RecordingCanvas.cpp revision 5430ab220b231a96b71c3e030d0303d9ce008b05
1/* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "RecordingCanvas.h" 18 19#include "RecordedOp.h" 20#include "RenderNode.h" 21 22namespace android { 23namespace uirenderer { 24 25RecordingCanvas::RecordingCanvas(size_t width, size_t height) 26 : mState(*this) 27 , mResourceCache(ResourceCache::getInstance()) { 28 reset(width, height); 29} 30 31RecordingCanvas::~RecordingCanvas() { 32 LOG_ALWAYS_FATAL_IF(mDisplayList, 33 "Destroyed a RecordingCanvas during a record!"); 34} 35 36void RecordingCanvas::reset(int width, int height) { 37 LOG_ALWAYS_FATAL_IF(mDisplayList, 38 "prepareDirty called a second time during a recording!"); 39 mDisplayList = new DisplayList(); 40 41 mState.initializeSaveStack(width, height, 0, 0, width, height, Vector3()); 42 43 mDeferredBarrierType = DeferredBarrierType::InOrder; 44 mState.setDirtyClip(false); 45 mRestoreSaveCount = -1; 46} 47 48DisplayList* RecordingCanvas::finishRecording() { 49 mPaintMap.clear(); 50 mRegionMap.clear(); 51 mPathMap.clear(); 52 DisplayList* displayList = mDisplayList; 53 mDisplayList = nullptr; 54 mSkiaCanvasProxy.reset(nullptr); 55 return displayList; 56} 57 58SkCanvas* RecordingCanvas::asSkCanvas() { 59 LOG_ALWAYS_FATAL_IF(!mDisplayList, 60 "attempting to get an SkCanvas when we are not recording!"); 61 if (!mSkiaCanvasProxy) { 62 mSkiaCanvasProxy.reset(new SkiaCanvasProxy(this)); 63 } 64 65 // SkCanvas instances default to identity transform, but should inherit 66 // the state of this Canvas; if this code was in the SkiaCanvasProxy 67 // constructor, we couldn't cache mSkiaCanvasProxy. 68 SkMatrix parentTransform; 69 getMatrix(&parentTransform); 70 mSkiaCanvasProxy.get()->setMatrix(parentTransform); 71 72 return mSkiaCanvasProxy.get(); 73} 74 75// ---------------------------------------------------------------------------- 76// CanvasStateClient implementation 77// ---------------------------------------------------------------------------- 78 79void RecordingCanvas::onViewportInitialized() { 80} 81 82void RecordingCanvas::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) { 83 if (removed.flags & Snapshot::kFlagIsFboLayer) { 84 addOp(new (alloc()) EndLayerOp()); 85 } 86} 87 88// ---------------------------------------------------------------------------- 89// android/graphics/Canvas state operations 90// ---------------------------------------------------------------------------- 91// Save (layer) 92int RecordingCanvas::save(SkCanvas::SaveFlags flags) { 93 return mState.save((int) flags); 94} 95 96void RecordingCanvas::RecordingCanvas::restore() { 97 if (mRestoreSaveCount < 0) { 98 restoreToCount(getSaveCount() - 1); 99 return; 100 } 101 102 mRestoreSaveCount--; 103 mState.restore(); 104} 105 106void RecordingCanvas::restoreToCount(int saveCount) { 107 mRestoreSaveCount = saveCount; 108 mState.restoreToCount(saveCount); 109} 110 111int RecordingCanvas::saveLayer(float left, float top, float right, float bottom, const SkPaint* paint, 112 SkCanvas::SaveFlags flags) { 113 if (!(flags & SkCanvas::kClipToLayer_SaveFlag)) { 114 LOG_ALWAYS_FATAL("unclipped layers not supported"); 115 } 116 // force matrix/clip isolation for layer 117 flags |= SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag; 118 119 120 const Snapshot& previous = *mState.currentSnapshot(); 121 122 // initialize the snapshot as though it almost represents an FBO layer so deferred draw 123 // operations will be able to store and restore the current clip and transform info, and 124 // quick rejection will be correct (for display lists) 125 126 const Rect untransformedBounds(left, top, right, bottom); 127 128 // determine clipped bounds relative to previous viewport. 