RecordingCanvas.h revision d645640180c25c2711e99aa82ec629155f8e91ba
1/* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_HWUI_RECORDING_CANVAS_H 18#define ANDROID_HWUI_RECORDING_CANVAS_H 19 20#include "CanvasState.h" 21#include "DisplayList.h" 22#include "ResourceCache.h" 23#include "SkiaCanvasProxy.h" 24#include "Snapshot.h" 25#include "hwui/Canvas.h" 26#include "utils/LinearAllocator.h" 27#include "utils/Macros.h" 28#include "utils/NinePatch.h" 29 30#include <SkDrawFilter.h> 31#include <SkPaint.h> 32#include <SkTLazy.h> 33 34#include <vector> 35 36namespace android { 37namespace uirenderer { 38 39struct ClipBase; 40class DeferredLayerUpdater; 41struct RecordedOp; 42 43class ANDROID_API RecordingCanvas: public Canvas, public CanvasStateClient { 44 enum class DeferredBarrierType { 45 None, 46 InOrder, 47 OutOfOrder, 48 }; 49public: 50 RecordingCanvas(size_t width, size_t height); 51 virtual ~RecordingCanvas(); 52 53 virtual void resetRecording(int width, int height) override; 54 virtual WARN_UNUSED_RESULT DisplayList* finishRecording() override; 55// ---------------------------------------------------------------------------- 56// MISC HWUI OPERATIONS - TODO: CATEGORIZE 57// ---------------------------------------------------------------------------- 58 virtual void insertReorderBarrier(bool enableReorder) override; 59 60 virtual void drawLayer(DeferredLayerUpdater* layerHandle) override; 61 virtual void drawRenderNode(RenderNode* renderNode) override; 62 virtual void callDrawGLFunction(Functor* functor) override; 63 64// ---------------------------------------------------------------------------- 65// CanvasStateClient interface 66// ---------------------------------------------------------------------------- 67 virtual void onViewportInitialized() override; 68 virtual void onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) override; 69 virtual GLuint getTargetFbo() const override { return -1; } 70 71// ---------------------------------------------------------------------------- 72// HWUI Canvas draw operations 73// ---------------------------------------------------------------------------- 74 75 virtual void drawRoundRect(CanvasPropertyPrimitive* left, CanvasPropertyPrimitive* top, 76 CanvasPropertyPrimitive* right, CanvasPropertyPrimitive* bottom, 77 CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry, 78 CanvasPropertyPaint* paint) override; 79 virtual void drawCircle(CanvasPropertyPrimitive* x, CanvasPropertyPrimitive* y, 80 CanvasPropertyPrimitive* radius, CanvasPropertyPaint* paint) override; 81 82// ---------------------------------------------------------------------------- 83// android/graphics/Canvas interface 84// ---------------------------------------------------------------------------- 85 virtual SkCanvas* asSkCanvas() override; 86 87 virtual void setBitmap(const SkBitmap& bitmap) override { 88 LOG_ALWAYS_FATAL("RecordingCanvas is not backed by a bitmap."); 89 } 90 91 virtual bool isOpaque() override { return false; } 92 virtual int width() override { return mState.getWidth(); } 93 virtual int height() override { return mState.getHeight(); } 94 95 virtual void setHighContrastText(bool highContrastText) override { 96 mHighContrastText = highContrastText; 97 } 98 virtual bool isHighContrastText() override { return mHighContrastText; } 99 100// ---------------------------------------------------------------------------- 101// android/graphics/Canvas state operations 102// ---------------------------------------------------------------------------- 103 // Save (layer) 104 virtual int getSaveCount() const override { return mState.getSaveCount(); } 105 virtual int save(SaveFlags::Flags flags) override; 106 virtual void restore() override; 107 virtual void restoreToCount(int saveCount) override; 108 109 virtual int saveLayer(float left, float top, float right, float bottom, const SkPaint* paint, 110 SaveFlags::Flags flags) override; 111 virtual int saveLayerAlpha(float left, float top, float right, float bottom, 112 int alpha, SaveFlags::Flags flags) override { 113 SkPaint paint; 114 paint.setAlpha(alpha); 115 return saveLayer(left, top, right, bottom, &paint, flags); 116 } 117 118 // Matrix 119 virtual void getMatrix(SkMatrix* outMatrix) const override { mState.getMatrix(outMatrix); } 120 virtual void setMatrix(const SkMatrix& matrix) override { mState.setMatrix(matrix); } 121 122 virtual void concat(const SkMatrix& matrix) override { mState.concatMatrix(matrix); } 123 virtual void rotate(float degrees) override; 124 virtual void scale(float sx, float sy) override; 125 virtual void skew(float sx, float sy) override; 126 virtual void translate(float dx, float dy) override; 127 128 // Clip 129 virtual bool getClipBounds(SkRect* outRect) const override; 130 virtual bool quickRejectRect(float left, float top, float right, float bottom) const override; 131 virtual bool quickRejectPath(const SkPath& path) const override; 132 133 virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op) override; 134 virtual bool clipPath(const SkPath* path, SkRegion::Op op) override; 135 virtual bool clipRegion(const SkRegion* region, SkRegion::Op op) override; 136 137 // Misc 138 virtual SkDrawFilter* getDrawFilter() override { return mDrawFilter.get(); } 139 virtual void setDrawFilter(SkDrawFilter* filter) override { 140 mDrawFilter.reset(SkSafeRef(filter)); 141 } 142 143// ---------------------------------------------------------------------------- 144// android/graphics/Canvas draw operations 145// ---------------------------------------------------------------------------- 146 virtual void drawColor(int color, SkXfermode::Mode mode) override; 147 virtual void drawPaint(const SkPaint& paint) override; 148 149 // Geometry 150 virtual void drawPoint(float x, float y, const SkPaint& paint) override { 151 float points[2] = { x, y }; 152 drawPoints(points, 2, paint); 153 } 154 virtual void drawPoints(const float* points, int floatCount, const SkPaint& paint) override; 155 virtual void drawLine(float startX, float startY, float stopX, float stopY, 156 const SkPaint& paint) override { 157 float points[4] = { startX, startY, stopX, stopY }; 158 drawLines(points, 4, paint); 159 } 160 virtual void drawLines(const float* points, int floatCount, const SkPaint& paint) override; 161 virtual void drawRect(float left, float top, float right, float bottom, const SkPaint& paint) override; 162 virtual void drawRegion(const SkRegion& region, const SkPaint& paint) override; 163 virtual void drawRoundRect(float left, float top, float right, float bottom, 164 float rx, float ry, const SkPaint& paint) override; 165 virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) override; 166 virtual void drawOval(float left, float top, float right, float bottom, const SkPaint& paint) override; 167 virtual void drawArc(float left, float top, float right, float bottom, 168 float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) override; 169 virtual void drawPath(const SkPath& path, const SkPaint& paint) override; 170 virtual void drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount, 171 const float* verts, const float* tex, const int* colors, 172 const uint16_t* indices, int indexCount, const SkPaint& paint) override 173 { /* RecordingCanvas does not support drawVertices(); ignore */ } 174 175 virtual void drawVectorDrawable(VectorDrawableRoot* tree) override; 176 177 // Bitmap-based 178 virtual void drawBitmap(const SkBitmap& bitmap, float left, float top, const SkPaint* paint) override; 179 virtual void drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix, 180 const SkPaint* paint) override; 181 virtual void drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop, 182 float srcRight, float srcBottom, float dstLeft, float dstTop, 183 float dstRight, float dstBottom, const SkPaint* paint) override; 184 virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight, 185 const float* vertices, const int* colors, const SkPaint* paint) override; 186 virtual void drawNinePatch(const SkBitmap& bitmap, const android::Res_png_9patch& chunk, 187 float dstLeft, float dstTop, float dstRight, float dstBottom, 188 const SkPaint* paint) override; 189 190 // Text 191 virtual bool drawTextAbsolutePos() const override { return false; } 192 193protected: 194 virtual void drawGlyphs(const uint16_t* text, const float* positions, int count, 195 const SkPaint& paint, float x, float y, 196 float boundsLeft, float boundsTop, float boundsRight, float boundsBottom, 197 float totalAdvance) override; 198 virtual void drawGlyphsOnPath(const uint16_t* glyphs, int count, const SkPath& path, 199 float hOffset, float vOffset, const SkPaint& paint) override; 200 201private: 202 const ClipBase* getRecordedClip() { 203 return mState.writableSnapshot()->mutateClipArea().serializeClip(alloc()); 204 } 205 206 void drawBitmap(const SkBitmap* bitmap, const