FontLanguage.h revision 198b46f1fea3f47ef8eb6317799c0d77aaec52f6
1/* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef MINIKIN_FONT_LANGUAGE_H 18#define MINIKIN_FONT_LANGUAGE_H 19 20#include <string> 21#include <vector> 22 23#include <hb.h> 24 25namespace android { 26 27// FontLanguage is a compact representation of a BCP 47 language tag. It 28// does not capture all possible information, only what directly affects 29// font rendering. 30struct FontLanguage { 31public: 32 // Default constructor creates the unsupported language. 33 FontLanguage() : mScript(0ul), mLanguage(0ul), mSubScriptBits(0ul) {} 34 35 // Parse from string 36 FontLanguage(const char* buf, size_t length); 37 38 bool operator==(const FontLanguage other) const { 39 return !isUnsupported() && isEqualScript(other) && isEqualLanguage(other); 40 } 41 42 bool operator!=(const FontLanguage other) const { 43 return !(*this == other); 44 } 45 46 bool isUnsupported() const { return mLanguage == 0ul; } 47 bool hasEmojiFlag() const { return mSubScriptBits & kEmojiFlag; } 48 49 bool isEqualLanguage(const FontLanguage other) const { return mLanguage == other.mLanguage; } 50 bool isEqualScript(const FontLanguage other) const; 51 52 // Returns true if this script supports the given script. For example, ja-Jpan supports Hira, 53 // ja-Hira doesn't support Jpan. 54 bool supportsHbScript(hb_script_t script) const; 55 56 std::string getString() const; 57 58 // 0 = no match, 1 = language matches 59 int match(const FontLanguage other) const; 60 61 uint64_t getIdentifier() const { return (uint64_t)mScript << 32 | (uint64_t)mLanguage; } 62 63private: 64 // ISO 15924 compliant script code. The 4 chars script code are packed into a 32 bit integer. 65 uint32_t mScript; 66 67 // ISO 639-1 or ISO 639-2 compliant language code. 68 // The two or three letter language code is packed into 32 bit integer. 69 // mLanguage = 0 means the FontLanguage is unsupported. 70 uint32_t mLanguage; 71 72 // For faster comparing, use 7 bits for specific scripts. 73 static const uint8_t kEmojiFlag = 1u; 74 static const uint8_t kHanFlag = 1u << 1; 75 static const uint8_t kHangulFlag = 1u << 2; 76 static const uint8_t kHiraganaFlag = 1u << 3; 77 static const uint8_t kKatakanaFlag = 1u << 4; 78 static const uint8_t kSimplifiedChineseFlag = 1u << 5; 79 static const uint8_t kTraditionalChineseFlag = 1u << 6; 80 uint8_t mSubScriptBits; 81 82 static uint8_t scriptToSubScriptBits(uint32_t script); 83}; 84 85typedef std::vector<FontLanguage> FontLanguages; 86 87} // namespace android 88 89#endif // MINIKIN_FONT_LANGUAGE_H 90