SkiaCanvas.cpp revision 94394b3fb048d5349a77b57950ab7f6b6e92ce34
1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "Canvas.h"
18
19#include <SkCanvas.h>
20#include <SkClipStack.h>
21#include <SkDevice.h>
22#include <SkDeque.h>
23#include <SkDrawFilter.h>
24#include <SkGraphics.h>
25#include <SkShader.h>
26#include <SkTArray.h>
27#include <SkTemplates.h>
28
29namespace android {
30
31// Holds an SkCanvas reference plus additional native data.
32class SkiaCanvas : public Canvas {
33public:
34    explicit SkiaCanvas(const SkBitmap& bitmap);
35
36    /**
37     *  Create a new SkiaCanvas.
38     *
39     *  @param canvas SkCanvas to handle calls made to this SkiaCanvas. Must
40     *      not be NULL. This constructor will ref() the SkCanvas, and unref()
41     *      it in its destructor.
42     */
43    explicit SkiaCanvas(SkCanvas* canvas) : mCanvas(canvas) {
44        SkASSERT(canvas);
45        canvas->ref();
46    }
47
48    virtual SkCanvas* asSkCanvas() override {
49        return mCanvas.get();
50    }
51
52    virtual void setBitmap(const SkBitmap& bitmap) override;
53
54    virtual bool isOpaque() override;
55    virtual int width() override;
56    virtual int height() override;
57
58    virtual int getSaveCount() const override;
59    virtual int save(SkCanvas::SaveFlags flags) override;
60    virtual void restore() override;
61    virtual void restoreToCount(int saveCount) override;
62
63    virtual int saveLayer(float left, float top, float right, float bottom,
64                const SkPaint* paint, SkCanvas::SaveFlags flags) override;
65    virtual int saveLayerAlpha(float left, float top, float right, float bottom,
66            int alpha, SkCanvas::SaveFlags flags) override;
67
68    virtual void getMatrix(SkMatrix* outMatrix) const override;
69    virtual void setMatrix(const SkMatrix& matrix) override;
70    virtual void setLocalMatrix(const SkMatrix& matrix) override { this->setMatrix(matrix); }
71    virtual void concat(const SkMatrix& matrix) override;
72    virtual void rotate(float degrees) override;
73    virtual void scale(float sx, float sy) override;
74    virtual void skew(float sx, float sy) override;
75    virtual void translate(float dx, float dy) override;
76
77    virtual bool getClipBounds(SkRect* outRect) const override;
78    virtual bool quickRejectRect(float left, float top, float right, float bottom) const override;
79    virtual bool quickRejectPath(const SkPath& path) const override;
80    virtual bool clipRect(float left, float top, float right, float bottom,
81            SkRegion::Op op) override;
82    virtual bool clipPath(const SkPath* path, SkRegion::Op op) override;
83    virtual bool clipRegion(const SkRegion* region, SkRegion::Op op) override;
84
85    virtual SkDrawFilter* getDrawFilter() override;
86    virtual void setDrawFilter(SkDrawFilter* drawFilter) override;
87
88    virtual void drawColor(int color, SkXfermode::Mode mode) override;
89    virtual void drawPaint(const SkPaint& paint) override;
90
91    virtual void drawPoint(float x, float y, const SkPaint& paint) override;
92    virtual void drawPoints(const float* points, int count, const SkPaint& paint) override;
93    virtual void drawLine(float startX, float startY, float stopX, float stopY,
94            const SkPaint& paint) override;
95    virtual void drawLines(const float* points, int count, const SkPaint& paint) override;
96    virtual void drawRect(float left, float top, float right, float bottom,
97            const SkPaint& paint) override;
98    virtual void drawRegion(const SkRegion& region, const SkPaint& paint) override;
99    virtual void drawRoundRect(float left, float top, float right, float bottom,
100            float rx, float ry, const SkPaint& paint) override;
101    virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) override;
102    virtual void drawOval(float left, float top, float right, float bottom,
