SkiaCanvas.cpp revision cd1c3eba69d044b551cededad75474038f919890
1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "CanvasProperty.h"
18#include "Layer.h"
19#include "RenderNode.h"
20#include "hwui/Canvas.h"
21
22#include <SkCanvas.h>
23#include <SkClipStack.h>
24#include <SkDrawable.h>
25#include <SkDevice.h>
26#include <SkDeque.h>
27#include <SkDrawFilter.h>
28#include <SkGraphics.h>
29#include <SkImage.h>
30#include <SkShader.h>
31#include <SkTArray.h>
32#include <SkTLazy.h>
33#include <SkTemplates.h>
34
35#include "VectorDrawable.h"
36
37#include <memory>
38
39namespace android {
40
41// Holds an SkCanvas reference plus additional native data.
42class SkiaCanvas : public Canvas {
43public:
44    explicit SkiaCanvas(const SkBitmap& bitmap);
45
46    /**
47     *  Create a new SkiaCanvas.
48     *
49     *  @param canvas SkCanvas to handle calls made to this SkiaCanvas. Must
50     *      not be NULL. This constructor will ref() the SkCanvas, and unref()
51     *      it in its destructor.
52     */
53    explicit SkiaCanvas(SkCanvas* canvas) : mCanvas(canvas) {
54        SkASSERT(canvas);
55        canvas->ref();
56    }
57
58    virtual SkCanvas* asSkCanvas() override {
59        return mCanvas.get();
60    }
61
62    virtual void resetRecording(int width, int height) override {
63        LOG_ALWAYS_FATAL("SkiaCanvas cannot be reset as a recording canvas");
64    }
65
66    virtual uirenderer::DisplayList* finishRecording() override {
67        LOG_ALWAYS_FATAL("SkiaCanvas does not produce a DisplayList");
68        return nullptr;
69    }
70    virtual void insertReorderBarrier(bool enableReorder) override {
71        LOG_ALWAYS_FATAL("SkiaCanvas does not support reordering barriers");
72    }
73
74    virtual void setBitmap(const SkBitmap& bitmap) override;
75
76    virtual bool isOpaque() override;
77    virtual int width() override;
78    virtual int height() override;
79
80    virtual void setHighContrastText(bool highContrastText) override {
81        mHighContrastText = highContrastText;
82    }
83    virtual bool isHighContrastText() override { return mHighContrastText; }
84
85    virtual int getSaveCount() const override;
86    virtual int save(SaveFlags::Flags flags) override;
87    virtual void restore() override;
88    virtual void restoreToCount(int saveCount) override;
89
90    virtual int saveLayer(float left, float top, float right, float bottom,
91                const SkPaint* paint, SaveFlags::Flags flags) override;
92    virtual int saveLayerAlpha(float left, float top, float right, float bottom,
93            int alpha, SaveFlags::Flags flags) override;
94
95    virtual void getMatrix(SkMatrix* outMatrix) const override;
96    virtual void setMatrix(const SkMatrix& matrix) override;
97    virtual void concat(const SkMatrix& matrix) override;
98    virtual void rotate(float degrees) override;
99    virtual void scale(float sx, float sy) override;
100    virtual void skew(float sx, float sy) override;
101    virtual void translate(float dx, float dy) override;
102
103    virtual bool getClipBounds(SkRect* outRect) const override;
104    virtual bool quickRejectRect(float left, float top, float right, float bottom) const override;
105    virtual bool quickRejectPath(const SkPath& path) const override;
106    virtual bool clipRect(float left, float top, float right, float bottom,
107            SkRegion::Op op) override;
108    virtual bool clipPath(const SkPath* path, SkRegion::Op op) override;
109    virtual bool clipRegion(const SkRegion* region, SkRegion::Op op) override;
110
111    virtual SkDrawFilter* getDrawFilter() override;
112    virtual void setDrawFilter(SkDrawFilter* drawFilter) override;
113
114    virtual void drawColor(int color, SkXfermode::Mode mode) override;
115    virtual void drawPaint(const SkPaint& paint) override;
116
117    virtual void drawPoint(float x, float y, const SkPaint& paint) override;
118    virtual void drawPoints(const float* points, int count, const SkPaint& paint) override;
119    virtual void drawLine(float startX, float startY, float stopX, float stopY,
120            const SkPaint& paint) override;
