RectGridAnimation.cpp revision 27e58b4f54d693ff1db7ab2edb5d47ca296c1278
116c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck/* 216c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck * Copyright (C) 2015 The Android Open Source Project 316c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck * 416c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck * Licensed under the Apache License, Version 2.0 (the "License"); 516c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck * you may not use this file except in compliance with the License. 616c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck * You may obtain a copy of the License at 716c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck * 816c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck * http://www.apache.org/licenses/LICENSE-2.0 916c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck * 1016c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck * Unless required by applicable law or agreed to in writing, software 1116c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck * distributed under the License is distributed on an "AS IS" BASIS, 1216c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 1316c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck * See the License for the specific language governing permissions and 1416c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck * limitations under the License. 1516c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck */ 1616c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck 1716c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck 1816c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck#include "TestSceneBase.h" 1916c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck 2016c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reckclass RectGridAnimation; 2116c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck 2227e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craikstatic TestScene::Registrar _RectGrid(TestScene::Info{ 2316c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck "rectgrid", 2416c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck "A dense grid of 1x1 rects that should visually look like a single rect. " 2516c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck "Low CPU/GPU load.", 2627e58b4f54d693ff1db7ab2edb5d47ca296c1278Chris Craik TestScene::simpleCreateScene<RectGridAnimation> 2716c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck}); 2816c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck 2916c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reckclass RectGridAnimation : public TestScene { 3016c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reckpublic: 3116c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck sp<RenderNode> card; 3216c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck void createContent(int width, int height, TestCanvas& canvas) override { 3316c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck canvas.drawColor(0xFFFFFFFF, SkXfermode::kSrcOver_Mode); 3416c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck canvas.insertReorderBarrier(true); 3516c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck 3616c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck card = TestUtils::createNode(50, 50, 250, 250, 378d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik [](RenderProperties& props, TestCanvas& canvas) { 3816c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck canvas.drawColor(0xFFFF00FF, SkXfermode::kSrcOver_Mode); 3916c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck 4016c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck SkRegion region; 4116c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck for (int xOffset = 0; xOffset < 200; xOffset+=2) { 4216c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck for (int yOffset = 0; yOffset < 200; yOffset+=2) { 4316c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck region.op(xOffset, yOffset, xOffset + 1, yOffset + 1, SkRegion::kUnion_Op); 4416c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck } 4516c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck } 4616c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck 4716c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck SkPaint paint; 4816c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck paint.setColor(0xff00ffff); 4916c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck canvas.drawRegion(region, paint); 5016c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck }); 5116c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck canvas.drawRenderNode(card.get()); 5216c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck 5316c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck canvas.insertReorderBarrier(false); 5416c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck } 5516c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck void doFrame(int frameNr) override { 5616c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck int curFrame = frameNr % 150; 5716c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck card->mutateStagingProperties().setTranslationX(curFrame); 5816c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck card->mutateStagingProperties().setTranslationY(curFrame); 5916c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck card->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y); 6016c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck } 6116c9d6a92e1b86d448c00c52a1630f3e71e6df76John Reck}; 62