129 Rect visibleBounds = untransformedBounds; 130 previous.transform->mapRect(visibleBounds); 131 132 133 visibleBounds.doIntersect(previous.getRenderTargetClip()); 134 visibleBounds.snapToPixelBoundaries(); 135 136 Rect previousViewport(0, 0, previous.getViewportWidth(), previous.getViewportHeight()); 137 visibleBounds.doIntersect(previousViewport); 138 139 // Map visible bounds back to layer space, and intersect with parameter bounds 140 Rect layerBounds = visibleBounds; 141 Matrix4 inverse; 142 inverse.loadInverse(*previous.transform); 143 inverse.mapRect(layerBounds); 144 layerBounds.doIntersect(untransformedBounds); 145 146 int saveValue = mState.save((int) flags); 147 Snapshot& snapshot = *mState.writableSnapshot(); 148 149 // layerBounds is now original bounds, but with clipped to clip 150 // and viewport to ensure it's minimal size. 151 if (layerBounds.isEmpty() || untransformedBounds.isEmpty()) { 152 // Don't bother recording layer, since it's been rejected 153 snapshot.resetClip(0, 0, 0, 0); 154 return saveValue; 155 } 156 157 snapshot.flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer; 158 snapshot.initializeViewport(untransformedBounds.getWidth(), untransformedBounds.getHeight()); 159 snapshot.transform->loadTranslate(-untransformedBounds.left, -untransformedBounds.top, 0.0f); 160 161 Rect clip = layerBounds; 162 clip.translate(-untransformedBounds.left, -untransformedBounds.top); 163 snapshot.resetClip(clip.left, clip.top, clip.right, clip.bottom); 164 snapshot.roundRectClipState = nullptr; 165 166 addOp(new (alloc()) BeginLayerOp( 167 Rect(left, top, right, bottom), 168 *previous.transform, // transform to *draw* with 169 previous.getRenderTargetClip(), // clip to *draw* with 170 refPaint(paint))); 171 172 return saveValue; 173} 174 175// Matrix 176void RecordingCanvas::rotate(float degrees) { 177 if (degrees == 0) return; 178 179 mState.rotate(degrees); 180} 181 182void RecordingCanvas::scale(float sx, float sy) { 183 if (sx == 1 && sy == 1) return; 184 185 mState.scale(sx, sy); 186} 187 188void RecordingCanvas::skew(float sx, float sy) { 189 mState.skew(sx, sy); 190} 191 192void RecordingCanvas::translate(float dx, float dy) { 193 if (dx == 0 && dy == 0) return; 194 195 mState.translate(dx, dy, 0); 196} 197 198// Clip 199bool RecordingCanvas::getClipBounds(SkRect* outRect) const { 200 Rect bounds = mState.getLocalClipBounds(); 201 *outRect = SkRect::MakeLTRB(bounds.left, bounds.top, bounds.right, bounds.bottom); 202 return !(outRect->isEmpty()); 203} 204bool RecordingCanvas::quickRejectRect(float left, float top, float right, float bottom) const { 205 return mState.quickRejectConservative(left, top, right, bottom); 206} 207bool RecordingCanvas::quickRejectPath(const SkPath& path) const { 208 SkRect bounds = path.getBounds(); 209 return mState.quickRejectConservative(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom); 210} 211bool RecordingCanvas::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) { 212 return mState.clipRect(left, top, right, bottom, op); 213} 214bool RecordingCanvas::clipPath(const SkPath* path, SkRegion::Op op) { 215 return mState.clipPath(path, op); 216} 217bool RecordingCanvas::clipRegion(const SkRegion* region, SkRegion::Op op) { 218 return mState.clipRegion(region, op); 219} 220 221// ---------------------------------------------------------------------------- 222// android/graphics/Canvas draw operations 223// ---------------------------------------------------------------------------- 224void RecordingCanvas::drawColor(int color, SkXfermode::Mode mode) { 225 SkPaint paint; 226 paint.setColor(color); 227 paint.setXfermodeMode(mode); 228 drawPaint(paint); 229} 230 231void RecordingCanvas::drawPaint(const SkPaint& paint) { 232 // TODO: more efficient recording? 