CanvasContext.h revision b816087962aba0019b022303330f03b897b580ed
123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck/* 223b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * Copyright (C) 2014 The Android Open Source Project 323b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * 423b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * Licensed under the Apache License, Version 2.0 (the "License"); 523b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * you may not use this file except in compliance with the License. 623b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * You may obtain a copy of the License at 723b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * 823b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * http://www.apache.org/licenses/LICENSE-2.0 923b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * 1023b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * Unless required by applicable law or agreed to in writing, software 1123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * distributed under the License is distributed on an "AS IS" BASIS, 1223b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 1323b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * See the License for the specific language governing permissions and 1423b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * limitations under the License. 1523b797ab5151eb2474f3bdd679f2f07bfd723042John Reck */ 1623b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 1723b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#ifndef CANVASCONTEXT_H_ 1823b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#define CANVASCONTEXT_H_ 1923b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 20ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck#include "DamageAccumulator.h" 21ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck#include "IContextFactory.h" 22ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck#include "FrameInfo.h" 234c9e59d03c2bca38001225b79d01740b8999adfbJohn Reck#include "FrameInfoVisualizer.h" 24ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck#include "RenderNode.h" 25ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck#include "utils/RingBuffer.h" 26ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck#include "renderthread/RenderTask.h" 27ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck#include "renderthread/RenderThread.h" 28998a6d81896df8b662cc10ddeb35087b78b38d72John Reck 2923b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#include <cutils/compiler.h> 3023b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#include <EGL/egl.h> 3119b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck#include <SkBitmap.h> 32d04794a9a3f9edc8b7ca336175d66eb81a8f55faJohn Reck#include <SkRect.h> 334f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck#include <utils/Functor.h> 344f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck 35ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck#include <set> 36b36016c65f1d1b5846dba0349aab491dbd3a746aJohn Reck#include <string> 37ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne#include <vector> 3823b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 3923b797ab5151eb2474f3bdd679f2f07bfd723042John Recknamespace android { 4023b797ab5151eb2474f3bdd679f2f07bfd723042John Recknamespace uirenderer { 414f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck 42119907cd2575c56b1ebf66348b52e67aaf6a88d8John Reckclass AnimationContext; 4319b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reckclass DeferredLayerUpdater; 444f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reckclass OpenGLRenderer; 454f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reckclass Rect; 461949e7928eeec22cd3f74b5f763a4eb433238453John Reckclass Layer; 47443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reckclass RenderState; 484f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck 4923b797ab5151eb2474f3bdd679f2f07bfd723042John Recknamespace renderthread { 5023b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 513b20251a355c88193c439f928a84ae69483fb488John Reckclass EglManager; 524f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck 531125d1fa92ab9f3b8315bbfb72e038b62dfd454bJohn Reckenum SwapBehavior { 541125d1fa92ab9f3b8315bbfb72e038b62dfd454bJohn Reck kSwap_default, 551125d1fa92ab9f3b8315bbfb72e038b62dfd454bJohn Reck kSwap_discardBuffer, 561125d1fa92ab9f3b8315bbfb72e038b62dfd454bJohn Reck}; 571125d1fa92ab9f3b8315bbfb72e038b62dfd454bJohn Reck 5823b797ab5151eb2474f3bdd679f2f07bfd723042John Reck// This per-renderer class manages the bridge between the global EGL context 5923b797ab5151eb2474f3bdd679f2f07bfd723042John Reck// and the render surface. 