RecordingCanvas.h revision e29ce6f51d681af7649c0a7cddee97c471e43eb5
1/* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_HWUI_RECORDING_CANVAS_H 18#define ANDROID_HWUI_RECORDING_CANVAS_H 19 20#include "Canvas.h" 21#include "CanvasState.h" 22#include "DisplayList.h" 23#include "ResourceCache.h" 24#include "SkiaCanvasProxy.h" 25#include "Snapshot.h" 26#include "utils/LinearAllocator.h" 27#include "utils/Macros.h" 28#include "utils/NinePatch.h" 29 30#include <SkDrawFilter.h> 31#include <SkPaint.h> 32#include <SkTLazy.h> 33 34#include <vector> 35 36namespace android { 37namespace uirenderer { 38 39class OpReceiver; 40struct RecordedOp; 41 42class RecordingCanvas: public Canvas, public CanvasStateClient { 43 enum class DeferredBarrierType { 44 None, 45 InOrder, 46 OutOfOrder, 47 }; 48public: 49 RecordingCanvas(size_t width, size_t height); 50 virtual ~RecordingCanvas(); 51 52 void reset(int width, int height); 53 WARN_UNUSED_RESULT DisplayList* finishRecording(); 54 55// ---------------------------------------------------------------------------- 56// MISC HWUI OPERATIONS - TODO: CATEGORIZE 57// ---------------------------------------------------------------------------- 58 void insertReorderBarrier(bool enableReorder) { 59 mDeferredBarrierType = enableReorder 60 ? DeferredBarrierType::OutOfOrder : DeferredBarrierType::InOrder; 61 } 62 void drawRenderNode(RenderNode* renderNode); 63 64 // TODO: rename for consistency 65 void callDrawGLFunction(Functor* functor); 66 67// ---------------------------------------------------------------------------- 68// CanvasStateClient interface 69// ---------------------------------------------------------------------------- 70 virtual void onViewportInitialized() override; 71 virtual void onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) override; 72 virtual GLuint getTargetFbo() const override { return -1; } 73 74// ---------------------------------------------------------------------------- 75// HWUI Canvas draw operations 76// ---------------------------------------------------------------------------- 77 78 void drawRoundRect(CanvasPropertyPrimitive* left, CanvasPropertyPrimitive* top, 79 CanvasPropertyPrimitive* right, CanvasPropertyPrimitive* bottom, 80 CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry, 81 CanvasPropertyPaint* paint); 82 void drawCircle(CanvasPropertyPrimitive* x, CanvasPropertyPrimitive* y, 83 CanvasPropertyPrimitive* radius, CanvasPropertyPaint* paint); 84 85// ---------------------------------------------------------------------------- 86// android/graphics/Canvas interface 87// ---------------------------------------------------------------------------- 88 virtual SkCanvas* asSkCanvas() override; 89 90 virtual void setBitmap(const SkBitmap& bitmap) override { 91 LOG_ALWAYS_FATAL("RecordingCanvas is not backed by a bitmap."); 92 } 93 94 virtual bool isOpaque() override { return false; } 95 virtual int width() override { return mState.getWidth(); } 96 virtual int height() override { return mState.getHeight(); } 97 98 virtual void setHighContrastText(bool highContrastText) override { 99 mHighContrastText = highContrastText; 100 } 101 virtual bool isHighContrastText() override { return mHighContrastText; } 102 103// ---------------------------------------------------------------------------- 104// android/graphics/Canvas state operations 105// ---------------------------------------------------------------------------- 106 // Save (layer) 107 virtual int getSaveCount() const override { return mState.getSaveCount(); } 108 virtual int save(SkCanvas::SaveFlags flags) override; 109 virtual void restore() override; 110 virtual void restoreToCount(int saveCount) override; 111 112 virtual int saveLayer(float left, float top, float right, float bottom, const SkPaint* paint, 113 SkCanvas::SaveFlags flags) override; 114 virtual int saveLayerAlpha(float left, float top, float right, float bottom, 115 int alpha, SkCanvas::SaveFlags flags) override { 116 SkPaint paint; 117 paint.setAlpha(alpha); 118 return saveLayer(left, top, right, bottom, &paint, flags); 119 } 120 121 // Matrix 122 virtual void getMatrix(SkMatrix* outMatrix) const override { mState.getMatrix(outMatrix); } 123 virtual void setMatrix(const SkMatrix& matrix) override { mState.setMatrix(matrix); } 124 125 virtual void concat(const