RecordingCanvas.cpp revision eecff56fed5dd5206acfbc5007b4912081b36d3b
1/*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "RecordingCanvas.h"
18
19#include "DeferredLayerUpdater.h"
20#include "RecordedOp.h"
21#include "RenderNode.h"
22
23namespace android {
24namespace uirenderer {
25
26RecordingCanvas::RecordingCanvas(size_t width, size_t height)
27        : mState(*this)
28        , mResourceCache(ResourceCache::getInstance()) {
29    reset(width, height);
30}
31
32RecordingCanvas::~RecordingCanvas() {
33    LOG_ALWAYS_FATAL_IF(mDisplayList,
34            "Destroyed a RecordingCanvas during a record!");
35}
36
37void RecordingCanvas::reset(int width, int height) {
38    LOG_ALWAYS_FATAL_IF(mDisplayList,
39            "prepareDirty called a second time during a recording!");
40    mDisplayList = new DisplayList();
41
42    mState.initializeRecordingSaveStack(width, height);
43
44    mDeferredBarrierType = DeferredBarrierType::InOrder;
45    mState.setDirtyClip(false);
46}
47
48DisplayList* RecordingCanvas::finishRecording() {
49    restoreToCount(1);
50    mPaintMap.clear();
51    mRegionMap.clear();
52    mPathMap.clear();
53    DisplayList* displayList = mDisplayList;
54    mDisplayList = nullptr;
55    mSkiaCanvasProxy.reset(nullptr);
56    return displayList;
57}
58
59SkCanvas* RecordingCanvas::asSkCanvas() {
60    LOG_ALWAYS_FATAL_IF(!mDisplayList,
61            "attempting to get an SkCanvas when we are not recording!");
62    if (!mSkiaCanvasProxy) {
63        mSkiaCanvasProxy.reset(new SkiaCanvasProxy(this));
64    }
65
66    // SkCanvas instances default to identity transform, but should inherit
67    // the state of this Canvas; if this code was in the SkiaCanvasProxy
68    // constructor, we couldn't cache mSkiaCanvasProxy.
69    SkMatrix parentTransform;
70    getMatrix(&parentTransform);
71    mSkiaCanvasProxy.get()->setMatrix(parentTransform);
72
73    return mSkiaCanvasProxy.get();
74}
75
76// ----------------------------------------------------------------------------
77// CanvasStateClient implementation
78// ----------------------------------------------------------------------------
79
80void RecordingCanvas::onViewportInitialized() {
81}
82
83void RecordingCanvas::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {
84    if (removed.flags & Snapshot::kFlagIsFboLayer) {
85        addOp(new (alloc()) EndLayerOp());
86    } else if (removed.flags & Snapshot::kFlagIsLayer) {
87        addOp(new (alloc()) EndUnclippedLayerOp());
88    }
89}
90
91// ----------------------------------------------------------------------------
92// android/graphics/Canvas state operations
93// ----------------------------------------------------------------------------
94// Save (layer)
95int RecordingCanvas::save(SaveFlags::Flags flags) {
96    return mState.save((int) flags);
97}
98
99void RecordingCanvas::RecordingCanvas::restore() {
100    mState.restore();
101}
102
103void RecordingCanvas::restoreToCount(int saveCount) {
104    mState.restoreToCount(saveCount);
105}
106
107int RecordingCanvas::saveLayer(float left, float top, float right, float bottom,
108        const SkPaint* paint, SaveFlags::Flags flags) {
109    // force matrix/clip isolation for layer
110    flags |= SaveFlags::MatrixClip;
111    bool clippedLayer = flags & SaveFlags::ClipToLayer;
112
113    const Snapshot& previous = *mState.currentSnapshot();
114
115    // initialize the snapshot as though it almost represents an FBO layer so deferred draw
116    // operations will be able to store and restore the current clip and transform info, and
117    // quick rejection will be correct (for display lists)
118
119    const Rect unmappedBounds(left, top, right, bottom);
120
121    // determine clipped bounds relative to previous viewport.