103            const SkPaint& paint) override;
104    virtual void drawArc(float left, float top, float right, float bottom,
105            float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) override;
106    virtual void drawPath(const SkPath& path, const SkPaint& paint) override;
107    virtual void drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount,
108            const float* verts, const float* tex, const int* colors,
109            const uint16_t* indices, int indexCount, const SkPaint& paint) override;
110
111    virtual void drawBitmap(const SkBitmap& bitmap, float left, float top,
112            const SkPaint* paint) override;
113    virtual void drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,
114            const SkPaint* paint) override;
115    virtual void drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop,
116            float srcRight, float srcBottom, float dstLeft, float dstTop,
117            float dstRight, float dstBottom, const SkPaint* paint) override;
118    virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
119            const float* vertices, const int* colors, const SkPaint* paint) override;
120
121    virtual void drawText(const uint16_t* text, const float* positions, int count,
122            const SkPaint& paint, float x, float y,
123            float boundsLeft, float boundsTop, float boundsRight, float boundsBottom,
124            float totalAdvance) override;
125    virtual void drawPosText(const uint16_t* text, const float* positions, int count,
126            int posCount, const SkPaint& paint) override;
127    virtual void drawTextOnPath(const uint16_t* glyphs, int count, const SkPath& path,
128            float hOffset, float vOffset, const SkPaint& paint) override;
129
130    virtual bool drawTextAbsolutePos() const  override { return true; }
131
132private:
133    struct SaveRec {
134        int                 saveCount;
135        SkCanvas::SaveFlags saveFlags;
136    };
137
138    void recordPartialSave(SkCanvas::SaveFlags flags);
139    void saveClipsForFrame(SkTArray<SkClipStack::Element>& clips, int frameSaveCount);
140    void applyClips(const SkTArray<SkClipStack::Element>& clips);
141
142    void drawPoints(const float* points, int count, const SkPaint& paint,
143                    SkCanvas::PointMode mode);
144    void drawTextDecorations(float x, float y, float length, const SkPaint& paint);
145
146    SkAutoTUnref<SkCanvas> mCanvas;
147    SkAutoTDelete<SkDeque> mSaveStack; // lazily allocated, tracks partial saves.
148};
149
150Canvas* Canvas::create_canvas(const SkBitmap& bitmap) {
151    return new SkiaCanvas(bitmap);
152}
153
154Canvas* Canvas::create_canvas(SkCanvas* skiaCanvas) {
155    return new SkiaCanvas(skiaCanvas);
156}
157
158SkiaCanvas::SkiaCanvas(const SkBitmap& bitmap) {
159    mCanvas.reset(new SkCanvas(bitmap));
160}
161
162// ----------------------------------------------------------------------------
163// Canvas state operations: Replace Bitmap
164// ----------------------------------------------------------------------------
165
166class ClipCopier : public SkCanvas::ClipVisitor {
167public:
168    ClipCopier(SkCanvas* dstCanvas) : m_dstCanvas(dstCanvas) {}
169
170    virtual void clipRect(const SkRect& rect, SkRegion::Op op, bool antialias) {
171        m_dstCanvas->clipRect(rect, op, antialias);
172    }
173    virtual void clipRRect(const SkRRect& rrect, SkRegion::Op op, bool antialias) {
174        m_dstCanvas->clipRRect(rrect, op, antialias);
175    }
176    virtual void clipPath(const SkPath& path, SkRegion::Op op, bool antialias) {
177        m_dstCanvas->clipPath(path, op, antialias);
178    }
179
180private:
181    SkCanvas* m_dstCanvas;
182};
183
184void SkiaCanvas::setBitmap(const SkBitmap& bitmap) {
185    SkCanvas* newCanvas = new SkCanvas(bitmap);
186    SkASSERT(newCanvas);
187
188    if (!bitmap.isNull()) {
189        // Copy the canvas matrix & clip state.