121    virtual void drawLines(const float* points, int count, const SkPaint& paint) override;
122    virtual void drawRect(float left, float top, float right, float bottom,
123            const SkPaint& paint) override;
124    virtual void drawRegion(const SkRegion& region, const SkPaint& paint) override;
125    virtual void drawRoundRect(float left, float top, float right, float bottom,
126            float rx, float ry, const SkPaint& paint) override;
127    virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) override;
128    virtual void drawOval(float left, float top, float right, float bottom,
129            const SkPaint& paint) override;
130    virtual void drawArc(float left, float top, float right, float bottom,
131            float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) override;
132    virtual void drawPath(const SkPath& path, const SkPaint& paint) override;
133    virtual void drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount,
134            const float* verts, const float* tex, const int* colors,
135            const uint16_t* indices, int indexCount, const SkPaint& paint) override;
136
137    virtual void drawBitmap(const SkBitmap& bitmap, float left, float top,
138            const SkPaint* paint) override;
139    virtual void drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,
140            const SkPaint* paint) override;
141    virtual void drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop,
142            float srcRight, float srcBottom, float dstLeft, float dstTop,
143            float dstRight, float dstBottom, const SkPaint* paint) override;
144    virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
145            const float* vertices, const int* colors, const SkPaint* paint) override;
146    virtual void drawNinePatch(const SkBitmap& bitmap, const android::Res_png_9patch& chunk,
147            float dstLeft, float dstTop, float dstRight, float dstBottom,
148            const SkPaint* paint) override;
149
150    virtual bool drawTextAbsolutePos() const  override { return true; }
151    virtual void drawVectorDrawable(VectorDrawableRoot* vectorDrawable) override;
152
153    virtual void drawRoundRect(uirenderer::CanvasPropertyPrimitive* left,
154            uirenderer::CanvasPropertyPrimitive* top, uirenderer::CanvasPropertyPrimitive* right,
155            uirenderer::CanvasPropertyPrimitive* bottom, uirenderer::CanvasPropertyPrimitive* rx,
156            uirenderer::CanvasPropertyPrimitive* ry, uirenderer::CanvasPropertyPaint* paint) override;
157    virtual void drawCircle(uirenderer::CanvasPropertyPrimitive* x,
158            uirenderer::CanvasPropertyPrimitive* y, uirenderer::CanvasPropertyPrimitive* radius,
159            uirenderer::CanvasPropertyPaint* paint) override;
160
161    virtual void drawLayer(uirenderer::DeferredLayerUpdater* layerHandle) override;
162    virtual void drawRenderNode(uirenderer::RenderNode* renderNode) override;
163    virtual void callDrawGLFunction(Functor* functor,
164            uirenderer::GlFunctorLifecycleListener* listener) override;
165
166protected:
167    virtual void drawGlyphs(const uint16_t* text, const float* positions, int count,
168            const SkPaint& paint, float x, float y,
169            float boundsLeft, float boundsTop, float boundsRight, float boundsBottom,
170            float totalAdvance) override;
171    virtual void drawGlyphsOnPath(const uint16_t* glyphs, int count, const SkPath& path,
172            float hOffset, float vOffset, const SkPaint& paint) override;
173
174private:
175    struct SaveRec {
176        int              saveCount;
177        SaveFlags::Flags saveFlags;
178    };
179
180    bool mHighContrastText = false;
181
182    void recordPartialSave(SaveFlags::Flags flags);
183    void saveClipsForFrame(SkTArray<SkClipStack::Element>& clips, int frameSaveCount);
184    void applyClips(const SkTArray<SkClipStack::Element>& clips);
185
186    void drawPoints(const float* points, int count, const SkPaint& paint,
187                    SkCanvas::PointMode mode);
188
189    SkAutoTUnref<SkCanvas> mCanvas;
190    std::unique_ptr<SkDeque> mSaveStack; // lazily allocated, tracks partial saves.