122    Rect visibleBounds = unmappedBounds;
123    previous.transform->mapRect(visibleBounds);
124
125    if (CC_UNLIKELY(!clippedLayer
126            && previous.transform->rectToRect()
127            && visibleBounds.contains(previous.getRenderTargetClip()))) {
128        // unlikely case where an unclipped savelayer is recorded with a clip it can use,
129        // as none of its unaffected/unclipped area is visible
130        clippedLayer = true;
131        flags |= SaveFlags::ClipToLayer;
132    }
133
134    visibleBounds.doIntersect(previous.getRenderTargetClip());
135    visibleBounds.snapToPixelBoundaries();
136    visibleBounds.doIntersect(Rect(previous.getViewportWidth(), previous.getViewportHeight()));
137
138    // Map visible bounds back to layer space, and intersect with parameter bounds
139    Rect layerBounds = visibleBounds;
140    Matrix4 inverse;
141    inverse.loadInverse(*previous.transform);
142    inverse.mapRect(layerBounds);
143    layerBounds.doIntersect(unmappedBounds);
144
145    int saveValue = mState.save((int) flags);
146    Snapshot& snapshot = *mState.writableSnapshot();
147
148    // layerBounds is in original bounds space, but clipped by current recording clip
149    if (layerBounds.isEmpty() || unmappedBounds.isEmpty()) {
150        // Don't bother recording layer, since it's been rejected
151        if (CC_LIKELY(clippedLayer)) {
152            snapshot.resetClip(0, 0, 0, 0);
153        }
154        return saveValue;
155    }
156
157    if (CC_LIKELY(clippedLayer)) {
158        auto previousClip = getRecordedClip(); // note: done before new snapshot's clip has changed
159
160        snapshot.flags |= Snapshot::kFlagIsLayer | Snapshot::kFlagIsFboLayer;
161        snapshot.initializeViewport(unmappedBounds.getWidth(), unmappedBounds.getHeight());
162        snapshot.transform->loadTranslate(-unmappedBounds.left, -unmappedBounds.top, 0.0f);
163
164        Rect clip = layerBounds;
165        clip.translate(-unmappedBounds.left, -unmappedBounds.top);
166        snapshot.resetClip(clip.left, clip.top, clip.right, clip.bottom);
167        snapshot.roundRectClipState = nullptr;
168
169        addOp(new (alloc()) BeginLayerOp(
170                unmappedBounds,
171                *previous.transform, // transform to *draw* with
172                previousClip, // clip to *draw* with
173                refPaint(paint)));
174    } else {
175        snapshot.flags |= Snapshot::kFlagIsLayer;
176
177        addOp(new (alloc()) BeginUnclippedLayerOp(
178                unmappedBounds,
179                *mState.currentSnapshot()->transform,
180                getRecordedClip(),
181                refPaint(paint)));
182    }
183
184    return saveValue;
185}
186
187// Matrix
188void RecordingCanvas::rotate(float degrees) {
189    if (degrees == 0) return;
190
191    mState.rotate(degrees);
192}
193
194void RecordingCanvas::scale(float sx, float sy) {
195    if (sx == 1 && sy == 1) return;
196
197    mState.scale(sx, sy);
198}
199
200void RecordingCanvas::skew(float sx, float sy) {
201    mState.skew(sx, sy);
202}
203
204void RecordingCanvas::translate(float dx, float dy) {
205    if (dx == 0 && dy == 0) return;
206
207    mState.translate(dx, dy, 0);
208}
209
210// Clip
211bool RecordingCanvas::getClipBounds(SkRect* outRect) const {
212    *outRect = mState.getLocalClipBounds().toSkRect();
213    return !(outRect->isEmpty());
214}
215bool RecordingCanvas::quickRejectRect(float left, float top, float right, float bottom) const {
216    return mState.quickRejectConservative(left, top, right, bottom);
217}
218bool RecordingCanvas::quickRejectPath(const SkPath& path) const {
219    SkRect bounds = path.getBounds();
220    return mState.quickRejectConservative(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom);
221}
222bool RecordingCanvas::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
223    return mState.clipRect(left, top, right, bottom, op);
224}
225bool RecordingCanvas::clipPath(const SkPath* path, SkRegion::Op op) {
226    return mState.clipPath(path, op);
227}
