RenderState.cpp revision 031888744e24b5c7243ac99ec98b78aff5db1c78
13b20251a355c88193c439f928a84ae69483fb488John Reck/* 23b20251a355c88193c439f928a84ae69483fb488John Reck * Copyright (C) 2014 The Android Open Source Project 33b20251a355c88193c439f928a84ae69483fb488John Reck * 43b20251a355c88193c439f928a84ae69483fb488John Reck * Licensed under the Apache License, Version 2.0 (the "License"); 53b20251a355c88193c439f928a84ae69483fb488John Reck * you may not use this file except in compliance with the License. 63b20251a355c88193c439f928a84ae69483fb488John Reck * You may obtain a copy of the License at 73b20251a355c88193c439f928a84ae69483fb488John Reck * 83b20251a355c88193c439f928a84ae69483fb488John Reck * http://www.apache.org/licenses/LICENSE-2.0 93b20251a355c88193c439f928a84ae69483fb488John Reck * 103b20251a355c88193c439f928a84ae69483fb488John Reck * Unless required by applicable law or agreed to in writing, software 113b20251a355c88193c439f928a84ae69483fb488John Reck * distributed under the License is distributed on an "AS IS" BASIS, 123b20251a355c88193c439f928a84ae69483fb488John Reck * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 133b20251a355c88193c439f928a84ae69483fb488John Reck * See the License for the specific language governing permissions and 143b20251a355c88193c439f928a84ae69483fb488John Reck * limitations under the License. 153b20251a355c88193c439f928a84ae69483fb488John Reck */ 1696a5c4c7bab6718524de7253da8309143ab48befChris Craik#include "renderstate/RenderState.h" 173b20251a355c88193c439f928a84ae69483fb488John Reck 18443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck#include "renderthread/CanvasContext.h" 190e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck#include "renderthread/EglManager.h" 20443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck 213b20251a355c88193c439f928a84ae69483fb488John Recknamespace android { 223b20251a355c88193c439f928a84ae69483fb488John Recknamespace uirenderer { 233b20251a355c88193c439f928a84ae69483fb488John Reck 240e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John ReckRenderState::RenderState(renderthread::RenderThread& thread) 250e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck : mRenderThread(thread) 263b20251a355c88193c439f928a84ae69483fb488John Reck , mViewportWidth(0) 273b20251a355c88193c439f928a84ae69483fb488John Reck , mViewportHeight(0) 283b20251a355c88193c439f928a84ae69483fb488John Reck , mFramebuffer(0) { 290e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck mThreadId = pthread_self(); 303b20251a355c88193c439f928a84ae69483fb488John Reck} 313b20251a355c88193c439f928a84ae69483fb488John Reck 323b20251a355c88193c439f928a84ae69483fb488John ReckRenderState::~RenderState() { 3344eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik LOG_ALWAYS_FATAL_IF(mBlend || mMeshState || mScissor || mStencil, 3496a5c4c7bab6718524de7253da8309143ab48befChris Craik "State object lifecycle not managed correctly"); 353b20251a355c88193c439f928a84ae69483fb488John Reck} 363b20251a355c88193c439f928a84ae69483fb488John Reck 373b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::onGLContextCreated() { 3844eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik LOG_ALWAYS_FATAL_IF(mBlend || mMeshState || mScissor || mStencil, 3996a5c4c7bab6718524de7253da8309143ab48befChris Craik "State object lifecycle not managed correctly"); 4044eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik mBlend = new Blend(); 4196a5c4c7bab6718524de7253da8309143ab48befChris Craik mMeshState = new MeshState(); 4296a5c4c7bab6718524de7253da8309143ab48befChris Craik mScissor = new Scissor(); 4396a5c4c7bab6718524de7253da8309143ab48befChris Craik mStencil = new Stencil(); 4496a5c4c7bab6718524de7253da8309143ab48befChris Craik 453b20251a355c88193c439f928a84ae69483fb488John Reck // This is delayed because the first access of Caches makes GL calls 4696a5c4c7bab6718524de7253da8309143ab48befChris Craik mCaches = &Caches::createInstance(*this); 473b20251a355c88193c439f928a84ae69483fb488John Reck mCaches->init(); 48ebd52610cfeff6e557fde284a7e1efc5e6438285John Reck mCaches->textureCache.setAssetAtlas(&mAssetAtlas); 493b20251a355c88193c439f928a84ae69483fb488John Reck} 503b20251a355c88193c439f928a84ae69483fb488John Reck 5157998017ff137f7d4ec33df21b6596141f8c4547John Reckstatic void layerLostGlContext(Layer* layer) { 5257998017ff137f7d4ec33df21b6596141f8c4547John Reck layer->onGlContextLost(); 5357998017ff137f7d4ec33df21b6596141f8c4547John Reck} 5457998017ff137f7d4ec33df21b6596141f8c4547John Reck 551d4774233304c484673e2af2c1de2ab41021c979Chris