PathCache.cpp revision 44eb2c00861098dd3e2950d923646814b4cc57c2
1/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "OpenGLRenderer"
18#define ATRACE_TAG ATRACE_TAG_VIEW
19
20#include <SkBitmap.h>
21#include <SkCanvas.h>
22#include <SkColor.h>
23#include <SkPaint.h>
24#include <SkPath.h>
25#include <SkRect.h>
26
27#include <utils/JenkinsHash.h>
28#include <utils/Trace.h>
29
30#include "Caches.h"
31#include "PathCache.h"
32
33#include "thread/Signal.h"
34#include "thread/TaskProcessor.h"
35
36namespace android {
37namespace uirenderer {
38
39///////////////////////////////////////////////////////////////////////////////
40// Cache entries
41///////////////////////////////////////////////////////////////////////////////
42
43PathDescription::PathDescription():
44        type(kShapeNone),
45        join(SkPaint::kDefault_Join),
46        cap(SkPaint::kDefault_Cap),
47        style(SkPaint::kFill_Style),
48        miter(4.0f),
49        strokeWidth(1.0f),
50        pathEffect(nullptr) {
51    memset(&shape, 0, sizeof(Shape));
52}
53
54PathDescription::PathDescription(ShapeType type, const SkPaint* paint):
55        type(type),
56        join(paint->getStrokeJoin()),
57        cap(paint->getStrokeCap()),
58        style(paint->getStyle()),
59        miter(paint->getStrokeMiter()),
60        strokeWidth(paint->getStrokeWidth()),
61        pathEffect(paint->getPathEffect()) {
62    memset(&shape, 0, sizeof(Shape));
63}
64
65hash_t PathDescription::hash() const {
66    uint32_t hash = JenkinsHashMix(0, type);
67    hash = JenkinsHashMix(hash, join);
68    hash = JenkinsHashMix(hash, cap);
69    hash = JenkinsHashMix(hash, style);
70    hash = JenkinsHashMix(hash, android::hash_type(miter));
71    hash = JenkinsHashMix(hash, android::hash_type(strokeWidth));
72    hash = JenkinsHashMix(hash, android::hash_type(pathEffect));
73    hash = JenkinsHashMixBytes(hash, (uint8_t*) &shape, sizeof(Shape));
74    return JenkinsHashWhiten(hash);
75}
76
77///////////////////////////////////////////////////////////////////////////////
78// Utilities
79///////////////////////////////////////////////////////////////////////////////
80
81bool PathCache::canDrawAsConvexPath(SkPath* path, const SkPaint* paint) {
82    // NOTE: This should only be used after PathTessellator handles joins properly
83    return paint->getPathEffect() == nullptr && path->getConvexity() == SkPath::kConvex_Convexity;
84}
85
86void PathCache::computePathBounds(const SkPath* path, const SkPaint* paint,
87        float& left, float& top, float& offset, uint32_t& width, uint32_t& height) {
88    const SkRect& bounds = path->getBounds();
89    PathCache::computeBounds(bounds, paint, left, top, offset, width, height);
90}
91
92void PathCache::computeBounds(const SkRect& bounds, const SkPaint* paint,
93        float& left, float& top, float& offset, uint32_t& width, uint32_t& height) {
94    const float pathWidth = fmax(bounds.width(), 1.0f);
95    const float pathHeight = fmax(bounds.height(), 1.0f);
96
97    left = bounds.fLeft;
98    top = bounds.fTop;
99
100    offset = (int) floorf(fmax(paint->getStrokeWidth(), 1.0f) * 1.5f + 0.5f);
101
102    width = uint32_t(pathWidth + offset * 2.0 + 0.5);
103    height = uint32_t(pathHeight + offset * 2.0 + 0.5);
104}
105
106static void initBitmap(SkBitmap& bitmap, uint32_t width, uint32_t height) {
107    bitmap.allocPixels(SkImageInfo::MakeA8(width, height));
108    bitmap.eraseColor(0);
109}
110
111static void initPaint(SkPaint& paint) {
112    // Make sure the paint is opaque, color, alpha, filter, etc.
