VectorDrawable.cpp revision 46591f4a2dbd785bcae2b82bb490e78208605ec8
1/* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "VectorDrawable.h" 18 19#include "PathParser.h" 20#include "SkImageInfo.h" 21#include "SkShader.h" 22#include <utils/Log.h> 23#include "utils/Macros.h" 24#include "utils/VectorDrawableUtils.h" 25 26#include <math.h> 27#include <string.h> 28 29namespace android { 30namespace uirenderer { 31namespace VectorDrawable { 32 33const int Tree::MAX_CACHED_BITMAP_SIZE = 2048; 34 35void Path::draw(SkCanvas* outCanvas, const SkMatrix& groupStackedMatrix, float scaleX, float scaleY) { 36 float matrixScale = getMatrixScale(groupStackedMatrix); 37 if (matrixScale == 0) { 38 // When either x or y is scaled to 0, we don't need to draw anything. 39 return; 40 } 41 42 const SkPath updatedPath = getUpdatedPath(); 43 SkMatrix pathMatrix(groupStackedMatrix); 44 pathMatrix.postScale(scaleX, scaleY); 45 46 //TODO: try apply the path matrix to the canvas instead of creating a new path. 47 SkPath renderPath; 48 renderPath.reset(); 49 renderPath.addPath(updatedPath, pathMatrix); 50 51 float minScale = fmin(scaleX, scaleY); 52 float strokeScale = minScale * matrixScale; 53 drawPath(outCanvas, renderPath, strokeScale, pathMatrix); 54} 55 56void Path::setPathData(const Data& data) { 57 if (mData == data) { 58 return; 59 } 60 // Updates the path data. Note that we don't generate a new Skia path right away 61 // because there are cases where the animation is changing the path data, but the view 62 // that hosts the VD has gone off screen, in which case we won't even draw. So we 63 // postpone the Skia path generation to the draw time. 64 mData = data; 65 mSkPathDirty = true; 66} 67 68void Path::dump() { 69 ALOGD("Path: %s has %zu points", mName.c_str(), mData.points.size()); 70} 71 72float Path::getMatrixScale(const SkMatrix& groupStackedMatrix) { 73 // Given unit vectors A = (0, 1) and B = (1, 0). 74 // After matrix mapping, we got A' and B'. Let theta = the angel b/t A' and B'. 75 // Therefore, the final scale we want is min(|A'| * sin(theta), |B'| * sin(theta)), 76 // which is (|A'| * |B'| * sin(theta)) / max (|A'|, |B'|); 77 // If max (|A'|, |B'|) = 0, that means either x or y has a scale of 0. 78 // 79 // For non-skew case, which is most of the cases, matrix scale is computing exactly the 80 // scale on x and y axis, and take the minimal of these two. 81 // For skew case, an unit square will mapped to a parallelogram. And this function will 82 // return the minimal height of the 2 bases. 83 SkVector skVectors[2]; 84 skVectors[0].set(0, 1); 85 skVectors[1].set(1, 0); 86 groupStackedMatrix.mapVectors(skVectors, 2); 87 float scaleX = hypotf(skVectors[0].fX, skVectors[0].fY); 88 float scaleY = hypotf(skVectors[1].fX, skVectors[1].fY); 89 float crossProduct = skVectors[0].cross(skVectors[1]); 90 float maxScale = fmax(scaleX, scaleY); 91 92 float matrixScale = 0; 93 if (maxScale > 0) { 94 matrixScale = fabs(crossProduct) / maxScale; 95 } 96 return matrixScale; 97} 98Path::Path(const char* pathStr, size_t strLength) { 99 PathParser::ParseResult result; 100 PathParser::getPathDataFromString(&mData, &result, pathStr, strLength); 101 if (!result.failureOccurred) { 102 VectorDrawableUtils::verbsToPath(&mSkPath, mData); 103 } 104} 105 106Path::Path(const Data& data) { 107 mData = data; 108 // Now we need to construct a path 109 VectorDrawableUtils::verbsToPath(&mSkPath, data); 110} 111 112Path::Path(const Path& path) : Node(path) { 113 mData = path.mData; 114 VectorDrawableUtils::verbsToPath(&mSkPath, mData); 