191};
192
193Canvas* Canvas::create_canvas(const SkBitmap& bitmap) {
194    return new SkiaCanvas(bitmap);
195}
196
197Canvas* Canvas::create_canvas(SkCanvas* skiaCanvas) {
198    return new SkiaCanvas(skiaCanvas);
199}
200
201SkiaCanvas::SkiaCanvas(const SkBitmap& bitmap) {
202    mCanvas.reset(new SkCanvas(bitmap));
203}
204
205// ----------------------------------------------------------------------------
206// Canvas state operations: Replace Bitmap
207// ----------------------------------------------------------------------------
208
209class ClipCopier : public SkCanvas::ClipVisitor {
210public:
211    ClipCopier(SkCanvas* dstCanvas) : m_dstCanvas(dstCanvas) {}
212
213    virtual void clipRect(const SkRect& rect, SkRegion::Op op, bool antialias) {
214        m_dstCanvas->clipRect(rect, op, antialias);
215    }
216    virtual void clipRRect(const SkRRect& rrect, SkRegion::Op op, bool antialias) {
217        m_dstCanvas->clipRRect(rrect, op, antialias);
218    }
219    virtual void clipPath(const SkPath& path, SkRegion::Op op, bool antialias) {
220        m_dstCanvas->clipPath(path, op, antialias);
221    }
222
223private:
224    SkCanvas* m_dstCanvas;
225};
226
227void SkiaCanvas::setBitmap(const SkBitmap& bitmap) {
228    SkCanvas* newCanvas = new SkCanvas(bitmap);
229
230    if (!bitmap.isNull()) {
231        // Copy the canvas matrix & clip state.
232        newCanvas->setMatrix(mCanvas->getTotalMatrix());
233
234        ClipCopier copier(newCanvas);
235        mCanvas->replayClips(&copier);
236    }
237
238    // unrefs the existing canvas
239    mCanvas.reset(newCanvas);
240
241    // clean up the old save stack
242    mSaveStack.reset(NULL);
243}
244
245// ----------------------------------------------------------------------------
246// Canvas state operations
247// ----------------------------------------------------------------------------
248
249bool SkiaCanvas::isOpaque() {
250    return mCanvas->imageInfo().isOpaque();
251}
252
253int SkiaCanvas::width() {
254    return mCanvas->imageInfo().width();
255}
256
257int SkiaCanvas::height() {
258    return mCanvas->imageInfo().height();
259}
260
261// ----------------------------------------------------------------------------
262// Canvas state operations: Save (layer)
263// ----------------------------------------------------------------------------
264
265int SkiaCanvas::getSaveCount() const {
266    return mCanvas->getSaveCount();
267}
268
269int SkiaCanvas::save(SaveFlags::Flags flags) {
270    int count = mCanvas->save();
271    recordPartialSave(flags);
272    return count;
273}
274
275// The SkiaCanvas::restore operation layers on the capability to preserve
276// either (or both) the matrix and/or clip state after a SkCanvas::restore
277// operation. It does this by explicitly saving off the clip & matrix state
278// when requested and playing it back after the SkCanvas::restore.
279void SkiaCanvas::restore() {
280    const SaveRec* rec = (NULL == mSaveStack.get())
281            ? NULL
282            : static_cast<SaveRec*>(mSaveStack->back());
283    int currentSaveCount = mCanvas->getSaveCount();
284    SkASSERT(NULL == rec || currentSaveCount >= rec->saveCount);
285
286    if (NULL == rec || rec->saveCount != currentSaveCount) {
287        // Fast path - no record for this frame.
288        mCanvas->restore();
289        return;
290    }
291
292    bool preserveMatrix = !(rec->saveFlags & SaveFlags::Matrix);
293    bool preserveClip   = !(rec->saveFlags & SaveFlags::Clip);
294
295    SkMatrix savedMatrix;
296    if (preserveMatrix) {
297        savedMatrix = mCanvas->getTotalMatrix();
298    }
299
300    SkTArray<SkClipStack::Element> savedClips;
301    int topClipStackFrame = mCanvas->getClipStack()->getSaveCount();
302    if (preserveClip) {
303        saveClipsForFrame(savedClips, topClipStackFrame);
304    }
305
306    mCanvas->restore();
307
308    if (preserveMatrix) {
309        mCanvas->setMatrix(savedMatrix);
310    }
311
312    if (preserveClip && !savedClips.empty() &&
313        topClipStackFrame != mCanvas->getClipStack()->getSaveCount()) {
314        // Only reapply the saved clips if the top clip stack frame was actually
315        // popped by restore().  If it wasn't, it means it doesn't belong to the
316        // restored canvas frame (SkCanvas lazy save/restore kicked in).
