Layout.h revision 86fa46c5ebb0d2c3319e08f4fbf487d8c2abbbfc
19cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien/*
29cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * Copyright (C) 2013 The Android Open Source Project
39cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien *
49cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * Licensed under the Apache License, Version 2.0 (the "License");
59cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * you may not use this file except in compliance with the License.
69cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * You may obtain a copy of the License at
79cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien *
89cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien *      http://www.apache.org/licenses/LICENSE-2.0
99cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien *
109cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * Unless required by applicable law or agreed to in writing, software
119cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * distributed under the License is distributed on an "AS IS" BASIS,
129cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
139cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * See the License for the specific language governing permissions and
149cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * limitations under the License.
159cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien */
169cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
179cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#ifndef MINIKIN_LAYOUT_H
189cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#define MINIKIN_LAYOUT_H
199cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
209cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#include <hb.h>
219cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
229cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#include <vector>
239cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
249cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#include <minikin/CssParse.h>
259cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#include <minikin/FontCollection.h>
26bcc3dc5a2591a95a57e379e27cbad69c18e91e67Raph Levien#include <minikin/MinikinFontFreeType.h>
279cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
289cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Leviennamespace android {
299cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
309cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien// The Bitmap class is for debugging. We'll probably move it out
319cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien// of here into a separate lightweight software rendering module
329cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien// (optional, as we'd hope most clients would do their own)
339cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levienclass Bitmap {
349cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levienpublic:
359cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    Bitmap(int width, int height);
369cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    ~Bitmap();
379cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    void writePnm(std::ofstream& o) const;
38bcc3dc5a2591a95a57e379e27cbad69c18e91e67Raph Levien    void drawGlyph(const GlyphBitmap& bitmap, int x, int y);
399cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levienprivate:
409cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    int width;
419cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    int height;
429cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    uint8_t* buf;
439cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien};
449cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
459cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levienstruct LayoutGlyph {
469cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // index into mFaces and mHbFonts vectors. We could imagine
479cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // moving this into a run length representation, because it's
489cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // more efficient for long strings, and we'll probably need
499cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // something like that for paint attributes (color, underline,
509cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // fake b/i, etc), as having those per-glyph is bloated.
519cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    int font_ix;
529cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
539cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    unsigned int glyph_id;
549cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    float x;
559cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    float y;
569cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien};
579cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
58c31e3883456e018d742e9f29815ba5ff8b315ea1Raph Levien// Lifecycle and threading assumptions for Layout:
59c31e3883456e018d742e9f29815ba5ff8b315ea1Raph Levien// The object is assumed to be owned by a single thread; multiple threads
60c31e3883456e018d742e9f29815ba5ff8b315ea1Raph Levien// may not mutate it at the same time.
61c31e3883456e018d742e9f29815ba5ff8b315ea1Raph Levien// The lifetime of the FontCollection set through setFontCollection must
62c31e3883456e018d742e9f29815ba5ff8b315ea1Raph Levien// extend through the lifetime of the Layout object.
639cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levienclass Layout {
649cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levienpublic:
65c31e3883456e018d742e9f29815ba5ff8b315ea1Raph Levien    ~Layout();
66ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien
679cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    void dump() const;
68ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    void setFontCollection(const FontCollection* collection);
699cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    void doLayout(const uint16_t* buf, size_t nchars);
709cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    void draw(Bitmap*, int x0, int y0) const;
719cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    void setProperties(const std::string css);
729cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
739cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // This must be called before any invocations.
749cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien	// TODO: probably have a factory instead
759cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    static void init();
76ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien
77ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    // public accessors
78ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    size_t nGlyphs() const;
79ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    // Does not bump reference; ownership is still layout
80ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    MinikinFont *getFont(int i) const;
81ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    unsigned int getGlyphId(int i) const;
82ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    float getX(int i) const;
83ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    float getY(int i) const;
84ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien
85ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    float getAdvance() const;
86ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien
87ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    // Get advances, copying into caller-provided buffer. The size of this
88ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    // buffer must match the length of the string (nchars arg to doLayout).
89ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    void getAdvances(float* advances);
90ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien
91ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    void getBounds(MinikinRect* rect);
92ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien
939cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levienprivate:
949cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // Find a face in the mFaces vector, or create a new entry
95bcc3dc5a2591a95a57e379e27cbad69c18e91e67Raph Levien    int findFace(MinikinFont* face, MinikinPaint* paint);
969cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
9786fa46c5ebb0d2c3319e08f4fbf487d8c2abbbfcRaph Levien    // Lay out a single bidi run
9886fa46c5ebb0d2c3319e08f4fbf487d8c2abbbfcRaph Levien    void doLayoutRun(const uint16_t* buf, size_t start, size_t count, size_t bufSize,
9986fa46c5ebb0d2c3319e08f4fbf487d8c2abbbfcRaph Levien        bool isRtl, FontStyle style, MinikinPaint& paint);
10086fa46c5ebb0d2c3319e08f4fbf487d8c2abbbfcRaph Levien
1019cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    CssProperties mProps;  // TODO: want spans
1029cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    std::vector<LayoutGlyph> mGlyphs;
103ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    std::vector<float> mAdvances;
1049cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
1059cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // In future, this will be some kind of mapping from the
1069cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // identifier used to represent font-family to a font collection.
1079cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // But for the time being, it should be ok to have just one
1089cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // per layout.
109ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    const FontCollection* mCollection;
110bcc3dc5a2591a95a57e379e27cbad69c18e91e67Raph Levien    std::vector<MinikinFont *> mFaces;
1119cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    std::vector<hb_font_t *> mHbFonts;
112bcc3dc5a2591a95a57e379e27cbad69c18e91e67Raph Levien    float mAdvance;
113ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    MinikinRect mBounds;
1149cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien};
1159cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
1169cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien}  // namespace android
1179cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
1189cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#endif  // MINIKIN_LAYOUT_H
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