1ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy/*
2ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * Copyright (C) 2010 The Android Open Source Project
3ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy *
4ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * you may not use this file except in compliance with the License.
6ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * You may obtain a copy of the License at
7ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy *
8ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy *
10ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * Unless required by applicable law or agreed to in writing, software
11ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * See the License for the specific language governing permissions and
14ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * limitations under the License.
15ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy */
16ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
17ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy#include <utils/String8.h>
18ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
19a60c3889718f4513a6c9d8b80f655db5d6346905Romain Guy#include "Caches.h"
20b48800428906ae455c2b63acacd44e390e1fee49Romain Guy#include "Dither.h"
21ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy#include "ProgramCache.h"
22ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
23ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guynamespace android {
24ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guynamespace uirenderer {
25ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
26ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
27707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy// Defines
28707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy///////////////////////////////////////////////////////////////////////////////
29707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
30707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy#define MODULATE_OP_NO_MODULATE 0
31707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy#define MODULATE_OP_MODULATE 1
32707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy#define MODULATE_OP_MODULATE_A8 2
33707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
34b48800428906ae455c2b63acacd44e390e1fee49Romain Guy#define STR(x) STR1(x)
35b48800428906ae455c2b63acacd44e390e1fee49Romain Guy#define STR1(x) #x
36b48800428906ae455c2b63acacd44e390e1fee49Romain Guy
37707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy///////////////////////////////////////////////////////////////////////////////
38ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy// Vertex shaders snippets
39ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
40ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
418bd68c6b7d4d6d3137edf1cbdc0e0de266c5b9eeChris Craikconst char* gVS_Header_Start =
428bd68c6b7d4d6d3137edf1cbdc0e0de266c5b9eeChris Craik        "#version 100\n"
43ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "attribute vec4 position;\n";
44ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Header_Attributes_TexCoords =
45ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "attribute vec2 texCoords;\n";
46ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyconst char* gVS_Header_Attributes_Colors =
47ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        "attribute vec4 colors;\n";
4891a8c7c62913c2597e3bf5a6d59d2ed5fc7ba4e0Chris Craikconst char* gVS_Header_Attributes_VertexAlphaParameters =
496ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        "attribute float vtxAlpha;\n";
50aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyconst char* gVS_Header_Uniforms_TextureTransform =
51aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        "uniform mat4 mainTextureTransform;\n";
52ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Header_Uniforms =
5339284b763a09688468ed3799ebd2ebb76ea5dfd5Romain Guy        "uniform mat4 projection;\n" \
54ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "uniform mat4 transform;\n";
55b48800428906ae455c2b63acacd44e390e1fee49Romain Guyconst char* gVS_Header_Uniforms_HasGradient =
56b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "uniform mat4 screenSpace;\n";
57889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guyconst char* gVS_Header_Uniforms_HasBitmap =
58889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        "uniform mat4 textureTransform;\n"
5980bbfb19eefe3cb9be8833b136381cece069e24dRomain Guy        "uniform mediump vec2 textureDimension;\n";
60deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craikconst char* gVS_Header_Uniforms_HasRoundRectClip =
61deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        "uniform mat4 roundRectInvTransform;\n";
62ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Header_Varyings_HasTexture =
63ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "varying vec2 outTexCoords;\n";
64ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyconst char* gVS_Header_Varyings_HasColors =
65ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        "varying vec4 outColors;\n";
6691a8c7c62913c2597e3bf5a6d59d2ed5fc7ba4e0Chris Craikconst char* gVS_Header_Varyings_HasVertexAlpha =
676ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        "varying float alpha;\n";
6863553478130f78d44c8fbeaebc610e19925544a5Romain Guyconst char* gVS_Header_Varyings_HasBitmap =
6963553478130f78d44c8fbeaebc610e19925544a5Romain Guy        "varying highp vec2 outBitmapTexCoords;\n";
7042e1e0d482d774cf18a55773e434f02edb9e4462Romain Guyconst char* gVS_Header_Varyings_HasGradient[6] = {
71ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Linear
72a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying highp vec2 linear;\n"
73a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying vec2 ditherTexCoords;\n",
74a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying float linear;\n"
75a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying vec2 ditherTexCoords;\n",
76211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
77ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Circular
78a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying highp vec2 circular;\n"
79a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying vec2 ditherTexCoords;\n",
80a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying highp vec2 circular;\n"
81a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying vec2 ditherTexCoords;\n",
82211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
83ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Sweep
84a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying highp vec2 sweep;\n"
85a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying vec2 ditherTexCoords;\n",
86a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying highp vec2 sweep;\n"
87a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying vec2 ditherTexCoords;\n",
88ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy};
89deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craikconst char* gVS_Header_Varyings_HasRoundRectClip =
9068a73e8700c3bb30395e4ebf1b6e5a9b81699a5aChris Craik        "varying highp vec2 roundRectPos;\n";
91ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Main =
92ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "\nvoid main(void) {\n";
93ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Main_OutTexCoords =
94ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "    outTexCoords = texCoords;\n";
95ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyconst char* gVS_Main_OutColors =
96ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        "    outColors = colors;\n";
97aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyconst char* gVS_Main_OutTransformedTexCoords =
98aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        "    outTexCoords = (mainTextureTransform * vec4(texCoords, 0.0, 1.0)).xy;\n";
9942e1e0d482d774cf18a55773e434f02edb9e4462Romain Guyconst char* gVS_Main_OutGradient[6] = {
100ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Linear
101a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "    linear = vec2((screenSpace * position).x, 0.5);\n"
102b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "    ditherTexCoords = (transform * position).xy * " STR(DITHER_KERNEL_SIZE_INV) ";\n",
103a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "    linear = (screenSpace * position).x;\n"
104b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "    ditherTexCoords = (transform * position).xy * " STR(DITHER_KERNEL_SIZE_INV) ";\n",
105211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
106ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Circular
107a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "    circular = (screenSpace * position).xy;\n"
108b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "    ditherTexCoords = (transform * position).xy * " STR(DITHER_KERNEL_SIZE_INV) ";\n",
109a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "    circular = (screenSpace * position).xy;\n"