190        newCanvas->setMatrix(mCanvas->getTotalMatrix());
191        if (NULL != mCanvas->getDevice() && NULL != newCanvas->getDevice()) {
192            ClipCopier copier(newCanvas);
193            mCanvas->replayClips(&copier);
194        }
195    }
196
197    // unrefs the existing canvas
198    mCanvas.reset(newCanvas);
199
200    // clean up the old save stack
201    mSaveStack.reset(NULL);
202}
203
204// ----------------------------------------------------------------------------
205// Canvas state operations
206// ----------------------------------------------------------------------------
207
208bool SkiaCanvas::isOpaque() {
209    return mCanvas->getDevice()->accessBitmap(false).isOpaque();
210}
211
212int SkiaCanvas::width() {
213    return mCanvas->getBaseLayerSize().width();
214}
215
216int SkiaCanvas::height() {
217    return mCanvas->getBaseLayerSize().height();
218}
219
220// ----------------------------------------------------------------------------
221// Canvas state operations: Save (layer)
222// ----------------------------------------------------------------------------
223
224int SkiaCanvas::getSaveCount() const {
225    return mCanvas->getSaveCount();
226}
227
228int SkiaCanvas::save(SkCanvas::SaveFlags flags) {
229    int count = mCanvas->save();
230    recordPartialSave(flags);
231    return count;
232}
233
234void SkiaCanvas::restore() {
235    const SaveRec* rec = (NULL == mSaveStack.get())
236            ? NULL
237            : static_cast<SaveRec*>(mSaveStack->back());
238    int currentSaveCount = mCanvas->getSaveCount() - 1;
239    SkASSERT(NULL == rec || currentSaveCount >= rec->saveCount);
240
241    if (NULL == rec || rec->saveCount != currentSaveCount) {
242        // Fast path - no record for this frame.
243        mCanvas->restore();
244        return;
245    }
246
247    bool preserveMatrix = !(rec->saveFlags & SkCanvas::kMatrix_SaveFlag);
248    bool preserveClip   = !(rec->saveFlags & SkCanvas::kClip_SaveFlag);
249
250    SkMatrix savedMatrix;
251    if (preserveMatrix) {
252        savedMatrix = mCanvas->getTotalMatrix();
253    }
254
255    SkTArray<SkClipStack::Element> savedClips;
256    if (preserveClip) {
257        saveClipsForFrame(savedClips, currentSaveCount);
258    }
259
260    mCanvas->restore();
261
262    if (preserveMatrix) {
263        mCanvas->setMatrix(savedMatrix);
264    }
265
266    if (preserveClip && !savedClips.empty()) {
267        applyClips(savedClips);
268    }
269
270    mSaveStack->pop_back();
271}
272
273void SkiaCanvas::restoreToCount(int restoreCount) {
274    while (mCanvas->getSaveCount() > restoreCount) {
275        this->restore();
276    }
277}
278
279int SkiaCanvas::saveLayer(float left, float top, float right, float bottom,
280            const SkPaint* paint, SkCanvas::SaveFlags flags) {
281    SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom);
282    int count = mCanvas->saveLayer(&bounds, paint, flags | SkCanvas::kMatrixClip_SaveFlag);
283    recordPartialSave(flags);
284    return count;
285}
286
287int SkiaCanvas::saveLayerAlpha(float left, float top, float right, float bottom,
288        int alpha, SkCanvas::SaveFlags flags) {
289    SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom);
290    int count = mCanvas->saveLayerAlpha(&bounds, alpha, flags | SkCanvas::kMatrixClip_SaveFlag);
291    recordPartialSave(flags);
292    return count;
293}
294
295// ----------------------------------------------------------------------------
296// functions to emulate legacy SaveFlags (i.e. independent matrix/clip flags)
297// ----------------------------------------------------------------------------
298
299void SkiaCanvas::recordPartialSave(SkCanvas::SaveFlags flags) {
300    // A partial save is a save operation which doesn't capture the full canvas state.
301    // (either kMatrix_SaveFlags or kClip_SaveFlag is missing).
302
303    // Mask-out non canvas state bits.
304    flags = static_cast<SkCanvas::SaveFlags>(flags & SkCanvas::kMatrixClip_SaveFlag);
305
306    if (SkCanvas::kMatrixClip_SaveFlag == flags) {
307        // not a partial save.
