RecordingCanvas.cpp revision cd1c3eba69d044b551cededad75474038f919890
1/*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "RecordingCanvas.h"
18
19#include "DeferredLayerUpdater.h"
20#include "RecordedOp.h"
21#include "RenderNode.h"
22#include "VectorDrawable.h"
23
24namespace android {
25namespace uirenderer {
26
27RecordingCanvas::RecordingCanvas(size_t width, size_t height)
28        : mState(*this)
29        , mResourceCache(ResourceCache::getInstance()) {
30    resetRecording(width, height);
31}
32
33RecordingCanvas::~RecordingCanvas() {
34    LOG_ALWAYS_FATAL_IF(mDisplayList,
35            "Destroyed a RecordingCanvas during a record!");
36}
37
38void RecordingCanvas::resetRecording(int width, int height) {
39    LOG_ALWAYS_FATAL_IF(mDisplayList,
40            "prepareDirty called a second time during a recording!");
41    mDisplayList = new DisplayList();
42
43    mState.initializeRecordingSaveStack(width, height);
44
45    mDeferredBarrierType = DeferredBarrierType::InOrder;
46    mState.setDirtyClip(false);
47}
48
49DisplayList* RecordingCanvas::finishRecording() {
50    restoreToCount(1);
51    mPaintMap.clear();
52    mRegionMap.clear();
53    mPathMap.clear();
54    DisplayList* displayList = mDisplayList;
55    mDisplayList = nullptr;
56    mSkiaCanvasProxy.reset(nullptr);
57    return displayList;
58}
59
60void RecordingCanvas::insertReorderBarrier(bool enableReorder) {
61    if (enableReorder) {
62        mDeferredBarrierType = DeferredBarrierType::OutOfOrder;
63        mDeferredBarrierClip = getRecordedClip();
64    } else {
65        mDeferredBarrierType = DeferredBarrierType::InOrder;
66        mDeferredBarrierClip = nullptr;
67    }
68}
69
70SkCanvas* RecordingCanvas::asSkCanvas() {
71    LOG_ALWAYS_FATAL_IF(!mDisplayList,
72            "attempting to get an SkCanvas when we are not recording!");
73    if (!mSkiaCanvasProxy) {
74        mSkiaCanvasProxy.reset(new SkiaCanvasProxy(this));
75    }
76
77    // SkCanvas instances default to identity transform, but should inherit
78    // the state of this Canvas; if this code was in the SkiaCanvasProxy
79    // constructor, we couldn't cache mSkiaCanvasProxy.
80    SkMatrix parentTransform;
81    getMatrix(&parentTransform);
82    mSkiaCanvasProxy.get()->setMatrix(parentTransform);
83
84    return mSkiaCanvasProxy.get();
85}
86
87// ----------------------------------------------------------------------------
88// CanvasStateClient implementation
89// ----------------------------------------------------------------------------
90
91void RecordingCanvas::onViewportInitialized() {
92}
93
94void RecordingCanvas::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {
95    if (removed.flags & Snapshot::kFlagIsFboLayer) {
96        addOp(alloc().create_trivial<EndLayerOp>());
97    } else if (removed.flags & Snapshot::kFlagIsLayer) {
98        addOp(alloc().create_trivial<EndUnclippedLayerOp>());
99    }
100}
101
102// ----------------------------------------------------------------------------
103// android/graphics/Canvas state operations
104// ----------------------------------------------------------------------------
105// Save (layer)
106int RecordingCanvas::save(SaveFlags::Flags flags) {
107    return mState.save((int) flags);
108}
109
110void RecordingCanvas::RecordingCanvas::restore() {
111    mState.restore();
112}
113
114void RecordingCanvas::restoreToCount(int saveCount) {
115    mState.restoreToCount(saveCount);
116}
117
118int RecordingCanvas::saveLayer(float left, float top, float right, float bottom,
119        const SkPaint* paint, SaveFlags::Flags flags) {
120    // force matrix/clip isolation for layer
121    flags |= SaveFlags::MatrixClip;
122    bool clippedLayer = flags & SaveFlags::ClipToLayer;
123
124    const Snapshot& previous = *mState.currentSnapshot();
125
126    // initialize the snapshot as though it almost represents an FBO layer so deferred draw
127    // operations will be able to store and restore the current clip and transform info, and
128    // quick rejection will be correct (for display lists)
129
130    const Rect unmappedBounds(left, top, right, bottom);
131
132    // determine clipped bounds relative to previous viewport.
