RecordingCanvas.h revision b565df13a9e5c7b1d7d93bdfa4a793752d66d3cc
1/*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_HWUI_RECORDING_CANVAS_H
18#define ANDROID_HWUI_RECORDING_CANVAS_H
19
20#include "Canvas.h"
21#include "CanvasState.h"
22#include "DisplayList.h"
23#include "utils/LinearAllocator.h"
24#include "utils/NinePatch.h"
25#include "ResourceCache.h"
26#include "SkiaCanvasProxy.h"
27#include "Snapshot.h"
28
29#include "SkDrawFilter.h"
30#include <vector>
31
32namespace android {
33namespace uirenderer {
34
35class OpReceiver;
36struct RecordedOp;
37
38class RecordingCanvas: public Canvas, public CanvasStateClient {
39public:
40    RecordingCanvas(size_t width, size_t height);
41    virtual ~RecordingCanvas();
42
43    void reset(int width, int height);
44    DisplayListData* finishRecording();
45
46// ----------------------------------------------------------------------------
47// MISC HWUI OPERATIONS - TODO: CATEGORIZE
48// ----------------------------------------------------------------------------
49    void insertReorderBarrier(bool enableReorder) {}
50    void drawRenderNode(RenderNode* renderNode);
51
52// ----------------------------------------------------------------------------
53// CanvasStateClient interface
54// ----------------------------------------------------------------------------
55    virtual void onViewportInitialized() override {}
56    virtual void onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) override {}
57    virtual GLuint getTargetFbo() const override { return -1; }
58
59// ----------------------------------------------------------------------------
60// android/graphics/Canvas interface
61// ----------------------------------------------------------------------------
62    virtual SkCanvas* asSkCanvas() override;
63
64    virtual void setBitmap(const SkBitmap& bitmap) override {
65        LOG_ALWAYS_FATAL("RecordingCanvas is not backed by a bitmap.");
66    }
67
68    virtual bool isOpaque() override { return false; }
69    virtual int width() override { return mState.getWidth(); }
70    virtual int height() override { return mState.getHeight(); }
71
72    virtual void setHighContrastText(bool highContrastText) override {
73        mHighContrastText = highContrastText;
74    }
75    virtual bool isHighContrastText() override { return mHighContrastText; }
76
77// ----------------------------------------------------------------------------
78// android/graphics/Canvas state operations
79// ----------------------------------------------------------------------------
80    // Save (layer)
81    virtual int getSaveCount() const override { return mState.getSaveCount(); }
82    virtual int save(SkCanvas::SaveFlags flags) override;
83    virtual void restore() override;
84    virtual void restoreToCount(int saveCount) override;
85
86    virtual int saveLayer(float left, float top, float right, float bottom, const SkPaint* paint,
87        SkCanvas::SaveFlags flags) override;
88    virtual int saveLayerAlpha(float left, float top, float right, float bottom,
89            int alpha, SkCanvas::SaveFlags flags) override {
90        SkPaint paint;
91        paint.setAlpha(alpha);
92        return saveLayer(left, top, right, bottom, &paint, flags);
93    }
94
95    // Matrix
96    virtual void getMatrix(SkMatrix* outMatrix) const override { mState.getMatrix(outMatrix); }
97    virtual void setMatrix(const SkMatrix& matrix) override { mState.setMatrix(matrix); }
98
99    virtual void concat(const SkMatrix& matrix) override { mState.concatMatrix(matrix); }
100    virtual void rotate(float degrees) override;
101    virtual void scale(float sx, float sy) override;
102    virtual void skew(float sx, float sy) override;
103    virtual void translate(float dx, float dy) override;
104
105    // Clip
106    virtual bool getClipBounds(SkRect* outRect) const override;
107    virtual bool quickRejectRect(float left, float top, float right, float bottom) const override;
108    virtual bool quickRejectPath(const SkPath& path) const override;
109
110    virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op) override;
111    virtual bool clipPath(const SkPath* path, SkRegion::Op op) override;
112    virtual bool clipRegion(const SkRegion* region, SkRegion::Op op) override;
113
114    // Misc
115    virtual SkDrawFilter* getDrawFilter() override { return mDrawFilter.get(); }
116    virtual void setDrawFilter(SkDrawFilter* filter) override {
117        mDrawFilter.reset(SkSafeRef(filter));
118    }
119
120// ----------------------------------------------------------------------------
121// android/graphics/Canvas draw operations
122// ----------------------------------------------------------------------------
123    virtual void drawColor(int color, SkXfermode::Mode mode) override;