Craikvoid RenderState::onGLContextDestroyed() { 5621029ef131d6a98862ae6faf3305bee2872e9c5fChris Craik/* 57bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik size_t size = mActiveLayers.size(); 58bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik if (CC_UNLIKELY(size != 0)) { 59bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik ALOGE("Crashing, have %d contexts and %d layers at context destruction. isempty %d", 60bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik mRegisteredContexts.size(), size, mActiveLayers.empty()); 6117035b0211a3c9d45ea46a99217a6acbe76e8fbeJohn Reck mCaches->dumpMemoryUsage(); 62443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck for (std::set<renderthread::CanvasContext*>::iterator cit = mRegisteredContexts.begin(); 63443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck cit != mRegisteredContexts.end(); cit++) { 64443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck renderthread::CanvasContext* context = *cit; 65bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik ALOGE("Context: %p (root = %p)", context, context->mRootRenderNode.get()); 66bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik ALOGE(" Prefeteched layers: %zu", context->mPrefetechedLayers.size()); 67443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck for (std::set<RenderNode*>::iterator pit = context->mPrefetechedLayers.begin(); 68443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck pit != context->mPrefetechedLayers.end(); pit++) { 69443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck (*pit)->debugDumpLayers(" "); 70443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck } 71443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck context->mRootRenderNode->debugDumpLayers(" "); 72443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck } 73599e254ea33231b1809466ae765dbee53dc4685cChris Craik 74bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik 75bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik if (mActiveLayers.begin() == mActiveLayers.end()) { 76bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik ALOGE("set has become empty. wat."); 77bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik } 78599e254ea33231b1809466ae765dbee53dc4685cChris Craik for (std::set<const Layer*>::iterator lit = mActiveLayers.begin(); 79599e254ea33231b1809466ae765dbee53dc4685cChris Craik lit != mActiveLayers.end(); lit++) { 80599e254ea33231b1809466ae765dbee53dc4685cChris Craik const Layer* layer = *(lit); 81bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik ALOGE("Layer %p, state %d, texlayer %d, fbo %d, buildlayered %d", 82bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik layer, layer->state, layer->isTextureLayer(), layer->getFbo(), layer->wasBuildLayered); 83599e254ea33231b1809466ae765dbee53dc4685cChris Craik } 84bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik LOG_ALWAYS_FATAL("%d layers have survived gl context destruction", size); 8517035b0211a3c9d45ea46a99217a6acbe76e8fbeJohn Reck } 8621029ef131d6a98862ae6faf3305bee2872e9c5fChris Craik*/ 8749bc4acfadf9c5b1e520217278ccb38010d38c89John Reck 8896a5c4c7bab6718524de7253da8309143ab48befChris Craik // TODO: reset all cached state in state objects 8957998017ff137f7d4ec33df21b6596141f8c4547John Reck std::for_each(mActiveLayers.begin(), mActiveLayers.end(), layerLostGlContext); 90ebd52610cfeff6e557fde284a7e1efc5e6438285John Reck mAssetAtlas.terminate(); 9196a5c4c7bab6718524de7253da8309143ab48befChris Craik 9244eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik mCaches->terminate(); 9344eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik 9444eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik delete mBlend; 9544eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik mBlend = nullptr; 9696a5c4c7bab6718524de7253da8309143ab48befChris Craik delete mMeshState; 9796a5c4c7bab6718524de7253da8309143ab48befChris Craik mMeshState = nullptr; 9896a5c4c7bab6718524de7253da8309143ab48befChris Craik delete mScissor; 9996a5c4c7bab6718524de7253da8309143ab48befChris Craik mScissor = nullptr; 10096a5c4c7bab6718524de7253da8309143ab48befChris Craik delete mStencil; 10196a5c4c7bab6718524de7253da8309143ab48befChris Craik mStencil = nullptr; 1021d4774233304c484673e2af2c1de2ab41021c979Chris Craik} 1031d4774233304c484673e2af2c1de2ab41021c979Chris Craik 1043b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::setViewport(GLsizei width, GLsizei height) { 1053b20251a355c88193c439f928a84ae69483fb488John Reck mViewportWidth = width; 