228bool RecordingCanvas::clipRegion(const SkRegion* region, SkRegion::Op op) {
229    return mState.clipRegion(region, op);
230}
231
232// ----------------------------------------------------------------------------
233// android/graphics/Canvas draw operations
234// ----------------------------------------------------------------------------
235void RecordingCanvas::drawColor(int color, SkXfermode::Mode mode) {
236    SkPaint paint;
237    paint.setColor(color);
238    paint.setXfermodeMode(mode);
239    drawPaint(paint);
240}
241
242void RecordingCanvas::drawPaint(const SkPaint& paint) {
243    addOp(new (alloc()) RectOp(
244            mState.getRenderTargetClipBounds(), // OK, since we've not passed transform
245            Matrix4::identity(),
246            getRecordedClip(),
247            refPaint(&paint)));
248}
249
250static Rect calcBoundsOfPoints(const float* points, int floatCount) {
251    Rect unmappedBounds(points[0], points[1], points[0], points[1]);
252    for (int i = 2; i < floatCount; i += 2) {
253        unmappedBounds.expandToCover(points[i], points[i + 1]);
254    }
255    return unmappedBounds;
256}
257
258// Geometry
259void RecordingCanvas::drawPoints(const float* points, int floatCount, const SkPaint& paint) {
260    if (floatCount < 2) return;
261    floatCount &= ~0x1; // round down to nearest two
262
263    addOp(new (alloc()) PointsOp(
264            calcBoundsOfPoints(points, floatCount),
265            *mState.currentSnapshot()->transform,
266            getRecordedClip(),
267            refPaint(&paint), refBuffer<float>(points, floatCount), floatCount));
268}
269
270void RecordingCanvas::drawLines(const float* points, int floatCount, const SkPaint& paint) {
271    if (floatCount < 4) return;
272    floatCount &= ~0x3; // round down to nearest four
273
274    addOp(new (alloc()) LinesOp(
275            calcBoundsOfPoints(points, floatCount),
276            *mState.currentSnapshot()->transform,
277            getRecordedClip(),
278            refPaint(&paint), refBuffer<float>(points, floatCount), floatCount));
279}
280
281void RecordingCanvas::drawRect(float left, float top, float right, float bottom, const SkPaint& paint) {
282    addOp(new (alloc()) RectOp(
283            Rect(left, top, right, bottom),
284            *(mState.currentSnapshot()->transform),
285            getRecordedClip(),
286            refPaint(&paint)));
287}
288
289void RecordingCanvas::drawSimpleRects(const float* rects, int vertexCount, const SkPaint* paint) {
290    if (rects == nullptr) return;
291
292    Vertex* rectData = (Vertex*) mDisplayList->allocator.alloc(vertexCount * sizeof(Vertex));
293    Vertex* vertex = rectData;
294
295    float left = FLT_MAX;
296    float top = FLT_MAX;
297    float right = FLT_MIN;
298    float bottom = FLT_MIN;
299    for (int index = 0; index < vertexCount; index += 4) {
300        float l = rects[index + 0];
301        float t = rects[index + 1];
302        float r = rects[index + 2];
303        float b = rects[index + 3];
304
305        Vertex::set(vertex++, l, t);
306        Vertex::set(vertex++, r, t);
307        Vertex::set(vertex++, l, b);
308        Vertex::set(vertex++, r, b);
309
310        left = std::min(left, l);
311        top = std::min(top, t);
312        right = std::max(right, r);
313        bottom = std::max(bottom, b);
314    }
315    addOp(new (alloc()) SimpleRectsOp(
316            Rect(left, top, right, bottom),
317            *(mState.currentSnapshot()->transform),
318            getRecordedClip(),
319            refPaint(paint), rectData, vertexCount));
320}
321
322void RecordingCanvas::drawRegion(const SkRegion& region, const SkPaint& paint) {
323    if (paint.getStyle() == SkPaint::kFill_Style
324            && (!paint.isAntiAlias() || mState.currentTransform()->isSimple())) {
325        int count = 0;
326        Vector<float> rects;
327        SkRegion::Iterator it(region);
328        while (!it.done()) {
329            const SkIRect& r = it.rect();
330            rects.push(r.fLeft);
331            rects.push(r.fTop);
332            rects.push(r.fRight);