308        return;
309    }
310
311    if (NULL == mSaveStack.get()) {
312        mSaveStack.reset(SkNEW_ARGS(SkDeque, (sizeof(struct SaveRec), 8)));
313    }
314
315    SaveRec* rec = static_cast<SaveRec*>(mSaveStack->push_back());
316    // Store the save counter in the SkClipStack domain.
317    // (0-based, equal to the number of save ops on the stack).
318    rec->saveCount = mCanvas->getSaveCount() - 1;
319    rec->saveFlags = flags;
320}
321
322void SkiaCanvas::saveClipsForFrame(SkTArray<SkClipStack::Element>& clips, int frameSaveCount) {
323    SkClipStack::Iter clipIterator(*mCanvas->getClipStack(),
324                                   SkClipStack::Iter::kTop_IterStart);
325    while (const SkClipStack::Element* elem = clipIterator.next()) {
326        if (elem->getSaveCount() < frameSaveCount) {
327            // done with the current frame.
328            break;
329        }
330        SkASSERT(elem->getSaveCount() == frameSaveCount);
331        clips.push_back(*elem);
332    }
333}
334
335void SkiaCanvas::applyClips(const SkTArray<SkClipStack::Element>& clips) {
336    ClipCopier clipCopier(mCanvas);
337
338    // The clip stack stores clips in device space.
339    SkMatrix origMatrix = mCanvas->getTotalMatrix();
340    mCanvas->resetMatrix();
341
342    // We pushed the clips in reverse order.
343    for (int i = clips.count() - 1; i >= 0; --i) {
344        clips[i].replay(&clipCopier);
345    }
346
347    mCanvas->setMatrix(origMatrix);
348}
349
350// ----------------------------------------------------------------------------
351// Canvas state operations: Matrix
352// ----------------------------------------------------------------------------
353
354void SkiaCanvas::getMatrix(SkMatrix* outMatrix) const {
355    *outMatrix = mCanvas->getTotalMatrix();
356}
357
358void SkiaCanvas::setMatrix(const SkMatrix& matrix) {
359    mCanvas->setMatrix(matrix);
360}
361
362void SkiaCanvas::concat(const SkMatrix& matrix) {
363    mCanvas->concat(matrix);
364}
365
366void SkiaCanvas::rotate(float degrees) {
367    mCanvas->rotate(degrees);
368}
369
370void SkiaCanvas::scale(float sx, float sy) {
371    mCanvas->scale(sx, sy);
372}
373
374void SkiaCanvas::skew(float sx, float sy) {
375    mCanvas->skew(sx, sy);
376}
377
378void SkiaCanvas::translate(float dx, float dy) {
379    mCanvas->translate(dx, dy);
380}
381
382// ----------------------------------------------------------------------------
383// Canvas state operations: Clips
384// ----------------------------------------------------------------------------
385
386// This function is a mirror of SkCanvas::getClipBounds except that it does
387// not outset the edge of the clip to account for anti-aliasing. There is
388// a skia bug to investigate pushing this logic into back into skia.
389// (see https://code.google.com/p/skia/issues/detail?id=1303)
390bool SkiaCanvas::getClipBounds(SkRect* outRect) const {
391    SkIRect ibounds;
392    if (!mCanvas->getClipDeviceBounds(&ibounds)) {
393        return false;
394    }
395
396    SkMatrix inverse;
397    // if we can't invert the CTM, we can't return local clip bounds
398    if (!mCanvas->getTotalMatrix().invert(&inverse)) {
399        if (outRect) {
400            outRect->setEmpty();
401        }
402        return false;
403    }
404
405    if (NULL != outRect) {
406        SkRect r = SkRect::Make(ibounds);
407        inverse.mapRect(outRect, r);
408    }
409    return true;
410}
411
412bool SkiaCanvas::quickRejectRect(float left, float top, float right, float bottom) const {
413    SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom);
414    return mCanvas->quickReject(bounds);
415}
416
417bool SkiaCanvas::quickRejectPath(const SkPath& path) const {
418    return mCanvas->quickReject(path);
419}
420
421bool SkiaCanvas::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
422    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
423    mCanvas->clipRect(rect, op);
424    return !mCanvas->isClipEmpty();
425}
426
427bool SkiaCanvas::clipPath(const SkPath* path, SkRegion::Op op) {
428    mCanvas->clipPath(*path, op);
429    return !mCanvas->isClipEmpty();
430}
431
432bool SkiaCanvas::clipRegion(const SkRegion* region, SkRegion::Op op) {
433    SkPath rgnPath;
434    if (region->getBoundaryPath(&rgnPath)) {
435        // The region is specified in device space.