115} 116 117bool Path::canMorph(const Data& morphTo) { 118 return VectorDrawableUtils::canMorph(mData, morphTo); 119} 120 121bool Path::canMorph(const Path& path) { 122 return canMorph(path.mData); 123} 124 125const SkPath& Path::getUpdatedPath() { 126 if (mSkPathDirty) { 127 mSkPath.reset(); 128 VectorDrawableUtils::verbsToPath(&mSkPath, mData); 129 mSkPathDirty = false; 130 } 131 return mSkPath; 132} 133 134void Path::setPath(const char* pathStr, size_t strLength) { 135 PathParser::ParseResult result; 136 mSkPathDirty = true; 137 PathParser::getPathDataFromString(&mData, &result, pathStr, strLength); 138} 139 140FullPath::FullPath(const FullPath& path) : Path(path) { 141 mProperties = path.mProperties; 142 SkRefCnt_SafeAssign(mStrokeGradient, path.mStrokeGradient); 143 SkRefCnt_SafeAssign(mFillGradient, path.mFillGradient); 144} 145 146const SkPath& FullPath::getUpdatedPath() { 147 if (!mSkPathDirty && !mTrimDirty) { 148 return mTrimmedSkPath; 149 } 150 Path::getUpdatedPath(); 151 if (mProperties.trimPathStart != 0.0f || mProperties.trimPathEnd != 1.0f) { 152 applyTrim(); 153 return mTrimmedSkPath; 154 } else { 155 return mSkPath; 156 } 157} 158 159void FullPath::updateProperties(float strokeWidth, SkColor strokeColor, float strokeAlpha, 160 SkColor fillColor, float fillAlpha, float trimPathStart, float trimPathEnd, 161 float trimPathOffset, float strokeMiterLimit, int strokeLineCap, int strokeLineJoin, 162 int fillType) { 163 mProperties.strokeWidth = strokeWidth; 164 mProperties.strokeColor = strokeColor; 165 mProperties.strokeAlpha = strokeAlpha; 166 mProperties.fillColor = fillColor; 167 mProperties.fillAlpha = fillAlpha; 168 mProperties.strokeMiterLimit = strokeMiterLimit; 169 mProperties.strokeLineCap = strokeLineCap; 170 mProperties.strokeLineJoin = strokeLineJoin; 171 mProperties.fillType = fillType; 172 173 // If any trim property changes, mark trim dirty and update the trim path 174 setTrimPathStart(trimPathStart); 175 setTrimPathEnd(trimPathEnd); 176 setTrimPathOffset(trimPathOffset); 177} 178 179inline SkColor applyAlpha(SkColor color, float alpha) { 180 int alphaBytes = SkColorGetA(color); 181 return SkColorSetA(color, alphaBytes * alpha); 182} 183 184void FullPath::drawPath(SkCanvas* outCanvas, SkPath& renderPath, float strokeScale, 185 const SkMatrix& matrix){ 186 // Draw path's fill, if fill color or gradient is valid 187 bool needsFill = false; 188 if (mFillGradient != nullptr) { 189 mPaint.setColor(applyAlpha(SK_ColorBLACK, mProperties.fillAlpha)); 190 SkShader* newShader = mFillGradient->newWithLocalMatrix(matrix); 191 mPaint.setShader(newShader); 192 needsFill = true; 193 } else if (mProperties.fillColor != SK_ColorTRANSPARENT) { 194 mPaint.setColor(applyAlpha(mProperties.fillColor, mProperties.fillAlpha)); 195 needsFill = true; 196 } 197 198 if (needsFill) { 199 mPaint.setStyle(SkPaint::Style::kFill_Style); 200 mPaint.setAntiAlias(true); 201 SkPath::FillType ft = static_cast<SkPath::FillType>(mProperties.fillType); 202 renderPath.setFillType(ft); 203 outCanvas->drawPath(renderPath, mPaint); 204 } 205 206 // Draw path's stroke, if stroke color or gradient is valid 207 bool needsStroke = false; 208 if (mStrokeGradient != nullptr) { 209 mPaint.setColor(applyAlpha(SK_ColorBLACK, mProperties.strokeAlpha)); 210 SkShader* newShader = mStrokeGradient->newWithLocalMatrix(matrix); 211 mPaint.setShader(newShader); 212 needsStroke = true; 213 } else if (mProperties.strokeColor != SK_ColorTRANSPARENT) { 214 mPaint.setColor(applyAlpha(mProperties.strokeColor, mProperties.strokeAlpha)); 