RecordingCanvas.h revision 15d556e5d3729a287718c7be5c36079a7f8633c6
1/*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_HWUI_RECORDING_CANVAS_H
18#define ANDROID_HWUI_RECORDING_CANVAS_H
19
20#include "Canvas.h"
21#include "CanvasState.h"
22#include "DisplayList.h"
23#include "ResourceCache.h"
24#include "SkiaCanvasProxy.h"
25#include "Snapshot.h"
26#include "utils/LinearAllocator.h"
27#include "utils/Macros.h"
28#include "utils/NinePatch.h"
29
30#include <SkDrawFilter.h>
31#include <SkPaint.h>
32#include <SkTLazy.h>
33
34#include <vector>
35
36namespace android {
37namespace uirenderer {
38
39class DeferredLayerUpdater;
40struct RecordedOp;
41
42class ANDROID_API RecordingCanvas: public Canvas, public CanvasStateClient {
43    enum class DeferredBarrierType {
44        None,
45        InOrder,
46        OutOfOrder,
47    };
48public:
49    RecordingCanvas(size_t width, size_t height);
50    virtual ~RecordingCanvas();
51
52    void reset(int width, int height);
53    WARN_UNUSED_RESULT DisplayList* finishRecording();
54
55// ----------------------------------------------------------------------------
56// MISC HWUI OPERATIONS - TODO: CATEGORIZE
57// ----------------------------------------------------------------------------
58    void insertReorderBarrier(bool enableReorder) {
59        mDeferredBarrierType = enableReorder
60                ? DeferredBarrierType::OutOfOrder : DeferredBarrierType::InOrder;
61    }
62
63    void drawLayer(DeferredLayerUpdater* layerHandle);
64    void drawRenderNode(RenderNode* renderNode);
65
66    // TODO: rename for consistency
67    void callDrawGLFunction(Functor* functor);
68
69// ----------------------------------------------------------------------------
70// CanvasStateClient interface
71// ----------------------------------------------------------------------------
72    virtual void onViewportInitialized() override;
73    virtual void onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) override;
74    virtual GLuint getTargetFbo() const override { return -1; }
75
76// ----------------------------------------------------------------------------
77// HWUI Canvas draw operations
78// ----------------------------------------------------------------------------
79
80    void drawRoundRect(CanvasPropertyPrimitive* left, CanvasPropertyPrimitive* top,
81            CanvasPropertyPrimitive* right, CanvasPropertyPrimitive* bottom,
82            CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry,
83            CanvasPropertyPaint* paint);
84    void drawCircle(CanvasPropertyPrimitive* x, CanvasPropertyPrimitive* y,
85            CanvasPropertyPrimitive* radius, CanvasPropertyPaint* paint);
86
87// ----------------------------------------------------------------------------
88// android/graphics/Canvas interface
89// ----------------------------------------------------------------------------
90    virtual SkCanvas* asSkCanvas() override;
91
92    virtual void setBitmap(const SkBitmap& bitmap) override {
93        LOG_ALWAYS_FATAL("RecordingCanvas is not backed by a bitmap.");
94    }
95
96    virtual bool isOpaque() override { return false; }
97    virtual int width() override { return mState.getWidth(); }
98    virtual int height() override { return mState.getHeight(); }
99
100    virtual void setHighContrastText(bool highContrastText) override {
101        mHighContrastText = highContrastText;
102    }
103    virtual bool isHighContrastText() override { return mHighContrastText; }
104
105// ----------------------------------------------------------------------------
106// android/graphics/Canvas state operations
107// ----------------------------------------------------------------------------
108    // Save (layer)
109    virtual int getSaveCount() const override { return mState.getSaveCount(); }
110    virtual int save(SkCanvas::SaveFlags flags) override;
111    virtual void restore() override;
112    virtual void restoreToCount(int saveCount) override;
113
114    virtual int saveLayer(float left, float top, float right, float bottom, const SkPaint* paint,
115        SkCanvas::SaveFlags flags) override;
116    virtual int saveLayerAlpha(float left, float top, float right, float bottom,
117            int alpha, SkCanvas::SaveFlags flags) override {
118        SkPaint paint;
119        paint.setAlpha(alpha);
120        return saveLayer(left, top, right, bottom, &paint, flags);
121    }
122
123    // Matrix
124    virtual void getMatrix(SkMatrix* outMatrix) const override { mState.getMatrix(outMatrix); }
125    virtual void setMatrix(const SkMatrix& matrix) override { mState.setMatrix(matrix); }
126
127    virtual void concat(const SkMatrix& matrix) override { mState.concatMatrix(matrix); }
128    virtual void rotate(float degrees) override;
129    virtual void scale(float sx, float sy) override;
130    virtual void skew(float sx, float sy) override;
131    virtual void translate(float dx, float dy) override;
132
133    // Clip
134    virtual bool getClipBounds(SkRect* outRect) const override;
135    virtual bool quickRejectRect(float left, float top, float right, float bottom) const override;
