1/*
2 * Copyright (C) 2008 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.media;
18
19import java.lang.annotation.Retention;
20import java.lang.annotation.RetentionPolicy;
21import java.lang.ref.WeakReference;
22import java.lang.Math;
23import java.nio.ByteBuffer;
24import java.nio.ByteOrder;
25import java.nio.NioUtils;
26import java.util.Collection;
27
28import android.annotation.IntDef;
29import android.annotation.NonNull;
30import android.app.ActivityThread;
31import android.content.Context;
32import android.os.Handler;
33import android.os.IBinder;
34import android.os.Looper;
35import android.os.Message;
36import android.os.Process;
37import android.os.RemoteException;
38import android.os.ServiceManager;
39import android.util.ArrayMap;
40import android.util.Log;
41
42import com.android.internal.annotations.GuardedBy;
43
44/**
45 * The AudioTrack class manages and plays a single audio resource for Java applications.
46 * It allows streaming of PCM audio buffers to the audio sink for playback. This is
47 * achieved by "pushing" the data to the AudioTrack object using one of the
48 *  {@link #write(byte[], int, int)}, {@link #write(short[], int, int)},
49 *  and {@link #write(float[], int, int, int)} methods.
50 *
51 * <p>An AudioTrack instance can operate under two modes: static or streaming.<br>
52 * In Streaming mode, the application writes a continuous stream of data to the AudioTrack, using
53 * one of the {@code write()} methods. These are blocking and return when the data has been
54 * transferred from the Java layer to the native layer and queued for playback. The streaming
55 * mode is most useful when playing blocks of audio data that for instance are:
56 *
57 * <ul>
58 *   <li>too big to fit in memory because of the duration of the sound to play,</li>
59 *   <li>too big to fit in memory because of the characteristics of the audio data
60 *         (high sampling rate, bits per sample ...)</li>
61 *   <li>received or generated while previously queued audio is playing.</li>
62 * </ul>
63 *
64 * The static mode should be chosen when dealing with short sounds that fit in memory and
65 * that need to be played with the smallest latency possible. The static mode will
66 * therefore be preferred for UI and game sounds that are played often, and with the
67 * smallest overhead possible.
68 *
69 * <p>Upon creation, an AudioTrack object initializes its associated audio buffer.
70 * The size of this buffer, specified during the construction, determines how long an AudioTrack
71 * can play before running out of data.<br>
72 * For an AudioTrack using the static mode, this size is the maximum size of the sound that can
73 * be played from it.<br>
74 * For the streaming mode, data will be written to the audio sink in chunks of
75 * sizes less than or equal to the total buffer size.
76 *
77 * AudioTrack is not final and thus permits subclasses, but such use is not recommended.
78 */
79public class AudioTrack extends PlayerBase
80                        implements AudioRouting
81{
82    //---------------------------------------------------------
83    // Constants
84    //--------------------
85    /** Minimum value for a linear gain or auxiliary effect level.
86     *  This value must be exactly equal to 0.0f; do not change it.
87     */
88    private static final float GAIN_MIN = 0.0f;
89    /** Maximum value for a linear gain or auxiliary effect level.
90     *  This value must be greater than or equal to 1.0f.
91     */
92    private static final float GAIN_MAX = 1.0f;
93
94    /** Maximum value for AudioTrack channel count
95     * @hide public for MediaCode only, do not un-hide or change to a numeric literal
96     */
97    public static final int CHANNEL_COUNT_MAX = native_get_FCC_8();
98
99    /** indicates AudioTrack state is stopped */
100    public static final int PLAYSTATE_STOPPED = 1;  // matches SL_PLAYSTATE_STOPPED
101    /** indicates AudioTrack state is paused */
102    public static final int PLAYSTATE_PAUSED  = 2;  // matches SL_PLAYSTATE_PAUSED
103    /** indicates AudioTrack state is playing */
104    public static final int PLAYSTATE_PLAYING = 3;  // matches SL_PLAYSTATE_PLAYING
105
106    // keep these values in sync with android_media_AudioTrack.cpp
107    /**
108     * Creation mode where audio data is transferred from Java to the native layer
109     * only once before the audio starts playing.
110     */
111    public static final int MODE_STATIC = 0;
112    /**
113     * Creation mode where audio data is streamed from Java to the native layer
114     * as the audio is playing.
115     */
116    public static final int MODE_STREAM = 1;
117
118    /** @hide */
119    @IntDef({
120        MODE_STATIC,
121        MODE_STREAM
122    })
123    @Retention(RetentionPolicy.SOURCE)
124    public @interface TransferMode {}
125
126    /**
127     * State of an AudioTrack that was not successfully initialized upon creation.
128     */
129    public static final int STATE_UNINITIALIZED = 0;
130    /**
131     * State of an AudioTrack that is ready to be used.
132     */
133    public static final int STATE_INITIALIZED   = 1;
134    /**
135     * State of a successfully initialized AudioTrack that uses static data,
136     * but that hasn't received that data yet.
137     */
138    public static final int STATE_NO_STATIC_DATA = 2;
139
140    /**
141     * Denotes a successful operation.
142     */
143    public  static final int SUCCESS                               = AudioSystem.SUCCESS;
144    /**
145     * Denotes a generic operation failure.
146     */
147    public  static final int ERROR                                 = AudioSystem.ERROR;
148    /**
149     * Denotes a failure due to the use of an invalid value.
150     */
151    public  static final int ERROR_BAD_VALUE                       = AudioSystem.BAD_VALUE;
152    /**
153     * Denotes a failure due to the improper use of a method.
154     */
155    public  static final int ERROR_INVALID_OPERATION               = AudioSystem.INVALID_OPERATION;
156    /**
157     * An error code indicating that the object reporting it is no longer valid and needs to
158     * be recreated.
159     */
160    public  static final int ERROR_DEAD_OBJECT                     = AudioSystem.DEAD_OBJECT;
161    /**
162     * {@link #getTimestampWithStatus(AudioTimestamp)} is called in STOPPED or FLUSHED state,
163     * or immediately after start/ACTIVE.
164     * @hide
165     */
166    public  static final int ERROR_WOULD_BLOCK                     = AudioSystem.WOULD_BLOCK;
167
168    // Error codes:
169    // to keep in sync with frameworks/base/core/jni/android_media_AudioTrack.cpp
170    private static final int ERROR_NATIVESETUP_AUDIOSYSTEM         = -16;
171    private static final int ERROR_NATIVESETUP_INVALIDCHANNELMASK  = -17;
172    private static final int ERROR_NATIVESETUP_INVALIDFORMAT       = -18;
173    private static final int ERROR_NATIVESETUP_INVALIDSTREAMTYPE   = -19;
174    private static final int ERROR_NATIVESETUP_NATIVEINITFAILED    = -20;
175
176    // Events:
177    // to keep in sync with frameworks/av/include/media/AudioTrack.h
178    /**
179     * Event id denotes when playback head has reached a previously set marker.
180     */
181    private static final int NATIVE_EVENT_MARKER  = 3;
182    /**
183     * Event id denotes when previously set update period has elapsed during playback.
184     */
185    private static final int NATIVE_EVENT_NEW_POS = 4;
186
187    private final static String TAG = "android.media.AudioTrack";
188
189
190    /** @hide */
191    @IntDef({
192        WRITE_BLOCKING,
193        WRITE_NON_BLOCKING
194    })
195    @Retention(RetentionPolicy.SOURCE)
196    public @interface WriteMode {}
197
198    /**
199     * The write mode indicating the write operation will block until all data has been written,
200     * to be used as the actual value of the writeMode parameter in
201     * {@link #write(byte[], int, int, int)}, {@link #write(short[], int, int, int)},
202     * {@link #write(float[], int, int, int)}, {@link #write(ByteBuffer, int, int)}, and
203     * {@link #write(ByteBuffer, int, int, long)}.
204     */
205    public final static int WRITE_BLOCKING = 0;
206
207    /**
208     * The write mode indicating the write operation will return immediately after
209     * queuing as much audio data for playback as possible without blocking,
210     * to be used as the actual value of the writeMode parameter in
211     * {@link #write(ByteBuffer, int, int)}, {@link #write(short[], int, int, int)},
212     * {@link #write(float[], int, int, int)}, {@link #write(ByteBuffer, int, int)}, and
213     * {@link #write(ByteBuffer, int, int, long)}.
214     */
215    public final static int WRITE_NON_BLOCKING = 1;
216
217    //--------------------------------------------------------------------------
218    // Member variables
219    //--------------------
220    /**
221     * Indicates the state of the AudioTrack instance.
222     * One of STATE_UNINITIALIZED, STATE_INITIALIZED, or STATE_NO_STATIC_DATA.
223     */
224    private int mState = STATE_UNINITIALIZED;
225    /**
226     * Indicates the play state of the AudioTrack instance.
227     * One of PLAYSTATE_STOPPED, PLAYSTATE_PAUSED, or PLAYSTATE_PLAYING.
228     */
229    private int mPlayState = PLAYSTATE_STOPPED;
230    /**
231     * Lock to ensure mPlayState updates reflect the actual state of the object.
232     */
233    private final Object mPlayStateLock = new Object();
234    /**
235     * Sizes of the audio buffer.
236     * These values are set during construction and can be stale.
237     * To obtain the current audio buffer frame count use {@link #getBufferSizeInFrames()}.
238     */
239    private int mNativeBufferSizeInBytes = 0;
240    private int mNativeBufferSizeInFrames = 0;
241    /**
242     * Handler for events coming from the native code.
243     */
244    private NativePositionEventHandlerDelegate mEventHandlerDelegate;
245    /**
246     * Looper associated with the thread that creates the AudioTrack instance.
247     */
248    private final Looper mInitializationLooper;
249    /**
250     * The audio data source sampling rate in Hz.
251     * Never {@link AudioFormat#SAMPLE_RATE_UNSPECIFIED}.
252     */
253    private int mSampleRate; // initialized by all constructors via audioParamCheck()
254    /**
255     * The number of audio output channels (1 is mono, 2 is stereo, etc.).
256     */
257    private int mChannelCount = 1;
258    /**
259     * The audio channel mask used for calling native AudioTrack
260     */
261    private int mChannelMask = AudioFormat.CHANNEL_OUT_MONO;
262
263    /**
264     * The type of the audio stream to play. See
265     *   {@link AudioManager#STREAM_VOICE_CALL}, {@link AudioManager#STREAM_SYSTEM},
266     *   {@link AudioManager#STREAM_RING}, {@link AudioManager#STREAM_MUSIC},
267     *   {@link AudioManager#STREAM_ALARM}, {@link AudioManager#STREAM_NOTIFICATION}, and
268     *   {@link AudioManager#STREAM_DTMF}.
269     */
270    private int mStreamType = AudioManager.STREAM_MUSIC;
271
272    /**
273     * The way audio is consumed by the audio sink, one of MODE_STATIC or MODE_STREAM.
274     */
275    private int mDataLoadMode = MODE_STREAM;
276    /**
277     * The current channel position mask, as specified on AudioTrack creation.
278     * Can be set simultaneously with channel index mask {@link #mChannelIndexMask}.
279     * May be set to {@link AudioFormat#CHANNEL_INVALID} if a channel index mask is specified.
280     */
281    private int mChannelConfiguration = AudioFormat.CHANNEL_OUT_MONO;
282    /**
283     * The channel index mask if specified, otherwise 0.
284     */
285    private int mChannelIndexMask = 0;
286    /**
287     * The encoding of the audio samples.
288     * @see AudioFormat#ENCODING_PCM_8BIT
289     * @see AudioFormat#ENCODING_PCM_16BIT
290     * @see AudioFormat#ENCODING_PCM_FLOAT
291     */
292    private int mAudioFormat;   // initialized by all constructors via audioParamCheck()
293    /**
294     * Audio session ID
295     */
296    private int mSessionId = AudioManager.AUDIO_SESSION_ID_GENERATE;
297    /**
298     * HW_AV_SYNC track AV Sync Header
299     */
300    private ByteBuffer mAvSyncHeader = null;
301    /**
302     * HW_AV_SYNC track audio data bytes remaining to write after current AV sync header
303     */
304    private int mAvSyncBytesRemaining = 0;
305
306    //--------------------------------
307    // Used exclusively by native code
308    //--------------------
309    /**
310     * @hide
311     * Accessed by native methods: provides access to C++ AudioTrack object.
312     */
313    @SuppressWarnings("unused")
314    protected long mNativeTrackInJavaObj;
315    /**
316     * Accessed by native methods: provides access to the JNI data (i.e. resources used by
317     * the native AudioTrack object, but not stored in it).
318     */
319    @SuppressWarnings("unused")
320    private long mJniData;
321
322
323    //--------------------------------------------------------------------------
324    // Constructor, Finalize
325    //--------------------
326    /**
327     * Class constructor.
328     * @param streamType the type of the audio stream. See
329     *   {@link AudioManager#STREAM_VOICE_CALL}, {@link AudioManager#STREAM_SYSTEM},
330     *   {@link AudioManager#STREAM_RING}, {@link AudioManager#STREAM_MUSIC},
331     *   {@link AudioManager#STREAM_ALARM}, and {@link AudioManager#STREAM_NOTIFICATION}.
332     * @param sampleRateInHz the initial source sample rate expressed in Hz.
333     *   {@link AudioFormat#SAMPLE_RATE_UNSPECIFIED} means to use a route-dependent value
334     *   which is usually the sample rate of the sink.
335     *   {@link #getSampleRate()} can be used to retrieve the actual sample rate chosen.
336     * @param channelConfig describes the configuration of the audio channels.
337     *   See {@link AudioFormat#CHANNEL_OUT_MONO} and
338     *   {@link AudioFormat#CHANNEL_OUT_STEREO}
339     * @param audioFormat the format in which the audio data is represented.
340     *   See {@link AudioFormat#ENCODING_PCM_16BIT},
341     *   {@link AudioFormat#ENCODING_PCM_8BIT},
342     *   and {@link AudioFormat#ENCODING_PCM_FLOAT}.
343     * @param bufferSizeInBytes the total size (in bytes) of the internal buffer where audio data is
344     *   read from for playback. This should be a nonzero multiple of the frame size in bytes.
345     *   <p> If the track's creation mode is {@link #MODE_STATIC},
346     *   this is the maximum length sample, or audio clip, that can be played by this instance.
347     *   <p> If the track's creation mode is {@link #MODE_STREAM},
348     *   this should be the desired buffer size
349     *   for the <code>AudioTrack</code> to satisfy the application's
350     *   latency requirements.
351     *   If <code>bufferSizeInBytes</code> is less than the
352     *   minimum buffer size for the output sink, it is increased to the minimum
353     *   buffer size.
354     *   The method {@link #getBufferSizeInFrames()} returns the
355     *   actual size in frames of the buffer created, which
356     *   determines the minimum frequency to write
357     *   to the streaming <code>AudioTrack</code> to avoid underrun.
358     *   See {@link #getMinBufferSize(int, int, int)} to determine the estimated minimum buffer size
359     *   for an AudioTrack instance in streaming mode.
360     * @param mode streaming or static buffer. See {@link #MODE_STATIC} and {@link #MODE_STREAM}
361     * @throws java.lang.IllegalArgumentException
362     */
363    public AudioTrack(int streamType, int sampleRateInHz, int channelConfig, int audioFormat,
364            int bufferSizeInBytes, int mode)
365    throws IllegalArgumentException {
366        this(streamType, sampleRateInHz, channelConfig, audioFormat,
367                bufferSizeInBytes, mode, AudioManager.AUDIO_SESSION_ID_GENERATE);
368    }
369
370    /**
371     * Class constructor with audio session. Use this constructor when the AudioTrack must be
372     * attached to a particular audio session. The primary use of the audio session ID is to
373     * associate audio effects to a particular instance of AudioTrack: if an audio session ID
374     * is provided when creating an AudioEffect, this effect will be applied only to audio tracks
375     * and media players in the same session and not to the output mix.
376     * When an AudioTrack is created without specifying a session, it will create its own session
377     * which can be retrieved by calling the {@link #getAudioSessionId()} method.
378     * If a non-zero session ID is provided, this AudioTrack will share effects attached to this
379     * session
380     * with all other media players or audio tracks in the same session, otherwise a new session
381     * will be created for this track if none is supplied.