215 needsStroke = true; 216 } 217 if (needsStroke) { 218 mPaint.setStyle(SkPaint::Style::kStroke_Style); 219 mPaint.setAntiAlias(true); 220 mPaint.setStrokeJoin(SkPaint::Join(mProperties.strokeLineJoin)); 221 mPaint.setStrokeCap(SkPaint::Cap(mProperties.strokeLineCap)); 222 mPaint.setStrokeMiter(mProperties.strokeMiterLimit); 223 mPaint.setStrokeWidth(mProperties.strokeWidth * strokeScale); 224 outCanvas->drawPath(renderPath, mPaint); 225 } 226} 227 228/** 229 * Applies trimming to the specified path. 230 */ 231void FullPath::applyTrim() { 232 if (mProperties.trimPathStart == 0.0f && mProperties.trimPathEnd == 1.0f) { 233 // No trimming necessary. 234 return; 235 } 236 SkPathMeasure measure(mSkPath, false); 237 float len = SkScalarToFloat(measure.getLength()); 238 float start = len * fmod((mProperties.trimPathStart + mProperties.trimPathOffset), 1.0f); 239 float end = len * fmod((mProperties.trimPathEnd + mProperties.trimPathOffset), 1.0f); 240 241 mTrimmedSkPath.reset(); 242 if (start > end) { 243 measure.getSegment(start, len, &mTrimmedSkPath, true); 244 measure.getSegment(0, end, &mTrimmedSkPath, true); 245 } else { 246 measure.getSegment(start, end, &mTrimmedSkPath, true); 247 } 248 mTrimDirty = false; 249} 250 251REQUIRE_COMPATIBLE_LAYOUT(FullPath::Properties); 252 253static_assert(sizeof(float) == sizeof(int32_t), "float is not the same size as int32_t"); 254static_assert(sizeof(SkColor) == sizeof(int32_t), "SkColor is not the same size as int32_t"); 255 256bool FullPath::getProperties(int8_t* outProperties, int length) { 257 int propertyDataSize = sizeof(Properties); 258 if (length != propertyDataSize) { 259 LOG_ALWAYS_FATAL("Properties needs exactly %d bytes, a byte array of size %d is provided", 260 propertyDataSize, length); 261 return false; 262 } 263 Properties* out = reinterpret_cast<Properties*>(outProperties); 264 *out = mProperties; 265 return true; 266} 267 268void FullPath::setColorPropertyValue(int propertyId, int32_t value) { 269 Property currentProperty = static_cast<Property>(propertyId); 270 if (currentProperty == Property::StrokeColor) { 271 mProperties.strokeColor = value; 272 } else if (currentProperty == Property::FillColor) { 273 mProperties.fillColor = value; 274 } else { 275 LOG_ALWAYS_FATAL("Error setting color property on FullPath: No valid property with id: %d", 276 propertyId); 277 } 278} 279 280void FullPath::setPropertyValue(int propertyId, float value) { 281 Property property = static_cast<Property>(propertyId); 282 switch (property) { 283 case Property::StrokeWidth: 284 setStrokeWidth(value); 285 break; 286 case Property::StrokeAlpha: 287 setStrokeAlpha(value); 288 break; 289 case Property::FillAlpha: 290 setFillAlpha(value); 291 break; 292 case Property::TrimPathStart: 293 setTrimPathStart(value); 294 break; 295 case Property::TrimPathEnd: 296 setTrimPathEnd(value); 297 break; 298 case Property::TrimPathOffset: 299 setTrimPathOffset(value); 300 break; 301 default: 302 LOG_ALWAYS_FATAL("Invalid property id: %d for animation", propertyId); 303 break; 304 } 305} 306 307void ClipPath::drawPath(SkCanvas* outCanvas, SkPath& renderPath, 308 float strokeScale, const SkMatrix& matrix){ 309 outCanvas->clipPath(renderPath, SkRegion::kIntersect_Op); 310} 311 312Group::Group(const Group& group) : Node(group) { 313 mProperties = group.mProperties; 314} 315 316void Group::draw(SkCanvas* outCanvas, const SkMatrix& currentMatrix, float scaleX, 317 float scaleY) { 318 // TODO: Try apply the matrix to the canvas instead of passing it down the tree 319 320 // Calculate current group's matrix by preConcat the parent's and 321 // and the current one on the top of the stack. 