FrameBuilderTests.cpp revision 6e068c0182f6f85bccb855a647510724d1c65a13
1/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <gtest/gtest.h>
18
19#include <BakedOpState.h>
20#include <DeferredLayerUpdater.h>
21#include <FrameBuilder.h>
22#include <LayerUpdateQueue.h>
23#include <RecordedOp.h>
24#include <RecordingCanvas.h>
25#include <tests/common/TestUtils.h>
26
27#include <unordered_map>
28
29namespace android {
30namespace uirenderer {
31
32const LayerUpdateQueue sEmptyLayerUpdateQueue;
33const FrameBuilder::LightGeometry sLightGeometry = { {100, 100, 100}, 50};
34
35
36/**
37 * Virtual class implemented by each test to redirect static operation / state transitions to
38 * virtual methods.
39 *
40 * Virtual dispatch allows for default behaviors to be specified (very common case in below tests),
41 * and allows Renderer vs Dispatching behavior to be merged.
42 *
43 * onXXXOp methods fail by default - tests should override ops they expect
44 * startRepaintLayer fails by default - tests should override if expected
45 * startFrame/endFrame do nothing by default - tests should override to intercept
46 */
47class TestRendererBase {
48public:
49    virtual ~TestRendererBase() {}
50    virtual OffscreenBuffer* startTemporaryLayer(uint32_t, uint32_t) {
51        ADD_FAILURE() << "Layer creation not expected in this test";
52        return nullptr;
53    }
54    virtual void startRepaintLayer(OffscreenBuffer*, const Rect& repaintRect) {
55        ADD_FAILURE() << "Layer repaint not expected in this test";
56    }
57    virtual void endLayer() {
58        ADD_FAILURE() << "Layer updates not expected in this test";
59    }
60    virtual void startFrame(uint32_t width, uint32_t height, const Rect& repaintRect) {}
61    virtual void endFrame(const Rect& repaintRect) {}
62
63    // define virtual defaults for single draw methods
64#define X(Type) \
65    virtual void on##Type(const Type&, const BakedOpState&) { \
66        ADD_FAILURE() << #Type " not expected in this test"; \
67    }
68    MAP_RENDERABLE_OPS(X)
69#undef X
70
71    // define virtual defaults for merged draw methods
72#define X(Type) \
73    virtual void onMerged##Type##s(const MergedBakedOpList& opList) { \
74        ADD_FAILURE() << "Merged " #Type "s not expected in this test"; \
75    }
76    MAP_MERGEABLE_OPS(X)
77#undef X
78
79    int getIndex() { return mIndex; }
80
81protected:
82    int mIndex = 0;
83};
84
85/**
86 * Dispatches all static methods to similar formed methods on renderer, which fail by default but
87 * are overridden by subclasses per test.
88 */
89class TestDispatcher {
90public:
91    // define single op methods, which redirect to TestRendererBase
92#define X(Type) \
93    static void on##Type(TestRendererBase& renderer, const Type& op, const BakedOpState& state) { \
94        renderer.on##Type(op, state); \
95    }
96    MAP_RENDERABLE_OPS(X);
97#undef X
98
99    // define merged op methods, which redirect to TestRendererBase
100#define X(Type) \
101    static void onMerged##Type##s(TestRendererBase& renderer, const MergedBakedOpList& opList) { \
102        renderer.onMerged##Type##s(opList); \
103    }
104    MAP_MERGEABLE_OPS(X);
105#undef X
106};
107
108class FailRenderer : public TestRendererBase {};
109
110TEST(FrameBuilder, simple) {
111    class SimpleTestRenderer : public TestRendererBase {
112    public:
113        void startFrame(uint32_t width, uint32_t height, const Rect& repaintRect) override {
114            EXPECT_EQ(0, mIndex++);
115            EXPECT_EQ(100u, width);
116            EXPECT_EQ(200u, height);
117        }
118        void onRectOp(const RectOp& op, const BakedOpState& state) override {
119            EXPECT_EQ(1, mIndex++);
120        }
121        void onBitmapOp(const BitmapOp& op, const BakedOpState& state) override {
122            EXPECT_EQ(2, mIndex++);
123        }
124        void endFrame(const Rect& repaintRect) override {
125            EXPECT_EQ(3, mIndex++);
126        }
127    };
128
129    auto node = TestUtils::createNode(0, 0, 100, 200,
130            [](RenderProperties& props, RecordingCanvas& canvas) {
131        SkBitmap bitmap = TestUtils::createSkBitmap(25, 25);
132        canvas.drawRect(0, 0, 100, 200, SkPaint());
133        canvas.drawBitmap(bitmap, 10, 10, nullptr);
134    });
135    FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 200), 100, 200,
136            TestUtils::createSyncedNodeList(node), sLightGeometry, nullptr);
137    SimpleTestRenderer renderer;
138    frameBuilder.replayBakedOps<TestDispatcher>(renderer);
139    EXPECT_EQ(4, renderer.getIndex()); // 2 ops + start + end
140}
141
142TEST(FrameBuilder, simpleStroke) {
143    class SimpleStrokeTestRenderer : public TestRendererBase {
144    public:
145        void onPointsOp(const PointsOp& op, const BakedOpState& state) override {
146            EXPECT_EQ(0, mIndex++);
147            // even though initial bounds are empty...
148            EXPECT_TRUE(op.unmappedBounds.isEmpty())
149                    << "initial bounds should be empty, since they're unstroked";
150            EXPECT_EQ(Rect(45, 45, 55, 55), state.computedState.clippedBounds)
151                    << "final bounds should account for stroke";
152        }
153    };
154
155    auto node = TestUtils::createNode(0, 0, 100, 200,
156            [](RenderProperties& props, RecordingCanvas& canvas) {
157        SkPaint strokedPaint;
158        strokedPaint.setStrokeWidth(10);
159        canvas.drawPoint(50, 50, strokedPaint);
160    });
161    FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 200), 100, 200,
162            TestUtils::createSyncedNodeList(node), sLightGeometry, nullptr);
163    SimpleStrokeTestRenderer renderer;
164    frameBuilder.replayBakedOps<TestDispatcher>(renderer);
165    EXPECT_EQ(1, renderer.getIndex());
166}
167
168TEST(FrameBuilder, simpleRejection) {
169    auto node = TestUtils::createNode(0, 0, 200, 200,
170            [](RenderProperties& props, RecordingCanvas& canvas) {
171        canvas.save(SaveFlags::MatrixClip);
172        canvas.clipRect(200, 200, 400, 400, SkRegion::kIntersect_Op); // intersection should be empty
173        canvas.drawRect(0, 0, 400, 400, SkPaint());
174        canvas.restore();
175    });
176    FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
177            TestUtils::createSyncedNodeList(node), sLightGeometry, nullptr);
178
179    FailRenderer renderer;
180    frameBuilder.replayBakedOps<TestDispatcher>(renderer);
181}
182
183TEST(FrameBuilder, simpleBatching) {
184    const int LOOPS = 5;
185    class SimpleBatchingTestRenderer : public TestRendererBase {
186    public:
187        void onBitmapOp(const BitmapOp& op, const BakedOpState& state) override {
188            EXPECT_TRUE(mIndex++ >= LOOPS) << "Bitmaps should be above all rects";
189        }
190        void onRectOp(const RectOp& op, const BakedOpState& state) override {
191            EXPECT_TRUE(mIndex++ < LOOPS) << "Rects should be below all bitmaps";
192        }
193    };
194
195    auto node = TestUtils::createNode(0, 0, 200, 200,
196            [](RenderProperties& props, RecordingCanvas& canvas) {
197        SkBitmap bitmap = TestUtils::createSkBitmap(10, 10,
198                kAlpha_8_SkColorType); // Disable merging by using alpha 8 bitmap
199
200        // Alternate between drawing rects and bitmaps, with bitmaps overlapping rects.
201        // Rects don't overlap bitmaps, so bitmaps should be brought to front as a group.