317        applyClips(savedClips);
318    }
319
320    mSaveStack->pop_back();
321}
322
323void SkiaCanvas::restoreToCount(int restoreCount) {
324    while (mCanvas->getSaveCount() > restoreCount) {
325        this->restore();
326    }
327}
328
329static inline SkCanvas::SaveLayerFlags layerFlags(SaveFlags::Flags flags) {
330    SkCanvas::SaveLayerFlags layerFlags = 0;
331
332    if (!(flags & SaveFlags::HasAlphaLayer)) {
333        layerFlags |= SkCanvas::kIsOpaque_SaveLayerFlag;
334    }
335
336    if (!(flags & SaveFlags::ClipToLayer)) {
337        layerFlags |= SkCanvas::kDontClipToLayer_Legacy_SaveLayerFlag;
338    }
339
340    return layerFlags;
341}
342
343int SkiaCanvas::saveLayer(float left, float top, float right, float bottom,
344            const SkPaint* paint, SaveFlags::Flags flags) {
345    const SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom);
346    const SkCanvas::SaveLayerRec rec(&bounds, paint, layerFlags(flags));
347
348    int count = mCanvas->saveLayer(rec);
349    recordPartialSave(flags);
350    return count;
351}
352
353int SkiaCanvas::saveLayerAlpha(float left, float top, float right, float bottom,
354        int alpha, SaveFlags::Flags flags) {
355    SkTLazy<SkPaint> alphaPaint;
356    if (static_cast<unsigned>(alpha) < 0xFF) {
357        alphaPaint.init()->setAlpha(alpha);
358    }
359
360    return this->saveLayer(left, top, right, bottom, alphaPaint.getMaybeNull(),
361                           flags);
362}
363
364// ----------------------------------------------------------------------------
365// functions to emulate legacy SaveFlags (i.e. independent matrix/clip flags)
366// ----------------------------------------------------------------------------
367
368void SkiaCanvas::recordPartialSave(SaveFlags::Flags flags) {
369    // A partial save is a save operation which doesn't capture the full canvas state.
370    // (either SaveFlags::Matrix or SaveFlags::Clip is missing).
371
372    // Mask-out non canvas state bits.
373    flags &= SaveFlags::MatrixClip;
374
375    if (flags == SaveFlags::MatrixClip) {
376        // not a partial save.
377        return;
378    }
379
380    if (NULL == mSaveStack.get()) {
381        mSaveStack.reset(new SkDeque(sizeof(struct SaveRec), 8));
382    }
383
384    SaveRec* rec = static_cast<SaveRec*>(mSaveStack->push_back());
385    rec->saveCount = mCanvas->getSaveCount();
386    rec->saveFlags = flags;
387}
388
389void SkiaCanvas::saveClipsForFrame(SkTArray<SkClipStack::Element>& clips,
390                                   int saveCountToBackup) {
391    // Each SkClipStack::Element stores the index of the canvas save
392    // with which it is associated. Backup only those Elements that
393    // are associated with 'saveCountToBackup'
394    SkClipStack::Iter clipIterator(*mCanvas->getClipStack(),
395                                   SkClipStack::Iter::kTop_IterStart);
396    while (const SkClipStack::Element* elem = clipIterator.prev()) {
397        if (elem->getSaveCount() < saveCountToBackup) {
398            // done with the target save count.
399            break;
400        }
401        SkASSERT(elem->getSaveCount() == saveCountToBackup);
402        clips.push_back(*elem);
403    }
404}
405
406void SkiaCanvas::applyClips(const SkTArray<SkClipStack::Element>& clips) {
407    ClipCopier clipCopier(mCanvas);
408
409    // The clip stack stores clips in device space.
410    SkMatrix origMatrix = mCanvas->getTotalMatrix();
411    mCanvas->resetMatrix();
412
413    // We pushed the clips in reverse order.
414    for (int i = clips.count() - 1; i >= 0; --i) {
415        clips[i].replay(&clipCopier);
416    }
417
418    mCanvas->setMatrix(origMatrix);
419}
420
421// ----------------------------------------------------------------------------
422// Canvas state operations: Matrix
423// ----------------------------------------------------------------------------
424
425void SkiaCanvas::getMatrix(SkMatrix* outMatrix) const {
426    *outMatrix = mCanvas->getTotalMatrix();
427}
428
429void SkiaCanvas::setMatrix(const SkMatrix& matrix) {
430    mCanvas->setMatrix(matrix);
431}
432
433void SkiaCanvas::concat(const SkMatrix& matrix) {
434    mCanvas->concat(matrix);
435}
436
437void SkiaCanvas::rotate(float degrees) {
438    mCanvas->rotate(degrees);
439}
440
441void SkiaCanvas::scale(float sx, float sy) {
442    mCanvas->scale(sx, sy);
443}
444
445void SkiaCanvas::skew(float sx, float sy) {
446    mCanvas->skew(sx, sy);
447}
448
449void SkiaCanvas::translate(float dx, float dy) {
450    mCanvas->translate(dx, dy);
451}
452
453// ----------------------------------------------------------------------------
454// Canvas state operations: Clips
455// ----------------------------------------------------------------------------
456
457// This function is a mirror of SkCanvas::getClipBounds except that it does
458// not outset the edge of the clip to account for anti-aliasing. There is
459// a skia bug to investigate pushing this logic into back into skia.