133    Rect visibleBounds = unmappedBounds;
134    previous.transform->mapRect(visibleBounds);
135
136    if (CC_UNLIKELY(!clippedLayer
137            && previous.transform->rectToRect()
138            && visibleBounds.contains(previous.getRenderTargetClip()))) {
139        // unlikely case where an unclipped savelayer is recorded with a clip it can use,
140        // as none of its unaffected/unclipped area is visible
141        clippedLayer = true;
142        flags |= SaveFlags::ClipToLayer;
143    }
144
145    visibleBounds.doIntersect(previous.getRenderTargetClip());
146    visibleBounds.snapToPixelBoundaries();
147    visibleBounds.doIntersect(Rect(previous.getViewportWidth(), previous.getViewportHeight()));
148
149    // Map visible bounds back to layer space, and intersect with parameter bounds
150    Rect layerBounds = visibleBounds;
151    Matrix4 inverse;
152    inverse.loadInverse(*previous.transform);
153    inverse.mapRect(layerBounds);
154    layerBounds.doIntersect(unmappedBounds);
155
156    int saveValue = mState.save((int) flags);
157    Snapshot& snapshot = *mState.writableSnapshot();
158
159    // layerBounds is in original bounds space, but clipped by current recording clip
160    if (layerBounds.isEmpty() || unmappedBounds.isEmpty()) {
161        // Don't bother recording layer, since it's been rejected
162        if (CC_LIKELY(clippedLayer)) {
163            snapshot.resetClip(0, 0, 0, 0);
164        }
165        return saveValue;
166    }
167
168    if (CC_LIKELY(clippedLayer)) {
169        auto previousClip = getRecordedClip(); // note: done before new snapshot's clip has changed
170
171        snapshot.flags |= Snapshot::kFlagIsLayer | Snapshot::kFlagIsFboLayer;
172        snapshot.initializeViewport(unmappedBounds.getWidth(), unmappedBounds.getHeight());
173        snapshot.transform->loadTranslate(-unmappedBounds.left, -unmappedBounds.top, 0.0f);
174
175        Rect clip = layerBounds;
176        clip.translate(-unmappedBounds.left, -unmappedBounds.top);
177        snapshot.resetClip(clip.left, clip.top, clip.right, clip.bottom);
178        snapshot.roundRectClipState = nullptr;
179
180        addOp(alloc().create_trivial<BeginLayerOp>(
181                unmappedBounds,
182                *previous.transform, // transform to *draw* with
183                previousClip, // clip to *draw* with
184                refPaint(paint)));
185    } else {
186        snapshot.flags |= Snapshot::kFlagIsLayer;
187
188        addOp(alloc().create_trivial<BeginUnclippedLayerOp>(
189                unmappedBounds,
190                *mState.currentSnapshot()->transform,
191                getRecordedClip(),
192                refPaint(paint)));
193    }
194
195    return saveValue;
196}
197
198// Matrix
199void RecordingCanvas::rotate(float degrees) {
200    if (degrees == 0) return;
201
202    mState.rotate(degrees);
203}
204
205void RecordingCanvas::scale(float sx, float sy) {
206    if (sx == 1 && sy == 1) return;
207
208    mState.scale(sx, sy);
209}
210
211void RecordingCanvas::skew(float sx, float sy) {
212    mState.skew(sx, sy);
213}
214
215void RecordingCanvas::translate(float dx, float dy) {
216    if (dx == 0 && dy == 0) return;
217
218    mState.translate(dx, dy, 0);
219}
220
221// Clip
222bool RecordingCanvas::getClipBounds(SkRect* outRect) const {
223    *outRect = mState.getLocalClipBounds().toSkRect();
224    return !(outRect->isEmpty());
225}
226bool RecordingCanvas::quickRejectRect(float left, float top, float right, float bottom) const {
227    return mState.quickRejectConservative(left, top, right, bottom);
228}
229bool RecordingCanvas::quickRejectPath(const SkPath& path) const {
230    SkRect bounds = path.getBounds();