1063b20251a355c88193c439f928a84ae69483fb488John Reck mViewportHeight = height; 1073b20251a355c88193c439f928a84ae69483fb488John Reck glViewport(0, 0, mViewportWidth, mViewportHeight); 1083b20251a355c88193c439f928a84ae69483fb488John Reck} 1093b20251a355c88193c439f928a84ae69483fb488John Reck 1103b20251a355c88193c439f928a84ae69483fb488John Reck 1113b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::getViewport(GLsizei* outWidth, GLsizei* outHeight) { 1123b20251a355c88193c439f928a84ae69483fb488John Reck *outWidth = mViewportWidth; 1133b20251a355c88193c439f928a84ae69483fb488John Reck *outHeight = mViewportHeight; 1143b20251a355c88193c439f928a84ae69483fb488John Reck} 1153b20251a355c88193c439f928a84ae69483fb488John Reck 1163b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::bindFramebuffer(GLuint fbo) { 1173b20251a355c88193c439f928a84ae69483fb488John Reck if (mFramebuffer != fbo) { 1183b20251a355c88193c439f928a84ae69483fb488John Reck mFramebuffer = fbo; 1193b20251a355c88193c439f928a84ae69483fb488John Reck glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); 1203b20251a355c88193c439f928a84ae69483fb488John Reck } 1213b20251a355c88193c439f928a84ae69483fb488John Reck} 1223b20251a355c88193c439f928a84ae69483fb488John Reck 1233b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::invokeFunctor(Functor* functor, DrawGlInfo::Mode mode, DrawGlInfo* info) { 1243b20251a355c88193c439f928a84ae69483fb488John Reck interruptForFunctorInvoke(); 1253b20251a355c88193c439f928a84ae69483fb488John Reck (*functor)(mode, info); 1263b20251a355c88193c439f928a84ae69483fb488John Reck resumeFromFunctorInvoke(); 1273b20251a355c88193c439f928a84ae69483fb488John Reck} 1283b20251a355c88193c439f928a84ae69483fb488John Reck 1293b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::interruptForFunctorInvoke() { 1306c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik mCaches->setProgram(nullptr); 13144eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik mCaches->textureState().resetActiveTexture(); 13296a5c4c7bab6718524de7253da8309143ab48befChris Craik meshState().unbindMeshBuffer(); 13396a5c4c7bab6718524de7253da8309143ab48befChris Craik meshState().unbindIndicesBuffer(); 13496a5c4c7bab6718524de7253da8309143ab48befChris Craik meshState().resetVertexPointers(); 13596a5c4c7bab6718524de7253da8309143ab48befChris Craik meshState().disableTexCoordsVertexArray(); 1363b20251a355c88193c439f928a84ae69483fb488John Reck debugOverdraw(false, false); 1373b20251a355c88193c439f928a84ae69483fb488John Reck} 1383b20251a355c88193c439f928a84ae69483fb488John Reck 1393b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::resumeFromFunctorInvoke() { 1403b20251a355c88193c439f928a84ae69483fb488John Reck glViewport(0, 0, mViewportWidth, mViewportHeight); 1413b20251a355c88193c439f928a84ae69483fb488John Reck glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); 1423b20251a355c88193c439f928a84ae69483fb488John Reck debugOverdraw(false, false); 1433b20251a355c88193c439f928a84ae69483fb488John Reck 1443b20251a355c88193c439f928a84ae69483fb488John Reck glClearColor(0.0f, 0.0f, 0.0f, 0.0f); 1453b20251a355c88193c439f928a84ae69483fb488John Reck 14665fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik scissor().invalidate(); 14744eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik blend().invalidate(); 1483b20251a355c88193c439f928a84ae69483fb488John Reck 14944eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik mCaches->textureState().activateTexture(0); 15044eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik mCaches->textureState().resetBoundTextures(); 1513b20251a355c88193c439f928a84ae69483fb488John Reck} 1523b20251a355c88193c439f928a84ae69483fb488John Reck 1533b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::debugOverdraw(bool enable, bool clear) { 1543b20251a355c88193c439f928a84ae69483fb488John Reck if (mCaches->debugOverdraw && mFramebuffer == 0) { 1553b20251a355c88193c439f928a84ae69483fb488John Reck if (clear) { 15665fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik scissor().setEnabled(false); 15796a5c4c7bab6718524de7253da8309143ab48befChris Craik stencil().clear(); 1583b20251a355c88193c439f928a84ae69483fb488John Reck } 1593b20251a355c88193c439f928a84ae69483fb488John Reck if (enable) { 16096a5c4c7bab6718524de7253da8309143ab48befChris Craik stencil().enableDebugWrite(); 1613b20251a355c88193c439f928a84ae69483fb488John Reck } else { 16296a5c4c7bab6718524de7253da8309143ab48befChris Craik stencil().disable(); 1633b20251a355c88193c439f928a84ae69483fb488John Reck } 1643b20251a355c88193c439f928a84ae69483fb488John Reck } 1653b20251a355c88193c439f928a84ae69483fb488John Reck} 1663b20251a355c88193c439f928a84ae69483fb488John Reck 1670e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckvoid RenderState::requireGLContext() { 1680e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck assertOnGLThread(); 1690e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck mRenderThread.eglManager().requireGlContext(); 1700e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck} 1710e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck 1720e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckvoid RenderState::assertOnGLThread() { 1730e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck pthread_t curr = pthread_self(); 1740e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck LOG_ALWAYS_FATAL_IF(!pthread_equal(mThreadId, curr), "Wrong thread!"); 1750e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck} 1760e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck 1770e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckclass DecStrongTask : public renderthread::RenderTask { 1780e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckpublic: 1790e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck DecStrongTask(VirtualLightRefBase* object) : mObject(object) {} 1800e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck 181d41c4d8c732095ae99c955b6b82f7306633004b1Chris Craik virtual void run() override { 182d41c4d8c732095ae99c955b6b82f7306633004b1Chris Craik mObject->decStrong(nullptr); 183d41c4d8c732095ae99c955b6b82f7306633004b1Chris Craik mObject = nullptr; 1840e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck delete this; 1850e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck } 1860e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck 1870e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckprivate: 1880e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck VirtualLightRefBase* mObject; 1890e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck}; 1900e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck 1910e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckvoid RenderState::postDecStrong(VirtualLightRefBase* object) { 1920e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck mRenderThread.queue(new DecStrongTask(object)); 1930e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck} 1940e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck 1956c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik/////////////////////////////////////////////////////////////////////////////// 1966c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik// Render 1976c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik/////////////////////////////////////////////////////////////////////////////// 1986c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik 1996c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik/* 2006c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik * Not yet supported: 2016c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik * 2026c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik * Textures + coordinates 2036c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik * SkiaShader 2046c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik * ColorFilter 2056c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik * 2066c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik // TODO: texture coord 2076c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik // TODO: texture support 2086c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik // TODO: skiashader support 2096c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik // TODO: color filter support 2106c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik */ 2116c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik 2126c15ffa196fc9b7724c189d833c3435d8db12266Chris Craikvoid RenderState::render(const Glop& glop) { 2136c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik const Glop::Mesh& mesh = glop.mesh; 2146c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik const Glop::Fill& shader = glop.fill; 2156c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik 2166c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik // ---------- Shader + uniform setup ---------- 2176c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik mCaches->setProgram(shader.program); 2186c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik 2196c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik Glop::Fill::Color color = shader.color; 