322 // Basically the Mfinal = Mviewport * M0 * M1 * M2; 323 // Mi the local matrix at level i of the group tree. 324 SkMatrix stackedMatrix; 325 getLocalMatrix(&stackedMatrix); 326 stackedMatrix.postConcat(currentMatrix); 327 328 // Save the current clip information, which is local to this group. 329 outCanvas->save(); 330 // Draw the group tree in the same order as the XML file. 331 for (auto& child : mChildren) { 332 child->draw(outCanvas, stackedMatrix, scaleX, scaleY); 333 } 334 // Restore the previous clip information. 335 outCanvas->restore(); 336} 337 338void Group::dump() { 339 ALOGD("Group %s has %zu children: ", mName.c_str(), mChildren.size()); 340 for (size_t i = 0; i < mChildren.size(); i++) { 341 mChildren[i]->dump(); 342 } 343} 344 345void Group::updateLocalMatrix(float rotate, float pivotX, float pivotY, 346 float scaleX, float scaleY, float translateX, float translateY) { 347 setRotation(rotate); 348 setPivotX(pivotX); 349 setPivotY(pivotY); 350 setScaleX(scaleX); 351 setScaleY(scaleY); 352 setTranslateX(translateX); 353 setTranslateY(translateY); 354} 355 356void Group::getLocalMatrix(SkMatrix* outMatrix) { 357 outMatrix->reset(); 358 // TODO: use rotate(mRotate, mPivotX, mPivotY) and scale with pivot point, instead of 359 // translating to pivot for rotating and scaling, then translating back. 360 outMatrix->postTranslate(-mProperties.pivotX, -mProperties.pivotY); 361 outMatrix->postScale(mProperties.scaleX, mProperties.scaleY); 362 outMatrix->postRotate(mProperties.rotate, 0, 0); 363 outMatrix->postTranslate(mProperties.translateX + mProperties.pivotX, 364 mProperties.translateY + mProperties.pivotY); 365} 366 367void Group::addChild(Node* child) { 368 mChildren.emplace_back(child); 369} 370 371bool Group::getProperties(float* outProperties, int length) { 372 int propertyCount = static_cast<int>(Property::Count); 373 if (length != propertyCount) { 374 LOG_ALWAYS_FATAL("Properties needs exactly %d bytes, a byte array of size %d is provided", 375 propertyCount, length); 376 return false; 377 } 378 Properties* out = reinterpret_cast<Properties*>(outProperties); 379 *out = mProperties; 380 return true; 381} 382 383// TODO: Consider animating the properties as float pointers 384float Group::getPropertyValue(int propertyId) const { 385 Property currentProperty = static_cast<Property>(propertyId); 386 switch (currentProperty) { 387 case Property::Rotate: 388 return mProperties.rotate; 389 case Property::PivotX: 390 return mProperties.pivotX; 391 case Property::PivotY: 392 return mProperties.pivotY; 393 case Property::ScaleX: 394 return mProperties.scaleX; 395 case Property::ScaleY: 396 return mProperties.scaleY; 397 case Property::TranslateX: 398 return mProperties.translateX; 399 case Property::TranslateY: 400 return mProperties.translateY; 401 default: 402 LOG_ALWAYS_FATAL("Invalid property index: %d", propertyId); 403 return 0; 404 } 405} 406 407void Group::setPropertyValue(int propertyId, float value) { 408 Property currentProperty = static_cast<Property>(propertyId); 409 switch (currentProperty) { 410 case Property::Rotate: 411 mProperties.rotate = value; 412 break; 413 case Property::PivotX: 414 mProperties.pivotX = value; 415 break; 416 case Property::PivotY: 417 mProperties.pivotY = value; 418 break; 419 case Property::ScaleX: 420 mProperties.scaleX = value; 421 break; 422 case Property::ScaleY: 423 mProperties.scaleY = value; 424 break; 425 case