231    return mState.quickRejectConservative(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom);
232}
233bool RecordingCanvas::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
234    return mState.clipRect(left, top, right, bottom, op);
235}
236bool RecordingCanvas::clipPath(const SkPath* path, SkRegion::Op op) {
237    return mState.clipPath(path, op);
238}
239bool RecordingCanvas::clipRegion(const SkRegion* region, SkRegion::Op op) {
240    return mState.clipRegion(region, op);
241}
242
243// ----------------------------------------------------------------------------
244// android/graphics/Canvas draw operations
245// ----------------------------------------------------------------------------
246void RecordingCanvas::drawColor(int color, SkXfermode::Mode mode) {
247    addOp(alloc().create_trivial<ColorOp>(
248            getRecordedClip(),
249            color,
250            mode));
251}
252
253void RecordingCanvas::drawPaint(const SkPaint& paint) {
254    SkRect bounds;
255    if (getClipBounds(&bounds)) {
256        drawRect(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, paint);
257    }
258}
259
260static Rect calcBoundsOfPoints(const float* points, int floatCount) {
261    Rect unmappedBounds(points[0], points[1], points[0], points[1]);
262    for (int i = 2; i < floatCount; i += 2) {
263        unmappedBounds.expandToCover(points[i], points[i + 1]);
264    }
265    return unmappedBounds;
266}
267
268// Geometry
269void RecordingCanvas::drawPoints(const float* points, int floatCount, const SkPaint& paint) {
270    if (floatCount < 2) return;
271    floatCount &= ~0x1; // round down to nearest two
272
273    addOp(alloc().create_trivial<PointsOp>(
274            calcBoundsOfPoints(points, floatCount),
275            *mState.currentSnapshot()->transform,
276            getRecordedClip(),
277            refPaint(&paint), refBuffer<float>(points, floatCount), floatCount));
278}
279
280void RecordingCanvas::drawLines(const float* points, int floatCount, const SkPaint& paint) {
281    if (floatCount < 4) return;
282    floatCount &= ~0x3; // round down to nearest four
283
284    addOp(alloc().create_trivial<LinesOp>(
285            calcBoundsOfPoints(points, floatCount),
286            *mState.currentSnapshot()->transform,
287            getRecordedClip(),
288            refPaint(&paint), refBuffer<float>(points, floatCount), floatCount));
289}
290
291void RecordingCanvas::drawRect(float left, float top, float right, float bottom, const SkPaint& paint) {
292    addOp(alloc().create_trivial<RectOp>(
293            Rect(left, top, right, bottom),
294            *(mState.currentSnapshot()->transform),
295            getRecordedClip(),
296            refPaint(&paint)));
297}
298
299void RecordingCanvas::drawSimpleRects(const float* rects, int vertexCount, const SkPaint* paint) {
300    if (rects == nullptr) return;
301
302    Vertex* rectData = (Vertex*) mDisplayList->allocator.create_trivial_array<Vertex>(vertexCount);
303    Vertex* vertex = rectData;
304
305    float left = FLT_MAX;
306    float top = FLT_MAX;
307    float right = FLT_MIN;
308    float bottom = FLT_MIN;
309    for (int index = 0; index < vertexCount; index += 4) {
310        float l = rects[index + 0];
311        float t = rects[index + 1];
312        float r = rects[index + 2];
313        float b = rects[index + 3];
314
315        Vertex::set(vertex++, l, t);
316        Vertex::set(vertex++, r, t);
317        Vertex::set(vertex++, l, b);
318        Vertex::set(vertex++, r, b);
319
320        left = std::min(left, l);
321        top = std::min(top, t);
322        right = std::max(right, r);
323        bottom = std::max(bottom, b);
324    }
325    addOp(alloc().create_trivial<SimpleRectsOp>(
326            Rect(left, top, right, bottom),
