PathCache.cpp revision e190aa69756aecfaffabdd4c6d32cb6b3220d842
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "OpenGLRenderer" 18 19#include <GLES2/gl2.h> 20 21#include <SkCanvas.h> 22#include <SkRect.h> 23 24#include <utils/threads.h> 25 26#include "PathCache.h" 27#include "Properties.h" 28 29namespace android { 30namespace uirenderer { 31 32/////////////////////////////////////////////////////////////////////////////// 33// Constructors/destructor 34/////////////////////////////////////////////////////////////////////////////// 35 36PathCache::PathCache(): 37 mCache(GenerationCache<PathCacheEntry, PathTexture*>::kUnlimitedCapacity), 38 mSize(0), mMaxSize(MB(DEFAULT_PATH_CACHE_SIZE)) { 39 char property[PROPERTY_VALUE_MAX]; 40 if (property_get(PROPERTY_PATH_CACHE_SIZE, property, NULL) > 0) { 41 LOGD(" Setting path cache size to %sMB", property); 42 setMaxSize(MB(atof(property))); 43 } else { 44 LOGD(" Using default path cache size of %.2fMB", DEFAULT_PATH_CACHE_SIZE); 45 } 46 init(); 47} 48 49PathCache::PathCache(uint32_t maxByteSize): 50 mCache(GenerationCache<PathCacheEntry, PathTexture*>::kUnlimitedCapacity), 51 mSize(0), mMaxSize(maxByteSize) { 52 init(); 53} 54 55PathCache::~PathCache() { 56 Mutex::Autolock _l(mLock); 57 mCache.clear(); 58} 59 60void PathCache::init() { 61 mCache.setOnEntryRemovedListener(this); 62 63 GLint maxTextureSize; 64 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize); 65 mMaxTextureSize = maxTextureSize; 66 67 mDebugEnabled = readDebugLevel() & kDebugCaches; 68} 69 70/////////////////////////////////////////////////////////////////////////////// 71// Size management 72/////////////////////////////////////////////////////////////////////////////// 73 74uint32_t PathCache::getSize() { 75 Mutex::Autolock _l(mLock); 76 return mSize; 77} 78 79uint32_t PathCache::getMaxSize() { 80 Mutex::Autolock _l(mLock); 81 return mMaxSize; 82} 83 84void PathCache::setMaxSize(uint32_t maxSize) { 85 Mutex::Autolock _l(mLock); 86 mMaxSize = maxSize; 87 while (mSize > mMaxSize) { 88 mCache.removeOldest(); 89 } 90} 91 92/////////////////////////////////////////////////////////////////////////////// 93// Callbacks 94/////////////////////////////////////////////////////////////////////////////// 95 96void PathCache::operator()(PathCacheEntry& path, PathTexture*& texture) { 97 if (texture) { 98 const uint32_t size = texture->width * texture->height; 99 mSize -= size; 100 101 PATH_LOGD("PathCache::callback: delete path: name, size, mSize = %d, %d, %d", 102 texture->id, size, mSize); 103 if (mDebugEnabled) { 104 LOGD("Path deleted, size = %d", size); 105 } 106 107 glDeleteTextures(1, &texture->id); 108 delete texture; 109 } 110} 111 112/////////////////////////////////////////////////////////////////////////////// 113// Caching 114/////////////////////////////////////////////////////////////////////////////// 115 116void PathCache::remove(SkPath* path) { 117 Mutex::Autolock _l(mLock); 118 119 // TODO: Linear search... 