60119907cd2575c56b1ebf66348b52e67aaf6a88d8John Reck// TODO: Rename to Renderer or some other per-window, top-level manager 61e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reckclass CanvasContext : public IFrameCallback { 6223b797ab5151eb2474f3bdd679f2f07bfd723042John Reckpublic: 63119907cd2575c56b1ebf66348b52e67aaf6a88d8John Reck CanvasContext(RenderThread& thread, bool translucent, RenderNode* rootRenderNode, 64119907cd2575c56b1ebf66348b52e67aaf6a88d8John Reck IContextFactory* contextFactory); 65e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck virtual ~CanvasContext(); 6623b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 671125d1fa92ab9f3b8315bbfb72e038b62dfd454bJohn Reck // Won't take effect until next EGLSurface creation 681125d1fa92ab9f3b8315bbfb72e038b62dfd454bJohn Reck void setSwapBehavior(SwapBehavior swapBehavior); 691125d1fa92ab9f3b8315bbfb72e038b62dfd454bJohn Reck 70a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck bool initialize(ANativeWindow* window); 71a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck void updateSurface(ANativeWindow* window); 7201a5ea35fbba4c5bb1d7790ae1677a2fa752e042John Reck bool pauseSurface(ANativeWindow* window); 73aa95a88327d9a3ac8a4a00b065b78ac0f28b3a19John Reck bool hasSurface() { return mNativeWindow.get(); } 74aa95a88327d9a3ac8a4a00b065b78ac0f28b3a19John Reck 7550210d912925aef14e4ce69be82e4949122a3cd9Alan Viverette void setup(int width, int height, float lightRadius, 76058fc640017c90120c599d378a4cbc55668b05b7Chris Craik uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha); 7750210d912925aef14e4ce69be82e4949122a3cd9Alan Viverette void setLightCenter(const Vector3& lightCenter); 7863a06673253914510bbeebd500655008682dade1John Reck void setOpaque(bool opaque); 79860d155f866cc15a725e7ce03763280987f24901John Reck void makeCurrent(); 8068bfe0a37a0dcef52abd81688d8520c5d16e1a85John Reck void processLayerUpdate(DeferredLayerUpdater* layerUpdater); 81ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne void prepareTree(TreeInfo& info, int64_t* uiFrameInfo, 82ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne int64_t syncQueued, RenderNode* target); 83e4267ea4f20740c37c01bfb6aefcf61fddc4566aJohn Reck void draw(); 8417035b0211a3c9d45ea46a99217a6acbe76e8fbeJohn Reck void destroy(); 8523b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 86e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck // IFrameCallback, Chroreographer-driven frame callback entry point 87d41c4d8c732095ae99c955b6b82f7306633004b1Chris Craik virtual void doFrame() override; 88ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne void prepareAndDraw(RenderNode* node); 89e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck 903e8249568cc428296ac76c7ddce3f0382d40fe5bJohn Reck void buildLayer(RenderNode* node); 9119b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap); 92998a6d81896df8b662cc10ddeb35087b78b38d72John Reck void markLayerInUse(RenderNode* node); 9319b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck 94f47a594f5250b1914c36423ee6b371f0b8db09d0John Reck void destroyHardwareResources(); 95f47a594f5250b1914c36423ee6b371f0b8db09d0John Reck static void trimMemory(RenderThread& thread, int level); 96e1628b7c6fc3822fa83cf02028ce8ad67abb0afeJohn Reck 973b20251a355c88193c439f928a84ae69483fb488John Reck static void invokeFunctor(RenderThread& thread, Functor* functor); 9823b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 99fc53ef27793a39e9effd829e9cae02a9ca14147eJohn Reck void runWithGlContext(RenderTask* task); 100fc53ef27793a39e9effd829e9cae02a9ca14147eJohn Reck 1011949e7928eeec22cd3f74b5f763a4eb433238453John Reck Layer* createTextureLayer(); 1021949e7928eeec22cd3f74b5f763a4eb433238453John Reck 1033b20251a355c88193c439f928a84ae69483fb488John Reck ANDROID_API static void setTextureAtlas(RenderThread& thread, 1043b20251a355c88193c439f928a84ae69483fb488John Reck const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize); 10566f0be65a1046f54ddce0498b242c1fa0776b1eaJohn Reck 106f47a594f5250b1914c36423ee6b371f0b8db09d0John Reck void stopDrawing(); 107a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck void notifyFramePending(); 108a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck 1094c9e59d03c2bca38001225b79d01740b8999adfbJohn Reck FrameInfoVisualizer& profiler() { return mProfiler; } 110fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck 111ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck void dumpFrames(int fd); 112ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck void resetFrameStats(); 113ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck 114b36016c65f1d1b5846dba0349aab491dbd3a746aJohn Reck void setName(const std::string&& name) { mName = name; } 115b36016c65f1d1b5846dba0349aab491dbd3a746aJohn Reck const std::string& name() { return mName; } 116b36016c65f1d1b5846dba0349aab491dbd3a746aJohn Reck 117e248bd1b2c3fcf8088429507e73b31f45ee2544bJohn Reck void serializeDisplayListTree(); 118e248bd1b2c3fcf8088429507e73b31f45ee2544bJohn Reck 119ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne void addRenderNode(RenderNode* node, bool placeFront) { 120ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne int pos = placeFront ? 