PathCache.cpp revision 42ddc18d108f789705ad4eb697ce9599ad322507
1/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "OpenGLRenderer"
18#define ATRACE_TAG ATRACE_TAG_VIEW
19
20#include <SkBitmap.h>
21#include <SkCanvas.h>
22#include <SkColor.h>
23#include <SkPaint.h>
24#include <SkPath.h>
25#include <SkRect.h>
26
27#include <utils/JenkinsHash.h>
28#include <utils/Trace.h>
29
30#include "Caches.h"
31#include "PathCache.h"
32
33#include "thread/Signal.h"
34#include "thread/Task.h"
35#include "thread/TaskProcessor.h"
36
37namespace android {
38namespace uirenderer {
39
40///////////////////////////////////////////////////////////////////////////////
41// Cache entries
42///////////////////////////////////////////////////////////////////////////////
43
44PathDescription::PathDescription():
45        type(kShapeNone),
46        join(SkPaint::kDefault_Join),
47        cap(SkPaint::kDefault_Cap),
48        style(SkPaint::kFill_Style),
49        miter(4.0f),
50        strokeWidth(1.0f),
51        pathEffect(NULL) {
52    memset(&shape, 0, sizeof(Shape));
53}
54
55PathDescription::PathDescription(ShapeType type, const SkPaint* paint):
56        type(type),
57        join(paint->getStrokeJoin()),
58        cap(paint->getStrokeCap()),
59        style(paint->getStyle()),
60        miter(paint->getStrokeMiter()),
61        strokeWidth(paint->getStrokeWidth()),
62        pathEffect(paint->getPathEffect()) {
63    memset(&shape, 0, sizeof(Shape));
64}
65
66hash_t PathDescription::hash() const {
67    uint32_t hash = JenkinsHashMix(0, type);
68    hash = JenkinsHashMix(hash, join);
69    hash = JenkinsHashMix(hash, cap);
70    hash = JenkinsHashMix(hash, style);
71    hash = JenkinsHashMix(hash, android::hash_type(miter));
72    hash = JenkinsHashMix(hash, android::hash_type(strokeWidth));
73    hash = JenkinsHashMix(hash, android::hash_type(pathEffect));
74    hash = JenkinsHashMixBytes(hash, (uint8_t*) &shape, sizeof(Shape));
75    return JenkinsHashWhiten(hash);
76}
77
78///////////////////////////////////////////////////////////////////////////////
79// Utilities
80///////////////////////////////////////////////////////////////////////////////
81
82bool PathCache::canDrawAsConvexPath(SkPath* path, const SkPaint* paint) {
83    // NOTE: This should only be used after PathTessellator handles joins properly
84    return paint->getPathEffect() == NULL && path->getConvexity() == SkPath::kConvex_Convexity;
85}
86
87void PathCache::computePathBounds(const SkPath* path, const SkPaint* paint,
88        float& left, float& top, float& offset, uint32_t& width, uint32_t& height) {
89    const SkRect& bounds = path->getBounds();
90    PathCache::computeBounds(bounds, paint, left, top, offset, width, height);
91}
92
93void PathCache::computeBounds(const SkRect& bounds, const SkPaint* paint,
94        float& left, float& top, float& offset, uint32_t& width, uint32_t& height) {
95    const float pathWidth = fmax(bounds.width(), 1.0f);
96    const float pathHeight = fmax(bounds.height(), 1.0f);
97
98    left = bounds.fLeft;
99    top = bounds.fTop;
100
101    offset = (int) floorf(fmax(paint->getStrokeWidth(), 1.0f) * 1.5f + 0.5f);
102
103    width = uint32_t(pathWidth + offset * 2.0 + 0.5);
104    height = uint32_t(pathHeight + offset * 2.0 + 0.5);
105}
106
107static void initBitmap(SkBitmap& bitmap, uint32_t width, uint32_t height) {
108    bitmap.allocPixels(SkImageInfo::MakeA8(width, height));
109    bitmap.eraseColor(0);
110}
111
112static void initPaint(SkPaint& paint) {
113    // Make sure the paint is opaque, color, alpha, filter, etc.
