1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17/** 18 * @addtogroup NativeActivity Native Activity 19 * @{ 20 */ 21 22/** 23 * @file native_window.h 24 */ 25 26#ifndef ANDROID_NATIVE_WINDOW_H 27#define ANDROID_NATIVE_WINDOW_H 28 29#include <android/rect.h> 30 31#ifdef __cplusplus 32extern "C" { 33#endif 34 35/** 36 * Pixel formats that a window can use. 37 */ 38enum { 39 /** Red: 8 bits, Green: 8 bits, Blue: 8 bits, Alpha: 8 bits. **/ 40 WINDOW_FORMAT_RGBA_8888 = 1, 41 /** Red: 8 bits, Green: 8 bits, Blue: 8 bits, Unused: 8 bits. **/ 42 WINDOW_FORMAT_RGBX_8888 = 2, 43 /** Red: 5 bits, Green: 6 bits, Blue: 5 bits. **/ 44 WINDOW_FORMAT_RGB_565 = 4, 45}; 46 47struct ANativeWindow; 48/** 49 * {@link ANativeWindow} is opaque type that provides access to a native window. 50 * 51 * A pointer can be obtained using ANativeWindow_fromSurface(). 52 */ 53typedef struct ANativeWindow ANativeWindow; 54 55/** 56 * {@link ANativeWindow} is a struct that represents a windows buffer. 57 * 58 * A pointer can be obtained using ANativeWindow_lock(). 59 */ 60typedef struct ANativeWindow_Buffer { 61 // The number of pixels that are show horizontally. 62 int32_t width; 63 64 // The number of pixels that are shown vertically. 65 int32_t height; 66 67 // The number of *pixels* that a line in the buffer takes in 68 // memory. This may be >= width. 69 int32_t stride; 70 71 // The format of the buffer. One of WINDOW_FORMAT_* 72 int32_t format; 73 74 // The actual bits. 75 void* bits; 76 77 // Do not touch. 78 uint32_t reserved[6]; 79} ANativeWindow_Buffer; 80 81/** 82 * Acquire a reference on the given ANativeWindow object. This prevents the object 83 * from being deleted until the reference is removed. 84 */ 85void ANativeWindow_acquire(ANativeWindow* window); 86 87/** 88 * Remove a reference that was previously acquired with ANativeWindow_acquire(). 89 */ 90void ANativeWindow_release(ANativeWindow* window); 91 92/** 93 * Return the current width in pixels of the window surface. Returns a 94 * negative value on error. 95 */ 96int32_t ANativeWindow_getWidth(ANativeWindow* window); 97 98/** 99 * Return the current height in pixels of the window surface. Returns a 100 * negative value on error. 101 */ 102int32_t ANativeWindow_getHeight(ANativeWindow* window); 103 104/** 105 * Return the current pixel format of the window surface. Returns a 106 * negative value on error. 107 */ 108int32_t ANativeWindow_getFormat(ANativeWindow* window); 109 110/** 111 * Change the format and size of the window buffers. 112 * 113 * The width and height control the number of pixels in the buffers, not the 114 * dimensions of the window on screen. If these are different than the 115 * window's physical size, then it buffer will be scaled to match that size 116 * when compositing it to the screen. 117 * 118 * For all of these parameters, if 0 is supplied then the window's base 119 * value will come back in force. 120 * 121 * width and height must be either both zero or both non-zero. 122 * 123 */ 124int32_t ANativeWindow_setBuffersGeometry(ANativeWindow* window, 125 int32_t width, int32_t height, int32_t format); 126 127/** 128 * Lock the window's next drawing surface for writing. 129 * inOutDirtyBounds is used as an in/out parameter, upon entering the 130 * function, it contains the dirty region, that is, the region the caller 131 * intends to redraw. When the function returns, inOutDirtyBounds is updated 132 * with the actual area the caller needs to redraw -- this region is often 133 * extended by ANativeWindow_lock. 134 */ 135int32_t ANativeWindow_lock(ANativeWindow* window, ANativeWindow_Buffer* outBuffer, 136 ARect* inOutDirtyBounds); 137 138/** 139 * Unlock the window's drawing surface after previously locking it, 140 * posting the new buffer to the display. 141 */ 142int32_t ANativeWindow_unlockAndPost(ANativeWindow* window); 143 144#ifdef __cplusplus 145}; 146#endif 147 148#endif // ANDROID_NATIVE_WINDOW_H 149 150/** @} */ 151