0 : static_cast<int>(mRenderNodes.size()); 121ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne mRenderNodes.emplace( mRenderNodes.begin() + pos, node); 122ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne } 123ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne 124ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne void removeRenderNode(RenderNode* node) { 125ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne mRenderNodes.erase(std::remove(mRenderNodes.begin(), mRenderNodes.end(), node), 126ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne mRenderNodes.end()); 127ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne } 128ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne 129b816087962aba0019b022303330f03b897b580edSkuhne void setContentDrawBounds(int left, int top, int right, int bottom) { 130b816087962aba0019b022303330f03b897b580edSkuhne mContentDrawBounds.set(left, top, right, bottom); 131ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne } 132ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne 13323b797ab5151eb2474f3bdd679f2f07bfd723042John Reckprivate: 134a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck friend class RegisterFrameCallbackTask; 135443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck // TODO: Replace with something better for layer & other GL object 136443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck // lifecycle tracking 137443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck friend class android::uirenderer::RenderState; 138a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck 139a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck void setSurface(ANativeWindow* window); 140f7d9c1dc84671d4e99657ef071d275700d85bb11John Reck void requireSurface(); 1414f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck 142998a6d81896df8b662cc10ddeb35087b78b38d72John Reck void freePrefetechedLayers(); 143998a6d81896df8b662cc10ddeb35087b78b38d72John Reck 1444f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck RenderThread& mRenderThread; 1453b20251a355c88193c439f928a84ae69483fb488John Reck EglManager& mEglManager; 146a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck sp<ANativeWindow> mNativeWindow; 147edc524c90506d80e0fc5fb67e8de7b8f3ef53439John Reck EGLSurface mEglSurface = EGL_NO_SURFACE; 148edc524c90506d80e0fc5fb67e8de7b8f3ef53439John Reck bool mBufferPreserved = false; 149edc524c90506d80e0fc5fb67e8de7b8f3ef53439John Reck SwapBehavior mSwapBehavior = kSwap_default; 150149173d28c0843aba86b0810ce75b34be6a0d08fJohn Reck RingBuffer<SkRect, 3> mDamageHistory; 1514f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck 1524f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck bool mOpaque; 153edc524c90506d80e0fc5fb67e8de7b8f3ef53439John Reck OpenGLRenderer* mCanvas = nullptr; 154edc524c90506d80e0fc5fb67e8de7b8f3ef53439John Reck bool mHaveNewSurface = false; 155e4267ea4f20740c37c01bfb6aefcf61fddc4566aJohn Reck DamageAccumulator mDamageAccumulator; 15651d6a3db97bdd5315f1a17a4b447d10a92217b98Chris Craik std::unique_ptr<AnimationContext> mAnimationContext; 157e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck 158ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne std::vector< sp<RenderNode> > mRenderNodes; 159fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck 160edc524c90506d80e0fc5fb67e8de7b8f3ef53439John Reck FrameInfo* mCurrentFrameInfo = nullptr; 1614c9e59d03c2bca38001225b79d01740b8999adfbJohn Reck // Ring buffer large enough for 2 seconds worth of frames 1624c9e59d03c2bca38001225b79d01740b8999adfbJohn Reck RingBuffer<FrameInfo, 120> mFrames; 163b36016c65f1d1b5846dba0349aab491dbd3a746aJohn Reck std::string mName; 164edc524c90506d80e0fc5fb67e8de7b8f3ef53439John Reck JankTracker mJankTracker; 1654c9e59d03c2bca38001225b79d01740b8999adfbJohn Reck FrameInfoVisualizer mProfiler; 166998a6d81896df8b662cc10ddeb35087b78b38d72John Reck 167998a6d81896df8b662cc10ddeb35087b78b38d72John Reck std::set<RenderNode*> mPrefetechedLayers; 168ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne 169ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne // Stores the bounds of the main content. 170b816087962aba0019b022303330f03b897b580edSkuhne Rect mContentDrawBounds; 17123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck}; 17223b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 17323b797ab5151eb2474f3bdd679f2f07bfd723042John Reck} /* namespace renderthread */ 17423b797ab5151eb2474f3bdd679f2f07bfd723042John Reck} /* namespace uirenderer */ 17523b797ab5151eb2474f3bdd679f2f07bfd723042John Reck} /* namespace android */ 17623b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#endif /* CANVASCONTEXT_H_ */ 177