TreeInfo.h revision 25fbb3fa1138675379102a44405852555cefccbd
1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16#ifndef TREEINFO_H
17#define TREEINFO_H
18
19#include <utils/Timers.h>
20
21#include "DamageAccumulator.h"
22#include "utils/Macros.h"
23
24namespace android {
25namespace uirenderer {
26
27class BaseRenderNodeAnimator;
28class AnimationListener;
29class OpenGLRenderer;
30
31class AnimationHook {
32public:
33    virtual void callOnFinished(BaseRenderNodeAnimator* animator, AnimationListener* listener) = 0;
34protected:
35    ~AnimationHook() {}
36};
37
38// This would be a struct, but we want to PREVENT_COPY_AND_ASSIGN
39class TreeInfo {
40    PREVENT_COPY_AND_ASSIGN(TreeInfo);
41public:
42    enum TraversalMode {
43        // The full monty - sync, push, run animators, etc... Used by DrawFrameTask
44        // May only be used if both the UI thread and RT thread are blocked on the
45        // prepare
46        MODE_FULL,
47        // Run only what can be done safely on RT thread. Currently this only means
48        // animators, but potentially things like SurfaceTexture updates
49        // could be handled by this as well if there are no listeners
50        MODE_RT_ONLY,
51        // The subtree is being detached. Maybe. If the RenderNode is present
52        // in both the old and new display list's children then it will get a
53        // MODE_MAYBE_DETACHING followed shortly by a MODE_FULL.
54        // Push any pending display list changes in case it is detached,
55        // but don't evaluate animators and such as if it isn't detached as a
56        // MODE_FULL will follow shortly.
57        MODE_MAYBE_DETACHING,
58        // TODO: TRIM_MEMORY?
59    };
60
61    explicit TreeInfo(TraversalMode mode)
62        : mode(mode)
63        , frameTimeMs(0)
64        , animationHook(NULL)
65        , prepareTextures(mode == MODE_FULL)
66        , damageAccumulator(NullDamageAccumulator::instance())
67        , renderer(0)
68    {}
69
70    const TraversalMode mode;
71    nsecs_t frameTimeMs;
72    AnimationHook* animationHook;
73    // TODO: Remove this? Currently this is used to signal to stop preparing
74    // textures if we run out of cache space.
75    bool prepareTextures;
76    // Must not be null
77    IDamageAccumulator* damageAccumulator;
78    // The renderer that will be drawing the next frame. Use this to push any
79    // layer updates or similar. May be NULL.
80    OpenGLRenderer* renderer;
81
82    struct Out {
83        Out()
84            : hasFunctors(false)
85            , hasAnimations(false)
86            , requiresUiRedraw(false)
87            , canDrawThisFrame(true)
88        {}
89        bool hasFunctors;
90        // This is only updated if evaluateAnimations is true
91        bool hasAnimations;
92        // This is set to true if there is an animation that RenderThread cannot
93        // animate itself, such as if hasFunctors is true
94        // This is only set if hasAnimations is true
95        bool requiresUiRedraw;
96        // This is set to true if draw() can be called this frame
97        // false means that we must delay until the next vsync pulse as frame
98        // production is outrunning consumption
99        // NOTE that if this is false CanvasContext will set either requiresUiRedraw
100        // *OR* will post itself for the next vsync automatically, use this
101        // only to avoid calling draw()
102        bool canDrawThisFrame;
103    } out;
104
105    // TODO: Damage calculations
106};
107
108} /* namespace uirenderer */
109} /* namespace android */
110
111#endif /* TREEINFO_H */
112