PathCache.cpp revision 9e10841c27d973b930e1b49a099c69d866659505
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "OpenGLRenderer" 18 19#include <GLES2/gl2.h> 20 21#include <SkCanvas.h> 22#include <SkRect.h> 23 24#include <utils/threads.h> 25 26#include "PathCache.h" 27#include "Properties.h" 28 29namespace android { 30namespace uirenderer { 31 32/////////////////////////////////////////////////////////////////////////////// 33// Constructors/destructor 34/////////////////////////////////////////////////////////////////////////////// 35 36PathCache::PathCache(): 37 mCache(GenerationCache<PathCacheEntry, PathTexture*>::kUnlimitedCapacity), 38 mSize(0), mMaxSize(MB(DEFAULT_PATH_CACHE_SIZE)) { 39 char property[PROPERTY_VALUE_MAX]; 40 if (property_get(PROPERTY_PATH_CACHE_SIZE, property, NULL) > 0) { 41 LOGD(" Setting path cache size to %sMB", property); 42 setMaxSize(MB(atof(property))); 43 } else { 44 LOGD(" Using default path cache size of %.2fMB", DEFAULT_PATH_CACHE_SIZE); 45 } 46 init(); 47} 48 49PathCache::PathCache(uint32_t maxByteSize): 50 mCache(GenerationCache<PathCacheEntry, PathTexture*>::kUnlimitedCapacity), 51 mSize(0), mMaxSize(maxByteSize) { 52 init(); 53} 54 55PathCache::~PathCache() { 56 Mutex::Autolock _l(mLock); 57 mCache.clear(); 58} 59 60void PathCache::init() { 61 mCache.setOnEntryRemovedListener(this); 62 63 GLint maxTextureSize; 64 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize); 65 mMaxTextureSize = maxTextureSize; 66} 67 68/////////////////////////////////////////////////////////////////////////////// 69// Size management 70/////////////////////////////////////////////////////////////////////////////// 71 72uint32_t PathCache::getSize() { 73 Mutex::Autolock _l(mLock); 74 return mSize; 75} 76 77uint32_t PathCache::getMaxSize() { 78 Mutex::Autolock _l(mLock); 79 return mMaxSize; 80} 81 82void PathCache::setMaxSize(uint32_t maxSize) { 83 Mutex::Autolock _l(mLock); 84 mMaxSize = maxSize; 85 while (mSize > mMaxSize) { 86 mCache.removeOldest(); 87 } 88} 89 90/////////////////////////////////////////////////////////////////////////////// 91// Callbacks 92/////////////////////////////////////////////////////////////////////////////// 93 94void PathCache::operator()(PathCacheEntry& path, PathTexture*& texture) { 95 if (texture) { 96 const uint32_t size = texture->width * texture->height; 97 mSize -= size; 98 99 PATH_LOGD("PathCache::callback: delete path: name, size, mSize = %d, %d, %d", 100 texture->id, size, mSize); 101 102 glDeleteTextures(1, &texture->id); 103 delete texture; 104 } 105} 106 107/////////////////////////////////////////////////////////////////////////////// 108// Caching 109/////////////////////////////////////////////////////////////////////////////// 110 111void PathCache::remove(SkPath* path) { 112 Mutex::Autolock _l(mLock); 113 114 // TODO: Linear search... 115 Vector<uint32_t> pathsToRemove; 116 for (uint32_t i = 0; i < mCache.size(); i++) { 117 if (mCache.getKeyAt(i).path == path) { 118 pathsToRemove.push(i); 119 } 120 } 121 122 for (size_t i = 0; i < pathsToRemove.size(); i++) { 123 mCache.removeAt(pathsToRemove.itemAt(i)); 124 } 125} 126 127PathTexture* PathCache::get(SkPath* path, SkPaint* paint) { 128 PathCacheEntry entry(path, paint); 129 130 mLock.lock(); 131 PathTexture* texture = mCache.get(entry); 132 mLock.unlock(); 133 134 if (!texture) { 135 texture = addTexture(entry, path, paint); 136 } else if (path->getGenerationID() != texture->generation) { 137 mLock.lock(); 138 mCache.remove(entry); 139 mLock.unlock(); 140 texture = addTexture(entry, path, paint); 141 } 142 143 return texture; 144} 145 146PathTexture* PathCache::addTexture(const PathCacheEntry& entry, 147 const SkPath *path, const SkPaint* paint) { 148 const SkRect& bounds = path->getBounds(); 149 150 const float pathWidth = fmax(bounds.width(), 1.0f); 151 const float pathHeight = fmax(bounds.height(), 1.0f); 152 153 if (pathWidth > mMaxTextureSize || pathHeight > mMaxTextureSize) { 154 LOGW("Path too large to be rendered into a texture"); 155 return NULL; 156 } 157 158 const float offset = entry.strokeWidth * 1.5f; 159 const uint32_t width = uint32_t(pathWidth + offset * 2.0 + 0.5); 160 const uint32_t height = uint32_t(pathHeight + offset * 2.0 + 0.5); 161 162 const uint32_t size = width * height; 163 // Don't even try to cache a bitmap that's bigger than the cache 164 if (size < mMaxSize) { 165 mLock.lock(); 166 while (mSize + size > mMaxSize) { 167 mCache.removeOldest(); 168 } 169 mLock.unlock(); 170 } 171 172 PathTexture* texture = new PathTexture; 173 texture->left = bounds.fLeft; 174 texture->top = bounds.fTop; 175 texture->offset = offset; 176 texture->width = width; 177 texture->height = height; 178 texture->generation = path->getGenerationID(); 179 180 SkBitmap bitmap; 181 bitmap.setConfig(SkBitmap::kA8_Config, width, height); 182 bitmap.allocPixels(); 183 bitmap.eraseColor(0); 184 185 SkPaint pathPaint(*paint); 186 if (!pathPaint.getXfermode()) { 187 SkXfermode* mode = SkXfermode::Create(SkXfermode::kSrc_Mode); 188 pathPaint.setXfermode(mode)->safeUnref(); 189 } 190 191 SkCanvas canvas(bitmap); 192 canvas.translate(-bounds.fLeft + offset, -bounds.fTop + offset); 193 canvas.drawPath(*path, pathPaint); 194 195 generateTexture(bitmap, texture); 196 197 if (size < mMaxSize) { 198 mLock.lock(); 199 mSize += size; 200 PATH_LOGD("PathCache::get: create path: name, size, mSize = %d, %d, %d", 201 texture->id, size, mSize); 202 mCache.put(entry, texture); 203 mLock.unlock(); 204 } else { 205 texture->cleanup = true; 206 } 207 208 return texture; 209} 210 211void PathCache::clear() { 212 Mutex::Autolock _l(mLock); 213 mCache.clear(); 214} 215 216void PathCache::generateTexture(SkBitmap& bitmap, Texture* texture) { 217 SkAutoLockPixels alp(bitmap); 218 if (!bitmap.readyToDraw()) { 219 LOGE("Cannot generate texture from bitmap"); 220 return; 221 } 222 223 glGenTextures(1, &texture->id); 224 225 glBindTexture(GL_TEXTURE_2D, texture->id); 226 // Textures are Alpha8 227 glPixelStorei(GL_UNPACK_ALIGNMENT, 1); 228 229 texture->blend = true; 230 glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, texture->width, texture->height, 0, 231 GL_ALPHA, GL_UNSIGNED_BYTE, bitmap.getPixels()); 232 233 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 234 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 235 236 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 237 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); 238} 239 240}; // namespace uirenderer 241}; // namespace android 242