202        canvas.save(SaveFlags::MatrixClip);
203        for (int i = 0; i < LOOPS; i++) {
204            canvas.translate(0, 10);
205            canvas.drawRect(0, 0, 10, 10, SkPaint());
206            canvas.drawBitmap(bitmap, 5, 0, nullptr);
207        }
208        canvas.restore();
209    });
210
211    FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
212            TestUtils::createSyncedNodeList(node), sLightGeometry, nullptr);
213    SimpleBatchingTestRenderer renderer;
214    frameBuilder.replayBakedOps<TestDispatcher>(renderer);
215    EXPECT_EQ(2 * LOOPS, renderer.getIndex())
216            << "Expect number of ops = 2 * loop count";
217}
218
219// TODO: Disabled due to b/26793764
220TEST(FrameBuilder, DISABLED_clippedMerging) {
221    class ClippedMergingTestRenderer : public TestRendererBase {
222    public:
223        void onMergedBitmapOps(const MergedBakedOpList& opList) override {
224            EXPECT_EQ(0, mIndex);
225            mIndex += opList.count;
226            EXPECT_EQ(4u, opList.count);
227            EXPECT_EQ(Rect(10, 10, 90, 90), opList.clip);
228            EXPECT_EQ(OpClipSideFlags::Left | OpClipSideFlags::Top | OpClipSideFlags::Right,
229                    opList.clipSideFlags);
230        }
231    };
232    auto node = TestUtils::createNode(0, 0, 100, 100,
233            [](RenderProperties& props, TestCanvas& canvas) {
234        SkBitmap bitmap = TestUtils::createSkBitmap(20, 20);
235
236        // left side clipped (to inset left half)
237        canvas.clipRect(10, 0, 50, 100, SkRegion::kReplace_Op);
238        canvas.drawBitmap(bitmap, 0, 40, nullptr);
239
240        // top side clipped (to inset top half)
241        canvas.clipRect(0, 10, 100, 50, SkRegion::kReplace_Op);
242        canvas.drawBitmap(bitmap, 40, 0, nullptr);
243
244        // right side clipped (to inset right half)
245        canvas.clipRect(50, 0, 90, 100, SkRegion::kReplace_Op);
246        canvas.drawBitmap(bitmap, 80, 40, nullptr);
247
248        // bottom not clipped, just abutting (inset bottom half)
249        canvas.clipRect(0, 50, 100, 90, SkRegion::kReplace_Op);
250        canvas.drawBitmap(bitmap, 40, 70, nullptr);
251    });
252
253    FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 100), 100, 100,
254            TestUtils::createSyncedNodeList(node), sLightGeometry, nullptr);
255    ClippedMergingTestRenderer renderer;
256    frameBuilder.replayBakedOps<TestDispatcher>(renderer);
257    EXPECT_EQ(4, renderer.getIndex());
258}
259
260TEST(FrameBuilder, textMerging) {
261    class TextMergingTestRenderer : public TestRendererBase {
262    public:
263        void onMergedTextOps(const MergedBakedOpList& opList) override {
264            EXPECT_EQ(0, mIndex);
265            mIndex += opList.count;
266            EXPECT_EQ(2u, opList.count);
267            EXPECT_EQ(OpClipSideFlags::Top, opList.clipSideFlags);
268            EXPECT_EQ(OpClipSideFlags::Top, opList.states[0]->computedState.clipSideFlags);
269            EXPECT_EQ(OpClipSideFlags::None, opList.states[1]->computedState.clipSideFlags);
270        }
271    };
272    auto node = TestUtils::createNode(0, 0, 400, 400,
273            [](RenderProperties& props, TestCanvas& canvas) {
274        SkPaint paint;
275        paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
276        paint.setAntiAlias(true);
277        paint.setTextSize(50);
278        TestUtils::drawTextToCanvas(&canvas, "Test string1", paint, 100, 0); // will be top clipped
279        TestUtils::drawTextToCanvas(&canvas, "Test string1", paint, 100, 100); // not clipped
280    });
281    FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(400, 400), 400, 400,
282            TestUtils::createSyncedNodeList(node), sLightGeometry, nullptr);
283    TextMergingTestRenderer renderer;
284    frameBuilder.replayBakedOps<TestDispatcher>(renderer);
285    EXPECT_EQ(2, renderer.getIndex()) << "Expect 2 ops";
286}
287
288TEST(FrameBuilder, textStrikethrough) {
289    const int LOOPS = 5;
290    class TextStrikethroughTestRenderer : public TestRendererBase {
291    public:
292        void onRectOp(const RectOp& op, const BakedOpState& state) override {
293            EXPECT_TRUE(mIndex++ >= LOOPS) << "Strikethrough rects should be above all text";
294        }
295        void onMergedTextOps(const MergedBakedOpList& opList) override {
296            EXPECT_EQ(0, mIndex);
297            mIndex += opList.count;
298            EXPECT_EQ(5u, opList.count);
299        }
300    };
301    auto node = TestUtils::createNode(0, 0, 200, 2000,
302            [](RenderProperties& props, RecordingCanvas& canvas) {
303        SkPaint textPaint;
304        textPaint.setAntiAlias(true);
305        textPaint.setTextSize(20);
306        textPaint.setStrikeThruText(true);
307        textPaint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
308        for (int i = 0; i < LOOPS; i++) {
309            TestUtils::drawTextToCanvas(&canvas, "test text", textPaint, 10, 100 * (i + 1));
310        }
311    });
312    FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 2000), 200, 2000,
313            TestUtils::createSyncedNodeList(node), sLightGeometry, nullptr);
314    TextStrikethroughTestRenderer renderer;
315    frameBuilder.replayBakedOps<TestDispatcher>(renderer);
316    EXPECT_EQ(2 * LOOPS, renderer.getIndex())
317            << "Expect number of ops = 2 * loop count";
318}
319
320RENDERTHREAD_TEST(FrameBuilder, textureLayer) {
321    class TextureLayerTestRenderer : public TestRendererBase {
322    public:
323        void onTextureLayerOp(const TextureLayerOp& op, const BakedOpState& state) override {
324            EXPECT_EQ(0, mIndex++);
325            EXPECT_EQ(Rect(50, 50, 150, 150), state.computedState.clipRect());
326            EXPECT_EQ(Rect(50, 50, 105, 105), state.computedState.clippedBounds);
327
328            Matrix4 expected;
329            expected.loadTranslate(5, 5, 0);
330            EXPECT_MATRIX_APPROX_EQ(expected, state.computedState.transform);
331        }
332    };
333
334    auto layerUpdater = TestUtils::createTextureLayerUpdater(renderThread, 100, 100,
335            [](Matrix4* transform) {
336        transform->loadTranslate(5, 5, 0);
337    });
338
339    auto node = TestUtils::createNode(0, 0, 200, 200,
340            [&layerUpdater](RenderProperties& props, RecordingCanvas& canvas) {
341        canvas.save(SaveFlags::MatrixClip);
342        canvas.clipRect(50, 50, 150, 150, SkRegion::kIntersect_Op);
343        canvas.drawLayer(layerUpdater.get());
344        canvas.restore();
345    });
346    FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
347            TestUtils::createSyncedNodeList(node), sLightGeometry, nullptr);
348    TextureLayerTestRenderer renderer;
349    frameBuilder.replayBakedOps<TestDispatcher>(renderer);
350    EXPECT_EQ(1, renderer.getIndex());
351}
352
353TEST(FrameBuilder, renderNode) {
354    class RenderNodeTestRenderer : public TestRendererBase {
355    public:
356        void onRectOp(const RectOp& op, const BakedOpState& state) override {
357            switch(mIndex++) {
358            case 0:
359                EXPECT_EQ(Rect(200, 200), state.computedState.clippedBounds);
360                EXPECT_EQ(SK_ColorDKGRAY, op.paint->getColor());
361                break;
362            case 1:
363                EXPECT_EQ(Rect(50, 50, 150, 150), state.computedState.clippedBounds);
364                EXPECT_EQ(SK_ColorWHITE, op.paint->getColor());
365                break;
366            default:
367                ADD_FAILURE();
368            }
369        }
370    };
371
372    auto child = TestUtils::createNode(10, 10, 110, 110,
373            [](RenderProperties& props, RecordingCanvas& canvas) {
374        SkPaint paint;
375        paint.setColor(SK_ColorWHITE);
376        canvas.drawRect(0, 0, 100, 100, paint);
377    });
378
379    auto parent = TestUtils::createNode(0, 0, 200, 200,