220031888744e24b5c7243ac99ec98b78aff5db1c78Chris Craik shader.program->setColor(color.r, color.g, color.b, color.a); 2216c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik 2226c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik shader.program->set(glop.transform.ortho, 2236c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik glop.transform.modelView, 2246c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik glop.transform.canvas, 2256c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik glop.transform.offset); 2266c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik 2276c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik // ---------- Mesh setup ---------- 2286c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik if (glop.mesh.vertexFlags & kTextureCoord_Attrib) { 2296c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik // TODO: support textures 2306c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik LOG_ALWAYS_FATAL("textures not yet supported"); 2316c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik } else { 2326c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik meshState().disableTexCoordsVertexArray(); 2336c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik } 2346c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik if (glop.mesh.vertexFlags & kColor_Attrib) { 2356c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik LOG_ALWAYS_FATAL("color attribute not yet supported"); 2366c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik // TODO: enable color, disable when done 2376c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik } 2386c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik if (glop.mesh.vertexFlags & kAlpha_Attrib) { 2396c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik LOG_ALWAYS_FATAL("alpha attribute not yet supported"); 2406c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik // TODO: enable alpha attribute, disable when done 2416c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik } 2426c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik 2436c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik /** 2446c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik * Hard-coded vertex assumptions: 2456c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik * - required 2466c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik * - xy floats 2476c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik * - 0 offset 2486c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik * - in VBO 2496c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik */ 2506c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik bool force = meshState().bindMeshBuffer(mesh.vertexBufferObject); 2516c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik meshState().bindPositionVertexPointer(force, nullptr, mesh.stride); 2526c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik 2536c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik /** 2546c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik * Hard-coded index assumptions: 2556c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik * - optional 2566c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik * - 0 offset 2576c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik * - in IBO 2586c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik */ 2596c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik meshState().bindIndicesBufferInternal(mesh.indexBufferObject); 2606c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik 2616c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik // ---------- GL state setup ---------- 262031888744e24b5c7243ac99ec98b78aff5db1c78Chris Craik blend().setFactors(glop.blend.src, glop.blend.dst); 2636c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik 264031888744e24b5c7243ac99ec98b78aff5db1c78Chris Craik if (mesh.indexBufferObject) { 265031888744e24b5c7243ac99ec98b78aff5db1c78Chris Craik glDrawElements(glop.mesh.primitiveMode, glop.mesh.vertexCount, GL_UNSIGNED_BYTE, nullptr); 2666c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik } else { 267031888744e24b5c7243ac99ec98b78aff5db1c78Chris Craik glDrawArrays(GL_TRIANGLE_STRIP, 0, glop.mesh.vertexCount); 2686c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik } 2696c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik} 2706c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik 2713b20251a355c88193c439f928a84ae69483fb488John Reck} /* namespace uirenderer */ 2723b20251a355c88193c439f928a84ae69483fb488John Reck} /* namespace android */ 273