InputMonitor.java revision b72c9ad721e5ff5b9d5a45ca4ba2608940815388
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package com.android.server.wm;
18
19import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_DRAG;
20import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_FOCUS_LIGHT;
21import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_INPUT;
22import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_TASK_POSITIONING;
23import static com.android.server.wm.WindowManagerDebugConfig.TAG_WM;
24
25import android.app.ActivityManagerNative;
26import android.graphics.Rect;
27import android.os.Debug;
28import android.os.RemoteException;
29import android.util.Log;
30import android.util.Slog;
31import android.view.Display;
32import android.view.InputChannel;
33import android.view.KeyEvent;
34import android.view.WindowManager;
35
36import com.android.server.input.InputApplicationHandle;
37import com.android.server.input.InputManagerService;
38import com.android.server.input.InputWindowHandle;
39
40import java.io.PrintWriter;
41import java.util.Arrays;
42
43final class InputMonitor implements InputManagerService.WindowManagerCallbacks {
44    private final WindowManagerService mService;
45
46    // Current window with input focus for keys and other non-touch events.  May be null.
47    private WindowState mInputFocus;
48
49    // When true, prevents input dispatch from proceeding until set to false again.
50    private boolean mInputDispatchFrozen;
51
52    // The reason the input is currently frozen or null if the input isn't frozen.
53    private String mInputFreezeReason = null;
54
55    // When true, input dispatch proceeds normally.  Otherwise all events are dropped.
56    // Initially false, so that input does not get dispatched until boot is finished at
57    // which point the ActivityManager will enable dispatching.
58    private boolean mInputDispatchEnabled;
59
60    // When true, need to call updateInputWindowsLw().
61    private boolean mUpdateInputWindowsNeeded = true;
62
63    // Array of window handles to provide to the input dispatcher.
64    private InputWindowHandle[] mInputWindowHandles;
65    private int mInputWindowHandleCount;
66
67    // Set to true when the first input device configuration change notification
68    // is received to indicate that the input devices are ready.
69    private final Object mInputDevicesReadyMonitor = new Object();
70    private boolean mInputDevicesReady;
71
72    public InputMonitor(WindowManagerService service) {
73        mService = service;
74    }
75
76    /* Notifies the window manager about a broken input channel.
77     *
78     * Called by the InputManager.
79     */
80    @Override
81    public void notifyInputChannelBroken(InputWindowHandle inputWindowHandle) {
82        if (inputWindowHandle == null) {
83            return;
84        }
85
86        synchronized (mService.mWindowMap) {
87            WindowState windowState = (WindowState) inputWindowHandle.windowState;
88            if (windowState != null) {
89                Slog.i(TAG_WM, "WINDOW DIED " + windowState);
90                mService.removeWindowLocked(windowState);
91            }
92        }
93    }
94
95    /* Notifies the window manager about an application that is not responding.
96     * Returns a new timeout to continue waiting in nanoseconds, or 0 to abort dispatch.
97     *
98     * Called by the InputManager.
99     */
100    @Override
101    public long notifyANR(InputApplicationHandle inputApplicationHandle,
102            InputWindowHandle inputWindowHandle, String reason) {
103        AppWindowToken appWindowToken = null;
104        WindowState windowState = null;
105        boolean aboveSystem = false;
106        synchronized (mService.mWindowMap) {
107            if (inputWindowHandle != null) {
108                windowState = (WindowState) inputWindowHandle.windowState;
109                if (windowState != null) {
110                    appWindowToken = windowState.mAppToken;
111                }
112            }
113            if (appWindowToken == null && inputApplicationHandle != null) {
114                appWindowToken = (AppWindowToken)inputApplicationHandle.appWindowToken;
115            }
116
117            if (windowState != null) {
118                Slog.i(TAG_WM, "Input event dispatching timed out "
119                        + "sending to " + windowState.mAttrs.getTitle()
120                        + ".  Reason: " + reason);
121                // Figure out whether this window is layered above system windows.
122                // We need to do this here to help the activity manager know how to
123                // layer its ANR dialog.