380            [&child](RenderProperties& props, RecordingCanvas& canvas) {
381        SkPaint paint;
382        paint.setColor(SK_ColorDKGRAY);
383        canvas.drawRect(0, 0, 200, 200, paint);
384
385        canvas.save(SaveFlags::MatrixClip);
386        canvas.translate(40, 40);
387        canvas.drawRenderNode(child.get());
388        canvas.restore();
389    });
390
391    FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
392            TestUtils::createSyncedNodeList(parent), sLightGeometry, nullptr);
393    RenderNodeTestRenderer renderer;
394    frameBuilder.replayBakedOps<TestDispatcher>(renderer);
395}
396
397TEST(FrameBuilder, clipped) {
398    class ClippedTestRenderer : public TestRendererBase {
399    public:
400        void onBitmapOp(const BitmapOp& op, const BakedOpState& state) override {
401            EXPECT_EQ(0, mIndex++);
402            EXPECT_EQ(Rect(10, 20, 30, 40), state.computedState.clippedBounds);
403            EXPECT_EQ(Rect(10, 20, 30, 40), state.computedState.clipRect());
404            EXPECT_TRUE(state.computedState.transform.isIdentity());
405        }
406    };
407
408    auto node = TestUtils::createNode(0, 0, 200, 200,
409            [](RenderProperties& props, RecordingCanvas& canvas) {
410        SkBitmap bitmap = TestUtils::createSkBitmap(200, 200);
411        canvas.drawBitmap(bitmap, 0, 0, nullptr);
412    });
413
414    FrameBuilder frameBuilder(sEmptyLayerUpdateQueue,
415            SkRect::MakeLTRB(10, 20, 30, 40), // clip to small area, should see in receiver
416            200, 200, TestUtils::createSyncedNodeList(node), sLightGeometry, nullptr);
417    ClippedTestRenderer renderer;
418    frameBuilder.replayBakedOps<TestDispatcher>(renderer);
419}
420
421TEST(FrameBuilder, saveLayer_simple) {
422    class SaveLayerSimpleTestRenderer : public TestRendererBase {
423    public:
424        OffscreenBuffer* startTemporaryLayer(uint32_t width, uint32_t height) override {
425            EXPECT_EQ(0, mIndex++);
426            EXPECT_EQ(180u, width);
427            EXPECT_EQ(180u, height);
428            return nullptr;
429        }
430        void endLayer() override {
431            EXPECT_EQ(2, mIndex++);
432        }
433        void onRectOp(const RectOp& op, const BakedOpState& state) override {
434            EXPECT_EQ(1, mIndex++);
435            EXPECT_EQ(Rect(10, 10, 190, 190), op.unmappedBounds);
436            EXPECT_EQ(Rect(180, 180), state.computedState.clippedBounds);
437            EXPECT_EQ(Rect(180, 180), state.computedState.clipRect());
438
439            Matrix4 expectedTransform;
440            expectedTransform.loadTranslate(-10, -10, 0);
441            EXPECT_MATRIX_APPROX_EQ(expectedTransform, state.computedState.transform);
442        }
443        void onLayerOp(const LayerOp& op, const BakedOpState& state) override {
444            EXPECT_EQ(3, mIndex++);
445            EXPECT_EQ(Rect(10, 10, 190, 190), state.computedState.clippedBounds);
446            EXPECT_EQ(Rect(200, 200), state.computedState.clipRect());
447            EXPECT_TRUE(state.computedState.transform.isIdentity());
448        }
449    };
450
451    auto node = TestUtils::createNode(0, 0, 200, 200,
452            [](RenderProperties& props, RecordingCanvas& canvas) {
453        canvas.saveLayerAlpha(10, 10, 190, 190, 128, SaveFlags::ClipToLayer);
454        canvas.drawRect(10, 10, 190, 190, SkPaint());
455        canvas.restore();
456    });
457    FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
458            TestUtils::createSyncedNodeList(node), sLightGeometry, nullptr);
459    SaveLayerSimpleTestRenderer renderer;
460    frameBuilder.replayBakedOps<TestDispatcher>(renderer);
461    EXPECT_EQ(4, renderer.getIndex());
462}
463
464TEST(FrameBuilder, saveLayer_nested) {
465    /* saveLayer1 { rect1, saveLayer2 { rect2 } } will play back as:
466     * - startTemporaryLayer2, rect2 endLayer2
467     * - startTemporaryLayer1, rect1, drawLayer2, endLayer1
468     * - startFrame, layerOp1, endFrame
469     */
470    class SaveLayerNestedTestRenderer : public TestRendererBase {
471    public:
472        OffscreenBuffer* startTemporaryLayer(uint32_t width, uint32_t height) override {
473            const int index = mIndex++;
474            if (index == 0) {
475                EXPECT_EQ(400u, width);
476                EXPECT_EQ(400u, height);
477                return (OffscreenBuffer*) 0x400;
478            } else if (index == 3) {
479                EXPECT_EQ(800u, width);
480                EXPECT_EQ(800u, height);
481                return (OffscreenBuffer*) 0x800;
482            } else { ADD_FAILURE(); }
483            return (OffscreenBuffer*) nullptr;
484        }
485        void endLayer() override {
486            int index = mIndex++;
487            EXPECT_TRUE(index == 2 || index == 6);
488        }
489        void startFrame(uint32_t width, uint32_t height, const Rect& repaintRect) override {
490            EXPECT_EQ(7, mIndex++);
491        }
492        void endFrame(const Rect& repaintRect) override {
493            EXPECT_EQ(9, mIndex++);
494        }
495        void onRectOp(const RectOp& op, const BakedOpState& state) override {
496            const int index = mIndex++;
497            if (index == 1) {
498                EXPECT_EQ(Rect(400, 400), op.unmappedBounds); // inner rect
499            } else if (index == 4) {
500                EXPECT_EQ(Rect(800, 800), op.unmappedBounds); // outer rect
501            } else { ADD_FAILURE(); }
502        }
503        void onLayerOp(const LayerOp& op, const BakedOpState& state) override {
504            const int index = mIndex++;
505            if (index == 5) {
506                EXPECT_EQ((OffscreenBuffer*)0x400, *op.layerHandle);
507                EXPECT_EQ(Rect(400, 400), op.unmappedBounds); // inner layer
508            } else if (index == 8) {
509                EXPECT_EQ((OffscreenBuffer*)0x800, *op.layerHandle);
510                EXPECT_EQ(Rect(800, 800), op.unmappedBounds); // outer layer
511            } else { ADD_FAILURE(); }
512        }
513    };
514
515    auto node = TestUtils::createNode(0, 0, 800, 800,
516            [](RenderProperties& props, RecordingCanvas& canvas) {
517        canvas.saveLayerAlpha(0, 0, 800, 800, 128, SaveFlags::ClipToLayer);
518        {
519            canvas.drawRect(0, 0, 800, 800, SkPaint());
520            canvas.saveLayerAlpha(0, 0, 400, 400, 128, SaveFlags::ClipToLayer);
521            {
522                canvas.drawRect(0, 0, 400, 400, SkPaint());
523            }
524            canvas.restore();
525        }
526        canvas.restore();
527    });
528
529    FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(800, 800), 800, 800,
530            TestUtils::createSyncedNodeList(node), sLightGeometry, nullptr);
531    SaveLayerNestedTestRenderer renderer;
532    frameBuilder.replayBakedOps<TestDispatcher>(renderer);
533    EXPECT_EQ(10, renderer.getIndex());
534}
535
536TEST(FrameBuilder, saveLayer_contentRejection) {
537        auto node = TestUtils::createNode(0, 0, 200, 200,
538                [](RenderProperties& props, RecordingCanvas& canvas) {
539        canvas.save(SaveFlags::MatrixClip);
540        canvas.clipRect(200, 200, 400, 400, SkRegion::kIntersect_Op);
541        canvas.saveLayerAlpha(200, 200, 400, 400, 128, SaveFlags::ClipToLayer);
542
543        // draw within save layer may still be recorded, but shouldn't be drawn
544        canvas.drawRect(200, 200, 400, 400, SkPaint());
545
546        canvas.restore();
547        canvas.restore();
548    });
549    FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
550            TestUtils::createSyncedNodeList(node), sLightGeometry, nullptr);
551
552    FailRenderer renderer;
553    // should see no ops, even within the layer, since the layer should be rejected
554    frameBuilder.replayBakedOps<TestDispatcher>(renderer);
555}
556
557TEST(FrameBuilder, saveLayerUnclipped_simple) {
558    class SaveLayerUnclippedSimpleTestRenderer : public TestRendererBase {