460// (see https://code.google.com/p/skia/issues/detail?id=1303)
461bool SkiaCanvas::getClipBounds(SkRect* outRect) const {
462    SkIRect ibounds;
463    if (!mCanvas->getClipDeviceBounds(&ibounds)) {
464        return false;
465    }
466
467    SkMatrix inverse;
468    // if we can't invert the CTM, we can't return local clip bounds
469    if (!mCanvas->getTotalMatrix().invert(&inverse)) {
470        if (outRect) {
471            outRect->setEmpty();
472        }
473        return false;
474    }
475
476    if (NULL != outRect) {
477        SkRect r = SkRect::Make(ibounds);
478        inverse.mapRect(outRect, r);
479    }
480    return true;
481}
482
483bool SkiaCanvas::quickRejectRect(float left, float top, float right, float bottom) const {
484    SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom);
485    return mCanvas->quickReject(bounds);
486}
487
488bool SkiaCanvas::quickRejectPath(const SkPath& path) const {
489    return mCanvas->quickReject(path);
490}
491
492bool SkiaCanvas::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
493    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
494    mCanvas->clipRect(rect, op);
495    return !mCanvas->isClipEmpty();
496}
497
498bool SkiaCanvas::clipPath(const SkPath* path, SkRegion::Op op) {
499    mCanvas->clipPath(*path, op);
500    return !mCanvas->isClipEmpty();
501}
502
503bool SkiaCanvas::clipRegion(const SkRegion* region, SkRegion::Op op) {
504    SkPath rgnPath;
505    if (region->getBoundaryPath(&rgnPath)) {
506        // The region is specified in device space.
507        SkMatrix savedMatrix = mCanvas->getTotalMatrix();
508        mCanvas->resetMatrix();
509        mCanvas->clipPath(rgnPath, op);
510        mCanvas->setMatrix(savedMatrix);
511    } else {
512        mCanvas->clipRect(SkRect::MakeEmpty(), op);
513    }
514    return !mCanvas->isClipEmpty();
515}
516
517// ----------------------------------------------------------------------------
518// Canvas state operations: Filters
519// ----------------------------------------------------------------------------
520
521SkDrawFilter* SkiaCanvas::getDrawFilter() {
522    return mCanvas->getDrawFilter();
523}
524
525void SkiaCanvas::setDrawFilter(SkDrawFilter* drawFilter) {
526    mCanvas->setDrawFilter(drawFilter);
527}
528
529// ----------------------------------------------------------------------------
530// Canvas draw operations
531// ----------------------------------------------------------------------------
532
533void SkiaCanvas::drawColor(int color, SkXfermode::Mode mode) {
534    mCanvas->drawColor(color, mode);
535}
536
537void SkiaCanvas::drawPaint(const SkPaint& paint) {
538    mCanvas->drawPaint(paint);
539}
540
541// ----------------------------------------------------------------------------
542// Canvas draw operations: Geometry
543// ----------------------------------------------------------------------------
544
545void SkiaCanvas::drawPoints(const float* points, int count, const SkPaint& paint,
546                            SkCanvas::PointMode mode) {
547    // convert the floats into SkPoints
548    count >>= 1;    // now it is the number of points
549    std::unique_ptr<SkPoint[]> pts(new SkPoint[count]);
550    for (int i = 0; i < count; i++) {
551        pts[i].set(points[0], points[1]);
552        points += 2;
553    }
554    mCanvas->drawPoints(mode, count, pts.get(), paint);
555}
556
557
558void SkiaCanvas::drawPoint(float x, float y, const SkPaint& paint) {
559    mCanvas->drawPoint(x, y, paint);
560}
561
562void SkiaCanvas::drawPoints(const float* points, int count, const SkPaint& paint) {
563    this->drawPoints(points, count, paint, SkCanvas::kPoints_PointMode);
564}
565
566void SkiaCanvas::drawLine(float startX, float startY, float stopX, float stopY,