SkMatrix& matrix) override { mState.concatMatrix(matrix); } 126 virtual void rotate(float degrees) override; 127 virtual void scale(float sx, float sy) override; 128 virtual void skew(float sx, float sy) override; 129 virtual void translate(float dx, float dy) override; 130 131 // Clip 132 virtual bool getClipBounds(SkRect* outRect) const override; 133 virtual bool quickRejectRect(float left, float top, float right, float bottom) const override; 134 virtual bool quickRejectPath(const SkPath& path) const override; 135 136 virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op) override; 137 virtual bool clipPath(const SkPath* path, SkRegion::Op op) override; 138 virtual bool clipRegion(const SkRegion* region, SkRegion::Op op) override; 139 140 // Misc 141 virtual SkDrawFilter* getDrawFilter() override { return mDrawFilter.get(); } 142 virtual void setDrawFilter(SkDrawFilter* filter) override { 143 mDrawFilter.reset(SkSafeRef(filter)); 144 } 145 146// ---------------------------------------------------------------------------- 147// android/graphics/Canvas draw operations 148// ---------------------------------------------------------------------------- 149 virtual void drawColor(int color, SkXfermode::Mode mode) override; 150 virtual void drawPaint(const SkPaint& paint) override; 151 152 // Geometry 153 virtual void drawPoint(float x, float y, const SkPaint& paint) override { 154 float points[2] = { x, y }; 155 drawPoints(points, 2, paint); 156 } 157 virtual void drawPoints(const float* points, int floatCount, const SkPaint& paint) override; 158 virtual void drawLine(float startX, float startY, float stopX, float stopY, 159 const SkPaint& paint) override { 160 float points[4] = { startX, startY, stopX, stopY }; 161 drawLines(points, 4, paint); 162 } 163 virtual void drawLines(const float* points, int floatCount, const SkPaint& paint) override; 164 virtual void drawRect(float left, float top, float right, float bottom, const SkPaint& paint) override; 165 virtual void drawRegion(const SkRegion& region, const SkPaint& paint) override; 166 virtual void drawRoundRect(float left, float top, float right, float bottom, 167 float rx, float ry, const SkPaint& paint) override; 168 virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) override; 169 virtual void drawOval(float left, float top, float right, float bottom, const SkPaint& paint) override; 170 virtual void drawArc(float left, float top, float right, float bottom, 171 float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) override; 172 virtual void drawPath(const SkPath& path, const SkPaint& paint) override; 173 virtual void drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount, 174 const float* verts, const float* tex, const int* colors, 175 const uint16_t* indices, int indexCount, const SkPaint& paint) override 176 { /* RecordingCanvas does not support drawVertices(); ignore */ } 177 178 // Bitmap-based 179 virtual void drawBitmap(const SkBitmap& bitmap, float left, float top, const SkPaint* paint) override; 180 virtual void drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix, 181 const SkPaint* paint) override; 182 virtual void drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop, 183 float srcRight, float srcBottom, float dstLeft, float dstTop, 184 float dstRight, float dstBottom, const SkPaint* paint) override; 185 virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight, 186 const float* vertices, const int* colors, const SkPaint* paint) override; 187 virtual void drawNinePatch(const SkBitmap& bitmap, const android::Res_png_9patch& chunk, 188 float dstLeft, float dstTop, float dstRight, float dstBottom, 189 const SkPaint* paint) override; 190 191 // Text 192 virtual void drawText(const uint16_t* glyphs, const float* positions, int count, 193 const SkPaint& paint, float x, float y, float boundsLeft, float boundsTop, 194 float boundsRight, float boundsBottom, float totalAdvance) override; 195 virtual void drawTextOnPath(const uint16_t* glyphs, int count, const SkPath& path, 196 float hOffset, float vOffset, const SkPaint& paint) override; 197 virtual bool drawTextAbsolutePos() const override { return false; } 198 199private: 200 201 void drawBitmap(const SkBitmap* bitmap, const SkPaint* paint); 202 void drawSimpleRects(const float* rects, int vertexCount, const SkPaint* paint); 203 204 205 size_t