382     * @param streamType the type of the audio stream. See
383     *   {@link AudioManager#STREAM_VOICE_CALL}, {@link AudioManager#STREAM_SYSTEM},
384     *   {@link AudioManager#STREAM_RING}, {@link AudioManager#STREAM_MUSIC},
385     *   {@link AudioManager#STREAM_ALARM}, and {@link AudioManager#STREAM_NOTIFICATION}.
386     * @param sampleRateInHz the initial source sample rate expressed in Hz.
387     *   {@link AudioFormat#SAMPLE_RATE_UNSPECIFIED} means to use a route-dependent value
388     *   which is usually the sample rate of the sink.
389     * @param channelConfig describes the configuration of the audio channels.
390     *   See {@link AudioFormat#CHANNEL_OUT_MONO} and
391     *   {@link AudioFormat#CHANNEL_OUT_STEREO}
392     * @param audioFormat the format in which the audio data is represented.
393     *   See {@link AudioFormat#ENCODING_PCM_16BIT} and
394     *   {@link AudioFormat#ENCODING_PCM_8BIT},
395     *   and {@link AudioFormat#ENCODING_PCM_FLOAT}.
396     * @param bufferSizeInBytes the total size (in bytes) of the internal buffer where audio data is
397     *   read from for playback. This should be a nonzero multiple of the frame size in bytes.
398     *   <p> If the track's creation mode is {@link #MODE_STATIC},
399     *   this is the maximum length sample, or audio clip, that can be played by this instance.
400     *   <p> If the track's creation mode is {@link #MODE_STREAM},
401     *   this should be the desired buffer size
402     *   for the <code>AudioTrack</code> to satisfy the application's
403     *   latency requirements.
404     *   If <code>bufferSizeInBytes</code> is less than the
405     *   minimum buffer size for the output sink, it is increased to the minimum
406     *   buffer size.
407     *   The method {@link #getBufferSizeInFrames()} returns the
408     *   actual size in frames of the buffer created, which
409     *   determines the minimum frequency to write
410     *   to the streaming <code>AudioTrack</code> to avoid underrun.
411     *   You can write data into this buffer in smaller chunks than this size.
412     *   See {@link #getMinBufferSize(int, int, int)} to determine the estimated minimum buffer size
413     *   for an AudioTrack instance in streaming mode.
414     * @param mode streaming or static buffer. See {@link #MODE_STATIC} and {@link #MODE_STREAM}
415     * @param sessionId Id of audio session the AudioTrack must be attached to
416     * @throws java.lang.IllegalArgumentException
417     */
418    public AudioTrack(int streamType, int sampleRateInHz, int channelConfig, int audioFormat,
419            int bufferSizeInBytes, int mode, int sessionId)
420    throws IllegalArgumentException {
421        // mState already == STATE_UNINITIALIZED
422        this((new AudioAttributes.Builder())
423                    .setLegacyStreamType(streamType)
424                    .build(),
425                (new AudioFormat.Builder())
426                    .setChannelMask(channelConfig)
427                    .setEncoding(audioFormat)
428                    .setSampleRate(sampleRateInHz)
429                    .build(),
430                bufferSizeInBytes,
431                mode, sessionId);
432    }
433
434    /**
435     * Class constructor with {@link AudioAttributes} and {@link AudioFormat}.
436     * @param attributes a non-null {@link AudioAttributes} instance.
437     * @param format a non-null {@link AudioFormat} instance describing the format of the data
438     *     that will be played through this AudioTrack. See {@link AudioFormat.Builder} for
439     *     configuring the audio format parameters such as encoding, channel mask and sample rate.
440     * @param bufferSizeInBytes the total size (in bytes) of the internal buffer where audio data is
441     *   read from for playback. This should be a nonzero multiple of the frame size in bytes.
442     *   <p> If the track's creation mode is {@link #MODE_STATIC},
443     *   this is the maximum length sample, or audio clip, that can be played by this instance.
444     *   <p> If the track's creation mode is {@link #MODE_STREAM},
445     *   this should be the desired buffer size
446     *   for the <code>AudioTrack</code> to satisfy the application's
447     *   latency requirements.
448     *   If <code>bufferSizeInBytes</code> is less than the
449     *   minimum buffer size for the output sink, it is increased to the minimum
450     *   buffer size.
451     *   The method {@link #getBufferSizeInFrames()} returns the
452     *   actual size in frames of the buffer created, which
453     *   determines the minimum frequency to write
454     *   to the streaming <code>AudioTrack</code> to avoid underrun.
455     *   See {@link #getMinBufferSize(int, int, int)} to determine the estimated minimum buffer size
456     *   for an AudioTrack instance in streaming mode.
457     * @param mode streaming or static buffer. See {@link #MODE_STATIC} and {@link #MODE_STREAM}.
458     * @param sessionId ID of audio session the AudioTrack must be attached to, or
459     *   {@link AudioManager#AUDIO_SESSION_ID_GENERATE} if the session isn't known at construction
460     *   time. See also {@link AudioManager#generateAudioSessionId()} to obtain a session ID before
461     *   construction.
462     * @throws IllegalArgumentException
463     */
464    public AudioTrack(AudioAttributes attributes, AudioFormat format, int bufferSizeInBytes,
465            int mode, int sessionId)
466                    throws IllegalArgumentException {
467        super(attributes);
468        // mState already == STATE_UNINITIALIZED
469
470        if (format == null) {
471            throw new IllegalArgumentException("Illegal null AudioFormat");
472        }
473
474        // remember which looper is associated with the AudioTrack instantiation
475        Looper looper;
476        if ((looper = Looper.myLooper()) == null) {
477            looper = Looper.getMainLooper();
478        }
479
480        int rate = format.getSampleRate();
481        if (rate == AudioFormat.SAMPLE_RATE_UNSPECIFIED) {
482            rate = 0;
483        }
484
485        int channelIndexMask = 0;
486        if ((format.getPropertySetMask()
487                & AudioFormat.AUDIO_FORMAT_HAS_PROPERTY_CHANNEL_INDEX_MASK) != 0) {
488            channelIndexMask = format.getChannelIndexMask();
489        }
490        int channelMask = 0;
491        if ((format.getPropertySetMask()
492                & AudioFormat.AUDIO_FORMAT_HAS_PROPERTY_CHANNEL_MASK) != 0) {
493            channelMask = format.getChannelMask();
494        } else if (channelIndexMask == 0) { // if no masks at all, use stereo
495            channelMask = AudioFormat.CHANNEL_OUT_FRONT_LEFT
496                    | AudioFormat.CHANNEL_OUT_FRONT_RIGHT;
497        }
498        int encoding = AudioFormat.ENCODING_DEFAULT;
499        if ((format.getPropertySetMask() & AudioFormat.AUDIO_FORMAT_HAS_PROPERTY_ENCODING) != 0) {
500            encoding = format.getEncoding();
501        }
502        audioParamCheck(rate, channelMask, channelIndexMask, encoding, mode);
503        mStreamType = AudioSystem.STREAM_DEFAULT;
504
505        audioBuffSizeCheck(bufferSizeInBytes);
506
507        mInitializationLooper = looper;
508
509        if (sessionId < 0) {
510            throw new IllegalArgumentException("Invalid audio session ID: "+sessionId);
511        }
512
513        int[] sampleRate = new int[] {mSampleRate};
514        int[] session = new int[1];
515        session[0] = sessionId;
516        // native initialization
517        int initResult = native_setup(new WeakReference<AudioTrack>(this), mAttributes,
518                sampleRate, mChannelMask, mChannelIndexMask, mAudioFormat,
519                mNativeBufferSizeInBytes, mDataLoadMode, session, 0 /*nativeTrackInJavaObj*/);
520        if (initResult != SUCCESS) {
521            loge("Error code "+initResult+" when initializing AudioTrack.");
522            return; // with mState == STATE_UNINITIALIZED
523        }
524
525        mSampleRate = sampleRate[0];
526        mSessionId = session[0];
527
528        if (mDataLoadMode == MODE_STATIC) {
529            mState = STATE_NO_STATIC_DATA;
530        } else {
531            mState = STATE_INITIALIZED;
532        }
533    }
534
535    /**
536     * A constructor which explicitly connects a Native (C++) AudioTrack. For use by
537     * the AudioTrackRoutingProxy subclass.
538     * @param nativeTrackInJavaObj a C/C++ pointer to a native AudioTrack
539     * (associated with an OpenSL ES player).
540     * IMPORTANT: For "N", this method is ONLY called to setup a Java routing proxy,
541     * i.e. IAndroidConfiguration::AcquireJavaProxy(). If we call with a 0 in nativeTrackInJavaObj
542     * it means that the OpenSL player interface hasn't been realized, so there is no native
543     * Audiotrack to connect to. In this case wait to call deferred_connect() until the
544     * OpenSLES interface is realized.
545     */
546    /*package*/ AudioTrack(long nativeTrackInJavaObj) {
547        super(new AudioAttributes.Builder().build());
548        // "final"s
549        mNativeTrackInJavaObj = 0;
550        mJniData = 0;
551
552        // remember which looper is associated with the AudioTrack instantiation
553        Looper looper;
554        if ((looper = Looper.myLooper()) == null) {
555            looper = Looper.getMainLooper();
556        }
557        mInitializationLooper = looper;
558
559        // other initialization...
560        if (nativeTrackInJavaObj != 0) {
561            deferred_connect(nativeTrackInJavaObj);
562        } else {
563            mState = STATE_UNINITIALIZED;
564        }
565    }
566
567    /**
568     * @hide
569     */
570    /* package */ void deferred_connect(long nativeTrackInJavaObj) {
571        if (mState != STATE_INITIALIZED) {
572            // Note that for this native_setup, we are providing an already created/initialized
573            // *Native* AudioTrack, so the attributes parameters to native_setup() are ignored.
574            int[] session = { 0 };
575            int[] rates = { 0 };
576            int initResult = native_setup(new WeakReference<AudioTrack>(this),
577                    null /*mAttributes - NA*/,
578                    rates /*sampleRate - NA*/,
579                    0 /*mChannelMask - NA*/,
580                    0 /*mChannelIndexMask - NA*/,
581                    0 /*mAudioFormat - NA*/,
582                    0 /*mNativeBufferSizeInBytes - NA*/,
583                    0 /*mDataLoadMode - NA*/,
584                    session,
585                    nativeTrackInJavaObj);
586            if (initResult != SUCCESS) {
587                loge("Error code "+initResult+" when initializing AudioTrack.");
588                return; // with mState == STATE_UNINITIALIZED
589            }
590
591            mSessionId = session[0];
592
593            mState = STATE_INITIALIZED;
594        }
595    }
596
597    /**
598     * Builder class for {@link AudioTrack} objects.
599     * Use this class to configure and create an <code>AudioTrack</code> instance. By setting audio
600     * attributes and audio format parameters, you indicate which of those vary from the default
601     * behavior on the device.
602     * <p> Here is an example where <code>Builder</code> is used to specify all {@link AudioFormat}
603     * parameters, to be used by a new <code>AudioTrack</code> instance:
604     *
605     * <pre class="prettyprint">
606     * AudioTrack player = new AudioTrack.Builder()
607     *         .setAudioAttributes(new AudioAttributes.Builder()
608     *                  .setUsage(AudioAttributes.USAGE_ALARM)
609     *                  .setContentType(AudioAttributes.CONTENT_TYPE_MUSIC)
610     *                  .build())
611     *         .setAudioFormat(new AudioFormat.Builder()
612     *                 .setEncoding(AudioFormat.ENCODING_PCM_16BIT)
613     *                 .setSampleRate(44100)
614     *                 .setChannelMask(AudioFormat.CHANNEL_OUT_STEREO)
615     *                 .build())
616     *         .setBufferSizeInBytes(minBuffSize)
617     *         .build();
618     * </pre>
619     * <p>
620     * If the audio attributes are not set with {@link #setAudioAttributes(AudioAttributes)},
621     * attributes comprising {@link AudioAttributes#USAGE_MEDIA} will be used.
622     * <br>If the audio format is not specified or is incomplete, its channel configuration will be
623     * {@link AudioFormat#CHANNEL_OUT_STEREO} and the encoding will be
624     * {@link AudioFormat#ENCODING_PCM_16BIT}.
625     * The sample rate will depend on the device actually selected for playback and can be queried
626     * with {@link #getSampleRate()} method.
627     * <br>If the buffer size is not specified with {@link #setBufferSizeInBytes(int)},
628     * and the mode is {@link AudioTrack#MODE_STREAM}, the minimum buffer size is used.
629     * <br>If the transfer mode is not specified with {@link #setTransferMode(int)},
630     * <code>MODE_STREAM</code> will be used.
631     * <br>If the session ID is not specified with {@link #setSessionId(int)}, a new one will
632     * be generated.
633     */
634    public static class Builder {
635        private AudioAttributes mAttributes;
636        private AudioFormat mFormat;
637        private int mBufferSizeInBytes;
638        private int mSessionId = AudioManager.AUDIO_SESSION_ID_GENERATE;
639        private int mMode = MODE_STREAM;
640
641        /**
642         * Constructs a new Builder with the default values as described above.
643         */
644        public Builder() {
645        }
646
647        /**
648         * Sets the {@link AudioAttributes}.
649         * @param attributes a non-null {@link AudioAttributes} instance that describes the audio
650         *     data to be played.
651         * @return the same Builder instance.
652         * @throws IllegalArgumentException
653         */
654        public @NonNull Builder setAudioAttributes(@NonNull AudioAttributes attributes)
655                throws IllegalArgumentException {
656            if (attributes == null) {
657                throw new IllegalArgumentException("Illegal null AudioAttributes argument");
658            }
659            // keep reference, we only copy the data when building
660            mAttributes = attributes;
661            return this;
662        }
663
664        /**
665         * Sets the format of the audio data to be played by the {@link AudioTrack}.
666         * See {@link AudioFormat.Builder} for configuring the audio format parameters such
667         * as encoding, channel mask and sample rate.
668         * @param format a non-null {@link AudioFormat} instance.
669         * @return the same Builder instance.
670         * @throws IllegalArgumentException
671         */
672        public @NonNull Builder setAudioFormat(@NonNull AudioFormat format)
673                throws IllegalArgumentException {
674            if (format == null) {
675                throw new IllegalArgumentException("Illegal null AudioFormat argument");
676            }
677            // keep reference, we only copy the data when building
678            mFormat = format;
679            return this;
680        }
681
682        /**
683         * Sets the total size (in bytes) of the buffer where audio data is read from for playback.
684         * If using the {@link AudioTrack} in streaming mode
685         * (see {@link AudioTrack#MODE_STREAM}, you can write data into this buffer in smaller
686         * chunks than this size. See {@link #getMinBufferSize(int, int, int)} to determine
687         * the estimated minimum buffer size for the creation of an AudioTrack instance
688         * in streaming mode.
689         * <br>If using the <code>AudioTrack</code> in static mode (see
690         * {@link AudioTrack#MODE_STATIC}), this is the maximum size of the sound that will be
691         * played by this instance.
692         * @param bufferSizeInBytes
693         * @return the same Builder instance.
694         * @throws IllegalArgumentException
695         */
696        public @NonNull Builder setBufferSizeInBytes(int bufferSizeInBytes)
697                throws IllegalArgumentException {
698            if (bufferSizeInBytes <= 0) {
699                throw new IllegalArgumentException("Invalid buffer size " + bufferSizeInBytes);
700            }
701            mBufferSizeInBytes = bufferSizeInBytes;
702            return this;
703        }
704
705        /**
706         * Sets the mode under which buffers of audio data are transferred from the
707         * {@link AudioTrack} to the framework.
708         * @param mode one of {@link AudioTrack#MODE_STREAM}, {@link AudioTrack#MODE_STATIC}.
709         * @return the same Builder instance.
710         * @throws IllegalArgumentException
711         */
712        public @NonNull Builder setTransferMode(@TransferMode int mode)
713                throws IllegalArgumentException {
714            switch(mode) {
715                case MODE_STREAM:
716                case MODE_STATIC:
717                    mMode = mode;
718                    break;
719                default:
720                    throw new IllegalArgumentException("Invalid transfer mode " + mode);
721            }
722            return this;
723        }
724
725        /**
726         * Sets the session ID the {@link AudioTrack} will be attached to.
