DrawFrameTask.cpp revision 52244fff29042926e21fa897ef5ab11148e35299
1/* 2 * Copyright (C) 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define ATRACE_TAG ATRACE_TAG_VIEW 18 19#include "DrawFrameTask.h" 20 21#include <utils/Log.h> 22#include <utils/Trace.h> 23 24#include "../DisplayList.h" 25#include "../RenderNode.h" 26#include "CanvasContext.h" 27#include "RenderThread.h" 28 29namespace android { 30namespace uirenderer { 31namespace renderthread { 32 33DrawFrameTask::DrawFrameTask() : mContext(0) { 34} 35 36DrawFrameTask::~DrawFrameTask() { 37} 38 39void DrawFrameTask::setContext(CanvasContext* context) { 40 mContext = context; 41} 42 43void DrawFrameTask::addLayer(DeferredLayerUpdater* layer) { 44 LOG_ALWAYS_FATAL_IF(!mContext, "Lifecycle violation, there's no context to addLayer with!"); 45 46 mLayers.push(layer); 47} 48 49void DrawFrameTask::removeLayer(DeferredLayerUpdater* layer) { 50 for (size_t i = 0; i < mLayers.size(); i++) { 51 if (mLayers[i] == layer) { 52 mLayers.removeAt(i); 53 break; 54 } 55 } 56} 57 58void DrawFrameTask::setDirty(int left, int top, int right, int bottom) { 59 mDirty.set(left, top, right, bottom); 60} 61 62void DrawFrameTask::drawFrame(RenderThread* renderThread) { 63 LOG_ALWAYS_FATAL_IF(!mContext, "Cannot drawFrame with no CanvasContext!"); 64 65 postAndWait(renderThread); 66 67 // Reset the single-frame data 68 mDirty.setEmpty(); 69} 70 71void DrawFrameTask::postAndWait(RenderThread* renderThread) { 72 AutoMutex _lock(mLock); 73 renderThread->queue(this); 74 mSignal.wait(mLock); 75} 76 77void DrawFrameTask::run() { 78 ATRACE_NAME("DrawFrame"); 79 80 bool canUnblockUiThread = syncFrameState(); 81 82 // Grab a copy of everything we need 83 Rect dirty(mDirty); 84 CanvasContext* context = mContext; 85 86 // From this point on anything in "this" is *UNSAFE TO ACCESS* 87 if (canUnblockUiThread) { 88 unblockUiThread(); 89 } 90 91 context->draw(&dirty); 92 93 if (!canUnblockUiThread) { 94 unblockUiThread(); 95 } 96} 97 98static void initTreeInfo(TreeInfo& info) { 99 info.prepareTextures = true; 100 info.performStagingPush = true; 101 info.evaluateAnimations = true; 102 // TODO: Get this from Choreographer 103 nsecs_t frameTimeNs = systemTime(CLOCK_MONOTONIC); 104 info.frameTimeMs = nanoseconds_to_milliseconds(frameTimeNs); 105} 106 107bool DrawFrameTask::syncFrameState() { 108 ATRACE_CALL(); 109 mContext->makeCurrent(); 110 Caches::getInstance().textureCache.resetMarkInUse(); 111 TreeInfo info; 112 initTreeInfo(info); 113 mContext->processLayerUpdates(&mLayers, info); 114 mContext->prepareTree(info); 115 if (info.hasAnimations) { 116 // TODO: dirty calculations, for now just do a full-screen inval 117 mDirty.setEmpty(); 118 } 119 // If prepareTextures is false, we ran out of texture cache space 120 return !info.hasFunctors && info.prepareTextures; 121} 122 123void DrawFrameTask::unblockUiThread() { 124 AutoMutex _lock(mLock); 125 mSignal.signal(); 126} 127 128} /* namespace renderthread */ 129} /* namespace uirenderer */ 130} /* namespace android */ 131