114    // will be applied later when compositing the alpha8 texture
115    paint.setColor(SK_ColorBLACK);
116    paint.setAlpha(255);
117    paint.setColorFilter(NULL);
118    paint.setMaskFilter(NULL);
119    paint.setShader(NULL);
120    SkXfermode* mode = SkXfermode::Create(SkXfermode::kSrc_Mode);
121    SkSafeUnref(paint.setXfermode(mode));
122}
123
124static void drawPath(const SkPath *path, const SkPaint* paint, SkBitmap& bitmap,
125        float left, float top, float offset, uint32_t width, uint32_t height) {
126    initBitmap(bitmap, width, height);
127
128    SkPaint pathPaint(*paint);
129    initPaint(pathPaint);
130
131    SkCanvas canvas(bitmap);
132    canvas.translate(-left + offset, -top + offset);
133    canvas.drawPath(*path, pathPaint);
134}
135
136static PathTexture* createTexture(float left, float top, float offset,
137        uint32_t width, uint32_t height, uint32_t id) {
138    PathTexture* texture = new PathTexture(Caches::getInstance());
139    texture->left = left;
140    texture->top = top;
141    texture->offset = offset;
142    texture->width = width;
143    texture->height = height;
144    texture->generation = id;
145    return texture;
146}
147
148///////////////////////////////////////////////////////////////////////////////
149// Cache constructor/destructor
150///////////////////////////////////////////////////////////////////////////////
151
152PathCache::PathCache():
153        mCache(LruCache<PathDescription, PathTexture*>::kUnlimitedCapacity),
154        mSize(0), mMaxSize(MB(DEFAULT_PATH_CACHE_SIZE)) {
155    char property[PROPERTY_VALUE_MAX];
156    if (property_get(PROPERTY_PATH_CACHE_SIZE, property, NULL) > 0) {
157        INIT_LOGD("  Setting %s cache size to %sMB", name, property);
158        setMaxSize(MB(atof(property)));
159    } else {
160        INIT_LOGD("  Using default %s cache size of %.2fMB", name, DEFAULT_PATH_CACHE_SIZE);
161    }
162
163    mCache.setOnEntryRemovedListener(this);
164
165    GLint maxTextureSize;
166    glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
167    mMaxTextureSize = maxTextureSize;
168
169    mDebugEnabled = readDebugLevel() & kDebugCaches;
170}
171
172PathCache::~PathCache() {
173    mCache.clear();
174}
175
176///////////////////////////////////////////////////////////////////////////////
177// Size management
178///////////////////////////////////////////////////////////////////////////////
179
180uint32_t PathCache::getSize() {
181    return mSize;
182}
183
184uint32_t PathCache::getMaxSize() {
185    return mMaxSize;
186}
187
188void PathCache::setMaxSize(uint32_t maxSize) {
189    mMaxSize = maxSize;
190    while (mSize > mMaxSize) {
191        mCache.removeOldest();
192    }
193}
194
195///////////////////////////////////////////////////////////////////////////////
196// Callbacks
197///////////////////////////////////////////////////////////////////////////////
198
199void PathCache::operator()(PathDescription& /* entry */, PathTexture*& texture) {
200    removeTexture(texture);
201}
202
203///////////////////////////////////////////////////////////////////////////////
204// Caching
205///////////////////////////////////////////////////////////////////////////////
206
207void PathCache::removeTexture(PathTexture* texture) {
208    if (texture) {
209        const uint32_t size = texture->width * texture->height;
210
211        // If there is a pending task we must wait for it to return
212        // before attempting our cleanup
213        const sp<Task<SkBitmap*> >& task = texture->task();
214        if (task != NULL) {
215            task->getResult();
216            texture->clearTask();
217        } else {
218            // If there is a pending task, the path was not added
219            // to the cache and the size wasn't increased
220            if (size > mSize) {
221                ALOGE("Removing path texture of size %d will leave "
222                        "the cache in an inconsistent state", size);
223            }
224            mSize -= size;
225        }
226
227        PATH_LOGD("PathCache::delete name, size, mSize = %d, %d, %d",
228                texture->id, size, mSize);
229        if (mDebugEnabled) {
230            ALOGD("Shape deleted, size = %d", size);
231        }
232
233        if (texture->id) {
234            Caches::getInstance().deleteTexture(texture->id);
235        }
236        delete texture;
237    }
238}
239
240void PathCache::purgeCache(uint32_t width, uint32_t height) {
