PathCache.cpp revision 32228288a957f3823df92365bc709ad6f42b012e
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "OpenGLRenderer" 18 19#include <GLES2/gl2.h> 20 21#include <SkCanvas.h> 22#include <SkRect.h> 23 24#include <utils/threads.h> 25 26#include "PathCache.h" 27#include "Properties.h" 28 29namespace android { 30namespace uirenderer { 31 32/////////////////////////////////////////////////////////////////////////////// 33// Constructors/destructor 34/////////////////////////////////////////////////////////////////////////////// 35 36PathCache::PathCache(): 37 mCache(GenerationCache<PathCacheEntry, PathTexture*>::kUnlimitedCapacity), 38 mSize(0), mMaxSize(MB(DEFAULT_PATH_CACHE_SIZE)) { 39 char property[PROPERTY_VALUE_MAX]; 40 if (property_get(PROPERTY_PATH_CACHE_SIZE, property, NULL) > 0) { 41 LOGD(" Setting path cache size to %sMB", property); 42 setMaxSize(MB(atof(property))); 43 } else { 44 LOGD(" Using default path cache size of %.2fMB", DEFAULT_PATH_CACHE_SIZE); 45 } 46 init(); 47} 48 49PathCache::PathCache(uint32_t maxByteSize): 50 mCache(GenerationCache<PathCacheEntry, PathTexture*>::kUnlimitedCapacity), 51 mSize(0), mMaxSize(maxByteSize) { 52 init(); 53} 54 55PathCache::~PathCache() { 56 mCache.clear(); 57} 58 59void PathCache::init() { 60 mCache.setOnEntryRemovedListener(this); 61 62 GLint maxTextureSize; 63 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize); 64 mMaxTextureSize = maxTextureSize; 65 66 mDebugEnabled = readDebugLevel() & kDebugCaches; 67} 68 69/////////////////////////////////////////////////////////////////////////////// 70// Size management 71/////////////////////////////////////////////////////////////////////////////// 72 73uint32_t PathCache::getSize() { 74 return mSize; 75} 76 77uint32_t PathCache::getMaxSize() { 78 return mMaxSize; 79} 80 81void PathCache::setMaxSize(uint32_t maxSize) { 82 mMaxSize = maxSize; 83 while (mSize > mMaxSize) { 84 mCache.removeOldest(); 85 } 86} 87 88/////////////////////////////////////////////////////////////////////////////// 89// Callbacks 90/////////////////////////////////////////////////////////////////////////////// 91 92void PathCache::operator()(PathCacheEntry& path, PathTexture*& texture) { 93 removeTexture(texture); 94} 95 96/////////////////////////////////////////////////////////////////////////////// 97// Caching 98/////////////////////////////////////////////////////////////////////////////// 99 100void PathCache::removeTexture(PathTexture* texture) { 101 if (texture) { 102 const uint32_t size = texture->width * texture->height; 103 mSize -= size; 104 105 PATH_LOGD("PathCache::callback: delete path: name, size, mSize = %d, %d, %d", 106 texture->id, size, mSize); 107 if (mDebugEnabled) { 108 LOGD("Path deleted, size = %d", size); 109 } 110 111 glDeleteTextures(1, &texture->id); 112 delete texture; 113 } 114} 115 116void PathCache::remove(SkPath* path) { 117 // TODO: Linear search... 118 Vector<uint32_t> pathsToRemove; 119 for (uint32_t i = 0; i < mCache.size(); i++) { 120 if (mCache.getKeyAt(i).path == path) { 121 pathsToRemove.push(i); 122 removeTexture(mCache.getValueAt(i)); 123 } 124 } 125 126 mCache.setOnEntryRemovedListener(NULL); 127 for (size_t i = 0; i < pathsToRemove.size(); i++) { 128 mCache.removeAt(pathsToRemove.itemAt(i)); 129 } 130 mCache.setOnEntryRemovedListener(this); 131} 132 133void PathCache::removeDeferred(SkPath* path) { 134 Mutex::Autolock _l(mLock); 135 mGarbage.push(path); 136} 137 138void PathCache::clearGarbage() { 139 Mutex::Autolock _l(mLock); 140 size_t count = mGarbage.size(); 141 for (size_t i = 0; i < count; i++) { 