727         * @param sessionId a strictly positive ID number retrieved from another
728         *     <code>AudioTrack</code> via {@link AudioTrack#getAudioSessionId()} or allocated by
729         *     {@link AudioManager} via {@link AudioManager#generateAudioSessionId()}, or
730         *     {@link AudioManager#AUDIO_SESSION_ID_GENERATE}.
731         * @return the same Builder instance.
732         * @throws IllegalArgumentException
733         */
734        public @NonNull Builder setSessionId(int sessionId)
735                throws IllegalArgumentException {
736            if ((sessionId != AudioManager.AUDIO_SESSION_ID_GENERATE) && (sessionId < 1)) {
737                throw new IllegalArgumentException("Invalid audio session ID " + sessionId);
738            }
739            mSessionId = sessionId;
740            return this;
741        }
742
743        /**
744         * Builds an {@link AudioTrack} instance initialized with all the parameters set
745         * on this <code>Builder</code>.
746         * @return a new successfully initialized {@link AudioTrack} instance.
747         * @throws UnsupportedOperationException if the parameters set on the <code>Builder</code>
748         *     were incompatible, or if they are not supported by the device,
749         *     or if the device was not available.
750         */
751        public @NonNull AudioTrack build() throws UnsupportedOperationException {
752            if (mAttributes == null) {
753                mAttributes = new AudioAttributes.Builder()
754                        .setUsage(AudioAttributes.USAGE_MEDIA)
755                        .build();
756            }
757            if (mFormat == null) {
758                mFormat = new AudioFormat.Builder()
759                        .setChannelMask(AudioFormat.CHANNEL_OUT_STEREO)
760                        //.setSampleRate(AudioFormat.SAMPLE_RATE_UNSPECIFIED)
761                        .setEncoding(AudioFormat.ENCODING_DEFAULT)
762                        .build();
763            }
764            try {
765                // If the buffer size is not specified in streaming mode,
766                // use a single frame for the buffer size and let the
767                // native code figure out the minimum buffer size.
768                if (mMode == MODE_STREAM && mBufferSizeInBytes == 0) {
769                    mBufferSizeInBytes = mFormat.getChannelCount()
770                            * mFormat.getBytesPerSample(mFormat.getEncoding());
771                }
772                final AudioTrack track = new AudioTrack(
773                        mAttributes, mFormat, mBufferSizeInBytes, mMode, mSessionId);
774                if (track.getState() == STATE_UNINITIALIZED) {
775                    // release is not necessary
776                    throw new UnsupportedOperationException("Cannot create AudioTrack");
777                }
778                return track;
779            } catch (IllegalArgumentException e) {
780                throw new UnsupportedOperationException(e.getMessage());
781            }
782        }
783    }
784
785    // mask of all the positional channels supported, however the allowed combinations
786    // are further restricted by the matching left/right rule and CHANNEL_COUNT_MAX
787    private static final int SUPPORTED_OUT_CHANNELS =
788            AudioFormat.CHANNEL_OUT_FRONT_LEFT |
789            AudioFormat.CHANNEL_OUT_FRONT_RIGHT |
790            AudioFormat.CHANNEL_OUT_FRONT_CENTER |
791            AudioFormat.CHANNEL_OUT_LOW_FREQUENCY |
792            AudioFormat.CHANNEL_OUT_BACK_LEFT |
793            AudioFormat.CHANNEL_OUT_BACK_RIGHT |
794            AudioFormat.CHANNEL_OUT_BACK_CENTER |
795            AudioFormat.CHANNEL_OUT_SIDE_LEFT |
796            AudioFormat.CHANNEL_OUT_SIDE_RIGHT;
797
798    // Convenience method for the constructor's parameter checks.
799    // This is where constructor IllegalArgumentException-s are thrown
800    // postconditions:
801    //    mChannelCount is valid
802    //    mChannelMask is valid
803    //    mAudioFormat is valid
804    //    mSampleRate is valid
805    //    mDataLoadMode is valid
806    private void audioParamCheck(int sampleRateInHz, int channelConfig, int channelIndexMask,
807                                 int audioFormat, int mode) {
808        //--------------
809        // sample rate, note these values are subject to change
810        if ((sampleRateInHz < AudioFormat.SAMPLE_RATE_HZ_MIN ||
811                sampleRateInHz > AudioFormat.SAMPLE_RATE_HZ_MAX) &&
812                sampleRateInHz != AudioFormat.SAMPLE_RATE_UNSPECIFIED) {
813            throw new IllegalArgumentException(sampleRateInHz
814                    + "Hz is not a supported sample rate.");
815        }
816        mSampleRate = sampleRateInHz;
817
818        // IEC61937 is based on stereo. We could coerce it to stereo.
819        // But the application needs to know the stream is stereo so that
820        // it is encoded and played correctly. So better to just reject it.
821        if (audioFormat == AudioFormat.ENCODING_IEC61937
822                && channelConfig != AudioFormat.CHANNEL_OUT_STEREO) {
823            throw new IllegalArgumentException(
824                    "ENCODING_IEC61937 must be configured as CHANNEL_OUT_STEREO");
825        }
826
827        //--------------
828        // channel config
829        mChannelConfiguration = channelConfig;
830
831        switch (channelConfig) {
832        case AudioFormat.CHANNEL_OUT_DEFAULT: //AudioFormat.CHANNEL_CONFIGURATION_DEFAULT
833        case AudioFormat.CHANNEL_OUT_MONO:
834        case AudioFormat.CHANNEL_CONFIGURATION_MONO:
835            mChannelCount = 1;
836            mChannelMask = AudioFormat.CHANNEL_OUT_MONO;
837            break;
838        case AudioFormat.CHANNEL_OUT_STEREO:
839        case AudioFormat.CHANNEL_CONFIGURATION_STEREO:
840            mChannelCount = 2;
841            mChannelMask = AudioFormat.CHANNEL_OUT_STEREO;
842            break;
843        default:
844            if (channelConfig == AudioFormat.CHANNEL_INVALID && channelIndexMask != 0) {
845                mChannelCount = 0;
846                break; // channel index configuration only
847            }
848            if (!isMultichannelConfigSupported(channelConfig)) {
849                // input channel configuration features unsupported channels
850                throw new IllegalArgumentException("Unsupported channel configuration.");
851            }
852            mChannelMask = channelConfig;
853            mChannelCount = AudioFormat.channelCountFromOutChannelMask(channelConfig);
854        }
855        // check the channel index configuration (if present)
856        mChannelIndexMask = channelIndexMask;
857        if (mChannelIndexMask != 0) {
858            // restrictive: indexMask could allow up to AUDIO_CHANNEL_BITS_LOG2
859            final int indexMask = (1 << CHANNEL_COUNT_MAX) - 1;
860            if ((channelIndexMask & ~indexMask) != 0) {
861                throw new IllegalArgumentException("Unsupported channel index configuration "
862                        + channelIndexMask);
863            }
864            int channelIndexCount = Integer.bitCount(channelIndexMask);
865            if (mChannelCount == 0) {
866                 mChannelCount = channelIndexCount;
867            } else if (mChannelCount != channelIndexCount) {
868                throw new IllegalArgumentException("Channel count must match");
869            }
870        }
871
872        //--------------
873        // audio format
874        if (audioFormat == AudioFormat.ENCODING_DEFAULT) {
875            audioFormat = AudioFormat.ENCODING_PCM_16BIT;
876        }
877
878        if (!AudioFormat.isPublicEncoding(audioFormat)) {
879            throw new IllegalArgumentException("Unsupported audio encoding.");
880        }
881        mAudioFormat = audioFormat;
882
883        //--------------
884        // audio load mode
885        if (((mode != MODE_STREAM) && (mode != MODE_STATIC)) ||
886                ((mode != MODE_STREAM) && !AudioFormat.isEncodingLinearPcm(mAudioFormat))) {
887            throw new IllegalArgumentException("Invalid mode.");
888        }
889        mDataLoadMode = mode;
890    }
891
892    /**
893     * Convenience method to check that the channel configuration (a.k.a channel mask) is supported
894     * @param channelConfig the mask to validate
895     * @return false if the AudioTrack can't be used with such a mask
896     */
897    private static boolean isMultichannelConfigSupported(int channelConfig) {
898        // check for unsupported channels
899        if ((channelConfig & SUPPORTED_OUT_CHANNELS) != channelConfig) {
900            loge("Channel configuration features unsupported channels");
901            return false;
902        }
903        final int channelCount = AudioFormat.channelCountFromOutChannelMask(channelConfig);
904        if (channelCount > CHANNEL_COUNT_MAX) {
905            loge("Channel configuration contains too many channels " +
906                    channelCount + ">" + CHANNEL_COUNT_MAX);
907            return false;
908        }
909        // check for unsupported multichannel combinations:
910        // - FL/FR must be present
911        // - L/R channels must be paired (e.g. no single L channel)
912        final int frontPair =
913                AudioFormat.CHANNEL_OUT_FRONT_LEFT | AudioFormat.CHANNEL_OUT_FRONT_RIGHT;
914        if ((channelConfig & frontPair) != frontPair) {
915                loge("Front channels must be present in multichannel configurations");
916                return false;
917        }
918        final int backPair =
919                AudioFormat.CHANNEL_OUT_BACK_LEFT | AudioFormat.CHANNEL_OUT_BACK_RIGHT;
920        if ((channelConfig & backPair) != 0) {
921            if ((channelConfig & backPair) != backPair) {
922                loge("Rear channels can't be used independently");
923                return false;
924            }
925        }
926        final int sidePair =
927                AudioFormat.CHANNEL_OUT_SIDE_LEFT | AudioFormat.CHANNEL_OUT_SIDE_RIGHT;
928        if ((channelConfig & sidePair) != 0
929                && (channelConfig & sidePair) != sidePair) {
930            loge("Side channels can't be used independently");
931            return false;
932        }
933        return true;
934    }
935
936
937    // Convenience method for the constructor's audio buffer size check.
938    // preconditions:
939    //    mChannelCount is valid
940    //    mAudioFormat is valid
941    // postcondition:
942    //    mNativeBufferSizeInBytes is valid (multiple of frame size, positive)
943    private void audioBuffSizeCheck(int audioBufferSize) {
944        // NB: this section is only valid with PCM or IEC61937 data.
945        //     To update when supporting compressed formats
946        int frameSizeInBytes;
947        if (AudioFormat.isEncodingLinearFrames(mAudioFormat)) {
948            frameSizeInBytes = mChannelCount * AudioFormat.getBytesPerSample(mAudioFormat);
949        } else {
950            frameSizeInBytes = 1;
951        }
952        if ((audioBufferSize % frameSizeInBytes != 0) || (audioBufferSize < 1)) {
953            throw new IllegalArgumentException("Invalid audio buffer size.");
954        }
955
956        mNativeBufferSizeInBytes = audioBufferSize;
957        mNativeBufferSizeInFrames = audioBufferSize / frameSizeInBytes;
958    }
959
960
961    /**
962     * Releases the native AudioTrack resources.
963     */
964    public void release() {
965        // even though native_release() stops the native AudioTrack, we need to stop
966        // AudioTrack subclasses too.
967        try {
968            stop();
969        } catch(IllegalStateException ise) {
970            // don't raise an exception, we're releasing the resources.
971        }
972        baseRelease();
973        native_release();
974        mState = STATE_UNINITIALIZED;
975    }
976
977    @Override
978    protected void finalize() {
979        baseRelease();
980        native_finalize();
981    }
982
983    //--------------------------------------------------------------------------
984    // Getters
985    //--------------------
986    /**
987     * Returns the minimum gain value, which is the constant 0.0.
988     * Gain values less than 0.0 will be clamped to 0.0.
989     * <p>The word "volume" in the API name is historical; this is actually a linear gain.
990     * @return the minimum value, which is the constant 0.0.
991     */
992    static public float getMinVolume() {
993        return GAIN_MIN;
994    }
995
996    /**
997     * Returns the maximum gain value, which is greater than or equal to 1.0.
998     * Gain values greater than the maximum will be clamped to the maximum.
999     * <p>The word "volume" in the API name is historical; this is actually a gain.
1000     * expressed as a linear multiplier on sample values, where a maximum value of 1.0
1001     * corresponds to a gain of 0 dB (sample values left unmodified).
1002     * @return the maximum value, which is greater than or equal to 1.0.
1003     */
1004    static public float getMaxVolume() {
1005        return GAIN_MAX;
1006    }
1007
1008    /**
1009     * Returns the configured audio source sample rate in Hz.
1010     * The initial source sample rate depends on the constructor parameters,
1011     * but the source sample rate may change if {@link #setPlaybackRate(int)} is called.
1012     * If the constructor had a specific sample rate, then the initial sink sample rate is that
1013     * value.
1014     * If the constructor had {@link AudioFormat#SAMPLE_RATE_UNSPECIFIED},
1015     * then the initial sink sample rate is a route-dependent default value based on the source [sic].
1016     */
1017    public int getSampleRate() {
1018        return mSampleRate;
1019    }
1020
1021    /**
1022     * Returns the current playback sample rate rate in Hz.
1023     */
1024    public int getPlaybackRate() {
1025        return native_get_playback_rate();
1026    }
1027
1028    /**
1029     * Returns the current playback parameters.
1030     * See {@link #setPlaybackParams(PlaybackParams)} to set playback parameters
1031     * @return current {@link PlaybackParams}.
1032     * @throws IllegalStateException if track is not initialized.
1033     */
1034    public @NonNull PlaybackParams getPlaybackParams() {
1035        return native_get_playback_params();
1036    }
1037
1038    /**
1039     * Returns the configured audio data encoding. See {@link AudioFormat#ENCODING_PCM_8BIT},
1040     * {@link AudioFormat#ENCODING_PCM_16BIT}, and {@link AudioFormat#ENCODING_PCM_FLOAT}.
1041     */
1042    public int getAudioFormat() {
1043        return mAudioFormat;
1044    }
1045
1046    /**
1047     * Returns the type of audio stream this AudioTrack is configured for.
1048     * Compare the result against {@link AudioManager#STREAM_VOICE_CALL},
1049     * {@link AudioManager#STREAM_SYSTEM}, {@link AudioManager#STREAM_RING},
1050     * {@link AudioManager#STREAM_MUSIC}, {@link AudioManager#STREAM_ALARM},
1051     * {@link AudioManager#STREAM_NOTIFICATION}, or {@link AudioManager#STREAM_DTMF}.
1052     */
1053    public int getStreamType() {
1054        return mStreamType;
1055    }
1056
1057    /**
1058     * Returns the configured channel position mask.
1059     * <p> For example, refer to {@link AudioFormat#CHANNEL_OUT_MONO},
1060     * {@link AudioFormat#CHANNEL_OUT_STEREO}, {@link AudioFormat#CHANNEL_OUT_5POINT1}.
1061     * This method may return {@link AudioFormat#CHANNEL_INVALID} if
1062     * a channel index mask was used. Consider
1063     * {@link #getFormat()} instead, to obtain an {@link AudioFormat},
1064     * which contains both the channel position mask and the channel index mask.
1065     */
1066    public int getChannelConfiguration() {
1067        return mChannelConfiguration;
1068    }
1069
1070    /**
1071     * Returns the configured <code>AudioTrack</code> format.
1072     * @return an {@link AudioFormat} containing the
1073     * <code>AudioTrack</code> parameters at the time of configuration.
1074     */
1075    public @NonNull AudioFormat getFormat() {
1076        AudioFormat.Builder builder = new AudioFormat.Builder()
1077            .setSampleRate(mSampleRate)
1078            .setEncoding(mAudioFormat);
1079        if (mChannelConfiguration != AudioFormat.CHANNEL_INVALID) {
1080            builder.setChannelMask(mChannelConfiguration);
1081        }
1082        if (mChannelIndexMask != AudioFormat.CHANNEL_INVALID /* 0 */) {
1083            builder.setChannelIndexMask(mChannelIndexMask);
1084        }
1085        return builder.build();
1086    }
1087
1088    /**
1089     * Returns the configured number of channels.