436        SkMatrix savedMatrix = mCanvas->getTotalMatrix();
437        mCanvas->resetMatrix();
438        mCanvas->clipPath(rgnPath, op);
439        mCanvas->setMatrix(savedMatrix);
440    } else {
441        mCanvas->clipRect(SkRect::MakeEmpty(), op);
442    }
443    return !mCanvas->isClipEmpty();
444}
445
446// ----------------------------------------------------------------------------
447// Canvas state operations: Filters
448// ----------------------------------------------------------------------------
449
450SkDrawFilter* SkiaCanvas::getDrawFilter() {
451    return mCanvas->getDrawFilter();
452}
453
454void SkiaCanvas::setDrawFilter(SkDrawFilter* drawFilter) {
455    mCanvas->setDrawFilter(drawFilter);
456}
457
458// ----------------------------------------------------------------------------
459// Canvas draw operations
460// ----------------------------------------------------------------------------
461
462void SkiaCanvas::drawColor(int color, SkXfermode::Mode mode) {
463    mCanvas->drawColor(color, mode);
464}
465
466void SkiaCanvas::drawPaint(const SkPaint& paint) {
467    mCanvas->drawPaint(paint);
468}
469
470// ----------------------------------------------------------------------------
471// Canvas draw operations: Geometry
472// ----------------------------------------------------------------------------
473
474void SkiaCanvas::drawPoints(const float* points, int count, const SkPaint& paint,
475                            SkCanvas::PointMode mode) {
476    // convert the floats into SkPoints
477    count >>= 1;    // now it is the number of points
478    SkAutoSTMalloc<32, SkPoint> storage(count);
479    SkPoint* pts = storage.get();
480    for (int i = 0; i < count; i++) {
481        pts[i].set(points[0], points[1]);
482        points += 2;
483    }
484    mCanvas->drawPoints(mode, count, pts, paint);
485}
486
487
488void SkiaCanvas::drawPoint(float x, float y, const SkPaint& paint) {
489    mCanvas->drawPoint(x, y, paint);
490}
491
492void SkiaCanvas::drawPoints(const float* points, int count, const SkPaint& paint) {
493    this->drawPoints(points, count, paint, SkCanvas::kPoints_PointMode);
494}
495
496void SkiaCanvas::drawLine(float startX, float startY, float stopX, float stopY,
497                          const SkPaint& paint) {
498    mCanvas->drawLine(startX, startY, stopX, stopY, paint);
499}
500
501void SkiaCanvas::drawLines(const float* points, int count, const SkPaint& paint) {
502    this->drawPoints(points, count, paint, SkCanvas::kLines_PointMode);
503}
504
505void SkiaCanvas::drawRect(float left, float top, float right, float bottom,
506        const SkPaint& paint) {
507    mCanvas->drawRectCoords(left, top, right, bottom, paint);
508
509}
510
511void SkiaCanvas::drawRegion(const SkRegion& region, const SkPaint& paint) {
512    SkRegion::Iterator it(region);
513    while (!it.done()) {
514        mCanvas->drawRect(SkRect::Make(it.rect()), paint);
515        it.next();
516    }
517}
518
519void SkiaCanvas::drawRoundRect(float left, float top, float right, float bottom,
520        float rx, float ry, const SkPaint& paint) {
521    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
522    mCanvas->drawRoundRect(rect, rx, ry, paint);
523}
524
525void SkiaCanvas::drawCircle(float x, float y, float radius, const SkPaint& paint) {
526    mCanvas->drawCircle(x, y, radius, paint);
527}
528
529void SkiaCanvas::drawOval(float left, float top, float right, float bottom, const SkPaint& paint) {
530    SkRect oval = SkRect::MakeLTRB(left, top, right, bottom);
531    mCanvas->drawOval(oval, paint);
532}
533
534void SkiaCanvas::drawArc(float left, float top, float right, float bottom,
535        float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) {