559    public:
560        void onCopyToLayerOp(const CopyToLayerOp& op, const BakedOpState& state) override {
561            EXPECT_EQ(0, mIndex++);
562            EXPECT_EQ(Rect(10, 10, 190, 190), state.computedState.clippedBounds);
563            EXPECT_CLIP_RECT(Rect(200, 200), state.computedState.clipState);
564            EXPECT_TRUE(state.computedState.transform.isIdentity());
565        }
566        void onSimpleRectsOp(const SimpleRectsOp& op, const BakedOpState& state) override {
567            EXPECT_EQ(1, mIndex++);
568            ASSERT_NE(nullptr, op.paint);
569            ASSERT_EQ(SkXfermode::kClear_Mode, PaintUtils::getXfermodeDirect(op.paint));
570        }
571        void onRectOp(const RectOp& op, const BakedOpState& state) override {
572            EXPECT_EQ(2, mIndex++);
573            EXPECT_EQ(Rect(200, 200), op.unmappedBounds);
574            EXPECT_EQ(Rect(200, 200), state.computedState.clippedBounds);
575            EXPECT_EQ(Rect(200, 200), state.computedState.clipRect());
576            EXPECT_TRUE(state.computedState.transform.isIdentity());
577        }
578        void onCopyFromLayerOp(const CopyFromLayerOp& op, const BakedOpState& state) override {
579            EXPECT_EQ(3, mIndex++);
580            EXPECT_EQ(Rect(10, 10, 190, 190), state.computedState.clippedBounds);
581            EXPECT_CLIP_RECT(Rect(200, 200), state.computedState.clipState);
582            EXPECT_TRUE(state.computedState.transform.isIdentity());
583        }
584    };
585
586    auto node = TestUtils::createNode(0, 0, 200, 200,
587            [](RenderProperties& props, RecordingCanvas& canvas) {
588        canvas.saveLayerAlpha(10, 10, 190, 190, 128, (SaveFlags::Flags)(0));
589        canvas.drawRect(0, 0, 200, 200, SkPaint());
590        canvas.restore();
591    });
592    FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
593            TestUtils::createSyncedNodeList(node), sLightGeometry, nullptr);
594    SaveLayerUnclippedSimpleTestRenderer renderer;
595    frameBuilder.replayBakedOps<TestDispatcher>(renderer);
596    EXPECT_EQ(4, renderer.getIndex());
597}
598
599TEST(FrameBuilder, saveLayerUnclipped_mergedClears) {
600    class SaveLayerUnclippedMergedClearsTestRenderer : public TestRendererBase {
601    public:
602        void onCopyToLayerOp(const CopyToLayerOp& op, const BakedOpState& state) override {
603            int index = mIndex++;
604            EXPECT_GT(4, index);
605            EXPECT_EQ(5, op.unmappedBounds.getWidth());
606            EXPECT_EQ(5, op.unmappedBounds.getHeight());
607            if (index == 0) {
608                EXPECT_EQ(Rect(10, 10), state.computedState.clippedBounds);
609            } else if (index == 1) {
610                EXPECT_EQ(Rect(190, 0, 200, 10), state.computedState.clippedBounds);
611            } else if (index == 2) {
612                EXPECT_EQ(Rect(0, 190, 10, 200), state.computedState.clippedBounds);
613            } else if (index == 3) {
614                EXPECT_EQ(Rect(190, 190, 200, 200), state.computedState.clippedBounds);
615            }
616        }
617        void onSimpleRectsOp(const SimpleRectsOp& op, const BakedOpState& state) override {
618            EXPECT_EQ(4, mIndex++);
619            ASSERT_EQ(op.vertexCount, 16u);
620            for (size_t i = 0; i < op.vertexCount; i++) {
621                auto v = op.vertices[i];
622                EXPECT_TRUE(v.x == 0 || v.x == 10 || v.x == 190 || v.x == 200);
623                EXPECT_TRUE(v.y == 0 || v.y == 10 || v.y == 190 || v.y == 200);
624            }
625        }
626        void onRectOp(const RectOp& op, const BakedOpState& state) override {
627            EXPECT_EQ(5, mIndex++);
628        }
629        void onCopyFromLayerOp(const CopyFromLayerOp& op, const BakedOpState& state) override {
630            EXPECT_LT(5, mIndex++);
631        }
632    };
633
634    auto node = TestUtils::createNode(0, 0, 200, 200,
635            [](RenderProperties& props, RecordingCanvas& canvas) {
636
637        int restoreTo = canvas.save(SaveFlags::MatrixClip);
638        canvas.scale(2, 2);
639        canvas.saveLayerAlpha(0, 0, 5, 5, 128, SaveFlags::MatrixClip);
640        canvas.saveLayerAlpha(95, 0, 100, 5, 128, SaveFlags::MatrixClip);
641        canvas.saveLayerAlpha(0, 95, 5, 100, 128, SaveFlags::MatrixClip);
642        canvas.saveLayerAlpha(95, 95, 100, 100, 128, SaveFlags::MatrixClip);
643        canvas.drawRect(0, 0, 100, 100, SkPaint());
644        canvas.restoreToCount(restoreTo);
645    });
646    FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
647            TestUtils::createSyncedNodeList(node), sLightGeometry, nullptr);
648    SaveLayerUnclippedMergedClearsTestRenderer renderer;
649    frameBuilder.replayBakedOps<TestDispatcher>(renderer);
650    EXPECT_EQ(10, renderer.getIndex())
651            << "Expect 4 copyTos, 4 copyFroms, 1 clear SimpleRects, and 1 rect.";
652}
653
654/* saveLayerUnclipped { saveLayer { saveLayerUnclipped { rect } } } will play back as:
655 * - startTemporaryLayer, onCopyToLayer, onSimpleRects, onRect, onCopyFromLayer, endLayer
656 * - startFrame, onCopyToLayer, onSimpleRects, drawLayer, onCopyFromLayer, endframe
657 */
658TEST(FrameBuilder, saveLayerUnclipped_complex) {
659    class SaveLayerUnclippedComplexTestRenderer : public TestRendererBase {
660    public:
661        OffscreenBuffer* startTemporaryLayer(uint32_t width, uint32_t height) {
662            EXPECT_EQ(0, mIndex++); // savelayer first
663            return (OffscreenBuffer*)0xabcd;
664        }
665        void onCopyToLayerOp(const CopyToLayerOp& op, const BakedOpState& state) override {
666            int index = mIndex++;
667            EXPECT_TRUE(index == 1 || index == 7);
668        }
669        void onSimpleRectsOp(const SimpleRectsOp& op, const BakedOpState& state) override {
670            int index = mIndex++;
671            EXPECT_TRUE(index == 2 || index == 8);
672        }
673        void onRectOp(const RectOp& op, const BakedOpState& state) override {
674            EXPECT_EQ(3, mIndex++);
675            Matrix4 expected;
676            expected.loadTranslate(-100, -100, 0);
677            EXPECT_EQ(Rect(100, 100, 200, 200), state.computedState.clippedBounds);
678            EXPECT_MATRIX_APPROX_EQ(expected, state.computedState.transform);
679        }
680        void onCopyFromLayerOp(const CopyFromLayerOp& op, const BakedOpState& state) override {
681            int index = mIndex++;
682            EXPECT_TRUE(index == 4 || index == 10);
683        }
684        void endLayer() override {
685            EXPECT_EQ(5, mIndex++);
686        }
687        void startFrame(uint32_t width, uint32_t height, const Rect& repaintRect) override {
688            EXPECT_EQ(6, mIndex++);
689        }
690        void onLayerOp(const LayerOp& op, const BakedOpState& state) override {
691            EXPECT_EQ(9, mIndex++);
692        }
693        void endFrame(const Rect& repaintRect) override {
694            EXPECT_EQ(11, mIndex++);
695        }
696    };
697
698    auto node = TestUtils::createNode(0, 0, 600, 600, // 500x500 triggers clipping
699            [](RenderProperties& props, RecordingCanvas& canvas) {
700        canvas.saveLayerAlpha(0, 0, 500, 500, 128, (SaveFlags::Flags)0); // unclipped
701        canvas.saveLayerAlpha(100, 100, 400, 400, 128, SaveFlags::ClipToLayer); // clipped
702        canvas.saveLayerAlpha(200, 200, 300, 300, 128, (SaveFlags::Flags)0); // unclipped
703        canvas.drawRect(200, 200, 300, 300, SkPaint());
704        canvas.restore();
705        canvas.restore();
706        canvas.restore();
707    });
708    FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(600, 600), 600, 600,
709            TestUtils::createSyncedNodeList(node), sLightGeometry, nullptr);
710    SaveLayerUnclippedComplexTestRenderer renderer;
711    frameBuilder.replayBakedOps<TestDispatcher>(renderer);
712    EXPECT_EQ(12, renderer.getIndex());
713}
714