113    // will be applied later when compositing the alpha8 texture
114    paint.setColor(SK_ColorBLACK);
115    paint.setAlpha(255);
116    paint.setColorFilter(nullptr);
117    paint.setMaskFilter(nullptr);
118    paint.setShader(nullptr);
119    SkXfermode* mode = SkXfermode::Create(SkXfermode::kSrc_Mode);
120    SkSafeUnref(paint.setXfermode(mode));
121}
122
123static void drawPath(const SkPath *path, const SkPaint* paint, SkBitmap& bitmap,
124        float left, float top, float offset, uint32_t width, uint32_t height) {
125    initBitmap(bitmap, width, height);
126
127    SkPaint pathPaint(*paint);
128    initPaint(pathPaint);
129
130    SkCanvas canvas(bitmap);
131    canvas.translate(-left + offset, -top + offset);
132    canvas.drawPath(*path, pathPaint);
133}
134
135static PathTexture* createTexture(float left, float top, float offset,
136        uint32_t width, uint32_t height, uint32_t id) {
137    PathTexture* texture = new PathTexture(Caches::getInstance());
138    texture->left = left;
139    texture->top = top;
140    texture->offset = offset;
141    texture->width = width;
142    texture->height = height;
143    texture->generation = id;
144    return texture;
145}
146
147///////////////////////////////////////////////////////////////////////////////
148// Cache constructor/destructor
149///////////////////////////////////////////////////////////////////////////////
150
151PathCache::PathCache():
152        mCache(LruCache<PathDescription, PathTexture*>::kUnlimitedCapacity),
153        mSize(0), mMaxSize(MB(DEFAULT_PATH_CACHE_SIZE)) {
154    char property[PROPERTY_VALUE_MAX];
155    if (property_get(PROPERTY_PATH_CACHE_SIZE, property, nullptr) > 0) {
156        INIT_LOGD("  Setting %s cache size to %sMB", name, property);
157        setMaxSize(MB(atof(property)));
158    } else {
159        INIT_LOGD("  Using default %s cache size of %.2fMB", name, DEFAULT_PATH_CACHE_SIZE);
160    }
161
162    mCache.setOnEntryRemovedListener(this);
163
164    GLint maxTextureSize;
165    glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
166    mMaxTextureSize = maxTextureSize;
167
168    mDebugEnabled = readDebugLevel() & kDebugCaches;
169}
170
171PathCache::~PathCache() {
172    mCache.clear();
173}
174
175///////////////////////////////////////////////////////////////////////////////
176// Size management
177///////////////////////////////////////////////////////////////////////////////
178
179uint32_t PathCache::getSize() {
180    return mSize;
181}
182
183uint32_t PathCache::getMaxSize() {
184    return mMaxSize;
185}
186
187void PathCache::setMaxSize(uint32_t maxSize) {
188    mMaxSize = maxSize;
189    while (mSize > mMaxSize) {
190        mCache.removeOldest();
191    }
192}
193
194///////////////////////////////////////////////////////////////////////////////
195// Callbacks
196///////////////////////////////////////////////////////////////////////////////
197
198void PathCache::operator()(PathDescription& entry, PathTexture*& texture) {
199    removeTexture(texture);
200}
201
202///////////////////////////////////////////////////////////////////////////////
203// Caching
204///////////////////////////////////////////////////////////////////////////////
205
206void PathCache::removeTexture(PathTexture* texture) {
207    if (texture) {
208        const uint32_t size = texture->width * texture->height;
209
210        // If there is a pending task we must wait for it to return
211        // before attempting our cleanup
212        const sp<Task<SkBitmap*> >& task = texture->task();
213        if (task != nullptr) {
214            task->getResult();
215            texture->clearTask();
216        } else {
217            // If there is a pending task, the path was not added
218            // to the cache and the size wasn't increased
219            if (size > mSize) {
220                ALOGE("Removing path texture of size %d will leave "
221                        "the cache in an inconsistent state", size);
222            }
223            mSize -= size;
224        }
225
226        PATH_LOGD("PathCache::delete name, size, mSize = %d, %d, %d",
227                texture->id, size, mSize);
228        if (mDebugEnabled) {
229            ALOGD("Shape deleted, size = %d", size);
230        }
231
232        if (texture->id) {
233            Caches::getInstance().textureState().deleteTexture(texture->id);
234        }
235        delete texture;
236    }
237}
238
239void PathCache::purgeCache(uint32_t width, uint32_t height) {