110b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "    ditherTexCoords = (transform * position).xy * " STR(DITHER_KERNEL_SIZE_INV) ";\n",
111211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
112ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Sweep
113a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "    sweep = (screenSpace * position).xy;\n"
114b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "    ditherTexCoords = (transform * position).xy * " STR(DITHER_KERNEL_SIZE_INV) ";\n",
115a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "    sweep = (screenSpace * position).xy;\n"
116b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "    ditherTexCoords = (transform * position).xy * " STR(DITHER_KERNEL_SIZE_INV) ";\n",
117ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy};
118889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guyconst char* gVS_Main_OutBitmapTexCoords =
119707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "    outBitmapTexCoords = (textureTransform * position).xy * textureDimension;\n";
120ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Main_Position =
121deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        "    vec4 transformedPosition = projection * transform * position;\n"
122deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        "    gl_Position = transformedPosition;\n";
123bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik
12491a8c7c62913c2597e3bf5a6d59d2ed5fc7ba4e0Chris Craikconst char* gVS_Main_VertexAlpha =
1256ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        "    alpha = vtxAlpha;\n";
126bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik
127deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craikconst char* gVS_Main_HasRoundRectClip =
128deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        "    roundRectPos = (roundRectInvTransform * transformedPosition).xy;\n";
129ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Footer =
130ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "}\n\n";
131ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
132ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
133ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy// Fragment shaders snippets
134ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
135ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
1368bd68c6b7d4d6d3137edf1cbdc0e0de266c5b9eeChris Craikconst char* gFS_Header_Start =
1378bd68c6b7d4d6d3137edf1cbdc0e0de266c5b9eeChris Craik        "#version 100\n";
138a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guyconst char* gFS_Header_Extension_FramebufferFetch =
139a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy        "#extension GL_NV_shader_framebuffer_fetch : enable\n\n";
140aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyconst char* gFS_Header_Extension_ExternalTexture =
141aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        "#extension GL_OES_EGL_image_external : require\n\n";
142ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Header =
143ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "precision mediump float;\n\n";
144ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Uniforms_Color =
145ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "uniform vec4 color;\n";
146ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Uniforms_TextureSampler =
147a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "uniform sampler2D baseSampler;\n";
148aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyconst char* gFS_Uniforms_ExternalTextureSampler =
149a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "uniform samplerExternalOES baseSampler;\n";
150b48800428906ae455c2b63acacd44e390e1fee49Romain Guyconst char* gFS_Uniforms_Dither =
151b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "uniform sampler2D ditherSampler;";
152b48800428906ae455c2b63acacd44e390e1fee49Romain Guyconst char* gFS_Uniforms_GradientSampler[2] = {
153b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "%s\n"
154b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "uniform sampler2D gradientSampler;\n",
155b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "%s\n"
156b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "uniform vec4 startColor;\n"
157211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy        "uniform vec4 endColor;\n"
158ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy};
159ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Uniforms_BitmapSampler =
160ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "uniform sampler2D bitmapSampler;\n";
16176d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenbergerconst char* gFS_Uniforms_ColorOp[3] = {
162ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // None
163ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "",
164ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Matrix
165ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "uniform mat4 colorMatrix;\n"
166ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "uniform vec4 colorMatrixVector;\n",
167ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // PorterDuff
168db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        "uniform vec4 colorBlend;\n"
169ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy};
1704121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
171deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craikconst char* gFS_Uniforms_HasRoundRectClip =
172deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        "uniform vec4 roundRectInnerRectLTRB;\n"
173deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        "uniform float roundRectRadius;\n";
174deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik
175ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Main =
176ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "\nvoid main(void) {\n"
1777fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy        "    lowp vec4 fragColor;\n";
178707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
179b48800428906ae455c2b63acacd44e390e1fee49Romain Guyconst char* gFS_Main_Dither[2] = {
180b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        // ES 2.0
181b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "texture2D(ditherSampler, ditherTexCoords).a * " STR(DITHER_KERNEL_SIZE_INV_SQUARE),
182b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        // ES 3.0
183032d47af737d803e841ab79f38ac9068a46c9aebRomain Guy        "texture2D(ditherSampler, ditherTexCoords).a"
184b48800428906ae455c2b63acacd44e390e1fee49Romain Guy};
185211efea7376371ee755edd2ad03e83ef6eea464eRomain Guyconst char* gFS_Main_AddDitherToGradient =
186b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "    gradientColor += %s;\n";
187211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
188707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy// Fast cases
189707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guyconst char* gFS_Fast_SingleColor =
190707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "\nvoid main(void) {\n"
191707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "    gl_FragColor = color;\n"
192707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "}\n\n";
193707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guyconst char* gFS_Fast_SingleTexture =
194707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "\nvoid main(void) {\n"
195a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    gl_FragColor = texture2D(baseSampler, outTexCoords);\n"
196707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "}\n\n";
197707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guyconst char* gFS_Fast_SingleModulateTexture =
198707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "\nvoid main(void) {\n"
199a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    gl_FragColor = color.a * texture2D(baseSampler, outTexCoords);\n"
200707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "}\n\n";
201707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guyconst char* gFS_Fast_SingleA8Texture =
202707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "\nvoid main(void) {\n"
203a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    gl_FragColor = texture2D(baseSampler, outTexCoords);\n"
204707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "}\n\n";
205707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guyconst char* gFS_Fast_SingleModulateA8Texture =
206707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "\nvoid main(void) {\n"
207a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    gl_FragColor = color * texture2D(baseSampler, outTexCoords).a;\n"
208707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "}\n\n";
20942e1e0d482d774cf18a55773e434f02edb9e4462Romain Guyconst char* gFS_Fast_SingleGradient[2] = {
210707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "\nvoid main(void) {\n"
211b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "    gl_FragColor = %s + texture2D(gradientSampler, linear);\n"
