Texture.h revision 5b3b35296e8b2c8d3f07d32bb645d5414db41a1d
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_HWUI_TEXTURE_H 18#define ANDROID_HWUI_TEXTURE_H 19 20#include <GLES2/gl2.h> 21 22namespace android { 23namespace uirenderer { 24 25/** 26 * Represents an OpenGL texture. 27 */ 28struct Texture { 29 Texture() { 30 cleanup = false; 31 bitmapSize = 0; 32 wrapS = GL_CLAMP_TO_EDGE; 33 wrapT = GL_CLAMP_TO_EDGE; 34 } 35 36 /** 37 * Name of the texture. 38 */ 39 GLuint id; 40 /** 41 * Generation of the backing bitmap, 42 */ 43 uint32_t generation; 44 /** 45 * Indicates whether the texture requires blending. 46 */ 47 bool blend; 48 /** 49 * Width of the backing bitmap. 50 */ 51 uint32_t width; 52 /** 53 * Height of the backing bitmap. 54 */ 55 uint32_t height; 56 /** 57 * Indicates whether this texture should be cleaned up after use. 58 */ 59 bool cleanup; 60 /** 61 * Optional, size of the original bitmap. 62 */ 63 uint32_t bitmapSize; 64 65 /** 66 * Last wrap modes set on this texture. Defaults to GL_CLAMP_TO_EDGE. 67 */ 68 GLenum wrapS; 69 GLenum wrapT; 70}; // struct Texture 71 72class AutoTexture { 73public: 74 AutoTexture(const Texture* texture): mTexture(texture) { } 75 ~AutoTexture() { 76 if (mTexture && mTexture->cleanup) { 77 glDeleteTextures(1, &mTexture->id); 78 delete mTexture; 79 } 80 } 81 82private: 83 const Texture* mTexture; 84}; // class AutoTexture 85 86}; // namespace uirenderer 87}; // namespace android 88 89#endif // ANDROID_HWUI_TEXTURE_H 90