241    const uint32_t size = width * height;
242    // Don't even try to cache a bitmap that's bigger than the cache
243    if (size < mMaxSize) {
244        while (mSize + size > mMaxSize) {
245            mCache.removeOldest();
246        }
247    }
248}
249
250void PathCache::trim() {
251    while (mSize > mMaxSize) {
252        mCache.removeOldest();
253    }
254}
255
256PathTexture* PathCache::addTexture(const PathDescription& entry, const SkPath *path,
257        const SkPaint* paint) {
258    ATRACE_CALL();
259
260    float left, top, offset;
261    uint32_t width, height;
262    computePathBounds(path, paint, left, top, offset, width, height);
263
264    if (!checkTextureSize(width, height)) return NULL;
265
266    purgeCache(width, height);
267
268    SkBitmap bitmap;
269    drawPath(path, paint, bitmap, left, top, offset, width, height);
270
271    PathTexture* texture = createTexture(left, top, offset, width, height,
272            path->getGenerationID());
273    generateTexture(entry, &bitmap, texture);
274
275    return texture;
276}
277
278void PathCache::generateTexture(const PathDescription& entry, SkBitmap* bitmap,
279        PathTexture* texture, bool addToCache) {
280    generateTexture(*bitmap, texture);
281
282    uint32_t size = texture->width * texture->height;
283    if (size < mMaxSize) {
284        mSize += size;
285        PATH_LOGD("PathCache::get/create: name, size, mSize = %d, %d, %d",
286                texture->id, size, mSize);
287        if (mDebugEnabled) {
288            ALOGD("Shape created, size = %d", size);
289        }
290        if (addToCache) {
291            mCache.put(entry, texture);
292        }
293    } else {
294        // It's okay to add a texture that's bigger than the cache since
295        // we'll trim the cache later when addToCache is set to false
296        if (!addToCache) {
297            mSize += size;
298        }
299        texture->cleanup = true;
300    }
301}
302
303void PathCache::clear() {
304    mCache.clear();
305}
306
307void PathCache::generateTexture(SkBitmap& bitmap, Texture* texture) {
308    SkAutoLockPixels alp(bitmap);
309    if (!bitmap.readyToDraw()) {
310        ALOGE("Cannot generate texture from bitmap");
311        return;
312    }
313
314    glGenTextures(1, &texture->id);
315
316    Caches::getInstance().bindTexture(texture->id);
317    // Textures are Alpha8
318    glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
319
320    texture->blend = true;
321    glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, texture->width, texture->height, 0,
322            GL_ALPHA, GL_UNSIGNED_BYTE, bitmap.getPixels());
323
324    texture->setFilter(GL_LINEAR);
325    texture->setWrap(GL_CLAMP_TO_EDGE);
326}
327
328///////////////////////////////////////////////////////////////////////////////
329// Path precaching
330///////////////////////////////////////////////////////////////////////////////
331
332PathCache::PathProcessor::PathProcessor(Caches& caches):
333        TaskProcessor<SkBitmap*>(&caches.tasks), mMaxTextureSize(caches.maxTextureSize) {
334}
335
336void PathCache::PathProcessor::onProcess(const sp<Task<SkBitmap*> >& task) {
337    PathTask* t = static_cast<PathTask*>(task.get());
338    ATRACE_NAME("pathPrecache");
339
340    float left, top, offset;
341    uint32_t width, height;
342    PathCache::computePathBounds(&t->path, &t->paint, left, top, offset, width, height);
343
344    PathTexture* texture = t->texture;
345    texture->left = left;
346    texture->top = top;
347    texture->offset = offset;
348    texture->width = width;
349    texture->height = height;
350
351    if (width <= mMaxTextureSize && height <= mMaxTextureSize) {
352        SkBitmap* bitmap = new SkBitmap();
353        drawPath(&t->path, &t->paint, *bitmap, left, top, offset, width, height);
354        t->setResult(bitmap);
355    } else {
356        texture->width = 0;
357        texture->height = 0;
358        t->setResult(NULL);
359    }
360}
361
362///////////////////////////////////////////////////////////////////////////////
363// Paths
364///////////////////////////////////////////////////////////////////////////////
365
366void PathCache::remove(Vector<PathDescription>& pathsToRemove, const path_pair_t& pair) {
367    LruCache<PathDescription, PathTexture*>::Iterator i(mCache);
368
369    while (i.next()) {
370        const PathDescription& key = i.key();
371        if (key.type == kShapePath &&
372                (key.shape.path.mPath == pair.getFirst() ||