240    const uint32_t size = width * height;
241    // Don't even try to cache a bitmap that's bigger than the cache
242    if (size < mMaxSize) {
243        while (mSize + size > mMaxSize) {
244            mCache.removeOldest();
245        }
246    }
247}
248
249void PathCache::trim() {
250    while (mSize > mMaxSize) {
251        mCache.removeOldest();
252    }
253}
254
255PathTexture* PathCache::addTexture(const PathDescription& entry, const SkPath *path,
256        const SkPaint* paint) {
257    ATRACE_NAME("Generate Path Texture");
258
259    float left, top, offset;
260    uint32_t width, height;
261    computePathBounds(path, paint, left, top, offset, width, height);
262
263    if (!checkTextureSize(width, height)) return nullptr;
264
265    purgeCache(width, height);
266
267    SkBitmap bitmap;
268    drawPath(path, paint, bitmap, left, top, offset, width, height);
269
270    PathTexture* texture = createTexture(left, top, offset, width, height,
271            path->getGenerationID());
272    generateTexture(entry, &bitmap, texture);
273
274    return texture;
275}
276
277void PathCache::generateTexture(const PathDescription& entry, SkBitmap* bitmap,
278        PathTexture* texture, bool addToCache) {
279    generateTexture(*bitmap, texture);
280
281    uint32_t size = texture->width * texture->height;
282    if (size < mMaxSize) {
283        mSize += size;
284        PATH_LOGD("PathCache::get/create: name, size, mSize = %d, %d, %d",
285                texture->id, size, mSize);
286        if (mDebugEnabled) {
287            ALOGD("Shape created, size = %d", size);
288        }
289        if (addToCache) {
290            mCache.put(entry, texture);
291        }
292    } else {
293        // It's okay to add a texture that's bigger than the cache since
294        // we'll trim the cache later when addToCache is set to false
295        if (!addToCache) {
296            mSize += size;
297        }
298        texture->cleanup = true;
299    }
300}
301
302void PathCache::clear() {
303    mCache.clear();
304}
305
306void PathCache::generateTexture(SkBitmap& bitmap, Texture* texture) {
307    SkAutoLockPixels alp(bitmap);
308    if (!bitmap.readyToDraw()) {
309        ALOGE("Cannot generate texture from bitmap");
310        return;
311    }
312
313    glGenTextures(1, &texture->id);
314
315    Caches::getInstance().textureState().bindTexture(texture->id);
316    // Textures are Alpha8
317    glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
318
319    texture->blend = true;
320    glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, texture->width, texture->height, 0,
321            GL_ALPHA, GL_UNSIGNED_BYTE, bitmap.getPixels());
322
323    texture->setFilter(GL_LINEAR);
324    texture->setWrap(GL_CLAMP_TO_EDGE);
325}
326
327///////////////////////////////////////////////////////////////////////////////
328// Path precaching
329///////////////////////////////////////////////////////////////////////////////
330
331PathCache::PathProcessor::PathProcessor(Caches& caches):
332        TaskProcessor<SkBitmap*>(&caches.tasks), mMaxTextureSize(caches.maxTextureSize) {
333}
334
335void PathCache::PathProcessor::onProcess(const sp<Task<SkBitmap*> >& task) {
336    PathTask* t = static_cast<PathTask*>(task.get());
337    ATRACE_NAME("pathPrecache");
338
339    float left, top, offset;
340    uint32_t width, height;
341    PathCache::computePathBounds(&t->path, &t->paint, left, top, offset, width, height);
342
343    PathTexture* texture = t->texture;
344    texture->left = left;
345    texture->top = top;
346    texture->offset = offset;
347    texture->width = width;
348    texture->height = height;
349
350    if (width <= mMaxTextureSize && height <= mMaxTextureSize) {
351        SkBitmap* bitmap = new SkBitmap();
352        drawPath(&t->path, &t->paint, *bitmap, left, top, offset, width, height);
353        t->setResult(bitmap);
354    } else {
355        texture->width = 0;
356        texture->height = 0;
357        t->setResult(nullptr);
358    }
359}
360
361///////////////////////////////////////////////////////////////////////////////
362// Paths
363///////////////////////////////////////////////////////////////////////////////
364
365void PathCache::remove(Vector<PathDescription>& pathsToRemove, const path_pair_t& pair) {
366    LruCache<PathDescription, PathTexture*>::Iterator i(mCache);
367
368    while (i.next()) {
369        const PathDescription& key = i.key();
370        if (key.type == kShapePath &&