333            rects.push(r.fBottom);
334            count += 4;
335            it.next();
336        }
337        drawSimpleRects(rects.array(), count, &paint);
338    } else {
339        SkRegion::Iterator it(region);
340        while (!it.done()) {
341            const SkIRect& r = it.rect();
342            drawRect(r.fLeft, r.fTop, r.fRight, r.fBottom, paint);
343            it.next();
344        }
345    }
346}
347void RecordingCanvas::drawRoundRect(float left, float top, float right, float bottom,
348            float rx, float ry, const SkPaint& paint) {
349    addOp(new (alloc()) RoundRectOp(
350            Rect(left, top, right, bottom),
351            *(mState.currentSnapshot()->transform),
352            getRecordedClip(),
353            refPaint(&paint), rx, ry));
354}
355
356void RecordingCanvas::drawRoundRect(
357        CanvasPropertyPrimitive* left, CanvasPropertyPrimitive* top,
358        CanvasPropertyPrimitive* right, CanvasPropertyPrimitive* bottom,
359        CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry,
360        CanvasPropertyPaint* paint) {
361    mDisplayList->ref(left);
362    mDisplayList->ref(top);
363    mDisplayList->ref(right);
364    mDisplayList->ref(bottom);
365    mDisplayList->ref(rx);
366    mDisplayList->ref(ry);
367    mDisplayList->ref(paint);
368    refBitmapsInShader(paint->value.getShader());
369    addOp(new (alloc()) RoundRectPropsOp(
370            *(mState.currentSnapshot()->transform),
371            getRecordedClip(),
372            &paint->value,
373            &left->value, &top->value, &right->value, &bottom->value,
374            &rx->value, &ry->value));
375}
376
377void RecordingCanvas::drawCircle(float x, float y, float radius, const SkPaint& paint) {
378    // TODO: move to Canvas.h
379    if (radius <= 0) return;
380    drawOval(x - radius, y - radius, x + radius, y + radius, paint);
381}
382
383void RecordingCanvas::drawCircle(
384        CanvasPropertyPrimitive* x, CanvasPropertyPrimitive* y,
385        CanvasPropertyPrimitive* radius, CanvasPropertyPaint* paint) {
386    mDisplayList->ref(x);
387    mDisplayList->ref(y);
388    mDisplayList->ref(radius);
389    mDisplayList->ref(paint);
390    refBitmapsInShader(paint->value.getShader());
391    addOp(new (alloc()) CirclePropsOp(
392            *(mState.currentSnapshot()->transform),
393            getRecordedClip(),
394            &paint->value,
395            &x->value, &y->value, &radius->value));
396}
397
398
399void RecordingCanvas::drawOval(float left, float top, float right, float bottom, const SkPaint& paint) {
400    addOp(new (alloc()) OvalOp(
401            Rect(left, top, right, bottom),
402            *(mState.currentSnapshot()->transform),
403            getRecordedClip(),
404            refPaint(&paint)));
405}
406
407void RecordingCanvas::drawArc(float left, float top, float right, float bottom,
408        float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) {
409    addOp(new (alloc()) ArcOp(
410            Rect(left, top, right, bottom),
411            *(mState.currentSnapshot()->transform),
412            getRecordedClip(),
413            refPaint(&paint),
414            startAngle, sweepAngle, useCenter));
415}
416
417void RecordingCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
418    addOp(new (alloc()) PathOp(
419            Rect(path.getBounds()),
420            *(mState.currentSnapshot()->transform),
421            getRecordedClip(),
422            refPaint(&paint), refPath(&path)));
423}
424
425// Bitmap-based
426void RecordingCanvas::drawBitmap(const SkBitmap& bitmap, float left, float top, const SkPaint* paint) {
427    save(SaveFlags::Matrix);
428    translate(left, top);
429    drawBitmap(&bitmap, paint);
430    restore();
431}
432
433void RecordingCanvas::drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,
434                            const SkPaint* paint) {
435    if (matrix.isIdentity()) {
436        drawBitmap(&bitmap, paint);
437    } else if (!(matrix.getType() & ~(SkMatrix::kScale_Mask | SkMatrix::kTranslate_Mask))