715RENDERTHREAD_TEST(FrameBuilder, hwLayer_simple) {
716    class HwLayerSimpleTestRenderer : public TestRendererBase {
717    public:
718        void startRepaintLayer(OffscreenBuffer* offscreenBuffer, const Rect& repaintRect) override {
719            EXPECT_EQ(0, mIndex++);
720            EXPECT_EQ(100u, offscreenBuffer->viewportWidth);
721            EXPECT_EQ(100u, offscreenBuffer->viewportHeight);
722            EXPECT_EQ(Rect(25, 25, 75, 75), repaintRect);
723        }
724        void onRectOp(const RectOp& op, const BakedOpState& state) override {
725            EXPECT_EQ(1, mIndex++);
726
727            EXPECT_TRUE(state.computedState.transform.isIdentity())
728                    << "Transform should be reset within layer";
729
730            EXPECT_EQ(Rect(25, 25, 75, 75), state.computedState.clipRect())
731                    << "Damage rect should be used to clip layer content";
732        }
733        void endLayer() override {
734            EXPECT_EQ(2, mIndex++);
735        }
736        void startFrame(uint32_t width, uint32_t height, const Rect& repaintRect) override {
737            EXPECT_EQ(3, mIndex++);
738        }
739        void onLayerOp(const LayerOp& op, const BakedOpState& state) override {
740            EXPECT_EQ(4, mIndex++);
741        }
742        void endFrame(const Rect& repaintRect) override {
743            EXPECT_EQ(5, mIndex++);
744        }
745    };
746
747    auto node = TestUtils::createNode(10, 10, 110, 110,
748            [](RenderProperties& props, RecordingCanvas& canvas) {
749        props.mutateLayerProperties().setType(LayerType::RenderLayer);
750        SkPaint paint;
751        paint.setColor(SK_ColorWHITE);
752        canvas.drawRect(0, 0, 100, 100, paint);
753    });
754    OffscreenBuffer** layerHandle = node->getLayerHandle();
755
756    // create RenderNode's layer here in same way prepareTree would
757    OffscreenBuffer layer(renderThread.renderState(), Caches::getInstance(), 100, 100);
758    *layerHandle = &layer;
759
760    auto syncedNodeList = TestUtils::createSyncedNodeList(node);
761
762    // only enqueue partial damage
763    LayerUpdateQueue layerUpdateQueue; // Note: enqueue damage post-sync, so bounds are valid
764    layerUpdateQueue.enqueueLayerWithDamage(node.get(), Rect(25, 25, 75, 75));
765
766    FrameBuilder frameBuilder(layerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
767            syncedNodeList, sLightGeometry, nullptr);
768    HwLayerSimpleTestRenderer renderer;
769    frameBuilder.replayBakedOps<TestDispatcher>(renderer);
770    EXPECT_EQ(6, renderer.getIndex());
771
772    // clean up layer pointer, so we can safely destruct RenderNode
773    *layerHandle = nullptr;
774}
775
776RENDERTHREAD_TEST(FrameBuilder, hwLayer_complex) {
777    /* parentLayer { greyRect, saveLayer { childLayer { whiteRect } } } will play back as:
778     * - startRepaintLayer(child), rect(grey), endLayer
779     * - startTemporaryLayer, drawLayer(child), endLayer
780     * - startRepaintLayer(parent), rect(white), drawLayer(saveLayer), endLayer
781     * - startFrame, drawLayer(parent), endLayerb
782     */
783    class HwLayerComplexTestRenderer : public TestRendererBase {
784    public:
785        OffscreenBuffer* startTemporaryLayer(uint32_t width, uint32_t height) {
786            EXPECT_EQ(3, mIndex++); // savelayer first
787            return (OffscreenBuffer*)0xabcd;
788        }
789        void startRepaintLayer(OffscreenBuffer* offscreenBuffer, const Rect& repaintRect) override {
790            int index = mIndex++;
791            if (index == 0) {
792                // starting inner layer
793                EXPECT_EQ(100u, offscreenBuffer->viewportWidth);
794                EXPECT_EQ(100u, offscreenBuffer->viewportHeight);
795            } else if (index == 6) {
796                // starting outer layer
797                EXPECT_EQ(200u, offscreenBuffer->viewportWidth);
798                EXPECT_EQ(200u, offscreenBuffer->viewportHeight);
799            } else { ADD_FAILURE(); }
800        }
801        void onRectOp(const RectOp& op, const BakedOpState& state) override {
802            int index = mIndex++;
803            if (index == 1) {
804                // inner layer's rect (white)
805                EXPECT_EQ(SK_ColorWHITE, op.paint->getColor());
806            } else if (index == 7) {
807                // outer layer's rect (grey)
808                EXPECT_EQ(SK_ColorDKGRAY, op.paint->getColor());
809            } else { ADD_FAILURE(); }
810        }
811        void endLayer() override {
812            int index = mIndex++;
813            EXPECT_TRUE(index == 2 || index == 5 || index == 9);
814        }
815        void startFrame(uint32_t width, uint32_t height, const Rect& repaintRect) override {
816            EXPECT_EQ(10, mIndex++);
817        }
818        void onLayerOp(const LayerOp& op, const BakedOpState& state) override {
819            OffscreenBuffer* layer = *op.layerHandle;
820            int index = mIndex++;
821            if (index == 4) {
822                EXPECT_EQ(100u, layer->viewportWidth);
823                EXPECT_EQ(100u, layer->viewportHeight);
824            } else if (index == 8) {
825                EXPECT_EQ((OffscreenBuffer*)0xabcd, *op.layerHandle);
826            } else if (index == 11) {
827                EXPECT_EQ(200u, layer->viewportWidth);
828                EXPECT_EQ(200u, layer->viewportHeight);
829            } else { ADD_FAILURE(); }
830        }
831        void endFrame(const Rect& repaintRect) override {
832            EXPECT_EQ(12, mIndex++);
833        }
834    };
835
836    auto child = TestUtils::createNode(50, 50, 150, 150,
837            [](RenderProperties& props, RecordingCanvas& canvas) {
838        props.mutateLayerProperties().setType(LayerType::RenderLayer);
839        SkPaint paint;
840        paint.setColor(SK_ColorWHITE);
841        canvas.drawRect(0, 0, 100, 100, paint);
842    });
843    OffscreenBuffer childLayer(renderThread.renderState(), Caches::getInstance(), 100, 100);
844    *(child->getLayerHandle()) = &childLayer;
845
846    RenderNode* childPtr = child.get();
847    auto parent = TestUtils::createNode(0, 0, 200, 200,
848            [childPtr](RenderProperties& props, RecordingCanvas& canvas) {
849        props.mutateLayerProperties().setType(LayerType::RenderLayer);
850        SkPaint paint;
851        paint.setColor(SK_ColorDKGRAY);
852        canvas.drawRect(0, 0, 200, 200, paint);
853
854        canvas.saveLayerAlpha(50, 50, 150, 150, 128, SaveFlags::ClipToLayer);
855        canvas.drawRenderNode(childPtr);
856        canvas.restore();
857    });
858    OffscreenBuffer parentLayer(renderThread.renderState(), Caches::getInstance(), 200, 200);
859    *(parent->getLayerHandle()) = &parentLayer;
860
861    auto syncedList = TestUtils::createSyncedNodeList(parent);
862
863    LayerUpdateQueue layerUpdateQueue; // Note: enqueue damage post-sync, so bounds are valid
864    layerUpdateQueue.enqueueLayerWithDamage(child.get(), Rect(100, 100));
865    layerUpdateQueue.enqueueLayerWithDamage(parent.get(), Rect(200, 200));
866
867    FrameBuilder frameBuilder(layerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
868            syncedList, sLightGeometry, nullptr);
869    HwLayerComplexTestRenderer renderer;
870    frameBuilder.replayBakedOps<TestDispatcher>(renderer);
871    EXPECT_EQ(13, renderer.getIndex());
872
873    // clean up layer pointers, so we can safely destruct RenderNodes
874    *(child->getLayerHandle()) = nullptr;
875    *(parent->getLayerHandle()) = nullptr;
876}
877
878static void drawOrderedRect(RecordingCanvas* canvas, uint8_t expectedDrawOrder) {
879    SkPaint paint;
880    paint.setColor(SkColorSetARGB(256, 0, 0, expectedDrawOrder)); // order put in blue channel
881    canvas->drawRect(0, 0, 100, 100, paint);
882}
883static void drawOrderedNode(RecordingCanvas* canvas, uint8_t expectedDrawOrder, float z) {
884    auto node = TestUtils::createNode(0, 0, 100, 100,