373                        key.shape.path.mPath == pair.getSecond())) {
374            pathsToRemove.push(key);
375        }
376    }
377}
378
379void PathCache::removeDeferred(SkPath* path) {
380    Mutex::Autolock l(mLock);
381    mGarbage.push(path_pair_t(path, const_cast<SkPath*>(path->getSourcePath())));
382}
383
384void PathCache::clearGarbage() {
385    Vector<PathDescription> pathsToRemove;
386
387    { // scope for the mutex
388        Mutex::Autolock l(mLock);
389        size_t count = mGarbage.size();
390        for (size_t i = 0; i < count; i++) {
391            const path_pair_t& pair = mGarbage.itemAt(i);
392            remove(pathsToRemove, pair);
393            delete pair.getFirst();
394        }
395        mGarbage.clear();
396    }
397
398    for (size_t i = 0; i < pathsToRemove.size(); i++) {
399        mCache.remove(pathsToRemove.itemAt(i));
400    }
401}
402
403/**
404 * To properly handle path mutations at draw time we always make a copy
405 * of paths objects when recording display lists. The source path points
406 * to the path we originally copied the path from. This ensures we use
407 * the original path as a cache key the first time a path is inserted
408 * in the cache. The source path is also used to reclaim garbage when a
409 * Dalvik Path object is collected.
410 */
411static const SkPath* getSourcePath(const SkPath* path) {
412    const SkPath* sourcePath = path->getSourcePath();
413    if (sourcePath && sourcePath->getGenerationID() == path->getGenerationID()) {
414        return const_cast<SkPath*>(sourcePath);
415    }
416    return path;
417}
418
419PathTexture* PathCache::get(const SkPath* path, const SkPaint* paint) {
420    path = getSourcePath(path);
421
422    PathDescription entry(kShapePath, paint);
423    entry.shape.path.mPath = path;
424
425    PathTexture* texture = mCache.get(entry);
426
427    if (!texture) {
428        texture = addTexture(entry, path, paint);
429    } else {
430        // A bitmap is attached to the texture, this means we need to
431        // upload it as a GL texture
432        const sp<Task<SkBitmap*> >& task = texture->task();
433        if (task != NULL) {
434            // But we must first wait for the worker thread to be done
435            // producing the bitmap, so let's wait
436            SkBitmap* bitmap = task->getResult();
437            if (bitmap) {
438                generateTexture(entry, bitmap, texture, false);
439                texture->clearTask();
440            } else {
441                ALOGW("Path too large to be rendered into a texture");
442                texture->clearTask();
443                texture = NULL;
444                mCache.remove(entry);
445            }
446        } else if (path->getGenerationID() != texture->generation) {
447            // The size of the path might have changed so we first
448            // remove the entry from the cache
449            mCache.remove(entry);
450            texture = addTexture(entry, path, paint);
451        }
452    }
453
454    return texture;
455}
456
457void PathCache::precache(const SkPath* path, const SkPaint* paint) {
458    if (!Caches::getInstance().tasks.canRunTasks()) {
459        return;
460    }
461
462    path = getSourcePath(path);
463
464    PathDescription entry(kShapePath, paint);
465    entry.shape.path.mPath = path;
466
467    PathTexture* texture = mCache.get(entry);
468
469    bool generate = false;
470    if (!texture) {
471        generate = true;
472    } else if (path->getGenerationID() != texture->generation) {
473        mCache.remove(entry);
474        generate = true;
475    }
476
477    if (generate) {
478        // It is important to specify the generation ID so we do not
479        // attempt to precache the same path several times
480        texture = createTexture(0.0f, 0.0f, 0.0f, 0, 0, path->getGenerationID());
481        sp<PathTask> task = new PathTask(path, paint, texture);
482        texture->setTask(task);
483
484        // During the precaching phase we insert path texture objects into
485        // the cache that do not point to any GL texture. They are instead
486        // treated as a task for the precaching worker thread. This is why
487        // we do not check the cache limit when inserting these objects.
488        // The conversion into GL texture will happen in get(), when a client
489        // asks for a path texture. This is also when the cache limit will
490        // be enforced.