21242e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        "}\n\n",
21342e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        "\nvoid main(void) {\n"
214b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "    gl_FragColor = %s + mix(startColor, endColor, clamp(linear, 0.0, 1.0));\n"
215b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "}\n\n",
21642e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy};
21742e1e0d482d774cf18a55773e434f02edb9e4462Romain Guyconst char* gFS_Fast_SingleModulateGradient[2] = {
218707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "\nvoid main(void) {\n"
219b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "    gl_FragColor = %s + color.a * texture2D(gradientSampler, linear);\n"
22042e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        "}\n\n",
22142e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        "\nvoid main(void) {\n"
222b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "    gl_FragColor = %s + color.a * mix(startColor, endColor, clamp(linear, 0.0, 1.0));\n"
22342e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        "}\n\n"
22442e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy};
225707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
226707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy// General case
227ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Main_FetchColor =
228ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "    fragColor = color;\n";
229740bf2bb2e900d3db2292b5909b4b4c6e90320e6Romain Guyconst char* gFS_Main_ModulateColor =
230740bf2bb2e900d3db2292b5909b4b4c6e90320e6Romain Guy        "    fragColor *= color.a;\n";
23191a8c7c62913c2597e3bf5a6d59d2ed5fc7ba4e0Chris Craikconst char* gFS_Main_ApplyVertexAlphaLinearInterp =
2326ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        "    fragColor *= alpha;\n";
23391a8c7c62913c2597e3bf5a6d59d2ed5fc7ba4e0Chris Craikconst char* gFS_Main_ApplyVertexAlphaShadowInterp =
234138c21fbec12bead3c7ca1f181c3fd35542ccb00Chris Craik        // map alpha through shadow alpha sampler
235138c21fbec12bead3c7ca1f181c3fd35542ccb00Chris Craik        "    fragColor *= texture2D(baseSampler, vec2(alpha, 0.5)).a;\n";
236707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guyconst char* gFS_Main_FetchTexture[2] = {
237707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Don't modulate
238a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    fragColor = texture2D(baseSampler, outTexCoords);\n",
239707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Modulate
240a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    fragColor = color * texture2D(baseSampler, outTexCoords);\n"
241707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy};
24211718bc17bcfc56dfb9f4362eebf640b025c4415Chris Craikconst char* gFS_Main_FetchA8Texture[2] = {
243707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Don't modulate
244a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    fragColor = texture2D(baseSampler, outTexCoords);\n",
245707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Modulate
246a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    fragColor = color * texture2D(baseSampler, outTexCoords).a;\n",
247707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy};
24842e1e0d482d774cf18a55773e434f02edb9e4462Romain Guyconst char* gFS_Main_FetchGradient[6] = {
249ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Linear
250320d46bf844b84351cb80c5d4a4768d86447ac81Romain Guy        "    vec4 gradientColor = texture2D(gradientSampler, linear);\n",
251211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
252320d46bf844b84351cb80c5d4a4768d86447ac81Romain Guy        "    vec4 gradientColor = mix(startColor, endColor, clamp(linear, 0.0, 1.0));\n",
253211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
254ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Circular
255320d46bf844b84351cb80c5d4a4768d86447ac81Romain Guy        "    vec4 gradientColor = texture2D(gradientSampler, vec2(length(circular), 0.5));\n",
256211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
257320d46bf844b84351cb80c5d4a4768d86447ac81Romain Guy        "    vec4 gradientColor = mix(startColor, endColor, clamp(length(circular), 0.0, 1.0));\n",
258211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
259ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Sweep
26063553478130f78d44c8fbeaebc610e19925544a5Romain Guy        "    highp float index = atan(sweep.y, sweep.x) * 0.15915494309; // inv(2 * PI)\n"
261320d46bf844b84351cb80c5d4a4768d86447ac81Romain Guy        "    vec4 gradientColor = texture2D(gradientSampler, vec2(index - floor(index), 0.5));\n",
262211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
26342e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        "    highp float index = atan(sweep.y, sweep.x) * 0.15915494309; // inv(2 * PI)\n"
264320d46bf844b84351cb80c5d4a4768d86447ac81Romain Guy        "    vec4 gradientColor = mix(startColor, endColor, clamp(index - floor(index), 0.0, 1.0));\n"
265ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy};
266ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Main_FetchBitmap =
267ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "    vec4 bitmapColor = texture2D(bitmapSampler, outBitmapTexCoords);\n";
268889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guyconst char* gFS_Main_FetchBitmapNpot =
269889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        "    vec4 bitmapColor = texture2D(bitmapSampler, wrap(outBitmapTexCoords));\n";
270ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Main_BlendShadersBG =
271ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "    fragColor = blendShaders(gradientColor, bitmapColor)";
27206f96e2652e4855b6520ad9dd70583677605b79aRomain Guyconst char* gFS_Main_BlendShadersGB =
27306f96e2652e4855b6520ad9dd70583677605b79aRomain Guy        "    fragColor = blendShaders(bitmapColor, gradientColor)";
27411718bc17bcfc56dfb9f4362eebf640b025c4415Chris Craikconst char* gFS_Main_BlendShaders_Modulate[3] = {
275707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Don't modulate
276707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        ";\n",
277707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Modulate
2780990ffbc4d407e174423a4a04b5902ed83f71db5Chet Haase        " * color.a;\n",
279707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Modulate with alpha 8 texture
280a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        " * texture2D(baseSampler, outTexCoords).a;\n",
281707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy};
28211718bc17bcfc56dfb9f4362eebf640b025c4415Chris Craikconst char* gFS_Main_GradientShader_Modulate[3] = {
283707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Don't modulate
284707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "    fragColor = gradientColor;\n",
285707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Modulate
2860990ffbc4d407e174423a4a04b5902ed83f71db5Chet Haase        "    fragColor = gradientColor * color.a;\n",
287707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Modulate with alpha 8 texture
288a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    fragColor = gradientColor * texture2D(baseSampler, outTexCoords).a;\n",
289707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy    };
29011718bc17bcfc56dfb9f4362eebf640b025c4415Chris Craikconst char* gFS_Main_BitmapShader_Modulate[3] = {
291707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Don't modulate
292707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "    fragColor = bitmapColor;\n",
293707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Modulate
2940990ffbc4d407e174423a4a04b5902ed83f71db5Chet Haase        "    fragColor = bitmapColor * color.a;\n",
295707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Modulate with alpha 8 texture
296a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    fragColor = bitmapColor * texture2D(baseSampler, outTexCoords).a;\n",
297707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy    };
298ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Main_FragColor =
299ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "    gl_FragColor = fragColor;\n";
300ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyconst char* gFS_Main_FragColor_HasColors =
301ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        "    gl_FragColor *= outColors;\n";
302a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guyconst char* gFS_Main_FragColor_Blend =
303a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy        "    gl_FragColor = blendFramebuffer(fragColor, gl_LastFragColor);\n";
304f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guyconst char* gFS_Main_FragColor_Blend_Swap =
305f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy        "    gl_FragColor = blendFramebuffer(gl_LastFragColor, fragColor);\n";
30676d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenbergerconst char* gFS_Main_ApplyColorOp[3] = {
307ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // None
308ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "",
309ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Matrix
31073821c8d2bd453de6bf3f516e1f1cdb9a132f4a7Chris Craik        "    fragColor.rgb /= (fragColor.a + 0.0019);\n" // un-premultiply
311ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "    fragColor *= colorMatrix;\n"
31273821c8d2bd453de6bf3f516e1f1cdb9a132f4a7Chris Craik        "    fragColor += colorMatrixVector;\n"
31373821c8d2bd453de6bf3f516e1f1cdb9a132f4a7Chris Craik        "    fragColor.rgb *= (fragColor.a + 0.0019);\n", // re-premultiply
314ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // PorterDuff
315ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "    fragColor = blendColors(colorBlend, fragColor);\n"
316ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy};
317deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik
318deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik// Note: LTRB -> xyzw
319deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craikconst char* gFS_Main_FragColor_HasRoundRectClip =
320deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        "    mediump vec2 fragToLT = roundRectInnerRectLTRB.xy - roundRectPos;\n"
321deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        "    mediump vec2 fragFromRB = roundRectPos - roundRectInnerRectLTRB.zw;\n"
322f99f320dc79e290a89d668243b6d77c3442b36abChris Craik
323f99f320dc79e290a89d668243b6d77c3442b36abChris Craik        // divide + multiply by 128 to avoid falling out of range in length() function
324f99f320dc79e290a89d668243b6d77c3442b36abChris Craik        "    mediump vec2 dist = max(max(fragToLT, fragFromRB), vec2(0.0, 0.0)) / 128.0;\n"
325f99f320dc79e290a89d668243b6d77c3442b36abChris Craik        "    mediump float linearDist = roundRectRadius - (length(dist) * 128.0);\n"
326deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        "    gl_FragColor *= clamp(linearDist, 0.0, 1.0);\n";
327deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik
3283ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guyconst char* gFS_Main_DebugHighlight =
3293ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy        "    gl_FragColor.rgb = vec3(0.0, gl_FragColor.a, 0.0);\n";
330ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Footer =
331ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "}\n\n";
332ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
333ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
334ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy// PorterDuff snippets
335ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
336ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
33748daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guyconst char* gBlendOps[18] = {
338ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Clear
339ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "return vec4(0.0, 0.0, 0.0, 0.0);\n",
340ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Src
341ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "return src;\n",
342ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Dst
343ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "return dst;\n",
344ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // SrcOver
34506f96e2652e4855b6520ad9dd70583677605b79aRomain Guy        "return src + dst * (1.0 - src.a);\n",
346ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // DstOver
34706f96e2652e4855b6520ad9dd70583677605b79aRomain Guy        "return dst + src * (1.0 - dst.a);\n",
348ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // SrcIn
34906f96e2652e4855b6520ad9dd70583677605b79aRomain Guy        "return src * dst.a;\n",
350ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // DstIn
35106f96e2652e4855b6520ad9dd70583677605b79aRomain Guy        "return dst * src.a;\n",
352ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // SrcOut
35306f96e2652e4855b6520ad9dd70583677605b79aRomain Guy        "return src * (1.0 - dst.a);\n",
354ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // DstOut
35506f96e2652e4855b6520ad9dd70583677605b79aRomain Guy        "return dst * (1.0 - src.a);\n",
356ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // SrcAtop
357ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "return vec4(src.rgb * dst.a + (1.0 - src.a) * dst.rgb, dst.a);\n",
358ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // DstAtop
359ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "return vec4(dst.rgb * src.a + (1.0 - dst.a) * src.rgb, src.a);\n",
360ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Xor
36148daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        "return vec4(src.rgb * (1.0 - dst.a) + (1.0 - src.a) * dst.rgb, "
362ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy                "src.a + dst.a - 2.0 * src.a * dst.a);\n",
363c0bf700441e1b53f1693d7445dc6f9876f5c9b4fDerek Sollenberger        // Plus
36448daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        "return min(src + dst, 1.0);\n",
365c0bf700441e1b53f1693d7445dc6f9876f5c9b4fDerek Sollenberger        // Modulate
36648daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        "return src * dst;\n",
36748daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        // Screen
36848daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        "return src + dst - src * dst;\n",
36948daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        // Overlay
37048daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        "return clamp(vec4(mix("
37148daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy                "2.0 * src.rgb * dst.rgb + src.rgb * (1.0 - dst.a) + dst.rgb * (1.0 - src.a), "
37248daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy                "src.a * dst.a - 2.0 * (dst.a - dst.rgb) * (src.a - src.rgb) + src.rgb * (1.0 - dst.a) + dst.rgb * (1.0 - src.a), "
37348daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy                "step(dst.a, 2.0 * dst.rgb)), "
37448daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy                "src.a + dst.a - src.a * dst.a), 0.0, 1.0);\n",
37548daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        // Darken
37648daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        "return vec4(src.rgb * (1.0 - dst.a) + (1.0 - src.a) * dst.rgb + "
37748daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy                "min(src.rgb * dst.a, dst.rgb * src.a), src.a + dst.a - src.a * dst.a);\n",
37848daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        // Lighten
37948daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        "return vec4(src.rgb * (1.0 - dst.a) + (1.0 - src.a) * dst.rgb + "
38048daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy                "max(src.rgb * dst.a, dst.rgb * src.a), src.a + dst.a - src.a * dst.a);\n",
381ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy};
382ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
383ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
384ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy// Constructors/destructors
385ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
386ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
387117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris CraikProgramCache::ProgramCache(Extensions& extensions)
388117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik        : mHasES3(extensions.getMajorGlVersion() >= 3) {
389ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}
390ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
391ac670c0433d19397d4e36ced2110475b6f54fe26Romain GuyProgramCache::~ProgramCache() {
392ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    clear();
393ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}
394ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
395ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
396ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy// Cache management
397ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
398ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
399ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyvoid ProgramCache::clear() {
40067f27952c1bcb2230beef9b5ca0bf42edad436a9Romain Guy    PROGRAM_LOGD("Clearing program cache");
401ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    mCache.clear();
402ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}
403ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
404ac670c0433d19397d4e36ced2110475b6f54fe26Romain GuyProgram* ProgramCache::get(const ProgramDescription& description) {
405ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    programid key = description.key();
406096b8d96d539429de5e67b2821ef3f9ee0300842Chris Craik    if (key == (PROGRAM_KEY_TEXTURE | PROGRAM_KEY_A8_TEXTURE)) {
407096b8d96d539429de5e67b2821ef3f9ee0300842Chris Craik        // program for A8, unmodulated, texture w/o shader (black text/path textures) is equivalent
408096b8d96d539429de5e67b2821ef3f9ee0300842Chris Craik        // to standard texture program (bitmaps, patches). Consider them equivalent.
