Layout.h revision ecc2d34ac23a497988f21e5f415b53c007b9d8c5
19cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien/*
29cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * Copyright (C) 2013 The Android Open Source Project
39cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien *
49cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * Licensed under the Apache License, Version 2.0 (the "License");
59cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * you may not use this file except in compliance with the License.
69cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * You may obtain a copy of the License at
79cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien *
89cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien *      http://www.apache.org/licenses/LICENSE-2.0
99cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien *
109cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * Unless required by applicable law or agreed to in writing, software
119cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * distributed under the License is distributed on an "AS IS" BASIS,
129cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
139cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * See the License for the specific language governing permissions and
149cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien * limitations under the License.
159cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien */
169cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
179cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#ifndef MINIKIN_LAYOUT_H
189cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#define MINIKIN_LAYOUT_H
199cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
209cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#include <hb.h>
219cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
229cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#include <vector>
239cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
249cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#include <minikin/CssParse.h>
259cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#include <minikin/FontCollection.h>
26bcc3dc5a2591a95a57e379e27cbad69c18e91e67Raph Levien#include <minikin/MinikinFontFreeType.h>
279cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
289cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Leviennamespace android {
299cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
309cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien// The Bitmap class is for debugging. We'll probably move it out
319cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien// of here into a separate lightweight software rendering module
329cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien// (optional, as we'd hope most clients would do their own)
339cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levienclass Bitmap {
349cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levienpublic:
359cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    Bitmap(int width, int height);
369cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    ~Bitmap();
379cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    void writePnm(std::ofstream& o) const;
38bcc3dc5a2591a95a57e379e27cbad69c18e91e67Raph Levien    void drawGlyph(const GlyphBitmap& bitmap, int x, int y);
399cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levienprivate:
409cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    int width;
419cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    int height;
429cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    uint8_t* buf;
439cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien};
449cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
459cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levienstruct LayoutGlyph {
469cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // index into mFaces and mHbFonts vectors. We could imagine
479cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // moving this into a run length representation, because it's
489cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // more efficient for long strings, and we'll probably need
499cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // something like that for paint attributes (color, underline,
509cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // fake b/i, etc), as having those per-glyph is bloated.
519cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    int font_ix;
529cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
539cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    unsigned int glyph_id;
549cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    float x;
559cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    float y;
569cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien};
579cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
589cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levienclass Layout {
599cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levienpublic:
60ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien
619cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    void dump() const;
62ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    void setFontCollection(const FontCollection* collection);
639cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    void doLayout(const uint16_t* buf, size_t nchars);
649cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    void draw(Bitmap*, int x0, int y0) const;
659cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    void setProperties(const std::string css);
669cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
679cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // This must be called before any invocations.
689cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien	// TODO: probably have a factory instead
699cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    static void init();
70ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien
71ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    // public accessors
72ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    size_t nGlyphs() const;
73ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    // Does not bump reference; ownership is still layout
74ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    MinikinFont *getFont(int i) const;
75ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    unsigned int getGlyphId(int i) const;
76ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    float getX(int i) const;
77ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    float getY(int i) const;
78ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien
79ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    float getAdvance() const;
80ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien
81ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    // Get advances, copying into caller-provided buffer. The size of this
82ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    // buffer must match the length of the string (nchars arg to doLayout).
83ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    void getAdvances(float* advances);
84ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien
85ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    void getBounds(MinikinRect* rect);
86ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien
879cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levienprivate:
889cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // Find a face in the mFaces vector, or create a new entry
89bcc3dc5a2591a95a57e379e27cbad69c18e91e67Raph Levien    int findFace(MinikinFont* face, MinikinPaint* paint);
909cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
919cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    CssProperties mProps;  // TODO: want spans
929cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    std::vector<LayoutGlyph> mGlyphs;
93ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    std::vector<float> mAdvances;
949cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
959cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // In future, this will be some kind of mapping from the
969cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // identifier used to represent font-family to a font collection.
979cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // But for the time being, it should be ok to have just one
989cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    // per layout.
99ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    const FontCollection* mCollection;
100bcc3dc5a2591a95a57e379e27cbad69c18e91e67Raph Levien    std::vector<MinikinFont *> mFaces;
1019cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien    std::vector<hb_font_t *> mHbFonts;
102bcc3dc5a2591a95a57e379e27cbad69c18e91e67Raph Levien    float mAdvance;
103ecc2d34ac23a497988f21e5f415b53c007b9d8c5Raph Levien    MinikinRect mBounds;
1049cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien};
1059cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
1069cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien}  // namespace android
1079cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien
1089cc9bbe1461f359f0b27c5e7645c17dda001ab1dRaph Levien#endif  // MINIKIN_LAYOUT_H
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