124    virtual void drawPaint(const SkPaint& paint) override;
125
126    // Geometry
127    virtual void drawPoint(float x, float y, const SkPaint& paint) override {
128        float points[2] = { x, y };
129        drawPoints(points, 2, paint);
130    }
131    virtual void drawPoints(const float* points, int count, const SkPaint& paint) override;
132    virtual void drawLine(float startX, float startY, float stopX, float stopY,
133            const SkPaint& paint) override {
134        float points[4] = { startX, startY, stopX, stopY };
135        drawLines(points, 4, paint);
136    }
137    virtual void drawLines(const float* points, int count, const SkPaint& paint) override;
138    virtual void drawRect(float left, float top, float right, float bottom, const SkPaint& paint) override;
139    virtual void drawRegion(const SkRegion& region, const SkPaint& paint) override;
140    virtual void drawRoundRect(float left, float top, float right, float bottom,
141            float rx, float ry, const SkPaint& paint) override;
142    virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) override;
143    virtual void drawOval(float left, float top, float right, float bottom, const SkPaint& paint) override;
144    virtual void drawArc(float left, float top, float right, float bottom,
145            float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) override;
146    virtual void drawPath(const SkPath& path, const SkPaint& paint) override;
147    virtual void drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount,
148            const float* verts, const float* tex, const int* colors,
149            const uint16_t* indices, int indexCount, const SkPaint& paint) override
150        { /* RecordingCanvas does not support drawVertices(); ignore */ }
151
152    // Bitmap-based
153    virtual void drawBitmap(const SkBitmap& bitmap, float left, float top, const SkPaint* paint) override;
154    virtual void drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,
155                            const SkPaint* paint) override;
156    virtual void drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop,
157            float srcRight, float srcBottom, float dstLeft, float dstTop,
158            float dstRight, float dstBottom, const SkPaint* paint) override;
159    virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
160            const float* vertices, const int* colors, const SkPaint* paint) override;
161    virtual void drawNinePatch(const SkBitmap& bitmap, const android::Res_png_9patch& chunk,
162            float dstLeft, float dstTop, float dstRight, float dstBottom,
163            const SkPaint* paint) override;
164
165    // Text
166    virtual void drawText(const uint16_t* glyphs, const float* positions, int count,
167            const SkPaint& paint, float x, float y, float boundsLeft, float boundsTop,
168            float boundsRight, float boundsBottom, float totalAdvance) override;
169    virtual void drawPosText(const uint16_t* text, const float* positions, int count,
170            int posCount, const SkPaint& paint) override;
171    virtual void drawTextOnPath(const uint16_t* glyphs, int count, const SkPath& path,
172            float hOffset, float vOffset, const SkPaint& paint) override;
173    virtual bool drawTextAbsolutePos() const override { return false; }
174
175private:
176    enum DeferredBarrierType {
177        kBarrier_None,
178        kBarrier_InOrder,
179        kBarrier_OutOfOrder,
180    };
181
182    void drawBitmap(const SkBitmap* bitmap, const SkPaint* paint);
183    void drawSimpleRects(const float* rects, int vertexCount, const SkPaint* paint);
184
185
186    size_t addOp(RecordedOp* op);
187// ----------------------------------------------------------------------------
188// lazy object copy
189// ----------------------------------------------------------------------------
190    LinearAllocator& alloc() { return mDisplayListData->allocator; }
191
192    void refBitmapsInShader(const SkShader* shader);
193
194    template<class T>
195    inline const T* refBuffer(const T* srcBuffer, int32_t count) {
196        if (!srcBuffer) return nullptr;
197
198        T* dstBuffer = (T*) mDisplayListData->allocator.alloc(count * sizeof(T));
199        memcpy(dstBuffer, srcBuffer, count * sizeof(T));
200        return dstBuffer;
201    }
202
203    inline char* refText(const char* text, size_t byteLength) {
204        return (char*) refBuffer<uint8_t>((uint8_t*)text, byteLength);
205    }
206
207    inline const SkPath* refPath(const SkPath* path) {
208        if (!path) return nullptr;
209
210        // The points/verbs within the path are refcounted so this copy operation
211        // is inexpensive and maintains the generationID of the original path.