136    virtual bool quickRejectPath(const SkPath& path) const override;
137
138    virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op) override;
139    virtual bool clipPath(const SkPath* path, SkRegion::Op op) override;
140    virtual bool clipRegion(const SkRegion* region, SkRegion::Op op) override;
141
142    // Misc
143    virtual SkDrawFilter* getDrawFilter() override { return mDrawFilter.get(); }
144    virtual void setDrawFilter(SkDrawFilter* filter) override {
145        mDrawFilter.reset(SkSafeRef(filter));
146    }
147
148// ----------------------------------------------------------------------------
149// android/graphics/Canvas draw operations
150// ----------------------------------------------------------------------------
151    virtual void drawColor(int color, SkXfermode::Mode mode) override;
152    virtual void drawPaint(const SkPaint& paint) override;
153
154    // Geometry
155    virtual void drawPoint(float x, float y, const SkPaint& paint) override {
156        float points[2] = { x, y };
157        drawPoints(points, 2, paint);
158    }
159    virtual void drawPoints(const float* points, int floatCount, const SkPaint& paint) override;
160    virtual void drawLine(float startX, float startY, float stopX, float stopY,
161            const SkPaint& paint) override {
162        float points[4] = { startX, startY, stopX, stopY };
163        drawLines(points, 4, paint);
164    }
165    virtual void drawLines(const float* points, int floatCount, const SkPaint& paint) override;
166    virtual void drawRect(float left, float top, float right, float bottom, const SkPaint& paint) override;
167    virtual void drawRegion(const SkRegion& region, const SkPaint& paint) override;
168    virtual void drawRoundRect(float left, float top, float right, float bottom,
169            float rx, float ry, const SkPaint& paint) override;
170    virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) override;
171    virtual void drawOval(float left, float top, float right, float bottom, const SkPaint& paint) override;
172    virtual void drawArc(float left, float top, float right, float bottom,
173            float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) override;
174    virtual void drawPath(const SkPath& path, const SkPaint& paint) override;
175    virtual void drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount,
176            const float* verts, const float* tex, const int* colors,
177            const uint16_t* indices, int indexCount, const SkPaint& paint) override
178        { /* RecordingCanvas does not support drawVertices(); ignore */ }
179
180    // Bitmap-based
181    virtual void drawBitmap(const SkBitmap& bitmap, float left, float top, const SkPaint* paint) override;
182    virtual void drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,
183                            const SkPaint* paint) override;
184    virtual void drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop,
185            float srcRight, float srcBottom, float dstLeft, float dstTop,
186            float dstRight, float dstBottom, const SkPaint* paint) override;
187    virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
188            const float* vertices, const int* colors, const SkPaint* paint) override;
189    virtual void drawNinePatch(const SkBitmap& bitmap, const android::Res_png_9patch& chunk,
190            float dstLeft, float dstTop, float dstRight, float dstBottom,
191            const SkPaint* paint) override;
192
193    // Text
194    virtual void drawText(const uint16_t* glyphs, const float* positions, int glyphCount,
195            const SkPaint& paint, float x, float y, float boundsLeft, float boundsTop,
196            float boundsRight, float boundsBottom, float totalAdvance) override;
197    virtual void drawTextOnPath(const uint16_t* glyphs, int glyphCount, const SkPath& path,
198            float hOffset, float vOffset, const SkPaint& paint) override;
199    virtual bool drawTextAbsolutePos() const override { return false; }
200
201private:
202
203    void drawBitmap(const SkBitmap* bitmap, const SkPaint* paint);
204    void drawSimpleRects(const float* rects, int vertexCount, const SkPaint* paint);
205
206
207    size_t addOp(RecordedOp* op);
208// ----------------------------------------------------------------------------
209// lazy object copy
210// ----------------------------------------------------------------------------
211    LinearAllocator& alloc() { return mDisplayList->allocator; }
212
213    void refBitmapsInShader(const SkShader* shader);
214
215    template<class T>
216    inline const T* refBuffer(const T* srcBuffer, int32_t count) {
217        if (!srcBuffer) return nullptr;
218
219        T* dstBuffer = (T*) mDisplayList->allocator.alloc(count * sizeof(T));
220        memcpy(dstBuffer, srcBuffer, count * sizeof(T));
221        return dstBuffer;
222    }
223
224    inline const SkPath* refPath(const SkPath* path) {
225        if (!path) return nullptr;
226
227        // The points/verbs within the path are refcounted so this copy operation
228        // is inexpensive and maintains the generationID of the original path.