124                int systemAlertLayer = mService.mPolicy.windowTypeToLayerLw(
125                        WindowManager.LayoutParams.TYPE_SYSTEM_ALERT);
126                aboveSystem = windowState.mBaseLayer > systemAlertLayer;
127            } else if (appWindowToken != null) {
128                Slog.i(TAG_WM, "Input event dispatching timed out "
129                        + "sending to application " + appWindowToken.stringName
130                        + ".  Reason: " + reason);
131            } else {
132                Slog.i(TAG_WM, "Input event dispatching timed out "
133                        + ".  Reason: " + reason);
134            }
135
136            mService.saveANRStateLocked(appWindowToken, windowState, reason);
137        }
138
139        if (appWindowToken != null && appWindowToken.appToken != null) {
140            try {
141                // Notify the activity manager about the timeout and let it decide whether
142                // to abort dispatching or keep waiting.
143                boolean abort = appWindowToken.appToken.keyDispatchingTimedOut(reason);
144                if (! abort) {
145                    // The activity manager declined to abort dispatching.
146                    // Wait a bit longer and timeout again later.
147                    return appWindowToken.inputDispatchingTimeoutNanos;
148                }
149            } catch (RemoteException ex) {
150            }
151        } else if (windowState != null) {
152            try {
153                // Notify the activity manager about the timeout and let it decide whether
154                // to abort dispatching or keep waiting.
155                long timeout = ActivityManagerNative.getDefault().inputDispatchingTimedOut(
156                        windowState.mSession.mPid, aboveSystem, reason);
157                if (timeout >= 0) {
158                    // The activity manager declined to abort dispatching.
159                    // Wait a bit longer and timeout again later.
160                    return timeout * 1000000L; // nanoseconds
161                }
162            } catch (RemoteException ex) {
163            }
164        }
165        return 0; // abort dispatching
166    }
167
168    private void addInputWindowHandleLw(final InputWindowHandle windowHandle) {
169        if (mInputWindowHandles == null) {
170            mInputWindowHandles = new InputWindowHandle[16];
171        }
172        if (mInputWindowHandleCount >= mInputWindowHandles.length) {
173            mInputWindowHandles = Arrays.copyOf(mInputWindowHandles,
174                    mInputWindowHandleCount * 2);
175        }
176        mInputWindowHandles[mInputWindowHandleCount++] = windowHandle;
177    }
178
179    private void addInputWindowHandleLw(final InputWindowHandle inputWindowHandle,
180            final WindowState child, int flags, final int type, final boolean isVisible,
181            final boolean hasFocus, final boolean hasWallpaper) {
182        // Add a window to our list of input windows.
183        inputWindowHandle.name = child.toString();
184        flags = child.getTouchableRegion(inputWindowHandle.touchableRegion, flags);
185        inputWindowHandle.layoutParamsFlags = flags;
186        inputWindowHandle.layoutParamsType = type;
187        inputWindowHandle.dispatchingTimeoutNanos = child.getInputDispatchingTimeoutNanos();
188        inputWindowHandle.visible = isVisible;
189        inputWindowHandle.canReceiveKeys = child.canReceiveKeys();
190        inputWindowHandle.hasFocus = hasFocus;
191        inputWindowHandle.hasWallpaper = hasWallpaper;
192        inputWindowHandle.paused = child.mAppToken != null ? child.mAppToken.paused : false;
193        inputWindowHandle.layer = child.mLayer;
194        inputWindowHandle.ownerPid = child.mSession.mPid;
195        inputWindowHandle.ownerUid = child.mSession.mUid;
196        inputWindowHandle.inputFeatures = child.mAttrs.inputFeatures;
197
198        final Rect frame = child.mFrame;
199        inputWindowHandle.frameLeft = frame.left;
200        inputWindowHandle.frameTop = frame.top;
201        inputWindowHandle.frameRight = frame.right;
202        inputWindowHandle.frameBottom = frame.bottom;
203
204        if (child.isDockedInEffect()) {
205            // Adjust to account for non-resizeable tasks that's scrolled
206            inputWindowHandle.frameLeft += child.mXOffset;
207            inputWindowHandle.frameTop += child.mYOffset;
208            inputWindowHandle.frameRight += child.mXOffset;
209            inputWindowHandle.frameBottom += child.mYOffset;
210        }
211
212        if (child.mGlobalScale != 1) {
213            // If we are scaling the window, input coordinates need
214            // to be inversely scaled to map from what is on screen
215            // to what is actually being touched in the UI.