addOp(RecordedOp* op); 206// ---------------------------------------------------------------------------- 207// lazy object copy 208// ---------------------------------------------------------------------------- 209 LinearAllocator& alloc() { return mDisplayList->allocator; } 210 211 void refBitmapsInShader(const SkShader* shader); 212 213 template<class T> 214 inline const T* refBuffer(const T* srcBuffer, int32_t count) { 215 if (!srcBuffer) return nullptr; 216 217 T* dstBuffer = (T*) mDisplayList->allocator.alloc(count * sizeof(T)); 218 memcpy(dstBuffer, srcBuffer, count * sizeof(T)); 219 return dstBuffer; 220 } 221 222 inline const SkPath* refPath(const SkPath* path) { 223 if (!path) return nullptr; 224 225 // The points/verbs within the path are refcounted so this copy operation 226 // is inexpensive and maintains the generationID of the original path. 227 const SkPath* cachedPath = new SkPath(*path); 228 mDisplayList->pathResources.push_back(cachedPath); 229 return cachedPath; 230 } 231 232 /** 233 * Returns a RenderThread-safe, const copy of the SkPaint parameter passed in 234 * (with deduping based on paint hash / equality check) 235 */ 236 inline const SkPaint* refPaint(const SkPaint* paint) { 237 if (!paint) return nullptr; 238 239 // If there is a draw filter apply it here and store the modified paint 240 // so that we don't need to modify the paint every time we access it. 241 SkTLazy<SkPaint> filteredPaint; 242 if (mDrawFilter.get()) { 243 filteredPaint.set(*paint); 244 mDrawFilter->filter(filteredPaint.get(), SkDrawFilter::kPaint_Type); 245 paint = filteredPaint.get(); 246 } 247 248 // compute the hash key for the paint and check the cache. 249 const uint32_t key = paint->getHash(); 250 const SkPaint* cachedPaint = mPaintMap.valueFor(key); 251 // In the unlikely event that 2 unique paints have the same hash we do a 252 // object equality check to ensure we don't erroneously dedup them. 253 if (cachedPaint == nullptr || *cachedPaint != *paint) { 254 cachedPaint = new SkPaint(*paint); 255 mDisplayList->paints.emplace_back(cachedPaint); 256 // replaceValueFor() performs an add if the entry doesn't exist 257 mPaintMap.replaceValueFor(key, cachedPaint); 258 refBitmapsInShader(cachedPaint->getShader()); 259 } 260 261 return cachedPaint; 262 } 263 264 inline const SkRegion* refRegion(const SkRegion* region) { 265 if (!region) { 266 return region; 267 } 268 269 const SkRegion* cachedRegion = mRegionMap.valueFor(region); 270 // TODO: Add generation ID to SkRegion 271 if (cachedRegion == nullptr) { 272 std::unique_ptr<const SkRegion> copy(new SkRegion(*region)); 273 cachedRegion = copy.get(); 274 mDisplayList->regions.push_back(std::move(copy)); 275 276 // replaceValueFor() performs an add if the entry doesn't exist 277 mRegionMap.replaceValueFor(region, cachedRegion); 278 } 279 280 return cachedRegion; 281 } 282 283 inline const SkBitmap* refBitmap(const SkBitmap& bitmap) { 284 // Note that this assumes the bitmap is immutable. There are cases this won't handle 285 // correctly, such as creating the bitmap from scratch, drawing with it, changing its 286 // contents, and drawing again. The only fix would be to always copy it the first time, 287 // which doesn't seem worth the extra cycles for this unlikely case. 288 SkBitmap* localBitmap = new (alloc()) SkBitmap(bitmap); 289 alloc().autoDestroy(localBitmap); 290 mDisplayList->bitmapResources.push_back(localBitmap); 291 return localBitmap; 292 } 293 294 inline const Res_png_9patch* refPatch(const Res_png_9patch* patch) { 295 mDisplayList->patchResources.push_back(patch); 296 mResourceCache.incrementRefcount(patch); 297 return patch; 298 } 299 300 DefaultKeyedVector<uint32_t, const SkPaint*> mPaintMap; 301 DefaultKeyedVector<const SkPath*, const SkPath*> mPathMap; 302 DefaultKeyedVector<const SkRegion*, const SkRegion*> mRegionMap; 303 304 CanvasState mState; 305 std::unique_ptr<SkiaCanvasProxy> mSkiaCanvasProxy; 306 ResourceCache& mResourceCache; 307 DeferredBarrierType mDeferredBarrierType = DeferredBarrierType::None; 308 DisplayList* mDisplayList = nullptr; 309 bool mHighContrastText = false; 310 SkAutoTUnref<SkDrawFilter> mDrawFilter; 311 int mRestoreSaveCount = -1; 312}; // class RecordingCanvas 313 314}; // namespace uirenderer 315}; // namespace android 316 317#endif // ANDROID_HWUI_RECORDING_CANVAS_H 318