Layout.h revision 9cc9bbe1461f359f0b27c5e7645c17dda001ab1d
19cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien/*
29cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * Copyright (C) 2013 The Android Open Source Project
39cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien *
49cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * Licensed under the Apache License, Version 2.0 (the "License");
59cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * you may not use this file except in compliance with the License.
69cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * You may obtain a copy of the License at
79cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien *
89cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien *      http://www.apache.org/licenses/LICENSE-2.0
99cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien *
109cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * Unless required by applicable law or agreed to in writing, software
119cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * distributed under the License is distributed on an "AS IS" BASIS,
129cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
139cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * See the License for the specific language governing permissions and
149cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * limitations under the License.
159cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien */
169cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
179cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#ifndef MINIKIN_LAYOUT_H
189cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#define MINIKIN_LAYOUT_H
199cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
209cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#include <ft2build.h>
219cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#include FT_FREETYPE_H
229cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
239cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#include <hb.h>
249cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
259cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#include <vector>
269cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
279cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#include <minikin/CssParse.h>
289cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#include <minikin/FontCollection.h>
299cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
309cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Leviennamespace android {
319cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
329cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien// The Bitmap class is for debugging. We'll probably move it out
339cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien// of here into a separate lightweight software rendering module
349cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien// (optional, as we'd hope most clients would do their own)
359cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levienclass Bitmap {
369cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levienpublic:
379cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    Bitmap(int width, int height);
389cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    ~Bitmap();
399cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    void writePnm(std::ofstream& o) const;
409cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    void drawGlyph(const FT_Bitmap& bitmap, int x, int y);
419cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levienprivate:
429cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    int width;
439cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    int height;
449cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    uint8_t* buf;
459cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien};
469cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
479cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levienstruct LayoutGlyph {
489cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // index into mFaces and mHbFonts vectors. We could imagine
499cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // moving this into a run length representation, because it's
509cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // more efficient for long strings, and we'll probably need
519cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // something like that for paint attributes (color, underline,
529cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // fake b/i, etc), as having those per-glyph is bloated.
539cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    int font_ix;
549cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
559cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    unsigned int glyph_id;
569cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    float x;
579cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    float y;
589cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien};
599cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
609cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levienclass Layout {
619cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levienpublic:
629cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    void dump() const;
639cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    void setFontCollection(const FontCollection *collection);
649cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    void doLayout(const uint16_t* buf, size_t nchars);
659cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    void draw(Bitmap*, int x0, int y0) const;
669cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    void setProperties(const std::string css);
679cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
689cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // This must be called before any invocations.
699cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien	// TODO: probably have a factory instead
709cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    static void init();
719cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levienprivate:
729cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // Find a face in the mFaces vector, or create a new entry
739cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    int findFace(FT_Face face);
749cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
759cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    CssProperties mProps;  // TODO: want spans
769cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    std::vector<LayoutGlyph> mGlyphs;
779cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
789cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // In future, this will be some kind of mapping from the
799cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // identifier used to represent font-family to a font collection.
809cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // But for the time being, it should be ok to have just one
819cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // per layout.
829cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    const FontCollection *mCollection;
839cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    std::vector<FT_Face> mFaces;
849cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    std::vector<hb_font_t *> mHbFonts;
859cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien};
869cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
879cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien}  // namespace android
889cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
899cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#endif  // MINIKIN_LAYOUT_H
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