216            inputWindowHandle.scaleFactor = 1.0f/child.mGlobalScale;
217        } else {
218            inputWindowHandle.scaleFactor = 1;
219        }
220
221        if (DEBUG_INPUT) {
222            Slog.d(TAG_WM, "addInputWindowHandle: "
223                    + child + ", " + inputWindowHandle);
224        }
225        addInputWindowHandleLw(inputWindowHandle);
226    }
227
228    private void clearInputWindowHandlesLw() {
229        while (mInputWindowHandleCount != 0) {
230            mInputWindowHandles[--mInputWindowHandleCount] = null;
231        }
232    }
233
234    public void setUpdateInputWindowsNeededLw() {
235        mUpdateInputWindowsNeeded = true;
236    }
237
238    /* Updates the cached window information provided to the input dispatcher. */
239    public void updateInputWindowsLw(boolean force) {
240        if (!force && !mUpdateInputWindowsNeeded) {
241            return;
242        }
243        mUpdateInputWindowsNeeded = false;
244
245        if (false) Slog.d(TAG_WM, ">>>>>> ENTERED updateInputWindowsLw");
246
247        // Populate the input window list with information about all of the windows that
248        // could potentially receive input.
249        // As an optimization, we could try to prune the list of windows but this turns
250        // out to be difficult because only the native code knows for sure which window
251        // currently has touch focus.
252        boolean disableWallpaperTouchEvents = false;
253
254        // If there's a drag in flight, provide a pseudowindow to catch drag input
255        final boolean inDrag = (mService.mDragState != null);
256        if (inDrag) {
257            if (DEBUG_DRAG) {
258                Log.d(TAG_WM, "Inserting drag window");
259            }
260            final InputWindowHandle dragWindowHandle = mService.mDragState.mDragWindowHandle;
261            if (dragWindowHandle != null) {
262                addInputWindowHandleLw(dragWindowHandle);
263            } else {
264                Slog.w(TAG_WM, "Drag is in progress but there is no "
265                        + "drag window handle.");
266            }
267        }
268
269        final boolean inPositioning = (mService.mTaskPositioner != null);
270        if (inPositioning) {
271            if (DEBUG_TASK_POSITIONING) {
272                Log.d(TAG_WM, "Inserting window handle for repositioning");
273            }
274            final InputWindowHandle dragWindowHandle = mService.mTaskPositioner.mDragWindowHandle;
275            if (dragWindowHandle != null) {
276                addInputWindowHandleLw(dragWindowHandle);
277            } else {
278                Slog.e(TAG_WM,
279                        "Repositioning is in progress but there is no drag window handle.");
280            }
281        }
282
283        boolean addInputConsumerHandle = mService.mInputConsumer != null;
284
285        boolean addWallpaperInputConsumerHandle = mService.mWallpaperInputConsumer != null;
286
287        // Add all windows on the default display.
288        final int numDisplays = mService.mDisplayContents.size();
289        final WallpaperController wallpaperController = mService.mWallpaperControllerLocked;
290        for (int displayNdx = 0; displayNdx < numDisplays; ++displayNdx) {
291            final DisplayContent displayContent = mService.mDisplayContents.valueAt(displayNdx);
292            final WindowList windows = displayContent.getWindowList();
293            for (int winNdx = windows.size() - 1; winNdx >= 0; --winNdx) {
294                final WindowState child = windows.get(winNdx);
295                final InputChannel inputChannel = child.mInputChannel;
296                final InputWindowHandle inputWindowHandle = child.mInputWindowHandle;
297                if (inputChannel == null || inputWindowHandle == null || child.mRemoved
298                        || child.isAdjustedForMinimizedDock()) {
299                    // Skip this window because it cannot possibly receive input.
300                    continue;
301                }
302                if (addInputConsumerHandle
303                        && inputWindowHandle.layer <= mService.mInputConsumer.mWindowHandle.layer) {
304                    addInputWindowHandleLw(mService.mInputConsumer.mWindowHandle);
305                    addInputConsumerHandle = false;
306                }
307
308                if (addWallpaperInputConsumerHandle) {
309                    if (child.mAttrs.type == WindowManager.LayoutParams.TYPE_WALLPAPER) {
310                        // Add the wallpaper input consumer above the first wallpaper window.
