RenderProperties.cpp revision d0a0b2a3140bfb1819a116413ce9d81886697a07
1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you mPrimitiveFields.may not use this file except in compliance with the License.
6 * You mPrimitiveFields.may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "OpenGLRenderer"
18
19#include "RenderProperties.h"
20
21#include <utils/Trace.h>
22
23#include <SkCanvas.h>
24#include <SkMatrix.h>
25
26#include "Matrix.h"
27
28namespace android {
29namespace uirenderer {
30
31RenderProperties::PrimitiveFields::PrimitiveFields()
32        : mClipToBounds(true)
33        , mProjectBackwards(false)
34        , mProjectionReceiver(false)
35        , mAlpha(1)
36        , mHasOverlappingRendering(true)
37        , mTranslationX(0), mTranslationY(0), mTranslationZ(0)
38        , mRotation(0), mRotationX(0), mRotationY(0)
39        , mScaleX(1), mScaleY(1)
40        , mPivotX(0), mPivotY(0)
41        , mLeft(0), mTop(0), mRight(0), mBottom(0)
42        , mWidth(0), mHeight(0)
43        , mPrevWidth(-1), mPrevHeight(-1)
44        , mPivotExplicitlySet(false)
45        , mMatrixDirty(false)
46        , mMatrixIsIdentity(true)
47        , mMatrixFlags(0)
48        , mCaching(false) {
49}
50
51RenderProperties::ComputedFields::ComputedFields()
52        : mTransformMatrix(NULL)
53        , mTransformCamera(NULL)
54        , mTransformMatrix3D(NULL) {
55}
56
57RenderProperties::ComputedFields::~ComputedFields() {
58    delete mTransformMatrix;
59    delete mTransformCamera;
60    delete mTransformMatrix3D;
61}
62
63RenderProperties::RenderProperties()
64        : mCameraDistance(0)
65        , mStaticMatrix(NULL)
66        , mAnimationMatrix(NULL) {
67}
68
69RenderProperties::~RenderProperties() {
70    delete mStaticMatrix;
71    delete mAnimationMatrix;
72}
73
74RenderProperties& RenderProperties::operator=(const RenderProperties& other) {
75    if (this != &other) {
76        mPrimitiveFields = other.mPrimitiveFields;
77        setStaticMatrix(other.getStaticMatrix());
78        setAnimationMatrix(other.getAnimationMatrix());
79        setCameraDistance(other.getCameraDistance());
80
81        // Update the computed fields
82        updateMatrix();
83    }
84    return *this;
85}
86
87void RenderProperties::debugOutputProperties(const int level) const {
88    if (mPrimitiveFields.mLeft != 0 || mPrimitiveFields.mTop != 0) {
89        ALOGD("%*sTranslate (left, top) %d, %d", level * 2, "", mPrimitiveFields.mLeft, mPrimitiveFields.mTop);
90    }
91    if (mStaticMatrix) {
92        ALOGD("%*sConcatMatrix (static) %p: " SK_MATRIX_STRING,
93                level * 2, "", mStaticMatrix, SK_MATRIX_ARGS(mStaticMatrix));
94    }
95    if (mAnimationMatrix) {
96        ALOGD("%*sConcatMatrix (animation) %p: " SK_MATRIX_STRING,
97                level * 2, "", mAnimationMatrix, SK_MATRIX_ARGS(mAnimationMatrix));
98    }
99    if (mPrimitiveFields.mMatrixFlags != 0) {
100        if (mPrimitiveFields.mMatrixFlags == TRANSLATION) {
101            ALOGD("%*sTranslate %.2f, %.2f, %.2f",
102                    level * 2, "", mPrimitiveFields.mTranslationX, mPrimitiveFields.mTranslationY, mPrimitiveFields.mTranslationZ);
103        } else {
104            ALOGD("%*sConcatMatrix %p: " MATRIX_4_STRING,
105                    level * 2, "", mComputedFields.mTransformMatrix, MATRIX_4_ARGS(mComputedFields.mTransformMatrix));
106        }
107    }
108
109    bool clipToBoundsNeeded = mPrimitiveFields.mCaching ? false : mPrimitiveFields.mClipToBounds;
110    if (mPrimitiveFields.mAlpha < 1) {
111        if (mPrimitiveFields.mCaching) {
112            ALOGD("%*sSetOverrideLayerAlpha %.2f", level * 2, "", mPrimitiveFields.mAlpha);
113        } else if (!mPrimitiveFields.mHasOverlappingRendering) {
114            ALOGD("%*sScaleAlpha %.2f", level * 2, "", mPrimitiveFields.mAlpha);
115        } else {
116            int flags = SkCanvas::kHasAlphaLayer_SaveFlag;
117            if (clipToBoundsNeeded) {
118                flags |= SkCanvas::kClipToLayer_SaveFlag;
119                clipToBoundsNeeded = false; // clipping done by save layer
120            }
121            ALOGD("%*sSaveLayerAlpha %.2f, %.2f, %.2f, %.2f, %d, 0x%x", level * 2, "",
122                    (float) 0, (float) 0, (float) mPrimitiveFields.mRight - mPrimitiveFields.mLeft, (float) mPrimitiveFields.mBottom - mPrimitiveFields.mTop,
123                    (int)(mPrimitiveFields.mAlpha * 255), flags);
124        }
125    }
126    if (clipToBoundsNeeded) {
127        ALOGD("%*sClipRect %.2f, %.2f, %.2f, %.2f", level * 2, "", 0.0f, 0.0f,
128                (float) mPrimitiveFields.mRight - mPrimitiveFields.mLeft, (float) mPrimitiveFields.mBottom - mPrimitiveFields.mTop);
129    }
130}
131
132void RenderProperties::updateMatrix() {
133    if (mPrimitiveFields.mMatrixDirty) {
134        // NOTE: mComputedFields.mTransformMatrix won't be up to date if a DisplayList goes from a complex transform
135        // to a pure translate. This is safe because the mPrimitiveFields.matrix isn't read in pure translate cases.