567                          const SkPaint& paint) {
568    mCanvas->drawLine(startX, startY, stopX, stopY, paint);
569}
570
571void SkiaCanvas::drawLines(const float* points, int count, const SkPaint& paint) {
572    this->drawPoints(points, count, paint, SkCanvas::kLines_PointMode);
573}
574
575void SkiaCanvas::drawRect(float left, float top, float right, float bottom,
576        const SkPaint& paint) {
577    mCanvas->drawRectCoords(left, top, right, bottom, paint);
578
579}
580
581void SkiaCanvas::drawRegion(const SkRegion& region, const SkPaint& paint) {
582    SkRegion::Iterator it(region);
583    while (!it.done()) {
584        mCanvas->drawRect(SkRect::Make(it.rect()), paint);
585        it.next();
586    }
587}
588
589void SkiaCanvas::drawRoundRect(float left, float top, float right, float bottom,
590        float rx, float ry, const SkPaint& paint) {
591    SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
592    mCanvas->drawRoundRect(rect, rx, ry, paint);
593}
594
595void SkiaCanvas::drawCircle(float x, float y, float radius, const SkPaint& paint) {
596    mCanvas->drawCircle(x, y, radius, paint);
597}
598
599void SkiaCanvas::drawOval(float left, float top, float right, float bottom, const SkPaint& paint) {
600    SkRect oval = SkRect::MakeLTRB(left, top, right, bottom);
601    mCanvas->drawOval(oval, paint);
602}
603
604void SkiaCanvas::drawArc(float left, float top, float right, float bottom,
605        float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) {
606    SkRect arc = SkRect::MakeLTRB(left, top, right, bottom);
607    mCanvas->drawArc(arc, startAngle, sweepAngle, useCenter, paint);
608}
609
610void SkiaCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
611    mCanvas->drawPath(path, paint);
612}
613
614void SkiaCanvas::drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount,
615                              const float* verts, const float* texs, const int* colors,
616                              const uint16_t* indices, int indexCount, const SkPaint& paint) {
617#ifndef SK_SCALAR_IS_FLOAT
618    SkDEBUGFAIL("SkScalar must be a float for these conversions to be valid");
619#endif
620    const int ptCount = vertexCount >> 1;
621    mCanvas->drawVertices(vertexMode, ptCount, (SkPoint*)verts, (SkPoint*)texs,
622                          (SkColor*)colors, NULL, indices, indexCount, paint);
623}
624
625// ----------------------------------------------------------------------------
626// Canvas draw operations: Bitmaps
627// ----------------------------------------------------------------------------
628
629void SkiaCanvas::drawBitmap(const SkBitmap& bitmap, float left, float top, const SkPaint* paint) {
630    mCanvas->drawBitmap(bitmap, left, top, paint);
631}
632
633void SkiaCanvas::drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix, const SkPaint* paint) {
634    SkAutoCanvasRestore acr(mCanvas, true);
635    mCanvas->concat(matrix);
636    mCanvas->drawBitmap(bitmap, 0, 0, paint);
637}
638
639void SkiaCanvas::drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop,
640                            float srcRight, float srcBottom, float dstLeft, float dstTop,
641                            float dstRight, float dstBottom, const SkPaint* paint) {
642    SkRect srcRect = SkRect::MakeLTRB(srcLeft, srcTop, srcRight, srcBottom);
643    SkRect dstRect = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom);
644    mCanvas->drawBitmapRect(bitmap, srcRect, dstRect, paint);
645}
646
647void SkiaCanvas::drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
648        const float* vertices, const int* colors, const SkPaint* paint) {
649
650    const int ptCount = (meshWidth + 1) * (meshHeight + 1);
651    const int indexCount = meshWidth * meshHeight * 6;
652
653    /*  Our temp storage holds 2 or 3 arrays.