327            *(mState.currentSnapshot()->transform),
328            getRecordedClip(),
329            refPaint(paint), rectData, vertexCount));
330}
331
332void RecordingCanvas::drawRegion(const SkRegion& region, const SkPaint& paint) {
333    if (paint.getStyle() == SkPaint::kFill_Style
334            && (!paint.isAntiAlias() || mState.currentTransform()->isSimple())) {
335        int count = 0;
336        Vector<float> rects;
337        SkRegion::Iterator it(region);
338        while (!it.done()) {
339            const SkIRect& r = it.rect();
340            rects.push(r.fLeft);
341            rects.push(r.fTop);
342            rects.push(r.fRight);
343            rects.push(r.fBottom);
344            count += 4;
345            it.next();
346        }
347        drawSimpleRects(rects.array(), count, &paint);
348    } else {
349        SkRegion::Iterator it(region);
350        while (!it.done()) {
351            const SkIRect& r = it.rect();
352            drawRect(r.fLeft, r.fTop, r.fRight, r.fBottom, paint);
353            it.next();
354        }
355    }
356}
357void RecordingCanvas::drawRoundRect(float left, float top, float right, float bottom,
358            float rx, float ry, const SkPaint& paint) {
359    if (CC_LIKELY(MathUtils::isPositive(rx) || MathUtils::isPositive(ry))) {
360        addOp(alloc().create_trivial<RoundRectOp>(
361                Rect(left, top, right, bottom),
362                *(mState.currentSnapshot()->transform),
363                getRecordedClip(),
364                refPaint(&paint), rx, ry));
365    } else {
366        drawRect(left, top, right, bottom, paint);
367    }
368}
369
370void RecordingCanvas::drawRoundRect(
371        CanvasPropertyPrimitive* left, CanvasPropertyPrimitive* top,
372        CanvasPropertyPrimitive* right, CanvasPropertyPrimitive* bottom,
373        CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry,
374        CanvasPropertyPaint* paint) {
375    mDisplayList->ref(left);
376    mDisplayList->ref(top);
377    mDisplayList->ref(right);
378    mDisplayList->ref(bottom);
379    mDisplayList->ref(rx);
380    mDisplayList->ref(ry);
381    mDisplayList->ref(paint);
382    refBitmapsInShader(paint->value.getShader());
383    addOp(alloc().create_trivial<RoundRectPropsOp>(
384            *(mState.currentSnapshot()->transform),
385            getRecordedClip(),
386            &paint->value,
387            &left->value, &top->value, &right->value, &bottom->value,
388            &rx->value, &ry->value));
389}
390
391void RecordingCanvas::drawCircle(float x, float y, float radius, const SkPaint& paint) {
392    // TODO: move to Canvas.h
393    if (radius <= 0) return;
394    drawOval(x - radius, y - radius, x + radius, y + radius, paint);
395}
396
397void RecordingCanvas::drawCircle(
398        CanvasPropertyPrimitive* x, CanvasPropertyPrimitive* y,
399        CanvasPropertyPrimitive* radius, CanvasPropertyPaint* paint) {
400    mDisplayList->ref(x);
401    mDisplayList->ref(y);
402    mDisplayList->ref(radius);
403    mDisplayList->ref(paint);
404    refBitmapsInShader(paint->value.getShader());
405    addOp(alloc().create_trivial<CirclePropsOp>(
406            *(mState.currentSnapshot()->transform),
407            getRecordedClip(),
408            &paint->value,
409            &x->value, &y->value, &radius->value));
410}
411
412void RecordingCanvas::drawOval(float left, float top, float right, float bottom, const SkPaint& paint) {
413    addOp(alloc().create_trivial<OvalOp>(
414            Rect(left, top, right, bottom),
415            *(mState.currentSnapshot()->transform),
416            getRecordedClip(),
417            refPaint(&paint)));
418}
419
420void RecordingCanvas::drawArc(float left, float top, float right, float bottom,
