TestUtils.h revision 243e85b2e443def1ef47a180e824b36f513c8db8
1/*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16#ifndef TEST_UTILS_H
17#define TEST_UTILS_H
18
19#include <DeviceInfo.h>
20#include <DisplayList.h>
21#include <Matrix.h>
22#include <Rect.h>
23#include <RenderNode.h>
24#include <renderstate/RenderState.h>
25#include <renderthread/RenderThread.h>
26#include <Snapshot.h>
27
28#if HWUI_NEW_OPS
29#include <RecordedOp.h>
30#include <RecordingCanvas.h>
31#else
32#include <DisplayListOp.h>
33#include <DisplayListCanvas.h>
34#endif
35
36#include <memory>
37
38namespace android {
39namespace uirenderer {
40
41#if HWUI_NEW_OPS
42typedef RecordingCanvas TestCanvas;
43#else
44typedef DisplayListCanvas TestCanvas;
45#endif
46
47#define EXPECT_MATRIX_APPROX_EQ(a, b) \
48    EXPECT_TRUE(TestUtils::matricesAreApproxEqual(a, b))
49
50#define EXPECT_RECT_APPROX_EQ(a, b) \
51    EXPECT_TRUE(MathUtils::areEqual(a.left, b.left) \
52            && MathUtils::areEqual(a.top, b.top) \
53            && MathUtils::areEqual(a.right, b.right) \
54            && MathUtils::areEqual(a.bottom, b.bottom));
55
56#define EXPECT_CLIP_RECT(expRect, clipStatePtr) \
57        EXPECT_NE(nullptr, (clipStatePtr)) << "Op is unclipped"; \
58        if ((clipStatePtr)->mode == ClipMode::Rectangle) { \
59            EXPECT_EQ((expRect), reinterpret_cast<const ClipRect*>(clipStatePtr)->rect); \
60        } else { \
61            ADD_FAILURE() << "ClipState not a rect"; \
62        }
63/**
64 * Like gtest's TEST, but runs on the RenderThread, and 'renderThread' is passed, in top level scope
65 * (for e.g. accessing its RenderState)
66 */
67#define RENDERTHREAD_TEST(test_case_name, test_name) \
68    class test_case_name##_##test_name##_RenderThreadTest { \
69    public: \
70        static void doTheThing(renderthread::RenderThread& renderThread); \
71    }; \
72    TEST(test_case_name, test_name) { \
73        TestUtils::runOnRenderThread(test_case_name##_##test_name##_RenderThreadTest::doTheThing); \
74    }; \
75    void test_case_name##_##test_name##_RenderThreadTest::doTheThing(renderthread::RenderThread& renderThread)
76
77class TestUtils {
78public:
79    class SignalingDtor {
80    public:
81        SignalingDtor()
82                : mSignal(nullptr) {}
83        SignalingDtor(int* signal)
84                : mSignal(signal) {}
85        void setSignal(int* signal) {
86            mSignal = signal;
87        }
88        ~SignalingDtor() {
89            if (mSignal) {
90                (*mSignal)++;
91            }
92        }
93    private:
94        int* mSignal;
95    };
96
97    static bool matricesAreApproxEqual(const Matrix4& a, const Matrix4& b) {
98        for (int i = 0; i < 16; i++) {
99            if (!MathUtils::areEqual(a[i], b[i])) {
100                return false;
101            }
102        }
103        return true;
104    }
105
106    static std::unique_ptr<Snapshot> makeSnapshot(const Matrix4& transform, const Rect& clip) {
107        std::unique_ptr<Snapshot> snapshot(new Snapshot());
108        snapshot->clip(clip, SkRegion::kReplace_Op); // store clip first, so it isn't transformed
109        *(snapshot->transform) = transform;
110        return snapshot;
111    }
112
113    static SkBitmap createSkBitmap(int width, int height,
114            SkColorType colorType = kN32_SkColorType) {
115        SkBitmap bitmap;
116        SkImageInfo info = SkImageInfo::Make(width, height,
117                colorType, kPremul_SkAlphaType);
118        bitmap.setInfo(info);
119        bitmap.allocPixels(info);
120        return bitmap;
121    }
122
123    static sp<DeferredLayerUpdater> createTextureLayerUpdater(
124            renderthread::RenderThread& renderThread, uint32_t width, uint32_t height,
125            const SkMatrix& transform);
126
127    template<class CanvasType>
128    static std::unique_ptr<DisplayList> createDisplayList(int width, int height,
129            std::function<void(CanvasType& canvas)> canvasCallback) {
130        CanvasType canvas(width, height);
131        canvasCallback(canvas);