233 addOp(new (alloc()) RectOp( 234 mState.getRenderTargetClipBounds(), 235 Matrix4::identity(), 236 mState.getRenderTargetClipBounds(), 237 refPaint(&paint))); 238} 239 240static Rect calcBoundsOfPoints(const float* points, int floatCount) { 241 Rect unmappedBounds(points[0], points[1], points[0], points[1]); 242 for (int i = 2; i < floatCount; i += 2) { 243 unmappedBounds.expandToCover(points[i], points[i + 1]); 244 } 245 return unmappedBounds; 246} 247 248// Geometry 249void RecordingCanvas::drawPoints(const float* points, int floatCount, const SkPaint& paint) { 250 if (floatCount < 2) return; 251 floatCount &= ~0x1; // round down to nearest two 252 253 addOp(new (alloc()) PointsOp( 254 calcBoundsOfPoints(points, floatCount), 255 *mState.currentSnapshot()->transform, 256 mState.getRenderTargetClipBounds(), 257 refPaint(&paint), refBuffer<float>(points, floatCount), floatCount)); 258} 259 260void RecordingCanvas::drawLines(const float* points, int floatCount, const SkPaint& paint) { 261 if (floatCount < 4) return; 262 floatCount &= ~0x3; // round down to nearest four 263 264 addOp(new (alloc()) LinesOp( 265 calcBoundsOfPoints(points, floatCount), 266 *mState.currentSnapshot()->transform, 267 mState.getRenderTargetClipBounds(), 268 refPaint(&paint), refBuffer<float>(points, floatCount), floatCount)); 269} 270 271void RecordingCanvas::drawRect(float left, float top, float right, float bottom, const SkPaint& paint) { 272 addOp(new (alloc()) RectOp( 273 Rect(left, top, right, bottom), 274 *(mState.currentSnapshot()->transform), 275 mState.getRenderTargetClipBounds(), 276 refPaint(&paint))); 277} 278 279void RecordingCanvas::drawSimpleRects(const float* rects, int vertexCount, const SkPaint* paint) { 280 if (rects == nullptr) return; 281 282 Vertex* rectData = (Vertex*) mDisplayList->allocator.alloc(vertexCount * sizeof(Vertex)); 283 Vertex* vertex = rectData; 284 285 float left = FLT_MAX; 286 float top = FLT_MAX; 287 float right = FLT_MIN; 288 float bottom = FLT_MIN; 289 for (int index = 0; index < vertexCount; index += 4) { 290 float l = rects[index + 0]; 291 float t = rects[index + 1]; 292 float r = rects[index + 2]; 293 float b = rects[index + 3]; 294 295 Vertex::set(vertex++, l, t); 296 Vertex::set(vertex++, r, t); 297 Vertex::set(vertex++, l, b); 298 Vertex::set(vertex++, r, b); 299 300 left = std::min(left, l); 301 top = std::min(top, t); 302 right = std::max(right, r); 303 bottom = std::max(bottom, b); 304 } 305 addOp(new (alloc()) SimpleRectsOp( 306 Rect(left, top, right, bottom), 307 *(mState.currentSnapshot()->transform), 308 mState.getRenderTargetClipBounds(), 309 refPaint(paint), rectData, vertexCount)); 310} 311 312void RecordingCanvas::drawRegion(const SkRegion& region, const SkPaint& paint) { 313 if (paint.getStyle() == SkPaint::kFill_Style 314 && (!paint.isAntiAlias() || mState.currentTransform()->isSimple())) { 315 int count = 0; 316 Vector<float> rects; 317 SkRegion::Iterator it(region); 318 while (!it.done()) { 319 const SkIRect& r = it.rect(); 320 rects.push(r.fLeft); 321 rects.push(r.fTop); 322 rects.push(r.fRight); 323 rects.push(r.fBottom); 324 count += 4; 325 it.next(); 326 } 327 drawSimpleRects(rects.array(), count, &paint); 328 } else { 329 SkRegion::Iterator it(region); 330 while (!it.done()) { 331 const SkIRect& r = it.rect(); 332 drawRect(r.fLeft, r.fTop, r.fRight, r.fBottom, paint); 333 it.next(); 334 } 335 } 336} 337void RecordingCanvas::drawRoundRect(float left, float top, float right, float bottom, 338 float rx, float ry, const SkPaint& paint) { 339 addOp(new (alloc()) RoundRectOp( 340 Rect(left, top, right, bottom), 341 *(mState.currentSnapshot()->transform), 342 mState.getRenderTargetClipBounds(), 343 refPaint(&paint), rx, ry)); 344} 345 346void RecordingCanvas::drawCircle(float x, float y, float radius, const SkPaint& paint) { 347 if (radius <= 0) return; 348 