438            && MathUtils::isPositive(matrix.getScaleX())
439            && MathUtils::isPositive(matrix.getScaleY())) {
440        // SkMatrix::isScaleTranslate() not available in L
441        SkRect src;
442        SkRect dst;
443        bitmap.getBounds(&src);
444        matrix.mapRect(&dst, src);
445        drawBitmap(bitmap, src.fLeft, src.fTop, src.fRight, src.fBottom,
446                   dst.fLeft, dst.fTop, dst.fRight, dst.fBottom, paint);
447    } else {
448        save(SaveFlags::Matrix);
449        concat(matrix);
450        drawBitmap(&bitmap, paint);
451        restore();
452    }
453}
454
455void RecordingCanvas::drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop,
456            float srcRight, float srcBottom, float dstLeft, float dstTop,
457            float dstRight, float dstBottom, const SkPaint* paint) {
458    if (srcLeft == 0 && srcTop == 0
459            && srcRight == bitmap.width()
460            && srcBottom == bitmap.height()
461            && (srcBottom - srcTop == dstBottom - dstTop)
462            && (srcRight - srcLeft == dstRight - dstLeft)) {
463        // transform simple rect to rect drawing case into position bitmap ops, since they merge
464        save(SaveFlags::Matrix);
465        translate(dstLeft, dstTop);
466        drawBitmap(&bitmap, paint);
467        restore();
468    } else {
469        addOp(new (alloc()) BitmapRectOp(
470                Rect(dstLeft, dstTop, dstRight, dstBottom),
471                *(mState.currentSnapshot()->transform),
472                getRecordedClip(),
473                refPaint(paint), refBitmap(bitmap),
474                Rect(srcLeft, srcTop, srcRight, srcBottom)));
475    }
476}
477
478void RecordingCanvas::drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
479            const float* vertices, const int* colors, const SkPaint* paint) {
480    int vertexCount = (meshWidth + 1) * (meshHeight + 1);
481    addOp(new (alloc()) BitmapMeshOp(
482            calcBoundsOfPoints(vertices, vertexCount * 2),
483            *(mState.currentSnapshot()->transform),
484            getRecordedClip(),
485            refPaint(paint), refBitmap(bitmap), meshWidth, meshHeight,
486            refBuffer<float>(vertices, vertexCount * 2), // 2 floats per vertex
487            refBuffer<int>(colors, vertexCount))); // 1 color per vertex
488}
489
490void RecordingCanvas::drawNinePatch(const SkBitmap& bitmap, const android::Res_png_9patch& patch,
491            float dstLeft, float dstTop, float dstRight, float dstBottom,
492            const SkPaint* paint) {
493    addOp(new (alloc()) PatchOp(
494            Rect(dstLeft, dstTop, dstRight, dstBottom),
495            *(mState.currentSnapshot()->transform),
496            getRecordedClip(),
497            refPaint(paint), refBitmap(bitmap), refPatch(&patch)));
498}
499
500// Text
501void RecordingCanvas::drawText(const uint16_t* glyphs, const float* positions, int glyphCount,
502            const SkPaint& paint, float x, float y, float boundsLeft, float boundsTop,
503            float boundsRight, float boundsBottom, float totalAdvance) {
504    if (!glyphs || !positions || glyphCount <= 0 || PaintUtils::paintWillNotDrawText(paint)) return;
505    glyphs = refBuffer<glyph_t>(glyphs, glyphCount);
506    positions = refBuffer<float>(positions, glyphCount * 2);
507
508    // TODO: either must account for text shadow in bounds, or record separate ops for text shadows
509    addOp(new (alloc()) TextOp(
510            Rect(boundsLeft, boundsTop, boundsRight, boundsBottom),
511            *(mState.currentSnapshot()->transform),
512            getRecordedClip(),
513            refPaint(&paint), glyphs, positions, glyphCount, x, y));
514    drawTextDecorations(x, y, totalAdvance, paint);
515}
516
517void RecordingCanvas::drawTextOnPath(const uint16_t* glyphs, int glyphCount, const SkPath& path,
518            float hOffset, float vOffset, const SkPaint& paint) {
519    if (!glyphs || glyphCount <= 0 || PaintUtils::paintWillNotDrawText(paint)) return;
520    glyphs = refBuffer<glyph_t>(glyphs, glyphCount);