SkPaint* paint); 207 void drawSimpleRects(const float* rects, int vertexCount, const SkPaint* paint); 208 209 210 size_t addOp(RecordedOp* op); 211// ---------------------------------------------------------------------------- 212// lazy object copy 213// ---------------------------------------------------------------------------- 214 LinearAllocator& alloc() { return mDisplayList->allocator; } 215 216 void refBitmapsInShader(const SkShader* shader); 217 218 template<class T> 219 inline const T* refBuffer(const T* srcBuffer, int32_t count) { 220 if (!srcBuffer) return nullptr; 221 222 T* dstBuffer = (T*) mDisplayList->allocator.alloc<T>(count * sizeof(T)); 223 memcpy(dstBuffer, srcBuffer, count * sizeof(T)); 224 return dstBuffer; 225 } 226 227 inline const SkPath* refPath(const SkPath* path) { 228 if (!path) return nullptr; 229 230 // The points/verbs within the path are refcounted so this copy operation 231 // is inexpensive and maintains the generationID of the original path. 232 const SkPath* cachedPath = new SkPath(*path); 233 mDisplayList->pathResources.push_back(cachedPath); 234 return cachedPath; 235 } 236 237 /** 238 * Returns a RenderThread-safe, const copy of the SkPaint parameter passed in 239 * (with deduping based on paint hash / equality check) 240 */ 241 inline const SkPaint* refPaint(const SkPaint* paint) { 242 if (!paint) return nullptr; 243 244 // If there is a draw filter apply it here and store the modified paint 245 // so that we don't need to modify the paint every time we access it. 246 SkTLazy<SkPaint> filteredPaint; 247 if (mDrawFilter.get()) { 248 filteredPaint.set(*paint); 249 mDrawFilter->filter(filteredPaint.get(), SkDrawFilter::kPaint_Type); 250 paint = filteredPaint.get(); 251 } 252 253 // compute the hash key for the paint and check the cache. 254 const uint32_t key = paint->getHash(); 255 const SkPaint* cachedPaint = mPaintMap.valueFor(key); 256 // In the unlikely event that 2 unique paints have the same hash we do a 257 // object equality check to ensure we don't erroneously dedup them. 258 if (cachedPaint == nullptr || *cachedPaint != *paint) { 259 cachedPaint = new SkPaint(*paint); 260 mDisplayList->paints.emplace_back(cachedPaint); 261 // replaceValueFor() performs an add if the entry doesn't exist 262 mPaintMap.replaceValueFor(key, cachedPaint); 263 refBitmapsInShader(cachedPaint->getShader()); 264 } 265 266 return cachedPaint; 267 } 268 269 inline const SkRegion* refRegion(const SkRegion* region) { 270 if (!region) { 271 return region; 272 } 273 274 const SkRegion* cachedRegion = mRegionMap.valueFor(region); 275 // TODO: Add generation ID to SkRegion 276 if (cachedRegion == nullptr) { 277 std::unique_ptr<const SkRegion> copy(new SkRegion(*region)); 278 cachedRegion = copy.get(); 279 mDisplayList->regions.push_back(std::move(copy)); 280 281 // replaceValueFor() performs an add if the entry doesn't exist 282 mRegionMap.replaceValueFor(region, cachedRegion); 283 } 284 285 return cachedRegion; 286 } 287 288 inline const SkBitmap* refBitmap(const SkBitmap& bitmap) { 289 // Note that this assumes the bitmap is immutable. There are cases this won't handle 290 // correctly, such as creating the bitmap from scratch, drawing with it, changing its 291 // contents, and drawing again. The only fix would be to always copy it the first time, 292 // which doesn't seem worth the extra cycles for this unlikely case. 293 SkBitmap* localBitmap = alloc().create<SkBitmap>(bitmap); 294 mDisplayList->bitmapResources.push_back(localBitmap); 295 return localBitmap; 296 } 297 298 inline const Res_png_9patch* refPatch(const Res_png_9patch* patch) { 299 mDisplayList->patchResources.push_back(patch); 300 mResourceCache.incrementRefcount(patch); 301 return patch; 302 } 303 304 DefaultKeyedVector<uint32_t, const SkPaint*> mPaintMap; 305 DefaultKeyedVector<const SkPath*, const SkPath*> mPathMap; 306 DefaultKeyedVector<const SkRegion*, const SkRegion*> mRegionMap; 307 308 CanvasState mState; 309 std::unique_ptr<SkiaCanvasProxy> mSkiaCanvasProxy; 310 ResourceCache& mResourceCache; 311 DeferredBarrierType mDeferredBarrierType = DeferredBarrierType::None; 312 const ClipBase* mDeferredBarrierClip = nullptr; 313 DisplayList* mDisplayList = nullptr; 314 bool mHighContrastText = false; 315 SkAutoTUnref<SkDrawFilter> mDrawFilter; 316}; // class RecordingCanvas 317 318}; // namespace uirenderer 319}; // namespace android 320 321#endif // ANDROID_HWUI_RECORDING_CANVAS_H 322