1090     */
1091    public int getChannelCount() {
1092        return mChannelCount;
1093    }
1094
1095    /**
1096     * Returns the state of the AudioTrack instance. This is useful after the
1097     * AudioTrack instance has been created to check if it was initialized
1098     * properly. This ensures that the appropriate resources have been acquired.
1099     * @see #STATE_UNINITIALIZED
1100     * @see #STATE_INITIALIZED
1101     * @see #STATE_NO_STATIC_DATA
1102     */
1103    public int getState() {
1104        return mState;
1105    }
1106
1107    /**
1108     * Returns the playback state of the AudioTrack instance.
1109     * @see #PLAYSTATE_STOPPED
1110     * @see #PLAYSTATE_PAUSED
1111     * @see #PLAYSTATE_PLAYING
1112     */
1113    public int getPlayState() {
1114        synchronized (mPlayStateLock) {
1115            return mPlayState;
1116        }
1117    }
1118
1119
1120    /**
1121     * Returns the effective size of the <code>AudioTrack</code> buffer
1122     * that the application writes to.
1123     * <p> This will be less than or equal to the result of
1124     * {@link #getBufferCapacityInFrames()}.
1125     * It will be equal if {@link #setBufferSizeInFrames(int)} has never been called.
1126     * <p> If the track is subsequently routed to a different output sink, the buffer
1127     * size and capacity may enlarge to accommodate.
1128     * <p> If the <code>AudioTrack</code> encoding indicates compressed data,
1129     * e.g. {@link AudioFormat#ENCODING_AC3}, then the frame count returned is
1130     * the size of the <code>AudioTrack</code> buffer in bytes.
1131     * <p> See also {@link AudioManager#getProperty(String)} for key
1132     * {@link AudioManager#PROPERTY_OUTPUT_FRAMES_PER_BUFFER}.
1133     * @return current size in frames of the <code>AudioTrack</code> buffer.
1134     * @throws IllegalStateException if track is not initialized.
1135     */
1136    public int getBufferSizeInFrames() {
1137        return native_get_buffer_size_frames();
1138    }
1139
1140    /**
1141     * Limits the effective size of the <code>AudioTrack</code> buffer
1142     * that the application writes to.
1143     * <p> A write to this AudioTrack will not fill the buffer beyond this limit.
1144     * If a blocking write is used then the write will block until the data
1145     * can fit within this limit.
1146     * <p>Changing this limit modifies the latency associated with
1147     * the buffer for this track. A smaller size will give lower latency
1148     * but there may be more glitches due to buffer underruns.
1149     * <p>The actual size used may not be equal to this requested size.
1150     * It will be limited to a valid range with a maximum of
1151     * {@link #getBufferCapacityInFrames()}.
1152     * It may also be adjusted slightly for internal reasons.
1153     * If bufferSizeInFrames is less than zero then {@link #ERROR_BAD_VALUE}
1154     * will be returned.
1155     * <p>This method is only supported for PCM audio.
1156     * It is not supported for compressed audio tracks.
1157     *
1158     * @param bufferSizeInFrames requested buffer size in frames
1159     * @return the actual buffer size in frames or an error code,
1160     *    {@link #ERROR_BAD_VALUE}, {@link #ERROR_INVALID_OPERATION}
1161     * @throws IllegalStateException if track is not initialized.
1162     */
1163    public int setBufferSizeInFrames(int bufferSizeInFrames) {
1164        if (mDataLoadMode == MODE_STATIC || mState == STATE_UNINITIALIZED) {
1165            return ERROR_INVALID_OPERATION;
1166        }
1167        if (bufferSizeInFrames < 0) {
1168            return ERROR_BAD_VALUE;
1169        }
1170        return native_set_buffer_size_frames(bufferSizeInFrames);
1171    }
1172
1173    /**
1174     *  Returns the maximum size of the <code>AudioTrack</code> buffer in frames.
1175     *  <p> If the track's creation mode is {@link #MODE_STATIC},
1176     *  it is equal to the specified bufferSizeInBytes on construction, converted to frame units.
1177     *  A static track's frame count will not change.
1178     *  <p> If the track's creation mode is {@link #MODE_STREAM},
1179     *  it is greater than or equal to the specified bufferSizeInBytes converted to frame units.
1180     *  For streaming tracks, this value may be rounded up to a larger value if needed by
1181     *  the target output sink, and
1182     *  if the track is subsequently routed to a different output sink, the
1183     *  frame count may enlarge to accommodate.
1184     *  <p> If the <code>AudioTrack</code> encoding indicates compressed data,
1185     *  e.g. {@link AudioFormat#ENCODING_AC3}, then the frame count returned is
1186     *  the size of the <code>AudioTrack</code> buffer in bytes.
1187     *  <p> See also {@link AudioManager#getProperty(String)} for key
1188     *  {@link AudioManager#PROPERTY_OUTPUT_FRAMES_PER_BUFFER}.
1189     *  @return maximum size in frames of the <code>AudioTrack</code> buffer.
1190     *  @throws IllegalStateException if track is not initialized.
1191     */
1192    public int getBufferCapacityInFrames() {
1193        return native_get_buffer_capacity_frames();
1194    }
1195
1196    /**
1197     *  Returns the frame count of the native <code>AudioTrack</code> buffer.
1198     *  @return current size in frames of the <code>AudioTrack</code> buffer.
1199     *  @throws IllegalStateException
1200     *  @deprecated Use the identical public method {@link #getBufferSizeInFrames()} instead.
1201     */
1202    @Deprecated
1203    protected int getNativeFrameCount() {
1204        return native_get_buffer_capacity_frames();
1205    }
1206
1207    /**
1208     * Returns marker position expressed in frames.
1209     * @return marker position in wrapping frame units similar to {@link #getPlaybackHeadPosition},
1210     * or zero if marker is disabled.
1211     */
1212    public int getNotificationMarkerPosition() {
1213        return native_get_marker_pos();
1214    }
1215
1216    /**
1217     * Returns the notification update period expressed in frames.
1218     * Zero means that no position update notifications are being delivered.
1219     */
1220    public int getPositionNotificationPeriod() {
1221        return native_get_pos_update_period();
1222    }
1223
1224    /**
1225     * Returns the playback head position expressed in frames.
1226     * Though the "int" type is signed 32-bits, the value should be reinterpreted as if it is
1227     * unsigned 32-bits.  That is, the next position after 0x7FFFFFFF is (int) 0x80000000.
1228     * This is a continuously advancing counter.  It will wrap (overflow) periodically,
1229     * for example approximately once every 27:03:11 hours:minutes:seconds at 44.1 kHz.
1230     * It is reset to zero by {@link #flush()}, {@link #reloadStaticData()}, and {@link #stop()}.
1231     * If the track's creation mode is {@link #MODE_STATIC}, the return value indicates
1232     * the total number of frames played since reset,
1233     * <i>not</i> the current offset within the buffer.
1234     */
1235    public int getPlaybackHeadPosition() {
1236        return native_get_position();
1237    }
1238
1239    /**
1240     * Returns this track's estimated latency in milliseconds. This includes the latency due
1241     * to AudioTrack buffer size, AudioMixer (if any) and audio hardware driver.
1242     *
1243     * DO NOT UNHIDE. The existing approach for doing A/V sync has too many problems. We need
1244     * a better solution.
1245     * @hide
1246     */
1247    public int getLatency() {
1248        return native_get_latency();
1249    }
1250
1251    /**
1252     * Returns the number of underrun occurrences in the application-level write buffer
1253     * since the AudioTrack was created.
1254     * An underrun occurs if the application does not write audio
1255     * data quickly enough, causing the buffer to underflow
1256     * and a potential audio glitch or pop.
1257     * <p>
1258     * Underruns are less likely when buffer sizes are large.
1259     * It may be possible to eliminate underruns by recreating the AudioTrack with
1260     * a larger buffer.
1261     * Or by using {@link #setBufferSizeInFrames(int)} to dynamically increase the
1262     * effective size of the buffer.
1263     */
1264    public int getUnderrunCount() {
1265        return native_get_underrun_count();
1266    }
1267
1268    /**
1269     *  Returns the output sample rate in Hz for the specified stream type.
1270     */
1271    static public int getNativeOutputSampleRate(int streamType) {
1272        return native_get_output_sample_rate(streamType);
1273    }
1274
1275    /**
1276     * Returns the estimated minimum buffer size required for an AudioTrack
1277     * object to be created in the {@link #MODE_STREAM} mode.
1278     * The size is an estimate because it does not consider either the route or the sink,
1279     * since neither is known yet.  Note that this size doesn't
1280     * guarantee a smooth playback under load, and higher values should be chosen according to
1281     * the expected frequency at which the buffer will be refilled with additional data to play.
1282     * For example, if you intend to dynamically set the source sample rate of an AudioTrack
1283     * to a higher value than the initial source sample rate, be sure to configure the buffer size
1284     * based on the highest planned sample rate.
1285     * @param sampleRateInHz the source sample rate expressed in Hz.
1286     *   {@link AudioFormat#SAMPLE_RATE_UNSPECIFIED} is not permitted.
1287     * @param channelConfig describes the configuration of the audio channels.
1288     *   See {@link AudioFormat#CHANNEL_OUT_MONO} and
1289     *   {@link AudioFormat#CHANNEL_OUT_STEREO}
1290     * @param audioFormat the format in which the audio data is represented.
1291     *   See {@link AudioFormat#ENCODING_PCM_16BIT} and
1292     *   {@link AudioFormat#ENCODING_PCM_8BIT},
1293     *   and {@link AudioFormat#ENCODING_PCM_FLOAT}.
1294     * @return {@link #ERROR_BAD_VALUE} if an invalid parameter was passed,
1295     *   or {@link #ERROR} if unable to query for output properties,
1296     *   or the minimum buffer size expressed in bytes.
1297     */
1298    static public int getMinBufferSize(int sampleRateInHz, int channelConfig, int audioFormat) {
1299        int channelCount = 0;
1300        switch(channelConfig) {
1301        case AudioFormat.CHANNEL_OUT_MONO:
1302        case AudioFormat.CHANNEL_CONFIGURATION_MONO:
1303            channelCount = 1;
1304            break;
1305        case AudioFormat.CHANNEL_OUT_STEREO:
1306        case AudioFormat.CHANNEL_CONFIGURATION_STEREO:
1307            channelCount = 2;
1308            break;
1309        default:
1310            if (!isMultichannelConfigSupported(channelConfig)) {
1311                loge("getMinBufferSize(): Invalid channel configuration.");
1312                return ERROR_BAD_VALUE;
1313            } else {
1314                channelCount = AudioFormat.channelCountFromOutChannelMask(channelConfig);
1315            }
1316        }
1317
1318        if (!AudioFormat.isPublicEncoding(audioFormat)) {
1319            loge("getMinBufferSize(): Invalid audio format.");
1320            return ERROR_BAD_VALUE;
1321        }
1322
1323        // sample rate, note these values are subject to change
1324        // Note: AudioFormat.SAMPLE_RATE_UNSPECIFIED is not allowed
1325        if ( (sampleRateInHz < AudioFormat.SAMPLE_RATE_HZ_MIN) ||
1326                (sampleRateInHz > AudioFormat.SAMPLE_RATE_HZ_MAX) ) {
1327            loge("getMinBufferSize(): " + sampleRateInHz + " Hz is not a supported sample rate.");
1328            return ERROR_BAD_VALUE;
1329        }
1330
1331        int size = native_get_min_buff_size(sampleRateInHz, channelCount, audioFormat);
1332        if (size <= 0) {
1333            loge("getMinBufferSize(): error querying hardware");
1334            return ERROR;
1335        }
1336        else {
1337            return size;
1338        }
1339    }
1340
1341    /**
1342     * Returns the audio session ID.
1343     *
1344     * @return the ID of the audio session this AudioTrack belongs to.
1345     */
1346    public int getAudioSessionId() {
1347        return mSessionId;
1348    }
1349
1350   /**
1351    * Poll for a timestamp on demand.
1352    * <p>
1353    * If you need to track timestamps during initial warmup or after a routing or mode change,
1354    * you should request a new timestamp periodically until the reported timestamps
1355    * show that the frame position is advancing, or until it becomes clear that
1356    * timestamps are unavailable for this route.
1357    * <p>
1358    * After the clock is advancing at a stable rate,
1359    * query for a new timestamp approximately once every 10 seconds to once per minute.
1360    * Calling this method more often is inefficient.
1361    * It is also counter-productive to call this method more often than recommended,
1362    * because the short-term differences between successive timestamp reports are not meaningful.
1363    * If you need a high-resolution mapping between frame position and presentation time,
1364    * consider implementing that at application level, based on low-resolution timestamps.
1365    * <p>
1366    * The audio data at the returned position may either already have been
1367    * presented, or may have not yet been presented but is committed to be presented.
1368    * It is not possible to request the time corresponding to a particular position,
1369    * or to request the (fractional) position corresponding to a particular time.
1370    * If you need such features, consider implementing them at application level.
1371    *
1372    * @param timestamp a reference to a non-null AudioTimestamp instance allocated
1373    *        and owned by caller.
1374    * @return true if a timestamp is available, or false if no timestamp is available.
1375    *         If a timestamp if available,
1376    *         the AudioTimestamp instance is filled in with a position in frame units, together
1377    *         with the estimated time when that frame was presented or is committed to
1378    *         be presented.
1379    *         In the case that no timestamp is available, any supplied instance is left unaltered.
1380    *         A timestamp may be temporarily unavailable while the audio clock is stabilizing,
1381    *         or during and immediately after a route change.
1382    *         A timestamp is permanently unavailable for a given route if the route does not support
1383    *         timestamps.  In this case, the approximate frame position can be obtained
1384    *         using {@link #getPlaybackHeadPosition}.
1385    *         However, it may be useful to continue to query for
1386    *         timestamps occasionally, to recover after a route change.
1387    */
1388    // Add this text when the "on new timestamp" API is added:
1389    //   Use if you need to get the most recent timestamp outside of the event callback handler.
1390    public boolean getTimestamp(AudioTimestamp timestamp)
1391    {
1392        if (timestamp == null) {
1393            throw new IllegalArgumentException();
1394        }
1395        // It's unfortunate, but we have to either create garbage every time or use synchronized
1396        long[] longArray = new long[2];
1397        int ret = native_get_timestamp(longArray);
1398        if (ret != SUCCESS) {
1399            return false;
1400        }
1401        timestamp.framePosition = longArray[0];
1402        timestamp.nanoTime = longArray[1];
1403        return true;
1404    }
1405
1406    /**
1407     * Poll for a timestamp on demand.
1408     * <p>
1409     * Same as {@link #getTimestamp(AudioTimestamp)} but with a more useful return code.
1410     *
1411     * @param timestamp a reference to a non-null AudioTimestamp instance allocated
1412     *        and owned by caller.
1413     * @return {@link #SUCCESS} if a timestamp is available
1414     *         {@link #ERROR_WOULD_BLOCK} if called in STOPPED or FLUSHED state, or if called
1415     *         immediately after start/ACTIVE, when the number of frames consumed is less than the
1416     *         overall hardware latency to physical output. In WOULD_BLOCK cases, one might poll
1417     *         again, or use {@link #getPlaybackHeadPosition}, or use 0 position and current time
1418     *         for the timestamp.
1419     *         {@link #ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and
1420     *         needs to be recreated.
1421     *         {@link #ERROR_INVALID_OPERATION} if current route does not support
1422     *         timestamps. In this case, the approximate frame position can be obtained
1423     *         using {@link #getPlaybackHeadPosition}.
1424     *
1425     *         The AudioTimestamp instance is filled in with a position in frame units, together
1426     *         with the estimated time when that frame was presented or is committed to
1427     *         be presented.
1428     * @hide
1429     */
1430     // Add this text when the "on new timestamp" API is added:
1431     //   Use if you need to get the most recent timestamp outside of the event callback handler.
1432     public int getTimestampWithStatus(AudioTimestamp timestamp)
1433     {
1434         if (timestamp == null) {
1435             throw new IllegalArgumentException();
1436         }
1437         // It's unfortunate, but we have to either create garbage every time or use synchronized
1438         long[] longArray = new long[2];
1439         int ret = native_get_timestamp(longArray);
1440         timestamp.framePosition = longArray[0];
1441         timestamp.nanoTime = longArray[1];
1442         return ret;
1443     }
1444
1445    //--------------------------------------------------------------------------
1446    // Initialization / configuration
1447    //--------------------
1448    /**
1449     * Sets the listener the AudioTrack notifies when a previously set marker is reached or
1450     * for each periodic playback head position update.