654        texture points [ptCount * sizeof(SkPoint)]
655        optionally vertex points [ptCount * sizeof(SkPoint)] if we need a
656            copy to convert from float to fixed
657        indices [ptCount * sizeof(uint16_t)]
658    */
659    ssize_t storageSize = ptCount * sizeof(SkPoint); // texs[]
660    storageSize += indexCount * sizeof(uint16_t);  // indices[]
661
662
663#ifndef SK_SCALAR_IS_FLOAT
664    SkDEBUGFAIL("SkScalar must be a float for these conversions to be valid");
665#endif
666    std::unique_ptr<char[]> storage(new char[storageSize]);
667    SkPoint* texs = (SkPoint*)storage.get();
668    uint16_t* indices = (uint16_t*)(texs + ptCount);
669
670    // cons up texture coordinates and indices
671    {
672        const SkScalar w = SkIntToScalar(bitmap.width());
673        const SkScalar h = SkIntToScalar(bitmap.height());
674        const SkScalar dx = w / meshWidth;
675        const SkScalar dy = h / meshHeight;
676
677        SkPoint* texsPtr = texs;
678        SkScalar y = 0;
679        for (int i = 0; i <= meshHeight; i++) {
680            if (i == meshHeight) {
681                y = h;  // to ensure numerically we hit h exactly
682            }
683            SkScalar x = 0;
684            for (int j = 0; j < meshWidth; j++) {
685                texsPtr->set(x, y);
686                texsPtr += 1;
687                x += dx;
688            }
689            texsPtr->set(w, y);
690            texsPtr += 1;
691            y += dy;
692        }
693        SkASSERT(texsPtr - texs == ptCount);
694    }
695
696    // cons up indices
697    {
698        uint16_t* indexPtr = indices;
699        int index = 0;
700        for (int i = 0; i < meshHeight; i++) {
701            for (int j = 0; j < meshWidth; j++) {
702                // lower-left triangle
703                *indexPtr++ = index;
704                *indexPtr++ = index + meshWidth + 1;
705                *indexPtr++ = index + meshWidth + 2;
706                // upper-right triangle
707                *indexPtr++ = index;
708                *indexPtr++ = index + meshWidth + 2;
709                *indexPtr++ = index + 1;
710                // bump to the next cell
711                index += 1;
712            }
713            // bump to the next row
714            index += 1;
715        }
716        SkASSERT(indexPtr - indices == indexCount);
717        SkASSERT((char*)indexPtr - (char*)storage.get() == storageSize);
718    }
719
720    // double-check that we have legal indices
721#ifdef SK_DEBUG
722    {
723        for (int i = 0; i < indexCount; i++) {
724            SkASSERT((unsigned)indices[i] < (unsigned)ptCount);
725        }
726    }
727#endif
728
729    // cons-up a shader for the bitmap
730    SkPaint tmpPaint;
731    if (paint) {
732        tmpPaint = *paint;
733    }
734    SkShader* shader = SkShader::CreateBitmapShader(bitmap,
735                                                    SkShader::kClamp_TileMode,
736                                                    SkShader::kClamp_TileMode);
737    SkSafeUnref(tmpPaint.setShader(shader));
738
739    mCanvas->drawVertices(SkCanvas::kTriangles_VertexMode, ptCount, (SkPoint*)vertices,
740                         texs, (const SkColor*)colors, NULL, indices,
741                         indexCount, tmpPaint);
742}
743
744void SkiaCanvas::drawNinePatch(const SkBitmap& bitmap, const Res_png_9patch& chunk,
745        float dstLeft, float dstTop, float dstRight, float dstBottom, const SkPaint* paint) {
746    SkRect bounds = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom);
747    NinePatch::Draw(mCanvas, bounds, bitmap, chunk, paint, nullptr);
748}
749
750void SkiaCanvas::drawVectorDrawable(VectorDrawableRoot* vectorDrawable) {
751    vectorDrawable->drawStaging(this);
752}
753
754// ----------------------------------------------------------------------------
755// Canvas draw operations: Text
756// ----------------------------------------------------------------------------
757
758void SkiaCanvas::drawGlyphs(const uint16_t* text, const float* positions, int count,
759        const SkPaint& paint, float x, float y,
760        float boundsLeft, float boundsTop, float boundsRight, float boundsBottom,
761        float totalAdvance) {
762    static_assert(sizeof(SkPoint) == sizeof(float)*2, "SkPoint is no longer two floats");
