Properties.h revision 7c450aaa3caac2a05fcb20a177483d0e92378426
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_HWUI_PROPERTIES_H
18#define ANDROID_HWUI_PROPERTIES_H
19
20#include <cutils/properties.h>
21#include <stdlib.h>
22
23/**
24 * This file contains the list of system properties used to configure
25 * the OpenGLRenderer.
26 */
27
28// If turned on, text is interpreted as glyphs instead of UTF-16
29#define RENDER_TEXT_AS_GLYPHS 1
30
31// Indicates whether to remove the biggest layers first, or the smaller ones
32#define LAYER_REMOVE_BIGGEST_FIRST 0
33
34// Textures used by layers must have dimensions multiples of this number
35#define LAYER_SIZE 64
36
37// Defines the size in bits of the stencil buffer
38// Note: Only 1 bit is required for clipping but more bits are required
39// to properly implement the winding fill rule when rasterizing paths
40#define STENCIL_BUFFER_SIZE 8
41
42/**
43 * Debug level for app developers. The value is a numeric value defined
44 * by the DebugLevel enum below.
45 */
46#define PROPERTY_DEBUG "debug.hwui.level"
47
48/**
49 * Debug levels. Debug levels are used as flags.
50 */
51enum DebugLevel {
52    kDebugDisabled = 0,
53    kDebugMemory = 1,
54    kDebugCaches = 2,
55    kDebugMoreCaches = kDebugMemory | kDebugCaches
56};
57
58/**
59 * Used to enable/disable layers update debugging. The accepted values are
60 * "true" and "false". The default value is "false".
61 */
62#define PROPERTY_DEBUG_LAYERS_UPDATES "debug.hwui.show_layers_updates"
63
64/**
65 * Used to enable/disable overdraw debugging. The accepted values are
66 * "true" and "false". The default value is "false".
67 */
68#define PROPERTY_DEBUG_OVERDRAW "debug.hwui.show_overdraw"
69
70// These properties are defined in mega-bytes
71#define PROPERTY_TEXTURE_CACHE_SIZE "ro.hwui.texture_cache_size"
72#define PROPERTY_LAYER_CACHE_SIZE "ro.hwui.layer_cache_size"
73#define PROPERTY_GRADIENT_CACHE_SIZE "ro.hwui.gradient_cache_size"
74#define PROPERTY_PATH_CACHE_SIZE "ro.hwui.path_cache_size"
75#define PROPERTY_SHAPE_CACHE_SIZE "ro.hwui.shape_cache_size"
76#define PROPERTY_DROP_SHADOW_CACHE_SIZE "ro.hwui.drop_shadow_cache_size"
77#define PROPERTY_FBO_CACHE_SIZE "ro.hwui.fbo_cache_size"
78
79// These properties are defined in percentage (range 0..1)
80#define PROPERTY_TEXTURE_CACHE_FLUSH_RATE "ro.hwui.texture_cache_flush_rate"
81
82// These properties are defined in pixels
83#define PROPERTY_TEXT_SMALL_CACHE_WIDTH "ro.hwui.text_small_cache_width"
84#define PROPERTY_TEXT_SMALL_CACHE_HEIGHT "ro.hwui.text_small_cache_height"
85#define PROPERTY_TEXT_LARGE_CACHE_WIDTH "ro.hwui.text_large_cache_width"
86#define PROPERTY_TEXT_LARGE_CACHE_HEIGHT "ro.hwui.text_large_cache_height"
87
88// Indicates whether gamma correction should be applied in the shaders
89// or in lookup tables. Accepted values:
90//
91//     - "lookup3", correction based on lookup tables. Gamma correction
92//        is different for black and white text (see thresholds below)
93//
94//     - "lookup", correction based on a single lookup table
95//
96//     - "shader3", correction applied by a GLSL shader. Gamma correction
97//        is different for black and white text (see thresholds below)
98//
99//     - "shader", correction applied by a GLSL shader
100//
101// See PROPERTY_TEXT_GAMMA, PROPERTY_TEXT_BLACK_GAMMA_THRESHOLD and
102// PROPERTY_TEXT_WHITE_GAMMA_THRESHOLD for more control.
103#define PROPERTY_TEXT_GAMMA_METHOD "hwui.text_gamma_correction"
104#define DEFAULT_TEXT_GAMMA_METHOD "lookup"
105
106// Gamma (>= 1.0, <= 10.0)
107#define PROPERTY_TEXT_GAMMA "hwui.text_gamma"
108// Luminance threshold below which black gamma correction is applied. Range: [0..255]
109#define PROPERTY_TEXT_BLACK_GAMMA_THRESHOLD "hwui.text_gamma.black_threshold"
110// Lumincance threshold above which white gamma correction is applied. Range: [0..255]
111#define PROPERTY_TEXT_WHITE_GAMMA_THRESHOLD "hwui.text_gamma.white_threshold"
112
113// Converts a number of mega-bytes into bytes
114#define MB(s) s * 1024 * 1024
115
116#define DEFAULT_TEXTURE_CACHE_SIZE 24.0f
117#define DEFAULT_LAYER_CACHE_SIZE 16.0f
118#define DEFAULT_PATH_CACHE_SIZE 4.0f
119#define DEFAULT_SHAPE_CACHE_SIZE 1.0f
120#define DEFAULT_PATCH_CACHE_SIZE 512
121#define DEFAULT_GRADIENT_CACHE_SIZE 0.5f
122#define DEFAULT_DROP_SHADOW_CACHE_SIZE 2.0f
123#define DEFAULT_FBO_CACHE_SIZE 16
124
125#define DEFAULT_TEXTURE_CACHE_FLUSH_RATE 0.6f
126
127#define DEFAULT_TEXT_GAMMA 1.4f
128#define DEFAULT_TEXT_BLACK_GAMMA_THRESHOLD 64
129#define DEFAULT_TEXT_WHITE_GAMMA_THRESHOLD 192
130
131static DebugLevel readDebugLevel() {
132    char property[PROPERTY_VALUE_MAX];
133    if (property_get(PROPERTY_DEBUG, property, NULL) > 0) {
134        return (DebugLevel) atoi(property);
135    }
136    return kDebugDisabled;
137}
138
139#endif // ANDROID_HWUI_PROPERTIES_H
140