371                (key.shape.path.mPath == pair.getFirst() ||
372                        key.shape.path.mPath == pair.getSecond())) {
373            pathsToRemove.push(key);
374        }
375    }
376}
377
378void PathCache::removeDeferred(SkPath* path) {
379    Mutex::Autolock l(mLock);
380    mGarbage.push(path_pair_t(path, const_cast<SkPath*>(path->getSourcePath())));
381}
382
383void PathCache::clearGarbage() {
384    Vector<PathDescription> pathsToRemove;
385
386    { // scope for the mutex
387        Mutex::Autolock l(mLock);
388        size_t count = mGarbage.size();
389        for (size_t i = 0; i < count; i++) {
390            const path_pair_t& pair = mGarbage.itemAt(i);
391            remove(pathsToRemove, pair);
392            delete pair.getFirst();
393        }
394        mGarbage.clear();
395    }
396
397    for (size_t i = 0; i < pathsToRemove.size(); i++) {
398        mCache.remove(pathsToRemove.itemAt(i));
399    }
400}
401
402/**
403 * To properly handle path mutations at draw time we always make a copy
404 * of paths objects when recording display lists. The source path points
405 * to the path we originally copied the path from. This ensures we use
406 * the original path as a cache key the first time a path is inserted
407 * in the cache. The source path is also used to reclaim garbage when a
408 * Dalvik Path object is collected.
409 */
410static const SkPath* getSourcePath(const SkPath* path) {
411    const SkPath* sourcePath = path->getSourcePath();
412    if (sourcePath && sourcePath->getGenerationID() == path->getGenerationID()) {
413        return const_cast<SkPath*>(sourcePath);
414    }
415    return path;
416}
417
418PathTexture* PathCache::get(const SkPath* path, const SkPaint* paint) {
419    path = getSourcePath(path);
420
421    PathDescription entry(kShapePath, paint);
422    entry.shape.path.mPath = path;
423
424    PathTexture* texture = mCache.get(entry);
425
426    if (!texture) {
427        texture = addTexture(entry, path, paint);
428    } else {
429        // A bitmap is attached to the texture, this means we need to
430        // upload it as a GL texture
431        const sp<Task<SkBitmap*> >& task = texture->task();
432        if (task != nullptr) {
433            // But we must first wait for the worker thread to be done
434            // producing the bitmap, so let's wait
435            SkBitmap* bitmap = task->getResult();
436            if (bitmap) {
437                generateTexture(entry, bitmap, texture, false);
438                texture->clearTask();
439            } else {
440                ALOGW("Path too large to be rendered into a texture");
441                texture->clearTask();
442                texture = nullptr;
443                mCache.remove(entry);
444            }
445        } else if (path->getGenerationID() != texture->generation) {
446            // The size of the path might have changed so we first
447            // remove the entry from the cache
448            mCache.remove(entry);
449            texture = addTexture(entry, path, paint);
450        }
451    }
452
453    return texture;
454}
455
456void PathCache::precache(const SkPath* path, const SkPaint* paint) {
457    if (!Caches::getInstance().tasks.canRunTasks()) {
458        return;
459    }
460
461    path = getSourcePath(path);
462
463    PathDescription entry(kShapePath, paint);
464    entry.shape.path.mPath = path;
465
466    PathTexture* texture = mCache.get(entry);
467
468    bool generate = false;
469    if (!texture) {
470        generate = true;
471    } else if (path->getGenerationID() != texture->generation) {
472        mCache.remove(entry);
473        generate = true;
474    }
475
476    if (generate) {
477        // It is important to specify the generation ID so we do not
478        // attempt to precache the same path several times
479        texture = createTexture(0.0f, 0.0f, 0.0f, 0, 0, path->getGenerationID());
480        sp<PathTask> task = new PathTask(path, paint, texture);
481        texture->setTask(task);
482
483        // During the precaching phase we insert path texture objects into
484        // the cache that do not point to any GL texture. They are instead
485        // treated as a task for the precaching worker thread. This is why
486        // we do not check the cache limit when inserting these objects.
487        // The conversion into GL texture will happen in get(), when a client
488        // asks for a path texture. This is also when the cache limit will
489        // be enforced.