132        return std::unique_ptr<DisplayList>(canvas.finishRecording());
133    }
134
135    static sp<RenderNode> createNode(int left, int top, int right, int bottom,
136            std::function<void(RenderProperties& props, TestCanvas& canvas)> setup) {
137#if HWUI_NULL_GPU
138        // if RenderNodes are being sync'd/used, device info will be needed, since
139        // DeviceInfo::maxTextureSize() affects layer property
140        DeviceInfo::initialize();
141#endif
142
143        sp<RenderNode> node = new RenderNode();
144        RenderProperties& props = node->mutateStagingProperties();
145        props.setLeftTopRightBottom(left, top, right, bottom);
146        if (setup) {
147            TestCanvas canvas(props.getWidth(), props.getHeight());
148            setup(props, canvas);
149            node->setStagingDisplayList(canvas.finishRecording());
150        }
151        node->setPropertyFieldsDirty(0xFFFFFFFF);
152        return node;
153    }
154
155    static void recordNode(RenderNode& node,
156            std::function<void(TestCanvas&)> contentCallback) {
157       TestCanvas canvas(node.stagingProperties().getWidth(),
158               node.stagingProperties().getHeight());
159       contentCallback(canvas);
160       node.setStagingDisplayList(canvas.finishRecording());
161    }
162
163    /**
164     * Forces a sync of a tree of RenderNode, such that every descendant will have its staging
165     * properties and DisplayList moved to the render copies.
166     *
167     * Note: does not check dirtiness bits, so any non-staging DisplayLists will be discarded.
168     * For this reason, this should generally only be called once on a tree.
169     */
170    static void syncHierarchyPropertiesAndDisplayList(sp<RenderNode>& node) {
171        syncHierarchyPropertiesAndDisplayListImpl(node.get());
172    }
173
174    static std::vector<sp<RenderNode>> createSyncedNodeList(sp<RenderNode>& node) {
175        TestUtils::syncHierarchyPropertiesAndDisplayList(node);
176        std::vector<sp<RenderNode>> vec;
177        vec.emplace_back(node);
178        return vec;
179    }
180
181    typedef std::function<void(renderthread::RenderThread& thread)> RtCallback;
182
183    class TestTask : public renderthread::RenderTask {
184    public:
185        TestTask(RtCallback rtCallback)
186                : rtCallback(rtCallback) {}
187        virtual ~TestTask() {}
188        virtual void run() override;
189        RtCallback rtCallback;
190    };
191
192    /**
193     * NOTE: requires surfaceflinger to run, otherwise this method will wait indefinitely.
194     */
195    static void runOnRenderThread(RtCallback rtCallback) {
196        TestTask task(rtCallback);
197        renderthread::RenderThread::getInstance().queueAndWait(&task);
198    }
199
200    static bool isRenderThreadRunning() {
201        return renderthread::RenderThread::hasInstance();
202    }
203
204    static SkColor interpolateColor(float fraction, SkColor start, SkColor end);
205
206    static void layoutTextUnscaled(const SkPaint& paint, const char* text,
207            std::vector<glyph_t>* outGlyphs, std::vector<float>* outPositions,
208            float* outTotalAdvance, Rect* outBounds);
209
210    static void drawUtf8ToCanvas(Canvas* canvas, const char* text,
211            const SkPaint& paint, float x, float y);
212
213    static void drawUtf8ToCanvas(Canvas* canvas, const char* text,
214            const SkPaint& paint, const SkPath& path);
215
216    static std::unique_ptr<uint16_t[]> asciiToUtf16(const char* str);
217
218private:
219    static void syncHierarchyPropertiesAndDisplayListImpl(RenderNode* node) {
220        node->syncProperties();
221        node->syncDisplayList();
222        auto displayList = node->getDisplayList();
223        if (displayList) {
224            for (auto&& childOp : displayList->getChildren()) {
225                syncHierarchyPropertiesAndDisplayListImpl(childOp->renderNode);
226            }
227        }
228    }
229
230}; // class TestUtils
231
232} /* namespace uirenderer */
233} /* namespace android */
234
235#endif /* TEST_UTILS_H */
236