212        const SkPath* cachedPath = new SkPath(*path);
213        mDisplayListData->pathResources.push_back(cachedPath);
214        return cachedPath;
215    }
216
217    inline const SkPaint* refPaint(const SkPaint* paint) {
218        if (!paint) return nullptr;
219
220        // If there is a draw filter apply it here and store the modified paint
221        // so that we don't need to modify the paint every time we access it.
222        SkTLazy<SkPaint> filteredPaint;
223        if (mDrawFilter.get()) {
224            filteredPaint.set(*paint);
225            mDrawFilter->filter(filteredPaint.get(), SkDrawFilter::kPaint_Type);
226            paint = filteredPaint.get();
227        }
228
229        // compute the hash key for the paint and check the cache.
230        const uint32_t key = paint->getHash();
231        const SkPaint* cachedPaint = mPaintMap.valueFor(key);
232        // In the unlikely event that 2 unique paints have the same hash we do a
233        // object equality check to ensure we don't erroneously dedup them.
234        if (cachedPaint == nullptr || *cachedPaint != *paint) {
235            cachedPaint = new SkPaint(*paint);
236            std::unique_ptr<const SkPaint> copy(cachedPaint);
237            mDisplayListData->paints.push_back(std::move(copy));
238
239            // replaceValueFor() performs an add if the entry doesn't exist
240            mPaintMap.replaceValueFor(key, cachedPaint);
241            refBitmapsInShader(cachedPaint->getShader());
242        }
243
244        return cachedPaint;
245    }
246
247    inline const SkRegion* refRegion(const SkRegion* region) {
248        if (!region) {
249            return region;
250        }
251
252        const SkRegion* cachedRegion = mRegionMap.valueFor(region);
253        // TODO: Add generation ID to SkRegion
254        if (cachedRegion == nullptr) {
255            std::unique_ptr<const SkRegion> copy(new SkRegion(*region));
256            cachedRegion = copy.get();
257            mDisplayListData->regions.push_back(std::move(copy));
258
259            // replaceValueFor() performs an add if the entry doesn't exist
260            mRegionMap.replaceValueFor(region, cachedRegion);
261        }
262
263        return cachedRegion;
264    }
265
266    inline const SkBitmap* refBitmap(const SkBitmap& bitmap) {
267        // Note that this assumes the bitmap is immutable. There are cases this won't handle
268        // correctly, such as creating the bitmap from scratch, drawing with it, changing its
269        // contents, and drawing again. The only fix would be to always copy it the first time,
270        // which doesn't seem worth the extra cycles for this unlikely case.
271        SkBitmap* localBitmap = new (alloc()) SkBitmap(bitmap);
272        alloc().autoDestroy(localBitmap);
273        mDisplayListData->bitmapResources.push_back(localBitmap);
274        return localBitmap;
275    }
276
277    inline const Res_png_9patch* refPatch(const Res_png_9patch* patch) {
278        mDisplayListData->patchResources.push_back(patch);
279        mResourceCache.incrementRefcount(patch);
280        return patch;
281    }
282
283    DefaultKeyedVector<uint32_t, const SkPaint*> mPaintMap;
284    DefaultKeyedVector<const SkPath*, const SkPath*> mPathMap;
285    DefaultKeyedVector<const SkRegion*, const SkRegion*> mRegionMap;
286
287    CanvasState mState;
288    std::unique_ptr<SkiaCanvasProxy> mSkiaCanvasProxy;
289    ResourceCache& mResourceCache;
290    DeferredBarrierType mDeferredBarrierType = kBarrier_None;
291    DisplayListData* mDisplayListData = nullptr;
292    bool mHighContrastText = false;
293    SkAutoTUnref<SkDrawFilter> mDrawFilter;
294    int mRestoreSaveCount = -1;
295}; // class RecordingCanvas
296
297}; // namespace uirenderer
298}; // namespace android
299
300#endif // ANDROID_HWUI_RECORDING_CANVAS_H
301