491        mCache.put(entry, texture);
492
493        if (mProcessor == NULL) {
494            mProcessor = new PathProcessor(Caches::getInstance());
495        }
496        mProcessor->add(task);
497    }
498}
499
500///////////////////////////////////////////////////////////////////////////////
501// Rounded rects
502///////////////////////////////////////////////////////////////////////////////
503
504PathTexture* PathCache::getRoundRect(float width, float height,
505        float rx, float ry, const SkPaint* paint) {
506    PathDescription entry(kShapeRoundRect, paint);
507    entry.shape.roundRect.mWidth = width;
508    entry.shape.roundRect.mHeight = height;
509    entry.shape.roundRect.mRx = rx;
510    entry.shape.roundRect.mRy = ry;
511
512    PathTexture* texture = get(entry);
513
514    if (!texture) {
515        SkPath path;
516        SkRect r;
517        r.set(0.0f, 0.0f, width, height);
518        path.addRoundRect(r, rx, ry, SkPath::kCW_Direction);
519
520        texture = addTexture(entry, &path, paint);
521    }
522
523    return texture;
524}
525
526///////////////////////////////////////////////////////////////////////////////
527// Circles
528///////////////////////////////////////////////////////////////////////////////
529
530PathTexture* PathCache::getCircle(float radius, const SkPaint* paint) {
531    PathDescription entry(kShapeCircle, paint);
532    entry.shape.circle.mRadius = radius;
533
534    PathTexture* texture = get(entry);
535
536    if (!texture) {
537        SkPath path;
538        path.addCircle(radius, radius, radius, SkPath::kCW_Direction);
539
540        texture = addTexture(entry, &path, paint);
541    }
542
543    return texture;
544}
545
546///////////////////////////////////////////////////////////////////////////////
547// Ovals
548///////////////////////////////////////////////////////////////////////////////
549
550PathTexture* PathCache::getOval(float width, float height, const SkPaint* paint) {
551    PathDescription entry(kShapeOval, paint);
552    entry.shape.oval.mWidth = width;
553    entry.shape.oval.mHeight = height;
554
555    PathTexture* texture = get(entry);
556
557    if (!texture) {
558        SkPath path;
559        SkRect r;
560        r.set(0.0f, 0.0f, width, height);
561        path.addOval(r, SkPath::kCW_Direction);
562
563        texture = addTexture(entry, &path, paint);
564    }
565
566    return texture;
567}
568
569///////////////////////////////////////////////////////////////////////////////
570// Rects
571///////////////////////////////////////////////////////////////////////////////
572
573PathTexture* PathCache::getRect(float width, float height, const SkPaint* paint) {
574    PathDescription entry(kShapeRect, paint);
575    entry.shape.rect.mWidth = width;
576    entry.shape.rect.mHeight = height;
577
578    PathTexture* texture = get(entry);
579
580    if (!texture) {
581        SkPath path;
582        SkRect r;
583        r.set(0.0f, 0.0f, width, height);
584        path.addRect(r, SkPath::kCW_Direction);
585
586        texture = addTexture(entry, &path, paint);
587    }
588
589    return texture;
590}
591
592///////////////////////////////////////////////////////////////////////////////
593// Arcs
594///////////////////////////////////////////////////////////////////////////////
595
596PathTexture* PathCache::getArc(float width, float height,
597        float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint) {
598    PathDescription entry(kShapeArc, paint);
599    entry.shape.arc.mWidth = width;
600    entry.shape.arc.mHeight = height;
601    entry.shape.arc.mStartAngle = startAngle;
602    entry.shape.arc.mSweepAngle = sweepAngle;
603    entry.shape.arc.mUseCenter = useCenter;
604
605    PathTexture* texture = get(entry);
606
607    if (!texture) {
608        SkPath path;
609        SkRect r;
610        r.set(0.0f, 0.0f, width, height);
611        if (useCenter) {
612            path.moveTo(r.centerX(), r.centerY());
613        }
614        path.arcTo(r, startAngle, sweepAngle, !useCenter);
615        if (useCenter) {
616            path.close();
617        }
618
619        texture = addTexture(entry, &path, paint);
620    }
621
622    return texture;
623}
624
625}; // namespace uirenderer
626}; // namespace android
627