136        if (mPrimitiveFields.mMatrixFlags && mPrimitiveFields.mMatrixFlags != TRANSLATION) {
137            if (!mComputedFields.mTransformMatrix) {
138                // only allocate a mPrimitiveFields.matrix if we have a complex transform
139                mComputedFields.mTransformMatrix = new Matrix4();
140            }
141            if (!mPrimitiveFields.mPivotExplicitlySet) {
142                if (mPrimitiveFields.mWidth != mPrimitiveFields.mPrevWidth || mPrimitiveFields.mHeight != mPrimitiveFields.mPrevHeight) {
143                    mPrimitiveFields.mPrevWidth = mPrimitiveFields.mWidth;
144                    mPrimitiveFields.mPrevHeight = mPrimitiveFields.mHeight;
145                    mPrimitiveFields.mPivotX = mPrimitiveFields.mPrevWidth / 2.0f;
146                    mPrimitiveFields.mPivotY = mPrimitiveFields.mPrevHeight / 2.0f;
147                }
148            }
149
150            if ((mPrimitiveFields.mMatrixFlags & ROTATION_3D) == 0) {
151                mComputedFields.mTransformMatrix->loadTranslate(
152                        mPrimitiveFields.mPivotX + mPrimitiveFields.mTranslationX,
153                        mPrimitiveFields.mPivotY + mPrimitiveFields.mTranslationY,
154                        0);
155                mComputedFields.mTransformMatrix->rotate(mPrimitiveFields.mRotation, 0, 0, 1);
156                mComputedFields.mTransformMatrix->scale(mPrimitiveFields.mScaleX, mPrimitiveFields.mScaleY, 1);
157                mComputedFields.mTransformMatrix->translate(-mPrimitiveFields.mPivotX, -mPrimitiveFields.mPivotY);
158            } else {
159                if (!mComputedFields.mTransformCamera) {
160                    mComputedFields.mTransformCamera = new Sk3DView();
161                    mComputedFields.mTransformMatrix3D = new SkMatrix();
162                }
163                SkMatrix transformMatrix;
164                transformMatrix.reset();
165                mComputedFields.mTransformCamera->save();
166                transformMatrix.preScale(mPrimitiveFields.mScaleX, mPrimitiveFields.mScaleY, mPrimitiveFields.mPivotX, mPrimitiveFields.mPivotY);
167                mComputedFields.mTransformCamera->rotateX(mPrimitiveFields.mRotationX);
168                mComputedFields.mTransformCamera->rotateY(mPrimitiveFields.mRotationY);
169                mComputedFields.mTransformCamera->rotateZ(-mPrimitiveFields.mRotation);
170                mComputedFields.mTransformCamera->getMatrix(mComputedFields.mTransformMatrix3D);
171                mComputedFields.mTransformMatrix3D->preTranslate(-mPrimitiveFields.mPivotX, -mPrimitiveFields.mPivotY);
172                mComputedFields.mTransformMatrix3D->postTranslate(mPrimitiveFields.mPivotX + mPrimitiveFields.mTranslationX,
173                        mPrimitiveFields.mPivotY + mPrimitiveFields.mTranslationY);
174                transformMatrix.postConcat(*mComputedFields.mTransformMatrix3D);
175                mComputedFields.mTransformCamera->restore();
176
177                mComputedFields.mTransformMatrix->load(transformMatrix);
178            }
179        }
180        mPrimitiveFields.mMatrixDirty = false;
181    }
182}
183
184} /* namespace uirenderer */
185} /* namespace android */
186