Layout.h revision 9cc9bbe1461f359f0b27c5e7645c17dda001ab1d
19cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien/* 29cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * Copyright (C) 2013 The Android Open Source Project 39cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * 49cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * Licensed under the Apache License, Version 2.0 (the "License"); 59cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * you may not use this file except in compliance with the License. 69cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * You may obtain a copy of the License at 79cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * 89cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * http://www.apache.org/licenses/LICENSE-2.0 99cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * 109cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * Unless required by applicable law or agreed to in writing, software 119cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * distributed under the License is distributed on an "AS IS" BASIS, 129cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 139cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * See the License for the specific language governing permissions and 149cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * limitations under the License. 159cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien */ 169cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien 179cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#ifndef MINIKIN_LAYOUT_H 189cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#define MINIKIN_LAYOUT_H 199cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien 209cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#include <ft2build.h> 219cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#include FT_FREETYPE_H 229cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien 239cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#include <hb.h> 249cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien 259cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#include <vector> 269cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien 279cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#include <minikin/CssParse.h> 289cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#include <minikin/FontCollection.h> 299cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien 309cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Leviennamespace android { 319cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien 329cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien// The Bitmap class is for debugging. We'll probably move it out 339cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien// of here into a separate lightweight software rendering module 349cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien// (optional, as we'd hope most clients would do their own) 359cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levienclass Bitmap { 369cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levienpublic: 379cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien Bitmap(int width, int height); 389cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien ~Bitmap(); 399cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien void writePnm(std::ofstream& o) const; 409cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien void drawGlyph(const FT_Bitmap& bitmap, int x, int y); 419cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levienprivate: 429cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien int width; 439cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien int height; 449cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien uint8_t* buf; 459cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien}; 469cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien 479cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levienstruct LayoutGlyph { 489cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien // index into mFaces and mHbFonts vectors. We could imagine 499cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien // moving this into a run length representation, because it's 509cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien // more efficient for long strings, and we'll probably need 519cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien // something like that for paint attributes (color, underline, 529cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien // fake b/i, etc), as having those per-glyph is bloated. 539cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien int font_ix; 549cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien 559cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien unsigned int glyph_id; 569cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien float x; 579cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien float y; 589cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien}; 599cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien 609cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levienclass Layout { 619cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levienpublic: 629cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien void dump() const; 639cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien void setFontCollection(const FontCollection *collection); 649cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien void doLayout(const uint16_t* buf, size_t nchars); 659cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien void draw(Bitmap*, int x0, int y0) const; 669cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien void setProperties(const std::string css); 679cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien 689cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien // This must be called before any invocations. 699cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien // TODO: probably have a factory instead 709cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien static void init(); 719cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levienprivate: 729cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien // Find a face in the mFaces vector, or create a new entry 739cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien int findFace(FT_Face face); 749cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien 759cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien CssProperties mProps; // TODO: want spans 769cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien std::vector<LayoutGlyph> mGlyphs; 779cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien 789cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien // In future, this will be some kind of mapping from the 799cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien // identifier used to represent font-family to a font collection. 809cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien // But for the time being, it should be ok to have just one 819cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien // per layout. 829cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien const FontCollection *mCollection; 839cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien std::vector<FT_Face> mFaces; 849cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien std::vector<hb_font_t *> mHbFonts; 859cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien}; 869cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien 879cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien} // namespace android 889cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien 899cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#endif // MINIKIN_LAYOUT_H 90