drawOval(x - radius, y - radius, x + radius, y + radius, paint); 349} 350 351void RecordingCanvas::drawOval(float left, float top, float right, float bottom, const SkPaint& paint) { 352 addOp(new (alloc()) OvalOp( 353 Rect(left, top, right, bottom), 354 *(mState.currentSnapshot()->transform), 355 mState.getRenderTargetClipBounds(), 356 refPaint(&paint))); 357} 358 359void RecordingCanvas::drawArc(float left, float top, float right, float bottom, 360 float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) { 361 addOp(new (alloc()) ArcOp( 362 Rect(left, top, right, bottom), 363 *(mState.currentSnapshot()->transform), 364 mState.getRenderTargetClipBounds(), 365 refPaint(&paint), 366 startAngle, sweepAngle, useCenter)); 367} 368 369void RecordingCanvas::drawPath(const SkPath& path, const SkPaint& paint) { 370 addOp(new (alloc()) PathOp( 371 Rect(path.getBounds()), 372 *(mState.currentSnapshot()->transform), 373 mState.getRenderTargetClipBounds(), 374 refPaint(&paint), refPath(&path))); 375} 376 377// Bitmap-based 378void RecordingCanvas::drawBitmap(const SkBitmap& bitmap, float left, float top, const SkPaint* paint) { 379 save(SkCanvas::kMatrix_SaveFlag); 380 translate(left, top); 381 drawBitmap(&bitmap, paint); 382 restore(); 383} 384 385void RecordingCanvas::drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix, 386 const SkPaint* paint) { 387 if (matrix.isIdentity()) { 388 drawBitmap(&bitmap, paint); 389 } else if (!(matrix.getType() & ~(SkMatrix::kScale_Mask | SkMatrix::kTranslate_Mask)) 390 && MathUtils::isPositive(matrix.getScaleX()) 391 && MathUtils::isPositive(matrix.getScaleY())) { 392 // SkMatrix::isScaleTranslate() not available in L 393 SkRect src; 394 SkRect dst; 395 bitmap.getBounds(&src); 396 matrix.mapRect(&dst, src); 397 drawBitmap(bitmap, src.fLeft, src.fTop, src.fRight, src.fBottom, 398 dst.fLeft, dst.fTop, dst.fRight, dst.fBottom, paint); 399 } else { 400 save(SkCanvas::kMatrix_SaveFlag); 401 concat(matrix); 402 drawBitmap(&bitmap, paint); 403 restore(); 404 } 405} 406 407void RecordingCanvas::drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop, 408 float srcRight, float srcBottom, float dstLeft, float dstTop, 409 float dstRight, float dstBottom, const SkPaint* paint) { 410 if (srcLeft == 0 && srcTop == 0 411 && srcRight == bitmap.width() 412 && srcBottom == bitmap.height() 413 && (srcBottom - srcTop == dstBottom - dstTop) 414 && (srcRight - srcLeft == dstRight - dstLeft)) { 415 // transform simple rect to rect drawing case into position bitmap ops, since they merge 416 save(SkCanvas::kMatrix_SaveFlag); 417 translate(dstLeft, dstTop); 418 drawBitmap(&bitmap, paint); 419 restore(); 420 } else { 421 addOp(new (alloc()) BitmapRectOp( 422 Rect(dstLeft, dstTop, dstRight, dstBottom), 423 *(mState.currentSnapshot()->transform), 424 mState.getRenderTargetClipBounds(), 425 refPaint(paint), refBitmap(bitmap), 426 Rect(srcLeft, srcTop, srcRight, srcBottom))); 427 } 428} 429 430void RecordingCanvas::drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight, 431 const float* vertices, const int* colors, const SkPaint* paint) { 432 int vertexCount = (meshWidth + 1) * (meshHeight + 1); 433 addOp(new (alloc()) BitmapMeshOp( 434 calcBoundsOfPoints(vertices, vertexCount * 2), 435 *(mState.currentSnapshot()->transform), 436 mState.getRenderTargetClipBounds(), 437 refPaint(paint), refBitmap(bitmap), meshWidth, meshHeight, 438 refBuffer<float>(vertices, vertexCount * 2), // 2 floats per vertex 439 refBuffer<int>(colors, vertexCount))); // 1 color per vertex 440} 441 442void RecordingCanvas::drawNinePatch(const SkBitmap& bitmap, const android::Res_png_9patch& patch, 443 float dstLeft, float dstTop, float dstRight, float dstBottom, 444 const SkPaint* paint) { 445 addOp(new (alloc()) PatchOp( 446 