409096b8d96d539429de5e67b2821ef3f9ee0300842Chris Craik        key = PROGRAM_KEY_TEXTURE;
410096b8d96d539429de5e67b2821ef3f9ee0300842Chris Craik    }
411096b8d96d539429de5e67b2821ef3f9ee0300842Chris Craik
41251d6a3db97bdd5315f1a17a4b447d10a92217b98Chris Craik    auto iter = mCache.find(key);
413d41c4d8c732095ae99c955b6b82f7306633004b1Chris Craik    Program* program = nullptr;
41451d6a3db97bdd5315f1a17a4b447d10a92217b98Chris Craik    if (iter == mCache.end()) {
415ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        description.log("Could not find program");
416ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        program = generateProgram(description, key);
41751d6a3db97bdd5315f1a17a4b447d10a92217b98Chris Craik        mCache[key] = std::unique_ptr<Program>(program);
418ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    } else {
41951d6a3db97bdd5315f1a17a4b447d10a92217b98Chris Craik        program = iter->second.get();
420ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
421ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    return program;
422ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}
423ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
424ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
425ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy// Program generation
426ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
427ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
42864bb413a664001c95c8439cf097dc3033f4ed733Andreas GampeProgram* ProgramCache::generateProgram(const ProgramDescription& description, programid key) {
429ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    String8 vertexShader = generateVertexShader(description);
430ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    String8 fragmentShader = generateFragmentShader(description);
431ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
43242e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy    return new Program(description, vertexShader.string(), fragmentShader.string());
43342e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy}
43442e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy
43542e1e0d482d774cf18a55773e434f02edb9e4462Romain Guystatic inline size_t gradientIndex(const ProgramDescription& description) {
43642e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy    return description.gradientType * 2 + description.isSimpleGradient;
437ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}
438ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
439ac670c0433d19397d4e36ced2110475b6f54fe26Romain GuyString8 ProgramCache::generateVertexShader(const ProgramDescription& description) {
440ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    // Add attributes
4418bd68c6b7d4d6d3137edf1cbdc0e0de266c5b9eeChris Craik    String8 shader(gVS_Header_Start);
442aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    if (description.hasTexture || description.hasExternalTexture) {
443ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        shader.append(gVS_Header_Attributes_TexCoords);
444ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
44591a8c7c62913c2597e3bf5a6d59d2ed5fc7ba4e0Chris Craik    if (description.hasVertexAlpha) {
44691a8c7c62913c2597e3bf5a6d59d2ed5fc7ba4e0Chris Craik        shader.append(gVS_Header_Attributes_VertexAlphaParameters);
4475b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase    }
448ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (description.hasColors) {
449ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        shader.append(gVS_Header_Attributes_Colors);
450ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
451ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    // Uniforms
452ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append(gVS_Header_Uniforms);
4538f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    if (description.hasTextureTransform) {
454aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        shader.append(gVS_Header_Uniforms_TextureTransform);
455aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    }
456ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    if (description.hasGradient) {
457b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        shader.append(gVS_Header_Uniforms_HasGradient);
458ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
459889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    if (description.hasBitmap) {
460889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        shader.append(gVS_Header_Uniforms_HasBitmap);
461889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    }
462deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    if (description.hasRoundRectClip) {
463deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        shader.append(gVS_Header_Uniforms_HasRoundRectClip);
464deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    }
465ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    // Varyings
466aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    if (description.hasTexture || description.hasExternalTexture) {
467ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        shader.append(gVS_Header_Varyings_HasTexture);
468ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
46991a8c7c62913c2597e3bf5a6d59d2ed5fc7ba4e0Chris Craik    if (description.hasVertexAlpha) {
47091a8c7c62913c2597e3bf5a6d59d2ed5fc7ba4e0Chris Craik        shader.append(gVS_Header_Varyings_HasVertexAlpha);
4715b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase    }
472ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (description.hasColors) {
473ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        shader.append(gVS_Header_Varyings_HasColors);
474ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
475ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    if (description.hasGradient) {
47642e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        shader.append(gVS_Header_Varyings_HasGradient[gradientIndex(description)]);
477ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
478ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    if (description.hasBitmap) {
4796d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik        shader.append(gVS_Header_Varyings_HasBitmap);
480ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
481deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    if (description.hasRoundRectClip) {
482deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        shader.append(gVS_Header_Varyings_HasRoundRectClip);
483deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    }
484ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
485ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    // Begin the shader
486ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append(gVS_Main); {
4878f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy        if (description.hasTextureTransform) {
488aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy            shader.append(gVS_Main_OutTransformedTexCoords);
4898f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy        } else if (description.hasTexture || description.hasExternalTexture) {
4908f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy            shader.append(gVS_Main_OutTexCoords);
491aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        }
49291a8c7c62913c2597e3bf5a6d59d2ed5fc7ba4e0Chris Craik        if (description.hasVertexAlpha) {
49391a8c7c62913c2597e3bf5a6d59d2ed5fc7ba4e0Chris Craik            shader.append(gVS_Main_VertexAlpha);
4945b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase        }
495ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        if (description.hasColors) {
496ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            shader.append(gVS_Main_OutColors);
497ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        }
498889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        if (description.hasBitmap) {
4996d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik            shader.append(gVS_Main_OutBitmapTexCoords);
500889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        }
501ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Output transformed position
502ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        shader.append(gVS_Main_Position);
503a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        if (description.hasGradient) {
504a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase            shader.append(gVS_Main_OutGradient[gradientIndex(description)]);
505a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        }
506deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        if (description.hasRoundRectClip) {
507deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik            shader.append(gVS_Main_HasRoundRectClip);
508deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        }
509ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
510ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    // End the shader
511ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append(gVS_Footer);
512ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
513ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    PROGRAM_LOGD("*** Generated vertex shader:\n\n%s", shader.string());
514ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
515ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    return shader;
516ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}
517ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
518a938f569ce206c1ed68d736181016b5b708c0084Romain Guystatic bool shaderOp(const ProgramDescription& description, String8& shader,