490        mCache.put(entry, texture);
491
492        if (mProcessor == nullptr) {
493            mProcessor = new PathProcessor(Caches::getInstance());
494        }
495        mProcessor->add(task);
496    }
497}
498
499///////////////////////////////////////////////////////////////////////////////
500// Rounded rects
501///////////////////////////////////////////////////////////////////////////////
502
503PathTexture* PathCache::getRoundRect(float width, float height,
504        float rx, float ry, const SkPaint* paint) {
505    PathDescription entry(kShapeRoundRect, paint);
506    entry.shape.roundRect.mWidth = width;
507    entry.shape.roundRect.mHeight = height;
508    entry.shape.roundRect.mRx = rx;
509    entry.shape.roundRect.mRy = ry;
510
511    PathTexture* texture = get(entry);
512
513    if (!texture) {
514        SkPath path;
515        SkRect r;
516        r.set(0.0f, 0.0f, width, height);
517        path.addRoundRect(r, rx, ry, SkPath::kCW_Direction);
518
519        texture = addTexture(entry, &path, paint);
520    }
521
522    return texture;
523}
524
525///////////////////////////////////////////////////////////////////////////////
526// Circles
527///////////////////////////////////////////////////////////////////////////////
528
529PathTexture* PathCache::getCircle(float radius, const SkPaint* paint) {
530    PathDescription entry(kShapeCircle, paint);
531    entry.shape.circle.mRadius = radius;
532
533    PathTexture* texture = get(entry);
534
535    if (!texture) {
536        SkPath path;
537        path.addCircle(radius, radius, radius, SkPath::kCW_Direction);
538
539        texture = addTexture(entry, &path, paint);
540    }
541
542    return texture;
543}
544
545///////////////////////////////////////////////////////////////////////////////
546// Ovals
547///////////////////////////////////////////////////////////////////////////////
548
549PathTexture* PathCache::getOval(float width, float height, const SkPaint* paint) {
550    PathDescription entry(kShapeOval, paint);
551    entry.shape.oval.mWidth = width;
552    entry.shape.oval.mHeight = height;
553
554    PathTexture* texture = get(entry);
555
556    if (!texture) {
557        SkPath path;
558        SkRect r;
559        r.set(0.0f, 0.0f, width, height);
560        path.addOval(r, SkPath::kCW_Direction);
561
562        texture = addTexture(entry, &path, paint);
563    }
564
565    return texture;
566}
567
568///////////////////////////////////////////////////////////////////////////////
569// Rects
570///////////////////////////////////////////////////////////////////////////////
571
572PathTexture* PathCache::getRect(float width, float height, const SkPaint* paint) {
573    PathDescription entry(kShapeRect, paint);
574    entry.shape.rect.mWidth = width;
575    entry.shape.rect.mHeight = height;
576
577    PathTexture* texture = get(entry);
578
579    if (!texture) {
580        SkPath path;
581        SkRect r;
582        r.set(0.0f, 0.0f, width, height);
583        path.addRect(r, SkPath::kCW_Direction);
584
585        texture = addTexture(entry, &path, paint);
586    }
587
588    return texture;
589}
590
591///////////////////////////////////////////////////////////////////////////////
592// Arcs
593///////////////////////////////////////////////////////////////////////////////
594
595PathTexture* PathCache::getArc(float width, float height,
596        float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint) {
597    PathDescription entry(kShapeArc, paint);
598    entry.shape.arc.mWidth = width;
599    entry.shape.arc.mHeight = height;
600    entry.shape.arc.mStartAngle = startAngle;
601    entry.shape.arc.mSweepAngle = sweepAngle;
602    entry.shape.arc.mUseCenter = useCenter;
603
604    PathTexture* texture = get(entry);
605
606    if (!texture) {
607        SkPath path;
608        SkRect r;
609        r.set(0.0f, 0.0f, width, height);
610        if (useCenter) {
611            path.moveTo(r.centerX(), r.centerY());
612        }
613        path.arcTo(r, startAngle, sweepAngle, !useCenter);
614        if (useCenter) {
615            path.close();
616        }
617
618        texture = addTexture(entry, &path, paint);
619    }
620
621    return texture;
622}
623
624}; // namespace uirenderer
625}; // namespace android
626