763    mCanvas->drawPosText(text, count << 1, reinterpret_cast<const SkPoint*>(positions), paint);
764    drawTextDecorations(x, y, totalAdvance, paint);
765}
766
767void SkiaCanvas::drawGlyphsOnPath(const uint16_t* glyphs, int count, const SkPath& path,
768        float hOffset, float vOffset, const SkPaint& paint) {
769    mCanvas->drawTextOnPathHV(glyphs, count << 1, path, hOffset, vOffset, paint);
770}
771
772// ----------------------------------------------------------------------------
773// Canvas draw operations: Animations
774// ----------------------------------------------------------------------------
775
776class AnimatedRoundRect : public SkDrawable {
777 public:
778    AnimatedRoundRect(uirenderer::CanvasPropertyPrimitive* left,
779            uirenderer::CanvasPropertyPrimitive* top, uirenderer::CanvasPropertyPrimitive* right,
780            uirenderer::CanvasPropertyPrimitive* bottom, uirenderer::CanvasPropertyPrimitive* rx,
781            uirenderer::CanvasPropertyPrimitive* ry, uirenderer::CanvasPropertyPaint* p) :
782            mLeft(left), mTop(top), mRight(right), mBottom(bottom), mRx(rx), mRy(ry), mPaint(p) {}
783
784 protected:
785     virtual SkRect onGetBounds() override {
786         return SkRect::MakeLTRB(mLeft->value, mTop->value, mRight->value, mBottom->value);
787     }
788     virtual void onDraw(SkCanvas* canvas) override {
789         SkRect rect = SkRect::MakeLTRB(mLeft->value, mTop->value, mRight->value, mBottom->value);
790         canvas->drawRoundRect(rect, mRx->value, mRy->value, mPaint->value);
791     }
792
793 private:
794    sp<uirenderer::CanvasPropertyPrimitive> mLeft;
795    sp<uirenderer::CanvasPropertyPrimitive> mTop;
796    sp<uirenderer::CanvasPropertyPrimitive> mRight;
797    sp<uirenderer::CanvasPropertyPrimitive> mBottom;
798    sp<uirenderer::CanvasPropertyPrimitive> mRx;
799    sp<uirenderer::CanvasPropertyPrimitive> mRy;
800    sp<uirenderer::CanvasPropertyPaint> mPaint;
801};
802
803class AnimatedCircle : public SkDrawable {
804 public:
805    AnimatedCircle(uirenderer::CanvasPropertyPrimitive* x, uirenderer::CanvasPropertyPrimitive* y,
806            uirenderer::CanvasPropertyPrimitive* radius, uirenderer::CanvasPropertyPaint* paint) :
807            mX(x), mY(y), mRadius(radius), mPaint(paint) {}
808
809 protected:
810     virtual SkRect onGetBounds() override {
811         const float x = mX->value;
812         const float y = mY->value;
813         const float radius = mRadius->value;
814         return SkRect::MakeLTRB(x - radius, y - radius, x + radius, y + radius);
815     }
816     virtual void onDraw(SkCanvas* canvas) override {
817         canvas->drawCircle(mX->value, mY->value, mRadius->value, mPaint->value);
818     }
819
820 private:
821    sp<uirenderer::CanvasPropertyPrimitive> mX;
822    sp<uirenderer::CanvasPropertyPrimitive> mY;
823    sp<uirenderer::CanvasPropertyPrimitive> mRadius;
824    sp<uirenderer::CanvasPropertyPaint> mPaint;
825};
826
827void SkiaCanvas::drawRoundRect(uirenderer::CanvasPropertyPrimitive* left,
828        uirenderer::CanvasPropertyPrimitive* top, uirenderer::CanvasPropertyPrimitive* right,
829        uirenderer::CanvasPropertyPrimitive* bottom, uirenderer::CanvasPropertyPrimitive* rx,
830        uirenderer::CanvasPropertyPrimitive* ry, uirenderer::CanvasPropertyPaint* paint) {
831    SkAutoTUnref<AnimatedRoundRect> drawable(
832            new AnimatedRoundRect(left, top, right, bottom, rx, ry, paint));
833    mCanvas->drawDrawable(drawable.get());
834}
835
836void SkiaCanvas::drawCircle(uirenderer::CanvasPropertyPrimitive* x, uirenderer::CanvasPropertyPrimitive* y,
837        uirenderer::CanvasPropertyPrimitive* radius, uirenderer::CanvasPropertyPaint* paint) {
838    SkAutoTUnref<AnimatedCircle> drawable(new AnimatedCircle(x, y, radius, paint));
839    mCanvas->drawDrawable(drawable.get());
840}
841
842// ----------------------------------------------------------------------------
843// Canvas draw operations: View System
844// ----------------------------------------------------------------------------
845
846void SkiaCanvas::drawLayer(uirenderer::DeferredLayerUpdater* layer) { }
847
848void SkiaCanvas::drawRenderNode(uirenderer::RenderNode* renderNode) { }
849
850void SkiaCanvas::callDrawGLFunction(Functor* functor,
851        uirenderer::GlFunctorLifecycleListener* listener) { }
852
853} // namespace android
854