311                        addInputWindowHandleLw(mService.mWallpaperInputConsumer.mWindowHandle);
312                        addWallpaperInputConsumerHandle = false;
313                    }
314                }
315
316                final int flags = child.mAttrs.flags;
317                final int privateFlags = child.mAttrs.privateFlags;
318                final int type = child.mAttrs.type;
319
320                final boolean hasFocus = (child == mInputFocus);
321                final boolean isVisible = child.isVisibleLw();
322                if ((privateFlags
323                        & WindowManager.LayoutParams.PRIVATE_FLAG_DISABLE_WALLPAPER_TOUCH_EVENTS)
324                            != 0) {
325                    disableWallpaperTouchEvents = true;
326                }
327                final boolean hasWallpaper = wallpaperController.isWallpaperTarget(child)
328                        && (privateFlags & WindowManager.LayoutParams.PRIVATE_FLAG_KEYGUARD) == 0
329                        && !disableWallpaperTouchEvents;
330                final boolean onDefaultDisplay = (child.getDisplayId() == Display.DEFAULT_DISPLAY);
331
332                // If there's a drag in progress and 'child' is a potential drop target,
333                // make sure it's been told about the drag
334                if (inDrag && isVisible && onDefaultDisplay) {
335                    mService.mDragState.sendDragStartedIfNeededLw(child);
336                }
337
338                addInputWindowHandleLw(
339                        inputWindowHandle, child, flags, type, isVisible, hasFocus, hasWallpaper);
340            }
341        }
342
343        if (addWallpaperInputConsumerHandle) {
344            // No wallpaper found, add the wallpaper input consumer at the end.
345            addInputWindowHandleLw(mService.mWallpaperInputConsumer.mWindowHandle);
346        }
347
348        // Send windows to native code.
349        mService.mInputManager.setInputWindows(mInputWindowHandles);
350
351        // Clear the list in preparation for the next round.
352        clearInputWindowHandlesLw();
353
354        if (false) Slog.d(TAG_WM, "<<<<<<< EXITED updateInputWindowsLw");
355    }
356
357    /* Notifies that the input device configuration has changed. */
358    @Override
359    public void notifyConfigurationChanged() {
360        mService.sendNewConfiguration();
361
362        synchronized (mInputDevicesReadyMonitor) {
363            if (!mInputDevicesReady) {
364                mInputDevicesReady = true;
365                mInputDevicesReadyMonitor.notifyAll();
366            }
367        }
368    }
369
370    /* Waits until the built-in input devices have been configured. */
371    public boolean waitForInputDevicesReady(long timeoutMillis) {
372        synchronized (mInputDevicesReadyMonitor) {
373            if (!mInputDevicesReady) {
374                try {
375                    mInputDevicesReadyMonitor.wait(timeoutMillis);
376                } catch (InterruptedException ex) {
377                }
378            }
379            return mInputDevicesReady;
380        }
381    }
382
383    /* Notifies that the lid switch changed state. */
384    @Override
385    public void notifyLidSwitchChanged(long whenNanos, boolean lidOpen) {
386        mService.mPolicy.notifyLidSwitchChanged(whenNanos, lidOpen);
387    }
388
389    /* Notifies that the camera lens cover state has changed. */
390    @Override
391    public void notifyCameraLensCoverSwitchChanged(long whenNanos, boolean lensCovered) {
392        mService.mPolicy.notifyCameraLensCoverSwitchChanged(whenNanos, lensCovered);
393    }
394
395    /* Provides an opportunity for the window manager policy to intercept early key
396     * processing as soon as the key has been read from the device. */
397    @Override
398    public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags) {
399        return mService.mPolicy.interceptKeyBeforeQueueing(event, policyFlags);
400    }
401
402    /* Provides an opportunity for the window manager policy to intercept early motion event
403     * processing when the device is in a non-interactive state since these events are normally
404     * dropped. */
405    @Override
406    public int interceptMotionBeforeQueueingNonInteractive(long whenNanos, int policyFlags) {
407        return mService.mPolicy.interceptMotionBeforeQueueingNonInteractive(
408                whenNanos, policyFlags);
409    }
410
411    /* Provides an opportunity for the window manager policy to process a key before
412     * ordinary dispatch. */
413    @Override
414    public long interceptKeyBeforeDispatching(
415            InputWindowHandle focus, KeyEvent event, int policyFlags) {
416        WindowState windowState = focus != null ? (WindowState) focus.windowState : null;
417        return mService.mPolicy.interceptKeyBeforeDispatching(windowState, event, policyFlags);
418    }
419
420    /* Provides an opportunity for the window manager policy to process a key that
421     * the application did not handle. */
422    @Override
423    public KeyEvent dispatchUnhandledKey(
424            InputWindowHandle focus, KeyEvent event, int policyFlags) {
425        WindowState windowState = focus != null ? (WindowState) focus.windowState : null;
426        return mService.mPolicy.dispatchUnhandledKey(windowState, event, policyFlags);
427    }
428
429    /* Callback to get pointer layer. */
430    @Override
431    public int getPointerLayer() {
432        return mService.mPolicy.windowTypeToLayerLw(WindowManager.LayoutParams.TYPE_POINTER)
433                * WindowManagerService.TYPE_LAYER_MULTIPLIER
434                + WindowManagerService.TYPE_LAYER_OFFSET;
435    }
436
437    /* Called when the current input focus changes.