229        const SkPath* cachedPath = new SkPath(*path);
230        mDisplayList->pathResources.push_back(cachedPath);
231        return cachedPath;
232    }
233
234    /**
235     * Returns a RenderThread-safe, const copy of the SkPaint parameter passed in
236     * (with deduping based on paint hash / equality check)
237     */
238    inline const SkPaint* refPaint(const SkPaint* paint) {
239        if (!paint) return nullptr;
240
241        // If there is a draw filter apply it here and store the modified paint
242        // so that we don't need to modify the paint every time we access it.
243        SkTLazy<SkPaint> filteredPaint;
244        if (mDrawFilter.get()) {
245            filteredPaint.set(*paint);
246            mDrawFilter->filter(filteredPaint.get(), SkDrawFilter::kPaint_Type);
247            paint = filteredPaint.get();
248        }
249
250        // compute the hash key for the paint and check the cache.
251        const uint32_t key = paint->getHash();
252        const SkPaint* cachedPaint = mPaintMap.valueFor(key);
253        // In the unlikely event that 2 unique paints have the same hash we do a
254        // object equality check to ensure we don't erroneously dedup them.
255        if (cachedPaint == nullptr || *cachedPaint != *paint) {
256            cachedPaint = new SkPaint(*paint);
257            mDisplayList->paints.emplace_back(cachedPaint);
258            // replaceValueFor() performs an add if the entry doesn't exist
259            mPaintMap.replaceValueFor(key, cachedPaint);
260            refBitmapsInShader(cachedPaint->getShader());
261        }
262
263        return cachedPaint;
264    }
265
266    inline const SkRegion* refRegion(const SkRegion* region) {
267        if (!region) {
268            return region;
269        }
270
271        const SkRegion* cachedRegion = mRegionMap.valueFor(region);
272        // TODO: Add generation ID to SkRegion
273        if (cachedRegion == nullptr) {
274            std::unique_ptr<const SkRegion> copy(new SkRegion(*region));
275            cachedRegion = copy.get();
276            mDisplayList->regions.push_back(std::move(copy));
277
278            // replaceValueFor() performs an add if the entry doesn't exist
279            mRegionMap.replaceValueFor(region, cachedRegion);
280        }
281
282        return cachedRegion;
283    }
284
285    inline const SkBitmap* refBitmap(const SkBitmap& bitmap) {
286        // Note that this assumes the bitmap is immutable. There are cases this won't handle
287        // correctly, such as creating the bitmap from scratch, drawing with it, changing its
288        // contents, and drawing again. The only fix would be to always copy it the first time,
289        // which doesn't seem worth the extra cycles for this unlikely case.
290        SkBitmap* localBitmap = new (alloc()) SkBitmap(bitmap);
291        alloc().autoDestroy(localBitmap);
292        mDisplayList->bitmapResources.push_back(localBitmap);
293        return localBitmap;
294    }
295
296    inline const Res_png_9patch* refPatch(const Res_png_9patch* patch) {
297        mDisplayList->patchResources.push_back(patch);
298        mResourceCache.incrementRefcount(patch);
299        return patch;
300    }
301
302    DefaultKeyedVector<uint32_t, const SkPaint*> mPaintMap;
303    DefaultKeyedVector<const SkPath*, const SkPath*> mPathMap;
304    DefaultKeyedVector<const SkRegion*, const SkRegion*> mRegionMap;
305
306    CanvasState mState;
307    std::unique_ptr<SkiaCanvasProxy> mSkiaCanvasProxy;
308    ResourceCache& mResourceCache;
309    DeferredBarrierType mDeferredBarrierType = DeferredBarrierType::None;
310    DisplayList* mDisplayList = nullptr;
311    bool mHighContrastText = false;
312    SkAutoTUnref<SkDrawFilter> mDrawFilter;
313    int mRestoreSaveCount = -1;
314}; // class RecordingCanvas
315
316}; // namespace uirenderer
317}; // namespace android
318
319#endif // ANDROID_HWUI_RECORDING_CANVAS_H
320