Property::TranslateX: 426 mProperties.translateX = value; 427 break; 428 case Property::TranslateY: 429 mProperties.translateY = value; 430 break; 431 default: 432 LOG_ALWAYS_FATAL("Invalid property index: %d", propertyId); 433 } 434} 435 436bool Group::isValidProperty(int propertyId) { 437 return propertyId >= 0 && propertyId < static_cast<int>(Property::Count); 438} 439 440void Tree::draw(Canvas* outCanvas, SkColorFilter* colorFilter, 441 const SkRect& bounds, bool needsMirroring, bool canReuseCache) { 442 // The imageView can scale the canvas in different ways, in order to 443 // avoid blurry scaling, we have to draw into a bitmap with exact pixel 444 // size first. This bitmap size is determined by the bounds and the 445 // canvas scale. 446 outCanvas->getMatrix(&mCanvasMatrix); 447 mBounds = bounds; 448 float canvasScaleX = 1.0f; 449 float canvasScaleY = 1.0f; 450 if (mCanvasMatrix.getSkewX() == 0 && mCanvasMatrix.getSkewY() == 0) { 451 // Only use the scale value when there's no skew or rotation in the canvas matrix. 452 // TODO: Add a cts test for drawing VD on a canvas with negative scaling factors. 453 canvasScaleX = fabs(mCanvasMatrix.getScaleX()); 454 canvasScaleY = fabs(mCanvasMatrix.getScaleY()); 455 } 456 int scaledWidth = (int) (mBounds.width() * canvasScaleX); 457 int scaledHeight = (int) (mBounds.height() * canvasScaleY); 458 scaledWidth = std::min(Tree::MAX_CACHED_BITMAP_SIZE, scaledWidth); 459 scaledHeight = std::min(Tree::MAX_CACHED_BITMAP_SIZE, scaledHeight); 460 461 if (scaledWidth <= 0 || scaledHeight <= 0) { 462 return; 463 } 464 465 mPaint.setColorFilter(colorFilter); 466 467 int saveCount = outCanvas->save(SaveFlags::MatrixClip); 468 outCanvas->translate(mBounds.fLeft, mBounds.fTop); 469 470 // Handle RTL mirroring. 471 if (needsMirroring) { 472 outCanvas->translate(mBounds.width(), 0); 473 outCanvas->scale(-1.0f, 1.0f); 474 } 475 476 // At this point, canvas has been translated to the right position. 477 // And we use this bound for the destination rect for the drawBitmap, so 478 // we offset to (0, 0); 479 mBounds.offsetTo(0, 0); 480 createCachedBitmapIfNeeded(scaledWidth, scaledHeight); 481 482 outCanvas->drawVectorDrawable(this); 483 484 outCanvas->restoreToCount(saveCount); 485} 486 487SkPaint* Tree::getPaint() { 488 SkPaint* paint; 489 if (mRootAlpha == 1.0f && mPaint.getColorFilter() == NULL) { 490 paint = NULL; 491 } else { 492 mPaint.setFilterQuality(kLow_SkFilterQuality); 493 mPaint.setAlpha(mRootAlpha * 255); 494 paint = &mPaint; 495 } 496 return paint; 497} 498 499const SkBitmap& Tree::getBitmapUpdateIfDirty() { 500 mCachedBitmap.eraseColor(SK_ColorTRANSPARENT); 501 SkCanvas outCanvas(mCachedBitmap); 502 float scaleX = (float) mCachedBitmap.width() / mViewportWidth; 503 float scaleY = (float) mCachedBitmap.height() / mViewportHeight; 504 mRootNode->draw(&outCanvas, SkMatrix::I(), scaleX, scaleY); 505 mCacheDirty = false; 506 return mCachedBitmap; 507} 508 509void Tree::createCachedBitmapIfNeeded(int width, int height) { 510 if (!canReuseBitmap(width, height)) { 511 SkImageInfo info = SkImageInfo::Make(width, height, 512 kN32_SkColorType, kPremul_SkAlphaType); 513 mCachedBitmap.setInfo(info); 514 // TODO: Count the bitmap cache against app's java heap 515 mCachedBitmap.allocPixels(info); 516 mCacheDirty = true; 517 } 518} 519 520bool Tree::canReuseBitmap(int width, int height) { 521 return width == mCachedBitmap.width() && height == mCachedBitmap.height(); 522} 523 524}; // namespace VectorDrawable 525 526}; // namespace uirenderer 527}; // namespace android 528