885            [expectedDrawOrder](RenderProperties& props, RecordingCanvas& canvas) {
886        drawOrderedRect(&canvas, expectedDrawOrder);
887    });
888    node->mutateStagingProperties().setTranslationZ(z);
889    node->setPropertyFieldsDirty(RenderNode::TRANSLATION_Z);
890    canvas->drawRenderNode(node.get()); // canvas takes reference/sole ownership
891}
892TEST(FrameBuilder, zReorder) {
893    class ZReorderTestRenderer : public TestRendererBase {
894    public:
895        void onRectOp(const RectOp& op, const BakedOpState& state) override {
896            int expectedOrder = SkColorGetB(op.paint->getColor()); // extract order from blue channel
897            EXPECT_EQ(expectedOrder, mIndex++) << "An op was drawn out of order";
898        }
899    };
900
901    auto parent = TestUtils::createNode(0, 0, 100, 100,
902            [](RenderProperties& props, RecordingCanvas& canvas) {
903        drawOrderedNode(&canvas, 0, 10.0f); // in reorder=false at this point, so played inorder
904        drawOrderedRect(&canvas, 1);
905        canvas.insertReorderBarrier(true);
906        drawOrderedNode(&canvas, 6, 2.0f);
907        drawOrderedRect(&canvas, 3);
908        drawOrderedNode(&canvas, 4, 0.0f);
909        drawOrderedRect(&canvas, 5);
910        drawOrderedNode(&canvas, 2, -2.0f);
911        drawOrderedNode(&canvas, 7, 2.0f);
912        canvas.insertReorderBarrier(false);
913        drawOrderedRect(&canvas, 8);
914        drawOrderedNode(&canvas, 9, -10.0f); // in reorder=false at this point, so played inorder
915    });
916    FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 100), 100, 100,
917            TestUtils::createSyncedNodeList(parent), sLightGeometry, nullptr);
918    ZReorderTestRenderer renderer;
919    frameBuilder.replayBakedOps<TestDispatcher>(renderer);
920    EXPECT_EQ(10, renderer.getIndex());
921};
922
923TEST(FrameBuilder, projectionReorder) {
924    static const int scrollX = 5;
925    static const int scrollY = 10;
926    class ProjectionReorderTestRenderer : public TestRendererBase {
927    public:
928        void onRectOp(const RectOp& op, const BakedOpState& state) override {
929            const int index = mIndex++;
930
931            Matrix4 expectedMatrix;
932            switch (index) {
933            case 0:
934                EXPECT_EQ(Rect(100, 100), op.unmappedBounds);
935                EXPECT_EQ(SK_ColorWHITE, op.paint->getColor());
936                expectedMatrix.loadIdentity();
937                break;
938            case 1:
939                EXPECT_EQ(Rect(-10, -10, 60, 60), op.unmappedBounds);
940                EXPECT_EQ(SK_ColorDKGRAY, op.paint->getColor());
941                expectedMatrix.loadTranslate(50, 50, 0); // TODO: should scroll be respected here?
942                break;
943            case 2:
944                EXPECT_EQ(Rect(100, 50), op.unmappedBounds);
945                EXPECT_EQ(SK_ColorBLUE, op.paint->getColor());
946                expectedMatrix.loadTranslate(-scrollX, 50 - scrollY, 0);
947                break;
948            default:
949                ADD_FAILURE();
950            }
951            EXPECT_MATRIX_APPROX_EQ(expectedMatrix, state.computedState.transform);
952        }
953    };
954
955    /**
956     * Construct a tree of nodes, where the root (A) has a receiver background (B), and a child (C)
957     * with a projecting child (P) of its own. P would normally draw between B and C's "background"
958     * draw, but because it is projected backwards, it's drawn in between B and C.
959     *
960     * The parent is scrolled by scrollX/scrollY, but this does not affect the background
961     * (which isn't affected by scroll).
962     */
963    auto receiverBackground = TestUtils::createNode(0, 0, 100, 100,
964            [](RenderProperties& properties, RecordingCanvas& canvas) {
965        properties.setProjectionReceiver(true);
966        // scroll doesn't apply to background, so undone via translationX/Y
967        // NOTE: translationX/Y only! no other transform properties may be set for a proj receiver!
968        properties.setTranslationX(scrollX);
969        properties.setTranslationY(scrollY);
970
971        SkPaint paint;
972        paint.setColor(SK_ColorWHITE);
973        canvas.drawRect(0, 0, 100, 100, paint);
974    });
975    auto projectingRipple = TestUtils::createNode(50, 0, 100, 50,
976            [](RenderProperties& properties, RecordingCanvas& canvas) {
977        properties.setProjectBackwards(true);
978        properties.setClipToBounds(false);
979        SkPaint paint;
980        paint.setColor(SK_ColorDKGRAY);
981        canvas.drawRect(-10, -10, 60, 60, paint);
982    });
983    auto child = TestUtils::createNode(0, 50, 100, 100,
984            [&projectingRipple](RenderProperties& properties, RecordingCanvas& canvas) {
985        SkPaint paint;
986        paint.setColor(SK_ColorBLUE);
987        canvas.drawRect(0, 0, 100, 50, paint);
988        canvas.drawRenderNode(projectingRipple.get());
989    });
990    auto parent = TestUtils::createNode(0, 0, 100, 100,
991            [&receiverBackground, &child](RenderProperties& properties, RecordingCanvas& canvas) {
992        canvas.save(SaveFlags::MatrixClip);
993        canvas.translate(-scrollX, -scrollY); // Apply scroll (note: bg undoes this internally)
994        canvas.drawRenderNode(receiverBackground.get());
995        canvas.drawRenderNode(child.get());
996        canvas.restore();
997    });
998
999    FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 100), 100, 100,
1000            TestUtils::createSyncedNodeList(parent), sLightGeometry, nullptr);
1001    ProjectionReorderTestRenderer renderer;
1002    frameBuilder.replayBakedOps<TestDispatcher>(renderer);
1003    EXPECT_EQ(3, renderer.getIndex());
1004}
1005
1006// creates a 100x100 shadow casting node with provided translationZ
1007static sp<RenderNode> createWhiteRectShadowCaster(float translationZ) {
1008    return TestUtils::createNode(0, 0, 100, 100,
1009            [translationZ](RenderProperties& properties, RecordingCanvas& canvas) {
1010        properties.setTranslationZ(translationZ);
1011        properties.mutableOutline().setRoundRect(0, 0, 100, 100, 0.0f, 1.0f);
1012        SkPaint paint;
1013        paint.setColor(SK_ColorWHITE);
1014        canvas.drawRect(0, 0, 100, 100, paint);
1015    });
1016}
1017
1018RENDERTHREAD_TEST(FrameBuilder, shadow) {
1019    class ShadowTestRenderer : public TestRendererBase {
1020    public:
1021        void onShadowOp(const ShadowOp& op, const BakedOpState& state) override {
1022            EXPECT_EQ(0, mIndex++);
1023            EXPECT_FLOAT_EQ(1.0f, op.casterAlpha);
1024            EXPECT_TRUE(op.shadowTask->casterPerimeter.isRect(nullptr));
1025            EXPECT_MATRIX_APPROX_EQ(Matrix4::identity(), op.shadowTask->transformXY);
1026
1027            Matrix4 expectedZ;
1028            expectedZ.loadTranslate(0, 0, 5);
1029            EXPECT_MATRIX_APPROX_EQ(expectedZ, op.shadowTask->transformZ);
1030        }
1031        void onRectOp(const RectOp& op, const BakedOpState& state) override {
1032            EXPECT_EQ(1, mIndex++);
1033        }
1034    };
1035
1036    auto parent = TestUtils::createNode(0, 0, 200, 200,
1037            [](RenderProperties& props, RecordingCanvas& canvas) {
1038        canvas.insertReorderBarrier(true);
1039        canvas.drawRenderNode(createWhiteRectShadowCaster(5.0f).get());
1040    });
1041
1042    FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
1043            TestUtils::createSyncedNodeList(parent), sLightGeometry, &Caches::getInstance());
1044    ShadowTestRenderer renderer;
1045    frameBuilder.replayBakedOps<TestDispatcher>(renderer);
1046    EXPECT_EQ(2, renderer.getIndex());
1047}
1048
1049RENDERTHREAD_TEST(FrameBuilder, shadowSaveLayer) {
1050    class ShadowSaveLayerTestRenderer : public TestRendererBase {
1051    public:
1052        OffscreenBuffer* startTemporaryLayer(uint32_t width, uint32_t height) override {
1053            EXPECT_EQ(0, mIndex++);
1054            return nullptr;
1055        }
1056        void onShadowOp(const ShadowOp& op, const BakedOpState& state) override {
1057            EXPECT_EQ(1, mIndex++);
1058            EXPECT_FLOAT_EQ(50, op.shadowTask->lightCenter.x);
1059            EXPECT_FLOAT_EQ(40, op.shadowTask->lightCenter.y);
1060        }
1061        void onRectOp(const RectOp& op, const BakedOpState& state) override {
1062            EXPECT_EQ(2, mIndex++);
1063        }
1064        void endLayer() override {
1065            EXPECT_EQ(3, mIndex++);
1066        }
1067        void onLayerOp(const LayerOp& op, const BakedOpState& state) override {
1068            EXPECT_EQ(4, mIndex++);
1069        }
1070    };
1071
1072    auto parent = TestUtils::createNode(0, 0, 200, 200,
1073            [](RenderProperties& props, RecordingCanvas& canvas) {
1074        // save/restore outside of reorderBarrier, so they don't get moved out of place
1075        canvas.translate(20, 10);
1076        int count = canvas.saveLayerAlpha(30, 50, 130, 150, 128, SaveFlags::ClipToLayer);
1077        canvas.insertReorderBarrier(true);
1078        canvas.drawRenderNode(createWhiteRectShadowCaster(5.0f).get());
1079        canvas.insertReorderBarrier(false);
1080        canvas.restoreToCount(count);
1081    });
1082
1083    FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
1084            TestUtils::createSyncedNodeList(parent),
1085            (FrameBuilder::LightGeometry) {{ 100, 100, 100 }, 50},
1086            &Caches::getInstance());
1087    ShadowSaveLayerTestRenderer renderer;
1088    frameBuilder.replayBakedOps<TestDispatcher>(renderer);
1089    EXPECT_EQ(5, renderer.getIndex());
1090}
1091
1092RENDERTHREAD_TEST(FrameBuilder, shadowHwLayer) {
1093    class ShadowHwLayerTestRenderer : public TestRendererBase {
1094    public:
1095        void startRepaintLayer(OffscreenBuffer* offscreenBuffer, const Rect& repaintRect) override {
1096            EXPECT_EQ(0, mIndex++);
1097        }
1098        void onShadowOp(const ShadowOp& op, const BakedOpState& state) override {
1099            EXPECT_EQ(1, mIndex++);
1100            EXPECT_FLOAT_EQ(50, op.shadowTask->lightCenter.x);
1101            EXPECT_FLOAT_EQ(40, op.shadowTask->lightCenter.y);
1102            EXPECT_FLOAT_EQ(30, op.shadowTask->lightRadius);
1103        }
1104        void onRectOp(const RectOp& op, const BakedOpState& state) override {
1105            EXPECT_EQ(2, mIndex++);
1106        }
1107        void endLayer() override {
1108            EXPECT_EQ(3, mIndex++);
1109        }
1110        void onLayerOp(const LayerOp& op, const BakedOpState& state) override {
1111            EXPECT_EQ(4, mIndex++);
1112        }
1113    };
1114
1115    auto parent = TestUtils::createNode(50, 60, 150, 160,
1116            [](RenderProperties& props, RecordingCanvas& canvas) {
1117        props.mutateLayerProperties().setType(LayerType::RenderLayer);
1118        canvas.insertReorderBarrier(true);
1119        canvas.save(SaveFlags::MatrixClip);
1120        canvas.translate(20, 10);
1121        canvas.drawRenderNode(createWhiteRectShadowCaster(5.0f).get());
1122        canvas.restore();
1123    });
1124    OffscreenBuffer** layerHandle = parent->getLayerHandle();
1125
1126    // create RenderNode's layer here in same way prepareTree would, setting windowTransform
1127    OffscreenBuffer layer(renderThread.renderState(), Caches::getInstance(), 100, 100);
1128    Matrix4 windowTransform;
1129    windowTransform.loadTranslate(50, 60, 0); // total transform of layer's origin
1130    layer.setWindowTransform(windowTransform);
1131    *layerHandle = &layer;
1132
1133    auto syncedList = TestUtils::createSyncedNodeList(parent);
1134    LayerUpdateQueue layerUpdateQueue; // Note: enqueue damage post-sync, so bounds are valid
1135    layerUpdateQueue.enqueueLayerWithDamage(parent.get(), Rect(100, 100));
1136    FrameBuilder frameBuilder(layerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
1137            syncedList,
1138            (FrameBuilder::LightGeometry) {{ 100, 100, 100 }, 30},
1139            &Caches::getInstance());
1140    ShadowHwLayerTestRenderer renderer;
1141    frameBuilder.replayBakedOps<TestDispatcher>(renderer);
1142    EXPECT_EQ(5, renderer.getIndex());
1143
1144    // clean up layer pointer, so we can safely destruct RenderNode
1145    *layerHandle = nullptr;
1146}
1147
1148TEST(FrameBuilder, shadowLayering) {
1149    class ShadowLayeringTestRenderer : public TestRendererBase {
1150    public:
1151        void onShadowOp(const ShadowOp& op, const BakedOpState& state) override {
1152            int index = mIndex++;
1153            EXPECT_TRUE(index == 0 || index == 1);
1154        }
1155        void onRectOp(const RectOp& op, const BakedOpState& state) override {
1156            int index = mIndex++;
1157            EXPECT_TRUE(index == 2 || index == 3);
1158        }
1159    };
1160    auto parent = TestUtils::createNode(0, 0, 200, 200,
1161            [](RenderProperties& props, RecordingCanvas& canvas) {
1162        canvas.insertReorderBarrier(true);
1163        canvas.drawRenderNode(createWhiteRectShadowCaster(5.0f).get());
1164        canvas.drawRenderNode(createWhiteRectShadowCaster(5.0001f).get());
1165    });
1166
1167    FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
1168            TestUtils::createSyncedNodeList(parent),
1169            (FrameBuilder::LightGeometry) {{ 100, 100, 100 }, 50},
1170            &Caches::getInstance());
1171    ShadowLayeringTestRenderer renderer;
1172    frameBuilder.replayBakedOps<TestDispatcher>(renderer);
1173    EXPECT_EQ(4, renderer.getIndex());
1174}
1175
1176static void testProperty(std::function<void(RenderProperties&)> propSetupCallback,
1177        std::function<void(const RectOp&, const BakedOpState&)> opValidateCallback) {
1178    class PropertyTestRenderer : public TestRendererBase {
1179    public:
1180        PropertyTestRenderer(std::function<void(const RectOp&, const BakedOpState&)> callback)
1181                : mCallback(callback) {}
1182        void onRectOp(const RectOp& op, const BakedOpState& state) override {
1183            EXPECT_EQ(mIndex++, 0);
1184            mCallback(op, state);
1185        }
1186        std::function<void(const RectOp&, const BakedOpState&)> mCallback;
1187    };
1188
1189    auto node = TestUtils::createNode(0, 0, 100, 100,
1190            [propSetupCallback](RenderProperties& props, RecordingCanvas& canvas) {
1191        propSetupCallback(props);
1192        SkPaint paint;
1193        paint.setColor(SK_ColorWHITE);
1194        canvas.drawRect(0, 0, 100, 100, paint);
1195    });
1196
1197    FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 100), 200, 200,
1198            TestUtils::createSyncedNodeList(node), sLightGeometry, nullptr);
1199    PropertyTestRenderer renderer(opValidateCallback);
1200    frameBuilder.replayBakedOps<TestDispatcher>(renderer);
1201    EXPECT_EQ(1, renderer.getIndex()) << "Should have seen one op";
1202}
1203
1204TEST(FrameBuilder, renderPropOverlappingRenderingAlpha) {
1205    testProperty([](RenderProperties& properties) {
1206        properties.setAlpha(0.5f);
1207        properties.setHasOverlappingRendering(false);
1208    }, [](const RectOp& op, const BakedOpState& state) {
1209        EXPECT_EQ(0.5f, state.alpha) << "Alpha should be applied directly to op";
1210    });
1211}
1212
1213TEST(FrameBuilder, renderPropClipping) {
1214    testProperty([](RenderProperties& properties) {
1215        properties.setClipToBounds(true);
1216        properties.setClipBounds(Rect(10, 20, 300, 400));
1217    }, [](const RectOp& op, const BakedOpState& state) {
1218        EXPECT_EQ(Rect(10, 20, 100, 100), state.computedState.clippedBounds)
1219                << "Clip rect should be intersection of node bounds and clip bounds";
1220    });
1221}
1222
1223TEST(FrameBuilder, renderPropRevealClip) {