519a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        const int modulateOp, const char** snippets) {
520a938f569ce206c1ed68d736181016b5b708c0084Romain Guy    int op = description.hasAlpha8Texture ? MODULATE_OP_MODULATE_A8 : modulateOp;
521a938f569ce206c1ed68d736181016b5b708c0084Romain Guy    shader.append(snippets[op]);
522a938f569ce206c1ed68d736181016b5b708c0084Romain Guy    return description.hasAlpha8Texture;
523a938f569ce206c1ed68d736181016b5b708c0084Romain Guy}
524a938f569ce206c1ed68d736181016b5b708c0084Romain Guy
525ac670c0433d19397d4e36ced2110475b6f54fe26Romain GuyString8 ProgramCache::generateFragmentShader(const ProgramDescription& description) {
5268bd68c6b7d4d6d3137edf1cbdc0e0de266c5b9eeChris Craik    String8 shader(gFS_Header_Start);
527a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy
528707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy    const bool blendFramebuffer = description.framebufferMode >= SkXfermode::kPlus_Mode;
529a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy    if (blendFramebuffer) {
530a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy        shader.append(gFS_Header_Extension_FramebufferFetch);
531a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy    }
532aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    if (description.hasExternalTexture) {
533aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        shader.append(gFS_Header_Extension_ExternalTexture);
534aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    }
535a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy
536a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy    shader.append(gFS_Header);
537ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
538ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    // Varyings
539aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    if (description.hasTexture || description.hasExternalTexture) {
540ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        shader.append(gVS_Header_Varyings_HasTexture);
541ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
54291a8c7c62913c2597e3bf5a6d59d2ed5fc7ba4e0Chris Craik    if (description.hasVertexAlpha) {
54391a8c7c62913c2597e3bf5a6d59d2ed5fc7ba4e0Chris Craik        shader.append(gVS_Header_Varyings_HasVertexAlpha);
5445b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase    }
545ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (description.hasColors) {
546ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        shader.append(gVS_Header_Varyings_HasColors);
547ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
548ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    if (description.hasGradient) {
54942e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        shader.append(gVS_Header_Varyings_HasGradient[gradientIndex(description)]);
550ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
551ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    if (description.hasBitmap) {
5526d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik        shader.append(gVS_Header_Varyings_HasBitmap);
553ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
554deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    if (description.hasRoundRectClip) {
555deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        shader.append(gVS_Header_Varyings_HasRoundRectClip);
556deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    }
557ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
558ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    // Uniforms
559707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy    int modulateOp = MODULATE_OP_NO_MODULATE;
560aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    const bool singleColor = !description.hasTexture && !description.hasExternalTexture &&
561707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            !description.hasGradient && !description.hasBitmap;
562707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
563707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy    if (description.modulate || singleColor) {
564707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        shader.append(gFS_Uniforms_Color);
565707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        if (!singleColor) modulateOp = MODULATE_OP_MODULATE;
566707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy    }
567138c21fbec12bead3c7ca1f181c3fd35542ccb00Chris Craik    if (description.hasTexture || description.useShadowAlphaInterp) {
568ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        shader.append(gFS_Uniforms_TextureSampler);
5698f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    } else if (description.hasExternalTexture) {
570aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        shader.append(gFS_Uniforms_ExternalTextureSampler);
571aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    }
572ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    if (description.hasGradient) {
573b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        shader.appendFormat(gFS_Uniforms_GradientSampler[description.isSimpleGradient],
574b48800428906ae455c2b63acacd44e390e1fee49Romain Guy                gFS_Uniforms_Dither);
575ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
576deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    if (description.hasRoundRectClip) {
577deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        shader.append(gFS_Uniforms_HasRoundRectClip);
578deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    }
579707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
580707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy    // Optimization for common cases
58191a8c7c62913c2597e3bf5a6d59d2ed5fc7ba4e0Chris Craik    if (!description.hasVertexAlpha
582deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik            && !blendFramebuffer
583deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik            && !description.hasColors
584b9ce116dac378b4cf4490f265dcbd5704a1dd43cChris Craik            && description.colorOp == ProgramDescription::ColorFilterMode::None
585deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik            && !description.hasDebugHighlight
586deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik            && !description.hasRoundRectClip) {
587707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        bool fast = false;
588707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
589707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        const bool noShader = !description.hasGradient && !description.hasBitmap;
590aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        const bool singleTexture = (description.hasTexture || description.hasExternalTexture) &&
591707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                !description.hasAlpha8Texture && noShader;
592707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        const bool singleA8Texture = description.hasTexture &&
593707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                description.hasAlpha8Texture && noShader;
594aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        const bool singleGradient = !description.hasTexture && !description.hasExternalTexture &&
595707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                description.hasGradient && !description.hasBitmap &&
596707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                description.gradientType == ProgramDescription::kGradientLinear;
597707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
598707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        if (singleColor) {
599707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            shader.append(gFS_Fast_SingleColor);
600707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            fast = true;
601707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        } else if (singleTexture) {
602707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            if (!description.modulate) {
603707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                shader.append(gFS_Fast_SingleTexture);
604707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            } else {
605707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                shader.append(gFS_Fast_SingleModulateTexture);
606707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            }
607707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            fast = true;
608707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        } else if (singleA8Texture) {
609707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            if (!description.modulate) {
61011718bc17bcfc56dfb9f4362eebf640b025c4415Chris Craik                shader.append(gFS_Fast_SingleA8Texture);
611707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            } else {
61211718bc17bcfc56dfb9f4362eebf640b025c4415Chris Craik                shader.append(gFS_Fast_SingleModulateA8Texture);
613707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            }
614707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            fast = true;
615707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        } else if (singleGradient) {
616707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            if (!description.modulate) {
617b48800428906ae455c2b63acacd44e390e1fee49Romain Guy                shader.appendFormat(gFS_Fast_SingleGradient[description.isSimpleGradient],
618b48800428906ae455c2b63acacd44e390e1fee49Romain Guy                        gFS_Main_Dither[mHasES3]);
