FrameBuilderBench.cpp revision eecff56fed5dd5206acfbc5007b4912081b36d3b
1/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <benchmark/Benchmark.h>
18
19#include "BakedOpState.h"
20#include "BakedOpDispatcher.h"
21#include "BakedOpRenderer.h"
22#include "FrameBuilder.h"
23#include "LayerUpdateQueue.h"
24#include "RecordedOp.h"
25#include "RecordingCanvas.h"
26#include "tests/common/TestContext.h"
27#include "tests/common/TestScene.h"
28#include "tests/common/TestUtils.h"
29#include "Vector.h"
30#include "tests/microbench/MicroBench.h"
31
32#include <vector>
33
34using namespace android;
35using namespace android::uirenderer;
36using namespace android::uirenderer::renderthread;
37using namespace android::uirenderer::test;
38
39const LayerUpdateQueue sEmptyLayerUpdateQueue;
40const Vector3 sLightCenter = {100, 100, 100};
41
42static std::vector<sp<RenderNode>> createTestNodeList() {
43    auto node = TestUtils::createNode(0, 0, 200, 200,
44            [](RenderProperties& props, RecordingCanvas& canvas) {
45        SkBitmap bitmap = TestUtils::createSkBitmap(10, 10);
46        SkPaint paint;
47
48        // Alternate between drawing rects and bitmaps, with bitmaps overlapping rects.
49        // Rects don't overlap bitmaps, so bitmaps should be brought to front as a group.
50        canvas.save(SaveFlags::MatrixClip);
51        for (int i = 0; i < 30; i++) {
52            canvas.translate(0, 10);
53            canvas.drawRect(0, 0, 10, 10, paint);
54            canvas.drawBitmap(bitmap, 5, 0, nullptr);
55        }
56        canvas.restore();
57    });
58    TestUtils::syncHierarchyPropertiesAndDisplayList(node);
59    std::vector<sp<RenderNode>> vec;
60    vec.emplace_back(node);
61    return vec;
62}
63
64BENCHMARK_NO_ARG(BM_FrameBuilder_defer);
65void BM_FrameBuilder_defer::Run(int iters) {
66    auto nodes = createTestNodeList();
67    StartBenchmarkTiming();
68    for (int i = 0; i < iters; i++) {
69        FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 200), 100, 200,
70                nodes, sLightCenter);
71        MicroBench::DoNotOptimize(&frameBuilder);
72    }
73    StopBenchmarkTiming();
74}
75
76BENCHMARK_NO_ARG(BM_FrameBuilder_deferAndRender);
77void BM_FrameBuilder_deferAndRender::Run(int iters) {
78    TestUtils::runOnRenderThread([this, iters](RenderThread& thread) {
79        auto nodes = createTestNodeList();
80        BakedOpRenderer::LightInfo lightInfo = {50.0f, 128, 128 };
81
82        RenderState& renderState = thread.renderState();
83        Caches& caches = Caches::getInstance();
84
85        StartBenchmarkTiming();
86        for (int i = 0; i < iters; i++) {
87            FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 200), 100, 200,
88                    nodes, sLightCenter);
89
90            BakedOpRenderer renderer(caches, renderState, true, lightInfo);
91            frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
92            MicroBench::DoNotOptimize(&renderer);
93        }
94        StopBenchmarkTiming();
95    });
96}
97
98static std::vector<sp<RenderNode>> getSyncedSceneNodes(const char* sceneName) {
99    gDisplay = getBuiltInDisplay(); // switch to real display if present
100
101    TestContext testContext;
102    TestScene::Options opts;
103    std::unique_ptr<TestScene> scene(TestScene::testMap()[sceneName].createScene(opts));
104
105    sp<RenderNode> rootNode = TestUtils::createNode(0, 0, gDisplay.w, gDisplay.h,
106                [&scene](RenderProperties& props, TestCanvas& canvas) {
107            scene->createContent(gDisplay.w, gDisplay.h, canvas);
108    });
109
110    TestUtils::syncHierarchyPropertiesAndDisplayList(rootNode);
111    std::vector<sp<RenderNode>> nodes;
112    nodes.emplace_back(rootNode);
113    return nodes;
114}
115
116static void benchDeferScene(testing::Benchmark& benchmark, int iters, const char* sceneName) {
117    auto nodes = getSyncedSceneNodes(sceneName);
118    benchmark.StartBenchmarkTiming();
119    for (int i = 0; i < iters; i++) {
120        FrameBuilder frameBuilder(sEmptyLayerUpdateQueue,
121                SkRect::MakeWH(gDisplay.w, gDisplay.h), gDisplay.w, gDisplay.h,
122                nodes, sLightCenter);
123        MicroBench::DoNotOptimize(&frameBuilder);
124    }
125    benchmark.StopBenchmarkTiming();
126}
127
128static void benchDeferAndRenderScene(testing::Benchmark& benchmark,
129        int iters, const char* sceneName) {
130    TestUtils::runOnRenderThread([&benchmark, iters, sceneName](RenderThread& thread) {
131        auto nodes = getSyncedSceneNodes(sceneName);
132        BakedOpRenderer::LightInfo lightInfo = {50.0f, 128, 128 }; // TODO!
133
134        RenderState& renderState = thread.renderState();
135        Caches& caches = Caches::getInstance();
136
137        benchmark.StartBenchmarkTiming();
138        for (int i = 0; i < iters; i++) {
139            FrameBuilder frameBuilder(sEmptyLayerUpdateQueue,
140                    SkRect::MakeWH(gDisplay.w, gDisplay.h), gDisplay.w, gDisplay.h,
141                    nodes, sLightCenter);
142
143            BakedOpRenderer renderer(caches, renderState, true, lightInfo);
144            frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
145            MicroBench::DoNotOptimize(&renderer);
146        }
147        benchmark.StopBenchmarkTiming();
148    });
149}
150
151BENCHMARK_NO_ARG(BM_FrameBuilder_listview_defer);
152void BM_FrameBuilder_listview_defer::Run(int iters) {
153    benchDeferScene(*this, iters, "listview");
154}
155
156BENCHMARK_NO_ARG(BM_FrameBuilder_listview_deferAndRender);
157void BM_FrameBuilder_listview_deferAndRender::Run(int iters) {
158    benchDeferAndRenderScene(*this, iters, "listview");
159}
160
161