421        float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) {
422    if (fabs(sweepAngle) >= 360.0f) {
423        drawOval(left, top, right, bottom, paint);
424    } else {
425        addOp(alloc().create_trivial<ArcOp>(
426                Rect(left, top, right, bottom),
427                *(mState.currentSnapshot()->transform),
428                getRecordedClip(),
429                refPaint(&paint),
430                startAngle, sweepAngle, useCenter));
431    }
432}
433
434void RecordingCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
435    addOp(alloc().create_trivial<PathOp>(
436            Rect(path.getBounds()),
437            *(mState.currentSnapshot()->transform),
438            getRecordedClip(),
439            refPaint(&paint), refPath(&path)));
440}
441
442void RecordingCanvas::drawVectorDrawable(VectorDrawableRoot* tree) {
443    mDisplayList->pushStagingFunctors.push_back(tree->getFunctor());
444    mDisplayList->ref(tree);
445    addOp(alloc().create_trivial<VectorDrawableOp>(
446            tree,
447            Rect(tree->stagingProperties()->getBounds()),
448            *(mState.currentSnapshot()->transform),
449            getRecordedClip()));
450}
451
452// Bitmap-based
453void RecordingCanvas::drawBitmap(const SkBitmap& bitmap, float left, float top, const SkPaint* paint) {
454    save(SaveFlags::Matrix);
455    translate(left, top);
456    drawBitmap(&bitmap, paint);
457    restore();
458}
459
460void RecordingCanvas::drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,
461                            const SkPaint* paint) {
462    if (matrix.isIdentity()) {
463        drawBitmap(&bitmap, paint);
464    } else if (!(matrix.getType() & ~(SkMatrix::kScale_Mask | SkMatrix::kTranslate_Mask))
465            && MathUtils::isPositive(matrix.getScaleX())
466            && MathUtils::isPositive(matrix.getScaleY())) {
467        // SkMatrix::isScaleTranslate() not available in L
468        SkRect src;
469        SkRect dst;
470        bitmap.getBounds(&src);
471        matrix.mapRect(&dst, src);
472        drawBitmap(bitmap, src.fLeft, src.fTop, src.fRight, src.fBottom,
473                   dst.fLeft, dst.fTop, dst.fRight, dst.fBottom, paint);
474    } else {
475        save(SaveFlags::Matrix);
476        concat(matrix);
477        drawBitmap(&bitmap, paint);
478        restore();
479    }
480}
481
482void RecordingCanvas::drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop,
483            float srcRight, float srcBottom, float dstLeft, float dstTop,
484            float dstRight, float dstBottom, const SkPaint* paint) {
485    if (srcLeft == 0 && srcTop == 0
486            && srcRight == bitmap.width()
487            && srcBottom == bitmap.height()
488            && (srcBottom - srcTop == dstBottom - dstTop)
489            && (srcRight - srcLeft == dstRight - dstLeft)) {
490        // transform simple rect to rect drawing case into position bitmap ops, since they merge
491        save(SaveFlags::Matrix);
492        translate(dstLeft, dstTop);
493        drawBitmap(&bitmap, paint);
494        restore();
495    } else {
496        addOp(alloc().create_trivial<BitmapRectOp>(
497                Rect(dstLeft, dstTop, dstRight, dstBottom),
498                *(mState.currentSnapshot()->transform),
499                getRecordedClip(),
500                refPaint(paint), refBitmap(bitmap),
501                Rect(srcLeft, srcTop, srcRight, srcBottom)));
502    }
503}
504
505void RecordingCanvas::drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
506            const float* vertices, const int* colors, const SkPaint* paint) {
507    int vertexCount = (meshWidth + 1) * (meshHeight + 1);
508    addOp(alloc().create_trivial<BitmapMeshOp>(
509            calcBoundsOfPoints(vertices, vertexCount * 2),