120 Vector<uint32_t> pathsToRemove; 121 for (uint32_t i = 0; i < mCache.size(); i++) { 122 if (mCache.getKeyAt(i).path == path) { 123 pathsToRemove.push(i); 124 } 125 } 126 127 for (size_t i = 0; i < pathsToRemove.size(); i++) { 128 mCache.removeAt(pathsToRemove.itemAt(i)); 129 } 130} 131 132PathTexture* PathCache::get(SkPath* path, SkPaint* paint) { 133 PathCacheEntry entry(path, paint); 134 135 mLock.lock(); 136 PathTexture* texture = mCache.get(entry); 137 mLock.unlock(); 138 139 if (!texture) { 140 texture = addTexture(entry, path, paint); 141 } else if (path->getGenerationID() != texture->generation) { 142 mLock.lock(); 143 mCache.remove(entry); 144 mLock.unlock(); 145 texture = addTexture(entry, path, paint); 146 } 147 148 return texture; 149} 150 151PathTexture* PathCache::addTexture(const PathCacheEntry& entry, 152 const SkPath *path, const SkPaint* paint) { 153 const SkRect& bounds = path->getBounds(); 154 155 const float pathWidth = fmax(bounds.width(), 1.0f); 156 const float pathHeight = fmax(bounds.height(), 1.0f); 157 158 if (pathWidth > mMaxTextureSize || pathHeight > mMaxTextureSize) { 159 LOGW("Path too large to be rendered into a texture"); 160 return NULL; 161 } 162 163 const float offset = entry.strokeWidth * 1.5f; 164 const uint32_t width = uint32_t(pathWidth + offset * 2.0 + 0.5); 165 const uint32_t height = uint32_t(pathHeight + offset * 2.0 + 0.5); 166 167 const uint32_t size = width * height; 168 // Don't even try to cache a bitmap that's bigger than the cache 169 if (size < mMaxSize) { 170 mLock.lock(); 171 while (mSize + size > mMaxSize) { 172 mCache.removeOldest(); 173 } 174 mLock.unlock(); 175 } 176 177 PathTexture* texture = new PathTexture; 178 texture->left = bounds.fLeft; 179 texture->top = bounds.fTop; 180 texture->offset = offset; 181 texture->width = width; 182 texture->height = height; 183 texture->generation = path->getGenerationID(); 184 185 SkBitmap bitmap; 186 bitmap.setConfig(SkBitmap::kA8_Config, width, height); 187 bitmap.allocPixels(); 188 bitmap.eraseColor(0); 189 190 SkPaint pathPaint(*paint); 191 if (!pathPaint.getXfermode()) { 192 SkXfermode* mode = SkXfermode::Create(SkXfermode::kSrc_Mode); 193 pathPaint.setXfermode(mode)->safeUnref(); 194 } 195 196 SkCanvas canvas(bitmap); 197 canvas.translate(-bounds.fLeft + offset, -bounds.fTop + offset); 198 canvas.drawPath(*path, pathPaint); 199 200 generateTexture(bitmap, texture); 201 202 if (size < mMaxSize) { 203 mLock.lock(); 204 mSize += size; 205 PATH_LOGD("PathCache::get: create path: name, size, mSize = %d, %d, %d", 206 texture->id, size, mSize); 207 if (mDebugEnabled) { 208 LOGD("Path created, size = %d", size); 209 } 210 mCache.put(entry, texture); 211 mLock.unlock(); 212 } else { 213 texture->cleanup = true; 214 } 215 216 return texture; 217} 218 219void PathCache::clear() { 220 Mutex::Autolock _l(mLock); 221 mCache.clear(); 222} 223 224void PathCache::generateTexture(SkBitmap& bitmap, Texture* texture) { 225 SkAutoLockPixels alp(bitmap); 226 if (!bitmap.readyToDraw()) { 227 LOGE("Cannot generate texture from bitmap"); 228 return; 229 } 230 231 glGenTextures(1, &texture->id); 232 233 glBindTexture(GL_TEXTURE_2D, texture->id); 234 // Textures are Alpha8 235 glPixelStorei(GL_UNPACK_ALIGNMENT, 1); 236 237 texture->blend = true; 238 glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, texture->width, texture->height, 0, 239 GL_ALPHA, GL_UNSIGNED_BYTE, bitmap.getPixels()); 240 241 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 242 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 243 244 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 245 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); 246} 247 248}; // namespace uirenderer 249}; // namespace android 250