Rect(dstLeft, dstTop, dstRight, dstBottom), 447 *(mState.currentSnapshot()->transform), 448 mState.getRenderTargetClipBounds(), 449 refPaint(paint), refBitmap(bitmap), refPatch(&patch))); 450} 451 452// Text 453void RecordingCanvas::drawText(const uint16_t* glyphs, const float* positions, int glyphCount, 454 const SkPaint& paint, float x, float y, float boundsLeft, float boundsTop, 455 float boundsRight, float boundsBottom, float totalAdvance) { 456 if (!glyphs || !positions || glyphCount <= 0 || PaintUtils::paintWillNotDrawText(paint)) return; 457 glyphs = refBuffer<glyph_t>(glyphs, glyphCount); 458 positions = refBuffer<float>(positions, glyphCount * 2); 459 460 // TODO: either must account for text shadow in bounds, or record separate ops for text shadows 461 addOp(new (alloc()) TextOp( 462 Rect(boundsLeft, boundsTop, boundsRight, boundsBottom), 463 *(mState.currentSnapshot()->transform), 464 mState.getRenderTargetClipBounds(), 465 refPaint(&paint), glyphs, positions, glyphCount, x, y)); 466 drawTextDecorations(x, y, totalAdvance, paint); 467} 468 469void RecordingCanvas::drawTextOnPath(const uint16_t* glyphs, int count, const SkPath& path, 470 float hOffset, float vOffset, const SkPaint& paint) { 471 LOG_ALWAYS_FATAL("TODO!"); 472} 473 474void RecordingCanvas::drawBitmap(const SkBitmap* bitmap, const SkPaint* paint) { 475 addOp(new (alloc()) BitmapOp( 476 Rect(bitmap->width(), bitmap->height()), 477 *(mState.currentSnapshot()->transform), 478 mState.getRenderTargetClipBounds(), 479 refPaint(paint), refBitmap(*bitmap))); 480} 481void RecordingCanvas::drawRenderNode(RenderNode* renderNode) { 482 auto&& stagingProps = renderNode->stagingProperties(); 483 RenderNodeOp* op = new (alloc()) RenderNodeOp( 484 Rect(stagingProps.getWidth(), stagingProps.getHeight()), 485 *(mState.currentSnapshot()->transform), 486 mState.getRenderTargetClipBounds(), 487 renderNode); 488 int opIndex = addOp(op); 489 int childIndex = mDisplayList->addChild(op); 490 491 // update the chunk's child indices 492 DisplayList::Chunk& chunk = mDisplayList->chunks.back(); 493 chunk.endChildIndex = childIndex + 1; 494 495 if (renderNode->stagingProperties().isProjectionReceiver()) { 496 // use staging property, since recording on UI thread 497 mDisplayList->projectionReceiveIndex = opIndex; 498 } 499} 500 501size_t RecordingCanvas::addOp(RecordedOp* op) { 502 // TODO: validate if "addDrawOp" quickrejection logic is useful before adding 503 int insertIndex = mDisplayList->ops.size(); 504 mDisplayList->ops.push_back(op); 505 if (mDeferredBarrierType != DeferredBarrierType::None) { 506 // op is first in new chunk 507 mDisplayList->chunks.emplace_back(); 508 DisplayList::Chunk& newChunk = mDisplayList->chunks.back(); 509 newChunk.beginOpIndex = insertIndex; 510 newChunk.endOpIndex = insertIndex + 1; 511 newChunk.reorderChildren = (mDeferredBarrierType == DeferredBarrierType::OutOfOrder); 512 513 int nextChildIndex = mDisplayList->children.size(); 514 newChunk.beginChildIndex = newChunk.endChildIndex = nextChildIndex; 515 mDeferredBarrierType = DeferredBarrierType::None; 516 } else { 517 // standard case - append to existing chunk 518 mDisplayList->chunks.back().endOpIndex = insertIndex + 1; 519 } 520 return insertIndex; 521} 522 523void RecordingCanvas::refBitmapsInShader(const SkShader* shader) { 524 if (!shader) return; 525 526 // If this paint has an SkShader that has an SkBitmap add 527 // it to the bitmap pile 528 SkBitmap bitmap; 529 SkShader::TileMode xy[2]; 530 if (shader->isABitmap(&bitmap, nullptr, xy)) { 531 refBitmap(bitmap); 532 return; 533 } 534 SkShader::ComposeRec rec; 535 if (shader->asACompose(&rec)) { 536 refBitmapsInShader(rec.fShaderA); 537 refBitmapsInShader(rec.fShaderB); 538 return; 539 } 540} 541 542}; // namespace uirenderer 543}; // namespace android 544