536    SkRect arc = SkRect::MakeLTRB(left, top, right, bottom);
537    mCanvas->drawArc(arc, startAngle, sweepAngle, useCenter, paint);
538}
539
540void SkiaCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
541    mCanvas->drawPath(path, paint);
542}
543
544void SkiaCanvas::drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount,
545                              const float* verts, const float* texs, const int* colors,
546                              const uint16_t* indices, int indexCount, const SkPaint& paint) {
547#ifndef SK_SCALAR_IS_FLOAT
548    SkDEBUGFAIL("SkScalar must be a float for these conversions to be valid");
549#endif
550    const int ptCount = vertexCount >> 1;
551    mCanvas->drawVertices(vertexMode, ptCount, (SkPoint*)verts, (SkPoint*)texs,
552                          (SkColor*)colors, NULL, indices, indexCount, paint);
553}
554
555// ----------------------------------------------------------------------------
556// Canvas draw operations: Bitmaps
557// ----------------------------------------------------------------------------
558
559void SkiaCanvas::drawBitmap(const SkBitmap& bitmap, float left, float top, const SkPaint* paint) {
560    mCanvas->drawBitmap(bitmap, left, top, paint);
561}
562
563void SkiaCanvas::drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix, const SkPaint* paint) {
564    SkAutoCanvasRestore acr(mCanvas, true);
565    mCanvas->concat(matrix);
566    mCanvas->drawBitmap(bitmap, 0, 0, paint);
567}
568
569void SkiaCanvas::drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop,
570                            float srcRight, float srcBottom, float dstLeft, float dstTop,
571                            float dstRight, float dstBottom, const SkPaint* paint) {
572    SkRect srcRect = SkRect::MakeLTRB(srcLeft, srcTop, srcRight, srcBottom);
573    SkRect dstRect = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom);
574    mCanvas->drawBitmapRectToRect(bitmap, &srcRect, dstRect, paint);
575}
576
577void SkiaCanvas::drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
578        const float* vertices, const int* colors, const SkPaint* paint) {
579
580    const int ptCount = (meshWidth + 1) * (meshHeight + 1);
581    const int indexCount = meshWidth * meshHeight * 6;
582
583    /*  Our temp storage holds 2 or 3 arrays.
584        texture points [ptCount * sizeof(SkPoint)]
585        optionally vertex points [ptCount * sizeof(SkPoint)] if we need a
586            copy to convert from float to fixed
587        indices [ptCount * sizeof(uint16_t)]
588    */
589    ssize_t storageSize = ptCount * sizeof(SkPoint); // texs[]
590    storageSize += indexCount * sizeof(uint16_t);  // indices[]
591
592
593#ifndef SK_SCALAR_IS_FLOAT
594    SkDEBUGFAIL("SkScalar must be a float for these conversions to be valid");
595#endif
596    SkAutoMalloc storage(storageSize);
597    SkPoint* texs = (SkPoint*)storage.get();
598    uint16_t* indices = (uint16_t*)(texs + ptCount);
599
600    // cons up texture coordinates and indices
601    {
602        const SkScalar w = SkIntToScalar(bitmap.width());
603        const SkScalar h = SkIntToScalar(bitmap.height());
604        const SkScalar dx = w / meshWidth;
605        const SkScalar dy = h / meshHeight;
606
607        SkPoint* texsPtr = texs;
608        SkScalar y = 0;
609        for (int i = 0; i <= meshHeight; i++) {
610            if (i == meshHeight) {
611                y = h;  // to ensure numerically we hit h exactly
612            }
613            SkScalar x = 0;
614            for (int j = 0; j < meshWidth; j++) {
615                texsPtr->set(x, y);
616                texsPtr += 1;
617                x += dx;
618            }