510            *(mState.currentSnapshot()->transform),
511            getRecordedClip(),
512            refPaint(paint), refBitmap(bitmap), meshWidth, meshHeight,
513            refBuffer<float>(vertices, vertexCount * 2), // 2 floats per vertex
514            refBuffer<int>(colors, vertexCount))); // 1 color per vertex
515}
516
517void RecordingCanvas::drawNinePatch(const SkBitmap& bitmap, const android::Res_png_9patch& patch,
518            float dstLeft, float dstTop, float dstRight, float dstBottom,
519            const SkPaint* paint) {
520    addOp(alloc().create_trivial<PatchOp>(
521            Rect(dstLeft, dstTop, dstRight, dstBottom),
522            *(mState.currentSnapshot()->transform),
523            getRecordedClip(),
524            refPaint(paint), refBitmap(bitmap), refPatch(&patch)));
525}
526
527// Text
528void RecordingCanvas::drawGlyphs(const uint16_t* glyphs, const float* positions, int glyphCount,
529            const SkPaint& paint, float x, float y, float boundsLeft, float boundsTop,
530            float boundsRight, float boundsBottom, float totalAdvance) {
531    if (!glyphs || !positions || glyphCount <= 0 || PaintUtils::paintWillNotDrawText(paint)) return;
532    glyphs = refBuffer<glyph_t>(glyphs, glyphCount);
533    positions = refBuffer<float>(positions, glyphCount * 2);
534
535    // TODO: either must account for text shadow in bounds, or record separate ops for text shadows
536    addOp(alloc().create_trivial<TextOp>(
537            Rect(boundsLeft, boundsTop, boundsRight, boundsBottom),
538            *(mState.currentSnapshot()->transform),
539            getRecordedClip(),
540            refPaint(&paint), glyphs, positions, glyphCount, x, y));
541    drawTextDecorations(x, y, totalAdvance, paint);
542}
543
544void RecordingCanvas::drawGlyphsOnPath(const uint16_t* glyphs, int glyphCount, const SkPath& path,
545            float hOffset, float vOffset, const SkPaint& paint) {
546    if (!glyphs || glyphCount <= 0 || PaintUtils::paintWillNotDrawText(paint)) return;
547    glyphs = refBuffer<glyph_t>(glyphs, glyphCount);
548    addOp(alloc().create_trivial<TextOnPathOp>(
549            *(mState.currentSnapshot()->transform),
550            getRecordedClip(),
551            refPaint(&paint), glyphs, glyphCount, refPath(&path), hOffset, vOffset));
552}
553
554void RecordingCanvas::drawBitmap(const SkBitmap* bitmap, const SkPaint* paint) {
555    addOp(alloc().create_trivial<BitmapOp>(
556            Rect(bitmap->width(), bitmap->height()),
557            *(mState.currentSnapshot()->transform),
558            getRecordedClip(),
559            refPaint(paint), refBitmap(*bitmap)));
560}
561
562void RecordingCanvas::drawRenderNode(RenderNode* renderNode) {
563    auto&& stagingProps = renderNode->stagingProperties();
564    RenderNodeOp* op = alloc().create_trivial<RenderNodeOp>(
565            Rect(stagingProps.getWidth(), stagingProps.getHeight()),
566            *(mState.currentSnapshot()->transform),
567            getRecordedClip(),
568            renderNode);
569    int opIndex = addOp(op);
570    if (CC_LIKELY(opIndex >= 0)) {
571        int childIndex = mDisplayList->addChild(op);
572
573        // update the chunk's child indices
574        DisplayList::Chunk& chunk = mDisplayList->chunks.back();
575        chunk.endChildIndex = childIndex + 1;
576
577        if (renderNode->stagingProperties().isProjectionReceiver()) {
578            // use staging property, since recording on UI thread
579            mDisplayList->projectionReceiveIndex = opIndex;
580        }
581    }
582}
583
584void RecordingCanvas::drawLayer(DeferredLayerUpdater* layerHandle) {
585    // We ref the DeferredLayerUpdater due to its thread-safe ref-counting semantics.