619707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            } else {
620b48800428906ae455c2b63acacd44e390e1fee49Romain Guy                shader.appendFormat(gFS_Fast_SingleModulateGradient[description.isSimpleGradient],
621b48800428906ae455c2b63acacd44e390e1fee49Romain Guy                        gFS_Main_Dither[mHasES3]);
622707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            }
623707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            fast = true;
624707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        }
625707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
626707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        if (fast) {
627c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#if DEBUG_PROGRAMS
628707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                PROGRAM_LOGD("*** Fast case:\n");
629707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                PROGRAM_LOGD("*** Generated fragment shader:\n\n");
630707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                printLongString(shader);
631c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#endif
632707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
633707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            return shader;
634707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        }
635707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy    }
636707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
637ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    if (description.hasBitmap) {
638ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        shader.append(gFS_Uniforms_BitmapSampler);
639ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
640b9ce116dac378b4cf4490f265dcbd5704a1dd43cChris Craik    shader.append(gFS_Uniforms_ColorOp[static_cast<int>(description.colorOp)]);
641ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
642ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    // Generate required functions
643ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    if (description.hasGradient && description.hasBitmap) {
64448daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        generateBlend(shader, "blendShaders", description.shadersMode);
645ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
646b9ce116dac378b4cf4490f265dcbd5704a1dd43cChris Craik    if (description.colorOp == ProgramDescription::ColorFilterMode::Blend) {
64748daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        generateBlend(shader, "blendColors", description.colorMode);
648ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
649a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy    if (blendFramebuffer) {
650a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy        generateBlend(shader, "blendFramebuffer", description.framebufferMode);
651a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy    }
652889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    if (description.isBitmapNpot) {
653889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        generateTextureWrap(shader, description.bitmapWrapS, description.bitmapWrapT);
654889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    }
655ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
656ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    // Begin the shader
657ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append(gFS_Main); {
658ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Stores the result in fragColor directly
659aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        if (description.hasTexture || description.hasExternalTexture) {
660ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy            if (description.hasAlpha8Texture) {
661707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                if (!description.hasGradient && !description.hasBitmap) {
66211718bc17bcfc56dfb9f4362eebf640b025c4415Chris Craik                    shader.append(gFS_Main_FetchA8Texture[modulateOp]);
663707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                }
664ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy            } else {
665707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                shader.append(gFS_Main_FetchTexture[modulateOp]);
666ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy            }
667ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        } else {
668a938f569ce206c1ed68d736181016b5b708c0084Romain Guy            if (!description.hasGradient && !description.hasBitmap) {
669707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                shader.append(gFS_Main_FetchColor);
670707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            }
671ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        }
672ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        if (description.hasGradient) {
67342e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy            shader.append(gFS_Main_FetchGradient[gradientIndex(description)]);
674b48800428906ae455c2b63acacd44e390e1fee49Romain Guy            shader.appendFormat(gFS_Main_AddDitherToGradient, gFS_Main_Dither[mHasES3]);
675ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        }
676ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        if (description.hasBitmap) {
677889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            if (!description.isBitmapNpot) {
678889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy                shader.append(gFS_Main_FetchBitmap);
679889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            } else {
680889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy                shader.append(gFS_Main_FetchBitmapNpot);
681889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            }
682ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        }
683740bf2bb2e900d3db2292b5909b4b4c6e90320e6Romain Guy        bool applyModulate = false;
684ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Case when we have two shaders set
685ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        if (description.hasGradient && description.hasBitmap) {
686ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy            if (description.isBitmapFirst) {
687ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy                shader.append(gFS_Main_BlendShadersBG);
688ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy            } else {
689ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy                shader.append(gFS_Main_BlendShadersGB);
690ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy            }
691a938f569ce206c1ed68d736181016b5b708c0084Romain Guy            applyModulate = shaderOp(description, shader, modulateOp,
692a938f569ce206c1ed68d736181016b5b708c0084Romain Guy                    gFS_Main_BlendShaders_Modulate);
693889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        } else {
694889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            if (description.hasGradient) {
695a938f569ce206c1ed68d736181016b5b708c0084Romain Guy                applyModulate = shaderOp(description, shader, modulateOp,
696a938f569ce206c1ed68d736181016b5b708c0084Romain Guy                        gFS_Main_GradientShader_Modulate);
697889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            } else if (description.hasBitmap) {
698a938f569ce206c1ed68d736181016b5b708c0084Romain Guy                applyModulate = shaderOp(description, shader, modulateOp,
699a938f569ce206c1ed68d736181016b5b708c0084Romain Guy                        gFS_Main_BitmapShader_Modulate);
700889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            }
701ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        }
702a938f569ce206c1ed68d736181016b5b708c0084Romain Guy
703740bf2bb2e900d3db2292b5909b4b4c6e90320e6Romain Guy        if (description.modulate && applyModulate) {
704a938f569ce206c1ed68d736181016b5b708c0084Romain Guy            shader.append(gFS_Main_ModulateColor);
705740bf2bb2e900d3db2292b5909b4b4c6e90320e6Romain Guy        }
706a938f569ce206c1ed68d736181016b5b708c0084Romain Guy
707ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Apply the color op if needed
708b9ce116dac378b4cf4490f265dcbd5704a1dd43cChris Craik        shader.append(gFS_Main_ApplyColorOp[static_cast<int>(description.colorOp)]);
7099f44a13a125980fee92cdc76376063129f0eebc9Chris Craik
71091a8c7c62913c2597e3bf5a6d59d2ed5fc7ba4e0Chris Craik        if (description.hasVertexAlpha) {
71191a8c7c62913c2597e3bf5a6d59d2ed5fc7ba4e0Chris Craik            if (description.useShadowAlphaInterp) {
71291a8c7c62913c2597e3bf5a6d59d2ed5fc7ba4e0Chris Craik                shader.append(gFS_Main_ApplyVertexAlphaShadowInterp);
713bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik            } else {
71491a8c7c62913c2597e3bf5a6d59d2ed5fc7ba4e0Chris Craik                shader.append(gFS_Main_ApplyVertexAlphaLinearInterp);
715bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik            }
7169f44a13a125980fee92cdc76376063129f0eebc9Chris Craik        }
7179f44a13a125980fee92cdc76376063129f0eebc9Chris Craik
718ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Output the fragment
719a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy        if (!blendFramebuffer) {
720a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy            shader.append(gFS_Main_FragColor);
721a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy        } else {
722f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy            shader.append(!description.swapSrcDst ?