1451     * Notifications will be received in the same thread as the one in which the AudioTrack
1452     * instance was created.
1453     * @param listener
1454     */
1455    public void setPlaybackPositionUpdateListener(OnPlaybackPositionUpdateListener listener) {
1456        setPlaybackPositionUpdateListener(listener, null);
1457    }
1458
1459    /**
1460     * Sets the listener the AudioTrack notifies when a previously set marker is reached or
1461     * for each periodic playback head position update.
1462     * Use this method to receive AudioTrack events in the Handler associated with another
1463     * thread than the one in which you created the AudioTrack instance.
1464     * @param listener
1465     * @param handler the Handler that will receive the event notification messages.
1466     */
1467    public void setPlaybackPositionUpdateListener(OnPlaybackPositionUpdateListener listener,
1468                                                    Handler handler) {
1469        if (listener != null) {
1470            mEventHandlerDelegate = new NativePositionEventHandlerDelegate(this, listener, handler);
1471        } else {
1472            mEventHandlerDelegate = null;
1473        }
1474    }
1475
1476
1477    private static float clampGainOrLevel(float gainOrLevel) {
1478        if (Float.isNaN(gainOrLevel)) {
1479            throw new IllegalArgumentException();
1480        }
1481        if (gainOrLevel < GAIN_MIN) {
1482            gainOrLevel = GAIN_MIN;
1483        } else if (gainOrLevel > GAIN_MAX) {
1484            gainOrLevel = GAIN_MAX;
1485        }
1486        return gainOrLevel;
1487    }
1488
1489
1490     /**
1491     * Sets the specified left and right output gain values on the AudioTrack.
1492     * <p>Gain values are clamped to the closed interval [0.0, max] where
1493     * max is the value of {@link #getMaxVolume}.
1494     * A value of 0.0 results in zero gain (silence), and
1495     * a value of 1.0 means unity gain (signal unchanged).
1496     * The default value is 1.0 meaning unity gain.
1497     * <p>The word "volume" in the API name is historical; this is actually a linear gain.
1498     * @param leftGain output gain for the left channel.
1499     * @param rightGain output gain for the right channel
1500     * @return error code or success, see {@link #SUCCESS},
1501     *    {@link #ERROR_INVALID_OPERATION}
1502     * @deprecated Applications should use {@link #setVolume} instead, as it
1503     * more gracefully scales down to mono, and up to multi-channel content beyond stereo.
1504     */
1505    @Deprecated
1506    public int setStereoVolume(float leftGain, float rightGain) {
1507        if (mState == STATE_UNINITIALIZED) {
1508            return ERROR_INVALID_OPERATION;
1509        }
1510
1511        baseSetVolume(leftGain, rightGain);
1512        return SUCCESS;
1513    }
1514
1515    @Override
1516    void playerSetVolume(float leftVolume, float rightVolume) {
1517        leftVolume = clampGainOrLevel(leftVolume);
1518        rightVolume = clampGainOrLevel(rightVolume);
1519
1520        native_setVolume(leftVolume, rightVolume);
1521    }
1522
1523
1524    /**
1525     * Sets the specified output gain value on all channels of this track.
1526     * <p>Gain values are clamped to the closed interval [0.0, max] where
1527     * max is the value of {@link #getMaxVolume}.
1528     * A value of 0.0 results in zero gain (silence), and
1529     * a value of 1.0 means unity gain (signal unchanged).
1530     * The default value is 1.0 meaning unity gain.
1531     * <p>This API is preferred over {@link #setStereoVolume}, as it
1532     * more gracefully scales down to mono, and up to multi-channel content beyond stereo.
1533     * <p>The word "volume" in the API name is historical; this is actually a linear gain.
1534     * @param gain output gain for all channels.
1535     * @return error code or success, see {@link #SUCCESS},
1536     *    {@link #ERROR_INVALID_OPERATION}
1537     */
1538    public int setVolume(float gain) {
1539        return setStereoVolume(gain, gain);
1540    }
1541
1542
1543    /**
1544     * Sets the playback sample rate for this track. This sets the sampling rate at which
1545     * the audio data will be consumed and played back
1546     * (as set by the sampleRateInHz parameter in the
1547     * {@link #AudioTrack(int, int, int, int, int, int)} constructor),
1548     * not the original sampling rate of the
1549     * content. For example, setting it to half the sample rate of the content will cause the
1550     * playback to last twice as long, but will also result in a pitch shift down by one octave.
1551     * The valid sample rate range is from 1 Hz to twice the value returned by
1552     * {@link #getNativeOutputSampleRate(int)}.
1553     * Use {@link #setPlaybackParams(PlaybackParams)} for speed control.
1554     * <p> This method may also be used to repurpose an existing <code>AudioTrack</code>
1555     * for playback of content of differing sample rate,
1556     * but with identical encoding and channel mask.
1557     * @param sampleRateInHz the sample rate expressed in Hz
1558     * @return error code or success, see {@link #SUCCESS}, {@link #ERROR_BAD_VALUE},
1559     *    {@link #ERROR_INVALID_OPERATION}
1560     */
1561    public int setPlaybackRate(int sampleRateInHz) {
1562        if (mState != STATE_INITIALIZED) {
1563            return ERROR_INVALID_OPERATION;
1564        }
1565        if (sampleRateInHz <= 0) {
1566            return ERROR_BAD_VALUE;
1567        }
1568        return native_set_playback_rate(sampleRateInHz);
1569    }
1570
1571
1572    /**
1573     * Sets the playback parameters.
1574     * This method returns failure if it cannot apply the playback parameters.
1575     * One possible cause is that the parameters for speed or pitch are out of range.
1576     * Another possible cause is that the <code>AudioTrack</code> is streaming
1577     * (see {@link #MODE_STREAM}) and the
1578     * buffer size is too small. For speeds greater than 1.0f, the <code>AudioTrack</code> buffer
1579     * on configuration must be larger than the speed multiplied by the minimum size
1580     * {@link #getMinBufferSize(int, int, int)}) to allow proper playback.
1581     * @param params see {@link PlaybackParams}. In particular,
1582     * speed, pitch, and audio mode should be set.
1583     * @throws IllegalArgumentException if the parameters are invalid or not accepted.
1584     * @throws IllegalStateException if track is not initialized.
1585     */
1586    public void setPlaybackParams(@NonNull PlaybackParams params) {
1587        if (params == null) {
1588            throw new IllegalArgumentException("params is null");
1589        }
1590        native_set_playback_params(params);
1591    }
1592
1593
1594    /**
1595     * Sets the position of the notification marker.  At most one marker can be active.
1596     * @param markerInFrames marker position in wrapping frame units similar to
1597     * {@link #getPlaybackHeadPosition}, or zero to disable the marker.
1598     * To set a marker at a position which would appear as zero due to wraparound,
1599     * a workaround is to use a non-zero position near zero, such as -1 or 1.
1600     * @return error code or success, see {@link #SUCCESS}, {@link #ERROR_BAD_VALUE},
1601     *  {@link #ERROR_INVALID_OPERATION}
1602     */
1603    public int setNotificationMarkerPosition(int markerInFrames) {
1604        if (mState == STATE_UNINITIALIZED) {
1605            return ERROR_INVALID_OPERATION;
1606        }
1607        return native_set_marker_pos(markerInFrames);
1608    }
1609
1610
1611    /**
1612     * Sets the period for the periodic notification event.
1613     * @param periodInFrames update period expressed in frames.
1614     * Zero period means no position updates.  A negative period is not allowed.
1615     * @return error code or success, see {@link #SUCCESS}, {@link #ERROR_INVALID_OPERATION}
1616     */
1617    public int setPositionNotificationPeriod(int periodInFrames) {
1618        if (mState == STATE_UNINITIALIZED) {
1619            return ERROR_INVALID_OPERATION;
1620        }
1621        return native_set_pos_update_period(periodInFrames);
1622    }
1623
1624
1625    /**
1626     * Sets the playback head position within the static buffer.
1627     * The track must be stopped or paused for the position to be changed,
1628     * and must use the {@link #MODE_STATIC} mode.
1629     * @param positionInFrames playback head position within buffer, expressed in frames.
1630     * Zero corresponds to start of buffer.
1631     * The position must not be greater than the buffer size in frames, or negative.
1632     * Though this method and {@link #getPlaybackHeadPosition()} have similar names,
1633     * the position values have different meanings.
1634     * <br>
1635     * If looping is currently enabled and the new position is greater than or equal to the
1636     * loop end marker, the behavior varies by API level:
1637     * as of {@link android.os.Build.VERSION_CODES#M},
1638     * the looping is first disabled and then the position is set.
1639     * For earlier API levels, the behavior is unspecified.
1640     * @return error code or success, see {@link #SUCCESS}, {@link #ERROR_BAD_VALUE},
1641     *    {@link #ERROR_INVALID_OPERATION}
1642     */
1643    public int setPlaybackHeadPosition(int positionInFrames) {
1644        if (mDataLoadMode == MODE_STREAM || mState == STATE_UNINITIALIZED ||
1645                getPlayState() == PLAYSTATE_PLAYING) {
1646            return ERROR_INVALID_OPERATION;
1647        }
1648        if (!(0 <= positionInFrames && positionInFrames <= mNativeBufferSizeInFrames)) {
1649            return ERROR_BAD_VALUE;
1650        }
1651        return native_set_position(positionInFrames);
1652    }
1653
1654    /**
1655     * Sets the loop points and the loop count. The loop can be infinite.
1656     * Similarly to setPlaybackHeadPosition,
1657     * the track must be stopped or paused for the loop points to be changed,
1658     * and must use the {@link #MODE_STATIC} mode.
1659     * @param startInFrames loop start marker expressed in frames.
1660     * Zero corresponds to start of buffer.
1661     * The start marker must not be greater than or equal to the buffer size in frames, or negative.
1662     * @param endInFrames loop end marker expressed in frames.
1663     * The total buffer size in frames corresponds to end of buffer.
1664     * The end marker must not be greater than the buffer size in frames.
1665     * For looping, the end marker must not be less than or equal to the start marker,
1666     * but to disable looping
1667     * it is permitted for start marker, end marker, and loop count to all be 0.
1668     * If any input parameters are out of range, this method returns {@link #ERROR_BAD_VALUE}.
1669     * If the loop period (endInFrames - startInFrames) is too small for the implementation to
1670     * support,
1671     * {@link #ERROR_BAD_VALUE} is returned.
1672     * The loop range is the interval [startInFrames, endInFrames).
1673     * <br>
1674     * As of {@link android.os.Build.VERSION_CODES#M}, the position is left unchanged,
1675     * unless it is greater than or equal to the loop end marker, in which case
1676     * it is forced to the loop start marker.
1677     * For earlier API levels, the effect on position is unspecified.
1678     * @param loopCount the number of times the loop is looped; must be greater than or equal to -1.
1679     *    A value of -1 means infinite looping, and 0 disables looping.
1680     *    A value of positive N means to "loop" (go back) N times.  For example,
1681     *    a value of one means to play the region two times in total.
1682     * @return error code or success, see {@link #SUCCESS}, {@link #ERROR_BAD_VALUE},
1683     *    {@link #ERROR_INVALID_OPERATION}
1684     */
1685    public int setLoopPoints(int startInFrames, int endInFrames, int loopCount) {
1686        if (mDataLoadMode == MODE_STREAM || mState == STATE_UNINITIALIZED ||
1687                getPlayState() == PLAYSTATE_PLAYING) {
1688            return ERROR_INVALID_OPERATION;
1689        }
1690        if (loopCount == 0) {
1691            ;   // explicitly allowed as an exception to the loop region range check
1692        } else if (!(0 <= startInFrames && startInFrames < mNativeBufferSizeInFrames &&
1693                startInFrames < endInFrames && endInFrames <= mNativeBufferSizeInFrames)) {
1694            return ERROR_BAD_VALUE;
1695        }
1696        return native_set_loop(startInFrames, endInFrames, loopCount);
1697    }
1698
1699    /**
1700     * Sets the initialization state of the instance. This method was originally intended to be used
1701     * in an AudioTrack subclass constructor to set a subclass-specific post-initialization state.
1702     * However, subclasses of AudioTrack are no longer recommended, so this method is obsolete.
1703     * @param state the state of the AudioTrack instance
1704     * @deprecated Only accessible by subclasses, which are not recommended for AudioTrack.
1705     */
1706    @Deprecated
1707    protected void setState(int state) {
1708        mState = state;
1709    }
1710
1711
1712    //---------------------------------------------------------
1713    // Transport control methods
1714    //--------------------
1715    /**
1716     * Starts playing an AudioTrack.
1717     * <p>
1718     * If track's creation mode is {@link #MODE_STATIC}, you must have called one of
1719     * the write methods ({@link #write(byte[], int, int)}, {@link #write(byte[], int, int, int)},
1720     * {@link #write(short[], int, int)}, {@link #write(short[], int, int, int)},
1721     * {@link #write(float[], int, int, int)}, or {@link #write(ByteBuffer, int, int)}) prior to
1722     * play().
1723     * <p>
1724     * If the mode is {@link #MODE_STREAM}, you can optionally prime the data path prior to
1725     * calling play(), by writing up to <code>bufferSizeInBytes</code> (from constructor).
1726     * If you don't call write() first, or if you call write() but with an insufficient amount of
1727     * data, then the track will be in underrun state at play().  In this case,
1728     * playback will not actually start playing until the data path is filled to a
1729     * device-specific minimum level.  This requirement for the path to be filled
1730     * to a minimum level is also true when resuming audio playback after calling stop().
1731     * Similarly the buffer will need to be filled up again after
1732     * the track underruns due to failure to call write() in a timely manner with sufficient data.
1733     * For portability, an application should prime the data path to the maximum allowed
1734     * by writing data until the write() method returns a short transfer count.
1735     * This allows play() to start immediately, and reduces the chance of underrun.
1736     *
1737     * @throws IllegalStateException if the track isn't properly initialized
1738     */
1739    public void play()
1740    throws IllegalStateException {
1741        if (mState != STATE_INITIALIZED) {
1742            throw new IllegalStateException("play() called on uninitialized AudioTrack.");
1743        }
1744        baseStart();
1745        synchronized(mPlayStateLock) {
1746            native_start();
1747            mPlayState = PLAYSTATE_PLAYING;
1748        }
1749    }
1750
1751    /**
1752     * Stops playing the audio data.
1753     * When used on an instance created in {@link #MODE_STREAM} mode, audio will stop playing
1754     * after the last buffer that was written has been played. For an immediate stop, use
1755     * {@link #pause()}, followed by {@link #flush()} to discard audio data that hasn't been played
1756     * back yet.
1757     * @throws IllegalStateException
1758     */
1759    public void stop()
1760    throws IllegalStateException {
1761        if (mState != STATE_INITIALIZED) {
1762            throw new IllegalStateException("stop() called on uninitialized AudioTrack.");
1763        }
1764
1765        // stop playing
1766        synchronized(mPlayStateLock) {
1767            native_stop();
1768            mPlayState = PLAYSTATE_STOPPED;
1769            mAvSyncHeader = null;
1770            mAvSyncBytesRemaining = 0;
1771        }
1772    }
1773
1774    /**
1775     * Pauses the playback of the audio data. Data that has not been played
1776     * back will not be discarded. Subsequent calls to {@link #play} will play
1777     * this data back. See {@link #flush()} to discard this data.
1778     *
1779     * @throws IllegalStateException
1780     */
1781    public void pause()
1782    throws IllegalStateException {
1783        if (mState != STATE_INITIALIZED) {
1784            throw new IllegalStateException("pause() called on uninitialized AudioTrack.");
1785        }
1786        //logd("pause()");
1787
1788        // pause playback
1789        synchronized(mPlayStateLock) {
1790            native_pause();
1791            mPlayState = PLAYSTATE_PAUSED;
1792        }
1793    }
1794
1795
1796    //---------------------------------------------------------
1797    // Audio data supply
1798    //--------------------
1799
1800    /**
1801     * Flushes the audio data currently queued for playback. Any data that has
1802     * been written but not yet presented will be discarded.  No-op if not stopped or paused,
1803     * or if the track's creation mode is not {@link #MODE_STREAM}.