1224    testProperty([](RenderProperties& properties) {
1225        properties.mutableRevealClip().set(true, 50, 50, 25);
1226    }, [](const RectOp& op, const BakedOpState& state) {
1227        ASSERT_NE(nullptr, state.roundRectClipState);
1228        EXPECT_TRUE(state.roundRectClipState->highPriority);
1229        EXPECT_EQ(25, state.roundRectClipState->radius);
1230        EXPECT_EQ(Rect(50, 50, 50, 50), state.roundRectClipState->innerRect);
1231    });
1232}
1233
1234TEST(FrameBuilder, renderPropOutlineClip) {
1235    testProperty([](RenderProperties& properties) {
1236        properties.mutableOutline().setShouldClip(true);
1237        properties.mutableOutline().setRoundRect(10, 20, 30, 40, 5.0f, 0.5f);
1238    }, [](const RectOp& op, const BakedOpState& state) {
1239        ASSERT_NE(nullptr, state.roundRectClipState);
1240        EXPECT_FALSE(state.roundRectClipState->highPriority);
1241        EXPECT_EQ(5, state.roundRectClipState->radius);
1242        EXPECT_EQ(Rect(15, 25, 25, 35), state.roundRectClipState->innerRect);
1243    });
1244}
1245
1246TEST(FrameBuilder, renderPropTransform) {
1247    testProperty([](RenderProperties& properties) {
1248        properties.setLeftTopRightBottom(10, 10, 110, 110);
1249
1250        SkMatrix staticMatrix = SkMatrix::MakeScale(1.2f, 1.2f);
1251        properties.setStaticMatrix(&staticMatrix);
1252
1253        // ignored, since static overrides animation
1254        SkMatrix animationMatrix = SkMatrix::MakeTrans(15, 15);
1255        properties.setAnimationMatrix(&animationMatrix);
1256
1257        properties.setTranslationX(10);
1258        properties.setTranslationY(20);
1259        properties.setScaleX(0.5f);
1260        properties.setScaleY(0.7f);
1261    }, [](const RectOp& op, const BakedOpState& state) {
1262        Matrix4 matrix;
1263        matrix.loadTranslate(10, 10, 0); // left, top
1264        matrix.scale(1.2f, 1.2f, 1); // static matrix
1265        // ignore animation matrix, since static overrides it
1266
1267        // translation xy
1268        matrix.translate(10, 20);
1269
1270        // scale xy (from default pivot - center)
1271        matrix.translate(50, 50);
1272        matrix.scale(0.5f, 0.7f, 1);
1273        matrix.translate(-50, -50);
1274        EXPECT_MATRIX_APPROX_EQ(matrix, state.computedState.transform)
1275                << "Op draw matrix must match expected combination of transformation properties";
1276    });
1277}
1278
1279struct SaveLayerAlphaData {
1280    uint32_t layerWidth = 0;
1281    uint32_t layerHeight = 0;
1282    Rect rectClippedBounds;
1283    Matrix4 rectMatrix;
1284};
1285/**
1286 * Constructs a view to hit the temporary layer alpha property implementation:
1287 *     a) 0 < alpha < 1
1288 *     b) too big for layer (larger than maxTextureSize)
1289 *     c) overlapping rendering content
1290 * returning observed data about layer size and content clip/transform.
1291 *
1292 * Used to validate clipping behavior of temporary layer, where requested layer size is reduced
1293 * (for efficiency, and to fit in layer size constraints) based on parent clip.
1294 */
1295void testSaveLayerAlphaClip(SaveLayerAlphaData* outObservedData,
1296        std::function<void(RenderProperties&)> propSetupCallback) {
1297    class SaveLayerAlphaClipTestRenderer : public TestRendererBase {
1298    public:
1299        SaveLayerAlphaClipTestRenderer(SaveLayerAlphaData* outData)
1300                : mOutData(outData) {}
1301
1302        OffscreenBuffer* startTemporaryLayer(uint32_t width, uint32_t height) override {
1303            EXPECT_EQ(0, mIndex++);
1304            mOutData->layerWidth = width;
1305            mOutData->layerHeight = height;
1306            return nullptr;
1307        }
1308        void onRectOp(const RectOp& op, const BakedOpState& state) override {
1309            EXPECT_EQ(1, mIndex++);
1310
1311            mOutData->rectClippedBounds = state.computedState.clippedBounds;
1312            mOutData->rectMatrix = state.computedState.transform;
1313        }
1314        void endLayer() override {
1315            EXPECT_EQ(2, mIndex++);
1316        }
1317        void onLayerOp(const LayerOp& op, const BakedOpState& state) override {
1318            EXPECT_EQ(3, mIndex++);
1319        }
1320    private:
1321        SaveLayerAlphaData* mOutData;
1322    };
1323
1324    ASSERT_GT(10000, DeviceInfo::get()->maxTextureSize())
1325            << "Node must be bigger than max texture size to exercise saveLayer codepath";
1326    auto node = TestUtils::createNode(0, 0, 10000, 10000,
1327            [&propSetupCallback](RenderProperties& properties, RecordingCanvas& canvas) {
1328        properties.setHasOverlappingRendering(true);
1329        properties.setAlpha(0.5f); // force saveLayer, since too big for HW layer
1330        // apply other properties
1331        propSetupCallback(properties);
1332
1333        SkPaint paint;
1334        paint.setColor(SK_ColorWHITE);
1335        canvas.drawRect(0, 0, 10000, 10000, paint);
1336    });
1337    auto nodes = TestUtils::createSyncedNodeList(node); // sync before querying height
1338
1339    FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
1340            nodes, sLightGeometry, nullptr);
1341    SaveLayerAlphaClipTestRenderer renderer(outObservedData);
1342    frameBuilder.replayBakedOps<TestDispatcher>(renderer);
1343
1344    // assert, since output won't be valid if we haven't seen a save layer triggered
1345    ASSERT_EQ(4, renderer.getIndex()) << "Test must trigger saveLayer alpha behavior.";
1346}
1347
1348TEST(FrameBuilder, renderPropSaveLayerAlphaClipBig) {
1349    SaveLayerAlphaData observedData;
1350    testSaveLayerAlphaClip(&observedData, [](RenderProperties& properties) {
1351        properties.setTranslationX(10); // offset rendering content
1352        properties.setTranslationY(-2000); // offset rendering content
1353    });
1354    EXPECT_EQ(190u, observedData.layerWidth);
1355    EXPECT_EQ(200u, observedData.layerHeight);
1356    EXPECT_EQ(Rect(190, 200), observedData.rectClippedBounds)
1357            << "expect content to be clipped to screen area";
1358    Matrix4 expected;
1359    expected.loadTranslate(0, -2000, 0);
1360    EXPECT_MATRIX_APPROX_EQ(expected, observedData.rectMatrix)
1361            << "expect content to be translated as part of being clipped";
1362}
1363
1364TEST(FrameBuilder, renderPropSaveLayerAlphaRotate) {
1365    SaveLayerAlphaData observedData;
1366    testSaveLayerAlphaClip(&observedData, [](RenderProperties& properties) {
1367        // Translate and rotate the view so that the only visible part is the top left corner of
1368        // the view. It will form an isosceles right triangle with a long side length of 200 at the
1369        // bottom of the viewport.
1370        properties.setTranslationX(100);
1371        properties.setTranslationY(100);
1372        properties.setPivotX(0);
1373        properties.setPivotY(0);
1374        properties.setRotation(45);
1375    });
1376    // ceil(sqrt(2) / 2 * 200) = 142
1377    EXPECT_EQ(142u, observedData.layerWidth);
1378    EXPECT_EQ(142u, observedData.layerHeight);
1379    EXPECT_EQ(Rect(142, 142), observedData.rectClippedBounds);
1380    EXPECT_MATRIX_APPROX_EQ(Matrix4::identity(), observedData.rectMatrix);
1381}
1382
1383TEST(FrameBuilder, renderPropSaveLayerAlphaScale) {
1384    SaveLayerAlphaData observedData;
1385    testSaveLayerAlphaClip(&observedData, [](RenderProperties& properties) {
1386        properties.setPivotX(0);
1387        properties.setPivotY(0);
1388        properties.setScaleX(2);
1389        properties.setScaleY(0.5f);
1390    });
1391    EXPECT_EQ(100u, observedData.layerWidth);
1392    EXPECT_EQ(400u, observedData.layerHeight);
1393    EXPECT_EQ(Rect(100, 400), observedData.rectClippedBounds);
1394    EXPECT_MATRIX_APPROX_EQ(Matrix4::identity(), observedData.rectMatrix);
1395}
1396
1397} // namespace uirenderer
1398} // namespace android
1399