////////
480// Circles
481///////////////////////////////////////////////////////////////////////////////
482
483PathTexture* PathCache::getCircle(float radius, const SkPaint* paint) {
484    PathDescription entry(kShapeCircle, paint);
485    entry.shape.circle.mRadius = radius;
486
487    PathTexture* texture = get(entry);
488
489    if (!texture) {
490        SkPath path;
491        path.addCircle(radius, radius, radius, SkPath::kCW_Direction);
492
493        texture = addTexture(entry, &path, paint);
494    }
495
496    return texture;
497}
498
499///////////////////////////////////////////////////////////////////////////////
500// Ovals
501///////////////////////////////////////////////////////////////////////////////
502
503PathTexture* PathCache::getOval(float width, float height, const SkPaint* paint) {
504    PathDescription entry(kShapeOval, paint);
505    entry.shape.oval.mWidth = width;
506    entry.shape.oval.mHeight = height;
507
508    PathTexture* texture = get(entry);
509
510    if (!texture) {
511        SkPath path;
512        SkRect r;
513        r.set(0.0f, 0.0f, width, height);
514        path.addOval(r, SkPath::kCW_Direction);
515
516        texture = addTexture(entry, &path, paint);
517    }
518
519    return texture;
520}
521
522///////////////////////////////////////////////////////////////////////////////
523// Rects
524///////////////////////////////////////////////////////////////////////////////
525
526PathTexture* PathCache::getRect(float width, float height, const SkPaint* paint) {
527    PathDescription entry(kShapeRect, paint);
528    entry.shape.rect.mWidth = width;
529    entry.shape.rect.mHeight = height;
530
531    PathTexture* texture = get(entry);
532
533    if (!texture) {
534        SkPath path;
535        SkRect r;
536        r.set(0.0f, 0.0f, width, height);
537        path.addRect(r, SkPath::kCW_Direction);
538
539        texture = addTexture(entry, &path, paint);
540    }
541
542    return texture;
543}
544
545///////////////////////////////////////////////////////////////////////////////
546// Arcs
547///////////////////////////////////////////////////////////////////////////////
548
549PathTexture* PathCache::getArc(float width, float height,
550        float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint) {
551    PathDescription entry(kShapeArc, paint);
552    entry.shape.arc.mWidth = width;
553    entry.shape.arc.mHeight = height;
554    entry.shape.arc.mStartAngle = startAngle;
555    entry.shape.arc.mSweepAngle = sweepAngle;
556    entry.shape.arc.mUseCenter = useCenter;
557
558    PathTexture* texture = get(entry);
559
560    if (!texture) {
561        SkPath path;
562        SkRect r;
563        r.set(0.0f, 0.0f, width, height);
564        if (useCenter) {
565            path.moveTo(r.centerX(), r.centerY());
566        }
567        path.arcTo(r, startAngle, sweepAngle, !useCenter);
568        if (useCenter) {
569            path.close();
570        }
571
572        texture = addTexture(entry, &path, paint);
573    }
574
575    return texture;
576}
577
578}; // namespace uirenderer
579}; // namespace android
580