1804     * <BR> Note that although data written but not yet presented is discarded, there is no
1805     * guarantee that all of the buffer space formerly used by that data
1806     * is available for a subsequent write.
1807     * For example, a call to {@link #write(byte[], int, int)} with <code>sizeInBytes</code>
1808     * less than or equal to the total buffer size
1809     * may return a short actual transfer count.
1810     */
1811    public void flush() {
1812        if (mState == STATE_INITIALIZED) {
1813            // flush the data in native layer
1814            native_flush();
1815            mAvSyncHeader = null;
1816            mAvSyncBytesRemaining = 0;
1817        }
1818
1819    }
1820
1821    /**
1822     * Writes the audio data to the audio sink for playback (streaming mode),
1823     * or copies audio data for later playback (static buffer mode).
1824     * The format specified in the AudioTrack constructor should be
1825     * {@link AudioFormat#ENCODING_PCM_8BIT} to correspond to the data in the array.
1826     * The format can be {@link AudioFormat#ENCODING_PCM_16BIT}, but this is deprecated.
1827     * <p>
1828     * In streaming mode, the write will normally block until all the data has been enqueued for
1829     * playback, and will return a full transfer count.  However, if the track is stopped or paused
1830     * on entry, or another thread interrupts the write by calling stop or pause, or an I/O error
1831     * occurs during the write, then the write may return a short transfer count.
1832     * <p>
1833     * In static buffer mode, copies the data to the buffer starting at offset 0.
1834     * Note that the actual playback of this data might occur after this function returns.
1835     *
1836     * @param audioData the array that holds the data to play.
1837     * @param offsetInBytes the offset expressed in bytes in audioData where the data to write
1838     *    starts.
1839     *    Must not be negative, or cause the data access to go out of bounds of the array.
1840     * @param sizeInBytes the number of bytes to write in audioData after the offset.
1841     *    Must not be negative, or cause the data access to go out of bounds of the array.
1842     * @return zero or the positive number of bytes that were written, or one of the following
1843     *    error codes. The number of bytes will be a multiple of the frame size in bytes
1844     *    not to exceed sizeInBytes.
1845     * <ul>
1846     * <li>{@link #ERROR_INVALID_OPERATION} if the track isn't properly initialized</li>
1847     * <li>{@link #ERROR_BAD_VALUE} if the parameters don't resolve to valid data and indexes</li>
1848     * <li>{@link #ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and
1849     *    needs to be recreated. The dead object error code is not returned if some data was
1850     *    successfully transferred. In this case, the error is returned at the next write()</li>
1851     * <li>{@link #ERROR} in case of other error</li>
1852     * </ul>
1853     * This is equivalent to {@link #write(byte[], int, int, int)} with <code>writeMode</code>
1854     * set to  {@link #WRITE_BLOCKING}.
1855     */
1856    public int write(@NonNull byte[] audioData, int offsetInBytes, int sizeInBytes) {
1857        return write(audioData, offsetInBytes, sizeInBytes, WRITE_BLOCKING);
1858    }
1859
1860    /**
1861     * Writes the audio data to the audio sink for playback (streaming mode),
1862     * or copies audio data for later playback (static buffer mode).
1863     * The format specified in the AudioTrack constructor should be
1864     * {@link AudioFormat#ENCODING_PCM_8BIT} to correspond to the data in the array.
1865     * The format can be {@link AudioFormat#ENCODING_PCM_16BIT}, but this is deprecated.
1866     * <p>
1867     * In streaming mode, the blocking behavior depends on the write mode.  If the write mode is
1868     * {@link #WRITE_BLOCKING}, the write will normally block until all the data has been enqueued
1869     * for playback, and will return a full transfer count.  However, if the write mode is
1870     * {@link #WRITE_NON_BLOCKING}, or the track is stopped or paused on entry, or another thread
1871     * interrupts the write by calling stop or pause, or an I/O error
1872     * occurs during the write, then the write may return a short transfer count.
1873     * <p>
1874     * In static buffer mode, copies the data to the buffer starting at offset 0,
1875     * and the write mode is ignored.
1876     * Note that the actual playback of this data might occur after this function returns.
1877     *
1878     * @param audioData the array that holds the data to play.
1879     * @param offsetInBytes the offset expressed in bytes in audioData where the data to write
1880     *    starts.
1881     *    Must not be negative, or cause the data access to go out of bounds of the array.
1882     * @param sizeInBytes the number of bytes to write in audioData after the offset.
1883     *    Must not be negative, or cause the data access to go out of bounds of the array.
1884     * @param writeMode one of {@link #WRITE_BLOCKING}, {@link #WRITE_NON_BLOCKING}. It has no
1885     *     effect in static mode.
1886     *     <br>With {@link #WRITE_BLOCKING}, the write will block until all data has been written
1887     *         to the audio sink.
1888     *     <br>With {@link #WRITE_NON_BLOCKING}, the write will return immediately after
1889     *     queuing as much audio data for playback as possible without blocking.
1890     * @return zero or the positive number of bytes that were written, or one of the following
1891     *    error codes. The number of bytes will be a multiple of the frame size in bytes
1892     *    not to exceed sizeInBytes.
1893     * <ul>
1894     * <li>{@link #ERROR_INVALID_OPERATION} if the track isn't properly initialized</li>
1895     * <li>{@link #ERROR_BAD_VALUE} if the parameters don't resolve to valid data and indexes</li>
1896     * <li>{@link #ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and
1897     *    needs to be recreated. The dead object error code is not returned if some data was
1898     *    successfully transferred. In this case, the error is returned at the next write()</li>
1899     * <li>{@link #ERROR} in case of other error</li>
1900     * </ul>
1901     */
1902    public int write(@NonNull byte[] audioData, int offsetInBytes, int sizeInBytes,
1903            @WriteMode int writeMode) {
1904
1905        if (mState == STATE_UNINITIALIZED || mAudioFormat == AudioFormat.ENCODING_PCM_FLOAT) {
1906            return ERROR_INVALID_OPERATION;
1907        }
1908
1909        if ((writeMode != WRITE_BLOCKING) && (writeMode != WRITE_NON_BLOCKING)) {
1910            Log.e(TAG, "AudioTrack.write() called with invalid blocking mode");
1911            return ERROR_BAD_VALUE;
1912        }
1913
1914        if ( (audioData == null) || (offsetInBytes < 0 ) || (sizeInBytes < 0)
1915                || (offsetInBytes + sizeInBytes < 0)    // detect integer overflow
1916                || (offsetInBytes + sizeInBytes > audioData.length)) {
1917            return ERROR_BAD_VALUE;
1918        }
1919
1920        int ret = native_write_byte(audioData, offsetInBytes, sizeInBytes, mAudioFormat,
1921                writeMode == WRITE_BLOCKING);
1922
1923        if ((mDataLoadMode == MODE_STATIC)
1924                && (mState == STATE_NO_STATIC_DATA)
1925                && (ret > 0)) {
1926            // benign race with respect to other APIs that read mState
1927            mState = STATE_INITIALIZED;
1928        }
1929
1930        return ret;
1931    }
1932
1933    /**
1934     * Writes the audio data to the audio sink for playback (streaming mode),
1935     * or copies audio data for later playback (static buffer mode).
1936     * The format specified in the AudioTrack constructor should be
1937     * {@link AudioFormat#ENCODING_PCM_16BIT} to correspond to the data in the array.
1938     * <p>
1939     * In streaming mode, the write will normally block until all the data has been enqueued for
1940     * playback, and will return a full transfer count.  However, if the track is stopped or paused
1941     * on entry, or another thread interrupts the write by calling stop or pause, or an I/O error
1942     * occurs during the write, then the write may return a short transfer count.
1943     * <p>
1944     * In static buffer mode, copies the data to the buffer starting at offset 0.
1945     * Note that the actual playback of this data might occur after this function returns.
1946     *
1947     * @param audioData the array that holds the data to play.
1948     * @param offsetInShorts the offset expressed in shorts in audioData where the data to play
1949     *     starts.
1950     *    Must not be negative, or cause the data access to go out of bounds of the array.
1951     * @param sizeInShorts the number of shorts to read in audioData after the offset.
1952     *    Must not be negative, or cause the data access to go out of bounds of the array.
1953     * @return zero or the positive number of shorts that were written, or one of the following
1954     *    error codes. The number of shorts will be a multiple of the channel count not to
1955     *    exceed sizeInShorts.
1956     * <ul>
1957     * <li>{@link #ERROR_INVALID_OPERATION} if the track isn't properly initialized</li>
1958     * <li>{@link #ERROR_BAD_VALUE} if the parameters don't resolve to valid data and indexes</li>
1959     * <li>{@link #ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and
1960     *    needs to be recreated. The dead object error code is not returned if some data was
1961     *    successfully transferred. In this case, the error is returned at the next write()</li>
1962     * <li>{@link #ERROR} in case of other error</li>
1963     * </ul>
1964     * This is equivalent to {@link #write(short[], int, int, int)} with <code>writeMode</code>
1965     * set to  {@link #WRITE_BLOCKING}.
1966     */
1967    public int write(@NonNull short[] audioData, int offsetInShorts, int sizeInShorts) {
1968        return write(audioData, offsetInShorts, sizeInShorts, WRITE_BLOCKING);
1969    }
1970
1971    /**
1972     * Writes the audio data to the audio sink for playback (streaming mode),
1973     * or copies audio data for later playback (static buffer mode).
1974     * The format specified in the AudioTrack constructor should be
1975     * {@link AudioFormat#ENCODING_PCM_16BIT} to correspond to the data in the array.
1976     * <p>
1977     * In streaming mode, the blocking behavior depends on the write mode.  If the write mode is
1978     * {@link #WRITE_BLOCKING}, the write will normally block until all the data has been enqueued
1979     * for playback, and will return a full transfer count.  However, if the write mode is
1980     * {@link #WRITE_NON_BLOCKING}, or the track is stopped or paused on entry, or another thread
1981     * interrupts the write by calling stop or pause, or an I/O error
1982     * occurs during the write, then the write may return a short transfer count.
1983     * <p>
1984     * In static buffer mode, copies the data to the buffer starting at offset 0.
1985     * Note that the actual playback of this data might occur after this function returns.
1986     *
1987     * @param audioData the array that holds the data to write.
1988     * @param offsetInShorts the offset expressed in shorts in audioData where the data to write
1989     *     starts.
1990     *    Must not be negative, or cause the data access to go out of bounds of the array.
1991     * @param sizeInShorts the number of shorts to read in audioData after the offset.
1992     *    Must not be negative, or cause the data access to go out of bounds of the array.
1993     * @param writeMode one of {@link #WRITE_BLOCKING}, {@link #WRITE_NON_BLOCKING}. It has no
1994     *     effect in static mode.
1995     *     <br>With {@link #WRITE_BLOCKING}, the write will block until all data has been written
1996     *         to the audio sink.
1997     *     <br>With {@link #WRITE_NON_BLOCKING}, the write will return immediately after
1998     *     queuing as much audio data for playback as possible without blocking.
1999     * @return zero or the positive number of shorts that were written, or one of the following
2000     *    error codes. The number of shorts will be a multiple of the channel count not to
2001     *    exceed sizeInShorts.
2002     * <ul>
2003     * <li>{@link #ERROR_INVALID_OPERATION} if the track isn't properly initialized</li>
2004     * <li>{@link #ERROR_BAD_VALUE} if the parameters don't resolve to valid data and indexes</li>
2005     * <li>{@link #ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and
2006     *    needs to be recreated. The dead object error code is not returned if some data was
2007     *    successfully transferred. In this case, the error is returned at the next write()</li>
2008     * <li>{@link #ERROR} in case of other error</li>
2009     * </ul>
2010     */
2011    public int write(@NonNull short[] audioData, int offsetInShorts, int sizeInShorts,
2012            @WriteMode int writeMode) {
2013
2014        if (mState == STATE_UNINITIALIZED || mAudioFormat == AudioFormat.ENCODING_PCM_FLOAT) {
2015            return ERROR_INVALID_OPERATION;
2016        }
2017
2018        if ((writeMode != WRITE_BLOCKING) && (writeMode != WRITE_NON_BLOCKING)) {
2019            Log.e(TAG, "AudioTrack.write() called with invalid blocking mode");
2020            return ERROR_BAD_VALUE;
2021        }
2022
2023        if ( (audioData == null) || (offsetInShorts < 0 ) || (sizeInShorts < 0)
2024                || (offsetInShorts + sizeInShorts < 0)  // detect integer overflow
2025                || (offsetInShorts + sizeInShorts > audioData.length)) {
2026            return ERROR_BAD_VALUE;
2027        }
2028
2029        int ret = native_write_short(audioData, offsetInShorts, sizeInShorts, mAudioFormat,
2030                writeMode == WRITE_BLOCKING);
2031
2032        if ((mDataLoadMode == MODE_STATIC)
2033                && (mState == STATE_NO_STATIC_DATA)
2034                && (ret > 0)) {
2035            // benign race with respect to other APIs that read mState
2036            mState = STATE_INITIALIZED;
2037        }
2038
2039        return ret;
2040    }
2041
2042    /**
2043     * Writes the audio data to the audio sink for playback (streaming mode),
2044     * or copies audio data for later playback (static buffer mode).
2045     * The format specified in the AudioTrack constructor should be
2046     * {@link AudioFormat#ENCODING_PCM_FLOAT} to correspond to the data in the array.
2047     * <p>
2048     * In streaming mode, the blocking behavior depends on the write mode.  If the write mode is
2049     * {@link #WRITE_BLOCKING}, the write will normally block until all the data has been enqueued
2050     * for playback, and will return a full transfer count.  However, if the write mode is
2051     * {@link #WRITE_NON_BLOCKING}, or the track is stopped or paused on entry, or another thread
2052     * interrupts the write by calling stop or pause, or an I/O error
2053     * occurs during the write, then the write may return a short transfer count.
2054     * <p>
2055     * In static buffer mode, copies the data to the buffer starting at offset 0,
2056     * and the write mode is ignored.
2057     * Note that the actual playback of this data might occur after this function returns.
2058     *
2059     * @param audioData the array that holds the data to write.
2060     *     The implementation does not clip for sample values within the nominal range
2061     *     [-1.0f, 1.0f], provided that all gains in the audio pipeline are
2062     *     less than or equal to unity (1.0f), and in the absence of post-processing effects
2063     *     that could add energy, such as reverb.  For the convenience of applications
2064     *     that compute samples using filters with non-unity gain,
2065     *     sample values +3 dB beyond the nominal range are permitted.
2066     *     However such values may eventually be limited or clipped, depending on various gains
2067     *     and later processing in the audio path.  Therefore applications are encouraged
2068     *     to provide samples values within the nominal range.
2069     * @param offsetInFloats the offset, expressed as a number of floats,
2070     *     in audioData where the data to write starts.
2071     *    Must not be negative, or cause the data access to go out of bounds of the array.
2072     * @param sizeInFloats the number of floats to write in audioData after the offset.
2073     *    Must not be negative, or cause the data access to go out of bounds of the array.
2074     * @param writeMode one of {@link #WRITE_BLOCKING}, {@link #WRITE_NON_BLOCKING}. It has no
2075     *     effect in static mode.
2076     *     <br>With {@link #WRITE_BLOCKING}, the write will block until all data has been written
2077     *         to the audio sink.
2078     *     <br>With {@link #WRITE_NON_BLOCKING}, the write will return immediately after
2079     *     queuing as much audio data for playback as possible without blocking.
2080     * @return zero or the positive number of floats that were written, or one of the following
2081     *    error codes. The number of floats will be a multiple of the channel count not to
2082     *    exceed sizeInFloats.