142 remove(mGarbage.itemAt(i)); 143 } 144 mGarbage.clear(); 145} 146 147PathTexture* PathCache::get(SkPath* path, SkPaint* paint) { 148 PathCacheEntry entry(path, paint); 149 150 PathTexture* texture = mCache.get(entry); 151 152 if (!texture) { 153 texture = addTexture(entry, path, paint); 154 } else if (path->getGenerationID() != texture->generation) { 155 mCache.remove(entry); 156 texture = addTexture(entry, path, paint); 157 } 158 159 return texture; 160} 161 162PathTexture* PathCache::addTexture(const PathCacheEntry& entry, 163 const SkPath *path, const SkPaint* paint) { 164 const SkRect& bounds = path->getBounds(); 165 166 const float pathWidth = fmax(bounds.width(), 1.0f); 167 const float pathHeight = fmax(bounds.height(), 1.0f); 168 169 if (pathWidth > mMaxTextureSize || pathHeight > mMaxTextureSize) { 170 LOGW("Path too large to be rendered into a texture"); 171 return NULL; 172 } 173 174 const float offset = entry.strokeWidth * 1.5f; 175 const uint32_t width = uint32_t(pathWidth + offset * 2.0 + 0.5); 176 const uint32_t height = uint32_t(pathHeight + offset * 2.0 + 0.5); 177 178 const uint32_t size = width * height; 179 // Don't even try to cache a bitmap that's bigger than the cache 180 if (size < mMaxSize) { 181 while (mSize + size > mMaxSize) { 182 mCache.removeOldest(); 183 } 184 } 185 186 PathTexture* texture = new PathTexture; 187 texture->left = bounds.fLeft; 188 texture->top = bounds.fTop; 189 texture->offset = offset; 190 texture->width = width; 191 texture->height = height; 192 texture->generation = path->getGenerationID(); 193 194 SkBitmap bitmap; 195 bitmap.setConfig(SkBitmap::kA8_Config, width, height); 196 bitmap.allocPixels(); 197 bitmap.eraseColor(0); 198 199 SkPaint pathPaint(*paint); 200 201 // Make sure the paint is opaque, color, alpha, filter, etc. 202 // will be applied later when compositing the alpha8 texture 203 pathPaint.setColor(0xff000000); 204 pathPaint.setAlpha(255); 205 pathPaint.setColorFilter(NULL); 206 pathPaint.setMaskFilter(NULL); 207 pathPaint.setShader(NULL); 208 SkXfermode* mode = SkXfermode::Create(SkXfermode::kSrc_Mode); 209 pathPaint.setXfermode(mode)->safeUnref(); 210 211 SkCanvas canvas(bitmap); 212 canvas.translate(-bounds.fLeft + offset, -bounds.fTop + offset); 213 canvas.drawPath(*path, pathPaint); 214 215 generateTexture(bitmap, texture); 216 217 if (size < mMaxSize) { 218 mSize += size; 219 PATH_LOGD("PathCache::get: create path: name, size, mSize = %d, %d, %d", 220 texture->id, size, mSize); 221 if (mDebugEnabled) { 222 LOGD("Path created, size = %d", size); 223 } 224 mCache.put(entry, texture); 225 } else { 226 texture->cleanup = true; 227 } 228 229 return texture; 230} 231 232void PathCache::clear() { 233 mCache.clear(); 234} 235 236void PathCache::generateTexture(SkBitmap& bitmap, Texture* texture) { 237 SkAutoLockPixels alp(bitmap); 238 if (!bitmap.readyToDraw()) { 239 LOGE("Cannot generate texture from bitmap"); 240 return; 241 } 242 243 glGenTextures(1, &texture->id); 244 245 glBindTexture(GL_TEXTURE_2D, texture->id); 246 // Textures are Alpha8 247 glPixelStorei(GL_UNPACK_ALIGNMENT, 1); 248 249 texture->blend = true; 250 glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, texture->width, texture->height, 0, 251 GL_ALPHA, GL_UNSIGNED_BYTE, bitmap.getPixels()); 252 253 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 254 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 255 256 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 257 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); 258} 259 260}; // namespace uirenderer 261}; // namespace android 262