723f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy                    gFS_Main_FragColor_Blend : gFS_Main_FragColor_Blend_Swap);
724a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy        }
725ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        if (description.hasColors) {
726ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            shader.append(gFS_Main_FragColor_HasColors);
727ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        }
728deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        if (description.hasRoundRectClip) {
729deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik            shader.append(gFS_Main_FragColor_HasRoundRectClip);
730deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        }
7313ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy        if (description.hasDebugHighlight) {
7323ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            shader.append(gFS_Main_DebugHighlight);
7333ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy        }
734ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
735ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    // End the shader
736ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append(gFS_Footer);
737ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
738c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#if DEBUG_PROGRAMS
739db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        PROGRAM_LOGD("*** Generated fragment shader:\n\n");
740db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        printLongString(shader);
741c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#endif
742db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
743ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    return shader;
744ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}
745ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
74648daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guyvoid ProgramCache::generateBlend(String8& shader, const char* name, SkXfermode::Mode mode) {
747ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append("\nvec4 ");
748ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append(name);
749ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append("(vec4 src, vec4 dst) {\n");
750ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append("    ");
75148daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy    shader.append(gBlendOps[mode]);
752ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append("}\n");
753ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}
754ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
755889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guyvoid ProgramCache::generateTextureWrap(String8& shader, GLenum wrapS, GLenum wrapT) {
75663553478130f78d44c8fbeaebc610e19925544a5Romain Guy    shader.append("\nhighp vec2 wrap(highp vec2 texCoords) {\n");
757889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    if (wrapS == GL_MIRRORED_REPEAT) {
75863553478130f78d44c8fbeaebc610e19925544a5Romain Guy        shader.append("    highp float xMod2 = mod(texCoords.x, 2.0);\n");
759889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        shader.append("    if (xMod2 > 1.0) xMod2 = 2.0 - xMod2;\n");
760889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    }
761889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    if (wrapT == GL_MIRRORED_REPEAT) {
76263553478130f78d44c8fbeaebc610e19925544a5Romain Guy        shader.append("    highp float yMod2 = mod(texCoords.y, 2.0);\n");
763889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        shader.append("    if (yMod2 > 1.0) yMod2 = 2.0 - yMod2;\n");
764889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    }
765889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    shader.append("    return vec2(");
766889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    switch (wrapS) {
76761c8c9c5b2006d18e9310b6521c65b36ffe75ce4Romain Guy        case GL_CLAMP_TO_EDGE:
76861c8c9c5b2006d18e9310b6521c65b36ffe75ce4Romain Guy            shader.append("texCoords.x");
76961c8c9c5b2006d18e9310b6521c65b36ffe75ce4Romain Guy            break;
770889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        case GL_REPEAT:
771889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            shader.append("mod(texCoords.x, 1.0)");
772889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            break;
773889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        case GL_MIRRORED_REPEAT:
774889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            shader.append("xMod2");
775889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            break;
776889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    }
777889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    shader.append(", ");
778889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    switch (wrapT) {
77961c8c9c5b2006d18e9310b6521c65b36ffe75ce4Romain Guy        case GL_CLAMP_TO_EDGE:
78061c8c9c5b2006d18e9310b6521c65b36ffe75ce4Romain Guy            shader.append("texCoords.y");
78161c8c9c5b2006d18e9310b6521c65b36ffe75ce4Romain Guy            break;
782889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        case GL_REPEAT:
783889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            shader.append("mod(texCoords.y, 1.0)");
784889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            break;
785889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        case GL_MIRRORED_REPEAT:
786889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            shader.append("yMod2");
787889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            break;
788889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    }
789889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    shader.append(");\n");
790889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    shader.append("}\n");
791889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy}
792889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy
793db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guyvoid ProgramCache::printLongString(const String8& shader) const {
794db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    ssize_t index = 0;
795db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    ssize_t lastIndex = 0;
796db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    const char* str = shader.string();
797db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    while ((index = shader.find("\n", index)) > -1) {
798db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        String8 line(str, index - lastIndex);
799db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        if (line.length() == 0) line.append("\n");
8001c1c3fe9ebde8f911da65d49bdb91af583453dc6Chris Craik        ALOGD("%s", line.string());
801db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        index++;
802db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        str += (index - lastIndex);
803db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        lastIndex = index;
804db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    }
805db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy}
806db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
807ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}; // namespace uirenderer
808ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}; // namespace android
809