2083     * <ul>
2084     * <li>{@link #ERROR_INVALID_OPERATION} if the track isn't properly initialized</li>
2085     * <li>{@link #ERROR_BAD_VALUE} if the parameters don't resolve to valid data and indexes</li>
2086     * <li>{@link #ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and
2087     *    needs to be recreated. The dead object error code is not returned if some data was
2088     *    successfully transferred. In this case, the error is returned at the next write()</li>
2089     * <li>{@link #ERROR} in case of other error</li>
2090     * </ul>
2091     */
2092    public int write(@NonNull float[] audioData, int offsetInFloats, int sizeInFloats,
2093            @WriteMode int writeMode) {
2094
2095        if (mState == STATE_UNINITIALIZED) {
2096            Log.e(TAG, "AudioTrack.write() called in invalid state STATE_UNINITIALIZED");
2097            return ERROR_INVALID_OPERATION;
2098        }
2099
2100        if (mAudioFormat != AudioFormat.ENCODING_PCM_FLOAT) {
2101            Log.e(TAG, "AudioTrack.write(float[] ...) requires format ENCODING_PCM_FLOAT");
2102            return ERROR_INVALID_OPERATION;
2103        }
2104
2105        if ((writeMode != WRITE_BLOCKING) && (writeMode != WRITE_NON_BLOCKING)) {
2106            Log.e(TAG, "AudioTrack.write() called with invalid blocking mode");
2107            return ERROR_BAD_VALUE;
2108        }
2109
2110        if ( (audioData == null) || (offsetInFloats < 0 ) || (sizeInFloats < 0)
2111                || (offsetInFloats + sizeInFloats < 0)  // detect integer overflow
2112                || (offsetInFloats + sizeInFloats > audioData.length)) {
2113            Log.e(TAG, "AudioTrack.write() called with invalid array, offset, or size");
2114            return ERROR_BAD_VALUE;
2115        }
2116
2117        int ret = native_write_float(audioData, offsetInFloats, sizeInFloats, mAudioFormat,
2118                writeMode == WRITE_BLOCKING);
2119
2120        if ((mDataLoadMode == MODE_STATIC)
2121                && (mState == STATE_NO_STATIC_DATA)
2122                && (ret > 0)) {
2123            // benign race with respect to other APIs that read mState
2124            mState = STATE_INITIALIZED;
2125        }
2126
2127        return ret;
2128    }
2129
2130
2131    /**
2132     * Writes the audio data to the audio sink for playback (streaming mode),
2133     * or copies audio data for later playback (static buffer mode).
2134     * The audioData in ByteBuffer should match the format specified in the AudioTrack constructor.
2135     * <p>
2136     * In streaming mode, the blocking behavior depends on the write mode.  If the write mode is
2137     * {@link #WRITE_BLOCKING}, the write will normally block until all the data has been enqueued
2138     * for playback, and will return a full transfer count.  However, if the write mode is
2139     * {@link #WRITE_NON_BLOCKING}, or the track is stopped or paused on entry, or another thread
2140     * interrupts the write by calling stop or pause, or an I/O error
2141     * occurs during the write, then the write may return a short transfer count.
2142     * <p>
2143     * In static buffer mode, copies the data to the buffer starting at offset 0,
2144     * and the write mode is ignored.
2145     * Note that the actual playback of this data might occur after this function returns.
2146     *
2147     * @param audioData the buffer that holds the data to write, starting at the position reported
2148     *     by <code>audioData.position()</code>.
2149     *     <BR>Note that upon return, the buffer position (<code>audioData.position()</code>) will
2150     *     have been advanced to reflect the amount of data that was successfully written to
2151     *     the AudioTrack.
2152     * @param sizeInBytes number of bytes to write.  It is recommended but not enforced
2153     *     that the number of bytes requested be a multiple of the frame size (sample size in
2154     *     bytes multiplied by the channel count).
2155     *     <BR>Note this may differ from <code>audioData.remaining()</code>, but cannot exceed it.
2156     * @param writeMode one of {@link #WRITE_BLOCKING}, {@link #WRITE_NON_BLOCKING}. It has no
2157     *     effect in static mode.
2158     *     <BR>With {@link #WRITE_BLOCKING}, the write will block until all data has been written
2159     *         to the audio sink.
2160     *     <BR>With {@link #WRITE_NON_BLOCKING}, the write will return immediately after
2161     *     queuing as much audio data for playback as possible without blocking.
2162     * @return zero or the positive number of bytes that were written, or one of the following
2163     *    error codes.
2164     * <ul>
2165     * <li>{@link #ERROR_INVALID_OPERATION} if the track isn't properly initialized</li>
2166     * <li>{@link #ERROR_BAD_VALUE} if the parameters don't resolve to valid data and indexes</li>
2167     * <li>{@link #ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and
2168     *    needs to be recreated. The dead object error code is not returned if some data was
2169     *    successfully transferred. In this case, the error is returned at the next write()</li>
2170     * <li>{@link #ERROR} in case of other error</li>
2171     * </ul>
2172     */
2173    public int write(@NonNull ByteBuffer audioData, int sizeInBytes,
2174            @WriteMode int writeMode) {
2175
2176        if (mState == STATE_UNINITIALIZED) {
2177            Log.e(TAG, "AudioTrack.write() called in invalid state STATE_UNINITIALIZED");
2178            return ERROR_INVALID_OPERATION;
2179        }
2180
2181        if ((writeMode != WRITE_BLOCKING) && (writeMode != WRITE_NON_BLOCKING)) {
2182            Log.e(TAG, "AudioTrack.write() called with invalid blocking mode");
2183            return ERROR_BAD_VALUE;
2184        }
2185
2186        if ( (audioData == null) || (sizeInBytes < 0) || (sizeInBytes > audioData.remaining())) {
2187            Log.e(TAG, "AudioTrack.write() called with invalid size (" + sizeInBytes + ") value");
2188            return ERROR_BAD_VALUE;
2189        }
2190
2191        int ret = 0;
2192        if (audioData.isDirect()) {
2193            ret = native_write_native_bytes(audioData,
2194                    audioData.position(), sizeInBytes, mAudioFormat,
2195                    writeMode == WRITE_BLOCKING);
2196        } else {
2197            ret = native_write_byte(NioUtils.unsafeArray(audioData),
2198                    NioUtils.unsafeArrayOffset(audioData) + audioData.position(),
2199                    sizeInBytes, mAudioFormat,
2200                    writeMode == WRITE_BLOCKING);
2201        }
2202
2203        if ((mDataLoadMode == MODE_STATIC)
2204                && (mState == STATE_NO_STATIC_DATA)
2205                && (ret > 0)) {
2206            // benign race with respect to other APIs that read mState
2207            mState = STATE_INITIALIZED;
2208        }
2209
2210        if (ret > 0) {
2211            audioData.position(audioData.position() + ret);
2212        }
2213
2214        return ret;
2215    }
2216
2217    /**
2218     * Writes the audio data to the audio sink for playback in streaming mode on a HW_AV_SYNC track.
2219     * The blocking behavior will depend on the write mode.
2220     * @param audioData the buffer that holds the data to write, starting at the position reported
2221     *     by <code>audioData.position()</code>.
2222     *     <BR>Note that upon return, the buffer position (<code>audioData.position()</code>) will
2223     *     have been advanced to reflect the amount of data that was successfully written to
2224     *     the AudioTrack.
2225     * @param sizeInBytes number of bytes to write.  It is recommended but not enforced
2226     *     that the number of bytes requested be a multiple of the frame size (sample size in
2227     *     bytes multiplied by the channel count).
2228     *     <BR>Note this may differ from <code>audioData.remaining()</code>, but cannot exceed it.
2229     * @param writeMode one of {@link #WRITE_BLOCKING}, {@link #WRITE_NON_BLOCKING}.
2230     *     <BR>With {@link #WRITE_BLOCKING}, the write will block until all data has been written
2231     *         to the audio sink.
2232     *     <BR>With {@link #WRITE_NON_BLOCKING}, the write will return immediately after
2233     *     queuing as much audio data for playback as possible without blocking.
2234     * @param timestamp The timestamp of the first decodable audio frame in the provided audioData.
2235     * @return zero or the positive number of bytes that were written, or one of the following
2236     *    error codes.
2237     * <ul>
2238     * <li>{@link #ERROR_INVALID_OPERATION} if the track isn't properly initialized</li>
2239     * <li>{@link #ERROR_BAD_VALUE} if the parameters don't resolve to valid data and indexes</li>
2240     * <li>{@link #ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and
2241     *    needs to be recreated. The dead object error code is not returned if some data was
2242     *    successfully transferred. In this case, the error is returned at the next write()</li>
2243     * <li>{@link #ERROR} in case of other error</li>
2244     * </ul>
2245     */
2246    public int write(@NonNull ByteBuffer audioData, int sizeInBytes,
2247            @WriteMode int writeMode, long timestamp) {
2248
2249        if (mState == STATE_UNINITIALIZED) {
2250            Log.e(TAG, "AudioTrack.write() called in invalid state STATE_UNINITIALIZED");
2251            return ERROR_INVALID_OPERATION;
2252        }
2253
2254        if ((writeMode != WRITE_BLOCKING) && (writeMode != WRITE_NON_BLOCKING)) {
2255            Log.e(TAG, "AudioTrack.write() called with invalid blocking mode");
2256            return ERROR_BAD_VALUE;
2257        }
2258
2259        if (mDataLoadMode != MODE_STREAM) {
2260            Log.e(TAG, "AudioTrack.write() with timestamp called for non-streaming mode track");
2261            return ERROR_INVALID_OPERATION;
2262        }
2263
2264        if ((mAttributes.getFlags() & AudioAttributes.FLAG_HW_AV_SYNC) == 0) {
2265            Log.d(TAG, "AudioTrack.write() called on a regular AudioTrack. Ignoring pts...");
2266            return write(audioData, sizeInBytes, writeMode);
2267        }
2268
2269        if ((audioData == null) || (sizeInBytes < 0) || (sizeInBytes > audioData.remaining())) {
2270            Log.e(TAG, "AudioTrack.write() called with invalid size (" + sizeInBytes + ") value");
2271            return ERROR_BAD_VALUE;
2272        }
2273
2274        // create timestamp header if none exists
2275        if (mAvSyncHeader == null) {
2276            mAvSyncHeader = ByteBuffer.allocate(16);
2277            mAvSyncHeader.order(ByteOrder.BIG_ENDIAN);
2278            mAvSyncHeader.putInt(0x55550001);
2279            mAvSyncHeader.putInt(sizeInBytes);
2280            mAvSyncHeader.putLong(timestamp);
2281            mAvSyncHeader.position(0);
2282            mAvSyncBytesRemaining = sizeInBytes;
2283        }
2284
2285        // write timestamp header if not completely written already
2286        int ret = 0;
2287        if (mAvSyncHeader.remaining() != 0) {
2288            ret = write(mAvSyncHeader, mAvSyncHeader.remaining(), writeMode);
2289            if (ret < 0) {
2290                Log.e(TAG, "AudioTrack.write() could not write timestamp header!");
2291                mAvSyncHeader = null;
2292                mAvSyncBytesRemaining = 0;
2293                return ret;
2294            }
2295            if (mAvSyncHeader.remaining() > 0) {
2296                Log.v(TAG, "AudioTrack.write() partial timestamp header written.");
2297                return 0;
2298            }
2299        }
2300
2301        // write audio data
2302        int sizeToWrite = Math.min(mAvSyncBytesRemaining, sizeInBytes);
2303        ret = write(audioData, sizeToWrite, writeMode);
2304        if (ret < 0) {
2305            Log.e(TAG, "AudioTrack.write() could not write audio data!");
2306            mAvSyncHeader = null;
2307            mAvSyncBytesRemaining = 0;
2308            return ret;
2309        }
2310
2311        mAvSyncBytesRemaining -= ret;
2312        if (mAvSyncBytesRemaining == 0) {
2313            mAvSyncHeader = null;
2314        }
2315
2316        return ret;
2317    }
2318
2319
2320    /**
2321     * Sets the playback head position within the static buffer to zero,
2322     * that is it rewinds to start of static buffer.
2323     * The track must be stopped or paused, and
2324     * the track's creation mode must be {@link #MODE_STATIC}.
2325     * <p>
2326     * As of {@link android.os.Build.VERSION_CODES#M}, also resets the value returned by
2327     * {@link #getPlaybackHeadPosition()} to zero.
2328     * For earlier API levels, the reset behavior is unspecified.
2329     * <p>
2330     * Use {@link #setPlaybackHeadPosition(int)} with a zero position
2331     * if the reset of <code>getPlaybackHeadPosition()</code> is not needed.
2332     * @return error code or success, see {@link #SUCCESS}, {@link #ERROR_BAD_VALUE},
2333     *  {@link #ERROR_INVALID_OPERATION}
2334     */
2335    public int reloadStaticData() {
2336        if (mDataLoadMode == MODE_STREAM || mState != STATE_INITIALIZED) {
2337            return ERROR_INVALID_OPERATION;
2338        }
2339        return native_reload_static();
2340    }
2341
2342    //--------------------------------------------------------------------------
2343    // Audio effects management
2344    //--------------------
2345
2346    /**
2347     * Attaches an auxiliary effect to the audio track. A typical auxiliary
2348     * effect is a reverberation effect which can be applied on any sound source
2349     * that directs a certain amount of its energy to this effect. This amount
2350     * is defined by setAuxEffectSendLevel().
2351     * {@see #setAuxEffectSendLevel(float)}.
2352     * <p>After creating an auxiliary effect (e.g.
2353     * {@link android.media.audiofx.EnvironmentalReverb}), retrieve its ID with
2354     * {@link android.media.audiofx.AudioEffect#getId()} and use it when calling
2355     * this method to attach the audio track to the effect.
2356     * <p>To detach the effect from the audio track, call this method with a
2357     * null effect id.
2358     *
2359     * @param effectId system wide unique id of the effect to attach
2360     * @return error code or success, see {@link #SUCCESS},
2361     *    {@link #ERROR_INVALID_OPERATION}, {@link #ERROR_BAD_VALUE}
2362     */
2363    public int attachAuxEffect(int effectId) {
2364        if (mState == STATE_UNINITIALIZED) {
2365            return ERROR_INVALID_OPERATION;
2366        }
2367        return native_attachAuxEffect(effectId);
2368    }
2369
2370    /**
2371     * Sets the send level of the audio track to the attached auxiliary effect
2372     * {@link #attachAuxEffect(int)}.  Effect levels
2373     * are clamped to the closed interval [0.0, max] where
2374     * max is the value of {@link #getMaxVolume}.
2375     * A value of 0.0 results in no effect, and a value of 1.0 is full send.
2376     * <p>By default the send level is 0.0f, so even if an effect is attached to the player
2377     * this method must be called for the effect to be applied.
2378     * <p>Note that the passed level value is a linear scalar. UI controls should be scaled
2379     * logarithmically: the gain applied by audio framework ranges from -72dB to at least 0dB,
2380     * so an appropriate conversion from linear UI input x to level is:
2381     * x == 0 -&gt; level = 0
2382     * 0 &lt; x &lt;= R -&gt; level = 10^(72*(x-R)/20/R)
2383     *
2384     * @param level linear send level
2385     * @return error code or success, see {@link #SUCCESS},
2386     *    {@link #ERROR_INVALID_OPERATION}, {@link #ERROR}
2387     */
2388    public int setAuxEffectSendLevel(float level) {
2389        if (mState == STATE_UNINITIALIZED) {
2390            return ERROR_INVALID_OPERATION;
2391        }
2392        return baseSetAuxEffectSendLevel(level);
2393    }
2394
2395    @Override
2396    int playerSetAuxEffectSendLevel(float level) {
2397        level = clampGainOrLevel(level);
2398        int err = native_setAuxEffectSendLevel(level);
2399        return err == 0 ? SUCCESS : ERROR;
2400    }
2401
2402    //--------------------------------------------------------------------------
2403    // Explicit Routing
2404    //--------------------
2405    private AudioDeviceInfo mPreferredDevice = null;
2406
2407    /**
2408     * Specifies an audio device (via an {@link AudioDeviceInfo} object) to route
2409     * the output from this AudioTrack.
2410     * @param deviceInfo The {@link AudioDeviceInfo} specifying the audio sink.
2411     *  If deviceInfo is null, default routing is restored.
2412     * @return true if succesful, false if the specified {@link AudioDeviceInfo} is non-null and
2413     * does not correspond to a valid audio output device.