521    addOp(new (alloc()) TextOnPathOp(
522            mState.getLocalClipBounds(), // TODO: explicitly define bounds
523            *(mState.currentSnapshot()->transform),
524            getRecordedClip(),
525            refPaint(&paint), glyphs, glyphCount, refPath(&path), hOffset, vOffset));
526}
527
528void RecordingCanvas::drawBitmap(const SkBitmap* bitmap, const SkPaint* paint) {
529    addOp(new (alloc()) BitmapOp(
530            Rect(bitmap->width(), bitmap->height()),
531            *(mState.currentSnapshot()->transform),
532            getRecordedClip(),
533            refPaint(paint), refBitmap(*bitmap)));
534}
535
536void RecordingCanvas::drawRenderNode(RenderNode* renderNode) {
537    auto&& stagingProps = renderNode->stagingProperties();
538    RenderNodeOp* op = new (alloc()) RenderNodeOp(
539            Rect(stagingProps.getWidth(), stagingProps.getHeight()),
540            *(mState.currentSnapshot()->transform),
541            getRecordedClip(),
542            renderNode);
543    int opIndex = addOp(op);
544    int childIndex = mDisplayList->addChild(op);
545
546    // update the chunk's child indices
547    DisplayList::Chunk& chunk = mDisplayList->chunks.back();
548    chunk.endChildIndex = childIndex + 1;
549
550    if (renderNode->stagingProperties().isProjectionReceiver()) {
551        // use staging property, since recording on UI thread
552        mDisplayList->projectionReceiveIndex = opIndex;
553    }
554}
555
556void RecordingCanvas::drawLayer(DeferredLayerUpdater* layerHandle) {
557    // We ref the DeferredLayerUpdater due to its thread-safe ref-counting semantics.
558    mDisplayList->ref(layerHandle);
559
560    Layer* layer = layerHandle->backingLayer();
561    Matrix4 totalTransform(*(mState.currentSnapshot()->transform));
562    totalTransform.multiply(layer->getTransform());
563
564    addOp(new (alloc()) TextureLayerOp(
565            Rect(layer->getWidth(), layer->getHeight()),
566            totalTransform,
567            getRecordedClip(),
568            layer));
569}
570
571void RecordingCanvas::callDrawGLFunction(Functor* functor) {
572    mDisplayList->functors.push_back(functor);
573    addOp(new (alloc()) FunctorOp(
574            mState.getLocalClipBounds(), // TODO: explicitly define bounds
575            *(mState.currentSnapshot()->transform),
576            getRecordedClip(),
577            functor));
578}
579
580size_t RecordingCanvas::addOp(RecordedOp* op) {
581    // TODO: validate if "addDrawOp" quickrejection logic is useful before adding
582    int insertIndex = mDisplayList->ops.size();
583    mDisplayList->ops.push_back(op);
584    if (mDeferredBarrierType != DeferredBarrierType::None) {
585        // op is first in new chunk
586        mDisplayList->chunks.emplace_back();
587        DisplayList::Chunk& newChunk = mDisplayList->chunks.back();
588        newChunk.beginOpIndex = insertIndex;
589        newChunk.endOpIndex = insertIndex + 1;
590        newChunk.reorderChildren = (mDeferredBarrierType == DeferredBarrierType::OutOfOrder);
591
592        int nextChildIndex = mDisplayList->children.size();
593        newChunk.beginChildIndex = newChunk.endChildIndex = nextChildIndex;
594        mDeferredBarrierType = DeferredBarrierType::None;
595    } else {
596        // standard case - append to existing chunk
597        mDisplayList->chunks.back().endOpIndex = insertIndex + 1;
598    }
599    return insertIndex;
600}
601
602void RecordingCanvas::refBitmapsInShader(const SkShader* shader) {
603    if (!shader) return;
604
605    // If this paint has an SkShader that has an SkBitmap add
606    // it to the bitmap pile
607    SkBitmap bitmap;
608    SkShader::TileMode xy[2];
609    if (shader->isABitmap(&bitmap, nullptr, xy)) {
610        refBitmap(bitmap);
611        return;
612    }
613    SkShader::ComposeRec rec;
614    if (shader->asACompose(&rec)) {
615        refBitmapsInShader(rec.fShaderA);
616        refBitmapsInShader(rec.fShaderB);
617        return;
618    }
619}
620
621}; // namespace uirenderer
622}; // namespace android
623