586    mDisplayList->ref(layerHandle);
587
588    // Note that the backing layer has *not* yet been updated, so don't trust
589    // its width, height, transform, etc...!
590    addOp(alloc().create_trivial<TextureLayerOp>(
591            Rect(layerHandle->getWidth(), layerHandle->getHeight()),
592            *(mState.currentSnapshot()->transform),
593            getRecordedClip(),
594            layerHandle->backingLayer()));
595}
596
597void RecordingCanvas::callDrawGLFunction(Functor* functor,
598        GlFunctorLifecycleListener* listener) {
599    mDisplayList->functors.push_back({functor, listener});
600    mDisplayList->ref(listener);
601    addOp(alloc().create_trivial<FunctorOp>(
602            *(mState.currentSnapshot()->transform),
603            getRecordedClip(),
604            functor));
605}
606
607size_t RecordingCanvas::addOp(RecordedOp* op) {
608    // skip op with empty clip
609    if (op->localClip && op->localClip->rect.isEmpty()) {
610        // NOTE: this rejection happens after op construction/content ref-ing, so content ref'd
611        // and held by renderthread isn't affected by clip rejection.
612        // Could rewind alloc here if desired, but callers would have to not touch op afterwards.
613        return -1;
614    }
615
616    int insertIndex = mDisplayList->ops.size();
617    mDisplayList->ops.push_back(op);
618    if (mDeferredBarrierType != DeferredBarrierType::None) {
619        // op is first in new chunk
620        mDisplayList->chunks.emplace_back();
621        DisplayList::Chunk& newChunk = mDisplayList->chunks.back();
622        newChunk.beginOpIndex = insertIndex;
623        newChunk.endOpIndex = insertIndex + 1;
624        newChunk.reorderChildren = (mDeferredBarrierType == DeferredBarrierType::OutOfOrder);
625        newChunk.reorderClip = mDeferredBarrierClip;
626
627        int nextChildIndex = mDisplayList->children.size();
628        newChunk.beginChildIndex = newChunk.endChildIndex = nextChildIndex;
629        mDeferredBarrierType = DeferredBarrierType::None;
630    } else {
631        // standard case - append to existing chunk
632        mDisplayList->chunks.back().endOpIndex = insertIndex + 1;
633    }
634    return insertIndex;
635}
636
637void RecordingCanvas::refBitmapsInShader(const SkShader* shader) {
638    if (!shader) return;
639
640    // If this paint has an SkShader that has an SkBitmap add
641    // it to the bitmap pile
642    SkBitmap bitmap;
643    SkShader::TileMode xy[2];
644    if (shader->isABitmap(&bitmap, nullptr, xy)) {
645        refBitmap(bitmap);
646        return;
647    }
648    SkShader::ComposeRec rec;
649    if (shader->asACompose(&rec)) {
650        refBitmapsInShader(rec.fShaderA);
651        refBitmapsInShader(rec.fShaderB);
652        return;
653    }
654}
655
656}; // namespace uirenderer
657}; // namespace android
658