438     * Layer assignment is assumed to be complete by the time this is called.
439     */
440    public void setInputFocusLw(WindowState newWindow, boolean updateInputWindows) {
441        if (DEBUG_FOCUS_LIGHT || DEBUG_INPUT) {
442            Slog.d(TAG_WM, "Input focus has changed to " + newWindow);
443        }
444
445        if (newWindow != mInputFocus) {
446            if (newWindow != null && newWindow.canReceiveKeys()) {
447                // Displaying a window implicitly causes dispatching to be unpaused.
448                // This is to protect against bugs if someone pauses dispatching but
449                // forgets to resume.
450                newWindow.mToken.paused = false;
451            }
452
453            mInputFocus = newWindow;
454            setUpdateInputWindowsNeededLw();
455
456            if (updateInputWindows) {
457                updateInputWindowsLw(false /*force*/);
458            }
459        }
460    }
461
462    public void setFocusedAppLw(AppWindowToken newApp) {
463        // Focused app has changed.
464        if (newApp == null) {
465            mService.mInputManager.setFocusedApplication(null);
466        } else {
467            final InputApplicationHandle handle = newApp.mInputApplicationHandle;
468            handle.name = newApp.toString();
469            handle.dispatchingTimeoutNanos = newApp.inputDispatchingTimeoutNanos;
470
471            mService.mInputManager.setFocusedApplication(handle);
472        }
473    }
474
475    public void pauseDispatchingLw(WindowToken window) {
476        if (! window.paused) {
477            if (DEBUG_INPUT) {
478                Slog.v(TAG_WM, "Pausing WindowToken " + window);
479            }
480
481            window.paused = true;
482            updateInputWindowsLw(true /*force*/);
483        }
484    }
485
486    public void resumeDispatchingLw(WindowToken window) {
487        if (window.paused) {
488            if (DEBUG_INPUT) {
489                Slog.v(TAG_WM, "Resuming WindowToken " + window);
490            }
491
492            window.paused = false;
493            updateInputWindowsLw(true /*force*/);
494        }
495    }
496
497    public void freezeInputDispatchingLw() {
498        if (!mInputDispatchFrozen) {
499            if (DEBUG_INPUT) {
500                Slog.v(TAG_WM, "Freezing input dispatching");
501            }
502
503            mInputDispatchFrozen = true;
504
505            if (DEBUG_INPUT || true) {
506                mInputFreezeReason = Debug.getCallers(6);
507            }
508            updateInputDispatchModeLw();
509        }
510    }
511
512    public void thawInputDispatchingLw() {
513        if (mInputDispatchFrozen) {
514            if (DEBUG_INPUT) {
515                Slog.v(TAG_WM, "Thawing input dispatching");
516            }
517
518            mInputDispatchFrozen = false;
519            mInputFreezeReason = null;
520            updateInputDispatchModeLw();
521        }
522    }
523
524    public void setEventDispatchingLw(boolean enabled) {
525        if (mInputDispatchEnabled != enabled) {
526            if (DEBUG_INPUT) {
527                Slog.v(TAG_WM, "Setting event dispatching to " + enabled);
528            }
529
530            mInputDispatchEnabled = enabled;
531            updateInputDispatchModeLw();
532        }
533    }
534
535    private void updateInputDispatchModeLw() {
536        mService.mInputManager.setInputDispatchMode(mInputDispatchEnabled, mInputDispatchFrozen);
537    }
538
539    void dump(PrintWriter pw, String prefix) {
540        if (mInputFreezeReason != null) {
541            pw.println(prefix + "mInputFreezeReason=" + mInputFreezeReason);
542        }
543    }
544}
545