TestUtils.h revision 15c3f19a445b8df575911a16e8a6dba755a084b5
1/*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16#ifndef TEST_UTILS_H
17#define TEST_UTILS_H
18
19#include <DeviceInfo.h>
20#include <DisplayList.h>
21#include <Matrix.h>
22#include <Rect.h>
23#include <RenderNode.h>
24#include <renderstate/RenderState.h>
25#include <renderthread/RenderThread.h>
26#include <Snapshot.h>
27
28#if HWUI_NEW_OPS
29#include <RecordedOp.h>
30#include <RecordingCanvas.h>
31#else
32#include <DisplayListOp.h>
33#include <DisplayListCanvas.h>
34#endif
35
36#include <memory>
37
38namespace android {
39namespace uirenderer {
40
41#if HWUI_NEW_OPS
42typedef RecordingCanvas TestCanvas;
43#else
44typedef DisplayListCanvas TestCanvas;
45#endif
46
47#define EXPECT_MATRIX_APPROX_EQ(a, b) \
48    EXPECT_TRUE(TestUtils::matricesAreApproxEqual(a, b))
49
50#define EXPECT_RECT_APPROX_EQ(a, b) \
51    EXPECT_TRUE(MathUtils::areEqual(a.left, b.left) \
52            && MathUtils::areEqual(a.top, b.top) \
53            && MathUtils::areEqual(a.right, b.right) \
54            && MathUtils::areEqual(a.bottom, b.bottom));
55
56/**
57 * Like gtest's TEST, but runs on the RenderThread, and 'renderThread' is passed, in top level scope
58 * (for e.g. accessing its RenderState)
59 */
60#define RENDERTHREAD_TEST(test_case_name, test_name) \
61    class test_case_name##_##test_name##_RenderThreadTest { \
62    public: \
63        static void doTheThing(renderthread::RenderThread& renderThread); \
64    }; \
65    TEST(test_case_name, test_name) { \
66        TestUtils::runOnRenderThread(test_case_name##_##test_name##_RenderThreadTest::doTheThing); \
67    }; \
68    void test_case_name##_##test_name##_RenderThreadTest::doTheThing(renderthread::RenderThread& renderThread)
69
70class TestUtils {
71public:
72    class SignalingDtor {
73    public:
74        SignalingDtor()
75                : mSignal(nullptr) {}
76        SignalingDtor(int* signal)
77                : mSignal(signal) {}
78        void setSignal(int* signal) {
79            mSignal = signal;
80        }
81        ~SignalingDtor() {
82            if (mSignal) {
83                (*mSignal)++;
84            }
85        }
86    private:
87        int* mSignal;
88    };
89
90    static bool matricesAreApproxEqual(const Matrix4& a, const Matrix4& b) {
91        for (int i = 0; i < 16; i++) {
92            if (!MathUtils::areEqual(a[i], b[i])) {
93                return false;
94            }
95        }
96        return true;
97    }
98
99    static std::unique_ptr<Snapshot> makeSnapshot(const Matrix4& transform, const Rect& clip) {
100        std::unique_ptr<Snapshot> snapshot(new Snapshot());
101        snapshot->clip(clip.left, clip.top, clip.right, clip.bottom, SkRegion::kReplace_Op);
102        *(snapshot->transform) = transform;
103        return snapshot;
104    }
105
106    static SkBitmap createSkBitmap(int width, int height,
107            SkColorType colorType = kN32_SkColorType) {
108        SkBitmap bitmap;
109        SkImageInfo info = SkImageInfo::Make(width, height,
110                colorType, kPremul_SkAlphaType);
111        bitmap.setInfo(info);
112        bitmap.allocPixels(info);
113        return bitmap;
114    }
115
116    template<class CanvasType>
117    static std::unique_ptr<DisplayList> createDisplayList(int width, int height,
118            std::function<void(CanvasType& canvas)> canvasCallback) {
119        CanvasType canvas(width, height);
120        canvasCallback(canvas);
121        return std::unique_ptr<DisplayList>(canvas.finishRecording());
122    }
123
124    static sp<RenderNode> createNode(int left, int top, int right, int bottom,
125            std::function<void(RenderProperties& props, TestCanvas& canvas)> setup) {
126#if HWUI_NULL_GPU
127        // if RenderNodes are being sync'd/used, device info will be needed, since
128        // DeviceInfo::maxTextureSize() affects layer property
129        DeviceInfo::initialize();
130#endif
131
132        sp<RenderNode> node = new RenderNode();
133        RenderProperties& props = node->mutateStagingProperties();
134        props.setLeftTopRightBottom(left, top, right, bottom);
135        if (setup) {
136            TestCanvas canvas(props.getWidth(), props.getHeight());
137            setup(props, canvas);
138            node->setStagingDisplayList(canvas.finishRecording());
139        }
140        node->setPropertyFieldsDirty(0xFFFFFFFF);
141        return node;
142    }
143
144    static void recordNode(RenderNode& node,
145            std::function<void(TestCanvas&)> contentCallback) {
146       TestCanvas canvas(node.stagingProperties().getWidth(),
147               node.stagingProperties().getHeight());
148       contentCallback(canvas);
149       node.setStagingDisplayList(canvas.finishRecording());
150    }
151
152    /**
153     * Forces a sync of a tree of RenderNode, such that every descendant will have its staging
154     * properties and DisplayList moved to the render copies.
155     *
156     * Note: does not check dirtiness bits, so any non-staging DisplayLists will be discarded.
157     * For this reason, this should generally only be called once on a tree.
158     */
159    static void syncHierarchyPropertiesAndDisplayList(sp<RenderNode>& node) {
160        syncHierarchyPropertiesAndDisplayListImpl(node.get());
161    }
162
163    typedef std::function<void(renderthread::RenderThread& thread)> RtCallback;
164
165    class TestTask : public renderthread::RenderTask {
166    public:
167        TestTask(RtCallback rtCallback)
168                : rtCallback(rtCallback) {}
169        virtual ~TestTask() {}
170        virtual void run() override {
171            // RenderState only valid once RenderThread is running, so queried here
172            RenderState& renderState = renderthread::RenderThread::getInstance().renderState();
173
174            renderState.onGLContextCreated();
175            rtCallback(renderthread::RenderThread::getInstance());
176            renderState.onGLContextDestroyed();
177        };
178        RtCallback rtCallback;
179    };
180
181    /**
182     * NOTE: requires surfaceflinger to run, otherwise this method will wait indefinitely.
183     */
184    static void runOnRenderThread(RtCallback rtCallback) {
185        TestTask task(rtCallback);
186        renderthread::RenderThread::getInstance().queueAndWait(&task);
187    }
188
189    static SkColor interpolateColor(float fraction, SkColor start, SkColor end);
190
191    static void drawTextToCanvas(TestCanvas* canvas, const char* text,
192            const SkPaint& paint, float x, float y);
193
194private:
195    static void syncHierarchyPropertiesAndDisplayListImpl(RenderNode* node) {
196        node->syncProperties();
197        node->syncDisplayList();
198        auto displayList = node->getDisplayList();
199        if (displayList) {
200            for (auto&& childOp : displayList->getChildren()) {
201                syncHierarchyPropertiesAndDisplayListImpl(childOp->renderNode);
202            }
203        }
204    }
205
206}; // class TestUtils
207
208} /* namespace uirenderer */
209} /* namespace android */
210
211#endif /* TEST_UTILS_H */
212