619            texsPtr->set(w, y);
620            texsPtr += 1;
621            y += dy;
622        }
623        SkASSERT(texsPtr - texs == ptCount);
624    }
625
626    // cons up indices
627    {
628        uint16_t* indexPtr = indices;
629        int index = 0;
630        for (int i = 0; i < meshHeight; i++) {
631            for (int j = 0; j < meshWidth; j++) {
632                // lower-left triangle
633                *indexPtr++ = index;
634                *indexPtr++ = index + meshWidth + 1;
635                *indexPtr++ = index + meshWidth + 2;
636                // upper-right triangle
637                *indexPtr++ = index;
638                *indexPtr++ = index + meshWidth + 2;
639                *indexPtr++ = index + 1;
640                // bump to the next cell
641                index += 1;
642            }
643            // bump to the next row
644            index += 1;
645        }
646        SkASSERT(indexPtr - indices == indexCount);
647        SkASSERT((char*)indexPtr - (char*)storage.get() == storageSize);
648    }
649
650    // double-check that we have legal indices
651#ifdef SK_DEBUG
652    {
653        for (int i = 0; i < indexCount; i++) {
654            SkASSERT((unsigned)indices[i] < (unsigned)ptCount);
655        }
656    }
657#endif
658
659    // cons-up a shader for the bitmap
660    SkPaint tmpPaint;
661    if (paint) {
662        tmpPaint = *paint;
663    }
664    SkShader* shader = SkShader::CreateBitmapShader(bitmap,
665                                                    SkShader::kClamp_TileMode,
666                                                    SkShader::kClamp_TileMode);
667    SkSafeUnref(tmpPaint.setShader(shader));
668
669    mCanvas->drawVertices(SkCanvas::kTriangles_VertexMode, ptCount, (SkPoint*)vertices,
670                         texs, (const SkColor*)colors, NULL, indices,
671                         indexCount, tmpPaint);
672}
673
674// ----------------------------------------------------------------------------
675// Canvas draw operations: Text
676// ----------------------------------------------------------------------------
677
678void SkiaCanvas::drawText(const uint16_t* text, const float* positions, int count,
679        const SkPaint& paint, float x, float y,
680        float boundsLeft, float boundsTop, float boundsRight, float boundsBottom,
681        float totalAdvance) {
682    // Set align to left for drawing, as we don't want individual
683    // glyphs centered or right-aligned; the offset above takes
684    // care of all alignment.
685    SkPaint paintCopy(paint);
686    paintCopy.setTextAlign(SkPaint::kLeft_Align);
687
688    SK_COMPILE_ASSERT(sizeof(SkPoint) == sizeof(float)*2, SkPoint_is_no_longer_2_floats);
689    mCanvas->drawPosText(text, count << 1, reinterpret_cast<const SkPoint*>(positions), paintCopy);
690}
691
692void SkiaCanvas::drawPosText(const uint16_t* text, const float* positions, int count, int posCount,
693        const SkPaint& paint) {
694    SkPoint* posPtr = posCount > 0 ? new SkPoint[posCount] : NULL;
695    int indx;
696    for (indx = 0; indx < posCount; indx++) {
697        posPtr[indx].fX = positions[indx << 1];
698        posPtr[indx].fY = positions[(indx << 1) + 1];
699    }
700
701    SkPaint paintCopy(paint);
702    paintCopy.setTextEncoding(SkPaint::kUTF16_TextEncoding);
703    mCanvas->drawPosText(text, count, posPtr, paintCopy);
704
705    delete[] posPtr;
706}
707
708void SkiaCanvas::drawTextOnPath(const uint16_t* glyphs, int count, const SkPath& path,
709        float hOffset, float vOffset, const SkPaint& paint) {
710    mCanvas->drawTextOnPathHV(glyphs, count << 1, path, hOffset, vOffset, paint);
711}
712
713} // namespace android
714