2414     */
2415    @Override
2416    public boolean setPreferredDevice(AudioDeviceInfo deviceInfo) {
2417        // Do some validation....
2418        if (deviceInfo != null && !deviceInfo.isSink()) {
2419            return false;
2420        }
2421        int preferredDeviceId = deviceInfo != null ? deviceInfo.getId() : 0;
2422        boolean status = native_setOutputDevice(preferredDeviceId);
2423        if (status == true) {
2424            synchronized (this) {
2425                mPreferredDevice = deviceInfo;
2426            }
2427        }
2428        return status;
2429    }
2430
2431    /**
2432     * Returns the selected output specified by {@link #setPreferredDevice}. Note that this
2433     * is not guaranteed to correspond to the actual device being used for playback.
2434     */
2435    @Override
2436    public AudioDeviceInfo getPreferredDevice() {
2437        synchronized (this) {
2438            return mPreferredDevice;
2439        }
2440    }
2441
2442    /**
2443     * Returns an {@link AudioDeviceInfo} identifying the current routing of this AudioTrack.
2444     * Note: The query is only valid if the AudioTrack is currently playing. If it is not,
2445     * <code>getRoutedDevice()</code> will return null.
2446     */
2447    @Override
2448    public AudioDeviceInfo getRoutedDevice() {
2449        int deviceId = native_getRoutedDeviceId();
2450        if (deviceId == 0) {
2451            return null;
2452        }
2453        AudioDeviceInfo[] devices =
2454                AudioManager.getDevicesStatic(AudioManager.GET_DEVICES_OUTPUTS);
2455        for (int i = 0; i < devices.length; i++) {
2456            if (devices[i].getId() == deviceId) {
2457                return devices[i];
2458            }
2459        }
2460        return null;
2461    }
2462
2463    /*
2464     * Call BEFORE adding a routing callback handler.
2465     */
2466    private void testEnableNativeRoutingCallbacksLocked() {
2467        if (mRoutingChangeListeners.size() == 0) {
2468            native_enableDeviceCallback();
2469        }
2470    }
2471
2472    /*
2473     * Call AFTER removing a routing callback handler.
2474     */
2475    private void testDisableNativeRoutingCallbacksLocked() {
2476        if (mRoutingChangeListeners.size() == 0) {
2477            native_disableDeviceCallback();
2478        }
2479    }
2480
2481    //--------------------------------------------------------------------------
2482    // (Re)Routing Info
2483    //--------------------
2484    /**
2485     * The list of AudioRouting.OnRoutingChangedListener interfaces added (with
2486     * {@link AudioRecord#addOnRoutingChangedListener} by an app to receive
2487     * (re)routing notifications.
2488     */
2489    @GuardedBy("mRoutingChangeListeners")
2490    private ArrayMap<AudioRouting.OnRoutingChangedListener,
2491            NativeRoutingEventHandlerDelegate> mRoutingChangeListeners = new ArrayMap<>();
2492
2493   /**
2494    * Adds an {@link AudioRouting.OnRoutingChangedListener} to receive notifications of routing
2495    * changes on this AudioTrack.
2496    * @param listener The {@link AudioRouting.OnRoutingChangedListener} interface to receive
2497    * notifications of rerouting events.
2498    * @param handler  Specifies the {@link Handler} object for the thread on which to execute
2499    * the callback. If <code>null</code>, the {@link Handler} associated with the main
2500    * {@link Looper} will be used.
2501    */
2502    @Override
2503    public void addOnRoutingChangedListener(AudioRouting.OnRoutingChangedListener listener,
2504            Handler handler) {
2505        synchronized (mRoutingChangeListeners) {
2506            if (listener != null && !mRoutingChangeListeners.containsKey(listener)) {
2507                testEnableNativeRoutingCallbacksLocked();
2508                mRoutingChangeListeners.put(
2509                        listener, new NativeRoutingEventHandlerDelegate(this, listener,
2510                                handler != null ? handler : new Handler(mInitializationLooper)));
2511            }
2512        }
2513    }
2514
2515    /**
2516     * Removes an {@link AudioRouting.OnRoutingChangedListener} which has been previously added
2517     * to receive rerouting notifications.
2518     * @param listener The previously added {@link AudioRouting.OnRoutingChangedListener} interface
2519     * to remove.
2520     */
2521    @Override
2522    public void removeOnRoutingChangedListener(AudioRouting.OnRoutingChangedListener listener) {
2523        synchronized (mRoutingChangeListeners) {
2524            if (mRoutingChangeListeners.containsKey(listener)) {
2525                mRoutingChangeListeners.remove(listener);
2526            }
2527            testDisableNativeRoutingCallbacksLocked();
2528        }
2529    }
2530
2531    //--------------------------------------------------------------------------
2532    // (Re)Routing Info
2533    //--------------------
2534    /**
2535     * Defines the interface by which applications can receive notifications of
2536     * routing changes for the associated {@link AudioTrack}.
2537     *
2538     * @deprecated users should switch to the general purpose
2539     *             {@link AudioRouting.OnRoutingChangedListener} class instead.
2540     */
2541    @Deprecated
2542    public interface OnRoutingChangedListener extends AudioRouting.OnRoutingChangedListener {
2543        /**
2544         * Called when the routing of an AudioTrack changes from either and
2545         * explicit or policy rerouting. Use {@link #getRoutedDevice()} to
2546         * retrieve the newly routed-to device.
2547         */
2548        public void onRoutingChanged(AudioTrack audioTrack);
2549
2550        @Override
2551        default public void onRoutingChanged(AudioRouting router) {
2552            if (router instanceof AudioTrack) {
2553                onRoutingChanged((AudioTrack) router);
2554            }
2555        }
2556    }
2557
2558    /**
2559     * Adds an {@link OnRoutingChangedListener} to receive notifications of routing changes
2560     * on this AudioTrack.
2561     * @param listener The {@link OnRoutingChangedListener} interface to receive notifications
2562     * of rerouting events.
2563     * @param handler  Specifies the {@link Handler} object for the thread on which to execute
2564     * the callback. If <code>null</code>, the {@link Handler} associated with the main
2565     * {@link Looper} will be used.
2566     * @deprecated users should switch to the general purpose
2567     *             {@link AudioRouting.OnRoutingChangedListener} class instead.
2568     */
2569    @Deprecated
2570    public void addOnRoutingChangedListener(OnRoutingChangedListener listener,
2571            android.os.Handler handler) {
2572        addOnRoutingChangedListener((AudioRouting.OnRoutingChangedListener) listener, handler);
2573    }
2574
2575    /**
2576     * Removes an {@link OnRoutingChangedListener} which has been previously added
2577     * to receive rerouting notifications.
2578     * @param listener The previously added {@link OnRoutingChangedListener} interface to remove.
2579     * @deprecated users should switch to the general purpose
2580     *             {@link AudioRouting.OnRoutingChangedListener} class instead.
2581     */
2582    @Deprecated
2583    public void removeOnRoutingChangedListener(OnRoutingChangedListener listener) {
2584        removeOnRoutingChangedListener((AudioRouting.OnRoutingChangedListener) listener);
2585    }
2586
2587    /**
2588     * Sends device list change notification to all listeners.
2589     */
2590    private void broadcastRoutingChange() {
2591        AudioManager.resetAudioPortGeneration();
2592        synchronized (mRoutingChangeListeners) {
2593            for (NativeRoutingEventHandlerDelegate delegate : mRoutingChangeListeners.values()) {
2594                Handler handler = delegate.getHandler();
2595                if (handler != null) {
2596                    handler.sendEmptyMessage(AudioSystem.NATIVE_EVENT_ROUTING_CHANGE);
2597                }
2598            }
2599        }
2600    }
2601
2602    //---------------------------------------------------------
2603    // Interface definitions
2604    //--------------------
2605    /**
2606     * Interface definition for a callback to be invoked when the playback head position of
2607     * an AudioTrack has reached a notification marker or has increased by a certain period.
2608     */
2609    public interface OnPlaybackPositionUpdateListener  {
2610        /**
2611         * Called on the listener to notify it that the previously set marker has been reached
2612         * by the playback head.
2613         */
2614        void onMarkerReached(AudioTrack track);
2615
2616        /**
2617         * Called on the listener to periodically notify it that the playback head has reached
2618         * a multiple of the notification period.
2619         */
2620        void onPeriodicNotification(AudioTrack track);
2621    }
2622
2623    //---------------------------------------------------------
2624    // Inner classes
2625    //--------------------
2626    /**
2627     * Helper class to handle the forwarding of native events to the appropriate listener
2628     * (potentially) handled in a different thread
2629     */
2630    private class NativePositionEventHandlerDelegate {
2631        private final Handler mHandler;
2632
2633        NativePositionEventHandlerDelegate(final AudioTrack track,
2634                                   final OnPlaybackPositionUpdateListener listener,
2635                                   Handler handler) {
2636            // find the looper for our new event handler
2637            Looper looper;
2638            if (handler != null) {
2639                looper = handler.getLooper();
2640            } else {
2641                // no given handler, use the looper the AudioTrack was created in
2642                looper = mInitializationLooper;
2643            }
2644
2645            // construct the event handler with this looper
2646            if (looper != null) {
2647                // implement the event handler delegate
2648                mHandler = new Handler(looper) {
2649                    @Override
2650                    public void handleMessage(Message msg) {
2651                        if (track == null) {
2652                            return;
2653                        }
2654                        switch(msg.what) {
2655                        case NATIVE_EVENT_MARKER:
2656                            if (listener != null) {
2657                                listener.onMarkerReached(track);
2658                            }
2659                            break;
2660                        case NATIVE_EVENT_NEW_POS:
2661                            if (listener != null) {
2662                                listener.onPeriodicNotification(track);
2663                            }
2664                            break;
2665                        default:
2666                            loge("Unknown native event type: " + msg.what);
2667                            break;
2668                        }
2669                    }
2670                };
2671            } else {
2672                mHandler = null;
2673            }
2674        }
2675
2676        Handler getHandler() {
2677            return mHandler;
2678        }
2679    }
2680
2681    /**
2682     * Helper class to handle the forwarding of native events to the appropriate listener
2683     * (potentially) handled in a different thread
2684     */
2685    private class NativeRoutingEventHandlerDelegate {
2686        private final Handler mHandler;
2687
2688        NativeRoutingEventHandlerDelegate(final AudioTrack track,
2689                                   final AudioRouting.OnRoutingChangedListener listener,
2690                                   Handler handler) {
2691            // find the looper for our new event handler
2692            Looper looper;
2693            if (handler != null) {
2694                looper = handler.getLooper();
2695            } else {
2696                // no given handler, use the looper the AudioTrack was created in
2697                looper = mInitializationLooper;
2698            }
2699
2700            // construct the event handler with this looper
2701            if (looper != null) {
2702                // implement the event handler delegate
2703                mHandler = new Handler(looper) {
2704                    @Override
2705                    public void handleMessage(Message msg) {
2706                        if (track == null) {
2707                            return;
2708                        }
2709                        switch(msg.what) {
2710                        case AudioSystem.NATIVE_EVENT_ROUTING_CHANGE:
2711                            if (listener != null) {
2712                                listener.onRoutingChanged(track);
2713                            }
2714                            break;
2715                        default:
2716                            loge("Unknown native event type: " + msg.what);
2717                            break;
2718                        }
2719                    }
2720                };
2721            } else {
2722                mHandler = null;
2723            }
2724        }
2725
2726        Handler getHandler() {
2727            return mHandler;
2728        }
2729    }
2730
2731    //---------------------------------------------------------
2732    // Java methods called from the native side
2733    //--------------------
2734    @SuppressWarnings("unused")
2735    private static void postEventFromNative(Object audiotrack_ref,
2736            int what, int arg1, int arg2, Object obj) {
2737        //logd("Event posted from the native side: event="+ what + " args="+ arg1+" "+arg2);
2738        AudioTrack track = (AudioTrack)((WeakReference)audiotrack_ref).get();
2739        if (track == null) {
2740            return;
2741        }
2742
2743        if (what == AudioSystem.NATIVE_EVENT_ROUTING_CHANGE) {
2744            track.broadcastRoutingChange();
2745            return;
2746        }
2747        NativePositionEventHandlerDelegate delegate = track.mEventHandlerDelegate;
2748        if (delegate != null) {
2749            Handler handler = delegate.getHandler();
2750            if (handler != null) {
2751                Message m = handler.obtainMessage(what, arg1, arg2, obj);
2752                handler.sendMessage(m);
2753            }
2754        }
2755    }
2756
2757
2758    //---------------------------------------------------------
2759    // Native methods called from the Java side
2760    //--------------------
2761
2762    // post-condition: mStreamType is overwritten with a value
2763    //     that reflects the audio attributes (e.g. an AudioAttributes object with a usage of
2764    //     AudioAttributes.USAGE_MEDIA will map to AudioManager.STREAM_MUSIC
2765    private native final int native_setup(Object /*WeakReference<AudioTrack>*/ audiotrack_this,
2766            Object /*AudioAttributes*/ attributes,
2767            int[] sampleRate, int channelMask, int channelIndexMask, int audioFormat,
2768            int buffSizeInBytes, int mode, int[] sessionId, long nativeAudioTrack);
2769
2770    private native final void native_finalize();
2771
2772    /**
2773     * @hide
2774     */
2775    public native final void native_release();
2776
2777    private native final void native_start();
2778
2779    private native final void native_stop();
2780
2781    private native final void native_pause();
2782
2783    private native final void native_flush();
2784
2785    private native final int native_write_byte(byte[] audioData,
2786                                               int offsetInBytes, int sizeInBytes, int format,
2787                                               boolean isBlocking);
2788
2789    private native final int native_write_short(short[] audioData,
2790                                                int offsetInShorts, int sizeInShorts, int format,
2791                                                boolean isBlocking);
2792
2793    private native final int native_write_float(float[] audioData,
2794                                                int offsetInFloats, int sizeInFloats, int format,
2795                                                boolean isBlocking);
2796
2797    private native final int native_write_native_bytes(Object audioData,
2798            int positionInBytes, int sizeInBytes, int format, boolean blocking);
2799
2800    private native final int native_reload_static();
2801
2802    private native final int native_get_buffer_size_frames();
2803    private native final int native_set_buffer_size_frames(int bufferSizeInFrames);
2804    private native final int native_get_buffer_capacity_frames();
2805
2806    private native final void native_setVolume(float leftVolume, float rightVolume);
2807
2808    private native final int native_set_playback_rate(int sampleRateInHz);
2809    private native final int native_get_playback_rate();
2810
2811    private native final void native_set_playback_params(@NonNull PlaybackParams params);
2812    private native final @NonNull PlaybackParams native_get_playback_params();
2813
2814    private native final int native_set_marker_pos(int marker);
2815    private native final int native_get_marker_pos();
2816
2817    private native final int native_set_pos_update_period(int updatePeriod);
2818    private native final int native_get_pos_update_period();
2819
2820    private native final int native_set_position(int position);
2821    private native final int native_get_position();
2822
2823    private native final int native_get_latency();
2824
2825    private native final int native_get_underrun_count();
2826
2827    // longArray must be a non-null array of length >= 2
2828    // [0] is assigned the frame position
2829    // [1] is assigned the time in CLOCK_MONOTONIC nanoseconds
2830    private native final int native_get_timestamp(long[] longArray);
2831
2832    private native final int native_set_loop(int start, int end, int loopCount);
2833
2834    static private native final int native_get_output_sample_rate(int streamType);
2835    static private native final int native_get_min_buff_size(
2836            int sampleRateInHz, int channelConfig, int audioFormat);
2837
2838    private native final int native_attachAuxEffect(int effectId);
2839    private native final int native_setAuxEffectSendLevel(float level);
2840
2841    private native final boolean native_setOutputDevice(int deviceId);
2842    private native final int native_getRoutedDeviceId();
2843    private native final void native_enableDeviceCallback();
2844    private native final void native_disableDeviceCallback();
2845    static private native int native_get_FCC_8();
2846
2847    //---------------------------------------------------------
2848    // Utility methods
2849    //------------------
2850
2851    private static void logd(String msg) {
2852        Log.d(TAG, msg);
2853    }
2854
2855    private static void loge(String msg) {
2856        Log.e(TAG, msg);
2857    }
2858}
2859